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  • Azure Tables or SQL Azure?

    - by Phil Wright
    I am at the planning stage of a web application that will be hosted in Azure with ASP.NET for the web site and Silverlight within the site for a rich user experience. Should I use Azure Tables or SQL Azure for storing my application data?

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  • Storing URLs while Spidering

    - by itemio
    I created a little web spider in python which I'm using to collect URLs. I'm not interested in the content. Right now I'm keeping all the visited URLs in a set in memory, because I don't want my spider to visit URLs twice. Of course that's a very limited way of accomplishing this. So what's the best way to keep track of my visited URLs? Should I use a database? * which one? MySQL, sqlite, postgre? * how should I save the URLs? As a primary key trying to insert every URL before visiting it? Or should I write them to a file? * one file? * multiple files? how should I design the file-structure? I'm sure there are books and a lot of papers on this or similar topics. Can you give me some advice what I should read?

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  • store everything only once, smarter

    - by hsmit
    In the digital world a lot is stored multiple times. As a thought experiment or creative challenge I want you to think about making this more efficient and maybe reuse more. Think of the following cases: an mp3 track is downloaded multiple times, copied over various devices on website a login form is often rebuild many times, why not reuse more code? words themselves are used many times questions and answers are accidentally saved at many places in parallel images or photos often describe the same data (Eiffel tower, Golden gate, Taj Mahal) etc etc Are you aware of solutions? Or are you thinking about similar topics? Ideas? Blueprints? I'd love to hear from you!

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  • Is finding graph minors without single node pinch points possible?

    - by Alturis
    Is it possible to robustly find all the graph minors within an arbitrary node graph where the pinch points are generally not single nodes? I have read some other posts on here about how to break up your graph into a Hamiltonian cycle and then from that find the graph minors but it seems to be such an algorithm would require that each "room" had "doorways" consisting of single nodes. To explain a bit more a visual aid is necessary. Lets say the nodes below are an example of the typical node graph. What I am looking for is a way to automatically find the different colored regions of the graph (or graph minors)

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  • Hosting solution for images for website written in PHP

    - by tomaszs
    I've written a website in PHP and it will have ability for users to upload images. My website will have more than 100.000 users. Aprox. 1k users will upload image about 50 KB. And every image will be displayed on this website 5k times so it's transfer of: 1k x 50 KB x 5k = 250 GB per month. So my question is: Do you know any good solution (hosting or CDN network or else) that: will be payed for transfer not space used and no entrance fee will have API to upload images easily with PHP is extremely easy to use will be good for low budget will not require any special, complicated registration and formal things will allow commercial use will allow using this images in website layout ?

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  • How to store a user's password to another web application

    - by Horace Loeb
    I'm building a web application that shows users interesting visualizations of their Gmail activity (who they're emailing the most, etc). Obviously the user needs to give me his Gmail password to use the application, and I'm wondering how I should store it: Store the Gmail password in plaintext. Risky! Don't store the Gmail password at all; force the user to enter it every time he wants to sync data. Potentially inconvenient! Encrypt the Gmail password before storing it. The user's password to my application is the key. Something like (3) seems best, but with (3) I can only sync data when the user logs in (since I won't know his password to my application at any other time), which isn't ideal. I'd prefer a Mint.com-like solution whereby the user can click a button to sync data from Gmail at any time without re-entering his password (any idea how Mint accomplishes this without storing your banking passwords?)

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  • Configuration data: single-row table vs. name-value-pair table

    - by Heinzi
    Let's say you write an application that can be configured by the user. For storing this "configuration data" into a database, two patterns are commonly used. The single-row table CompanyName | StartFullScreen | RefreshSeconds | ... ---------------+-------------------+------------------+-------- ACME Inc. | true | 20 | ... The name-value-pair table ConfigOption | Value -----------------+------------- CompanyName | ACME Inc. StartFullScreen | true (or 1, or Y, ...) RefreshSeconds | 20 ... | ... I've seen both options in the wild, and both have obvious advantages and disadvantages, for example: The single-row tables limits the number of configuration options you can have (since the number of columns in a row is usually limited). Every additional configuration option requires a DB schema change. In a name-value-pair table everything is "stringly typed" (you have to encode/decode your Boolean/Date/etc. parameters). (many more) Is there some consensus within the development community about which option is preferable?

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  • thread local stroage macosx

    - by anon
    http://developer.apple.com/mac/library/documentation/DeveloperTools/gcc-4.0.1/gcc/Thread_002dLocal.html Documents __thread yet my g++ compalins that __thread is not suppoted on my arch (Leopard on Macbookpro). Why is this? And how do I get around it?

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  • enCapsa -what is it and what is used for?

    - by agnieszka
    It may not be a pure programming question but I'm looking for information about enCapsa. Do you know what it is, have you ever used it? I'm reading some papers about it but I can't really see how it works and what it can be used for in an IT company (and this is what i am supposed to find out).

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  • Creating New Scripts Dynamically in Lua

    - by bazola
    Right now this is just a crazy idea that I had, but I was able to implement the code and get it working properly. I am not entirely sure of what the use cases would be just yet. What this code does is create a new Lua script file in the project directory. The ScriptWriter takes as arguments the file name, a table containing any arguments that the script should take when created, and a table containing any instance variables to create by default. My plan is to extend this code to create new functions based on inputs sent in during its creation as well. What makes this cool is that the new file is both generated and loaded dynamically on the fly. Theoretically you could get this code to generate and load any script imaginable. One use case I can think of is an AI that creates scripts to map out it's functions, and creates new scripts for new situations or environments. At this point, this is all theoretical, though. Here is the test code that is creating the new script and then immediately loading it and calling functions from it: function Card:doScriptWriterThing() local scriptName = "ScriptIAmMaking" local scripter = scriptWriter:new(scriptName, {"argumentName"}, {name = "'test'", one = 1}) scripter:makeFileForLoadedSettings() local loadedScript = require (scriptName) local scriptInstance = loadedScript:new("sayThis") print(scriptInstance:get_name()) --will print test print(scriptInstance:get_one()) -- will print 1 scriptInstance:set_one(10000) print(scriptInstance:get_one()) -- will print 10000 print(scriptInstance:get_argumentName()) -- will print sayThis scriptInstance:set_argumentName("saySomethingElse") print(scriptInstance:get_argumentName()) --will print saySomethingElse end Here is ScriptWriter.lua local ScriptWriter = {} local twoSpaceIndent = " " local equalsWithSpaces = " = " local newLine = "\n" --scriptNameToCreate must be a string --argumentsForNew and instanceVariablesToCreate must be tables and not nil function ScriptWriter:new(scriptNameToCreate, argumentsForNew, instanceVariablesToCreate) local instance = setmetatable({}, { __index = self }) instance.name = scriptNameToCreate instance.newArguments = argumentsForNew instance.instanceVariables = instanceVariablesToCreate instance.stringList = {} return instance end function ScriptWriter:makeFileForLoadedSettings() self:buildInstanceMetatable() self:buildInstanceCreationMethod() self:buildSettersAndGetters() self:buildReturn() self:writeStringsToFile() end --very first line of any script that will have instances function ScriptWriter:buildInstanceMetatable() table.insert(self.stringList, "local " .. self.name .. " = {}" .. newLine) table.insert(self.stringList, newLine) end --every script made this way needs a new method to create its instances function ScriptWriter:buildInstanceCreationMethod() --new() function declaration table.insert(self.stringList, ("function " .. self.name .. ":new(")) self:buildNewArguments() table.insert(self.stringList, ")" .. newLine) --first line inside :new() function table.insert(self.stringList, twoSpaceIndent .. "local instance = setmetatable({}, { __index = self })" .. newLine) --add designated arguments inside :new() self:buildNewArgumentVariables() --create the instance variables with the loaded values for key,value in pairs(self.instanceVariables) do table.insert(self.stringList, twoSpaceIndent .. "instance." .. key .. equalsWithSpaces .. value .. newLine) end --close the :new() function table.insert(self.stringList, twoSpaceIndent .. "return instance" .. newLine) table.insert(self.stringList, "end" .. newLine) table.insert(self.stringList, newLine) end function ScriptWriter:buildNewArguments() --if there are arguments for :new(), add them for key,value in ipairs(self.newArguments) do table.insert(self.stringList, value) table.insert(self.stringList, ", ") end if next(self.newArguments) ~= nil then --makes sure the table is not empty first table.remove(self.stringList) --remove the very last element, which will be the extra ", " end end function ScriptWriter:buildNewArgumentVariables() --add the designated arguments to :new() for key, value in ipairs(self.newArguments) do table.insert(self.stringList, twoSpaceIndent .. "instance." .. value .. equalsWithSpaces .. value .. newLine) end end --the instance variables need separate code because their names have to be the key and not the argument name function ScriptWriter:buildSettersAndGetters() for key,value in ipairs(self.newArguments) do self:buildArgumentSetter(value) self:buildArgumentGetter(value) table.insert(self.stringList, newLine) end for key,value in pairs(self.instanceVariables) do self:buildInstanceVariableSetter(key, value) self:buildInstanceVariableGetter(key, value) table.insert(self.stringList, newLine) end end --code for arguments passed in function ScriptWriter:buildArgumentSetter(variable) table.insert(self.stringList, "function " .. self.name .. ":set_" .. variable .. "(newValue)" .. newLine) table.insert(self.stringList, twoSpaceIndent .. "self." .. variable .. equalsWithSpaces .. "newValue" .. newLine) table.insert(self.stringList, "end" .. newLine) end function ScriptWriter:buildArgumentGetter(variable) table.insert(self.stringList, "function " .. self.name .. ":get_" .. variable .. "()" .. newLine) table.insert(self.stringList, twoSpaceIndent .. "return " .. "self." .. variable .. newLine) table.insert(self.stringList, "end" .. newLine) end --code for instance variable values passed in function ScriptWriter:buildInstanceVariableSetter(key, variable) table.insert(self.stringList, "function " .. self.name .. ":set_" .. key .. "(newValue)" .. newLine) table.insert(self.stringList, twoSpaceIndent .. "self." .. key .. equalsWithSpaces .. "newValue" .. newLine) table.insert(self.stringList, "end" .. newLine) end function ScriptWriter:buildInstanceVariableGetter(key, variable) table.insert(self.stringList, "function " .. self.name .. ":get_" .. key .. "()" .. newLine) table.insert(self.stringList, twoSpaceIndent .. "return " .. "self." .. key .. newLine) table.insert(self.stringList, "end" .. newLine) end --last line of any script that will have instances function ScriptWriter:buildReturn() table.insert(self.stringList, "return " .. self.name) end function ScriptWriter:writeStringsToFile() local fileName = (self.name .. ".lua") file = io.open(fileName, 'w') for key,value in ipairs(self.stringList) do file:write(value) end file:close() end return ScriptWriter And here is what the code provided will generate: local ScriptIAmMaking = {} function ScriptIAmMaking:new(argumentName) local instance = setmetatable({}, { __index = self }) instance.argumentName = argumentName instance.name = 'test' instance.one = 1 return instance end function ScriptIAmMaking:set_argumentName(newValue) self.argumentName = newValue end function ScriptIAmMaking:get_argumentName() return self.argumentName end function ScriptIAmMaking:set_name(newValue) self.name = newValue end function ScriptIAmMaking:get_name() return self.name end function ScriptIAmMaking:set_one(newValue) self.one = newValue end function ScriptIAmMaking:get_one() return self.one end return ScriptIAmMaking All of this is generated with these calls: local scripter = scriptWriter:new(scriptName, {"argumentName"}, {name = "'test'", one = 1}) scripter:makeFileForLoadedSettings() I am not sure if I am correct that this could be useful in certain situations. What I am looking for is feedback on the readability of the code, and following Lua best practices. I would also love to hear whether this approach is a valid one, and whether the way that I have done things will be extensible.

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  • Efficiently storing a list of prime numbers

    - by eSKay
    This article says: Every prime number can be expressed as 30k±1, 30k±7, 30k±11, or 30k±13 for some k. That means we can use eight bits per thirty numbers to store all the primes; a million primes can be compressed to 33,334 bytes "That means we can use eight bits per thirty numbers to store all the primes" This "eight bits per thirty numbers" would be for k, correct? But each k value will not necessarily take-up just one bit. Shouldn't it be eight k values instead? "a million primes can be compressed to 33,334 bytes" I am not sure how this is true. We need to indicate two things: VALUE of k (can be arbitrarily large) STATE from one of the eight states (-13,-11,-7,-1,1,7,11,13) I am not following how 33,334 bytes was arrived at, but I can say one thing: as the prime numbers become larger and larger in value, we will need more space to store the value of k. How, then can we fix it at 33,334 bytes?

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  • dynamic array pointer to binary file

    - by Yijinsei
    Hi guys, Know this might be rather basic, but I been trying to figure out how to one after create a dynamic array such as double* data = new double[size]; be used as a source of data to be kept in to a binary file such as ofstream fs("data.bin",ios:binary"); fs.write(reinterpret_cast<const char *> (data),size*sizeof(double)); When I finish writing, I attempt to read the file through double* data = new double[size]; ifstream fs("data.bin",ios:binary"); fs.read(reinterpret_cast<char*> (data),size*sizeof(double)); However I seem to encounter a run time error when reading the data. Do you guys have any advice how i should attempt to write a dynamic array using pointers passed from other methods to be stored in binary files?

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  • Calculating usage of localStorage space

    - by WmasterJ
    I am creating an app using the Bespin editor and HTML5's localStorage. It stores all files locally and helps with grammar, uses JSLint and some other parsers for CSS and HTML to aid the user. I want to calculate how much of the localStorage limit has been used and how much there actually is. Is this possible today? I was thinking for not to simply calculate the bits that are stored. But then again I'm not sure what more is there that I can't measure myself.

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  • Storing uploaded content on a website

    - by Matt
    For the past 5 years, my typical solution for storing uploaded files (images, videos, documents, etc) was to throw everything into an "upload" folder and give it a unique name. I'm looking to refine my methods for storing uploaded content and I'm just wondering what other methods are used / preferred. I've considered storing each item in their own folder (folder name is the Id in the db) so I can preserve the uploaded file name. I've also considered uploading all media to a locked folder, then using a file handler, which you pass the Id of the file you want to download in the querystring, it would then read the file and send the bytes to the user. This is handy for checking access, and restricting bandwidth for users.

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  • How to safely store encryption key in a .NET assembly

    - by Alex
    In order to prevent somebody from grabbing my data easily, I cache data from my service as encrypted files (copy protection, basically). However, in order to do this, I must store the encryption key within the .NET assembly so it is able to encrypt and decrypt these files. Being aware of tools like Red Gate's .NET Reflector which can pull my key right out, I get a feeling that this is not a very safe way of doing it... are there any best practices to doing this?

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  • Compressing large text data before storing into db?

    - by Steel Plume
    Hello, I have application which retrieves many large log files from a system LAN. Currently I put all log files on Postgresql, the table has a column type TEXT and I don't plan any search on this text column because I use another external process which nightly retrieves all files and scans for sensitive pattern. So the column value could be also a BLOB or a CLOB, but now my question is the following, the database has already its compression system, but could I improve this compression manually like with common compressor utilities? And above all WHAT IF I manually pre-compress the large file and then I put as binary into the data table, is it unuseful as database system provides its internal compression?

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  • Is there a term for "Use procedures that execute a single task"?

    - by Tom
    I'm having a discussion with a fellow developer, and I'm trying to argument this in something like a short "term". SoC (Separation of Concerns) is pretty straight forward design practice, but it dwells deeper. If we want to pick on it's deep corners, we can Google it and there are plenty of articles that pop up, and after taking a glimpse, we know a lot more, and might find some examples. But, what about "Use procedures that execute a single task"? That's also a great design principle to use when writing applications and it becomes more and more rewarding, the larger the application gets. Is there a term for Use procedures that execute a single task?

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  • How does jQuery .data() work?

    - by kazanaki
    My Javascript knowledge is pretty limited. Instead of asking several javascript questions I got the "message" from Stack overflow and started using jQuery right away in order to save me some time. However several times I do not undestand the "magic" behind jQuery and I would love to learn the details. I want to use .data() in my application. The examples are very helpful. I do not understand however WHERE these values are stored. I inspect the webpage with Firebug and as soon as .data() saves an object to a dom element, I do not see any change in Firebug (either HTML or Dom tabs). I tried to look at jQuery source, but it is very advanced for my Javascript knowledge and I lost myself. So the question is: Where do the values stored by jQuery.data() actually go? Can I inspect/locate/list/debug them using a tool?

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  • Are bit operations quick?

    - by flashnik
    I'm dealing with a problem which needs to work with a lot of data. Currently its' values are represented as unsigned int. I know that real values do not exceed some limit, say 1000. That means that I can use unsigned short to store it. One profit is that it'll use less space. Do I have to pay for it by loosing in performance? Another assumption. I decided to store data as short but all calling functions use int, so I need to convert between these datatypes when storing/extracting values. Wiil the performance lost be dramatic? Third assumption. Due to great wish to econom memory I decided to use not short but just 10 bits packed into array of unsigned int. What will happen in this case comparing with previous ones?

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  • How to store millions of pictures about 2k each in size

    - by LuftMensch
    We're creating an ASP.Net MVC site that will need to store 1 million+ pictures, all around 2k-5k in size. From previous ressearch, it looks like a file server is probably better than a db (feel free to comment otherwise). Is there anything special to consider when storing this many files? Are there any issues with Windows being able to find the photo quickly if there are so many files in one folder? Does a segmented directory structure need to be created, for example dividing them up by filename? It would be nice if the solution would scale to at least 10 million pictures for potential future expansion needs.

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  • Reading what is in the vsdiagnostics blob in Azure (1.7)

    - by tomasmcguinness
    I've enabled Diagnostics in one of my Worker roles and published it to Azure. There was a new blob container created called "vsdiagnostics" and contained within in are two binary files. I'm assuming that these files contain the output of my Trace statements, but I'm unable to open these files as I have no idea what format they are in. I've not found anything on www.windowsazure.com about it and most of the tools they recommend are very outdated. I have installed Cerebrata's Azure Diagnostics Manager, but that isn't able to load the Trace Logs. If anyone could point me in the right direction I'd be grateful!

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  • don't wanna lose data on Android after uninstalling

    - by soclose
    Hi, Now I make a trial application. I'd like to store IMEI and other info in Android permanently. And I don't want to lose them after uninstalling it. I tested with shared preference but it deletes after un-installation. SharedPreferences settings = getSharedPreferences(PREFS_NAME, 0); SharedPreferences.Editor editor = settings.edit(); editor.putBoolean("silentMode", true); // Commit the edits! editor.commit(); let me know where to store.

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