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  • What class to use in order to have a number move around the screen?

    - by AllenZ41
    What i am trying to accomplish is have a randomly created number move around the screen but it is touchable. I am planning to have lots of numbers on the screen, so my question is what class is appropriate to use, so I could set a number randomly at run time and display it while it moves around the screen? I was planning the use a TextView, since I want to use a custom font of mine but I think creating a bunch at a time could cause a memory problem and to my understanding they cant move around the screen at runtime.

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  • What is the keyboard shortcut to minimise a window to launcher in unity?

    - by uzi3k
    In 10.10 that I was using before 12.04 you could use alt+F9 to minimise a window to the task bar. In 12.04 meta+ctrl+ cursor up down maximises and unmaximises a window. If you have a numeric keypad you can use ctrl+alt+0 to minimise to launcher. On my netbook I don't have a numeric keypad and the normal numbers do not work with the above shortcut. How can I minimise windows with a keyboard shortcut?

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  • Ubuntu 12.10 Jerky mouse movments

    - by Bar Hofesh
    As the Title indicates I have some problem with delicate movement of the mouse in Ubuntu 12.10 fresh installation. The jerkiness is shown more at small and slow movements when the mouse will move a 2 millimeters to any random positions every 5 centimeters of movements. my mouse is a Microsoft Sidewinder Gaming mouse. is there any driver I can use to fix it or any configuration? this is happening both in unity or inside games and programs.

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  • Why use other bases when programming [closed]

    - by JMD
    Possible Duplicate: Why use other number bases when programming My coworkers and I have been bending our minds to figuring out why anyone would go out of their way to program numbers in a base other than base 10. I suggested that perhaps you could optimize longer equations by putting the variables in the correct base you are working with (for instance, if you have only sets of 5 of something with no remainders you could use base 5), but I'm not sure if that's true. Any thoughts?

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  • flash core engine by Dinesh [closed]

    - by hdinesh
    This post was a dump of the following code (without the highlights). No question, just a dump. Please update this q. with a real question to have it reopened. You (the asker) risk to be flagged as spammer (if not already) and a bad reputation. This is a q/a site, not a site to promote your own code libraries. package facers { import flash.display.*; import flash.events.*; import flash.geom.ColorTransform; import flash.utils.Dictionary; import org.papervision3d.cameras.*; import org.papervision3d.scenes.*; import org.papervision3d.objects.*; import org.papervision3d.objects.special.*; import org.papervision3d.objects.primitives.*; import org.papervision3d.materials.*; import org.papervision3d.events.FileLoadEvent; import org.papervision3d.materials.special.*; import org.papervision3d.materials.shaders.*; import org.papervision3d.materials.utils.*; import org.papervision3d.lights.*; import org.papervision3d.render.*; import org.papervision3d.view.*; import org.papervision3d.events.InteractiveScene3DEvent; import org.papervision3d.events.*; import org.papervision3d.core.utils.*; import org.papervision3d.core.geom.renderables.Vertex3D; import caurina.transitions.*; public class Main extends Sprite { public var viewport :BasicView; public var displayObject :DisplayObject3D; private var light :PointLight3D; private var shadowPlane :Plane; private var dataArray :Array; private var material :BitmapFileMaterial; private var planeByContainer :Dictionary = new Dictionary(); private var paperSize :Number = 0.5; private var cloudSize :Number = 1500; private var rotSize :Number = 360; private var maxAlbums :Number = 50; private var num :Number = 0; public function Main():void { trace("START APPLICATION"); viewport = new BasicView(1024, 690, true, true, CameraType.FREE); viewport.camera.zoom = 50; viewport.camera.extra = { goPosition: new DisplayObject3D(),goTarget: new DisplayObject3D() }; addChild(viewport); displayObject = new DisplayObject3D(); viewport.scene.addChild(displayObject); createAlbum(); addEventListener(Event.ENTER_FRAME, onRenderEvent); } private function createAlbum() { dataArray = new Array("images/thums/pic1.jpg", "images/thums/pic2.jpg", "images/thums/pic3.jpg", "images/thums/pic4.jpg", "images/thums/pic5.jpg", "images/thums/pic6.jpg", "images/thums/pic7.jpg", "images/thums/pic8.jpg", "images/thums/pic9.jpg", "images/thums/pic10.jpg", "images/thums/pic1.jpg", "images/thums/pic2.jpg", "images/thums/pic3.jpg", "images/thums/pic4.jpg", "images/thums/pic5.jpg", "images/thums/pic6.jpg", "images/thums/pic7.jpg", "images/thums/pic8.jpg", "images/thums/pic9.jpg", "images/thums/pic10.jpg"); for (var i:int = 0; i < dataArray.length; i++) { material = new BitmapFileMaterial(dataArray[i]); material.doubleSided = true; material.addEventListener(FileLoadEvent.LOAD_COMPLETE, loadMaterial); } } public function loadMaterial(event:Event) { var plane:Plane = new Plane(material, 300, 180); displayObject.addChild(plane); var _x:int = Math.random() * cloudSize - cloudSize/2; var _y:int = Math.random() * cloudSize - cloudSize/2; var _z:int = Math.random() * cloudSize - cloudSize/2; var _rotationX:int = Math.random() * rotSize; var _rotationY:int = Math.random() * rotSize; var _rotationZ:int = Math.random() * rotSize; Tweener.addTween(plane, { x:_x, y:_y, z:_z, rotationX:_rotationX, rotationY:_rotationY, rotationZ:_rotationZ, time:5, transition:"easeIn" } ); } protected function onRenderEvent(event:Event):void { var rotY: Number = (mouseY-(stage.stageHeight/2))/(900/2)*(1200); var rotX: Number = (mouseX-(stage.stageWidth/2))/(600/2)*(-1200); displayObject.rotationY = viewport.camera.x + (rotX - viewport.camera.x) / 50; displayObject.rotationX = viewport.camera.y + (rotY - viewport.camera.y) / 30; viewport.singleRender(); } } } package designLab.events { import flash.display.BlendMode; import flash.display.Sprite; import flash.events.Event; import flash.filters.BlurFilter; // Import designLab import designLab.layer.IntroLayer; import designLab.shadow.ShadowCaster; import designLab.utils.LayerConstant; // Import Papervision3D import org.papervision3d.cameras.*; import org.papervision3d.scenes.*; import org.papervision3d.objects.*; import org.papervision3d.objects.special.*; import org.papervision3d.objects.primitives.*; import org.papervision3d.materials.*; import org.papervision3d.materials.special.*; import org.papervision3d.materials.shaders.*; import org.papervision3d.materials.utils.*; import org.papervision3d.lights.*; import org.papervision3d.render.*; import org.papervision3d.view.*; import org.papervision3d.events.InteractiveScene3DEvent; import org.papervision3d.events.*; import org.papervision3d.core.utils.*; import org.papervision3d.core.geom.renderables.Vertex3D; public class CoreEnging extends Sprite { public var viewport :BasicView; // Create BasicView public var displayObject :DisplayObject3D; // Create DisplayObject public var shadowCaster :ShadowCaster; // Create ShadowCaster private var light :PointLight3D; // Create PointLight private var shadowPlane :Plane; // Create Plane private var layer :LayerConstant; // Create constant resource layer private static var instance :CoreEnging; // Create CoreEnging class static instance // CoreEnging class static instance mathod function public static function getinstance() { if (instance != null) return instance; else { instance = new CoreEnging(); return instance; } } // CoreEnging constrictor public function CoreEnging () { trace("INFO: Design Lab Application : Core Enging v0.1"); layer = new LayerConstant(); viewport = new BasicView(900, 600, true, true, CameraType.FREE); // pass the width, height, scaleToStage, interactive, cameraType to BasicView viewport.camera.zoom = 100; // Define the zoom level of camera addChild(viewport); createFloor(); // Create the floor displayObject = new DisplayObject3D(); // Create new instance of DisplayObject viewport.scene.addChild(displayObject); // Add the DisplayObject to the BasicView light = new PointLight3D(); // Create new instance of PointLight light.z = -50; // Position the Z of create instance light.x = 0; //Position the X of create instance light.rotationZ = 45; //Position the rotation angel of the Z of create instance light.y = 500; //Position the Y of create instance shadowCaster = new ShadowCaster("shadow", 0x000000, BlendMode.MULTIPLY, .1, [new BlurFilter(20, 20, 1)]); // pass shadowcaster name, color, blend mode, alpha and filters shadowCaster.setType(ShadowCaster.SPOTLIGHT); // Define the shadow type addEventListener(Event.ENTER_FRAME, onRenderEvent); // Add frame render event } // Start create floor public function createFloor() { var spr:Sprite = new Sprite(); // Create Sprite spr.graphics.beginFill(0xFFFFFF); // Define the fill color for sprite spr.graphics.drawRect(0, 0, 600, 600); // Define the X, Y, width, height of the sprite var sprMaterial:MovieMaterial = new MovieMaterial(spr, true, true, true); //Create a texture from an existing sprite instance shadowPlane = new Plane(sprMaterial, 2000, 2000, 1, 1); // create new instance of the Plane and pass the texture material, width, height, segmentsW and segmentsH shadowPlane.rotationX = 80; //Position the rotation angel of the X of Plane shadowPlane.y = -200; //Position the Y of Plane viewport.scene.addChild(shadowPlane); // Add the Plane to the BasicView } // switch method function of the page layer control public function addLayer(type:String) { switch (type) { case layer.INTRO: var intro:IntroLayer = new IntroLayer(); break; } } // Create get mathod function for DisplayObject public function getDisplayObject():DisplayObject3D { return displayObject; } // Create get mathod function for BasicView public function getViewport():BasicView { return viewport; } // Rendering function protected function onRenderEvent(event:Event):void { var rotY: Number = (mouseY-(stage.stageHeight/2))/(900/2)*(1200); var rotX: Number = (mouseX-(stage.stageWidth/2))/(600/2)*(-1200); displayObject.rotationY = viewport.camera.x + (rotX - viewport.camera.x) / 50; displayObject.rotationX = viewport.camera.y + (rotY - viewport.camera.y) / 30; // Remove the shadow shadowCaster.invalidate(); // create new shadow on DisplayObject move shadowCaster.castModel(displayObject, light, shadowPlane); viewport.singleRender(); } } } package designLab.layer { import flash.display.Sprite; import flash.events.Event; // Import designLab import designLab.materials.iBusinessCard; import designLab.events.CoreEnging; // Import Papervision3D import org.papervision3d.objects.primitives.Cube; import org.papervision3d.materials.ColorMaterial; import org.papervision3d.materials.MovieMaterial; public class IntroLayer { // IntroLayer constrictor public function IntroLayer() { trace("INFO: Load Intro layer"); var indexDP:DP_index = new DP_index(); //Create the library MovieClip var blackMaterial:MovieMaterial = new MovieMaterial(indexDP, true); //Create a texture from an existing library MovieClip instance blackMaterial.smooth = true; blackMaterial.doubleSided = false; var mycolor:ColorMaterial = new ColorMaterial(0x000000); //Create solid color material var mycard:iBusinessCard = new iBusinessCard(blackMaterial, blackMaterial, mycolor, 372, 10, 207); // Create custom 3D cube object to pass the Front, Back, All, CubeWidth, CubeDepth and CubeHeight CoreEnging.getinstance().getDisplayObject().addChild(mycard.create3DCube()); // Add the custom 3D cube to the DisplayObject } } } package designLab.materials { import flash.display.*; import flash.events.*; // Import Papervision3D import org.papervision3d.materials.*; import org.papervision3d.materials.utils.MaterialsList; import org.papervision3d.objects.primitives.Cube; public class iBusinessCard extends Sprite { private var materialsList :MaterialsList; private var cube :Cube; private var Front :MovieMaterial = new MovieMaterial(); private var Back :MovieMaterial = new MovieMaterial(); private var All :ColorMaterial = new ColorMaterial(); private var CubeWidth :Number; private var CubeDepth :Number; private var CubeHeight :Number; public function iBusinessCard(Front:MovieMaterial, Back:MovieMaterial, All:ColorMaterial, CubeWidth:Number, CubeDepth:Number, CubeHeight:Number) { setFront(Front); setBack(Back); setAll(All); setCubeWidth(CubeWidth); setCubeDepth(CubeDepth); setCubeHeight(CubeHeight); } public function create3DCube():Cube { materialsList = new MaterialsList(); materialsList.addMaterial(Front, "front"); materialsList.addMaterial(Back, "back"); materialsList.addMaterial(All, "left"); materialsList.addMaterial(All, "right"); materialsList.addMaterial(All, "top"); materialsList.addMaterial(All, "bottom"); cube = new Cube(materialsList, CubeWidth, CubeDepth, CubeHeight); cube.x = 0; cube.y = 0; cube.z = 0; cube.rotationY = 180; return cube; } public function setFront(Front:MovieMaterial) { this.Front = Front; } public function getFront():MovieMaterial { return Front; } public function setBack(Back:MovieMaterial) { this.Back = Back; } public function getBack():MovieMaterial { return Back; } public function setAll(All:ColorMaterial) { this.All = All; } public function getAll():ColorMaterial { return All; } public function setCubeWidth(CubeWidth:Number) { this.CubeWidth = CubeWidth; } public function getCubeWidth():Number { return CubeWidth; } public function setCubeDepth(CubeDepth:Number) { this.CubeDepth = CubeDepth; } public function getCubeDepth():Number { return CubeDepth; } public function setCubeHeight(CubeHeight:Number) { this.CubeHeight = CubeHeight; } public function getCubeHeight():Number { return CubeHeight; } } } package designLab.shadow { import flash.display.Sprite; import flash.filters.BlurFilter; import flash.geom.Point; import flash.geom.Rectangle; import flash.utils.Dictionary; import org.papervision3d.core.geom.TriangleMesh3D; import org.papervision3d.core.geom.renderables.Triangle3D; import org.papervision3d.core.geom.renderables.Vertex3D; import org.papervision3d.core.math.BoundingSphere; import org.papervision3d.core.math.Matrix3D; import org.papervision3d.core.math.Number3D; import org.papervision3d.core.math.Plane3D; import org.papervision3d.lights.PointLight3D; import org.papervision3d.materials.MovieMaterial; import org.papervision3d.objects.DisplayObject3D; import org.papervision3d.objects.primitives.Plane; public class ShadowCaster { private var vertexRefs:Dictionary; private var numberRefs:Dictionary; private var lightRay:Number3D = new Number3D() private var p3d:Plane3D = new Plane3D(); public var color:uint = 0; public var alpha:Number = 0; public var blend:String = ""; public var filters:Array; public var uid:String; private var _type:String = "point"; private var dir:Number3D; private var planeBounds:Dictionary; private var targetBounds:Dictionary; private var models:Dictionary; public static var DIRECTIONAL:String = "dir"; public static var SPOTLIGHT:String = "spot"; public function ShadowCaster(uid:String, color:uint = 0, blend:String = "multiply", alpha:Number = 1, filters:Array=null) { this.uid = uid; this.color = color; this.alpha = alpha; this.blend = blend; this.filters = filters ? filters : [new BlurFilter()]; numberRefs = new Dictionary(true); targetBounds = new Dictionary(true); planeBounds = new Dictionary(true); models = new Dictionary(true); } public function castModel(model:DisplayObject3D, light:PointLight3D, plane:Plane, faces:Boolean = true, cull:Boolean = false):void{ var ar:Array; if(models[model]) { ar = models[model]; }else{ ar = new Array(); getChildMesh(model, ar); models[model] = ar; } var reset:Boolean = true; for each(var t:TriangleMesh3D in ar){ if(faces) castFaces(light, t, plane, cull, reset); else castBoundingSphere(light, t, plane, 0.75, reset); reset = false; } } private function getChildMesh(do3d:DisplayObject3D, ar):void{ if(do3d is TriangleMesh3D) ar.push(do3d); for each(var d:DisplayObject3D in do3d.children) getChildMesh(d, ar); } public function setType(type:String="point"):void{ _type = type; } public function getType():String{ return _type; } public function castBoundingSphere(light:PointLight3D, target:TriangleMesh3D, plane:Plane, scaleRadius:Number=0.8, clear:Boolean = true):void{ var planeVertices:Array = plane.geometry.vertices; //convert to target space? var world:Matrix3D = plane.world; var inv:Matrix3D = Matrix3D.inverse(plane.transform); var lp:Number3D = new Number3D(light.x, light.y, light.z); Matrix3D.multiplyVector(inv, lp); p3d.setNormalAndPoint(plane.geometry.faces[0].faceNormal, new Number3D()); var b:BoundingSphere = target.geometry.boundingSphere; var bounds:Object = planeBounds[plane]; if(!bounds){ bounds = plane.boundingBox(); planeBounds[plane] = bounds; } var tbounds:Object = targetBounds[target]; if(!tbounds){ tbounds = target.boundingBox(); targetBounds[target] = tbounds; } var planeMovie:Sprite = Sprite(MovieMaterial(plane.material).movie); var movieSize:Point = new Point(planeMovie.width, planeMovie.height); var castClip:Sprite = getCastClip(plane); castClip.blendMode = this.blend; castClip.filters = this.filters; castClip.alpha = this.alpha; if(clear) castClip.graphics.clear(); vertexRefs = new Dictionary(true); var tlp:Number3D = new Number3D(light.x, light.y, light.z); Matrix3D.multiplyVector(Matrix3D.inverse(target.world), tlp); var center:Number3D = new Number3D(tbounds.min.x+tbounds.size.x*0.5, tbounds.min.y+tbounds.size.y*0.5, tbounds.min.z+tbounds.size.z*0.5); var dif:Number3D = Number3D.sub(lp, center); dif.normalize(); var other:Number3D = new Number3D(); other.x = -dif.y; other.y = dif.x; other.z = 0; other.normalize(); var cross:Number3D = Number3D.cross(new Number3D(plane.transform.n12, plane.transform.n22, plane.transform.n32), p3d.normal); cross.normalize(); //cross = new Number3D(-dif.y, dif.x, 0); //cross.normalize(); cross.multiplyEq(b.radius*scaleRadius); if(_type == DIRECTIONAL){ var oPos:Number3D = new Number3D(target.x, target.y, target.z); Matrix3D.multiplyVector(target.world, oPos); Matrix3D.multiplyVector(inv, oPos); dir = new Number3D(oPos.x-lp.x, oPos.y-lp.y, oPos.z-lp.z); } //numberRefs = new Dictionary(true); var pos:Number3D; var c2d:Point; var r2d:Point; //_type = SPOTLIGHT; pos = projectVertex(new Vertex3D(center.x, center.y, center.z), lp, inv, target.world); c2d = get2dPoint(pos, bounds.min, bounds.size, movieSize); pos = projectVertex(new Vertex3D(center.x+cross.x, center.y+cross.y, center.z+cross.z), lp, inv, target.world); r2d = get2dPoint(pos, bounds.min, bounds.size, movieSize); var dx:Number = r2d.x-c2d.x; var dy:Number = r2d.y-c2d.y; var rad:Number = Math.sqrt(dx*dx+dy*dy); castClip.graphics.beginFill(color); castClip.graphics.moveTo(c2d.x, c2d.y); castClip.graphics.drawCircle(c2d.x, c2d.y, rad); castClip.graphics.endFill(); } public function getCastClip(plane:Plane):Sprite{ var planeMovie:Sprite = Sprite(MovieMaterial(plane.material).movie); var movieSize:Point = new Point(planeMovie.width, planeMovie.height); var castClip:Sprite;// = new Sprite(); if(planeMovie.getChildByName("castClip"+uid)) return Sprite(planeMovie.getChildByName("castClip"+uid)); else{ castClip = new Sprite(); castClip.name = "castClip"+uid; castClip.scrollRect = new Rectangle(0, 0, movieSize.x, movieSize.y); //castClip.alpha = 0.4; planeMovie.addChild(castClip); return castClip; } } public function castFaces(light:PointLight3D, target:TriangleMesh3D, plane:Plane, cull:Boolean=false, clear:Boolean = true):void{ var planeVertices:Array = plane.geometry.vertices; //convert to target space? var world:Matrix3D = plane.world; var inv:Matrix3D = Matrix3D.inverse(plane.transform); var lp:Number3D = new Number3D(light.x, light.y, light.z); Matrix3D.multiplyVector(inv, lp); var tlp:Number3D; if(cull){ tlp = new Number3D(light.x, light.y, light.z); Matrix3D.multiplyVector(Matrix3D.inverse(target.world), tlp); } //Matrix3D.multiplyVector(Matrix3D.inverse(target.transform), tlp); //p3d.setThreePoints(planeVertices[0].getPosition(), planeVertices[1].getPosition(), planeVertices[2].getPosition()); p3d.setNormalAndPoint(plane.geometry.faces[0].faceNormal, new Number3D()); if(_type == DIRECTIONAL){ var oPos:Number3D = new Number3D(target.x, target.y, target.z); Matrix3D.multiplyVector(target.world, oPos); Matrix3D.multiplyVector(inv, oPos); dir = new Number3D(oPos.x-lp.x, oPos.y-lp.y, oPos.z-lp.z); } var bounds:Object = planeBounds[plane]; if(!bounds){ bounds = plane.boundingBox(); planeBounds[plane] = bounds; } var castClip:Sprite = getCastClip(plane); castClip.blendMode = this.blend; castClip.filters = this.filters; castClip.alpha = this.alpha; var planeMovie:Sprite = Sprite(MovieMaterial(plane.material).movie); var movieSize:Point = new Point(planeMovie.width, planeMovie.height); if(clear) castClip.graphics.clear(); vertexRefs = new Dictionary(true); //numberRefs = new Dictionary(true); var pos:Number3D; var p2d:Point; var s2d:Point; var hitVert:Number3D = new Number3D(); for each(var t:Triangle3D in target.geometry.faces){ if( cull){ hitVert.x = t.v0.x; hitVert.y = t.v0.y; hitVert.z = t.v0.z; if(Number3D.dot(t.faceNormal, Number3D.sub(tlp, hitVert)) <= 0) continue; } castClip.graphics.beginFill(color); pos = projectVertex(t.v0, lp, inv, target.world); s2d = get2dPoint(pos, bounds.min, bounds.size, movieSize); castClip.graphics.moveTo(s2d.x, s2d.y); pos = projectVertex(t.v1, lp, inv, target.world); p2d = get2dPoint(pos, bounds.min, bounds.size, movieSize); castClip.graphics.lineTo(p2d.x, p2d.y); pos = projectVertex(t.v2, lp, inv, target.world); p2d = get2dPoint(pos, bounds.min, bounds.size, movieSize); castClip.graphics.lineTo(p2d.x, p2d.y); castClip.graphics.lineTo(s2d.x, s2d.y); castClip.graphics.endFill(); } } public function invalidate():void{ invalidateModels(); invalidatePlanes(); } public function invalidatePlanes():void{ planeBounds = new Dictionary(true); } public function invalidateTargets():void{ numberRefs = new Dictionary(true); targetBounds = new Dictionary(true); } public function invalidateModels():void{ models = new Dictionary(true); invalidateTargets(); } private function get2dPoint(pos3D:Number3D, min3D:Number3D, size3D:Number3D, movieSize:Point):Point{ return new Point((pos3D.x-min3D.x)/size3D.x*movieSize.x, ((-pos3D.y-min3D.y)/size3D.y*movieSize.y)); } private function projectVertex(v:Vertex3D, light:Number3D, invMat:Matrix3D, world:Matrix3D):Number3D{ var pos:Number3D = vertexRefs[v]; if(pos) return pos; var n:Number3D = numberRefs[v]; if(!n){ n = new Number3D(v.x, v.y, v.z); Matrix3D.multiplyVector(world, n); Matrix3D.multiplyVector(invMat, n); numberRefs[v] = n; } if(_type == SPOTLIGHT){ lightRay.x = light.x; lightRay.y = light.y; lightRay.z = light.z; }else{ lightRay.x = n.x-dir.x; lightRay.y = n.y-dir.y; lightRay.z = n.z-dir.z; } pos = p3d.getIntersectionLineNumbers(lightRay, n); vertexRefs[v] = pos; return pos; } } } package designLab.utils { public class LayerConstant { public const INTRO:String = "INTRO"; // Intro layer string constant } }*emphasized text*

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  • virtualbox installing iso Error "could not find a valid v7 on sda"

    - by MountainX
    I decided to try this suggestion to install Android x86 on Virtual Box. I'm following those steps and I'm at #4. I used the android-x86-4.0-RC1-amd_brazos.iso (because I have a ThinkPad that this might be compatible with and it seemed as good as any of the other choices...) I'm getting an endless series of errors: .[numbers] VFS: could not find a valid v7 on sda. .[numbers] VFS: could not find a valid v7 on sda. repeating... For storage, I made a VDI image sized at 4.0 GB (dynamically allocated) attached on SATA Port 0. Background and more details: I'm running Kubuntu 12.04. I installed VirtualBox 4.1.12 after adding deb http://download.virtualbox.org/virtualbox/debian precise contrib to my sources. EDIT: Now I'm wondering if I installed the right package. I verified that I'm running 4.1.12. But I installed it with apt-get install virtualbox instead of the recommended apt-get install virtualbox-4.1. I checked just now and see this: apt-cache search virtualbox virtualbox - x86 virtualization solution - base binaries virtualbox-4.1 - Oracle VM VirtualBox But when I run VirtualBox, I get the Oracle VM VirtualBox Manager version 4.1.12, so I think I'm OK. I did see one minor issue (possibly related to this question) when installing VB, but in my case I don't think it is actually an error at all: * No suitable module for running kernel found [fail] invoke-rc.d: initscript virtualbox, action "restart" failed. VirtualBox installed and seems to be running fine. I just can't get the ISO image to install. The error is as shown above.

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  • Excel techniques for perfmon csv log file analysis

    - by Aszurom
    I have perfmon running against several servers, where I'm outputting to a .csv file data like CPU %time, memory bytes free, hard disk I/O metrics like s/write and writes/s. The ones graphing the SQL servers are also collecting SQL stats. The web servers are collecting .Net relevant stuff. I am aware of PAL, and used it as a template of what data to capture based on server type actually. I just don't think the output it generates is detailed or flexible enough - but it does a pretty remarkable job of parsing logs and making graphs. I'm borderline incompetent with Excel, so I'm hoping to be directed to some knowledge of how to take a perfmon output .csv and mine it in Excel to produce some numbers that are meaningful to me as a sysadmin. I could of course just pick a range of data and assemble a graph out of that and look for spikes and trends, but I'm convinced there is some technique to this that makes it more manageable than looking at a monsterous spreadsheet of numbers and trying to make graphs of it. Plus, it's pretty time consuming and not something I can do as a "take a glance at the servers" sort of routine. I'm graphing CPU, disk use, network b/sec, etc. in Cacti as well, which is nice for seeing big trends. The problem is that it is 5 minute averages, so a server could have a problem but it's intermittent and washes out in a 5 min average. What do you do with perfmon data that I could learn from?

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  • Apachebench on node.js server returning "apr_poll: The timeout specified has expired (70007)" after ~30 requests

    - by Scott
    I just started working with node.js and doing some experimental load testing with ab is returning an error at around 30 requests or so. I've found other pages showing a lot better concurrency numbers than I am such as: http://zgadzaj.com/benchmarking-nodejs-basic-performance-tests-against-apache-php Are there some critical server configuration settings that need done to achieve those numbers? I've watched memory on top and I still see a decent amount of free memory while running ab, watched mongostat as well and not seeing anything that looks suspicious. The command I'm running, and the error is: ab -k -n 100 -c 10 postrockandbeyond.com/ This is ApacheBench, Version 2.0.41-dev <$Revision: 1.121.2.12 $> apache-2.0 Copyright (c) 1996 Adam Twiss, Zeus Technology Ltd, http://www.zeustech.net/ Copyright (c) 2006 The Apache Software Foundation, http://www.apache.org/ Benchmarking postrockandbeyond.com (be patient)...apr_poll: The timeout specified has expired (70007) Total of 32 requests completed Does anyone have any suggestions on things I should look in to that may be causing this? I'm running it on osx lion, but have also run the same command on the server with the same results. EDIT: I eventually solved this issue. I was using a TTAPI, which was connecting to turntable.fm through websockets. On the homepage, I was connecting on every request. So what was happening was that after a certain number of connections, everything would fall apart. If you're running into the same issue, check out whether you are hitting external services each request.

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  • QoS for Cisco Router to Prioritize Voice and Interactive Traffic

    - by TJ Huffington
    I have a Cisco 891W NATing Voice and Data to the internet over a 10mbit/2mbit connection. Voice traffic gets degraded when I upload large files. Pings time out as well. I tried to configure a QoS policy but it's basically not doing anything. Voice traffic still degrades when upload bandwidth gets saturated. Here is my current configruation: class-map match-any QoS-Transactional match protocol ssh match protocol xwindows class-map match-any QoS-Voice match protocol rtp audio class-map match-any QoS-Bulk match protocol secure-nntp match protocol smtp match protocol tftp match protocol ftp class-map match-any QoS-Management match protocol snmp match protocol dns match protocol secure-imap class-map match-any QoS-Inter-Video match protocol rtp video class-map match-any QoS-Voice-Control match access-group name Voice-Control policy-map QoS-Priority-Output class QoS-Voice priority percent 25 set dscp ef class QoS-Inter-Video bandwidth remaining percent 10 set dscp af41 class QoS-Transactional bandwidth remaining percent 25 random-detect dscp-based set dscp af21 class QoS-Bulk bandwidth remaining percent 5 random-detect dscp-based set dscp af11 class QoS-Management bandwidth remaining percent 1 set dscp cs2 class QoS-Voice-Control priority percent 5 set dscp ef class class-default fair-queue interface FastEthernet8 bandwidth 1024 bandwidth receive 20480 ip address dhcp ip nat outside ip virtual-reassembly duplex auto speed auto auto discovery qos crypto map mymap max-reserved-bandwidth 80 service-policy output QoS-Priority-Output crypto map mymap 10 ipsec-isakmp set peer 1.2.3.4 default set transform-set ESP-3DES-SHA match address 110 qos pre-classify ! fa8 is my connection to the internet. Voice traffic goes over a VPN ("mymap") to the SIP server. That's why I specified "qos pre-classify" which I believe is the way to classify traffic over the VPN. However even when I ping a public IP while saturating upload bandwidth, the latency is exceptionally high. Is this configuration correct? Are there any suggestions that might make this work for my setup? Thanks in advance.

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  • QoS for Cisco Router to Prioritize Voice and Interactive Traffic

    - by TJ Huffington
    I have a Cisco 891W NATing Voice and Data to the internet over a 10mbit/2mbit connection. Voice traffic gets degraded when I upload large files. Pings time out as well. I tried to configure a QoS policy but it's basically not doing anything. Voice traffic still degrades when upload bandwidth gets saturated. Here is my current configruation: class-map match-any QoS-Transactional match protocol ssh match protocol xwindows class-map match-any QoS-Voice match protocol rtp audio class-map match-any QoS-Bulk match protocol secure-nntp match protocol smtp match protocol tftp match protocol ftp class-map match-any QoS-Management match protocol snmp match protocol dns match protocol secure-imap class-map match-any QoS-Inter-Video match protocol rtp video class-map match-any QoS-Voice-Control match access-group name Voice-Control policy-map QoS-Priority-Output class QoS-Voice priority percent 25 set dscp ef class QoS-Inter-Video bandwidth remaining percent 10 set dscp af41 class QoS-Transactional bandwidth remaining percent 25 random-detect dscp-based set dscp af21 class QoS-Bulk bandwidth remaining percent 5 random-detect dscp-based set dscp af11 class QoS-Management bandwidth remaining percent 1 set dscp cs2 class QoS-Voice-Control priority percent 5 set dscp ef class class-default fair-queue interface FastEthernet8 bandwidth 1024 bandwidth receive 20480 ip address dhcp ip nat outside ip virtual-reassembly duplex auto speed auto auto discovery qos crypto map mymap max-reserved-bandwidth 80 service-policy output QoS-Priority-Output crypto map mymap 10 ipsec-isakmp set peer 1.2.3.4 default set transform-set ESP-3DES-SHA match address 110 qos pre-classify ! fa8 is my connection to the internet. Voice traffic goes over a VPN ("mymap") to the SIP server. That's why I specified "qos pre-classify" which I believe is the way to classify traffic over the VPN. However even when I ping a public IP while saturating upload bandwidth, the latency is exceptionally high. Is this configuration correct? Are there any suggestions that might make this work for my setup? Thanks in advance.

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  • How to figure out how much RAM each prefork thread requires for maximum Wordpress performance on an EC2 small instance

    - by two7s_clash
    Just read Making WordPress Stable on EC2-Micro In the "Tuning Apache" section, I can't quite figure out how he comes up with his numbers for his prefork config. He explains how to get the numbers for an average process, which I get. But then: Or roughly 53MB per process...In this case, ten threads should be safe. This means that if we receive more than ten simultaneous requests, the other requests will be queued until a worker thread is available. In order to maximize performance, we will also configure the system to have this number of threads available all of the time. From 53MB per process, with 613MB of RAM, he somehow gets this config, which I don't get: <IfModule prefork.c> StartServers 10 MinSpareServers 10 MaxSpareServers 10 MaxClients 10 MaxRequestsPerChild 4000 </IfModule> How exactly does he get this from 53MB per process, with 613MB limit? Bonus question From the below, on a small instance (1.7 GB memory), what would good settings be? bitnami@ip-10-203-39-166:~$ ps xav |grep httpd 1411 ? Ss 0:00 2 0 114928 15436 0.8 /opt/bitnami/apache2/bin/httpd -f /opt/bitnami/apache2/conf/httpd.conf 1415 ? S 0:06 10 0 125860 55900 3.1 /opt/bitnami/apache2/bin/httpd -f /opt/bitnami/apache2/conf/httpd.conf 1426 ? S 0:08 19 0 127000 62996 3.5 /opt/bitnami/apache2/bin/httpd -f /opt/bitnami/apache2/conf/httpd.conf 1446 ? S 0:05 48 0 131932 72792 4.1 /opt/bitnami/apache2/bin/httpd -f /opt/bitnami/apache2/conf/httpd.conf 1513 ? S 0:05 7 0 125672 54840 3.1 /opt/bitnami/apache2/bin/httpd -f /opt/bitnami/apache2/conf/httpd.conf 1516 ? S 0:02 2 0 125228 48680 2.7 /opt/bitnami/apache2/bin/httpd -f /opt/bitnami/apache2/conf/httpd.conf 1517 ? S 0:06 2 0 127004 55796 3.1 /opt/bitnami/apache2/bin/httpd -f /opt/bitnami/apache2/conf/httpd.conf 1518 ? S 0:03 1 0 127196 54208 3.0 /opt/bitnami/apache2/bin/httpd -f /opt/bitnami/apache2/conf/httpd.conf 1531 ? R 0:04 0 0 127500 54236 3.0 /opt/bitnami/apache2/bin/httpd -f /opt/bitnami/apache2/conf/httpd.conf

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  • Unable to install Perl Crypt::OpenSSL::RSA module, please help

    - by Willy
    Hi Everyone, I spent several hours but unable to install CPAN Crypt::OpenSSL::RSA module. It's required for Postfix's dkimproxy add-on. What I do is to run the following command in the shell: $ perl -MCPAN -e 'install Crypt::OpenSSL::RSA' When I run this command, several lines displayed and at the end, this is displayed: Checking if your kit is complete... Looks good Warning: prerequisite Crypt::OpenSSL::Random 0 not found. Writing Makefile for Crypt::OpenSSL::RSA ---- Unsatisfied dependencies detected during [I/IR/IROBERTS/Crypt-OpenSSL-RSA-0.26.tar.gz] ----- Crypt::OpenSSL::Random Shall I follow them and prepend them to the queue of modules we are processing right now? [yes] Then I hit enter (yes) and tens of lines generated with error. At the end I get this: ... ... RSA.xs:579: warning: implicit declaration of function ‘RSA_sign’ RSA.xs:579: error: ‘rsaData’ has no member named ‘hashMode’ RSA.xs:579: error: ‘rsaData’ has no member named ‘hashMode’ RSA.xs:579: error: ‘rsaData’ has no member named ‘rsa’ RSA.xs: In function ‘XS_Crypt__OpenSSL__RSA_verify’: RSA.xs:605: error: ‘rsaData’ has no member named ‘rsa’ RSA.xs:610: error: ‘rsaData’ has no member named ‘hashMode’ RSA.xs:611: warning: implicit declaration of function ‘RSA_verify’ RSA.xs:611: error: ‘rsaData’ has no member named ‘hashMode’ RSA.xs:613: error: ‘rsaData’ has no member named ‘hashMode’ RSA.xs:616: error: ‘rsaData’ has no member named ‘rsa’ RSA.xs:619: warning: implicit declaration of function ‘ERR_peek_error’ RSA.xs: In function ‘boot_Crypt__OpenSSL__RSA’: RSA.xs:214: warning: implicit declaration of function ‘ERR_load_crypto_strings’ make: *** [RSA.o] Error 1 /usr/bin/make -- NOT OK Running make test Can't test without successful make Running make install make had returned bad status, install seems impossible What am I doing wrong? Please guide me. Thanks.

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  • MaxStartups and MaxSessions configurations parameter for ssh connections?

    - by Webby
    I am copying the files from machineB and machineC into machineA as I am running my below shell script on machineA. If the files is not there in machineB then it should be there in machineC for sure so I will try copying the files from machineB first, if it is not there in machineB then I will try copying the same files from machineC. I am copying the files in parallel using GNU Parallel library and it is working fine. Currently I am copying 10 files in parallel. Below is my shell script which I have - #!/bin/bash export PRIMARY=/test01/primary export SECONDARY=/test02/secondary readonly FILERS_LOCATION=(machineB machineC) export FILERS_LOCATION_1=${FILERS_LOCATION[0]} export FILERS_LOCATION_2=${FILERS_LOCATION[1]} PRIMARY_PARTITION=(550 274 2 546 278) # this will have more file numbers SECONDARY_PARTITION=(1643 1103 1372 1096 1369 1568) # this will have more file numbers export dir3=/testing/snapshot/20140103 find "$PRIMARY" -mindepth 1 -delete find "$SECONDARY" -mindepth 1 -delete do_Copy() { el=$1 PRIMSEC=$2 scp david@$FILERS_LOCATION_1:$dir3/new_weekly_2014_"$el"_200003_5.data $PRIMSEC/. || scp david@$FILERS_LOCATION_2:$dir3/new_weekly_2014_"$el"_200003_5.data $PRIMSEC/. } export -f do_Copy parallel --retries 10 -j 10 do_Copy {} $PRIMARY ::: "${PRIMARY_PARTITION[@]}" & parallel --retries 10 -j 10 do_Copy {} $SECONDARY ::: "${SECONDARY_PARTITION[@]}" & wait echo "All files copied." Problem Statement:- With the above script at some point I am getting this exception - ssh_exchange_identification: Connection closed by remote host ssh_exchange_identification: Connection closed by remote host ssh_exchange_identification: Connection closed by remote host And I guess the error is typically caused by too many ssh/scp starting at the same time. That leads me to believe /etc/ssh/sshd_config:MaxStartups and MaxSessions is set too low. But my question is on which server it is pretty low? machineB and machineC or machineA? And on what machines I need to increase the number? On machineA this is what I can find - root@machineA:/home/david# grep MaxStartups /etc/ssh/sshd_config #MaxStartups 10:30:60 root@machineA:/home/david# grep MaxSessions /etc/ssh/sshd_config And on machineB and machineC this is what I can find - [root@machineB ~]$ grep MaxStartups /etc/ssh/sshd_config #MaxStartups 10 [root@machineB ~]$ grep MaxSessions /etc/ssh/sshd_config #MaxSessions 10

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  • what can be causes of http server crash?

    - by mithunmo
    Hello , I am using WAMP server on Windows XP. Apache 2.2.11 MySQL 5.1.36 (INNODB engine) PHP 5.3.0 I observe that my WAMP server crashes in the following scenarios IF I use a Low end PC ( low processor speed and low RAM) After making some changes to httpd.conf file .For eg changing the Allow from IP address . But here it crashes only once and then it starts to work fine. Random crashes CRASH LOG szAppName : httpd.exe szAppVer : 2.2.11.0 szModName : php5ts.dll szModVer : 5.3.0.0 offset : 0000c309 C:\DOCUME~1\blrcom\LOCALS~1\Temp\WERc677.dir00\httpd.exe.mdmp C:\DOCUME~1\blrcom\LOCALS~1\Temp\WERc677.dir00\appcompat.txt My questions Does high CPU utilization/LOW RAM can also cause the HTTP server to crash ? excessive file reading as in every 10 seconds ? unlimited script execution time . I have set the maximum execution time in php script to 0 as my script has to execute for sometimes 2-3 days. Is there any way to avoid this ? Access to Database ? Should we use lock before reading and writing Can these be the reasons for random wamp server crashes ? OR is is some other programming error ? Please guide me . Regards, Mithun

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  • Cisco 837 not passing UDP traffic properly (was: DNS query problem)

    - by TessellatingHeckler
    We have a setup of ADSL line - Cisco 837 ADSL router - Zyxel ZyWall 35 firewall/NAT - Switch - LAN. It has been fine for years, suddenly DNS resolution stopped working from the LAN to public DNS servers. No changes that I know of, so I can't revert anything. Current behaviour: DNS requests from the LAN using TCP show up in the oubound firewall log, in the Cisco debug log, in the dns-server-firewall, in tcpdump on the DNS server, the answer comes back, it works fine. DNS requests from the LAN using UDP show up in the outbound firewall log, in the Cisco debug log, but does NOT show in the dns-server-firewall, not in tcpdump on the DNS server, times out. DNS requests from the Cisco using UDP show up in the dns-server-firewall and in tcpdump on the DNS server, answer received, works fine. netcat connections to port 53 or a random port by TCP show up in the dns-server-firewall netcat connections to port 53 or a random port by UDP do not show up in the dns-server-firewall Summary: TCP seems fine throughought. UDP works from the Cisco over the ADSL, and it works from the LAN to the Cisco, but it doesn't seem to cross the Cisco 837 properly. Update: confirmed with netcat that any UDP traffic from the LAN is affected, not just traffic to port 53. Update: If I change the firewall's external IP to any other IP in the subnet, this starts working. When I put it back, it stops working. I now suspect it's an ISP issue (does that sound plausible?), and am removing the Cisco config.

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  • Apache2: not defined domains directing to the same virtual host

    - by rafaame
    I have Apache2 configured in a debian box with virtual hosts. I have several domains pointing to the box's IP address. The domains whose virtual hosts are configured works perfectly. But if I type in the browser a domain that is pointing to the box but whose the virtual host is not configured, I get to a random virtual host of another domain in the box. Not a random, but one of the virtual hosts (always the same) but I dunno why it is it. The correct would be that the domains that are not configured as virtual hosts return a hostname error or something, right? Does someone know how to fix the problem? One of my virtual hosts config file: <VirtualHost *:80> ServerAdmin [email protected] ServerName dl.domain.com DocumentRoot /var/www/dl.domain.com/public_html/ <Directory /> Options FollowSymLinks AllowOverride None </Directory> <Directory /var/www/dl.domain.com/public_html/> Options Indexes FollowSymLinks MultiViews AllowOverride All Order allow,deny allow from all </Directory> ScriptAlias /cgi-bin/ /usr/lib/cgi-bin/ <Directory "/usr/lib/cgi-bin"> AllowOverride None Options +ExecCGI -MultiViews +SymLinksIfOwnerMatch Order allow,deny Allow from all </Directory> ErrorLog /var/log/apache2/error.log # Possible values include: debug, info, notice, warn, error, crit, # alert, emerg. LogLevel warn CustomLog /var/log/apache2/access.log combined Alias /doc/ "/usr/share/doc/" <Directory "/usr/share/doc/"> Options Indexes MultiViews FollowSymLinks AllowOverride None Order deny,allow Deny from all Allow from 127.0.0.0/255.0.0.0 ::1/128 </Directory> </VirtualHost> My apache2.conf http://www.speedyshare.com/files/29107024/apache2.conf Thanks for the help

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  • stunnel not working - stunnel.pem: No such file or directory

    - by Marronsuisse
    I am trying to install stunnel on an amazon LINUX machine. (i want to configure postfix so that it sends its emails through amazon ses) I first tried to install from the tar.gz package download from http://www.stunnel.org and installed with the commands: ./configure make make install but than the stunnel command was still not found. Then I installed with yum install stunnel. But now when I try I get: sudo stunnel 2012.06.23 06:51:53 LOG7[20071:3078289200]: Snagged 64 random bytes from /root/.rnd 2012.06.23 06:51:53 LOG7[20071:3078289200]: Wrote 1024 new random bytes to /root/.rnd 2012.06.23 06:51:53 LOG7[20071:3078289200]: RAND_status claims sufficient entropy for the PRNG 2012.06.23 06:51:53 LOG7[20071:3078289200]: PRNG seeded successfully 2012.06.23 06:51:53 LOG3[20071:3078289200]: stunnel.pem: No such file or directory (2) So it seems there is still a problem with the install. When I use the locate stunnel command, I see files a bit everywhere. How can I do to have a clean install of stunnel? Edit: i was following this procedure: http://docs.amazonwebservices.com/ses/latest/DeveloperGuide/SMTP.MTAs.SecureTunnel.html when I got stuck at point 5 and got the stunnel.pem: No such file or directory message.

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  • Leopard Network Shares and browsing are unreliable

    - by EvilChookie
    I have two macs, running Leopard 10.5.8. One is the 13" MBP connected via WiFi, and the other is a 24" 2008 iMac, connected via ethernet. There are at least another 6-10 machines (windows and mac) awake on the network (with shares) at any given time, yet there are plenty of times where I cannot see any devices/shares in either my "Shared" section in Finder, nor can I see any computers in "Network" in Finder. Restarting doesn't help. I've restarted all the networking gear in the house to no avail. Our network is a series of gigabit switches connected to a D-Link gaming router. I believe we use OpenDNS, and our provider is Cox. I hate having to use "Go - Connect to Server" to browse to commonly used file shares (by IP). I'd like to know why my shares do not always and consistently appear in Leopard. Edit: I ran OnyX this morning, and performed the cleaning and maintenance operations (including disk permissions) on both my Macs, and at least one of my macs has started showing network devices again. (the other is still going). No idea how long this will last. Any ideas as to what is causing this issue, and how to prevent it? Edit 2: Aaaand there the shares go again. So running OnyX is not a permanent or reliable fix for this issue. Edit 3: After a clean reinstall and update, network shares are still unreliable. The SMBClient command mentioned in comments shows me the information it's supposed to show, but the shares do not appear in the shared section. They'll also vanish at random and reappear at random throughout the day.

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  • What is the advantage of not running as root? [closed]

    - by Shmuel Brill
    Possible Duplicate: What's wrong with always being root? All modern brands of Linux highly discourage (or disable) one from running as root instead of a normal user. I do not understand why. As a "normal" user, one could Download a rouge program from the internet. Run it (After all, one isn't root, what can it do). It installs itself in .bashrc or .xinitrc It writes a rouge "sudo" and "su" and adds . to the path Not noticing that . is in path, one runs sudo. The rouge program now has root password and can do anything it wants in the system. Even if 3-6 doesn't happen, the program could still Be part of a botnet. Read all files in the home directory and send them back (mine for SS#, Credit Card numbers, bank account numbers, etc). Send spam. Run a backdoor server to allow an attacker a chance to connect to the machine to determine vulnerabilities. It seems that the whole "permissions" thing (root/non-root) is just to prevent amateur crackers from getting into the system, so the question is: Is there a point in avoiding running as root, and is there a way to protect oneself if one wants to run unsafe code?

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  • Menu tab completion for recent history in zsh

    - by dat5h
    I am interested in a potential zle widget for zsh. Is there a way to build a widget that mimics the kill-completion selectable menu? Essentially I want to be able to press , tab in vi-command-mode, or maybe !-tab-completion at the shell and get a list of recent history (or related history compared what is already entered at the commandline) that allows me to scroll through it and possibly select a relevant function to call or compare similar calls. Looking through the manual I stumbled onto a similar widget that I have mapped like so: # tab completion history menu (vicmd) autoload -z history-beginning-search-menu zle -N history-beginning-search-menu-space-end history-beginning-search-menu bindkey -M vicmd "\t" history-beginning-search-menu-space-end # emacs binding could be "\e\t"? (I wouldn't know) Therefore, if I enter vicmd and hit tab when I enter something like "grep", then I get a list of all grep calls in history. It also asks me for the list-number and it will perform the numbered item in history. If I enter a space and then try this, it lists ALL of my history history. This is fairly close to what I want, but there are some problems. For example, 1) it prints the entire list of relevant history and does not check the number of lines of the screen so it could easily blow up the space on the terminal; 2) when I type in numbers for selecting an item in history it does not show me the numbers I type, so I may make a mistake and have to start over again; 3) I would love to be able to hook in appearance tweaks. I was wondering if there exists more updated version of this widget or if there is any way to look at the source for kill-completion or history-beginning-search-menu to see if I could think of a way to do it.

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