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  • How to disable multitouch?

    - by cannyboy
    My app has several buttons which trigger different events. The user should NOT be able to hold down several buttons. Anyhow, holding down several buttons crashes the app. And so, I'm trying to disable multi-touch in my app. I've unchecked 'Multiple Touch' in all the xib files, and as far as I can work out, the properties 'multipleTouchEnabled' and 'exclusiveTouch' control whether the view uses multitouch. So in my applicationDidFinishLaunching I've put this: self.mainViewController.view.multipleTouchEnabled=NO; self.mainViewController.view.exclusiveTouch =YES; And in each of my view controllers I've put this in the viewDidLoad self.view.multipleTouchEnabled=NO; self.view.exclusiveTouch=YES; However, it still accepts multiple touches. I could do something like disable other buttons after getting a touch down event, but this would be an ugly hack. Surely there is a way to properly disable multi-touch?

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  • ContentControl + RenderTargetBitmap + empty image

    - by Kellls
    Im trying to create some chart images without ever displaying those charts on the screen. I'v been at this for quite a while and tried a lot of different things but nothing seems to work. The code works perfectly if I display the chart in a window first, but if I don't display it in a window, the bitmap is just white with a black border (no idea why). I have tried adding the chart to a border before rendering and giving the border a green borderBrush. In the bitmap, I see the green borderBrush then the black border and white background but no chart. I don't know where the black border is coming from as the chart is not contained in a black border. I have tried adding the chart to a window without calling window.Show() and again just the black boarder and white background. However if I call window.Show() the bitmap contains the chart. I have tried using a drawingVisual as explained here, same result. Here is the code (not including adding the element to a border or window): private static BitmapSource CreateElementScreenshot(FrameworkElement element, int dpi) { if (!element.IsMeasureValid) { Size size = new Size(element.Width, element.Height); element.Measure(size); element.Arrange(new Rect(size)); } element.UpdateLayout(); var scale = dpi/96.0; var renderTargetBitmap = new RenderTargetBitmap ( (int)(scale * element.RenderSize.Width),(int)(scale * element.RenderSize.Height),dpi,dpi,PixelFormats.Default ); // this is waiting for dispatcher to perform measure, arrange and render passes element.Dispatcher.Invoke(((Action)(() => renderTargetBitmap.Render(element))), DispatcherPriority.Render); return renderTargetBitmap; } Note: The chart is a ContentControl. Is there anyway I can get the chart to render without displaying it in a window first?

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  • CATransitionFade not working on newly added subviews

    - by David Liu
    For some reason, fading in new buttons using CATransition isn't working for me when it's a newly added button. The fade animation, however, is working on existing subviews. Code: // Add new button. CATransition *animation = [CATransition animation]; [animation setDuration:0.5]; [animation setType:kCATransitionFade]; [[button layer] addAnimation:animation forKey:@"fadeIn"]; [self.view addSubview:button]; // Enable previous button (Enabling fades in different type of background) if(toolbar.buttons.count != 0){ UIButton * prevButton = [toolbar.buttons objectAtIndex:(toolbar.buttons.count - 1)]; prevButton.enabled = YES; [[prevButton layer] addAnimation:animation forKey:@"fadeIn"]; }

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  • multiple Button click

    - by Bharat
    hello there i have 5 buttons in row (btn1,btn2,btn3,btn4,btn5) and 1 OK button when i click indivisually to each button of 5 buttons its color changes to red and after click on OK button the color of buttons which are red turns green the problem is that i don't know how to insert induvisual record of each button of which color is green in access database help me if you have any answer

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  • Chrome: On pressing Enter on a Textbox of a <form> Submits page without calling onClick of submit bu

    - by X-eCuTeR
    Hi Folks, I have a scenario in which I have 2 Submit Buttons in a form for going back and forward. Both the buttons have different JavaScript associated with it. It is working great if we press these buttons to navigate. But when in Google Chrome, when someone press enter on any of the text box within the Form it does not calls the onClick of the button. Is there any work around for that. Thanks

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  • UIView Obscuring Other Views

    - by Matt Long
    I cannot figure out what is obscuring my buttons. The first image shows the buttons that I want to click. They are clickable while the view is contracted like this, but when the view is expanded like in the second image, the buttons are no longer clickable. There seems to be another view obscuring the buttons. Any thoughts on what might be causing that? If not, any idea how I can figure out what view is getting the tap events when I tap in that area? Thanks. -Matt

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  • cycle through four list elements, applying an "active" class.

    - by Derek Adair
    Hi, I would like to cycle through four li elements that all contain tags, setting the appropriate class to "active" and remove the "active" class. I'm having a bit of trouble figuring out how to achieve this via jQuery. HTML: <ul class="liveMenu"> <li id="leftScroll"></li> <li id="liveButton_1"><a class="buttons" href="#featured_1"></a></li> <li id="liveButton_2"><a class="buttons" href="#featured_2"></a></li> <li id="liveButton_3"><a class="buttons" href="#featured_3"></a></li> <li id="liveButton_4"><a class="buttons" href="#featured_4"></a></li> <li id="rightScroll"></li> </ul> jquery: var index = 0; $("#rightScroll").click(function(){ if(index != 3){ index++; } else { index = 0; } //this part is untested, it should work though $("a.active").removeClass("active"); //this is where I am getting hung up //I need something like... $.each("li.buttons", function(i){ if(i == index){ $(this).addClass("active"); } }); }); $("#leftScroll").click(function(){ if(index != 0){ index--; } else { index = 3; } $.each("li.items", function(i){ if(i == index){ $(this).addClass("active"); } }); }); any help would be greatly appreciated. Thankyou.

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  • Setting Tab Order on UI Elements in jQuery Dialog

    - by McNamron
    Is there a way to specify the tab order of the elements within a jQuery Dialog which itself contains an Accordion? The dialog also specifies one button in the buttons options. For accessibility, we need to be able to tab through the accordion panes, the form elements in each accordion, the button in the buttons options, and the close icon of the dialog itself, but tabbing seems to be skipping over the button in the buttons options, and I can't find any resource that has a resolution for this sort of problem.

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  • WPF - My user control button not clickable

    - by Majed
    Hi all i am new to WPF and i created user control consist of : 1) media element ,,, 2) 2 Text blocks ,,, 3) 2 buttons to play and pause the media everything is good with my user control except the two buttons i can not click them when i add the user control to any 3d panel . if i add my user control to simple window i can use play and pause buttons otherwise no. Thank you in advance. Majed

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  • drawing to a JPanel without inheritance

    - by g.rocket
    Right now I'm working on a program that throws up a bunch of separate (generated at runtime) images, each in their own window. To do this i've tried this approach: public void display(){ JFrame window = new JFrame("NetPart"); JPanel canvas = new JPanel(); window.getContentPane().add(canvas); Graphics g = canvas.getGraphics(); Dimension d = getSize(); System.out.println(d); draw(g,new Point(d.minX*50,d.maxY*50), 50); window.setSize(d.size(50)); window.setResizable(false); window.setDefaultCloseOperation(JFrame.HIDE_ON_CLOSE); window.setVisible(true); } public void draw(Graphics g, Point startLoc, int scale){ // generate and draw the image } public Dimension getSize(){ //returns my own dimensions class } However, this throws a NullPointerException in draw, claiming that the graphics is null. is there any way to externally draw to a JPanel from outside it (not inherit from JPanel and override PaintComponent)? Any help would be appreciated.

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  • Setting Mnemonics and Hot Keys for a JOptionPane Dialog

    - by Daniel Bingham
    Is it possible to assign hotkeys and mnemonics to the buttons in a JOptionPane Dialog? I'd like to be able, in a JOptionPane generated message dialog with the options Yes, No and Cancel, press Y to hit the Yes button, N to hit the No button and escape to activate the escape button. Similarly in a dialog with Okay and Cancel buttons I'd like to be able to activate them with enter and escape. I've attempted passing JButtons into the JOptionPane's button Object array with the Mnemonics set already. The mnemonics work and the buttons show up correctly in the dialogs, however, they do not act properly when they are activated. Most noticeably they do not dispose of the dialog. What is the correct way to add hotkeys and Mnemonics to a JOptionPane Dialog's buttons? As always, my apologies ahead of time if this is a duplicate - I searched both Google and Stackoverflow and found nothing.

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  • iPhone SDK allow touches to affect multiple views

    - by Parad0x13
    I have a main view that has has two buttons on it that control methods to display the next image and display the previous image. In this case the 'Image' is a class that inherits from UIImageView and has multiple pictures on it that you can interact with, and I call this class a 'Pane'. The pane itself handles all the user interaction itself while the main view controls the display of next and previous panes with the buttons. Here is my dilemma, because the pane fully covers the main view it wont allow for the user to tap the buttons on the main view! So once a pane pops up you cannot change it via the buttons! Is there a way to allow touches through transparent parts of a view, or if not how in the world do I achieve this?! I cannot pass touchesBegan or any of those methods from the pane to the superview because all of the button touch methods are created in the xib file. I cannot insert the pane under the control panel because then you wouldn't be able to interact with the pane. And as far as I know theres no way to pass touch events to every single pane within the paneHoldingArray that belongs to the main view I cannot add the command buttons inside of the pane because I want to be able to replace the command button's image with a thumbprint render of the next/previous pane. I've been stuck on this for a very long time, please somebody help me out with a fix action or a new way to re-engineer the code so that it will work!

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  • Issue with button text shifting

    - by Fizz
    I'm having this odd issue. I have these buttons where the button's text is shifted downward upon certain actions. For example, I have a spinner with choices and one of the choices makes some buttons invisible while others are made visible. When I choose these, the buttons made visible all have their text shifted downward. Nothing else is shifted, just the text on the buttons. I've tried this on 1.5 and it works fine, no text is shifted, but I have issues with 2.1 and I really cannot figure it out. Any ideas or help would be great. Thanks.

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  • Interface Builder only allows one button to be "touchable"

    - by STLMikey
    I'm making a clone of the classic game simon, the memory matching game. My (iPad) app will load fine, i tap start, the game screen loads, and only one of my four buttons will respond to touch commands. To troubleshoot, I tried creating a second unrelated nib and just populating it with four buttons not linked to anything. However, only one of those four buttons would respond to touch! There are no IBActions being called, nothing. Both the view itself, and all four buttons are touch enabled in the inspector...I'm stumped. I'm moreso asking if anyone has encountered anything simillar, as I'd rather not burden potential help with app-specific questions if it's avoidable. Thank you!

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  • Possible to add javascript to Zend_Form_Element_Radio?

    - by Stepppo
    Ultimately, I'd like my Zend Form to render this HTML: <p>Do you have any documents to upload?</p> <p>Yes <input type="radio" value="Yes" name="uploadChoice" onClick="showTable()">&nbsp;&nbsp;No <input type="radio" value="No" name="uploadChoice" onClick="hideTable()" checked></p> Here's what I have in my Zend_Form: //create radio buttons $uploadQuestion = new Zend_Form_Element_Radio('upLoadQuestion'); $uploadQuestion->setLabel('Do you have any documents to upload?') ->addMultiOptions(array( 'yes' => 'Yes', 'no' => 'No' )) ->setSeparator(' '); The problem I'm running into is how to add the onClick="showTable()" and onClick="hideTable()" elements to their respective radio buttons. In the alternative, I could rework the javascript and add something like onClick="toggleTable()" to the radio buttons if I can't add something different to each of the radio buttons. But, will Zend let me do that?

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  • Creating a Custom Compound Button Bar

    - by vijay
    I have to create a custom compound button bar control in Android like the one here. To create a button bar like this, I am thinking of extending a LinearLayout and add my buttons to it. The buttons have a black background but with a gradient fill; I am not keen on using PNGs since the color of the buttons can change at runtime. How can I get similar effect in Android? Thanks.

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  • How can I bind a List as ItemSource to ListView in XAML?

    - by Jonas
    I'm learning WPF and would like to have a collection similar to a LinkedList, to where I can add and remove strings. And I want to have a ListView that listen to that collection with databinding. How can I do bind a simple list collection to a ListView in XAML? My idea (not working) is something like this: <Window x:Class="TestApp.MainWindow" xmlns="http://schemas.microsoft.com/winfx/2006/xaml/presentation" xmlns:x="http://schemas.microsoft.com/winfx/2006/xaml" Title="MainWindow" Height="350" Width="525"> <Window.Resources> <LinkedList x:Key="myList"></LinkedList> //Wrong <Window.Resources> <Grid> <ListView Height="100" HorizontalAlignment="Left" Margin="88,134,0,0" Name="listView1" VerticalAlignment="Top" Width="120" ItemsSource="{Binding Source={StaticResource myList}}"/> //Wrong </Grid> </Window> All my code (updated version, not working): <Window x:Class="TestApp.MainWindow" xmlns="http://schemas.microsoft.com/winfx/2006/xaml/presentation" xmlns:x="http://schemas.microsoft.com/winfx/2006/xaml" Title="MainWindow" Height="350" Width="525"> <Grid> <TextBox Height="23" HorizontalAlignment="Left" Margin="12,12,0,0" Name="textBox1" VerticalAlignment="Top" Width="120" /> <Button Content="Button" Height="23" HorizontalAlignment="Right" Margin="0,12,290,0" Name="button1" VerticalAlignment="Top" Width="75" Click="button1_Click" /> <ListView Height="100" HorizontalAlignment="Left" Margin="88,134,0,0" Name="listView1" VerticalAlignment="Top" Width="120" ItemsSource="{Binding myList}"/> </Grid> </Window> C#-code: namespace TestApp { public partial class MainWindow : Window { ObservableCollection<string> myList = new ObservableCollection<string>(); public MainWindow() { InitializeComponent(); myList.Add("first string"); } private void button1_Click(object sender, RoutedEventArgs e) { myList.Add(textBox1.Text); textBox1.Text = myList.Count+"st"; } } }

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  • How can a WPF StackPanel fill vertically from bottom to top?

    - by Stimul8d
    I need to be able to fill a stackpanel with buttons but the buttons must appear at the bottom of the stackpanel first and populate upwards. The buttons are created dynamically and there's an unknown number of them so visual hackery just won't work. I've tried experimenting with vertical alignments but to no avail. Thanks in advance.

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  • Connecting slots and events in PyQt4 in a loop

    - by LukaD
    Im trying to build a calculator with PyQt4 and connecting the 'clicked()' signals from the buttons doesn't as expected. Im creating my buttons for the numbers inside a for loop where i try to connect them afterwards. def __init__(self): for i in range(0,10): self._numberButtons += [QPushButton(str(i), self)] self.connect(self._numberButtons[i], SIGNAL('clicked()'), lambda : self._number(i)) def _number(self, x): print(x) When I click on the buttons all of them print out '9'. Why is that so and how can i fix this?

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  • Android: SurfaceView and Z-Level Question

    - by JimBadger
    I have a FrameLayout containint first a SurfaceView, and second a RelativeLayout which in turn contians various Buttons and TextViews. Upon the canvas of the SurfaceView I am drawing numerous Bitmaps, and, via Touch and Motion Events am allowing the user to drag them around. These Bitmaps, when dragged around pass underneath the Buttons etc that are inside the RelativeLayout. Now, it's my (possibly mistaken) understanding that the "Z-level" of the SurfaceView, or whatever it has that passes for it, is entirely unrelated to the actual Z-level of the rest of the Layout. Is this the case? If so, how may I get around it, so that dragged Bitmaps are drawn ontop of other Views? Or what other way can I implement a full-screen canvas and yet not have my buttons etc act like the controls of an overlay. I guess what I actually need is an underlay, where touch events can still be picked up by the Buttons etc underneath. But I don't know how to achieve this, as, when redrawing my Canvas, I have to also redraw the background. Can I swap the order of the RelativeLayout and the SurfaceView inside the FrameLayout, and then make the background of the Canvas transparent? If so how? Will touch events still "fall through" to the buttons underneath? Thanks for bearing with me, I know I'm a bit of a waffler.

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  • jquery events on input submit fields

    - by dfilkovi
    I have a problem with jquery submit button onclick and default event. What I want to do is replace an click event on submit button if it has one, and get an dialog box to show up, on clicking yes the dialog should start that default onclick event if submit button has one defined, if it hasn't than the default event should happen (button submits form), .submit() function does not work for me in any case cause I need to send this button also through a form and if button wasn't clicked .submit() sends form data without submit data. Bellow code has a problem, alert('xxx') is always called and it shouldn't, and on clicking yes button alert and dialog creation is called again, also if I remove alert button, I cannot call default submit button event (form submitting with a button). $('input.confirm').each(function() { var input = this; var dialog = document.createElement("div"); $(dialog).html('<p>AREYOUSHURE</p>'); $(input).click(function(event) { event.preventDefault(); var buttons = {}; buttons['NO'] = function() { $(this).dialog("close"); }; buttons['YES'] = function() { $(input).trigger('click'); $(this).dialog("close"); }; $(dialog).dialog( { autoOpen: false, width: 200, modal: true, resizable: false, buttons: buttons }); $(dialog).dialog('open'); return false; }); }); <form method="post" action=""> <input type="hidden" value="1" name="eventId" /> <input type="submit" value="Check" name="checkEvent" class="confirm" onclick="alert('xxx');" /> </form>

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  • lwuit container

    - by user267674
    i have added a container named btnBar with boxlayout(x-axis) on a form. the container has 4 buttons of custom class MyButton that extends from Button itself.when i add actionlistener to one of the buttons in the container it gets invoked for each n every button.Even the actionevent.getsource.gettext method returns the same value irrespective of the focus.i hav added the buttons thru an array and m trying to use is smthng lyk dis....btns[0].addActionListener(......)......where m i going wrong...plz lemme kw..

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  • Compiling simple gtk+ application

    - by sterh
    Hello, I try to compile simple gtk+ application in Anjuta IDE. Application is a simple window: # include <gtk/gtk.h> int main( int argc, char *argv[]) { GtkWidget *label; GtkWidget *window; gtk_init(&argc, &argv); window = gtk_window_new(GTK_WINDOW_TOPLEVEL); gtk_window_set_title(GTK_WINDOW(window), "??????????, ???!"); label = gtk_label_new("??????????, ???!"); gtk_container_add(GTK_CONTAINER(window), label); gtk_widget_show_all(window); g_signal_connect(G_OBJECT(window), "destroy", G_CALLBACK(gtk_main_quit), NULL); gtk_main(); return 0; } In make file i have: GTK_CFLAGS = -D_REENTRANT -I/usr/include/gtk-2.0 -I/usr/lib/gtk-2.0/include -I/usr/include/atk-1.0 -I/usr/include/cairo -I/usr/include/pango-1.0 -I/usr/include/glib-2.0 -I/usr/lib/glib-2.0/include -I/usr/include/freetype2 -I/usr/include/directfb -I/usr/include/libpng12 -I/usr/include/pixman-1 GTK_LIBS = -lgtk-x11-2.0 -lgdk-x11-2.0 -latk-1.0 -lgdk_pixbuf-2.0 -lm -lpangocairo-1.0 -lpango-1.0 -lcairo -lgobject-2.0 -lgmodule-2.0 -ldl -lglib-2.0 But i see error, when i try to compile project: gtk/gtk.h - No such file or directory Thank you.

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