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  • What is the recommended approach to add static subdomains to a website?

    - by shg
    I would like to create a few static subdomains like: mycategory.mydomain.com in a rather small website and would like it to point to the folder: mydomain.com/mycategory without showing such redirection in browser address bar. What is an easiest way to achieve it? I can do it in either IIS settings, asp.net, C# code, etc I guess there are better ways then creating a few separate Sites in IIS - one for each subdomain.

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  • Rule of thumb in RAM estimate for static pages? [closed]

    - by IMB
    Possible Duplicate: How do you do Load Testing and Capacity Planning for Web Sites I've seen tutorials saying they can run decent websites on 64MB RAM (Debian/Lighttpd/PHP/MySQL) however it's not clearly defined how much hits/traffic a "decent" site gets. Is there a rule of thumb on how much RAM a web server needs? To keep things simple, let's say you're running a site with static content and it's averaging at 100,000 hits per hour (HTML + images combined, no MySQL). How much RAM is the minimum requirement for that?

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  • Does overloading Grails static 'mapping' property to bolt on database objects violate DRY?

    - by mikesalera
    Does Grails static 'mapping' property in Domain classes violate DRY? Let's take a look at the canonical domain class: class Book {      Long id      String title      String isbn      Date published      Author author      static mapping = {             id generator:'hilo', params:[table:'hi_value',column:'next_value',max_lo:100]      } } or: class Book { ...         static mapping = {             id( generator:'sequence', params:[sequence_name: "book_seq"] )     } } And let us say, continuing this thought, that I have my Grails application working with HSQLDB or MySQL, but the IT department says I must use a commercial software package (written by a large corp in Redwood Shores, Calif.). Does this change make my web application nobbled in development and test environments? MySQL supports autoincrement on a primary key column but does support sequence objects, for example. Is there a cleaner way to implement this sort of 'only when in production mode' without loading up the domain class?

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  • Java: reusable encapsulation with interface, abstract class or inner classes?

    - by HH
    I try to encapsulate. Exeption from interface, static inner class working, non-static inner class not working, cannot understand terminology: nested classes, inner classes, nested interfaces, interface-abstract-class -- sounds too Repetitive! Exception 'illegal type' from interface apparently because values being constants(?!) static interface userInfo { File startingFile=new File("."); String startingPath="dummy"; try{ startingPath=startingFile.getCanonicalPath(); }catch(Exception e){e.printStackTrace();} } Working code but no succes with non-static inner class import java.io.*; import java.util.*; public class listTest{ public interface hello{String word="hello word from Interface!";} public static class hej{ hej(){} private String hejo="hello hallo from Static class with image"; public void printHallooo(){System.out.println(hejo);} } public class nonStatic{ nonStatic(){} //HOW TO USE IT? public void printNonStatic(){System.out.println("Inside static class with an image!");} } public static void main(String[] args){ //INTERFACE TEST System.out.println(hello.word); //INNNER CLASS STATIC TEST hej h=new hej(); h.printHallooo(); //INNER CLASS NON-STATIC TEST nonStatic ns=new nonStatic(); ns.printNonStatic(); //IS there a way to it without STATIC? } } Output The above code works but how non-staticly? Output: hello word from Interface! hello hallo from Static class with image! StaticPrint without an image of the class! Related Nesting classes inner classes? interfacses

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  • PHP static function self:: in joomla JFactory class explanation?

    - by Carbon6
    Hi I'm looking at the code of Joomla and trying to figure out what exactly happends in this function. index.php makes a call to function $app = JFactory::getApplication('site'); jfactory.php code public static function getApplication($id = null, $config = array(), $prefix='J') { if (!self::$application) { jimport('joomla.application.application'); self::$application = JApplication::getInstance($id, $config, $prefix); } return self::$application; } application.php code.. public static function getInstance($client, $config = array(), $prefix = 'J') { static $instances; if (!isset($instances)) { $instances = array(); } ....... more code ........ return $instances[$client]; } Now I cannot figure out in function getApplication why is self:$application used. self::$application = JApplication::getInstance($id, $config, $prefix); $application is always null, what is the purpose of using this approach. I tryied modifying it to $var = JApplication::getInstance($id, $config, $prefix); and returnig it but it doesn't work. I would be very glad if someone with more knowledge could explain what is happening here detailed as possible. Many thanks.

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  • How to prevent VC++ 9 linker from linking unnecessary global variables?

    - by sharptooth
    I'm playing with function-level linking in VC++. I've enabled /OPT:REF and /OPT:ICF and the linker is happy to eliminate all unused functions. Not so with variables. The following code is to demonstrate the problem only, I fully understand that actually having code structured that way is suboptimal. //A.cpp SomeType variable1; //B.cpp extern SomeType variable1; SomeType variable2; class ClassInB { //actually uses variable1 }; //C.cpp extern SomeType variable2; class ClassInC { //actually uses variable2; }; All those files are compiled into a static lib. The consumer project only uses ClassInC and links to the static library. Now comes the VC++ 9 linker. First the linker sees that C.obj references variable2 and includes B.obj. B.obj references variable1, so it includes A.obj. Then the unreferenced stuff elimination phase starts. It removes all functions in A.obj and B.obj, but not the variables. Both variable and variable2 are preserved together with their static initializers and deinitializers. That inflates the image size and introduces a delay for running the initializers and deinitializes. The code above is oversimplified, in actual code I really can't move variable2 into C.cpp easily. I could put it into a separate .cpp file, but that looks really dumb. Is there any better option to resolve the problem with Visual C++ 9?

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  • Hot to set class variable to be visible to its public static methods?

    - by RCola
    Why I can noy access my variable p in mull form iterate method? How to resolve a problem? Hot to set class variable to be visible to its public static methods? public class mull { public static void main(String[] args) throws InterruptedException { final JPanel p = createAndShowGUI(); Timer timer = new Timer(1000, new MyTimerActionListener()); timer.start(); try { Thread.sleep(10000); } catch (InterruptedException e) { } timer.stop(); public static void iterate(){ for (int i = 0; i < 55; i++){ // "p cannot be resolved" p.moveSquare(i*10, i*10); p.setParamsRing(i*5, i*7, 200, 200); // p.repaint(); } } } class MyPanel extends JPanel { .... } How to access variable set in another method (in this example main())? Why Eclipse forces me to use this ((MyPanel) p).setParamsRing(i*5, i*7, 200, 200); instead of this p.setParamsRing(i*5, i*7, 200, 200);?

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  • Using delegates in C# (Part 2)

    - by rajbk
    Part 1 of this post can be read here. We are now about to see the different syntaxes for invoking a delegate and some c# syntactic sugar which allows you to code faster. We have the following console application. 1: public delegate double Operation(double x, double y); 2:  3: public class Program 4: { 5: [STAThread] 6: static void Main(string[] args) 7: { 8: Operation op1 = new Operation(Division); 9: double result = op1.Invoke(10, 5); 10: 11: Console.WriteLine(result); 12: Console.ReadLine(); 13: } 14: 15: static double Division(double x, double y) { 16: return x / y; 17: } 18: } Line 1 defines a delegate type called Operation with input parameters (double x, double y) and a return type of double. On Line 8, we create an instance of this delegate and set the target to be a static method called Division (Line 15) On Line 9, we invoke the delegate (one entry in the invocation list). The program outputs 5 when run. The language provides shortcuts for creating a delegate and invoking it (see line 9 and 11). Line 9 is a syntactical shortcut for creating an instance of the Delegate. The C# compiler will infer on its own what the delegate type is and produces intermediate language that creates a new instance of that delegate. Line 11 uses a a syntactical shortcut for invoking the delegate by removing the Invoke method. The compiler sees the line and generates intermediate language which invokes the delegate. When this code is compiled, the generated IL will look exactly like the IL of the compiled code above. 1: public delegate double Operation(double x, double y); 2:  3: public class Program 4: { 5: [STAThread] 6: static void Main(string[] args) 7: { 8: //shortcut constructor syntax 9: Operation op1 = Division; 10: //shortcut invoke syntax 11: double result = op1(10, 2); 12: 13: Console.WriteLine(result); 14: Console.ReadLine(); 15: } 16: 17: static double Division(double x, double y) { 18: return x / y; 19: } 20: } C# 2.0 introduced Anonymous Methods. Anonymous methods avoid the need to create a separate method that contains the same signature as the delegate type. Instead you write the method body in-line. There is an interesting fact about Anonymous methods and closures which won’t be covered here. Use your favorite search engine ;-)We rewrite our code to use anonymous methods (see line 9): 1: public delegate double Operation(double x, double y); 2:  3: public class Program 4: { 5: [STAThread] 6: static void Main(string[] args) 7: { 8: //Anonymous method 9: Operation op1 = delegate(double x, double y) { 10: return x / y; 11: }; 12: double result = op1(10, 2); 13: 14: Console.WriteLine(result); 15: Console.ReadLine(); 16: } 17: 18: static double Division(double x, double y) { 19: return x / y; 20: } 21: } We could rewrite our delegate to be of a generic type like so (see line 2 and line 9). You will see why soon. 1: //Generic delegate 2: public delegate T Operation<T>(T x, T y); 3:  4: public class Program 5: { 6: [STAThread] 7: static void Main(string[] args) 8: { 9: Operation<double> op1 = delegate(double x, double y) { 10: return x / y; 11: }; 12: double result = op1(10, 2); 13: 14: Console.WriteLine(result); 15: Console.ReadLine(); 16: } 17: 18: static double Division(double x, double y) { 19: return x / y; 20: } 21: } The .NET 3.5 framework introduced a whole set of predefined delegates for us including public delegate TResult Func<T1, T2, TResult>(T1 arg1, T2 arg2); Our code can be modified to use this delegate instead of the one we declared. Our delegate declaration has been removed and line 7 has been changed to use the Func delegate type. 1: public class Program 2: { 3: [STAThread] 4: static void Main(string[] args) 5: { 6: //Func is a delegate defined in the .NET 3.5 framework 7: Func<double, double, double> op1 = delegate (double x, double y) { 8: return x / y; 9: }; 10: double result = op1(10, 2); 11: 12: Console.WriteLine(result); 13: Console.ReadLine(); 14: } 15: 16: static double Division(double x, double y) { 17: return x / y; 18: } 19: } .NET 3.5 also introduced lambda expressions. A lambda expression is an anonymous function that can contain expressions and statements, and can be used to create delegates or expression tree types. We change our code to use lambda expressions. 1: public class Program 2: { 3: [STAThread] 4: static void Main(string[] args) 5: { 6: //lambda expression 7: Func<double, double, double> op1 = (x, y) => x / y; 8: double result = op1(10, 2); 9: 10: Console.WriteLine(result); 11: Console.ReadLine(); 12: } 13: 14: static double Division(double x, double y) { 15: return x / y; 16: } 17: } C# 3.0 introduced the keyword var (implicitly typed local variable) where the type of the variable is inferred based on the type of the associated initializer expression. We can rewrite our code to use var as shown below (line 7).  The implicitly typed local variable op1 is inferred to be a delegate of type Func<double, double, double> at compile time. 1: public class Program 2: { 3: [STAThread] 4: static void Main(string[] args) 5: { 6: //implicitly typed local variable 7: var op1 = (x, y) => x / y; 8: double result = op1(10, 2); 9: 10: Console.WriteLine(result); 11: Console.ReadLine(); 12: } 13: 14: static double Division(double x, double y) { 15: return x / y; 16: } 17: } You have seen how we can write code in fewer lines by using a combination of the Func delegate type, implicitly typed local variables and lambda expressions.

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  • Pixel Shader Giving Black output

    - by Yashwinder
    I am coding in C# using Windows Forms and the SlimDX API to show the effect of a pixel shader. When I am setting the pixel shader, I am getting a black output screen but if I am not using the pixel shader then I am getting my image rendered on the screen. I have the following C# code using System; using System.Collections.Generic; using System.Linq; using System.Windows.Forms; using System.Runtime.InteropServices; using SlimDX.Direct3D9; using SlimDX; using SlimDX.Windows; using System.Drawing; using System.Threading; namespace WindowsFormsApplication1 { // Vertex structure. [StructLayout(LayoutKind.Sequential)] struct Vertex { public Vector3 Position; public float Tu; public float Tv; public static int SizeBytes { get { return Marshal.SizeOf(typeof(Vertex)); } } public static VertexFormat Format { get { return VertexFormat.Position | VertexFormat.Texture1; } } } static class Program { public static Device D3DDevice; // Direct3D device. public static VertexBuffer Vertices; // Vertex buffer object used to hold vertices. public static Texture Image; // Texture object to hold the image loaded from a file. public static int time; // Used for rotation caculations. public static float angle; // Angle of rottaion. public static Form1 Window =new Form1(); public static string filepath; static VertexShader vertexShader = null; static ConstantTable constantTable = null; static ImageInformation info; [STAThread] static void Main() { filepath = "C:\\Users\\Public\\Pictures\\Sample Pictures\\Garden.jpg"; info = new ImageInformation(); info = ImageInformation.FromFile(filepath); PresentParameters presentParams = new PresentParameters(); // Below are the required bare mininum, needed to initialize the D3D device. presentParams.BackBufferHeight = info.Height; // BackBufferHeight, set to the Window's height. presentParams.BackBufferWidth = info.Width+200; // BackBufferWidth, set to the Window's width. presentParams.Windowed =true; presentParams.DeviceWindowHandle = Window.panel2 .Handle; // DeviceWindowHandle, set to the Window's handle. // Create the device. D3DDevice = new Device(new Direct3D (), 0, DeviceType.Hardware, Window.Handle, CreateFlags.HardwareVertexProcessing, presentParams); // Create the vertex buffer and fill with the triangle vertices. (Non-indexed) // Remember 3 vetices for a triangle, 2 tris per quad = 6. Vertices = new VertexBuffer(D3DDevice, 6 * Vertex.SizeBytes, Usage.WriteOnly, VertexFormat.None, Pool.Managed); DataStream stream = Vertices.Lock(0, 0, LockFlags.None); stream.WriteRange(BuildVertexData()); Vertices.Unlock(); // Create the texture. Image = Texture.FromFile(D3DDevice,filepath ); // Turn off culling, so we see the front and back of the triangle D3DDevice.SetRenderState(RenderState.CullMode, Cull.None); // Turn off lighting D3DDevice.SetRenderState(RenderState.Lighting, false); ShaderBytecode sbcv = ShaderBytecode.CompileFromFile("C:\\Users\\yashwinder singh\\Desktop\\vertexShader.vs", "vs_main", "vs_1_1", ShaderFlags.None); constantTable = sbcv.ConstantTable; vertexShader = new VertexShader(D3DDevice, sbcv); ShaderBytecode sbc = ShaderBytecode.CompileFromFile("C:\\Users\\yashwinder singh\\Desktop\\pixelShader.txt", "ps_main", "ps_3_0", ShaderFlags.None); PixelShader ps = new PixelShader(D3DDevice, sbc); VertexDeclaration vertexDecl = new VertexDeclaration(D3DDevice, new[] { new VertexElement(0, 0, DeclarationType.Float3, DeclarationMethod.Default, DeclarationUsage.PositionTransformed, 0), new VertexElement(0, 12, DeclarationType.Float2 , DeclarationMethod.Default, DeclarationUsage.TextureCoordinate , 0), VertexElement.VertexDeclarationEnd }); Application.EnableVisualStyles(); MessagePump.Run(Window, () => { // Clear the backbuffer to a black color. D3DDevice.Clear(ClearFlags.Target | ClearFlags.ZBuffer, Color.Black, 1.0f, 0); // Begin the scene. D3DDevice.BeginScene(); // Setup the world, view and projection matrices. //D3DDevice.VertexShader = vertexShader; //D3DDevice.PixelShader = ps; // Render the vertex buffer. D3DDevice.SetStreamSource(0, Vertices, 0, Vertex.SizeBytes); D3DDevice.VertexFormat = Vertex.Format; // Setup our texture. Using Textures introduces the texture stage states, // which govern how Textures get blended together (in the case of multiple // Textures) and lighting information. D3DDevice.SetTexture(0, Image); // Now drawing 2 triangles, for a quad. D3DDevice.DrawPrimitives(PrimitiveType.TriangleList , 0, 2); // End the scene. D3DDevice.EndScene(); // Present the backbuffer contents to the screen. D3DDevice.Present(); }); if (Image != null) Image.Dispose(); if (Vertices != null) Vertices.Dispose(); if (D3DDevice != null) D3DDevice.Dispose(); } private static Vertex[] BuildVertexData() { Vertex[] vertexData = new Vertex[6]; vertexData[0].Position = new Vector3(-1.0f, 1.0f, 0.0f); vertexData[0].Tu = 0.0f; vertexData[0].Tv = 0.0f; vertexData[1].Position = new Vector3(-1.0f, -1.0f, 0.0f); vertexData[1].Tu = 0.0f; vertexData[1].Tv = 1.0f; vertexData[2].Position = new Vector3(1.0f, 1.0f, 0.0f); vertexData[2].Tu = 1.0f; vertexData[2].Tv = 0.0f; vertexData[3].Position = new Vector3(-1.0f, -1.0f, 0.0f); vertexData[3].Tu = 0.0f; vertexData[3].Tv = 1.0f; vertexData[4].Position = new Vector3(1.0f, -1.0f, 0.0f); vertexData[4].Tu = 1.0f; vertexData[4].Tv = 1.0f; vertexData[5].Position = new Vector3(1.0f, 1.0f, 0.0f); vertexData[5].Tu = 1.0f; vertexData[5].Tv = 0.0f; return vertexData; } } } And my pixel shader and vertex shader code are as following // Pixel shader input structure struct PS_INPUT { float4 Position : POSITION; float2 Texture : TEXCOORD0; }; // Pixel shader output structure struct PS_OUTPUT { float4 Color : COLOR0; }; // Global variables sampler2D Tex0; // Name: Simple Pixel Shader // Type: Pixel shader // Desc: Fetch texture and blend with constant color // PS_OUTPUT ps_main( in PS_INPUT In ) { PS_OUTPUT Out; //create an output pixel Out.Color = tex2D(Tex0, In.Texture); //do a texture lookup Out.Color *= float4(0.9f, 0.8f, 0.0f, 1); //do a simple effect return Out; //return output pixel } // Vertex shader input structure struct VS_INPUT { float4 Position : POSITION; float2 Texture : TEXCOORD0; }; // Vertex shader output structure struct VS_OUTPUT { float4 Position : POSITION; float2 Texture : TEXCOORD0; }; // Global variables float4x4 WorldViewProj; // Name: Simple Vertex Shader // Type: Vertex shader // Desc: Vertex transformation and texture coord pass-through // VS_OUTPUT vs_main( in VS_INPUT In ) { VS_OUTPUT Out; //create an output vertex Out.Position = mul(In.Position, WorldViewProj); //apply vertex transformation Out.Texture = In.Texture; //copy original texcoords return Out; //return output vertex }

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  • "Service Unavailable" when browsing to static HTML page in non-application IIS website on Windows 2003 (possibly SharePoint WSS 2.0 related?)

    - by Jordan Rieger
    Background: My client has an old Pentium III Windows 2003 server whose 16/36 GB disks are dying. On it he has a database-driven web site and email application that needs further customization by a developer (me). First we need to get it working on the new server. The original developer is no longer available to provide a system setup guide. So my client got a tech who imaged the old drives over to the new server and managed to get it booting. But the IIS-driven site no longer works. In fact it seems that IIS itself does not work. Problem: Service Unavailable when attempting to browse from the server itself to the URL for a local Web Site called test which I setup in IIS to serve a single static index.htm file. This I did to isolate the problem, and eliminate the client's application from the equation. The site is setup on port 80 with the host header "test.myclientsdomain.com", and I used the etc\hosts file to point that host at the local IP. I know the host entry took effect because I can ping it. When doing an iisreset, I get: Attempting start... Restart attempt failed. IIS Admin Service or a service dependent on IIS Admin is not active. It most likely failed to start, which may mean that it's disabled. Despite this message, the services all stay in the Started state. The only relevant System event logs I found are: Event Type: Error Event Source: W3SVC Event Category: None Event ID: 1002 Date: 11/4/2012 Time: 11:04:47 PM User: N/A Computer: ALPHA1 Description: Application pool 'DefaultAppPool' is being automatically disabled due to a series of failures in the process(es) serving that application pool. Event Type: Error Event Source: W3SVC Event Category: None Event ID: 1039 Date: 11/4/2012 Time: 11:13:12 PM User: N/A Computer: ALPHA1 Description: A process serving application pool 'DefaultAppPool' reported a failure. The process id was '5636'. The data field contains the error number. Data: 0000: 7e 00 07 80 ~.. And one Application event log: Event Type: Error Event Source: Windows SharePoint Services 2.0 Event Category: None Event ID: 1000 Date: 11/4/2012 Time: 11:34:04 PM User: N/A Computer: ALPHA1 Description: #50070: Unable to connect to the database STS_Config on ALPHA2\SharePoint. Check the database connection information and make sure that the database server is running. That last log tells me that the tech may have initially tried to have both the old and the new server running, by renaming the new server from ALPHA1 to ALPHA2. And perhaps SharePoint grabbed onto that change, and now can't tell that the machine name has been switched back to the old ALPHA1. But why would SharePoint interfere with a static IIS web site serving a single HTML file? The test site is not even within an Application pool (I clicked the Remove button.) What I have tried/eliminated: No relevant services seem to be disabled: IIS Admin, WWW Publishing, Sharepoint Timer Giving Full Control to All Users/Everyone on the c:\inetpub\test folder serving my test site. I can connect to and query the local SharePoint config database (ALPHA1\SHAREPOINT\STS_CONFIG) from SSMS. But when I try to do stsadm -o setconfigdb -connect -databaseserver ALPHA1\SHAREPOINT it tells me The SharePoint admininstration port does not exist. Please use stsadm.exe to create it. And when I do that, using the port 9487 specified in the IIS SharePoint Admin site config, it tells me the port is already in use. Needless to say, simply browsing to the admin site gives me a similar error about being unable to reach the config database. I didn't want to go further down the SharePoint path as it may be completed unrelated to my IIS issue, and I don't even know yet if SharePoint is required for this application to work. The app itself is ASP.Net/C#/Silverlight and a little MS Word integration (maybe that's where the SharePoint stuff comes in.)

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  • How do I restore tab-completion on shell variables on the bash command-line?

    - by Eric
    I've long set my most-recently visited directories to shell variables d1, d2, etc. On an ancient Fedora machine I could type a command like $ cp $d1/ and the shell would replace $d1 with text like /home/acctname/projects/blog/ and would then show me the contents of .../blog, like any tab-completion. Now, both ubuntu wheezy/sid and fedora 16 just -escape the '$', and naturally there are no completions to show. You can see this behavior in action in an OSX Terminal window. On 10.8, do something like ls $HOME/ to see what I mean. Is there a bash shell variable or option that can restore the old behavior? man bash suggests this is a bug: complete (TAB) Attempt to perform completion on the text before point. Bash attempts completion treating the text as a variable (if the text begins with $), username (if the text begins with ~), hostname (if the text begins with @), or command (including aliases and functions) in turn. If none of these produces a match, filename completion is attempted. I get the above described completion when a token starts with '~' or a letter. It's just '$'-completion that's broken.

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  • Problems extracting information from RSS feed description field

    - by Graeme
    Hi, I've built an iPhone application using the parsing code from the TopSongs sample iPhone application. I've hit a problem though - the feed I'm trying to parse data from doesn't have a separate field for every piece of information (i.e. if it was for a feed about dogs, all the information such as dog type, dog age and dog price is contained in the feed. However, the TopSongs app relies on information having its own tags, so instead of using it uses and . So my question is this. How do I extract this information from the description field so that it can be parsed using the TopSongs parser? Can you somehow extract the dog age, price and type information using Yahoo Pipes and use that RSS feed for the feed? Or is there code that I can add to do it in application? Update: To view the code of my application parser (based on the TopSongs Core Data Apple provided application, see below. Here's a sample of one item from the the actual RSS feed I'm using (the description is longer, and has status,size, and a couple of other fields, but they're all formatted the same.: <item> <title>MOE, MARGRET STREET</title> <description> <b>District/Region:</b>&nbsp;REGION 09</br><b>Location:</b>&nbsp;MOE</br><b>Name:</b>&nbsp;MARGRET STREET</br></description> <pubDate>Thu,11 Mar 2010 05:43:03 GMT</pubDate> <guid>1266148</guid> </item> /* File: iTunesRSSImporter.m Abstract: Downloads, parses, and imports the iTunes top songs RSS feed into Core Data. Version: 1.1 Disclaimer: IMPORTANT: This Apple software is supplied to you by Apple Inc. ("Apple") in consideration of your agreement to the following terms, and your use, installation, modification or redistribution of this Apple software constitutes acceptance of these terms. If you do not agree with these terms, please do not use, install, modify or redistribute this Apple software. In consideration of your agreement to abide by the following terms, and subject to these terms, Apple grants you a personal, non-exclusive license, under Apple's copyrights in this original Apple software (the "Apple Software"), to use, reproduce, modify and redistribute the Apple Software, with or without modifications, in source and/or binary forms; provided that if you redistribute the Apple Software in its entirety and without modifications, you must retain this notice and the following text and disclaimers in all such redistributions of the Apple Software. Neither the name, trademarks, service marks or logos of Apple Inc. may be used to endorse or promote products derived from the Apple Software without specific prior written permission from Apple. Except as expressly stated in this notice, no other rights or licenses, express or implied, are granted by Apple herein, including but not limited to any patent rights that may be infringed by your derivative works or by other works in which the Apple Software may be incorporated. The Apple Software is provided by Apple on an "AS IS" basis. APPLE MAKES NO WARRANTIES, EXPRESS OR IMPLIED, INCLUDING WITHOUT LIMITATION THE IMPLIED WARRANTIES OF NON-INFRINGEMENT, MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE, REGARDING THE APPLE SOFTWARE OR ITS USE AND OPERATION ALONE OR IN COMBINATION WITH YOUR PRODUCTS. IN NO EVENT SHALL APPLE BE LIABLE FOR ANY SPECIAL, INDIRECT, INCIDENTAL OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) ARISING IN ANY WAY OUT OF THE USE, REPRODUCTION, MODIFICATION AND/OR DISTRIBUTION OF THE APPLE SOFTWARE, HOWEVER CAUSED AND WHETHER UNDER THEORY OF CONTRACT, TORT (INCLUDING NEGLIGENCE), STRICT LIABILITY OR OTHERWISE, EVEN IF APPLE HAS BEEN ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. Copyright (C) 2009 Apple Inc. All Rights Reserved. */ #import "iTunesRSSImporter.h" #import "Song.h" #import "Category.h" #import "CategoryCache.h" #import <libxml/tree.h> // Function prototypes for SAX callbacks. This sample implements a minimal subset of SAX callbacks. // Depending on your application's needs, you might want to implement more callbacks. static void startElementSAX(void *context, const xmlChar *localname, const xmlChar *prefix, const xmlChar *URI, int nb_namespaces, const xmlChar **namespaces, int nb_attributes, int nb_defaulted, const xmlChar **attributes); static void endElementSAX(void *context, const xmlChar *localname, const xmlChar *prefix, const xmlChar *URI); static void charactersFoundSAX(void *context, const xmlChar *characters, int length); static void errorEncounteredSAX(void *context, const char *errorMessage, ...); // Forward reference. The structure is defined in full at the end of the file. static xmlSAXHandler simpleSAXHandlerStruct; // Class extension for private properties and methods. @interface iTunesRSSImporter () @property BOOL storingCharacters; @property (nonatomic, retain) NSMutableData *characterBuffer; @property BOOL done; @property BOOL parsingASong; @property NSUInteger countForCurrentBatch; @property (nonatomic, retain) Song *currentSong; @property (nonatomic, retain) NSURLConnection *rssConnection; @property (nonatomic, retain) NSDateFormatter *dateFormatter; // The autorelease pool property is assign because autorelease pools cannot be retained. @property (nonatomic, assign) NSAutoreleasePool *importPool; @end static double lookuptime = 0; @implementation iTunesRSSImporter @synthesize iTunesURL, delegate, persistentStoreCoordinator; @synthesize rssConnection, done, parsingASong, storingCharacters, currentSong, countForCurrentBatch, characterBuffer, dateFormatter, importPool; - (void)dealloc { [iTunesURL release]; [characterBuffer release]; [currentSong release]; [rssConnection release]; [dateFormatter release]; [persistentStoreCoordinator release]; [insertionContext release]; [songEntityDescription release]; [theCache release]; [super dealloc]; } - (void)main { self.importPool = [[NSAutoreleasePool alloc] init]; if (delegate && [delegate respondsToSelector:@selector(importerDidSave:)]) { [[NSNotificationCenter defaultCenter] addObserver:delegate selector:@selector(importerDidSave:) name:NSManagedObjectContextDidSaveNotification object:self.insertionContext]; } done = NO; self.dateFormatter = [[[NSDateFormatter alloc] init] autorelease]; [dateFormatter setDateStyle:NSDateFormatterLongStyle]; [dateFormatter setTimeStyle:NSDateFormatterNoStyle]; // necessary because iTunes RSS feed is not localized, so if the device region has been set to other than US // the date formatter must be set to US locale in order to parse the dates [dateFormatter setLocale:[[[NSLocale alloc] initWithLocaleIdentifier:@"US"] autorelease]]; self.characterBuffer = [NSMutableData data]; NSURLRequest *theRequest = [NSURLRequest requestWithURL:iTunesURL]; // create the connection with the request and start loading the data rssConnection = [[NSURLConnection alloc] initWithRequest:theRequest delegate:self]; // This creates a context for "push" parsing in which chunks of data that are not "well balanced" can be passed // to the context for streaming parsing. The handler structure defined above will be used for all the parsing. // The second argument, self, will be passed as user data to each of the SAX handlers. The last three arguments // are left blank to avoid creating a tree in memory. context = xmlCreatePushParserCtxt(&simpleSAXHandlerStruct, self, NULL, 0, NULL); if (rssConnection != nil) { do { [[NSRunLoop currentRunLoop] runMode:NSDefaultRunLoopMode beforeDate:[NSDate distantFuture]]; } while (!done); } // Display the total time spent finding a specific object for a relationship NSLog(@"lookup time %f", lookuptime); // Release resources used only in this thread. xmlFreeParserCtxt(context); self.characterBuffer = nil; self.dateFormatter = nil; self.rssConnection = nil; self.currentSong = nil; [theCache release]; theCache = nil; NSError *saveError = nil; NSAssert1([insertionContext save:&saveError], @"Unhandled error saving managed object context in import thread: %@", [saveError localizedDescription]); if (delegate && [delegate respondsToSelector:@selector(importerDidSave:)]) { [[NSNotificationCenter defaultCenter] removeObserver:delegate name:NSManagedObjectContextDidSaveNotification object:self.insertionContext]; } if (self.delegate != nil && [self.delegate respondsToSelector:@selector(importerDidFinishParsingData:)]) { [self.delegate importerDidFinishParsingData:self]; } [importPool release]; self.importPool = nil; } - (NSManagedObjectContext *)insertionContext { if (insertionContext == nil) { insertionContext = [[NSManagedObjectContext alloc] init]; [insertionContext setPersistentStoreCoordinator:self.persistentStoreCoordinator]; } return insertionContext; } - (void)forwardError:(NSError *)error { if (self.delegate != nil && [self.delegate respondsToSelector:@selector(importer:didFailWithError:)]) { [self.delegate importer:self didFailWithError:error]; } } - (NSEntityDescription *)songEntityDescription { if (songEntityDescription == nil) { songEntityDescription = [[NSEntityDescription entityForName:@"Song" inManagedObjectContext:self.insertionContext] retain]; } return songEntityDescription; } - (CategoryCache *)theCache { if (theCache == nil) { theCache = [[CategoryCache alloc] init]; theCache.managedObjectContext = self.insertionContext; } return theCache; } - (Song *)currentSong { if (currentSong == nil) { currentSong = [[Song alloc] initWithEntity:self.songEntityDescription insertIntoManagedObjectContext:self.insertionContext]; } return currentSong; } #pragma mark NSURLConnection Delegate methods // Forward errors to the delegate. - (void)connection:(NSURLConnection *)connection didFailWithError:(NSError *)error { [self performSelectorOnMainThread:@selector(forwardError:) withObject:error waitUntilDone:NO]; // Set the condition which ends the run loop. done = YES; } // Called when a chunk of data has been downloaded. - (void)connection:(NSURLConnection *)connection didReceiveData:(NSData *)data { // Process the downloaded chunk of data. xmlParseChunk(context, (const char *)[data bytes], [data length], 0); } - (void)connectionDidFinishLoading:(NSURLConnection *)connection { // Signal the context that parsing is complete by passing "1" as the last parameter. xmlParseChunk(context, NULL, 0, 1); context = NULL; // Set the condition which ends the run loop. done = YES; } #pragma mark Parsing support methods static const NSUInteger kImportBatchSize = 20; - (void)finishedCurrentSong { parsingASong = NO; self.currentSong = nil; countForCurrentBatch++; // Periodically purge the autorelease pool and save the context. The frequency of this action may need to be tuned according to the // size of the objects being parsed. The goal is to keep the autorelease pool from growing too large, but // taking this action too frequently would be wasteful and reduce performance. if (countForCurrentBatch == kImportBatchSize) { [importPool release]; self.importPool = [[NSAutoreleasePool alloc] init]; NSError *saveError = nil; NSAssert1([insertionContext save:&saveError], @"Unhandled error saving managed object context in import thread: %@", [saveError localizedDescription]); countForCurrentBatch = 0; } } /* Character data is appended to a buffer until the current element ends. */ - (void)appendCharacters:(const char *)charactersFound length:(NSInteger)length { [characterBuffer appendBytes:charactersFound length:length]; } - (NSString *)currentString { // Create a string with the character data using UTF-8 encoding. UTF-8 is the default XML data encoding. NSString *currentString = [[[NSString alloc] initWithData:characterBuffer encoding:NSUTF8StringEncoding] autorelease]; [characterBuffer setLength:0]; return currentString; } @end #pragma mark SAX Parsing Callbacks // The following constants are the XML element names and their string lengths for parsing comparison. // The lengths include the null terminator, to ensure exact matches. static const char *kName_Item = "item"; static const NSUInteger kLength_Item = 5; static const char *kName_Title = "title"; static const NSUInteger kLength_Title = 6; static const char *kName_Category = "category"; static const NSUInteger kLength_Category = 9; static const char *kName_Itms = "itms"; static const NSUInteger kLength_Itms = 5; static const char *kName_Artist = "description"; static const NSUInteger kLength_Artist = 7; static const char *kName_Album = "description"; static const NSUInteger kLength_Album = 6; static const char *kName_ReleaseDate = "releasedate"; static const NSUInteger kLength_ReleaseDate = 12; /* This callback is invoked when the importer finds the beginning of a node in the XML. For this application, out parsing needs are relatively modest - we need only match the node name. An "item" node is a record of data about a song. In that case we create a new Song object. The other nodes of interest are several of the child nodes of the Song currently being parsed. For those nodes we want to accumulate the character data in a buffer. Some of the child nodes use a namespace prefix. */ static void startElementSAX(void *parsingContext, const xmlChar *localname, const xmlChar *prefix, const xmlChar *URI, int nb_namespaces, const xmlChar **namespaces, int nb_attributes, int nb_defaulted, const xmlChar **attributes) { iTunesRSSImporter *importer = (iTunesRSSImporter *)parsingContext; // The second parameter to strncmp is the name of the element, which we known from the XML schema of the feed. // The third parameter to strncmp is the number of characters in the element name, plus 1 for the null terminator. if (prefix == NULL && !strncmp((const char *)localname, kName_Item, kLength_Item)) { importer.parsingASong = YES; } else if (importer.parsingASong && ( (prefix == NULL && (!strncmp((const char *)localname, kName_Title, kLength_Title) || !strncmp((const char *)localname, kName_Category, kLength_Category))) || ((prefix != NULL && !strncmp((const char *)prefix, kName_Itms, kLength_Itms)) && (!strncmp((const char *)localname, kName_Artist, kLength_Artist) || !strncmp((const char *)localname, kName_Album, kLength_Album) || !strncmp((const char *)localname, kName_ReleaseDate, kLength_ReleaseDate))) )) { importer.storingCharacters = YES; } } /* This callback is invoked when the parse reaches the end of a node. At that point we finish processing that node, if it is of interest to us. For "item" nodes, that means we have completed parsing a Song object. We pass the song to a method in the superclass which will eventually deliver it to the delegate. For the other nodes we care about, this means we have all the character data. The next step is to create an NSString using the buffer contents and store that with the current Song object. */ static void endElementSAX(void *parsingContext, const xmlChar *localname, const xmlChar *prefix, const xmlChar *URI) { iTunesRSSImporter *importer = (iTunesRSSImporter *)parsingContext; if (importer.parsingASong == NO) return; if (prefix == NULL) { if (!strncmp((const char *)localname, kName_Item, kLength_Item)) { [importer finishedCurrentSong]; } else if (!strncmp((const char *)localname, kName_Title, kLength_Title)) { importer.currentSong.title = importer.currentString; } else if (!strncmp((const char *)localname, kName_Category, kLength_Category)) { double before = [NSDate timeIntervalSinceReferenceDate]; Category *category = [importer.theCache categoryWithName:importer.currentString]; double delta = [NSDate timeIntervalSinceReferenceDate] - before; lookuptime += delta; importer.currentSong.category = category; } } else if (!strncmp((const char *)prefix, kName_Itms, kLength_Itms)) { if (!strncmp((const char *)localname, kName_Artist, kLength_Artist)) { NSString *string = importer.currentSong.artist; NSArray *strings = [string componentsSeparatedByString: @", "]; //importer.currentSong.artist = importer.currentString; } else if (!strncmp((const char *)localname, kName_Album, kLength_Album)) { importer.currentSong.album = importer.currentString; } else if (!strncmp((const char *)localname, kName_ReleaseDate, kLength_ReleaseDate)) { NSString *dateString = importer.currentString; importer.currentSong.releaseDate = [importer.dateFormatter dateFromString:dateString]; } } importer.storingCharacters = NO; } /* This callback is invoked when the parser encounters character data inside a node. The importer class determines how to use the character data. */ static void charactersFoundSAX(void *parsingContext, const xmlChar *characterArray, int numberOfCharacters) { iTunesRSSImporter *importer = (iTunesRSSImporter *)parsingContext; // A state variable, "storingCharacters", is set when nodes of interest begin and end. // This determines whether character data is handled or ignored. if (importer.storingCharacters == NO) return; [importer appendCharacters:(const char *)characterArray length:numberOfCharacters]; } /* A production application should include robust error handling as part of its parsing implementation. The specifics of how errors are handled depends on the application. */ static void errorEncounteredSAX(void *parsingContext, const char *errorMessage, ...) { // Handle errors as appropriate for your application. NSCAssert(NO, @"Unhandled error encountered during SAX parse."); } // The handler struct has positions for a large number of callback functions. If NULL is supplied at a given position, // that callback functionality won't be used. Refer to libxml documentation at http://www.xmlsoft.org for more information // about the SAX callbacks. static xmlSAXHandler simpleSAXHandlerStruct = { NULL, /* internalSubset */ NULL, /* isStandalone */ NULL, /* hasInternalSubset */ NULL, /* hasExternalSubset */ NULL, /* resolveEntity */ NULL, /* getEntity */ NULL, /* entityDecl */ NULL, /* notationDecl */ NULL, /* attributeDecl */ NULL, /* elementDecl */ NULL, /* unparsedEntityDecl */ NULL, /* setDocumentLocator */ NULL, /* startDocument */ NULL, /* endDocument */ NULL, /* startElement*/ NULL, /* endElement */ NULL, /* reference */ charactersFoundSAX, /* characters */ NULL, /* ignorableWhitespace */ NULL, /* processingInstruction */ NULL, /* comment */ NULL, /* warning */ errorEncounteredSAX, /* error */ NULL, /* fatalError //: unused error() get all the errors */ NULL, /* getParameterEntity */ NULL, /* cdataBlock */ NULL, /* externalSubset */ XML_SAX2_MAGIC, // NULL, startElementSAX, /* startElementNs */ endElementSAX, /* endElementNs */ NULL, /* serror */ }; Thanks.

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  • How does Visual Studio decide the order in which stack variables should be allocated?

    - by Jason
    I'm trying to turn some of the programs in gera's Insecure Programming by example into client/server applications that could be used in capture the flag scenarios to teach exploit development. The problem I'm having is that I'm not sure how Visual Studio (I'm using 2005 Professional Edition) decides where to allocate variables on the stack. When I compile and run example 1: int main() { int cookie; char buf[80]; printf("buf: %08x cookie: %08x\n", &buf, &cookie); gets(buf); if (cookie == 0x41424344) printf("you win!\n"); } I get the following result: buf: 0012ff14 cookie: 0012ff64 buf starts at an address eighty bytes lower than cookie, and any four bytes that are copied in buf after the first eighty will appear in cookie. The problem I'm having is when I place this code in some other function. When I compile and run the following code, I get a different result: buf appears at an address greater than cookie's. void ClientSocketHandler(SOCKET cs){ int cookie; char buf[80]; char stringToSend[160]; int numBytesRecved; int totalNumBytes; sprintf(stringToSend,"buf: %08x cookie: %08x\n",&buf,&cookie); send(cs,stringToSend,strlen(stringToSend),NULL); The result is: buf: 0012fd00 cookie: 0012fcfc Now there is no way to set cookie to arbitrary data via overwriting buf. Is there any way to tell Visual Studio to allocate cookie before buf? Is there any way to tell beforehand how the variables will be allocated? Thanks, Jason

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  • How can I prevent default_environment variables from getting set by Capistrano's sudo action?

    - by Logan Koester
    My deploy.rb sets some environment variables to use the regular user's local Ruby rather than the system-wide one. set :default_environment, { :PATH => '/home/myapp/.rvm/bin:/home/myapp/.rvm/bin:/home/myapp/.rvm/rubies/ruby-1.9.1-p378/bin:/home/myapp/.rvm/gems/ruby-1.9.1-p378/bin:/home/myapp/.rvm/gems/ruby-1.9.1-p378%global/bin:/home/myapp/bin:/usr/bin:/opt/local/bin:/opt/local/sbin:/usr/local/bin:/usr/local/sbin:/usr/sbin:/sbin:/bin:/usr/games', :RUBY_VERSION => 'ruby-1.9.1-p378', :GEM_HOME => '/home/myapp/.rvm/gems/ruby-1.9.1-p378', :GEM_PATH => '/home/myapp/.rvm/gems/ruby-1.9.1-p378:/home/myapp/.rvm/gems/ruby-1.9.1-p378%global' } Naturally, when a task is using sudo, I would expect the system-wide ruby to be used instead. But it seems the environment variables are being set anyway, which is obviously invalid for the root user and returns an error: executing "sudo -p 'sudo password: ' /etc/init.d/god stop" servers: ["myapp.com"] [myapp.com] executing command command finished failed: "env PATH=/home/myapp/.rvm/bin:/home/myapp/.rvm/bin:/home/myapp/.rvm/rubies/ruby-1.9.1-p378/bin:/home/myapp/.rvm/gems/ruby-1.9.1-p378/bin:/home/myapp/.rvm/gems/ruby-1.9.1-p378%global/bin:/home/myapp/bin:/usr/bin:/opt/local/bin:/opt/local/sbin:/usr/local/bin:/usr/local/sbin:/usr/sbin:/sbin:/bin:/usr/games RUBY_VERSION=ruby-1.9.1-p378 GEM_HOME=/home/myapp/.rvm/gems/ruby-1.9.1-p378 GEM_PATH=/home/myapp/.rvm/gems/ruby-1.9.1-p378:/home/myapp/.rvm/gems/ruby-1.9.1-p378%global sh -c 'sudo -p '\\''sudo password: '\\'' /etc/init.d/god stop'" on myapp.com It makes no difference whether I use capistrano's sudo "system call" or the regular run "sudo system call". How can I avoid this?

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  • How to redirect a URL with GET variables in routes.rb without Rails stripping out the variable first?

    - by Michael Hopkins
    I am building a website in Rails to replace an existing website. In routes.rb I am trying to redirect some of the old URLs to their new equivalents (some of the URL slugs are changing so a dynamic solution is not possible.) My routes.rb looks like this: match "/index.php?page=contact-us" => redirect("/contact-us") match "/index.php?page=about-us" => redirect("/about-us") match "/index.php?page=committees" => redirect("/teams") When I visit /index.php?page=contact-us I am not redirected to /contact-us. I have determined this is because Rails is removing the get variables and only trying to match /index.php. For example, If I pass /index.php?page=contact-us into the below routes I will be redirected to /foobar: match "/index.php?page=contact-us" => redirect("/contact-us") match "/index.php?page=about-us" => redirect("/about-us") match "/index.php?page=committees" => redirect("/teams") match "/index.php" => redirect("/foobar") How can I keep the GET variables in the string and redirect the old URLs the way I'd like? Does Rails have an intended mechanism for this?

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  • PHP: how to access variables inside a function that have been declared outside of it?

    - by Chris
    Please, I am very new and have not been confronted with OOP and all this related stuff, which I guess may be related to this issue (public, private, ...). So, any help and suggestions are very appreciated! :) At the very beginning of each page I include a file that starts the SESSION etc, lets call it session.php. In this file session.php, I include a file that contains a function, let's call it function1.php, because I need the function to be available in session.php. However, later in the main page I also include function2.php which needs to access variables set in session.php, so I additionally tried to include session.php in function2.php. The problem is that an error occurs as function1 will be declared multiple times... Fatal error: Cannot redeclare function1() (previously declared in ... So, what would be a more elegant and clean(er) solution for this? How could you solve it? Basically, I'd need to access variables inside a function that have been included in the main page before... Thank you very much in advance!

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  • Is it necessary to var scope loop variables in CFScript?

    - by Mel
    When using CFML and CF9 I usually var scope my loop variables; in this case local.i, for example: <cfloop list="#this.list#" index="local.i"> <cfif Len(local.i) GT 10> // do something </cfif> </cfloop> I recently started converting some stuff into CFScript, and (to my disappointment I found out that there is no way to loop over a list in CFScript) I'm wondering if I should still var scope my loop variables, and how: for (i = 1; LTE ListLen(this.list); i = i + 1 ) { if (Len(ListGetAt(this.list, i) GT 10)) { // do something } } Should I be doing local.i = 1 and local.i = local.i + 1 istead of the sample code in my example? Is it necessary? EDIT: I should also ask if the CFScript form of my CFML loop is correct; I ask because I just noticed that my CFML loop uses a , (comma and space) for the delimiter argument, which seems non-existence in the CFScript version of the loop.

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  • Is there a way to prevent SQL Server silently truncating data in local variables and stored procedure parameters?

    - by Luke Woodward
    I recently encountered an issue while porting an app to SQL Server. It turned out that this issue was caused by a stored procedure parameter being declared too short for the data being passed to it: the parameter was declared as VARCHAR(100) but in one case was being passed more than 100 characters of data. What surprised me was that SQL Server didn't report any errors or warnings -- it just silently truncated the data to 100 characters. The following SQLCMD session demonstrates this: 1 create procedure WhereHasMyDataGone (@data varchar(5)) as 2 begin 3 print 'Your data is ''' + @data + '''.'; 4 end; 5 go 1 exec WhereHasMyDataGone '123456789'; 2 go Your data is '12345'. Local variables also exhibit the same behaviour: 1 declare @s varchar(5) = '123456789'; 2 print @s; 3 go 12345 Is there an option I can enable to have SQL Server report errors (or at least warnings) in such situations? Or should I just declare all local variables and stored procedure parameters as VARCHAR(MAX) or NVARCHAR(MAX)?

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  • Is it a good practice for a .js file to rely on variables declared in the including html

    - by Bozho
    In short: <script type="text/javascript"> var root = '${config.root}'; var userLanguage = '${config.language}'; var userTimezone = '${config.timezone}'; </script> <script type="text/javascript" src="js/scripts.js"></script> And then, in scripts.js, rely on these variables: if (userLanguage == 'en') { .. } The ${..} is simply a placeholder for a value in the script that generates the page. It can be php, jsp, asp, whatever. The point is - it is dynamic, and hence it can't be part of the .js file (which is static). So, is it OK for the static javascript file to rely on these externally defined configuration variables? (they are mainly configuration, of course). Or is it preferred to make the .js file be served dynamically as well (i.e. make it a .php / .jsp, with the proper Content-Type), and have these values defined in there.

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  • How to use the values from session variables in jsp pages that got saved using @Scope("session") in the mvc controllers

    - by droidsites
    Doing a web site using spring mvc. I added a SignupController to handle all the sign up related requests. Once user signup I am adding that to a session using @Scope("session"). Below is the SignupController code, SignupController.java @Controller @Scope("session") public class SignupController { @Autowired SignupServiceInter signUpService; private static final Logger logger = Logger.getLogger(SignupController.class); private String sessionUser; @RequestMapping("/SignupService") public ModelAndView signUp(@RequestParam("userid") String userId, @RequestParam("password") String password,@RequestParam("mailid") String emailId){ logger.debug(" userId:"+userId+"::Password::"+password+"::"); String signupResult; try { signUpService.registerUser(userId, password,emailId); sessionUser = userId; //adding the sign up user to the session return new ModelAndView("userHomePage","loginResult","Success"); //Navigate to user Home page if everything goes right } catch (UserExistsException e) { signupResult = e.toString(); return new ModelAndView("signUp","loginResult", signupResult); //Navigate to signUp page back if user does not exist } } } I am using "sessionUser" variable to store the signed up User Id. My understanding is that when I use @Scope("session") for the controller all the instance variables will added to HttpSession. So by that understanding I tried to access this "SessionUser" in userHomePage.jsp as, userHomepage.jsp Welcome to <%=session.getAttribute("sessionUser")%> But it throws null. So my question is how to use the values from session variables in jsp pages that got saved using @Scope("session") in the mvc controllers. Note: My work around is that pass that signed User Id to jsp page through ModelAndView, but it seems passing the value like these among the pages takes me back to managing state among pages using QueryStrings days.

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  • How come my Apache can't read my media folder, but it can load the site? (static files don't work)

    - by Alex
    Alias /media/ /home/matt/repos/hello/media <Directory /home/matt/repos/hello/media> Options -Indexes Order deny,allow Allow from all </Directory> WSGIScriptAlias / /home/matt/repos/hello/wsgi/django.wsgi /media is my directory. When I go to mydomain.com/media/, it says 403 Forbidden. And, the rest of my site doesn't work because all static files are 404s. Why? The page loads. Just not the media folder. Edit: hello is my project folder. I have tried 777 all my permissions of that folder.

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  • How to configure squid for retrieving (and caching) directly my static resources?

    - by fabien7474
    I have an Apache/Tomcat/Spring tc Server running on CentOS EC2 VM. I would like to install squid on the same machine as a proxy for retrieving (directly i.e. without forwarding the request to Apache/Tomcat) and caching static content ONLY identified by URIs : /images, /css or /js. Other URIs should be forwarded to the normal Web Server and not cached. Since I am a newbie, I didn't find from squid documentation how to configure squid for this desired behavior (and if it is even possible). Could you please help me and tell me how should I configure squid for this purpose? Thank you.

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  • How to stop Nginx sending static file requests to the CakePHP app controller when running Cake in a

    - by Throlkim
    I'm trying to run a CakePHP app from within a subfolder on Nginx, but the static files are not being found and are instead being passed to the app controller. Here's my current config: location /uniquetv { index index.php index.html; if (-f $request_filename) { break; } if (!-e $request_filename) { rewrite ^/uniquetv(.+)$ /uniquetv/webroot/$1 last; break; } } location /uniquetv/webroot { index index.php; if (!-e $request_filename) { rewrite ^/uniquetv/webroot/(.+)$ /uniquetv/webroot/index.php?url=$1 last; break; } } Any ideas? :)

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  • how to? 1 domain name, 1 ISP Static IP, 1 router, 3 physical web Servers

    - by buliwyf
    I have 1 Static IP from my ISP, 58.59.60.61 I have 3 local physical web servers: Win2008 IIS 7, local IP 192.168.10.11, mydomain.com Ubuntu Apache2, local IP 192.168.10.12, subdomain1.mydomain.com Win2003 IIS 6, local IP 192.168.10.13, subdomain2.mydomain.com I have 1 domain name, mydomain.com. It is configured this way: Host(A), @, 58.59.60.61 Host(A), subdomain1, 58.59.60.61 Host(A), subdomain2, 58.59.60.61 My router is a pfSense box. It forwards all port 80 traffic to a group alias called "WebServers," which is my 3 web server IP's. This setup should work right? I believe I need to set the "host header names" in my web servers. In IIS I know how to do this. How do I do this in Apache2?

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