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  • How to parse XML file to get specific data effectively

    - by Carlos_Liu
    I have an XML file looks like this: <?xml version="1.0" encoding="utf-8" ?> <PathMasks> <Mask desc="Masks_X1"> <config id="01" mask="88" /> <config id="03" mask="80" /> <config id="51" mask="85" /> </Mask> <Mask desc="Masks_X2"> <config id="70" mask="1" /> <config id="73" mask="6" /> </Mask> <Types> <path id="01" desc="TC->PP1" /> <path id="02" desc="TC->PP2" /> <path id="03" desc="TC->PPn" /> </Types> </PathMasks> How to parse the file and get all the data of Mask_X1 as following: id value ===== 01, 88 03, 80 51, 85

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  • Dynamically populated NSPopUpButtonCell menu in an NSOutlineView

    - by Mo
    I’m working with an NSOutlineView which has two columns. My dataSource supplies the outline view with a tree of items of a custom class which represents file types (that is, you initialise it with a UTI). The first column is the display name of the file type (e.g., “Source code”, “Interface Builder NIB document”, etc.). The second column is an NSPopUpButtonCell which is supposed to allow the user to pick a handler for the given document type (think of Xcode’s “File Types” preference pane, and you’re pretty much there). I can generate an NSMenu for a given item in the tree, populated with options based upon the Launch Services database entries for the UTI, complete with the relevant application icon and and so on. In fact, the menu itself works wonderfully, populated by way of NSPopUpButtonCellWillPopUpNotification. The problem is, try as I might, the cell when the menu isn’t popped up always contains precisely one of two things: either an empty string, or the default text for the cell, the former if the result of -handlerName on the item (the attribute assigned to the column) is non-nil, the latter otherwise. Moreover, I’m manually calling -selectItem: on the NSPopUpButtonCell instance, which just seems Wrong. In contrast, the left-hand column, which is just an NSTextFieldCell, everything just works (although granted, all it’s got to do is read the value from the item and present it). (Disclaimer: I’m fairly new at Cocoa UI stuff; I know Objective-C, and lots of other programming languages, but I’ve not a huge amount of experience of building Mac OS X UIs, so be gentle).

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  • Embedding Lua functions as member variables in Java

    - by Zarion
    Although the program I'm working on is in Java, answering this from a C perspective is also fine, considering that most of this is either language-agnostic, or happens on the Lua side of things. In the outline I have for the architecture of a game I'm programming, individual types of game objects within a particular class (eg: creatures, items, spells, etc.) are loaded from a data file. Most of their properties are simple data types, but I'd like a few of these members to actually contain simple scripts that define, for example, what an item does when it's used. The scripts will be extremely simple, since all fundamental game actions will be exposed through an API from Java. The Lua is simply responsible for stringing a couple of these basic functions together, and setting arguments. The question is largely about the best way to store a reference to a specific Lua function as a member of a Java class. I understand that if I store the Lua code as a string and call lua_dostring, Lua will compile the code fresh every time it's called. So the function needs to be defined somehow, and a reference to this specific function wrapped in a Java function object. One possibility that I've considered is, during the data loading process, when the loader encounters a script definition in a data file, it extracts this string, decorates the function name using the associated object's unique ID, calls lua_dostring on the string containing a full function definition, and then wraps the generated function name in a Java function object. A function declared in script run with lua_dostring should still be added to the global function table, correct? I'm just wondering if there's a better way of going about this. I admit that my knowledge of Lua at this point is rather superficial and theoretical, so it's possible that I'm overlooking something obvious.

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  • What header file is where the boost libray define its own primitive data type?

    - by ronghai
    Recently, I try to use the boost::spirit::qi binary endian parser to parse some binary data depends on the endianness of the Platform. There is a simple example, like following: Using declarations and variables: using boost::spirit::qi::little_word; using boost::spirit::qi::little_dword; using boost::spirit::qi::little_qword; boost::uint16_t us; boost::uint32_t ui; boost::uint64_t ul; Basic usage of the little endian binary parsers: test_parser_attr("\x01\x02", little_word, us); assert(us == 0x0201); test_parser_attr("\x01\x02\x03\x04", little_dword, ui); assert(ui == 0x04030201); test_parser_attr("\x01\x02\x03\x04\x05\x06\x07\x08", little_qword, ul); assert(ul == 0x0807060504030201LL); test_parser("\x01\x02", little_word(0x0201)); test_parser("\x01\x02\x03\x04", little_dword(0x04030201)); test_parser("\x01\x02\x03\x04\x05\x06\x07\x08", little_qword(0x0807060504030201LL)); It works very well. But my questions come, why do we need use some data types like boost::uint16_t, boost::uint32_t here? Can I use unsigned long or unsigned int here? And if I want to parse double or float data type, what boost data type should I use? And please tell me where is boost define the above these types? Thanks a lot.

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  • How to program critical section for reader-writer systems?

    - by Srinivas Nayak
    Hi, Lets say, I have a reader-writer system where reader and writer are concurrently running. 'a' and 'b' are two shared variables, which are related to each other, so modification to them needs to be an atomic operation. A reader-writer system can be of the following types: rr ww r-w r-ww rr-w rr-ww where [ r : single reader rr: multiple reader w : single writer ww: multiple writer ] Now, We can have a read method for a reader and a write method for a writer as follows. I have written them system type wise. rr read_method { read a; read b; } ww write_method { lock(m); write a; write b; unlock(m); } r-w r-ww rr-w rr-ww read_method { lock(m); read a; read b; unlock(m); } write_method { lock(m); write a; write b; unlock(m); } For multiple reader system, shared variable access doesn't need to be atomic. For multiple writer system, shared variable access need to be atomic, so locked with 'm'. But, for system types 3 to 6, is my read_method and write_method correct? How can I improve? Sincerely, Srinivas Nayak

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  • Using generics in Unity ... InvalidCastException

    - by Sunny D
    Hi, My interface definition is: public interface IInterface where T:UserControl My class definition is: public partial class App1Control : UserControl, IInterface The unity section of my app.config looks as below: <unity> <typeAliases> <typeAlias alias="singleton" type="Microsoft.Practices.Unity.ContainerControlledLifetimeManager, Microsoft.Practices.Unity" /> <typeAlias alias="myInterface" type="MyApplication.IInterface`1, MyApplication" /> <typeAlias alias="App1" type="MyApplication.App1Control, MyApplication" /> </typeAliases> <containers> <container> <types> <type type="myInterface" mapTo="App1" name="Application 1"> <lifetime type="singleton"/> </type> </types> </container> </containers> </unity> The app runs fine but, the following code gives a InvalidCastException container.Resolve<IInterface<UserControl>>("Application 1"); The error message is : Unable to cast object of type 'MyApplication.App1Control' to type 'MyApplication.IInterface`1[System.Windows.Forms.UserControl]' I believe there is a minor mistake in my code ... but am not able to figure out what. Any thoughts?

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  • Regular expression either/or not matching everything

    - by dwatransit
    I'm trying to parse an HTTP GET request to determine if the url contains any of a number of file types. If it does, I want to capture the entire request. There is something I don't understand about ORing. The following regular expression only captures part of it, and only if .flv is the first int the list of ORd values. (I've obscured the urls with spaces because Stackoverflow limits hyperlinks) regex: GET.?(.flv)|(.mp4)|(.avi).? test text: GET http: // foo.server.com/download/0/37/3000016511/.flv?mt=video/xy match output: GET http: // foo.server.com/download/0/37/3000016511/.flv I don't understand why the .*? at the end of the regex isnt callowing it to capture the entire text. If I get rid of the ORing of file types, then it works. Here is the test code in case my explanation doesn't make sense: public static void main(String[] args) { // TODO Auto-generated method stub String sourcestring = "GET http: // foo.server.com/download/0/37/3000016511/.flv?mt=video/xy"; Pattern re = Pattern.compile("GET .?\.flv."); // this works //output: // [0][0] = GET http :// foo.server.com/download/0/37/3000016511/.flv?mt=video/xy // the match from the following ends with the ".flv", not the entire url. // also it only works if .flv is the first of the 3 ORd options //Pattern re = Pattern.compile("GET .?(\.flv)|(\.mp4)|(\.avi).?"); // output: //[0][0] = GET http: // foo.server.com/download/0/37/3000016511/.flv // [0][1] = .flv // [0][2] = null // [0][3] = null Matcher m = re.matcher(sourcestring); int mIdx = 0; while (m.find()){ for( int groupIdx = 0; groupIdx < m.groupCount()+1; groupIdx++ ){ System.out.println( "[" + mIdx + "][" + groupIdx + "] = " + m.group(groupIdx)); } mIdx++; } } }

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  • error detection/correction/recovery in serial protocols

    - by Jason S
    I have some designing to do for a serial protocol and am running into some questions that I figure must have been considered elsewhere. So I'm wondering if there are some recommendations for best practices in designing serial protocols. (Please either state a fact that is easily verifiable, or cite a reputable source if you make a claim.) General recommendations for websites/books are also welcome. In particular I have to deal with issues like parsing a stream of bytes into packets verifying a packet is correct (easy with a CRC, for instance) identifying reasonable types of errors that can occur (e.g. in a point-to-point serial stream, sporadic single bit errors, and dropped series of bytes, are both likely, but extra phantom bytes are unlikely; whereas with a record stored in flash memory or on a disk drive the types of errors that predominate are different) error correction or recovery (if I detect an error in a packet, can I correct it? If not, can I resync to the boundary of the next packet?) how to make variable-length packets robust to error correction / recovery. Any suggestions?

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  • WPF - Why doesn't Microsoft supply a decent set of most-used controls ?

    - by IUsedToBeAPygmy
    I've been playing with WPF for some months now, and I quite like it. But one of the things I don't get is why MS doesn't put a little more effort in helping developers by supplying basic controls, and I need to get this off my chest :) For example, I figure most applications somewhere will need to let you edit some properties - for configuration or whatever. What would be the most used types in a proprety-grid editor ? text numbers (byte, float/double, int, etc) colors ....etc. So why isn't there even something as simple as a control to edit numbers ? Like a generic NumericUpDown control that allows you to type in numbers (no text, no pasting invalid input) or spin them up/down according to some given rules (decimal, floating point, min/maxvalue) ? Why isn't there a generic colorpicker, so people get the same user-experience in every application ? Why isn't there a standard implementation of a SearchTextBox, a BreadCrumb-control, or all these other standard control types users have gotten accustomed to the last 10 years ? (..but at least they DID have the time to implement a generic splashscreen - because everyone knows that greatly increases user-productivity....) The well-known ideal is always to give people the same user-experience over different applications. So even if some of those controls would be easy to make - it would be preferred to have one version over different applications. I see people all over the internet trying to do the same stuff over and over again. Okay, so MS started a WPF Toolkit project on Codeplex that tries to implement some controls, but only did so half-heartedly and is completely dead by now (last update of the roadmap dates back to Mar 21 2009). The result of this is that a lot of people starting a WPF-project end up spending a lot of time on trying to figure out how to create some generic controls and get really frustrated. Wasn't the mantra "Developers, developers, developers!" ..? /Rant

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  • Inner join and outer join options in Entity Framework 4.0

    - by bigb
    I am using EF 4.0 and I need to implement query with one inner join and with N outer joins I started to implement this using different approaches but get into trouble at some point. Here is two examples how I started of doing this using ObjectQuery<'T' and Linq to Entity 1)Using ObjectQuery<'T' I implement flexible outer join but I don't know how to perform inner join with entity Rules in that case (by default Include("Rules") doing outer join, but i need to inner join by Id). public static IEnumerable<Race> GetRace(List<string> includes, DateTime date) { IRepository repository = new Repository(new BEntities()); ObjectQuery<Race> result = (ObjectQuery<Race>)repository.AsQueryable<Race>(); //perform outer joins with related entities if (includes != null) foreach (string include in includes) result = result.Include(include); //here i need inner join insteard of default outer join result = result.Include("Rules"); return result.ToList(); } 2)Using Linq To Entity I need to have kind of outer join(somethin like in GetRace()) where i may pass a List with entities to include) and also i need to perform correct inner join with entity Rules public static IEnumerable<Race> GetRace2(List<string> includes, DateTime date) { IRepository repository = new Repository(new BEntities()); IEnumerable<Race> result = from o in repository.AsQueryable<Race>() from b in o.RaceBetRules select new { o }); //I need here: // 1. to perform the same way inner joins with related entities like with ObjectQuery above //here i getting List<AnonymousType> which i cant cast to //IEnumerable<Race> when i did try to cast like //(IEnumerable<Race>)result.ToList(); i did get error: //Unable to cast object of type //'System.Collections.Generic.List`1[<>f__AnonymousType0`1[BetsTipster.Entity.Tip.Types.Race]]' //to type //'System.Collections.Generic.IEnumerable`1[BetsTipster.Entity.Tip.Types.Race]'. return result.ToList(); } May be someone have some ideas about that.

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  • Enforce strong type checking in C (type strictness for typedefs)

    - by quinmars
    Is there a way to enforce explicit cast for typedefs of the same type? I've to deal with utf8 and sometimes I get confused with the indices for the character count and the byte count. So it be nice to have some typedefs: typedef unsigned int char_idx_t; typedef unsigned int byte_idx_t; With the addition that you need an explicit cast between them: char_idx_t a = 0; byte_idx_t b; b = a; // compile warning b = (byte_idx_t) a; // ok I know that such a feature doesn't exist in C, but maybe you know a trick or a compiler extension (preferable gcc) that does that. EDIT: I still don't really like the Hungarian notation in general, I couldn't used it for this problem because of project coding conventions, but I used it now in another similar case, where also the types are the same and the meanings are very similar. And I have to admit: it helps. I never would go and declare every integer with a starting "i", but as in Joel's example for overlapping types, it can be life saving.

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  • What's the difference between an option type and a nullable type?

    - by Peter Olson
    In F# mantra there seems to be a visceral avoidance of null, Nullable<T> and its ilk. In exchange, we are supposed to instead use option types. To be honest, I don't really see the difference. My understanding of the F# option type is that it allows you to specify a type which can contain any of its normal values, or None. For example, an Option<int> allows all of the values that an int can have, in addition to None. My understanding of the C# nullable types is that it allows you to specify a type which can contain any of its normal values, or null. For example, a Nullable<int> a.k.a int? allows all of the values that an int can have, in addition to null. What's the difference? Do some vocabulary replacement with Nullable and Option, null and None, and you basically have the same thing. What's all the fuss over null about?

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  • WCF ServiceContract and svcutil issue

    - by Valko
    Hi, I have a public interface auto-generated bu svcutil: [System.ServiceModel.ServiceContractAttribute(Namespace="...", ConfigurationName="...")] public interface MyInterface Then I have asmx web service inheriting it and working fine. I am trying ot convert it to WCF but when I instrument the service (in asmx.cs code behind) with ServiceContract: [ServiceContract(Namespace = "...")] public class MyService : MyInterface Also I have cerated .svc file and added the system.serviceModel setting in the config file. The goal is to migrate the asmx service to WCF service. I've got this error: The service class of type MyService both defines a ServiceContract and inherits a ServiceContract from type MyInterface. Contract inheritance can only be used among interface types. If a class is marked with ServiceContractAttribute, it must be the only type in the hierarchy with ServiceContractAttribute. The asmx service is still working fine. Only the .svc is giving me issues. My question is how to fix that. MyInterface is an interface so I do not see what the problem is and why I've got the error anyway. Note I do not want to change MyInterface, because it is autogenerated from svcutil from my wsdl schema and I do not want this interface to be edited manually. The whole idea is to have the service types automatically genereted from WSDL and to save my team development efforts with manual editing. Any help is appreciated.

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  • Trying to convert existing production database table columns from enum to VARCHAR (Rails)

    - by dchua
    Hi everyone, I have a problem that needs me to convert my existing live production (I've duplicated the schema on my local development box, don't worry :)) table column types from enums to a string. Background: Basically, a previous developer left my codebase in absolute shit, migration versions are extremely out of date, and apparently he never used it after a certain point of time in development and now that I'm tasked with migrating a rails 1.2.6 app to 2.3.5, I can't get the tests to run properly on 2.3.5 because my table columns have ENUM column types and they convert to :string, :limit = 0 on my schema.rb which creates the problem of an invalid default value when doing a rake db:test:prepare, like in the case of: Mysql::Error: Invalid default value for 'own_vehicle': CREATE TABLE `lifestyles` (`id` int(11) DEFAULT NULL auto_increment PRIMARY KEY, `member_id` int(11) DEFAULT 0 NOT NULL, `own_vehicle` varchar(0) DEFAULT 'Y' NOT NULL, `hobbies` text, `sports` text, `AStar_activities` text, `how_know_IRC` varchar(100), `IRC_referral` varchar(200), `IRC_others` varchar(100), `IRC_rdrive` varchar(30)) ENGINE=InnoDB I'm thinking of writing a migration task that looks through all the database tables for columns with enum and replace it with VARCHAR and I'm wondering if this is the right way to approach this problem. I'm also not very sure how to write it such that it would loop through my database tables and replace all ENUM colum_types with a VARCHAR. References [1] https://rails.lighthouseapp.com/projects/8994/tickets/997-dbschemadump-saves-enum-columns-as-varchar0-on-mysql [2] http://dev.rubyonrails.org/ticket/2832

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  • Duplicating custom nodes in JavaFX

    - by Elazar Leibovich
    As far as I understand, duplicating nodes in JavaFX should be done with the Duplicator.duplicate function. It works fine when duplicating nodes whose types are included in JavaFX library, for example def dup = Duplicator.duplicate(Rectangle{x:30 y:30 width:100 height:100}); dup.translateX = 10; insert dup into content; would insert a black rectangle to the scene. However if I define a new class in the following way: class MyRect extends Rectangle {} Or class MyRect extends CustomNode { override function create() {Rectangle{x:30 y:30 width:10 height:10}} } It gives me the following runtime error Type 'javafxapplication1.NumberGrid$MyRect' not found. Where of course javafxapplication1.NumberGrid are the package and file the MyRect class is in. This guy at Sun's forums had the same problem, but I don't see any answer in there. Or maybe I'm doing that the wrong way, and there's a better approach for duplicating custom nodes? update: Trying to duplicate Group worked, but trying to duplicate Stack yields the same error. According to the documentation, it's supposed to support all types supported in FXD including Node, but maybe it supports only some of Node's descendants?

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  • Volatile fields in C#

    - by Danny Chen
    From the specification 10.5.3 Volatile fields: The type of a volatile field must be one of the following: A reference-type. The type byte, sbyte, short, ushort, int, uint, char, float, bool, System.IntPtr, or System.UIntPtr. An enum-type having an enum base type of byte, sbyte, short, ushort, int, or uint. First I want to confirm my understanding is correct: I guess the above types can be volatile because they are stored as a 4-bytes unit in memory(for reference types because of its address), which guarantees the read/write operation is atomic. A double/long/etc type can't be volatile because they are not atomic reading/writing since they are more than 4 bytes in memory. Is my understanding correct? And the second, if the first guess is correct, why a user defined struct with only one int field in it(or something similar, 4 bytes is ok) can't be volatile? Theoretically it's atomic right? Or it's not allowed simply because that all user defined structs(which is possibly more than 4 bytes) are not allowed to volatile by design?

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  • Is it possible to use SqlGeography with Linq to Sql?

    - by cofiem
    I've been having quite a few problems trying to use Microsoft.SqlServer.Types.SqlGeography. I know full well that support for this in Ling to Sql is not great. I've tried numerous ways, beginning with what would the expected way (Database type of geography, CLR type of SqlGeography). This produces the NotSupportedException, which is widely discussed via blogs. I've then gone down the path of treating the geography column as a varbinary(max), as geography is a UDT stored as binary. This seems to work fine (with some binary reading and writing extension methods). However, I'm now running into a rather obscure issue, which does not seem to have happened to many other people. System.InvalidCastException: Unable to cast object of type 'Microsoft.SqlServer.Types.SqlGeography' to type 'System.Byte[]'. This error is thrown from an ObjectMaterializer when iterating through a query. It seems to only occur when the tables containing geography columns are included in a query implicitly (ie. using the EntityRef<> properties to do joins). System.Data.Linq.SqlClient.ObjectReaderCompiler.ObjectReader`2.MoveNext() My question: If I'm retrieving the geography column as varbinary(max), I might expect the reverse error: can't cast byte[] to SqlGeography. That I would understand. This I don't. I do have some properies on the partial LINQ to SQL classes that hide the binary conversion... could those be the issue? Any help appreciated, and I know there's probably not enough information.

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  • heterogeneous comparisons in python3

    - by Matt Anderson
    I'm 99+% still using python 2.x, but I'm trying to think ahead to the day when I switch. So, I know that using comparison operators (less/greater than, or equal to) on heterogeneous types that don't have a natural ordering is no longer supported in python3.x -- instead of some consistent (but arbitrary) result we raise TypeError instead. I see the logic in that, and even mostly think its a good thing. Consistency and refusing to guess is a virtue. But what if you essentially want the python2.x behavior? What's the best way to go about getting it? For fun (more or less) I was recently implementing a Skip List, a data structure that keeps its elements sorted. I wanted to use heterogeneous types as keys in the data structure, and I've got to compare keys to one another as I walk the data structure. The python2.x way of comparing makes this really convenient -- you get an understandable ordering amongst elements that have a natural ordering, and some ordering amongst those that don't. Consistently using a sort/comparison key like (type(obj).__name__, obj) has the disadvantage of not interleaving the objects that do have a natural ordering; you get all your floats clustered together before your ints, and your str-derived class separates from your strs. I came up with the following: import operator def hetero_sort_key(obj): cls = type(obj) return (cls.__name__+'_'+cls.__module__, obj) def make_hetero_comparitor(fn): def comparator(a, b): try: return fn(a, b) except TypeError: return fn(hetero_sort_key(a), hetero_sort_key(b)) return comparator hetero_lt = make_hetero_comparitor(operator.lt) hetero_gt = make_hetero_comparitor(operator.gt) hetero_le = make_hetero_comparitor(operator.le) hetero_ge = make_hetero_comparitor(operator.gt) Is there a better way? I suspect one could construct a corner case that this would screw up -- a situation where you can compare type A to B and type A to C, but where B and C raise TypeError when compared, and you can end up with something illogical like a > b, a < c, and yet b > c (because of how their class names sorted). I don't know how likely it is that you'd run into this in practice.

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  • general learning methodology

    - by momo
    just wanted to hear on the different general learning paths people embark on when learning a new language/framework. the one i currently use, which is how i learned bash and am currently learning python, is: instant hacking tutorial (very short tutorial introducing the basic syntax, variable declaration, loops, data types, etc. and how they are generally used) in depth tutorial with good programming style and slightly topic-specific (e.g. Mark Pilgrim's Dive into Python), important topics for me personally are regex methods, file IO, and ways the different data types are utilized best (i wrote a very primitive bayesian spam filter using python's dictionaries to keep track of word occurrences) spaced-repition of syntax or short recipes (i use anki, with questions like 'create dictionary with filename and filesize metadata, human-readable' or simpler ones like 'match 0 - 3 occurences of the letter M in a string', or 'return/create an iterator from two sequences') the use of spaced-repitition has been invaluable, and i credit it with the ease that i can recall/create python algorithms. however, i've recently started looking into django, and i've found that spaced-repitition, at least in my case, doesn't work very well for learning a framework, it works best with short code recipes (either that or i should start looking into more basic django framework tutorials). the problem i'm encountering is that since framework programming is not only algorithms, but actually learning the API, which can be quite complex since you have to learn all the methods, modules, the places where they are stored, and the sequence of which things have to be done. for ex. in django to start a project that deals with polls (from the django tutorial), one has to create the project, edit the settings.py file, create the polls app, edit the models.py file (which requires knowing the classes that are present in the module models), edit the urls.py file, etc. i found that my spaced-repition method didn't work very well for this type of learning, so i wanted to ask you guys what method(s) you use for learning the different frameworks/APIs.

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  • Comparison operators not supported for type IList when Paging data in Linq to Sql

    - by Dan
    I can understand what the error is saying - it can't compare a list. Not a problem, other than the fact that I don't know how to not have it compare a list when I want to page through a model with a list as a property. My Model: Event : IEvent int Id string Title // Other stuff.. LazyList<EventDate> Dates // The "problem" property Method which pages the data (truncated): public JsonResult JsonEventList(int skip, int take) { var query = _eventService.GetEvents(); // Do some filtering, then page data.. query = query.Skip(skip).Take(take); return Json(query.ToArray()); } As I said, the above is truncated quite a bit, leaving only the main point of the function: filter, page and return JSON'd data. The exception occurs when I enumerate (.ToArray()). The Event object is really only used to list the common objects of all the event types (Meetings, Birthdays, etc - for example). It still implements IEvent like the other types, so I can't just remove the LazyList<EventDate> Dates' property unless I no longer implementIEvent` Anyway, is there a way to avoid this? I don't really want to compare a LazyList when I page, but I do not know how to resolve this issue. Thank you in advance! :)

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  • ASP.Net MVC: Showing the same data using different layouts...

    - by vdh_ant
    Hi guys I'm wanting to create a page that allows the users to select how they would like to view their data - i.e. summary (which supports grouping), grid (which supports grouping), table (which supports grouping), map, time line, xml, json etc. Now each layout would probably have different use a different view model, which inherit from a common base class/view model. The reason being that each layout needs the object structure that it deals with to be different (some need hierarchical others a flatter structure). Each layout would call the same repository method and each layout would support the same functionality, i.e. searching and filtering (hence these controls would be shared between layouts). The main exception to this would be sorting which only grid and table views would need to support. Now my question is given this what do people think is the best approach. Using DisplayFor to handle the rendering of the different types? Also how do I work this with the actions... I would imagine that I would use the one action, and pass in the layout types, but then how does this support the grouping required for the summary, grid and table views. Do i treat each grouping as just a layout type Also how would this work from a URL point of view - what do people think is the template to support this layout functionality Cheers Anthony

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  • Generic callbacks

    - by bobobobo
    Extends So, I'm trying to learn template metaprogramming better and I figure this is a good exercise for it. I'm trying to write code that can callback a function with any number of arguments I like passed to it. // First function to call int add( int x, int y ) ; // Second function to call double square( double x ) ; // Third func to call void go() ; The callback creation code should look like: // Write a callback object that // will be executed after 42ms for "add" Callback<int, int, int> c1 ; c1.func = add ; c1.args.push_back( 2 ); // these are the 2 args c1.args.push_back( 5 ); // to pass to the "add" function // when it is called Callback<double, double> c2 ; c2.func = square ; c2.args.push_back( 52.2 ) ; What I'm thinking is, using template metaprogramming I want to be able to declare callbacks like, write a struct like this (please keep in mind this is VERY PSEUDOcode) <TEMPLATING ACTION <<ANY NUMBER OF TYPES GO HERE>> > struct Callback { double execTime ; // when to execute TYPE1 (*func)( TYPE2 a, TYPE3 b ) ; void* argList ; // a stored list of arguments // to plug in when it is time to call __func__ } ; So for when called with Callback<int, int, int> c1 ; You would automatically get constructed for you by < HARDCORE TEMPLATING ACTION > a struct like struct Callback { double execTime ; // when to execute int (*func)( int a, int b ) ; void* argList ; // this would still be void*, // but I somehow need to remember // the types of the args.. } ; Any pointers in the right direction to get started on writing this?

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  • Problem with Active Record

    - by kshchepelin
    Hello everyone. Lets assume we have a User model. And user can plan some activities. The number of types of activities is about 50. All activities have common properties, such as start_time, end_time, user_id, etc. But each of them has some unique properties. Now we have each activity living in its own table in DB. And thats why we have such terrible sql queries like SELECT * FROM `first_activities_table` WHERE (`first_activity`.`id` IN (17,18)) SELECT * FROM `second_activities_table` WHERE (`second_activity`.`id` = 17) ..... SELECT * FROM `n_activities_table` WHERE (`n_activity`.`id` = 44) About 50 queries. That's terrible. There are different ways to solve this. Choose the activity type with the biggest number of properties, create the table 'Activities' and have STI model. But this way we must name our columns in uncomfortable way and often the record in that table would have some NULL fields. Also STI model, but having columns, common for all of activity types and some blob column with serialized properties. But we have to do some search on activities - there can be a problem. And serialization is quite slow. Please help me dealing with this. Maybe my problem has quite different solution that will fit my needs. Thanks for help.

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  • C# Fun with Generics - Mutual Dependencies

    - by Kenneth Cochran
    As an experiment I'm trying to write a generic MVP framework. I started with: public interface IPresenter<TView> where TView: IView<IPresenter<... { TView View { get; set;} } public interface IView<TPresenter> where TPresenter:IPresenter<IView<... { TPresenter Presenter { get; set; } } Obviously this can't work because the types of TView and TPresenter can't be resolved. You'd be writing Type<Type<... forever. So my next attempt looked like this: public interface IView<T> where T:IPresenter { ... } public interface IView:IView<IPresenter> { } public interface IPresenter<TView> where TView: IView { ... } public interface IPresenter: IPresenter<IView> { ... } This actually compiles and you can even inherit from these interfaces like so: public class MyView : IView, IView<MyPresenter> { ... } public class MyPresenter : IPresenter, IPresenter<MyView> { ... } The problem is in the class definition you have to define any members declared in the generic type twice. Not ideal but it still compiles. The problem's start creeping up when you actually try to access the members of a Presenter from a View or vice versa. You get an Ambiguous reference when you try to compile. Is there any way to avoid this double implementation of a member when you inherit from both interfaces? Is it even possible to resolve two mutually dependent generic types at compile time?

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  • Prolog check if

    - by NickLee
    I'm creating a text adventure game on SWI-Prolog and I want to include (some kind of) dialogs. What I have so far is: dialog1(1):- nl,write('blah blah'),nl write('a: this is answer a'),nl, write('b: this is answer b'),nl. a:- write('respond to answer a'),nl. b:- write('respond to answer b'),nl. That's pretty much the first dialog. Now I want to create a second dialog similar to the first one. dialog1(2):- nl,write('blah blah'),nl, write('a: this is answer a'),nl, write('b: this is answer b'),nl. a:- write('respond to answer a'),nl. b:- write('respond to answer b'),nl. How can I check if the dialog is the first or the second one? I want to do that because when the user types a., I need the right answer a to be shown. I thought I could use something like a(1):- write('respond to answer a'),nl. b(1):- write('respond to answer b'),nl. /* and on the second dialog*/ a(2):- write('respond to answer a'),nl. b(2):- write('respond to answer b'),nl. But still, if the user is on dialog 2 and he types a(1),the first answer will appear.

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