Search Results

Search found 17191 results on 688 pages for 'programming logic'.

Page 132/688 | < Previous Page | 128 129 130 131 132 133 134 135 136 137 138 139  | Next Page >

  • Result of Long Positive Integers & Search and element in array..

    - by AGeek
    Hi, I have two Questions for which I cannot find answers by googling, but I find these questions very important for preparation.. Kindly explain only the logic, I will be able to code. In Search of Efficient Logic..... in terms of Memory and Time. WAP to add two long positive integers. What Data structure / data type we can use to store the numbers and result. What is the best way to search an element from an array in shortest time. Size of the array could be large enough, and any elements could be stored in the array(i.e. no range). Thanks.

    Read the article

  • go programming POST FormValue can't be printed

    - by poor_programmer
    Before I being a bit of background, I am very new to go programming language. I am running go on Win 7, latest go package installer for windows. I'm not good at coding but I do like some challenge of learning a new language. I wanted to start learn Erlang but found go very interesting based on the GO I/O videos in youtube. I'm having problem with capturing POST form values in GO. I spend three hours yesterday to get go to print a POST form value in the browser and failed miserably. I don't know what I'm doing wrong, can anyone point me to the right direction? I can easily do this in another language like C#, PHP, VB, ASP, Rails etc. I have search the entire interweb and haven't found a working sample. Below is my sample code. Here is Index.html page {{ define "title" }}Homepage{{ end }} {{ define "content" }} <h1>My Homepage</h1> <p>Hello, and welcome to my homepage!</p> <form method="POST" action="/"> <p> Enter your name : <input type="text" name="username"> </P> <p> <button>Go</button> </form> <br /><br /> {{ end }} Here is the base page <!DOCTYPE html> <html lang="en"> <head> <title>{{ template "title" . }}</title> </head> <body> <section id="contents"> {{ template "content" . }} </section> <footer id="footer"> My homepage 2012 copy </footer> </body> </html> now some go code package main import ( "fmt" "http" "strings" "html/template" ) var index = template.Must(template.ParseFiles( "templates/_base.html", "templates/index.html", )) func GeneralHandler(w http.ResponseWriter, r *http.Request) { index.Execute(w, nil) if r.Method == "POST" { a := r.FormValue("username") fmt.Fprintf(w, "hi %s!",a); //<-- this variable does not rendered in the browser!!! } } func helloHandler(w http.ResponseWriter, r *http.Request) { remPartOfURL := r.URL.Path[len("/hello/"):] fmt.Fprintf(w, "Hello %s!", remPartOfURL) } func main() { http.HandleFunc("/", GeneralHandler) http.HandleFunc("/hello/", helloHandler) http.ListenAndServe("localhost:81", nil) } Thanks! PS: Very tedious to add four space before every line of code in stackoverflow especially when you are copy pasting. Didn't find it very user friendly or is there an easier way?

    Read the article

  • Java: Multithreading & UDP Socket Programming

    - by Ravi
    I am new to multithreading & socket programming in Java. I would like to know what is the best way to implement 2 threads - one for receiving a socket and one for sending a socket. If what I am trying to do sounds absurd, pls let me know why! The code is largely inspired from Sun's tutorials online.I want to use Multicast sockets so that I can work with a multicast group. class server extends Thread { static protected MulticastSocket socket = null; protected BufferedReader in = null; public InetAddress group; private static class receive implements Runnable { public void run() { try { byte[] buf = new byte[256]; DatagramPacket pkt = new DatagramPacket(buf,buf.length); socket.receive(pkt); String received = new String(pkt.getData(),0,pkt.getLength()); System.out.println("From server@" + received); Thread.sleep(1000); } catch (IOException e) { System.out.println("Error:"+e); } catch (InterruptedException e) { System.out.println("Error:"+e); } } } public server() throws IOException { super("server"); socket = new MulticastSocket(4446); group = InetAddress.getByName("239.231.12.3"); socket.joinGroup(group); } public void run() { while(1>0) { try { byte[] buf = new byte[256]; DatagramPacket pkt = new DatagramPacket(buf,buf.length); //String msg = reader.readLine(); String pid = ManagementFactory.getRuntimeMXBean().getName(); buf = pid.getBytes(); pkt = new DatagramPacket(buf,buf.length,group,4446); socket.send(pkt); Thread t = new Thread(new receive()); t.start(); while(t.isAlive()) { t.join(1000); } sleep(1); } catch (IOException e) { System.out.println("Error:"+e); } catch (InterruptedException e) { System.out.println("Error:"+e); } } //socket.close(); } public static void main(String[] args) throws IOException { new server().start(); //System.out.println("Hello"); } }

    Read the article

  • Should I have one dll or multiple for Business Logic?

    - by Brian
    In my situation, my company services many types of customers. Almost every customer requires their own Business Logic. Of course, there will be a base layer that all business logic should inherit from. However, I'm going back and forth on architecting this--either in one dll for all customers or one dll for each. My biggest point of contention deals with upgrading the software. We have about 12 data entry personnel that work with 20 companies and it's critical that they have little down time. My concern is that if I deploy everything in one dll, I could introduce a bug in company A's logic while only intending to update Company B's logic. I believe I could reduce the risk if each company's logic had their own dll, so then, I could deploy Company B's update w/o harming Company A's. -- I will be the only one supporting this. That said, this also seems like a nightmare to manage 20 different .dll's -- that's for the BLL alone. I also need to create a View layer and ViewModel layer. So, potentially, I could have 20 (companies) * 3 (layers) which would equate to 60 .dll's. Thank You.

    Read the article

  • Is it abuse to put application/business logic inside of jQuery plugins?

    - by RenderIn
    Is it appropriate to create jQuery plugins which are specific to a single page? I've been creating generic plugins that are not tied to any context and contain no business logic, but some people I've talked to suggest that almost all javascript, including business logic and logic specific to a single page, should be inside of jQuery plugins. Is it appropriate to have a validateformXYZ plugin which validates a specific HTML form? I'm buying into jQuery 100% but am not sure if this is a misuse or not.

    Read the article

  • Abstract away a compound identity value for use in business logic?

    - by John K
    While separating business logic and data access logic into two different assemblies, I want to abstract away the concept of identity so that the business logic deals with one consistent identity without having to understand its actual representation in the data source. I've been calling this a compound identity abstraction. Data sources in this project are swappable and various and the business logic shouldn't care which data source is currently in use. The identity is the toughest part because its implementation can change per kind of data source, whereas other fields like name, address, etc are consistently scalar values. What I'm searching for is a good way to abstract the concept of identity, whether it be an existing library, a software pattern or just a solid good idea of some kind is provided. The proposed compound identity value would have to be comparable and usable in the business logic and passed back to the data source to specify records, entities and/or documents to affect, so the data source must be able to parse back out the details of its own compound ids. Data Source Examples: This serves to provide an idea of what I mean by various data sources having different identity implementations. A relational data source might express a piece of content with an integer identifier plus a language specific code. For example. content_id language Other Columns expressing details of content 1 en_us 1 fr_ca The identity of the first record in the above example is: 1 + en_us However when a NoSQL data source is substituted, it might somehow represent each piece of content with a GUID string 936DA01F-9ABD-4d9d-80C7-02AF85C822A8 plus language code of a different standardization, And a third kind of data source might use just a simple scalar value. So on and so forth, you get the idea.

    Read the article

  • Windows CE Programming Serial Port - Getting Garbled Output

    - by user576639
    I am programming a Windows CE 6 device (Motorola MC3100 scanner Terminal). Using Lazarus FPC to compile it. After 3 weeks work I reluctantly post here in the hope someone can suggest why I am getting garbled output from the serial port. The code I am using is posted below. This is the standard code I have found from several places. The OpenPort works OK. When I send the string using SendString('ABCDEF') I get garbled input to the PC Serial port such as: 4[#131][#26][#0][#0][#0][#0] (the bracketed data indicates that it is a non-printable character ASCII Code) Obviously it is connecting to the port OK AND it is sending the correct no of characters (7). I have tried all combinations of Baud Rate, Data Bits, Parity and Stop Bits without any joy. Also tried changing cable, on a different PC etc. Could it be I need to set something else in the DCB? Any help or suggestions would be GREATLY appreciated. unit Unit1; {$mode objfpc}{$H+} interface uses Classes, SysUtils, FileUtil, Forms, Controls, Graphics, Dialogs, StdCtrls, ExtCtrls, Windows, LResources; type { TForm1 } TForm1 = class(TForm) Button1: TButton; Button2: TButton; Label1: TLabel; procedure Button1Click(Sender: TObject); procedure Button2Click(Sender: TObject); function OpenPort(ComPort:String;BaudRate,ByteSize,Parity,StopBits:integer):String; procedure SendString(str:String); private { private declarations } public { public declarations } end; var Form1: TForm1; cc:TCOMMCONFIG; Connected:Boolean; implementation {$R *.lfm} var F: TextFile; var hComm: THandle; str: String; lrc: LongWord; { TForm1 } function OpenPort(ComPort:String;BaudRate,ByteSize,Parity,StopBits:integer):String; var cc:TCOMMCONFIG; SWide:WideString; Port:LPCWSTR; begin SWide:=ComPort; Port:=PWideChar(SWide); result:=''; if (1=1) then begin Connected:=False; hComm:=CreateFile(Port, GENERIC_READ or GENERIC_WRITE,0, nil,OPEN_EXISTING,0,0); if (hComm = INVALID_HANDLE_VALUE) then begin ShowMessage('Fail to Open'); exit; end; GetCommState(hComm,cc.dcb); cc.dcb.BaudRate:=BaudRate; cc.dcb.ByteSize:=ByteSize; cc.dcb.Parity:=Parity; cc.dcb.StopBits:=StopBits; if not SetCommState(hComm, cc.dcb) then begin result:='SetCommState Error!'; CloseHandle(hComm); exit; end; Connected:=True; end; end; procedure TForm1.Button1Click(Sender: TObject); begin OpenPort('COM1:',9600,8,0,0); end; procedure TForm1.Button2Click(Sender: TObject); begin SendString('ABCDEFG'); end; procedure TForm1.SendString(str:String); var lrc:LongWord; begin if (hComm=0) then exit; try if not PurgeComm(hComm, PURGE_TXABORT or PURGE_TXCLEAR) then raise Exception.Create('Unable to purge com: '); except Exit; end; WriteFile(hComm,str,Length(str), lrc, nil); end; end.

    Read the article

  • [C#][Design] Appropriate programming design questions.

    - by Edward
    I have a few questions on good programming design. I'm going to first describe the project I'm building so you are better equipped to help me out. I am coding a Remote Assistance Tool similar to TeamViewer, Microsoft Remote Desktop, CrossLoop. It will incorporate concepts like UDP networking (using Lidgren networking library), NAT traversal (since many computers are invisible behind routers nowadays), Mirror Drivers (using DFMirage's Mirror Driver (http://www.demoforge.com/dfmirage.htm) for realtime screen grabbing on the remote computer). That being said, this program has a concept of being a client-server architecture, but I made only one program with both the functionality of client and server. That way, when the user runs my program, they can switch between giving assistance and receiving assistance without having to download a separate client or server module. I have a Windows Form that allows the user to choose between giving assistance and receiving assistance. I have another Windows Form for a file explorer module. I have another Windows Form for a chat module. I have another Windows Form form for a registry editor module. I have another Windows Form for the live control module. So I've got a Form for each module, which raises the first question: 1. Should I process module-specific commands inside the code of the respective Windows Form? Meaning, let's say I get a command with some data that enumerates the remote user's files for a specific directory. Obviously, I would have to update this on the File Explorer Windows Form and add the entries to the ListView. Should I be processing this code inside the Windows Form though? Or should I be handling this in another class (although I have to eventually pass the data to the Form to draw, of course). Or is it like a hybrid in which I process most of the data in another class and pass the final result to the Form to draw? So I've got like 5-6 forms, one for each module. The user starts up my program, enters the remote machine's ID (not IP, ID, because we are registering with an intermediary server to enable NAT traversal), their password, and connects. Now let's suppose the connection is successful. Then the user is presented with a form with all the different modules. So he can open up a File Explorer, or he can mess with the Registry Editor, or he can choose to Chat with his buddy. So now the program is sort of idle, just waiting for the user to do something. If the user opens up Live Control, then the program will be spending most of it's time receiving packets from the remote machine and drawing them to the form to provide a 'live' view. 2. Second design question. A spin off question #1. How would I pass module-specific commands to their respective Windows Forms? What I mean is, I have a class like "NetworkHandler.cs" that checks for messages from the remote machine. NetworkHandler.cs is a static class globally accessible. So let's say I get a command that enumerates the remote user's files for a specific directory. How would I "give" that command to the File Explorer Form. I was thinking of making an OnCommandReceivedEvent inside NetworkHandler, and having each form register to that event. When the NetworkHandler received a command, it would raise the event, all forms would check it to see if it was relevant, and the appropriate form would take action. Is this an appropriate/the best solution available? 3. The networking library I'm using, Lidgren, provides two options for checking networking messages. One can either poll ReadMessage() to return null or a message, or one can use an AutoResetEvent OnMessageReceived (I'm guessing this is like an event). Which one is more appropriate?

    Read the article

  • Appropriate programming design questions.

    - by Edward
    I have a few questions on good programming design. I'm going to first describe the project I'm building so you are better equipped to help me out. I am coding a Remote Assistance Tool similar to TeamViewer, Microsoft Remote Desktop, CrossLoop. It will incorporate concepts like UDP networking (using Lidgren networking library), NAT traversal (since many computers are invisible behind routers nowadays), Mirror Drivers (using DFMirage's Mirror Driver (http://www.demoforge.com/dfmirage.htm) for realtime screen grabbing on the remote computer). That being said, this program has a concept of being a client-server architecture, but I made only one program with both the functionality of client and server. That way, when the user runs my program, they can switch between giving assistance and receiving assistance without having to download a separate client or server module. I have a Windows Form that allows the user to choose between giving assistance and receiving assistance. I have another Windows Form for a file explorer module. I have another Windows Form for a chat module. I have another Windows Form form for a registry editor module. I have another Windows Form for the live control module. So I've got a Form for each module, which raises the first question: 1. Should I process module-specific commands inside the code of the respective Windows Form? Meaning, let's say I get a command with some data that enumerates the remote user's files for a specific directory. Obviously, I would have to update this on the File Explorer Windows Form and add the entries to the ListView. Should I be processing this code inside the Windows Form though? Or should I be handling this in another class (although I have to eventually pass the data to the Form to draw, of course). Or is it like a hybrid in which I process most of the data in another class and pass the final result to the Form to draw? So I've got like 5-6 forms, one for each module. The user starts up my program, enters the remote machine's ID (not IP, ID, because we are registering with an intermediary server to enable NAT traversal), their password, and connects. Now let's suppose the connection is successful. Then the user is presented with a form with all the different modules. So he can open up a File Explorer, or he can mess with the Registry Editor, or he can choose to Chat with his buddy. So now the program is sort of idle, just waiting for the user to do something. If the user opens up Live Control, then the program will be spending most of it's time receiving packets from the remote machine and drawing them to the form to provide a 'live' view. 2. Second design question. A spin off question #1. How would I pass module-specific commands to their respective Windows Forms? What I mean is, I have a class like "NetworkHandler.cs" that checks for messages from the remote machine. NetworkHandler.cs is a static class globally accessible. So let's say I get a command that enumerates the remote user's files for a specific directory. How would I "give" that command to the File Explorer Form. I was thinking of making an OnCommandReceivedEvent inside NetworkHandler, and having each form register to that event. When the NetworkHandler received a command, it would raise the event, all forms would check it to see if it was relevant, and the appropriate form would take action. Is this an appropriate/the best solution available? 3. The networking library I'm using, Lidgren, provides two options for checking networking messages. One can either poll ReadMessage() to return null or a message, or one can use an AutoResetEvent OnMessageReceived (I'm guessing this is like an event). Which one is more appropriate?

    Read the article

  • What is the logic behind Ubuntu's messy installation process?

    - by Swaahaa
    Before you get into the conclusion that I want to " DISCUSS " this question, I would like stop you with whole respect and state that- I want A Clear Cut Answer for this question. Ubuntu is such an awesome Operating System. Why do the user dread with fear before installing each and every application. I mean why not a platform in Ubuntu which JUST INSTALLS ANYTHING. I am happy when after a lot of SUDOS, TERMINALS and this and that I INSTALL something. But what is the logic behind such a mess.

    Read the article

  • What is a correct step by step logic of exporting scene with baked occlusion for loading it at runtime?

    - by myWallJSON
    I wonder what is a correct step by step logic of exporting scene with baked occlusion (Culling data) for loading that scene at runtime (on fly from the internet for example))? So currently my plan looks like this: I create prefabs Place them onto my scene (into Hierarchy) (say create 20 buffolows and some hourses and some buildings) Create empty prefab and drag all my scene objects from hierarchy onto it Export prefab So generally I put all my scene objects into one large prefab and export it but it seems that all objects that were marked as static get this property turned off when loading them at runtime and so no Frustrum Culling, and no Occlusion culling happens. So I wonder what is a correct way of exporting Sceen + Objecrts + Occlusion (and onther culing) data for future load of such scene at runtime? I wonder about current 3.5.2 Pro and future 4 Pro versions of U3D.

    Read the article

  • Can the following Domain Entity contain logic for creating/deleting other entities?

    - by user702769
    a) As far as I understand it, in most cases Domain Model DM doesn't contain code for creating/deleting domain entities, but instead it is the job of layers ( ie service layer or UI layer ) on top of DM to create/delete domain entities? b) Domain entities are modelled after real world entities. Assuming particular real world entity being abstracted does have the functionality of creating/deleting other real world entities, then I assume the domain entity abstracting this real world entity could also contain logic for creating/deleting other entities? class RobotDestroyerCreator { ... void heavyThinking() { ... if(...) unitOfWork.registerDelete(robot); ... if(...) { var robotNew = new Robot(...); unitOfWork.registerNew(robotNew); { ... } } Thank you

    Read the article

  • How do you handle domain logic that spans multiple model objects in an ORM?

    - by duality_
    So I know that business logic should be placed in the model. But using an ORM it is not as clear where I should place code that handles multiple objects. E.g. let's say we have a Customer model which has a type of either sporty or posh and we wanted to customer.add_bonus() to every posh customer. Where would we do this? Do we create a new class to handle all this? If yes, where do we put it (alongside all the other model classes, but not subclass it from the ORM?)? I'm currently using django framework in python, so specific suggestions are even more wanted.

    Read the article

  • should I create a new class for a specific piece of business logic?

    - by Riz
    I have a Request class based on the same Entity in my Domain. It currently only has property definitions. I'd like to add a method for checking a duplicate Request which I'll call from my controller. Should I add a method called CheckDuplicate in the Request class? Would I be violating the SRP? The method will need to access a database context to check already existing requests. I'm thinking creating another class altogether for this logic that accepts a datacontext as part of its constructor. But creating a whole new class for just one method seems like a waste too. Any advice?

    Read the article

  • Android programming - How to acces [to draw on] XML view in main.xml layout, using code

    - by user556248
    Ok I'm a newbie at Android programming, have a hard time with the graphics part. Understand the beauty of creating layout in XML file, but lost how to access various elements, especially a View element to draw on it. See example of my layout main.xml here; <?xml version="1.0" encoding="utf-8"?> <LinearLayout xmlns:android="http://schemas.android.com/apk/res/android" android:id="@+id/root" android:orientation="vertical" android:layout_width="fill_parent" android:layout_height="fill_parent"> <LinearLayout xmlns:android="http://schemas.android.com/apk/res/android" android:layout_width="fill_parent" android:layout_height="wrap_content"> <TextView xmlns:android="http://schemas.android.com/apk/res/android" android:id="@+id/Title" android:text="App title" android:layout_width="fill_parent" android:layout_height="wrap_content" android:textColor="#000000" android:background="#A0A0FF"/> </LinearLayout> <LinearLayout xmlns:android="http://schemas.android.com/apk/res/android" android:id="@+id/PaperLayout" android:layout_width="fill_parent" android:layout_height="0dp" android:layout_weight="1" android:orientation="horizontal" android:focusable="true"> <View android:id="@+id/Paper" android:layout_width="fill_parent" android:layout_height="fill_parent" /> </LinearLayout> <LinearLayout xmlns:android="http://schemas.android.com/apk/res/android" android:layout_width="fill_parent" android:layout_height="wrap_content"> <Button android:id="@+id/File" android:layout_width="fill_parent" android:layout_weight="1" android:layout_height="34dp" android:layout_alignParentTop="true" android:layout_centerInParent="true" android:clickable="true" android:textSize="10sp" android:text="File" /> <Button android:id="@+id/Edit" android:layout_width="fill_parent" android:layout_weight="1" android:layout_height="34dp" android:clickable="true" android:textSize="10sp" android:text="Edit" /> </LinearLayout> </LinearLayout> As you can see I have a custom app title bar, then a View filling middle, and finally two buttons in bottom. Catching button events and responding to, for example changing title bar text and changing View background color works fine, but how the heck do I access and more importantly draw on the view defined in main.xml UPDATE: That for your suggestion, however besides that I need a View, not ImageView and you are missing a parameter on canvas.drawText and an ending bracket, it does not work. Now this is most likely because you missed the fact that I am a newbie and assuming I can fill in any blanks. Now first of all I do NOT understand why in my main.xml layout file I can create a View or even a SurfaceView element, which is what I need, but according to your solution I don't even specify the View like Anyways I edited my main.xml according to your solution, and slimmed it down a bit for simplicity; <?xml version="1.0" encoding="utf-8"?> <LinearLayout xmlns:android="http://schemas.android.com/apk/res/android" android:id="@+id/root" android:orientation="vertical" android:layout_width="fill_parent" android:layout_height="fill_parent"> <LinearLayout xmlns:android="http://schemas.android.com/apk/res/android" android:layout_width="fill_parent" android:layout_height="wrap_content"> <TextView xmlns:android="http://schemas.android.com/apk/res/android" android:id="@+id/Title" android:text="App title" android:layout_width="fill_parent" android:layout_height="wrap_content" android:textColor="#000000" android:background="#A0A0FF"/> </LinearLayout> <LinearLayout xmlns:android="http://schemas.android.com/apk/res/android" android:id="@+id/PaperLayout" android:layout_width="fill_parent" android:layout_height="0dp" android:layout_weight="1" android:orientation="horizontal" android:focusable="true"> <com.example.MyApp.CustomView android:id="@+id/Paper" android:layout_width="fill_parent" android:layout_height="fill_parent" /> <com.example.colorbook.CustomView/> </LinearLayout> <LinearLayout xmlns:android="http://schemas.android.com/apk/res/android" android:layout_width="fill_parent" android:layout_height="wrap_content"> <Button android:id="@+id/File" android:layout_width="fill_parent" android:layout_weight="1" android:layout_height="34dp" android:layout_alignParentTop="true" android:layout_centerInParent="true" android:clickable="true" android:textSize="10sp" android:text="File" /> </LinearLayout> </LinearLayout> In my main java file, MyApp.java, I added this after OnCreate; public class CustomView extends ImageView { @Override protected void onDraw(Canvas canvas) { super.onDraw(canvas); canvas.drawText("Your Text", 1, 1, null); } } But I get error on the "CustomView" part; "Implicit super constructor ImageView() is undefined for default constructor.Must define an explicit constructor" Eclipse suggests 3 quick fixes about adding constructor, but none helps, well it removes error but gives error on app when running. I hope somebody can break this down for me and provide a solution, and perhaps explain why I can't just create a View element in my main.xml layotu file and draw on it in code.

    Read the article

  • Autoloading Development or Production configs (best practices)

    - by Xeoncross
    When programming sites you usually have one set of config files for the development environment and another set for the production server (or one file with both settings). I am assuming all projects should be handled by version control like git or svn. Manual file transfers (like FTP) is wrong on so many levels. How you enable/disable the correct settings (so that your system knows which ones to use) is a problem for me. Each system I work on just kind of jimmy-rigs a solution. Below are the 3 methods I know of and I am hoping that someone can submit a more elegant solutions. 1) File Based The system loads a folder structure based on the URL requested. /site.com /site.fakeTLD /lib index.php For example, if the url is http://site.com then the system loads the production config files located in the site.com folder. However, if I'm working on the site locally I visit http://site.fakeTLD to work on the local copy of the site. To setup this I edit my hosts file and add site.fakeTLD to point to my own computer (127.0.0.1/localhost) and then create a vhost in apache. So now I can work on the codebase locally and then push to the server without any trouble. The problem is that this is susceptible to a "host" injection attack. So someone loading site.com could set the host to site.fakeTLD and then the system would load my development config files instead of production. 2) Config Based The config files contain on section for development - and one for production. The problem is that each time you go to push your changes to the repo you have to edit the file to specify which set of config options should be used. $use = 'production'; //'development'; This leaves the repo open to human error should one of the developers forget to enable the right setting. 3) File System Check Based All the development machines have an extra empty file called "development.txt" or something. Each time the system loads it checks for this file - if found then it knows it is in development mode - if missing then it knows it is in production mode. Since the file is NEVER ADDED to the repo then it will never be pushed (and checked out) on the production machine. However, this just doesn't feel right and causes a slight slow down since all filesystem checks are slow.

    Read the article

  • Any Practical Alternative to the Signals + Slots model for GUI Programming?

    - by IntermediateHacker
    The majority of GUI Toolkits nowadays use the Signals + Slots model. It was Qt and GTK+, if I am not wrong, who pioneered it. You know, the widgets or graphical objects (sometimes even ones that aren't displayed) send signals to the main-loop handler. The main-loop handler then calls the events, callbacks or slots assigned for that widget / graphical object. There are usually default (and in most cases virtual) event-handlers already provided by the toolkit for handling all pre-defined signals, therefore, unlike previous designs where the developer had to write the entire main-loop and handler for each and every message himself (think WINAPI), the developer only has to worry about the signals he needs to implement new functionality on. Now this design is being used in most modern toolkits as far as I know. There are Qt, GTK+, FLTK etc. There is Java Swing. C# even has a language feature for it ( events and delegates ), and Windows Forms has been developed on this design. In fact, over the last decade, this design for GUI programming has become a kind of an unwritten standard. Since it increases productivity and provides greater abstraction. However, my question is: Is there any alternative design, that is parallel or practical for modern GUI programming? i.e Is the Signals + Slots design, the only practical one in town? Is it feasible to do GUI Programming with any other design? Are any modern (preferably successful and popular) GUI toolkits built on an alternative design?

    Read the article

  • I know fundamental programming. But how do I get started in game development now?

    - by Rohan Menon
    I'm a 20 year old programming student. I know fundamental programming in BASIC, C, C++ and JAVA. What I wanted to ask is, where do I go from here? Are there any books that the community can mention that will help me develop a game or at least learn game development? I've had a lot of ideas and really want to make some sort of prototype to see if I'm suited for the industry. I really don't mind learning any new languages but I need to know what I should begin with. A good book that will help with a little more understanding as I go up will be very helpful. Maybe a tutorial to develop some basic 2D games like a side-scroller, snake or pocket tanks in an easy to understand SDK? I know that to get some credit under your belt, you need to be able to make a few games on your own. Also, what platform should I start on? The PC, iOS or Android (as an introduction) for now. I don't want to get into high level game design just yet. Just something a bit basic to help out in future development. Anything pointing me in the right direction will be really really helpful. Edit: Also, I want to say that I'm looking towards this from a game designer's point of view more than a game programmer. I want suggestions on any SDKs or easy to use programs I can use to understand game design. Then delve deeper into the programming after that. Not as employment but as developing your own games (for now).

    Read the article

  • How can I make myself better at programming working at a shi* job ?

    - by Scrooge
    I recently graduated with an Engineering degree in Computer Science, but my employer (a mid-sized software company) is not using my logical and programming skills. I want to move to a better opportunity but how do I do that since my experience here is not going to count as much? How do I get a better programming job? The worst part is that I am still reading from books (and not writing code myself) even after I have started working. They are paying me a standard entry level Indian IT job rate but I really dont care. It's not worth it. Please advise as to how I can do something worthwhile. (I have studied C++; Core Java; Ruby On Rails ..made a couple of academic projects but no relevant practical real world experience). Just to make things easier .. let me list a few basic queries How I get better at programming without a good project at my company? Please suggest projects where I can learn to write practical code (platform doesn't matter) Best place to take part in open source development? Is it possible that I earn slightly more while I learn? (apart from my sh** job I mean) What kind of practical projects are best suited for me? (ie for an entry level programmer)

    Read the article

  • Pros and cons of PHP vs C,C++ as language in a programming interview ?

    - by DhruvPathak
    Hi All, Though this is a matter of personal choice and comfort. I would want your views on a situation like this. Programmer A has been working on PHP for some years, and has had prior experience in C.C++ during algorithm courses in university. The current fluency is good is PHP,but C,C++ can also be brushed up. So for interviews with major companies who put lot of emphasis on algorithms and data structures in programming interview e.g. binary trees, linked lists, arrays , strings . What should programmer A do ? Try to implement those things in PHP ( which is generally more suited for web development rather than programming contests/interviews ) or Or brush up the C,C++ skills and keep them as primary tool for tackling interview questions. What are advantages/ disadvantages of each language for an environment like programming contest or an interview ? Why would you recommend,not recommend Programmer A to participate in a contest like google code Jam/ ACM ICPC using PHP instead of C++ ? ( assuming PHP is allowed as a language there)

    Read the article

  • How do I break down and plan a personal programming project?

    - by Pureferret
    I've just started a programming job where I'm applying my 'How to code' knowledge to what I'm being taught of 'How to Program' (They are different!). As part of this, I've been taught how to capture requirements from clients before starting a new project. But... How do I do this for a nebulous personal project? I say nebulous, as I often find halfway through programming something, I want to expand what my program will do, or alter the result. Eventually, I'm tangled in code and have to restart. This can be frustrating and off-putting. Conversely, when given a fixed task and fixed requirements, it's much easier to dig in and get it done. At work I might be told "Today/This week you need to add XYZ to program 1" That is easy to do. At home (for fun) I want to make, say, a program that creates arbitrary lists. It's a very generic task. How do I start with that? I don't need it to do anything, but I want it to do something. So how do I plan a personal programming project? Related: What to plan before starting development on a project?

    Read the article

  • Will I be able to get programming interviews at good software companies with a non-CS degree?

    - by friend
    I'll be graduating in a year, but I'll have a degree in Economics. I'm pretty much done with my Economics coursework, and by the time next year comes around I will have devoted 1.5 years to learning CS. I will have almost finished the requirements to graduate with a degree in CS, but unfortunately my school requires a science series that would add another 6-9 months of study if I were to try and get the degree (not to mention a max unit cap). I have or will have taken: Objected Oriented Programming Discrete Math Data structures Calculus through multivariable (doubt this matters at all) Linear Algebra (same) Computer Organization Operating Systems Computational Statistics (many data mining projects in R) Parallel Programming Programming Languages Databases Algorithms Compilers Artificial Intelligence I've done well in the ones I've taken, and I hope to do well in the rest, but will that matter if I can't say to the HR people that I have a CS degree? I'd be happy to get an internship at first too, so should I just apply as if I'm an intern and not looking for fulltime, and then try and parlay that into something? Sidenote if you have time -- Is a computer networks or theory of computation class important? Would it be worth taking either of those in lieu of a class on my list? edit -- I know this isn't AskReddit or College Confidential; I know there will be some outrage at posting a question like this. I'm merely looking for insight into a situation that I've been struggling with, and I think this is the absolute best place to find an answer to this question. Thanks.

    Read the article

  • Can you use programming for a greater good? [closed]

    - by jdoig
    What are the paths one could take to use their programming skills to benefit mankind (good causes, scientific or medical advancement, etc)? Problem: I dropped out of school, learnt programming, on my own, from text books and the internet. I have 7+ years of commercial experience from web applications to big data to mobile apps. But all I seem to do is make rich people richer with the vain hope that one day I'll be the guy with the good idea using other people to make myself richer. I googled for simular posts on the subject and saw a lot of people saying... "Just do your 9-5 job and donate a lot to charity"... I'm sorry to sound selfish but thats not what makes me tick; I need to be invested in and excited about the project at hand; it's not only got to be for a greater good but it's got to kick arse and feel good doing it too... Does that kind of job exist? Does it involve programming? What other skills do I need? (Apologies if this question is too 'fluffy' or 'wishy-washy', but if it is a pointer to where else I could ask it would be appreciated)

    Read the article

  • How is GroupOn website programmed?

    - by Maxi Garcia
    Hello world! This is my first time on Stackoverflow.com and it's great to be here! I need some expert programmer out there to tell me how the GroupOn's platform operates, from the programming point of view. Which are the most complex features it has and what technology do they use? If I were about to start learning programming languages, what should I learn to create a site like GroupOn.com? Is there any website where I can learn the basic principles for free? I appreciate your advices. Thanks in advance!

    Read the article

  • Alternative to Turbo C

    - by Asad Jibran Ahmed
    My university is hosting a Programming Competition, and have decided to support Turbo C (the 16-bit DOS version) as a valid programming environment. I have just read that PC^2, the software that is going to be used to auto-judge the competition, does not support 16-bit programs. So, is there any alternative to Turbo C that I can use. I need the same header files, and the compiler would need to support all the outdated C standards that Turbo C supports. But the output needs to be 32-bit. Is there any compiler that can satisfy these conditions?

    Read the article

< Previous Page | 128 129 130 131 132 133 134 135 136 137 138 139  | Next Page >