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  • make a tree based on the key of each element in list.

    - by cocobear
    >>> s [{'000000': [['apple', 'pear']]}, {'100000': ['good', 'bad']}, {'200000': ['yeah', 'ogg']}, {'300000': [['foo', 'foo']]}, {'310000': [['#'], ['#']]}, {'320000': ['$', ['1']]}, {'321000': [['abc', 'abc']]}, {'322000': [['#'], ['#']]}, {'400000': [['yeah', 'baby']]}] >>> for i in s: ... print i ... {'000000': [['apple', 'pear']]} {'100000': ['good', 'bad']} {'200000': ['yeah', 'ogg']} {'300000': [['foo', 'foo']]} {'310000': [['#'], ['#']]} {'320000': ['$', ['1']]} {'321000': [['abc', 'abc']]} {'322000': [['#'], ['#']]} {'400000': [['yeah', 'baby']]} i want to make a tree based on the key of each element in list. result in logic will be: {'000000': [['apple', 'pear']]} {'100000': ['good', 'bad']} {'200000': ['yeah', 'ogg']} {'300000': [['foo', 'foo']]} {'310000': [['#'], ['#']]} {'320000': ['$', ['1']]} {'321000': [['abc', 'abc']]} {'322000': [['#'], ['#']]} {'400000': [['yeah', 'baby']]} perhaps a nested list can implement this or I need a tree type?

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  • Get the common prefix substring through Regex

    - by Dreampuf
    like this text = " \t hello there\n \t how are you?\n \t HHHH" hello there how are you? HHHH Could I get the common prefix substring through regex? I try to In [36]: re.findall(r"(?m)(?:(^[ \t]+).+[\n\r]+\1)", " \t hello there\n \t how are you?\n \t HHHH") Out[36]: [' \t '] But apparently that common prefix substring is ' \t ' I want use for dedent function like python textwrap module.

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  • prefix routing cakephp

    - by nick martin
    Hello, Just a quick one.. I am unsure how to prevent a prefix, for example if I am in domain.com/admin/orders or domain.com/user/order which are admin_ and user_ actions and the navigation menu contains links to pages displays (controller pages action display, **) when they are clicked on they are automatically prefixed by the current prefix. How can I set in the router file to redirect wildcards prefixes (ie. /pages/)?

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  • Variable for the suffix of $request_uri that didn't match the location block prefix

    - by hsivonen
    Suppose I want to move an /images/ directory to an images host so that what was before http://example.org/images/foo.png becomes http://images.example.org/foo.png. If I do: location /images/ { return 301 http://images.example.org$request_uri; }, the result is a redirect to http://images.example.org/images/foo.png which isn't what I want. An older question has an answer that suggests using a regexp location, but that seems like an overkill. Is there really no way to refer to $request_uri with the location prefix chopped off without using regular expressions? Seems like an obvious feature to have.

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  • What do I do with a Concrete Syntax Tree?

    - by Cap
    I'm using pyPEG to create a parse tree for a simple grammar. The tree is represented using lists and tuples. Here's an example: [('command', [('directives', [('directive', [('name', 'retrieve')]), ('directive', [('name', 'commit')])]), ('filename', [('name', 'f30502')])])] My question is what do I do with it at this point? I know a lot depends on what I am trying to do, but I haven't been able to find much about consuming/using parse trees, only creating them. Does anyone have any pointers to references I might use? Thanks for your help.

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  • Cannot add namespace prefix to children using XSL

    - by Erdal
    I checked many answers here and I think I am almost there. One thing that is bugging me (and for some reason my peer needs it) follows: I have the following input XML: <?xml version="1.0" encoding="utf-8"?> <MyRoot> <MyRequest CompletionCode="0" CustomerID="9999999999"/> <List TotalList="1"> <Order CustomerID="999999999" OrderNo="0000000001" Status="Shipped"> <BillToAddress ZipCode="22221"/> <ShipToAddress ZipCode="22222"/> <Totals Tax="0.50" SubTotal="10.00" Shipping="4.95"/> </Order> </List> <Errors/> </MyRoot> I was asked to produce this: <ns:MyNewRoot xmlns:ns="http://schemas.foo.com/response" xmlns:N1="http://schemas.foo.com/request" xmlns:N2="http://schemas.foo.com/details"> <N1:MyRequest CompletionCode="0" CustomerID="9999999999"/> <ns:List TotalList="1"> <N2:Order CustomerID="999999999" Level="Preferred" Status="Shipped"> <N2:BillToAddress ZipCode="22221"/> <N2:ShipToAddress ZipCode="22222"/> <N2:Totals Tax="0.50" SubTotal="10.00" Shipping="4.95"/> </N2:Order> </ns:List> <ns:Errors/> </ns:MyNewRoot> Note the children of the N2:Order also needs N2: prefix as well as the ns: prefix for the rest of the elements. I use the XSL transformation below: <xsl:stylesheet version="1.0" xmlns:xsl="http://www.w3.org/1999/XSL/Transform"> <xsl:output omit-xml-declaration="yes" indent="yes"/> <xsl:template match="@* | node()"> <xsl:copy> <xsl:apply-templates select="@* | node()"/> </xsl:copy> </xsl:template> <xsl:template match="/MyRoot"> <MyNewRoot xmlns="http://schemas.foo.com/response" xmlns:N1="http://schemas.foo.com/request" xmlns:N2="http://schemas.foo.com/details"> <xsl:apply-templates/> </MyNewRoot> </xsl:template> <xsl:template match="/MyRoot/MyRequest"> <xsl:element name="N1:{name()}" namespace="http://schemas.foo.com/request"> <xsl:copy-of select="namespace::*"/> <xsl:apply-templates select="@* | node()"/> </xsl:element> </xsl:template> <xsl:template match="/MyRoot/List/Order"> <xsl:element name="N2:{name()}" namespace="http://schemas.foo.com/details"> <xsl:copy-of select="namespace::*"/> <xsl:apply-templates select="@* | node()"/> </xsl:element> </xsl:template> </xsl:stylesheet> This one doesn't process the ns (I couldn't figure this out). When I process thru the above the XSL transformation with AltovaXML I end up with below: <MyNewRoot xmlns="http://schemas.foo.com/response" xmlns:N1="http://schemas.foo.com/request" xmlns:N2="http://schemas.foo.com/details"> <N1:MyRequest CompletionCode="0" CustomerID="9999999999"/> <List xmlns="" TotalList="1"> <N2:Order CustomerID="999999999" Level="Preferred" Status="Shipped"> <BillToAddress ZipCode="22221"/> <ShipToAddress ZipCode="22222"/> <Totals Tax="0.50" SubTotal="10.00" Shipping="4.95"/> </N2:Order> </List> <Errors/> </MyNewRoot> Note that N2: prefix for the children of Order is not there after the XSL transformation. Also additional xmlns="" in the Order header (for some reason). I couldn't figure out putting the ns: prefix for the rest of the elements (like Errors and List). First of all, why would I need to put the prefix for the children if the parent already has it. Doesn't the parent namespace dictate the children nodes/attribute namespaces? Secondly, I want to add the prefixes in the above XML as expected, how can I do that with XSL?

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  • minimax depth first search game tree

    - by Arvind
    Hi I want to build a game tree for nine men's morris game. I want to apply minimax algorithm on the tree for doing node evaluations. Minimax uses DFS to evaluate nodes. So should I build the tree first upto a given depth and then apply minimax or can the process of building the tree and evaluation occur together in recursive minimax DFS? Thank you Arvind

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  • How do you display a binary search tree?

    - by fakeit
    I'm being asked to display a binary search tree in sorted order. The nodes of the tree contain strings. I'm not exactly sure what the best way is to attack this problem. Should I be traversing the tree and displaying as I go? Should I flatten the tree into an array and then use a sorting algorithm before I display? I'm not looking for the actual code, just a guide where to go next.

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  • Maintaing list order in binary tree.

    - by TheBigO
    Given a sequence of numbers, I want to insert the numbers into a balanced binary tree such that when I do a preorder traversal on the tree, it gives me the sequence back. How can I construct the insert method corresponding to this requirement? Remember that the tree must be balanced, so there isn't a completely trivial solution. I was trying to do this with a modified version of an AVL tree, but I'm not sure if this can work out.

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  • Convert a post-order binary tree traversal index to an level-order (breadth-first) index

    - by strfry
    Assuming a complete binary tree, each node can be adressed with the position it appears in a given tree traversal algorithm. For example, the node indices of a simple complete tree with height 3 would look like this: breadth first (aka level-order): 0 / \ 1 2 / \ / \ 3 4 5 6 post-order dept first: 6 / \ 2 5 / \ / \ 0 1 3 4 The height of the tree and an index in the post-order traversal is given. How can i calculate the breadth first index from this information?

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  • Cladogram, tree of life, cladistics, taxonomy in JS or canvas?

    - by boblet
    Good people - I need some help to find a way to create an interactive cladogram or phylogenetic tree (yes, I have read all related posts, and do not find what I am looking for). The thing is, I need the nodes to be name-able. An example would be something like this Most scripts I find are either applets, flash, or simply do not show the node classification, ie it would skip "feliformia" in this example. This is useless to me, as I would then end up with carnivore - anonymous node - anonymous node - anonymous node - tiger, and that is not good. This tree will in theory cover all life, so it could get rather large, and get links and names in english and latin from database. So: no flash, no applets. It must be horizontal, no supertrees (circular). I have gone through this http://bioinfo.unice.fr/biodiv/Tree_editors.html but most of them seems to be either old, not displaying sub-node levels, applets, or way too complex. I imagine this would be a delightful job for canvas/jQuery..? And chances are, someone got there before me? Any pointers much appreciated. Note: if anyone out there would like to do something like this as a project, I will be happy to help, even though it would not benefit me for this project.This type of taxonomy is not as simple as it may seem, and I would be happy see this happen.

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  • How can you get the call tree with python profilers?

    - by Oliver
    I used to use a nice Apple profiler that is built into the System Monitor application. As long as your C++ code was compiled with debug information, you could sample your running application and it would print out an indented tree telling you what percent of the parent function's time was spent in this function (and the body vs. other function calls). For instance, if main called function_1 and function_2, function_2 calls function_3, and then main calls function_3: main (100%, 1% in function body): function_1 (9%, 9% in function body): function_2 (90%, 85% in function body): function_3 (100%, 100% in function body) function_3 (1%, 1% in function body) I would see this and think, "Something is taking a long time in the code in the body of function_2. If I want my program to be faster, that's where I should start." Does anyone know how I can most easily get this exact profiling output for a python program? I've seen people say to do this: import cProfile, pstats prof = cProfile.Profile() prof = prof.runctx("real_main(argv)", globals(), locals()) stats = pstats.Stats(prof) stats.sort_stats("time") # Or cumulative stats.print_stats(80) # 80 = how many to print but it's quite messy compared to that elegant call tree. Please let me know if you can easily do this, it would help quite a bit. Cheers!

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  • A data structure based on the R-Tree: creating new child nodes when a node is full, but what if I ha

    - by Tom
    I realize my title is not very clear, but I am having trouble thinking of a better one. If anyone wants to correct it, please do. I'm developing a data structure for my 2 dimensional game with an infinite universe. The data structure is based on a simple (!) node/leaf system, like the R-Tree. This is the basic concept: you set howmany childs you want a node (a container) to have maximum. If you want to add a leaf, but the node the leaf should be in is full, then it will create a new set of nodes within this node and move all current leafs to their new (more exact) node. This way, very populated areas will have a lot more subdivisions than a very big but rarely visited area. This works for normal objects. The only problem arises when I have more than maxChildsPerNode objects with the exact same X,Y location: because the node is full, it will create more exact subnodes, but the old leafs will all be put in the exact same node again because they have the exact same position -- resulting in an infinite loop of creating more nodes and more nodes. So, what should I do when I want to add more leafs than maxChildsPerNode with the exact same position to my tree? PS. if I failed to explain my problem, please tell me, so I can try to improve the explanation.

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  • reiserfsck --rebuild-tree failed: Not enough allocable blocks

    - by mojo
    I have a reiserfs volume that required a --rebuild-tree, but is currently failing to complete when I pass it --rebuild-tree. Here is the output that I receive when running it: reiserfsck 3.6.19 (2003 www.namesys.com) # reiserfsck --rebuild-tree started at Mon Oct 26 13:22:16 2009 # Pass 0: # Pass 0 The whole partition (7864320 blocks) is to be scanned Skipping 8450 blocks (super block, journal, bitmaps) 7855870 blocks will be read 0%....20%....40%....60%....80%....100% left 0, 9408 /sec 287884 directory entries were hashed with "r5" hash. "r5" hash is selected Flushing..finished Read blocks (but not data blocks) 7855870 Leaves among those 6105606 Objectids found 287892 Pass 1 (will try to insert 6105606 leaves): # Pass 1 Looking for allocable blocks .. finished 0%....20%....40%....60%....80%....Not enough allocable blocks, checking bitmap...there are 1 allocable blocks, btw out of disk space Aborted I can't mount it, and I can't fsck it. I've tried extending the volume, but that hasn't helped either.

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  • reiserfsck --rebuild-tree failed: Not enough allocable blocks

    - by mojo
    I have a reiserfs volume that required a --rebuild-tree, but is currently failing to complete when I pass it --rebuild-tree. Here is the output that I receive when running it: reiserfsck 3.6.19 (2003 www.namesys.com) # reiserfsck --rebuild-tree started at Mon Oct 26 13:22:16 2009 # Pass 0: # Pass 0 The whole partition (7864320 blocks) is to be scanned Skipping 8450 blocks (super block, journal, bitmaps) 7855870 blocks will be read 0%....20%....40%....60%....80%....100% left 0, 9408 /sec 287884 directory entries were hashed with "r5" hash. "r5" hash is selected Flushing..finished Read blocks (but not data blocks) 7855870 Leaves among those 6105606 Objectids found 287892 Pass 1 (will try to insert 6105606 leaves): # Pass 1 Looking for allocable blocks .. finished 0%....20%....40%....60%....80%....Not enough allocable blocks, checking bitmap...there are 1 allocable blocks, btw out of disk space Aborted I can't mount it, and I can't fsck it. I've tried extending the volume, but that hasn't helped either.

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  • How can I force a tree itemrenderer to redraw during a drag and drop operation?

    - by swidnikk
    I have a tree control with a custom item renderer. The item renderer has different states that should be set while an item is being dragged over the item renderer. I understand from reading this post http://forums.adobe.com/message/2091088 that the 'right way' to do this is to override the 'getCurrentState' method and append some text. I do that. Now in my tree control I handle the drag over event and get a reference to the itemrenderer that is being dragged over and I set the boolean 'dragOver' property to true. Now I just need to force my itemRenderer to redraw. I can't figure that out. A workaround, is to just set the currentState of the itemRenderer. My question then, how can I force my itemRenderer to refresh? (and I've tried calling validateNow, invalideDisplayList/Properties/Size, to no avail) <?xml version="1.0" encoding="utf-8"?> <s:MXTreeItemRenderer xmlns:fx="http://ns.adobe.com/mxml/2009" xmlns:s="library://ns.adobe.com/flex/spark" xmlns:mx="library://ns.adobe.com/flex/mx"> <fx:Script> <![CDATA[ import mx.events.DragEvent; import mx.events.FlexEvent; import spark.layouts.supportClasses.DropLocation; public var dragOver:Boolean = false; override protected function getCurrentRendererState():String { var skinState:String = super.getCurrentRendererState(); if( dragOver ) skinState += "AndDragOver"; trace('getCurrentRendererState', skinState); return skinState; } ]]> </fx:Script> <s:states> <s:State name="normal" /> <s:State name="hovered" /> <s:State name="selected" /> <s:State name="normalAndDragOver" stateGroups="dragOverGroup" /> <s:State name="hoveredAndDragOver" stateGroups="dragOverGroup" /> <s:State name="selectedAndDragOver" stateGroups="dragOverGroup" /> </s:states> ...

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  • How to modify preorder tree traversal algorithm to handle nodes with multiple parents?

    - by poldo
    I've been searching for a while now and can't seem to find an alternative solution. I need the tree traversal algorithm in such a way that a node can have more than 1 parent, if it's possible (found a great article here: Storing Hierarchical Data in a Database). Are there any algorithms so that, starting from a root node, we can determine the sequence and dependencies of nodes (currently reading topological sorting)?

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  • merge sort recursion tree height

    - by Tony
    Hello! I am learning about recursion tree's and trying to figure out how the height of the tree is log b of n where n = 2 and one has 10 elements as input size. I am working with Merge sort. The number of times the split is done is the height of the tree as far as I understood, and the number of levels in the tree is height + 1. But if you take (for merge sort) log2 of 10 you get 1, where if you draw the tree you get at least 2 times that the recursion occurs. Where have I gone wrong? (I hope I am making sense here) NOTE: I am doing a self study, this is not homework!

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  • Tree item edit event listener in flex

    - by Biroka
    I want to catch itemEditEnd in a tree control, but i'm having a little trouble. I call the item editing a bit different: <mx:Tree id="tree" width="100%" height="100%" itemDoubleClick="treeProjects_itemDoubleClickHandler(event)" doubleClickEnabled="true" editable="true" itemEditBeginning="treeProjects_itemEditBeginingHandler(event)" itemEditEnd="treeProjects_itemEditEndHandler(event)" > but: protected function treeProjects_itemEditBeginingHandler(event:ListEvent):void { event.preventDefault(); } i do this, because I want to edit the field just when clicking rename in the context menu. And when I click rename in the context menu, this is what i'm doing (contextParentItem is the event catched on itemRollOver in the tree) : Tree( contextParentItem.target ).editedItemPosition = { columnIndex: 0, rowIndex: contextParentItem.rowIndex }; Thisway I can't catch the itemEditEnd event, but I want to handle some stuff, like: if the new entered value is an empty string, then I don't want to accept the new value if I hit ESC then, the old value should remain.

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