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  • Are my iptables secure?

    - by Patricia
    I have this in my rc.local on my new Ubuntu server: iptables -F iptables -A INPUT -i eth0 -p tcp --sport 22 -m state --state ESTABLISHED -j ACCEPT iptables -A OUTPUT -o eth0 -p tcp --dport 22 -m state --state NEW,ESTABLISHED -j ACCEPT iptables -A INPUT -i eth0 -p tcp --dport 22 -m state --state NEW,ESTABLISHED -j ACCEPT iptables -A OUTPUT -o eth0 -p tcp --sport 22 -m state --state ESTABLISHED -j ACCEPT iptables -A OUTPUT -o eth0 -p tcp --dport 9418 -m state --state NEW,ESTABLISHED -j ACCEPT iptables -A INPUT -i eth0 -p tcp --sport 9418 -m state --state ESTABLISHED -j ACCEPT iptables -A OUTPUT -o eth0 -p tcp --dport 5000 -m state --state NEW,ESTABLISHED -j ACCEPT # Heroku iptables -A INPUT -i eth0 -p tcp --sport 5000 -m state --state ESTABLISHED -j ACCEPT # Heroku iptables -A INPUT -p udp -s 74.207.242.5/32 --source-port 53 -d 0/0 --destination-port 1024:65535 -j ACCEPT iptables -A INPUT -p udp -s 74.207.241.5/32 --source-port 53 -d 0/0 --destination-port 1024:65535 -j ACCEPT iptables -A OUTPUT -o eth0 -p tcp --dport 443 -m state --state NEW,ESTABLISHED -j ACCEPT iptables -A INPUT -i eth0 -p tcp --sport 443 -m state --state ESTABLISHED -j ACCEPT iptables -P INPUT DROP iptables -P FORWARD DROP 9418 is Git's port. 5000 is a port used to manage Heroku apps. And 74.207.242.5 and 74.207.241.5 are our DNS servers. Do you think that this is secure? Can you see any holes here? Update: Why is it important to block OUTPUT? This machine will be used only by me.

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  • What's needed in a complete ASP.NET environment?

    - by Christian W
    We have a ASP3.0 application with a few ASP.NET (2.0) dittys mixed in. (Our longtime goal is to migrate everything to ASP.NET but that's not important for this issue) Our current test/deploy workflow is like this: 1 Use notepad++ or VS2008 to fix a bug/feature (depending on what I have open) 2 Open my virtual test-server 3 Copy the fixed file over, either with explorer, or if I can be bothered to open it, WinMerge 4 Test that the fix works 5 Close the virtual test-server 6 Connect to our host with VPN 7 Use WinMerge to update the files necessary 8 Pray to higher powers that the production environment is not so different that something bombs. To make things worse, only I have access to my "test-server". So I'm the only one testing it. I really want to make this a bit more robust, I even have a subversion setup running. But I always forget to commit changes... And I don't even work in my checked out folder, but a copy of what is currently in production... Can someone recommend some good reading on deploying, testing, staging and stuff like that. I currently use VS2008 and want to use subversion or GIT (or any other free VCS). Since I'm the only developer, teamsystem is not really an option (cost-related). I have found myself developing an "improved" feature, only to find a bug in the same feature in the production system. And since my "improved" feature incorporated deleting some old functionality, I have to fix bugs directly in production... That's not a fun feeling... (I have inherited this system recently... So it's not directly my fault that it is like this ;) )

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  • OpenGL 3 and the Radeon HD 4850x2

    - by rotard
    A while ago, I picked up a copy of the OpenGL SuperBible fifth edition and slowly and painfully started teaching myself OpenGL the 3.3 way, after having been used to the 1.0 way from school way back when. Making things more challenging, I am primarily a .NET developer, so I was working in Mono with the OpenTK OpenGL wrapper. On my laptop, I put together a program that let the user walk around a simple landscape using a couple shaders that implemented per-vertex coloring and lighting and texture mapping. Everything was working brilliantly until I ran the same program on my desktop. Disaster! Nothing would render! I have chopped my program down to the point where the camera sits near the origin, pointing at the origin, and renders a square (technically, a triangle fan). The quad renders perfectly on my laptop, coloring, lighting, texturing and all, but the desktop renders a small distorted non-square quadrilateral that is colored incorrectly, not affected by the lights, and not textured. I suspect the graphics card is at fault, because I get the same result whether I am booted into Ubuntu 10.10 or Win XP. I did find that if I pare the vertex shader down to ONLY outputting the positional data and the fragment shader to ONLY outputting a solid color (white) the quad renders correctly. But as SOON as I start passing in color data (whether or not I use it in the fragment shader) the output from the vertex shader is distorted again. The shaders follow. I left the pre-existing code in, but commented out so you can get an idea what I was trying to do. I'm a noob at glsl so the code could probably be a lot better. My laptop is an old lenovo T61p with a Centrino (Core 2) Duo and an nVidia Quadro graphics card running Ubuntu 10.10 My desktop has an i7 with a Radeon HD 4850 x2 (single card, dual GPU) from Saphire dual booting into Ubuntu 10.10 and Windows XP. The problem occurs in both XP and Ubuntu. Can anyone see something wrong that I am missing? What is "special" about my HD 4850x2? string vertexShaderSource = @" #version 330 precision highp float; uniform mat4 projection_matrix; uniform mat4 modelview_matrix; //uniform mat4 normal_matrix; //uniform mat4 cmv_matrix; //Camera modelview. Light sources are transformed by this matrix. //uniform vec3 ambient_color; //uniform vec3 diffuse_color; //uniform vec3 diffuse_direction; in vec4 in_position; in vec4 in_color; //in vec3 in_normal; //in vec3 in_tex_coords; out vec4 varyingColor; //out vec3 varyingTexCoords; void main(void) { //Get surface normal in eye coordinates //vec4 vEyeNormal = normal_matrix * vec4(in_normal, 0); //Get vertex position in eye coordinates //vec4 vPosition4 = modelview_matrix * vec4(in_position, 0); //vec3 vPosition3 = vPosition4.xyz / vPosition4.w; //Get vector to light source in eye coordinates //vec3 lightVecNormalized = normalize(diffuse_direction); //vec3 vLightDir = normalize((cmv_matrix * vec4(lightVecNormalized, 0)).xyz); //Dot product gives us diffuse intensity //float diff = max(0.0, dot(vEyeNormal.xyz, vLightDir.xyz)); //Multiply intensity by diffuse color, force alpha to 1.0 //varyingColor.xyz = in_color * diff * diffuse_color.xyz; varyingColor = in_color; //varyingTexCoords = in_tex_coords; gl_Position = projection_matrix * modelview_matrix * in_position; }"; string fragmentShaderSource = @" #version 330 //#extension GL_EXT_gpu_shader4 : enable precision highp float; //uniform sampler2DArray colorMap; //in vec4 varyingColor; //in vec3 varyingTexCoords; out vec4 out_frag_color; void main(void) { out_frag_color = vec4(1,1,1,1); //out_frag_color = varyingColor; //out_frag_color = vec4(varyingColor, 1) * texture(colorMap, varyingTexCoords.st); //out_frag_color = vec4(varyingColor, 1) * texture(colorMap, vec3(varyingTexCoords.st, 0)); //out_frag_color = vec4(varyingColor, 1) * texture2DArray(colorMap, varyingTexCoords); }"; Note that in this code the color data is accepted but not actually used. The geometry is outputted the same (wrong) whether the fragment shader uses varyingColor or not. Only if I comment out the line varyingColor = in_color; does the geometry output correctly. Originally the shaders took in vec3 inputs, I only modified them to take vec4s while troubleshooting.

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  • How can I avoid a few seconds of blank video when using -vcodec copy?

    - by arlomedia
    I'm processing user-uploaded videos on a CentOS web server with ffmpeg. I need to convert each video to a standard size and format, then extract a 30-second sample clip from each video. I want to use the "-vcodec copy" flag in the extraction command to avoid encoding a second time. This command works for my initial conversion: ffmpeg -i uploaded.mov -f mp4 -vcodec libx264 -vpre medium -acodec libfaac -r 15 -b 360k -ab 48k -ar 22050 -s 480x320 formatted.mp4 And this sometimes works for the extraction: ffmpeg -i formatted.mp4 -vcodec copy -acodec copy -ss 0 -t 30 formatted_sample.mp4 However, when I run the extraction command on some videos, the extracted sample clip starts with several seconds of blank video. The audio starts right away but the video doesn't start for 3-6 seconds. To demonstrate the problem, I've uploaded two video clips and run the above commands on them. I created the first clip in Final Cut Express and encoded it with Handbrake before uploading to the web server: 1a) uploaded clip 1b) converted with first command 1c) extracted with second command, missing first six seconds By comparison, this second clip comes from Apple's website and does not show the problem: 2a) uploaded clip 2b) converted with first command 2c) extracted with second command, no problem Can anyone see what's different about the two source clips? And if so, is there anything I can do in my conversion command so that when the extraction command runs, the clip is set up to avoid the missing video? By the way, I initially had the problem with ffmpeg 0.6.1 installed from yum, but I upgraded to the latest git version and the problem remains.

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  • Sync desktop Mac environment to laptop

    - by Andrew Vit
    I spend the majority of my time working at my desktop Mac, which I have configured for my web development environment. My spouse has a MacBook for casual use, and I occasionally steal it back when I need to work off-site, or when travelling. The question is how to best synchronize the two so I can switch between them more readily. I've solved a few obvious things by using online services: Email is hosted on IMAP. Working files are in Dropbox. Source code is managed in git. However, the following are things I always miss when jumping on the laptop: Installed Applications (current versions) Installed libraries & utilities (/usr/local) Apache VirtualHosts & other configurations (/etc) Disk image files for VMs My current method is to connect the MacBook via Firewire target mode and rsync the /Users/me home directory, and then cherry-pick the other items I need from Applications, /etc and /usr/local. The problem with this method is that it can be very time consuming due to things like my virtual machine image files, cached emails, etc. How can I make this faster & easier? Can you recommend a solution for configuration management (so I can repeatably install & configure the same software on both), or synchronization (so I can bring the MacBook up to date nightly, over our home network)?

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  • MongoDB data directory transfer and upgrade

    - by KPL
    I just transferred my data directory (of Mongo 1.6.5) to a new server and installed Mongo 2.0 on it. I set the data directory path and did sudo server mongod restart. It failed, and the log file output says this - ***** SERVER RESTARTED ***** Sun Oct 9 07:51:47 [initandlisten] MongoDB starting : pid=8224 port=27017 dbpath=/database/mongodb 64-bit host=domU-12-31-39-09-35-81 Sun Oct 9 07:51:47 [initandlisten] db version v2.0.0, pdfile version 4.5 Sun Oct 9 07:51:47 [initandlisten] git version: 695c67dff0ffc361b8568a13366f027caa406222 Sun Oct 9 07:51:47 [initandlisten] build info: Linux bs-linux64.10gen.cc 2.6.21.7-2.ec2.v1.2.fc8xen #1 SMP Fri Nov 20 17:48:28 EST 2009 x86_64 BOOST_LIB_VERSION=1_41 Sun Oct 9 07:51:47 [initandlisten] options: { auth: "true", config: "/etc/mongod.conf", dbpath: "/database/mongodb", fork: "true", logappend: "true", logpath: "/var/log/mongo/mongod.log", nojournal: "true" } Sun Oct 9 07:51:47 [initandlisten] couldn't open /database/mongodb/local.ns errno:1 Operation not permitted Sun Oct 9 07:51:47 [initandlisten] error couldn't open file /database/mongodb/local.ns terminating Sun Oct 9 07:51:47 dbexit: Sun Oct 9 07:51:47 [initandlisten] shutdown: going to close listening sockets... Sun Oct 9 07:51:47 [initandlisten] shutdown: going to flush diaglog... Sun Oct 9 07:51:47 [initandlisten] shutdown: going to close sockets... Sun Oct 9 07:51:47 [initandlisten] shutdown: waiting for fs preallocator... Sun Oct 9 07:51:47 [initandlisten] shutdown: closing all files... Sun Oct 9 07:51:47 [initandlisten] closeAllFiles() finished Sun Oct 9 07:51:47 [initandlisten] shutdown: removing fs lock... Sun Oct 9 07:51:47 dbexit: really exiting now I have already run it with --upgrade once.

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  • Technology mash: is this possible?

    - by Jon Story
    I'm in the process of setting up my own DNS+hosting on a couple of VPS and my home machines, mostly for academic/learning purposes, but also for convenient accessing of my files, hosting my personal websites, private git repositories etc. I've got a main web server with DNS, and a slave DNS server. I've also got a couple of machines at home doing file hosting, video streaming and all that fun stuff. I'm intending to use my VPS's to provide myself with a dynamic DNS system so that I can point mydomain.com at my DNS servers, with home.mydomain.com going into my home network via a raspberry pi. HOWEVER.... I've not got access to the network infrastructure at home (rented accommodation with managed internet), so I can't forward the ports on the router to my own machines. As such, I'm wondering if it's possible to route all the traffic via an SSH/HTTP tunnel through one of the VPS? My plan is to have the raspberry pi provide a VPN into my home network. The raspberry pi uses SSH to connect to the VPS, and the VPS forwards any traffic to home.mydomain.com via the tunnel to the raspberry pi. Is this even possible, and how do I go about it? I don't mind getting my hands dirty with coding and low level tools, I'm just not sure where to start or what the best way to go about it is.

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  • How to know whether mongodb is running on 64 bit mode or 32 bit mode

    - by Jim Thio
    My programmer install mongodb. Then somehow it doesn't work. I run C:\mongod\bin>mongod mongod --help for help and startup options Sat Aug 11 22:57:50 Sat Aug 11 22:57:50 warning: 32-bit servers don't have journaling enabled by def ault. Please use --journal if you want durability. Sat Aug 11 22:57:50 Sat Aug 11 22:57:50 [initandlisten] MongoDB starting : pid=3800 port=27017 dbpat h=/data/db 32-bit host=haryantoi5 Sat Aug 11 22:57:50 [initandlisten] Sat Aug 11 22:57:50 [initandlisten] ** NOTE: when using MongoDB 32 bit, you are limited to about 2 gigabytes of data Sat Aug 11 22:57:50 [initandlisten] ** see http://blog.mongodb.org/post/13 7788967/32-bit-limitations Sat Aug 11 22:57:50 [initandlisten] ** with --journal, the limit is lower Sat Aug 11 22:57:50 [initandlisten] Sat Aug 11 22:57:50 [initandlisten] db version v2.0.7-rc1, pdfile version 4.5 Sat Aug 11 22:57:50 [initandlisten] git version: 9efe4cce272373b52b96de1309c1fbf 0c984305f Sat Aug 11 22:57:50 [initandlisten] build info: windows sys.getwindowsversion(ma jor=6, minor=0, build=6002, platform=2, service_pack='Service Pack 2') BOOST_LIB _VERSION=1_42 Sat Aug 11 22:57:50 [initandlisten] options: {} ************** Unclean shutdown detected. Please visit http://dochub.mongodb.org/core/repair for recovery instructions. ************* Sat Aug 11 22:57:50 [initandlisten] exception in initAndListen: 12596 old lock f ile, terminating Sat Aug 11 22:57:50 dbexit: Sat Aug 11 22:57:50 [initandlisten] shutdown: going to close listening sockets.. . Sat Aug 11 22:57:50 [initandlisten] shutdown: going to flush diaglog... Sat Aug 11 22:57:50 [initandlisten] shutdown: going to close sockets... Sat Aug 11 22:57:50 [initandlisten] shutdown: waiting for fs preallocator... Sat Aug 11 22:57:50 [initandlisten] shutdown: closing all files... Sat Aug 11 22:57:50 [initandlisten] closeAllFiles() finished Sat Aug 11 22:57:50 dbexit: really exiting now It seems that mongod is running on 32 bit. I have a 64 bit computer and I want to run mongodb in 64 bit enviroment. How do I do so?

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  • should i and how do i backup my database for a webapp that is hosted on amazon ec2 server?

    - by user8184
    I set up an amazon ec2 instance using ubuntu server edition. I install LAMP stack on it. I did up a php web app running on mysql. I have not officially launched, but I need to know this before launching. Should I backup my database data? If so, how should I do it as cost effective as possible? Previously for another web app, i wrote a perl or bash script (cannot remember) that will be executed by cron on a daily basis. The script will then backup the database into a single .sql file and send as email attachment to my gmail account. That web app was on shared hosting hence, I was quite sure i needed to do backup of my database. My files are on git repo so I am not worried about that. Please advise. I am totally unfamiliar with AWS. Only know as much as setting up an account. That is all. Thank you.

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  • Puppet variables best practice, generalise or specialise?

    - by Andrei Serdeliuc
    I'm trying to figure out which things should be in git within the puppet manifest and which should be in env vars like FACTER_my_var and use that in the manifest instead. Scenario: you are deploying 3 php apps and you've already built all the layers up to the app in other manifests (base system, php extensions, users, etc), and all that's left is installing the correct app (from an apt repo) and creating a vhost. I'm tempted to have something along the lines of: apache::vhost { $::project_hostname: priority => '10', port => '80', docroot => $::project_document_root, logroot => "/var/log/apache2/${$::project_name}", serveradmin => '[email protected]', require => Package[httpd], ssl => false, override => 'all', setenv => ["APP_KERNEL dev"] } This would run on each server, and the FACTER_project_* vars would be set on a per server basis. An obvious restriction of this would be that you can't run more than one app with this specific example. Or would you rather have project_x.pp, project_y.pp which have hardcoded paths and names?

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  • Which revision control system for single user

    - by G. Bach
    I'm looking to set up a revision control system with me as a single user. I'd like to have access (read and write) protected using SSL, little overhead, and preferrably a simple setup. I'm looking to do this on my own server, so I don't want to use the option of registering with some professional provider of such a service (I like having direct control over my data; also, I'd like to know how to set up something like that). As far as I'm aware, what kind of project I want to subject to revision control doesn't really matter, but just for completeness' sake, I'm planning on using this for Java project, some html/css/php stuff, and in the future possibly as a synchronizing tool for small data bases (ignore that later one if it doesn't fit in with the paradigm of revision control). My questions primarily arise from the fact that I only ever used Subversion from Eclipse, so I don't have thorough knowledge of what's out there, what fits better for which needs, etc. So far I've heard of Subversion, Git, Mercurial, but I'm open to any system that's widely used and well supported. My server is running Ubuntu 11.10. Which system should I choose, what are the advantages of the respective systems, and if you know of any particularly useful ones, are there tutorials regarding the setup of the system I should choose that you could recommend?

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  • OpenVPN-based VPN server on same system it's "protecting": feasible?

    - by Johnny Utahh
    Scenario: hosted machine (typically a VPS) serving wiki, svn, git, forums, email lists (eg: GNU mailman), Bugzilla (etc) privately to < 20 people. People not on team not allowed access. Seeking VPN-restricted access to said server. Have good user experience with OpenVPN-based servers/clients, but have yet to server-admin such systems. Otherwise, experienced Linux sysadmin. Target system: Ubuntu, probably 12.04. Seeking to put an OpenVPN process on above server to "protect" all the above-mentioned services, enabling only OpenVPN-authorized clients/processes to access above services. (Can easily acquire additional IP address(es) as needed for this setup.) Option: if absolutely needed, can employ an additional, dedicated, "VPN server" VPS simply to be my VPN server "front end." But prefer to have all server processes (VPN server plus other server apps) all running on same machine, if possible. Will consider further if dedicated-VPN-machine setup enables 1. easier installation/administration, 2. better/easier end-user experience, and/or 3. makes system significantly more secure. Any of above feasible? The main intention: create a VPN from purely-hosted resources, and not spend all the effort to make a non-VPN, secure site--which typically means "SSL wrapping" + all the continual webserver-application-update management. Let the VPN server deal with access security, and spend list time pushing said security "down" in the other apps/Apache.

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  • Issues Deploying Functional WAR to Elastic Beanstalk with Tomcat7

    - by BFar
    I am currently deploying OpenTripPlanner (http://github.com/OpenPlans/OpenTripPlanner.git) to Elastic Beanstalk. I'm able to successfully build and deploy opentripplanner with my own customized settings on an ec2. I have set it up so that the appropriate WAR file can be placed in the Tomcat/Webapps folder, and when Tomcat is started up, it will auto-deploy, and even download open trip planner's graph.obj from an S3. All of that works just fine, except when I try to deploy to Elastic Beanstalk. When I upload to Elastic Beanstalk, the log shows that my WAR file is successfully unpacked & successfully downloads the graph.obj from my S3. The only difference is that then nothing happens and I can't load the site in my browser. The health is RED, and I can't figure out what is going on. I've tried looking into ports and dns issues, but I can't determine what's wrong. Anyone have any ideas? Why would a WAR that works on tomcat7 outside of Beanstalk fail to be accessible?

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  • Very slow context menu in Windows 8

    - by burzum
    I've installed Windows 8 Pro on a blank new SSD, the system is on c:\. I do not think this problem was existent when I started using Windows 8 but I think it started to happen after I've symlinked (mklink /D) a folder from another drive, a SATA drive, to c:\xampp\htdocs. When I right click a file or folder inside the symlinked folder it always takes at least ~5-10 seconds until the context menu comes up. This also happens sometimes, but not all the time for files and folder outside of the symlinked folder. Also when I delete folders the delete folder dialog seems to get locked and does not continue. When I delete a folder using rmdir from the command line it works fine and pretty fast. It appears to me like the file explorer in Windows 8 is pretty bad compared to any other Windows I've used before? Any idea how to get these problems solved? I've already removed a lot of context menu entries; the only ones left are the tortoise git context menus but I'm sure that's not the problem.

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  • Strange ssh key issue

    - by user55714
    Scenario 1. I am doing this from /home/deploy directory I am trying to set up ssh with github for capistrano deployment. this has been an absolute nightmare. when I do ssh [email protected] as the deploy account I get Permission denied (publickey). so may be the key is not being found, so If I do a ssh-add /home/deploy/.ssh/id_rsa Could not open a connection to your authentication agent. (i did verify that the ssh-agent was running) If I do exec ssh-agent bash and then repeat the ssh-add then the key does get added and I can ssh into github. Now I exit from the ssh connection to my server and ssh back in and I can't ssh into github anymore! Scenario 2 if I login to my remote server and then cd into my .ssh directory and ssh into github then it all works fine I guess there is a problem with locating the key and for some reason the agent isn't funcitoning correctly. Any ideas? Her is a pastie with more details..my .bashrc, permissions etc. http://pastie.org/pastes/1190557/

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  • Windows 2008 R2 file share - any way to "lock it down" outside of a 3rd party app?

    - by TheCleaner
    I have a 3rd party app that "makes a call" to write files to a file share on our network using the currently logged in credentials of the Windows domain user. Meaning the 3rd party app doesn't pass the apps credentials but simply issues a behind the scenes copy command to take a source file specified and copy/move it to the destination "repository" on the file share. The basic premise is that it keeps revisions/approvals for Document Control (think svn/git I guess, similar to this question: Lock down Windows folder to only be updatable by SVN). This all works fine...but here's my issue: I need a way to lock down the file share from being accessed/modified outside of using the 3rd party app (meaning prevent explorer/word/excel/etc from getting to that share). I know I can do the following: make the share a hidden share ($) - this definitely helps. Most users would have zero clue on how to get to such a share. Solves probably 95% of my issue. go one step further and set the "Hidden" attribute on the folders in the hidden share - this would go a little further in that even if a user knows the path to the hidden share like \\server\hidden$ they still won't see folders in that share without changing their explorer options to "show hidden files/folder Any other ideas on how I can lock this down? The users still need modify rights to this share/folders since the 3rd party app relies on their Windows permissions to that location when copying the files into it. I can't really use 3rd party tools to password protect the folder/share without causing the 3rd party app functions to fail.

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  • Disk doesn't contain a valid partition table

    - by Jeevan Dongre
    I was running a m1.small instance ec2 ubuntu instance. I was running out of disk space, so I upgraded my instance to medium. When I upgraded I actually got 429.5 GB of space and after that I added 10 gb of volume too. When I run the "sudo fdisk -l" command I got this results. Disk /dev/sda1: 8589 MB, 8589934592 bytes 255 heads, 63 sectors/track, 1044 cylinders Units = cylinders of 16065 * 512 = 8225280 bytes Sector size (logical/physical): 512 bytes / 512 bytes I/O size (minimum/optimal): 512 bytes / 512 bytes Disk identifier: 0x00000000 Disk /dev/sda1 doesn't contain a valid partition table Disk /dev/sda2: 429.5 GB, 429461078016 bytes 255 heads, 63 sectors/track, 52212 cylinders Units = cylinders of 16065 * 512 = 8225280 bytes Sector size (logical/physical): 512 bytes / 512 bytes I/O size (minimum/optimal): 512 bytes / 512 bytes Disk identifier: 0x00000000 Disk /dev/sda2 doesn't contain a valid partition table Disk /dev/sdf: 10.7 GB, 10737418240 bytes 255 heads, 63 sectors/track, 1305 cylinders Units = cylinders of 16065 * 512 = 8225280 bytes Sector size (logical/physical): 512 bytes / 512 bytes I/O size (minimum/optimal): 512 bytes / 512 bytes Disk identifier: 0x00000000 sda1 is the primary parition and sda2 is what I got added upgrading my system to medium. But the problem persists, I am not able to pull the code from git, it is giving me this error. remote: Counting objects: 409, done. remote: Compressing objects: 100% (236/236), done. fatal: write error: No space left on device fatal: index-pack failed

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  • Increasing efficiency of N-Body gravity simulation

    - by Postman
    I'm making a space exploration type game, it will have many planets and other objects that will all have realistic gravity. I currently have a system in place that works, but if the number of planets goes above 70, the FPS decreases an practically exponential rates. I'm making it in C# and XNA. My guess is that I should be able to do gravity calculations between 100 objects without this kind of strain, so clearly my method is not as efficient as it should be. I have two files, Gravity.cs and EntityEngine.cs. Gravity manages JUST the gravity calculations, EntityEngine creates an instance of Gravity and runs it, along with other entity related methods. EntityEngine.cs public void Update() { foreach (KeyValuePair<string, Entity> e in Entities) { e.Value.Update(); } gravity.Update(); } (Only relevant piece of code from EntityEngine, self explanatory. When an instance of Gravity is made in entityEngine, it passes itself (this) into it, so that gravity can have access to entityEngine.Entities (a dictionary of all planet objects)) Gravity.cs namespace ExplorationEngine { public class Gravity { private EntityEngine entityEngine; private Vector2 Force; private Vector2 VecForce; private float distance; private float mult; public Gravity(EntityEngine e) { entityEngine = e; } public void Update() { //First loop foreach (KeyValuePair<string, Entity> e in entityEngine.Entities) { //Reset the force vector Force = new Vector2(); //Second loop foreach (KeyValuePair<string, Entity> e2 in entityEngine.Entities) { //Make sure the second value is not the current value from the first loop if (e2.Value != e.Value ) { //Find the distance between the two objects. Because Fg = G * ((M1 * M2) / r^2), using Vector2.Distance() and then squaring it //is pointless and inefficient because distance uses a sqrt, squaring the result simple cancels that sqrt. distance = Vector2.DistanceSquared(e2.Value.Position, e.Value.Position); //This makes sure that two planets do not attract eachother if they are touching, completely unnecessary when I add collision, //For now it just makes it so that the planets are not glitchy, performance is not significantly improved by removing this IF if (Math.Sqrt(distance) > (e.Value.Texture.Width / 2 + e2.Value.Texture.Width / 2)) { //Calculate the magnitude of Fg (I'm using my own gravitational constant (G) for the sake of time (I know it's 1 at the moment, but I've been changing it) mult = 1.0f * ((e.Value.Mass * e2.Value.Mass) / distance); //Calculate the direction of the force, simply subtracting the positions and normalizing works, this fixes diagonal vectors //from having a larger value, and basically makes VecForce a direction. VecForce = e2.Value.Position - e.Value.Position; VecForce.Normalize(); //Add the vector for each planet in the second loop to a force var. Force = Vector2.Add(Force, VecForce * mult); //I have tried Force += VecForce * mult, and have not noticed much of an increase in speed. } } } //Add that force to the first loop's planet's position (later on I'll instead add to acceleration, to account for inertia) e.Value.Position += Force; } } } } I have used various tips (about gravity optimizing, not threading) from THIS question (that I made yesterday). I've made this gravity method (Gravity.Update) as efficient as I know how to make it. This O(N^2) algorithm still seems to be eating up all of my CPU power though. Here is a LINK (google drive, go to File download, keep .Exe with the content folder, you will need XNA Framework 4.0 Redist. if you don't already have it) to the current version of my game. Left click makes a planet, right click removes the last planet. Mouse moves the camera, scroll wheel zooms in and out. Watch the FPS and Planet Count to see what I mean about performance issues past 70 planets. (ALL 70 planets must be moving, I've had 100 stationary planets and only 5 or so moving ones while still having 300 fps, the issue arises when 70+ are moving around) After 70 planets are made, performance tanks exponentially. With < 70 planets, I get 330 fps (I have it capped at 300). At 90 planets, the FPS is about 2, more than that and it sticks around at 0 FPS. Strangely enough, when all planets are stationary, the FPS climbs back up to around 300, but as soon as something moves, it goes right back down to what it was, I have no systems in place to make this happen, it just does. I considered multithreading, but that previous question I asked taught me a thing or two, and I see now that that's not a viable option. I've also thought maybe I could do the calculations on my GPU instead, though I don't think it should be necessary. I also do not know how to do this, it is not a simple concept and I want to avoid it unless someone knows a really noob friendly simple way to do it that will work for an n-body gravity calculation. (I have an NVidia gtx 660) Lastly I've considered using a quadtree type system. (Barnes Hut simulation) I've been told (in the previous question) that this is a good method that is commonly used, and it seems logical and straightforward, however the implementation is way over my head and I haven't found a good tutorial for C# yet that explains it in a way I can understand, or uses code I can eventually figure out. So my question is this: How can I make my gravity method more efficient, allowing me to use more than 100 objects (I can render 1000 planets with constant 300+ FPS without gravity calculations), and if I can't do much to improve performance (including some kind of quadtree system), could I use my GPU to do the calculations?

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  • nginx doesn't find the directory but apache does

    - by Jack Spairow
    I use apache as the backend server and nginx on the frontend. Apache listens to port 8080 and nginx to port 80. What I do is have the root point to the public folder foreach virtualhost: <VirtualHost *:8080> ServerAdmin webmaster@localhost ServerName site.com ServerAlias site.com *.site.com DocumentRoot /var/www/site.com/public <Directory /> Options FollowSymLinks AllowOverride None </Directory> <Directory /var/www/site.com/public/> Options Indexes FollowSymLinks MultiViews AllowOverride All Order allow,deny allow from all </Directory> </VirtualHost> And here's the nginx config: server { listen 80; access_log /var/log/nginx.access.log; error_log /var/log/nginx.error.log; root /var/www/site.com/public; index index.php index.html; server_name site.com *.site.com; location / { location / { proxy_set_header X-Real-IP $remote_addr; proxy_set_header X-Forwarded-For $proxy_add_x_forwarded_for; proxy_set_header Host $host; proxy_pass http://127.0.0.1:8080; proxy_cache one; proxy_cache_use_stale error timeout invalid_header updating; proxy_cache_key $scheme$host$request_uri; proxy_cache_valid 200 301 302 20m; proxy_cache_valid 404 1m; proxy_cache_valid any 15m; } } location ~ /\.(ht|git) { deny all; } } The problem is Apache resolves the domain just fine (site.com:8080), but nginx shows instead a 502 Bad Gateway (site.com:80). I tried looking at the error_log and access_log but I can't find any hint for why can't nginx work. EDIT: The problem was I wasn't able to include that isolated config for nginx.

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  • How do you avoid that server documentation gets out of sync with the actual setup?

    - by Frerich Raabe
    I'm a hobbyist maintaining a small FreeBSD server serving mail via IMAP - it's an exercise in server administration. The setup does have reasonably good documentation (in AsciiDoc format) which recently allowed another person to recreate the entire setup from scratch in less than 30 minutes. However, I noticed that after the initial setup, it easily happens that small changes done to the system (say: inetd gets disabbled, my IMAP server listens on an additional port for ManageSieve connections, a new router is added to the exim configuration) don't end up in the documentation immediately (if at all). My idea was to avoid this problem by (partially?) generating the documentation out of the configuration files and the comments therein - one way to implement this may be to put /etc and /usr/local/etc into some source code management system (say - git) and then run a script which regenerates the documentation on every commit. However, I'm not sure whether that would be overkill and/or too difficult to get right (after all, I don't want complete copies of the source files in my documentation but rather just the diffs). How do other people avoid that the server documentation gets outdated - is there a good way to keep them in sync automatically, or do you just have the discipline to update the documentation the same time you modify the system?

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  • Is there any functional-like unix shell?

    - by Caruccio
    I'm (really) newbie to functional programming (in fact only had contact with it using python) but seems to be a good approach for some list-intensive tasks in a shell environment. I'd love to do something like this: $ [ git clone $host/$repo for repo in repo1 repo2 repo3 ] Is there any Unix shell with these kind of feature? Or maybe some feature to allow easy shell access (commands, env/vars, readline, etc...) from within python (the idea is to use python's interactive interpreter as a replacement to bash). EDIT: Maybe a comparative example would clarify. Let's say I have a list composed of dir/file: $ FILES=( build/project.rpm build/project.src.rpm ) And I want to do a really simple task: copy all files to dist/ AND install it in the system (it's part of a build process): Using bash: $ cp ${files[*]} dist/ $ cd dist && rpm -Uvh $(for f in ${files[*]}; do basename $f; done)) Using a "pythonic shell" approach (caution: this is imaginary code): $ cp [ os.path.join('dist', os.path.basename(file)) for file in FILES ] 'dist' Can you see the difference ? THAT is what i'm talking about. How can not exits a shell with these kind of stuff build-in yet? It's a real pain to handle lists in shell, even its being a so common task: list of files, list of PIDs, list of everything. And a really, really, important point: using syntax/tools/features everybody already knows: sh and python. IPython seams to be on a good direction, but it's bloated: if var name starts with '$', it does this, if '$$' it does that. It's syntax is not "natural", so many rules and "workarounds" ([ ln.upper() for ln in !ls ] -- syntax error)

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  • Does OS X support linux-like features?

    - by Xeoncross
    I have been using XP for almost a decade. Contrary to popular belief, it has served me well. In the last 4 years I don't remember ever having it crash on me. It has the most stable GUI I have ever used. However, an OS is only as good as it's GUI AND command line combined. Windows command line is awful and totally useless. So I have been using Ubuntu for a couple years and Debian on my servers. The only problem is that Gnome applications (ubuntu 6-10) constantly crash on me (Ubuntu Studio was the most unstable OS I ever used). I have high quality Gigabyte, MSI, and Asus motherboards and CPU's from old Semprons/Athlons to Celerons/Core 2 Quads. What are the odds that every PC I have ever owned can't remain stable with a linux GUI? Not to mention that Adobe CSx Suite doesn't work on linux. Anyway, I am now looking at moving to a MAC in the hope of finding a stable GUI and a feature-packed command line. Does Mac OS have an integrated command line where I can do linux-like-awesomeness like rsync, ssh, wget, crong jobs, package updates, and git without having an unstable GUI? Basically, until the linux GUI applications get a little better, is OS X what I need?

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  • ffmpeg What's the difference between -to and -t options?

    - by Vantuz
    Command ffmpeg -ss 5:09 -i foo.mkv -to 5:10 -c copy bar.mkv works exactly like ffmpeg -ss 5:09 -i foo.mkv -t 5:10 -c copy bar.mkv Is it a bug? Using Zeranoe git-bd75651 for Windows 64-bit >ffmpeg -version ffmpeg version N-57906-gbd75651 built on Nov 4 2013 18:09:19 with gcc 4.8.2 (GCC) configuration: --disable-static --enable-shared --enable-gpl --enable-version3 - -disable-w32threads --enable-avisynth --enable-bzlib --enable-fontconfig --enabl e-frei0r --enable-gnutls --enable-iconv --enable-libass --enable-libbluray --ena ble-libcaca --enable-libfreetype --enable-libgsm --enable-libilbc --enable-libmo dplug --enable-libmp3lame --enable-libopencore-amrnb --enable-libopencore-amrwb --enable-libopenjpeg --enable-libopus --enable-librtmp --enable-libschroedinger --enable-libsoxr --enable-libspeex --enable-libtheora --enable-libtwolame --enab le-libvidstab --enable-libvo-aacenc --enable-libvo-amrwbenc --enable-libvorbis - -enable-libvpx --enable-libwavpack --enable-libx264 --enable-libxavs --enable-li bxvid --enable-zlib libavutil 52. 51.100 / 52. 51.100 libavcodec 55. 41.100 / 55. 41.100 libavformat 55. 21.100 / 55. 21.100 libavdevice 55. 5.100 / 55. 5.100 libavfilter 3. 90.101 / 3. 90.101 libswscale 2. 5.101 / 2. 5.101 libswresample 0. 17.104 / 0. 17.104 libpostproc 52. 3.100 / 52. 3.100

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  • How to deploy new instances of the same application (on 1 server) automatically?

    - by Intru
    I'm working on a SaaS application where each customer runs its own version of the application. All the application instances currently run on a single server. This works quite well for us (we need less resources in total). The application doesn't use a lot of resources, so even a small VPS would be overkill (and more expensive). Adding a new customer is currently quite a bit of work: Create a user that is allowed to ssh Create a new MySQL database and user Create a virtual host for the application Log in with the new user, do a git checkout of the application (in the right location) Create tables in the new database, and add some init data Add some cron jobs Create a first user that can log in Add this new instance to capistrano What would be the best way to automate these tasks? Are the applications that can (given proper configuration) do this? Ideally this should be usable for a sales-person (so something web-based). I could write a (bash) script that does most of these tasks, and then maybe add a small web-based wrapper where someone could provider the domain/default user information. Of course, this would also require a delete-script, since some customers will eventually leave, which means that you need a list of all existing customers/instances.

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  • Windows 8 Killed my SSDs

    - by SLaks
    I have a computer running 2 256GB Crucial M4's (CT256M4SSD2) in a RAID 0 (striped) array on an ASUS P9X79 Pro using Intel's (built-in) RAID system. I recently installed Windows 8 Pro as UEFI on this RAID array. (wiping a fully-function Windows 7 non-UEFI installation) Now, whenever the computer is left running for about an hour, the system no longer sees those drives. Since those drives contain Windows, this leads to various forms of BSODs. If I Intel RSTe (RAID manager) is running at the time, it will say that the disk backing that RAID array has been removed. Once this happens, if I reset the computer, it will no longer boot. Entering BIOS setup shows that the SATA 3 (6Gbps) ports that those disks are connected to are both empty. If I then power down the system completely, then turn it on again, the drives reappear, but the problem repeats after another hour or so. I have inconclusively determined that the problem occurs even if Windows is not running (booted into the installation environment from a UEFI flash drive) I don't think there has been any data corruption since this started happening, although I have had two strange issues with a GIT repo on that disk. sfc /ScanNow and Intel's disk check (in RSTe) both do not find anything. Does anyone know what might cause this?

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