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  • Creating a byte array from a stream

    - by Bob
    What is the preffered method for creating a byte array from an input stream? Here is my current solution with .NET 3.5. Is it still a better idea to read and write chunks of the stream? Stream s; byte[] b; using (BinaryReader br = new BinaryReader(s)) { b = br.ReadBytes(s.Length); }

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  • Something like System.Diagnostics.Process.Start to run a stream

    - by phenevo
    Hi, I get from server images and videos by stream. Now I'm saving it: Stream str = client.GetFile(path); using (var outStream = new FileStream(@"c:\myFile.jpg", FileMode.Create)) { var buffer = new byte[4096]; int count; while ((count = str.Read(buffer, 0, buffer.Length)) > 0) { outStream.Write(buffer, 0, count); } } I can be jpg, mpg, flv and a lot of other multimedia types (Before I get stream I know what is a extension of this file). Now I want to not save it , bu run direct from stream. Is it possible ??

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  • Read media stream from servlet in a webpage?

    - by khue
    Hi, I have a servlet that construct response to a media file request by reading the file from server: File uploadFile = new File("C:\TEMP\movie.mov"); FileInputStream in = new FileInputStream(uploadFile); Then write that stream to the response stream. My question is how do I play the media file in the webpage using or tag to read the media stream from the response. Thank you very much. Regards K.

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  • Saving a stream to file

    - by Loadman
    Hi, I have a StreamReader object that I initialized with a stream, now I want to save this stream to disk (the stream may be a gif or jpg or pdf etc). SO my code so far is: StreamReader sr = new StreamReader(myOtherObject.InputStream); I need to save this to disk (I have the filename). In the future I may want to store this to sqlserver I have the encoding type also, which I will need if I store it to sql server right?

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  • Modify input stream data on the fly

    - by Frizi
    I would like to implement a std::stream modifier/parser, that is doing data manipulation on the fly. Is it possible to create it in form of stream manipulator? For example, i want to strip all the line comments (from any // to the end of line) out of the stdin and pass it to stdout. string str; istream strippingCin = cin >> stripcomments; while(strippingCin.good()) { strippingCin >> str; cout << str; } There may be also a large file input instead of cin, so i don't want to load full stream data into memory at once. Is it possible without writing my own stream class? Maybe is there another route i should take instead?

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  • How can I convert my Stream (image data) back into a file

    - by James Hay
    I have a WCF restful service that I'm trying to upload an image to. I have a very basic metod that accepts a stream as it's only parameter and is defined in the contract as: [OperationContract] [WebInvoke(UriTemplate = "ReviewImage", BodyStyle = WebMessageBodyStyle.Bare, Method = "POST")] ReviewImage UploadImage(Stream data); I'm actually consuming this service from flash (which is fairly inconsequntial) which selects a file from the file system and uploads it through the service url. It all works seems to work, adding a breakpoint to the UploadImage method breaks as expected. If I wanted to save this file back to disk, is it just a case of reading this Stream object into a FileStream object that creates the file somewhere? A bit like the this? When i do actually do this the file can not be opened as an image. I'm sure i'm missing a key piece of knowledge here. Does my stream actually contain just the image bytes or does it contain more than that?

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  • Stream video from one app to another in OS X (Software video input device)

    - by Josh
    Not sure how specifically to word this... I'm wondering if there's any way to take a video stream from one application, for example VLC Media Player, and present that video stream to other applications as a video input source. For example, could I broadcast a video file from my hard disk to a website that allows video conferencing using a Flash applet? Basically, I'm looking for something like Soundflower, but for video streams. Is this possible? Tags, title, question re-wording suggestions welcomed -- I'm not sure how to properly describe this. Thanks!

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  • How to create a virtual audio device and stream audio input with it

    - by Steven Rosato
    Is it possible to create another audio device and redirect only wanted input streams to it? Here's my concrete problem: I am broadcasting a game via XFire and it uses the Windows audio device to capture any audio I receive. As I am broadcasting, other users who watch the video stream are communicating with me over Skype, and they hear themselves back within the video stream and it is entirely logical since I am broadcasting the audio I hear. What I want to do is create another audio device within Windows and redirect (pipe) ONLY the audio input from that game and not the input reveived from Skype. I would then tell XFire to use that newly created "virtual" audio device to broadcast and therefore my partners won't hear themselves back. Is there any software that can do that or can it be achieved natively with Windows? (I am under Windows 7).

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  • How to create a virtual audio device and stream audio input with it

    - by Steven Rosato
    Is it possible to create another audio device and redirect only wanted input streams to it? Here's my concrete problem: I am broadcasting a game via XFire and it uses the Windows audio device to capture any audio I receive. As I am broadcasting, other users who watch the video stream are communicating with me over Skype, and they hear themselves back within the video stream and it is entirely logical since I am broadcasting the audio I hear. What I want to do is create another audio device within Windows and redirect (pipe) ONLY the audio input from that game and not the input reveived from Skype. I would then tell XFire to use that newly created "virtual" audio device to broadcast and therefore my partners won't hear themselves back. Is there any software that can do that or can it be achieved natively with Windows? (I am under Windows 7).

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  • Setup Windows Media Player 11 to stream from TVersity

    - by snorfys
    I've got TVersity installed on a Windows 2003 server box (work had an extra license that they donated to let me install at home to get some practice setting up/administering a domain etc.) I found out that Windows Media Player 11 won't install on Windows 2003, but installed TVersity instead and streaming to my 360 is working great. Problem is that I don't know how to setup streaming to any other PC on the network. All of the PCs have access to the shared network folder, but playing from there doesn't stream and the stutter is pretty bad. Is there a way to setup Windows Media Player 11 or another player to stream from TVersity?

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  • How to create a virtual input in windows from an audio stream

    - by Brian
    Great to find this forum full of knowledge. I was wondering if anyone knew of an application or other work around to create a virtual input device in windows. I have a IP cam app on my android phone, that I would like to use for skype webcam. It comes with a port for getting the video feed into skype, and that works great. However, the only audio available, is a OGG stream. Both video and audio work great with media players such as VLC etc, but ot with skype, since skype only works with windows input devices. Is there such software outthere, in which I could simply name my audio stream address, and pipe that to a virtual input device to allow skype to find it?

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  • Poor quality when trying to stream a 720p video to XBox 360 using Media Center Extender

    - by MBraedley
    I have my XBox 360 set up as a Media Center Extender for my Windows 7 desktop. SD quality avi videos stream fine to my XBox, either though the video library or through Media Center Extender, but when I try a 720p mkv file, the frame rate plummets and the A/V sync is completely lost. I don't want to transcode or switch container formats (mkv isn't supported by the 360), but still want to stream. Both my desktop and 360 are plugged into the same gigabit switch, which is plugged into my ISP supplied modem/router. The video plays fine on my machine in a number of programs. Considering that I should have more than enough bandwidth to accommodate this video, why won't it play back properly?

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  • Create a video stream from an image

    - by skerit
    I have a network camera that is only able to give me an image, not a video stream. In my home network this image is at http://192.168.1.16/loginfree.jpg I'm able to get this image a few times per second. I would now like to be able to serve it up as a video stream so I can use it in zoneminder. Any idea as to how I do that? I've messed around with named pipes and ffmpeg's image2pipe, but I can't get it to work properly.

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  • Record the audio stream from HDMI monitor

    - by Nick
    I am trying to record sound playing on my comupter with Audacity but am running into some troubles. I have the stereo mix set to be the default audio recorder but it doesn't pick up the audio that is being played through my HDMI monitors speakers: Playback Recording When I plug in headphones the stereo mix will pick up the audio stream and I can record but not when playing through the HDMI. I have installed the latest audio drivers and have tried all the different record options to no avail. How can I capture the Audio stream going through the HDMI?

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  • Where namespace does operator<< (stream) go to?

    - by aaa
    If I have have some overloaded ostream operators, defined for library local objects, is its okay for them to go to std namespace? If I do not declare them in std namespace, then I must use using ns:: operator <<. As a possible follow-up question, are there any operators which should go to standard or global namespace?

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  • How can I use scp without providing a password

    - by Tim
    I have asked a question before in here. My question was that I tried to give my password to scp via piping echo mypassword | scp [email protected]:project/* ~/project/ However it still asks me to manually input the password. How should I specify mypassword to scp in commands? I still don't understand one of the replies. what is a input stream by TTY, for example? What are the common ways for a input stream? How to know what type of input stream a stdin input to a command is? For example that of ssh/scp.

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  • Where to find a list of online TV/video/Webcam sources ?

    - by Frank
    I know there are lots of web sites that offer online TV/Stream viewing, such as : http://tvunetworks.com , http://www.hulu.com/ and more, but the source of their streams are usually well hidden, I wonder if there is any open source project that collects the online TV/video/Webcam sources so that TV stations and individuals can publicly list their stream source in the following format, you can copy the urls below into a browser and start watching : Greek TV|mms://eu02.egihosting.com/938657?MSWMExt=.asf Turkish TV|http://www.bizidinle.com/player/SAlone.asp?id=7 Even if there is no public open source project, is there any where that I can find such a list so that I can get to the stream urls ?

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  • Windows Azure Table Storage LINQ Operators

    - by Ryan Elkins
    Currently Table Storage supports From, Where, Take, and First. Are there plans to support any of the other 29 operators? If we have to code for these ourselves, how much of a performance difference are we looking at to something similar via SQL and SQL Server? Do you see it being somewhat comparable or will it be far far slower if I need to do a Count or Sum or Group By over a gigantic dataset? I like the Azure platform and the idea of cloud based storage. I like Windows Azure for the amount of data it can store and the schema-less nature of table storage. SQL Azure just won't work due to the high cost to storage space.

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  • MySQL Query involving column names containing math operators

    - by devil_fingers
    I'm a MySQL scrub, and I have asked around and checked around the internet for what I'm sure will turn out to be something obvious, but I'm very frustrated with what I thought would be a very, very simple query not working. So here goes. Please be gentle. Basically, in a large database, some of the column names contain mathematical operators like "/" and "+." (Don't ask, it's not my database, I can't do anything about it). Here is the "essence" of my query (I took out the irrelevant stuff for the sake of this question): SELECT PlayerId, Season, WPA/LI AS WPALI FROM tht.stats_batting_master WHERE Season = "2010" AND teamid > 0 AND PA >= 502 GROUP BY playerid ORDER BY WPALI DESC When I run this, it returns "Unknown column 'LI' in 'field list'," I assume because it sees the "/" in WPA/LI as a division sign. Like I said, I'm sure this is easy enough to work around (it must be given how much this database is used), but I haven't' been able to figure out how. Thanks in advance for any help.

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  • Is It Worth Using Bitwise Operators In Methods?

    - by user1626141
    I am very new to Java (and programming in general, my previous experience is with ActionScript 2.0 and some simple JavaScript), and I am working my way slowly and methodically through Java: A Beginner's Guide by Herbert Schildt. It is an incredible book. For one thing, I finally understand more-or-less what bitwise operators (which I first encountered in ActionScript 2.0) do, and that they are more efficient than other methods for certain sums. My question is, is it more efficient to use a method that uses, say, a shift right, to perform all your divisions/2 (or divisions/even) for you in a large program with many calculations (in this case, a sprawling RPG), or is it more efficient to simply use standard mathematical operations because the compiler will optimise it all for you? Or, am I asking the wrong question entirely?

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  • Class basic operators

    - by swan
    Hi, Is it necessary to have a copy constructor, destructor and operator= in a class that have only static data member, no pointer class myClass{ int dm; public: myClass(){ dm = 1; } ~myClass(){ } // Is this line usefull ? myClass(const myClass& myObj){ // and that operator? this->dm = myObj.dm; } myClass& operator=(const myClass& myObj){ // and that one? if(this != &myObj){ this->dm = myObj.dm; } return *this; } }; I read that the compiler build one for us, so it is better to not have one (when we add a data member we have to update the operators)

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  • Stream video file in debian?

    - by Rob
    I've tried ffserver with ffmpeg, I've tried VLC, and I'm not sure what else to try or what I've done wrong. I've gone through, with VLC +-[ robert@s10 ]--[ ~ ] +[#!]¬ vlc --version VLC media player 2.0.0 Twoflower (revision 2.0.0-0-g421a4fc) VLC version 2.0.0 Twoflower (2.0.0-0-g421a4fc) Compiled by buildd on biber.debian.org (Mar 1 2012 22:21:37) Compiler: gcc version 4.6.2 (Debian 4.6.2-14) This program comes with NO WARRANTY, to the extent permitted by law. You may redistribute it under the terms of the GNU General Public License; see the file named COPYING for details. Written by the VideoLAN team; see the AUTHORS file. and tried everything I could in the streaming section, but I can't get the stream to actually work. Looking around, apparently debian strips the encoders from the package? I want to do share some videos I've made with friends on IRC, and it would be easiest if I could just stream it so we can all watch at the same time and critique parts of it in real time. Has anyone done something similar? Linux s10 3.2.0-2-686-pae #1 SMP Tue Mar 20 19:48:26 UTC 2012 i686 GNU/Linux Basic home network, I am behind a NAT (192.168.1.*) and have dynamic DNS set up. That doesn't really matter too much, I can figure that out, but it's not even working locally. I have a file server set up and could just share the files that way, but I'd rather have everyone watching at the same time (or just about). Not worried about installing new packages or building something from source, that's not a big issue, just want to get it working. Big plus if I can do it from command line.

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  • MVC: returning multiple results on stream connection to implement HTML5 SSE

    - by eddo
    I am trying to set up a lightweight HTML5 Server-Sent Event implementation on my MVC 4 Web, without using one of the libraries available to implement sockets and similars. The lightweight approach I am trying is: Client side: EventSource (or jquery.eventsource for IE) Server side: long polling with AsynchController (sorry for dropping here the raw test code but just to give an idea) public class HTML5testAsyncController : AsyncController { private static int curIdx = 0; private static BlockingCollection<string> _data = new BlockingCollection<string>(); static HTML5testAsyncController() { addItems(10); } //adds some test messages static void addItems(int howMany) { _data.Add("started"); for (int i = 0; i < howMany; i++) { _data.Add("HTML5 item" + (curIdx++).ToString()); } _data.Add("ended"); } // here comes the async action, 'Simple' public void SimpleAsync() { AsyncManager.OutstandingOperations.Increment(); Task.Factory.StartNew(() => { var result = string.Empty; var sb = new StringBuilder(); string serializedObject = null; //wait up to 40 secs that a message arrives if (_data.TryTake(out result, TimeSpan.FromMilliseconds(40000))) { JavaScriptSerializer ser = new JavaScriptSerializer(); serializedObject = ser.Serialize(new { item = result, message = "MSG content" }); sb.AppendFormat("data: {0}\n\n", serializedObject); } AsyncManager.Parameters["serializedObject"] = serializedObject; AsyncManager.OutstandingOperations.Decrement(); }); } // callback which returns the results on the stream public ActionResult SimpleCompleted(string serializedObject) { ServerSentEventResult sar = new ServerSentEventResult(); sar.Content = () => { return serializedObject; }; return sar; } //pushes the data on the stream in a format conforming HTML5 SSE public class ServerSentEventResult : ActionResult { public ServerSentEventResult() { } public delegate string GetContent(); public GetContent Content { get; set; } public int Version { get; set; } public override void ExecuteResult(ControllerContext context) { if (context == null) { throw new ArgumentNullException("context"); } if (this.Content != null) { HttpResponseBase response = context.HttpContext.Response; // this is the content type required by chrome 6 for server sent events response.ContentType = "text/event-stream"; response.BufferOutput = false; // this is important because chrome fails with a "failed to load resource" error if the server attempts to put the char set after the content type response.Charset = null; string[] newStrings = context.HttpContext.Request.Headers.GetValues("Last-Event-ID"); if (newStrings == null || newStrings[0] != this.Version.ToString()) { string value = this.Content(); response.Write(string.Format("data:{0}\n\n", value)); //response.Write(string.Format("id:{0}\n", this.Version)); } else { response.Write(""); } } } } } The problem is on the server side as there is still a big gap between the expected result and what's actually going on. Expected result: EventSource opens a stream connection to the server, the server keeps it open for a safe time (say, 2 minutes) so that I am protected from thread leaking from dead clients, as new message events are received by the server (and enqueued to a thread safe collection such as BlockingCollection) they are pushed in the open stream to the client: message 1 received at T+0ms, pushed to the client at T+x message 2 received at T+200ms, pushed to the client at T+x+200ms Actual behaviour: EventSource opens a stream connection to the server, the server keeps it open until a message event arrives (thanks to long polling) once a message is received, MVC pushes the message and closes the connection. EventSource has to reopen the connection and this happens after a couple of seconds. message 1 received at T+0ms, pushed to the client at T+x message 2 received at T+200ms, pushed to the client at T+x+3200ms This is not OK as it defeats the purpose of using SSE as the clients start again reconnecting as in normal polling and message delivery gets delayed. Now, the question: is there a native way to keep the connection open after sending the first message and sending further messages on the same connection?

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