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  • Java: easiest way to package both Java 1.5 and 1.6 code

    - by WizardOfOdds
    I want to package a piece of code that absolutely must run on Java 1.5. There's one part of the code where the program can be "enhanced" if the VM is an 1.6 VM. Basically it's this method: private long[] findDeadlockedThreads() { // JDK 1.5 only supports the findMonitorDeadlockedThreads() // method, so you need to comment out the following three lines if (mbean.isSynchronizerUsageSupported()) return mbean.findDeadlockedThreads(); else return mbean.findMonitorDeadlockedThreads(); } What would be easiest way to have this compile on 1.5 and yet do the 1.6 method calls when on 1.6 ? In the past I've done something similar by compiling a unique 1.6 class that I would package with my app and instantiate using a ClassLoader when on 1.6 (because an 1.6 JVM is perfectly fine mixing 0x32 and 0x31 classes), but I think it's a bit overkill (and a bit painful because during the build process you have to build both 0x31 and 0x32 .class files). How should I go if I wanted to compile the above method on 1.5? Maybe using reflection but then how (I'm not familiar at all with reflection) Note: if you're curious, the above method comes from this article: http://www.javaspecialists.eu/archive/Issue130.html (but I don't want to "comment the three lines" like in the article, I want this to compile and run on both 1.5 and 1.6)

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  • Email function using templates. Includes via ob_start and global vars

    - by Geo
    I have a simple Email() class. It's used to send out emails from my website. <? Email::send($to, $subj, $msg, $options); ?> I also have a bunch of email templates written in plain HTML pierced with a few PHP variables. E.g. /inc/email/templates/account_created.php: <p>Dear <?=$name?>,</p> <p>Thank you for creating an account at <?=$SITE_NAME?>. To login use the link below:</p> <p><a href="https://<?=$SITE_URL?>/account" target="_blank"><?=$SITE_NAME?>/account</a></p> In order to have the PHP vars rendered I had to include the template into my function. But since include does not return the contents but rather just sends it directly to the output, I had to wrap it with the buffer functions: <? abstract class Email { public static function send($to, $subj, $msg, $options = array()) { /* ... */ ob_start(); include '/inc/email/templates/account_created.php'; $msg = ob_get_clean(); /* ... */ } } After that I realized that the PHP vars are not rendered as they are being inside of the function scope, so I had to globalize the variables inside of the template: <? global $SITE_NAME, $SITE_URL, $name; ?> <p>Dear <?=$name?>,</p> ... So the question is whether there is a more elegant solution to this? Mainly I am concerned about my workarounds using ob_start() and global. For some reason that seems to me odd. Or this is pretty much the common practice?

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  • Question about decorator pattern and the abstract decorator class?

    - by es11
    This question was asked already here, but rather than answering the specific question, descriptions of how the decorator pattern works were given instead. I'd like to ask it again because the answer is not immediately evident to me just by reading how the decorator pattern works (I've read the wikipedia article and the section in the book Head First Design Patterns). Basically, I want to know why an abstract decorator class must be created which implements (or extends) some interface (or abstract class). Why can't all the new "decorated classes" simply implement (or extend) the base abstract object themselves (instead of extending the abstract decorator class)? To make this more concrete I'll use the example from the design patterns book dealing with coffee beverages: There is an abstract component class called Beverage Simple beverage types such as HouseBlend simply extend Beverage To decorate beverage, an abstract CondimentDecorator class is created which extends Beverage and has an instance of Beverage Say we want to add a "milk" condiment, a class Milk is created which extends CondimentDecorator I'd like to understand why we needed the CondimentDecorator class and why the class Milk couldn't have simply extended the Beverage class itself and been passed an instance of Beverage in its constructor. Hopefully this is clear...if not I'd simply like to know why is the abstract decorator class necessary for this pattern? Thanks. Edit: I tried to implement this, omitting the abstract decorator class, and it seems to still work. Is this abstract class present in all descriptions of this pattern simply because it provides a standard interface for all of the new decorated classes?

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  • Immutable classes in C++

    - by ereOn
    Hi, In one of my projects, I have some classes that represent entities that cannot change once created, aka. immutable classes. Example : A class RSAKey that represent a RSA key which only has const methods. There is no point changing the existing instance: if you need another one, you just create one. My objects sometimes are heavy and I enforced the use of smart pointers to avoid copy. So far, I have the following pattern for my classes: class RSAKey : public boost::noncopyable, public boost::enable_shared_from_this<RSAKey> { public: /** * \brief Some factory. * \param member A member value. * \return An instance. */ static boost::shared_ptr<const RSAKey> createFromMember(int member); /** * \brief Get a member. * \return The member. */ int getMember() const; private: /** * \brief Constructor. * \param member A member. */ RSAKey(int member); /** * \brief Member. */ const int m_member; }; So you can only get a pointer (well, a smart pointer) to a const RSAKey. To me, it makes sense, because having a non-const reference to the instance is useless (it only has const methods). Do you guys see any issue regarding this pattern ? Are immutable classes something common in C++ or did I just created a monster ? Thank you for your advices !

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  • Visual Studio IntelliSense - IHideObjectMembers trick doesn't work. What am I missing?

    - by stakx
    The IHideObjectMembers trick can be used e.g. in fluent interface implementations to hide System.Object members from IntelliSense. (If you don't know this trick, you can read up on it via the above link; I'm just repeating the interface's usual declaration here:) using System; using System.ComponentModel; [EditorBrowsable(EditorBrowsableState.Never)] public interface IHideObjectMembers { [EditorBrowsable(EditorBrowsableState.Never)] Type GetType(); [EditorBrowsable(EditorBrowsableState.Never)] int GetHashCode(); [EditorBrowsable(EditorBrowsableState.Never)] string ToString(); [EditorBrowsable(EditorBrowsableState.Never)] bool Equals(object obj); } I'm now supposed to be able to hide System.Object members on another type as follows: public class SomeClass : IHideObjectMembers { ... } or: public class ISomeInterface : IHideObjectMembers { ... } I tried this in both VS 2008 Express and VS 2008 Standard. However, no members are hidden from IntelliSense at all. I have used the EditorBrowsableAttribute in different projects and it always worked well; however, it doesn't work in this particular scenario. If things had worked as expected, I would only have seen the SomeMethodTwo method. Am I missing something?

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  • Private member vector of vector dynamic memory allocation

    - by Geoffroy
    Hello, I'm new to C++ (I learned programming with Fortran), and I would like to allocate dynamically the memory for a multidimensional table. This table is a private member variable : class theclass{ public: void setdim(void); private: std::vector < std::vector <int> > thetable; } I would like to set the dimension of thetable with the function setdim(). void theclass::setdim(void){ this->thetable.assign(1000,std::vector <int> (2000)); } I have no problem compiling this program, but as I execute it, I've got a segmentation fault. The strange thing for me is that this piece (see under) of code does exactly what I want, except that it doesn't uses the private member variable of my class : std::vector < std::vector < int > > thetable; thetable.assign(1000,std::vector <int> (2000)); By the way, I have no trouble if thetable is a 1D vector. In theclass : std::vector < int > thetable; and if in setdim : this->thetable.assign(1000,2); So my question is : why is there such a difference with "assign" between thetable and this-thetable for a 2D vector? And how should I do to do what I want? Thank-you for your help, Best regards, -- Geoffroy

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  • where does a novice begin with error logging in asp.net c# ?

    - by korben
    i'm a novice teaching myself asp.net in c# via trial and error learn by doing, unfortunately this means lots of errors! i have a custom errors page now that is basically a 404 so that site visitors don't get that ugly application error message .NET throws, but i WOULD like to be able to see what's going wrong myself as people use the site. so i'm looking to build or learn from a fairly basic error logging c# class, that will send the same information given in a browser when hitting a .NET error, send this into a TXT file and email me the error at the same time would be great i don't know where to even begin, can someone give me some pointers? an open source class that does this already that i could plugin and play with would work as well. otherwise some links or guidance on where to start reading would be great too. i sort of have a mental block on understand msdn info-dump pages though, i'm hoping to find some articles on real people talking about implementing the same thing themselves or something like that please note i'm not looking to use some extensive or complicated third party service for this, i'm hoping to learn from the process of implementing a concise customized one

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  • Function pointers to member functions

    - by Jacob
    There are several duplicates of this but nobody explains why I can use a member variable to store the pointer (in FOO) but when I try it with a local variable (in the commented portion of BAR), it's illegal. Could anybody explain this? #include <iostream> using namespace std; class FOO { public: int (FOO::*fptr)(int a, int b); int add_stuff(int a, int b) { return a+b; } void call_adder(int a, int b) { fptr = &FOO::add_stuff; cout<<(this->*fptr)(a,b)<<endl; } }; class BAR { public: int add_stuff(int a, int b) { return a+b; } void call_adder(int a, int b) { //int (BAR::*fptr)(int a, int b); //fptr = &BAR::add_stuff; //cout<<(*fptr)(a,b)<<endl; } }; int main() { FOO test; test.call_adder(10,20); return 0; }

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  • Imlpementations of an Interface with Different Types?

    - by b3njamin
    Searched as best I could but unfortunately I've learned nothing relevant; basically I'm trying to work around the following problem in C#... For example, I have three possible references (refA, refB, refC) and I need to load the correct one depending on a configuration option. So far however I can't see a way of doing it that doesn't require me to use the name of said referenced object all through the code (the referenced objects are provided, I can't change them). Hope the following code makes more sense: public ??? LoadedClass; public Init() { /* load the object, according to which version we need... */ if (Config.Version == "refA") { Namespace.refA LoadedClass = new refA(); } else if (Config.Version == "refB") { Namespace.refB LoadedClass = new refB(); } else if (Config.Version == "refC") { Namespace.refC LoadedClass = new refC(); } Run(); } private void Run(){ { LoadedClass.SomeProperty... LoadedClass.SomeMethod(){ etc... } } As you can see, I need the Loaded class to be public, so in my limited way I'm trying to change the type 'dynamically' as I load in which real class I want. Each of refA, refB and refC will implement the same properties and methods but with different names. Again, this is what I'm working with, not by my design. All that said, I tried to get my head around Interfaces (which sound like they're what I'm after) but I'm looking at them and seeing strict types - which makes sense to me, even if it's not useful to me. Any and all ideas and opinions are welcome and I'll clarify anything if necessary. Excuse any silly mistakes I've made in the terminology, I'm learning all this for the first time. I'm really enjoying working with an OOP language so far though - coming from PHP this stuff is blowing my mind :-)

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  • How to keep track of call statistics? C++

    - by tf.rz
    I'm working on a project that delivers statistics to the user. I created a class called Dog, And it has several functions. Speak, woof, run, fetch, etc. I want to have a function that spits out how many times each function has been called. I'm also interested in the constructor calls and destructor calls as well. I have a header file which defines all the functions, then a separate .cc file that implements them. My question is, is there a way to keep track of how many times each function is called? I have a function called print that will fetch the "statistics" and then output them to standard output. I was considering using static integers as part of the class itself, declaring several integers to keep track of those things. I know the compiler will create a copy of the integer and initialize it to a minimum value, and then I'll increment the integers in the .cc functions. I also thought about having static integers as a global variable in the .cc. Which way is easier? Or is there a better way to do this? Any help is greatly appreciated!

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  • Function returning pointer to struct

    - by GammaGuy
    I am having some issues with code that is returning a pointer to a struct declared inside a class. Here is my code so far: SortedList.h #ifndef SORTEDLIST_H #define SORTEDLIST_H class SortedList{ public: SortedList(); ... private: struct Listnode { Student *student; Listnode *next; }; static Listnode *copyList (Listnode *L); }; #endif SortedList.cpp #include "SortedList.h" ... // Here is where the problem lies Listnode SortedList::*copyList(Listnode *L) { return 0; // for NULL } Apparently, the copy list method wont compile. I am using Microsoft Visual Studio and the compiler tells me that "Listnode" is unidentified. When I try to compile, here is whhat I get: 1>------ Build started: Project: Program3, Configuration: Debug Win32 ------ 1> SortedList.cpp 1>c:\users\owner\documents\college\fall 2012\cs 368 - learn c++\program3\program3\sortedlist.cpp(159): error C2657: 'SortedList::*' found at the start of a statement (did you forget to specify a type?) 1>c:\users\owner\documents\college\fall 2012\cs 368 - learn c++\program3\program3\sortedlist.cpp(159): error C4430: missing type specifier - int assumed. Note: C++ does not support default-int 1>c:\users\owner\documents\college\fall 2012\cs 368 - learn c++\program3\program3\sortedlist.cpp(159): error C2065: 'L' : undeclared identifier 1>c:\users\owner\documents\college\fall 2012\cs 368 - learn c++\program3\program3\sortedlist.cpp(159): error C4430: missing type specifier - int assumed. Note: C++ does not support default-int 1>c:\users\owner\documents\college\fall 2012\cs 368 - learn c++\program3\program3\sortedlist.cpp(159): fatal error C1903: unable to recover from previous error(s); stopping compilation ========== Build: 0 succeeded, 1 failed, 0 up-to-date, 0 skipped ========== Help would be greatly appreciated...ASAP

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  • [C++] Parent-Child scheme

    - by rubenvb
    I'm writing a class that holds a pointer to a parent object of the same type (think Qt's QObject system). Each object has one parent, and the parent should not be destroyed when a child is destroyed (obviously). class MyClass { public: MyClass(const MyClass* ptr_parent): parent(parent){}; ~MyClass(){ delete[] a_children; }; private: const MyClass* ptr_parent; // go to MyClass above MyClass* a_children; // go to MyClass below size_t sz_numChildren; // for iterating over a_children } (Excuse my inline coding, it's only for brevity) Will destroying the "Master MyClass" take care of all children? No child should be able to kill it's parent, because I would then have pointers in my main program to destroyed objects, correct? Why might you ask? I need a way to "iterate" through all subdirectories and find all files on a platform independent level. The creation of this tree will be handled by native API's, the rest won't. Is this a good idea to start with? Thanks!

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  • Is it possible to implement events in C++?

    - by acidzombie24
    I wanted to implement a C# event in C++ just to see if i could do it. I got stuck, i know the bottom is wrong but what i realize my biggest problem is... How do i overload the () operator to be whatever is in T in this case int func(float)? I cant? can i? Can i implement a good alternative? #include <deque> using namespace std; typedef int(*MyFunc)(float); template<class T> class MyEvent { deque<T> ls; public: MyEvent& operator +=(T t) { ls.push_back(t); return *this; } }; static int test(float f){return (int)f; } int main(){ MyEvent<MyFunc> e; e += test; }

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  • Problem with inherited classes in C#

    - by Unniloct
    I have a class called "Entity," with two child classes: "Creature" and "Item." (I'm making a game.) Creature has two functions called "Attack," one for attacking Creatures, and one for attacking Items. So far, everything works well. Now I'm working on the shooting bit, so I have a function called SelectTarget(). It takes all of the Entities (both Creatures and Items) in the player's view that the player can shoot and lets the player choose one. So here lies the problem: SelectTarget() returns an Entity, but I need some code to figure out whether that Entity is a Creature or an Item, and process it appropriately. Since this question looks kind of empty without any code, and I'm not 100% sure my explanation is good enough, here's where I'm at: if (Input.Check(Key.Fire)) { Entity target = Game.State.SelectTarget.Run(); this.Draw(); if (target != null) { //Player.Attack(target); // This won't work, because I have: // Player.Attack((Creature)Target) // Player.Attack((Item)Target) // but nothing for Entity, the parent class to Creature and Item. return true; } } (If the way the game is laid out seems weird, it's a roguelike.)

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  • undefined method `output_data' for #<EventManager:0x007fa4220320c8> (NoMethodError)

    - by Roger Camps
    I keep getting this error: event_manager.rb:83:in': undefined method output_data' for #<EventManager:0x007fc5018320c0> (NoMethodError) I am following the exercise on this website: Here is my code (My error comes towards the end with DEF OUTPUT_DATA ...): # Dependencies require "csv" # Class Definition class EventManager INVALID_PHONE_NUMBER = "0000000000" INVALID_ZIPCODE = "00000" def initialize puts "EventManager Initialized." filename = "event_attendees.csv" @file = CSV.open(filename, {:headers => true, :header_converters => :symbol}) end def print_names @file.each do |line| puts line.inspect puts line[2] + " " + line[3] end end #printing home phone number method def print_numbers @file.each do |line| number = clean_number(line[:homephone]) puts number end end #cleaning numbers method def clean_number(number) cleaner= number.delete('.' + ')' + '(' + '-') if cleaner.length == 10 # Do Nothing elsif cleaner.length == 11 if cleaner.start_with?("1") cleaner = cleaner[1..-1] else cleaner = INVALID_PHONE_NUMBER end else cleaner = INVALID_PHONE_NUMBER end return cleaner end def clean_zipcode(original) if original.nil? zipcode = INVALID_ZIPCODE elsif original.length < 5 while original.length < 5 original = original.insert(0, "0") end else return original end return zipcode end def print_zipcodes @file.each do |line| zipcode = clean_zipcode(line[:zipcode]) puts zipcode end def output_data output = CSV.open("event_attendees_clean.csv", "w") @file.each do |line| output << line end end end end # Script manager = EventManager.new #manager.print_numbers #manager.print_zipcodes manager.output_data I've tried several things, checked all through the internet and I just can't figure it out myself. I will really appreciate any help. Thank you in advance!

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  • Can I use a method as a lambda?

    - by NewAlexandria
    I have an interface the defines a group of conditions. it is one of several such interfaces that will live with other models. These conditions will be called by a message queue handler to determine completeness of an alert. All the alert calls will be the same, and so I seek to DRY up the enqueue calls a bit, by abstracting the the conditions into their own methods (i question if methods is the right technique). I think that by doing this I will be able to test each of these conditions. class Loan module AlertTriggers def self.included(base) base.extend LifecycleScopeEnqueues # this isn't right Loan::AlertTriggers::LifecycleScopeEnqueues.instance_method.each do |cond| class << self def self.cond ::AlertHandler.enqueue_alerts( {:trigger => Loan.new}, cond ) end end end end end module LifecycleScopeEnqueues def student_awaiting_cosigner lambda { |interval, send_limit, excluding| excluding ||= '' Loan.awaiting_cosigner. where('loans.id not in (?)', excluding.map(&:id) ). joins(:petitions). where('petitions.updated_at > ?', interval.days.ago). where('petitions.updated_at <= ?', send_limit.days.ago) } end end I've considered alternatives, where each of these methods act like a scope. Down that road, I'm not sure how to have AlertHandler be the source of interval, send_limit, and excluding, which it passes to the block/proc when calling it.

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  • LazyInitializationException when adding to a list that is held within a entity class using hibernate

    - by molleman
    Right so i am working with hibernate gilead and gwt to persist my data on users and files of a website. my users have a list of file locations. i am using annotations to map my classes to the database. i am getting a org.hibernate.LazyInitializationException when i try to add file locations to the list that is held in the user class. this is a method below that is overridden from a external file upload servlet class that i am using. when the file uploads it calls this method. the user1 is loaded from the database elsewhere. the exception occurs at user1.getFileLocations().add(fileLocation); . i dont understand it really at all.! any help would be great. the stack trace of the error is below public String executeAction(HttpServletRequest request, List<FileItem> sessionFiles) throws UploadActionException { for (FileItem item : sessionFiles) { if (false == item.isFormField()) { try { YFUser user1 = (YFUser)getSession().getAttribute(SESSION_USER); // This is the location where a file will be stored String fileLocationString = "/Users/Stefano/Desktop/UploadedFiles/" + user1.getUsername(); File fl = new File(fileLocationString); fl.mkdir(); // so here i will create the a file container for my uploaded file File file = File.createTempFile("upload-", ".bin",fl); // this is where the file is written to disk item.write(file); // the FileLocation object is then created FileLocation fileLocation = new FileLocation(); fileLocation.setLocation(fileLocationString); //test System.out.println("file path = "+file.getPath()); user1.getFileLocations().add(fileLocation); //the line above is where the exception occurs } catch (Exception e) { throw new UploadActionException(e.getMessage()); } } removeSessionFileItems(request); } return null; } //This is the class file for a Your Files User @Entity @Table(name = "yf_user_table") public class YFUser implements Serializable,ILightEntity { @Id @GeneratedValue(strategy = GenerationType.AUTO) @Column(name = "user_id",nullable = false) private int userId; @Column(name = "username") private String username; @Column(name = "password") private String password; @Column(name = "email") private String email; @ManyToMany(cascade = CascadeType.ALL) @JoinTable(name = "USER_FILELOCATION", joinColumns = { @JoinColumn(name = "user_id") }, inverseJoinColumns = { @JoinColumn(name = "locationId") }) private List<FileLocation> fileLocations = new ArrayList<FileLocation>() ; public YFUser(){ } public int getUserId() { return userId; } private void setUserId(int userId) { this.userId = userId; } public String getUsername() { return username; } public void setUsername(String username) { this.username = username; } public String getPassword() { return password; } public void setPassword(String password) { this.password = password; } public String getEmail() { return email; } public void setEmail(String email) { this.email = email; } public List<FileLocation> getFileLocations() { if(fileLocations ==null){ fileLocations = new ArrayList<FileLocation>(); } return fileLocations; } public void setFileLocations(List<FileLocation> fileLocations) { this.fileLocations = fileLocations; } /* public void addFileLocation(FileLocation location){ fileLocations.add(location); }*/ @Override public void addProxyInformation(String property, Object proxyInfo) { // TODO Auto-generated method stub } @Override public String getDebugString() { // TODO Auto-generated method stub return null; } @Override public Object getProxyInformation(String property) { // TODO Auto-generated method stub return null; } @Override public boolean isInitialized(String property) { // TODO Auto-generated method stub return false; } @Override public void removeProxyInformation(String property) { // TODO Auto-generated method stub } @Override public void setInitialized(String property, boolean initialised) { // TODO Auto-generated method stub } @Override public Object getValue() { // TODO Auto-generated method stub return null; } } @Entity @Table(name = "fileLocationTable") public class FileLocation implements Serializable { @Id @GeneratedValue(strategy = GenerationType.AUTO) @Column(name = "locationId", updatable = false, nullable = false) private int ieId; @Column (name = "location") private String location; public FileLocation(){ } public int getIeId() { return ieId; } private void setIeId(int ieId) { this.ieId = ieId; } public String getLocation() { return location; } public void setLocation(String location) { this.location = location; } } Apr 2, 2010 11:33:12 PM org.hibernate.LazyInitializationException <init> SEVERE: failed to lazily initialize a collection of role: com.example.client.YFUser.fileLocations, no session or session was closed org.hibernate.LazyInitializationException: failed to lazily initialize a collection of role: com.example.client.YFUser.fileLocations, no session or session was closed at org.hibernate.collection.AbstractPersistentCollection.throwLazyInitializationException(AbstractPersistentCollection.java:380) at org.hibernate.collection.AbstractPersistentCollection.throwLazyInitializationExceptionIfNotConnected(AbstractPersistentCollection.java:372) at org.hibernate.collection.AbstractPersistentCollection.initialize(AbstractPersistentCollection.java:365) at org.hibernate.collection.AbstractPersistentCollection.write(AbstractPersistentCollection.java:205) at org.hibernate.collection.PersistentBag.add(PersistentBag.java:297) at com.example.server.TestServiceImpl.saveFileLocation(TestServiceImpl.java:132) at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method) at sun.reflect.NativeMethodAccessorImpl.invoke(NativeMethodAccessorImpl.java:39) at sun.reflect.DelegatingMethodAccessorImpl.invoke(DelegatingMethodAccessorImpl.java:25) at java.lang.reflect.Method.invoke(Method.java:597) at net.sf.gilead.gwt.PersistentRemoteService.processCall(PersistentRemoteService.java:174) at com.google.gwt.user.server.rpc.RemoteServiceServlet.processPost(RemoteServiceServlet.java:224) at com.google.gwt.user.server.rpc.AbstractRemoteServiceServlet.doPost(AbstractRemoteServiceServlet.java:62) at javax.servlet.http.HttpServlet.service(HttpServlet.java:713) at javax.servlet.http.HttpServlet.service(HttpServlet.java:806) at org.mortbay.jetty.servlet.ServletHolder.handle(ServletHolder.java:487) at org.mortbay.jetty.servlet.ServletHandler.handle(ServletHandler.java:362) at org.mortbay.jetty.security.SecurityHandler.handle(SecurityHandler.java:216) at org.mortbay.jetty.servlet.SessionHandler.handle(SessionHandler.java:181) at org.mortbay.jetty.handler.ContextHandler.handle(ContextHandler.java:729) at org.mortbay.jetty.webapp.WebAppContext.handle(WebAppContext.java:405) at org.mortbay.jetty.handler.HandlerWrapper.handle(HandlerWrapper.java:152) at org.mortbay.jetty.handler.RequestLogHandler.handle(RequestLogHandler.java:49) at org.mortbay.jetty.handler.HandlerWrapper.handle(HandlerWrapper.java:152) at org.mortbay.jetty.Server.handle(Server.java:324) at org.mortbay.jetty.HttpConnection.handleRequest(HttpConnection.java:505) at org.mortbay.jetty.HttpConnection$RequestHandler.content(HttpConnection.java:843) at org.mortbay.jetty.HttpParser.parseNext(HttpParser.java:647) at org.mortbay.jetty.HttpParser.parseAvailable(HttpParser.java:211) at org.mortbay.jetty.HttpConnection.handle(HttpConnection.java:380) at org.mortbay.io.nio.SelectChannelEndPoint.run(SelectChannelEndPoint.java:396) at org.mortbay.thread.QueuedThreadPool$PoolThread.run(QueuedThreadPool.java:488) Apr 2, 2010 11:33:12 PM net.sf.gilead.core.PersistentBeanManager clonePojo INFO: Third party instance, not cloned : org.hibernate.LazyInitializationException: failed to lazily initialize a collection of role: com.example.client.YFUser.fileLocations, no session or session was closed

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  • Help with InvalidCastException

    - by Robert
    I have a gridview and, when a record is double-clicked, I want it to open up a new detail-view form for that particular record. As an example, I have created a Customer class: using System; using System.Data; using System.Configuration; using System.Collections.Generic; using System.ComponentModel; using System.Data.SqlClient; using System.Collections; namespace SyncTest { #region Customer Collection public class CustomerCollection : BindingListView<Customer> { public CustomerCollection() : base() { } public CustomerCollection(List<Customer> customers) : base(customers) { } public CustomerCollection(DataTable dt) { foreach (DataRow oRow in dt.Rows) { Customer c = new Customer(oRow); this.Add(c); } } } #endregion public class Customer : INotifyPropertyChanged, IEditableObject, IDataErrorInfo { private string _CustomerID; private string _CompanyName; private string _ContactName; private string _ContactTitle; private string _OldCustomerID; private string _OldCompanyName; private string _OldContactName; private string _OldContactTitle; private bool _Editing; private string _Error = string.Empty; private EntityStateEnum _EntityState; private Hashtable _PropErrors = new Hashtable(); public event PropertyChangedEventHandler PropertyChanged; private void FirePropertyChangeNotification(string propName) { if (PropertyChanged != null) { PropertyChanged(this, new PropertyChangedEventArgs(propName)); } } public Customer() { this.EntityState = EntityStateEnum.Unchanged; } public Customer(DataRow dr) { //Populates the business object item from a data row this.CustomerID = dr["CustomerID"].ToString(); this.CompanyName = dr["CompanyName"].ToString(); this.ContactName = dr["ContactName"].ToString(); this.ContactTitle = dr["ContactTitle"].ToString(); this.EntityState = EntityStateEnum.Unchanged; } public string CustomerID { get { return _CustomerID; } set { _CustomerID = value; FirePropertyChangeNotification("CustomerID"); } } public string CompanyName { get { return _CompanyName; } set { _CompanyName = value; FirePropertyChangeNotification("CompanyName"); } } public string ContactName { get { return _ContactName; } set { _ContactName = value; FirePropertyChangeNotification("ContactName"); } } public string ContactTitle { get { return _ContactTitle; } set { _ContactTitle = value; FirePropertyChangeNotification("ContactTitle"); } } public Boolean IsDirty { get { return ((this.EntityState != EntityStateEnum.Unchanged) || (this.EntityState != EntityStateEnum.Deleted)); } } public enum EntityStateEnum { Unchanged, Added, Deleted, Modified } void IEditableObject.BeginEdit() { if (!_Editing) { _OldCustomerID = _CustomerID; _OldCompanyName = _CompanyName; _OldContactName = _ContactName; _OldContactTitle = _ContactTitle; } this.EntityState = EntityStateEnum.Modified; _Editing = true; } void IEditableObject.CancelEdit() { if (_Editing) { _CustomerID = _OldCustomerID; _CompanyName = _OldCompanyName; _ContactName = _OldContactName; _ContactTitle = _OldContactTitle; } this.EntityState = EntityStateEnum.Unchanged; _Editing = false; } void IEditableObject.EndEdit() { _Editing = false; } public EntityStateEnum EntityState { get { return _EntityState; } set { _EntityState = value; } } string IDataErrorInfo.Error { get { return _Error; } } string IDataErrorInfo.this[string columnName] { get { return (string)_PropErrors[columnName]; } } private void DataStateChanged(EntityStateEnum dataState, string propertyName) { //Raise the event if (PropertyChanged != null && propertyName != null) { PropertyChanged(this, new PropertyChangedEventArgs(propertyName)); } //If the state is deleted, mark it as deleted if (dataState == EntityStateEnum.Deleted) { this.EntityState = dataState; } if (this.EntityState == EntityStateEnum.Unchanged) { this.EntityState = dataState; } } } } Here is my the code for the double-click event: private void customersDataGridView_CellDoubleClick(object sender, DataGridViewCellEventArgs e) { Customer oCustomer = (Customer)customersBindingSource.CurrencyManager.List[customersBindingSource.CurrencyManager.Position]; CustomerForm oForm = new CustomerForm(); oForm.NewCustomer = oCustomer; oForm.ShowDialog(this); oForm.Dispose(); oForm = null; } Unfortunately, when this code runs, I receive an InvalidCastException error stating "Unable to cast object to type 'System.Data.DataRowView' to type 'SyncTest.Customer'". This error occurs on the very first line of that event: Customer oCustomer = (Customer)customersBindingSource.CurrencyManager.List[customersBindingSource.CurrencyManager.Position]; What am I doing wrong?... and what can I do to fix this? Any help is greatly appreciated. Thanks!

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  • Pass a Delphi class to a C++ function/method that expects a class with __thiscall methods.

    - by Alan G.
    I have some MSVC++ compiled DLL's for which I have created COM-like (lite) interfaces (abstract Delphi classes). Some of those classes have methods that need pointers to objects. These C++ methods are declared with the __thiscall calling convention (which I cannot change), which is just like __stdcall, except a this pointer is passed on the ECX register. I create the class instance in Delphi, then pass it on to the C++ method. I can set breakpoints in Delphi and see it hitting the exposed __stdcall methods in my Delphi class, but soon I get a STATUS_STACK_BUFFER_OVERRUN and the app has to exit. Is it possible to emulate/deal with __thiscall on the Delphi side of things? If I pass an object instantiated by the C++ system then all is good, and that object's methods are called (as would be expected), but this is useless - I need to pass Delphi objects. Edit 2010-04-19 18:12 This is what happens in more detail: The first method called (setLabel) exits with no error (though its a stub method). The second method called (init), enters then dies when it attempts to read the vol parameter. C++ Side #define SHAPES_EXPORT __declspec(dllexport) // just to show the value class SHAPES_EXPORT CBox { public: virtual ~CBox() {} virtual void init(double volume) = 0; virtual void grow(double amount) = 0; virtual void shrink(double amount) = 0; virtual void setID(int ID = 0) = 0; virtual void setLabel(const char* text) = 0; }; Delphi Side IBox = class public procedure destroyBox; virtual; stdcall; abstract; procedure init(vol: Double); virtual; stdcall; abstract; procedure grow(amount: Double); virtual; stdcall; abstract; procedure shrink(amount: Double); virtual; stdcall; abstract; procedure setID(val: Integer); virtual; stdcall; abstract; procedure setLabel(text: PChar); virtual; stdcall; abstract; end; TMyBox = class(IBox) protected FVolume: Double; FID: Integer; FLabel: String; // public constructor Create; destructor Destroy; override; // BEGIN Virtual Method implementation procedure destroyBox; override; stdcall; // empty - Dont need/want C++ to manage my Delphi objects, just call their methods procedure init(vol: Double); override; stdcall; // FVolume := vol; procedure grow(amount: Double); override; stdcall; // Inc(FVolume, amount); procedure shrink(amount: Double); override; stdcall; // Dec(FVolume, amount); procedure setID(val: Integer); override; stdcall; // FID := val; procedure setLabel(text: PChar); override; stdcall; // Stub method; empty. // END Virtual Method implementation property Volume: Double read FVolume; property ID: Integer read FID; property Label: String read FLabel; end; I would have half expected using stdcall alone to work, but something is messing up, not sure what, perhaps something to do with the ECX register being used? Help would be greatly appreciated. Edit 2010-04-19 17:42 Could it be that the ECX register needs to be preserved on entry and restored once the function exits? Is the this pointer required by C++? I'm probably just reaching at the moment based on some intense Google searches. I found something related, but it seems to be dealing with the reverse of this issue.

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  • Compile error with initializer_list when trying to use it to initialize member value of class

    - by ilektron
    I am trying to make a class initializable from an initialization_list in a class constructor's constructor's initialization list. It works for a std::map, but not for my custom class. I don't see any difference other than templates are used in std::map. #include <iostream> #include <initializer_list> #include <string> #include <sstream> #include <map> using std::string; class text_thing { private: string m_text; public: text_thing() { } text_thing(text_thing& other); text_thing(std::initializer_list< std::pair<const string, const string> >& il); text_thing& operator=(std::initializer_list< std::pair<const string, const string> >& il); operator string() { return m_text; } }; class static_base { private: std::map<string, string> m_test_map; text_thing m_thing; static_base(); public: static static_base& getInstance() { static static_base instance; return instance; } string getText() { return (string)m_thing; } }; typedef std::pair<const string, const string> spair; text_thing::text_thing(text_thing& other) { m_text = other.m_text; } text_thing::text_thing(std::initializer_list< std::pair<const string, const string> >& il) { std::stringstream text_gen; for (auto& apair : il) { text_gen << "{" << apair.first << ", " << apair.second << "}" << std::endl; } } text_thing& text_thing::operator=(std::initializer_list< std::pair<const string, const string> >& il) { std::stringstream text_gen; for (auto& apair : il) { text_gen << "{" << apair.first << ", " << apair.second << "}" << std::endl; } return *this; } static_base::static_base() : m_test_map{{"test", "1"}, {"test2", "2"}}, // Compiler fine with this m_thing{{"test", "1"}, {"test2", "2"}} // Compiler doesn't like this { } int main() { std::cout << "Starting the program" << std::endl; std::cout << "The text thing: " << std::endl << static_base::getInstance().getText(); } I get this compiler output g++ -O0 -g3 -Wall -c -fmessage-length=0 -std=c++11 -MMD -MP -MF"static_base.d" -MT"static_base.d" -o "static_base.o" "../static_base.cpp" Finished building: ../static_base.cpp Building file: ../test.cpp Invoking: GCC C++ Compiler g++ -O0 -g3 -Wall -c -fmessage-length=0 -std=c++11 -MMD -MP -MF"test.d" -MT"test.d" -o "test.o" "../test.cpp" ../test.cpp: In constructor ‘static_base::static_base()’: ../test.cpp:94:40: error: no matching function for call to ‘text_thing::text_thing(<brace-enclosed initializer list>)’ m_thing{{"test", "1"}, {"test2", "2"}} ^ ../test.cpp:94:40: note: candidates are: ../test.cpp:72:1: note: text_thing::text_thing(std::initializer_list<std::pair<const std::basic_string<char>, const std::basic_string<char> > >&) text_thing::text_thing(std::initializer_list< std::pair<const string, const string> >& il) ^ ../test.cpp:72:1: note: candidate expects 1 argument, 2 provided ../test.cpp:67:1: note: text_thing::text_thing(text_thing&) text_thing::text_thing(text_thing& other) ^ ../test.cpp:67:1: note: candidate expects 1 argument, 2 provided ../test.cpp:23:2: note: text_thing::text_thing() text_thing() ^ ../test.cpp:23:2: note: candidate expects 0 arguments, 2 provided make: *** [test.o] Error 1 Output of gcc -v Using built-in specs. COLLECT_GCC=gcc COLLECT_LTO_WRAPPER=/usr/lib/gcc/x86_64-linux-gnu/4.8/lto-wrapper Target: x86_64-linux-gnu Configured with: ../src/configure -v --with-pkgversion='Ubuntu 4.8.1-2ubuntu1~13.04' --with-bugurl=file:///usr/share/doc/gcc-4.8/README.Bugs --enable-languages=c,c++,java,go,d,fortran,objc,obj-c++ --prefix=/usr --program-suffix=-4.8 --enable-shared --enable-linker-build-id --libexecdir=/usr/lib --without-included-gettext --enable-threads=posix --with-gxx-include-dir=/usr/include/c++/4.8 --libdir=/usr/lib --enable-nls --with-sysroot=/ --enable-clocale=gnu --enable-libstdcxx-debug --enable-libstdcxx-time=yes --enable-gnu-unique-object --enable-plugin --with-system-zlib --disable-browser-plugin --enable-java-awt=gtk --enable-gtk-cairo --with-java-home=/usr/lib/jvm/java-1.5.0-gcj-4.8-amd64/jre --enable-java-home --with-jvm-root-dir=/usr/lib/jvm/java-1.5.0-gcj-4.8-amd64 --with-jvm-jar-dir=/usr/lib/jvm-exports/java-1.5.0-gcj-4.8-amd64 --with-arch-directory=amd64 --with-ecj-jar=/usr/share/java/eclipse-ecj.jar --enable-objc-gc --enable-multiarch --disable-werror --with-arch-32=i686 --with-abi=m64 --with-multilib-list=m32,m64,mx32 --with-tune=generic --enable-checking=release --build=x86_64-linux-gnu --host=x86_64-linux-gnu --target=x86_64-linux-gnu Thread model: posix gcc version 4.8.1 (Ubuntu 4.8.1-2ubuntu1~13.04) It compiles fine with the std::map constructed this way, and if I modify the static_base to return the strings from the maps, all is fine and dandy. Please help me understand what is going on here.

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  • Show Hide Subnav

    - by Jon
    How can I toggle the subnav for each item, and if one is open, hide the open one to show the current one? If there are none shown, just toggle. If you click one and show subnav then and click another hide previous and show current. Here is my html - <header> <div class="content-wrapper"> <div class="user-menu-wrapper"> <div class="hsn-logo"></div> <div class="user-greeting-wrapper"> <div class="user-greeting">Hi, Abraham</div> </div> <div class="user-menu"> <ul class="user-menu-items"> <li>@Html.ActionLink(" ", "Index", "Home", new { @class = "my-account" })</li> <li>@Html.ActionLink(" ", "Index", "Home", new { @class = "my-favorites" })</li> <li>@Html.ActionLink(" ", "Index", "Home", new { @class = "my-bag" })</li> </ul> </div> </div> <div class="hsn-nav-wrapper"> <div class="hsn-nav"> <ul class="hsn-nav-items"> <li style="width: 25%"> <a class="shop" href="#"> <span class="hsn-nav-item-wrap"> <span>SHOP</span><span class="drop-down-arrow"></span> </span> </a> </li> <li style="width: 25%"> <a class="watch" href="#"> <span class="hsn-nav-item-wrap"> <span>WATCH</span><span class="drop-down-arrow"></span> </span> </a> </li> <li style="width: 25%"> <a class="play" href="#"> <span class="hsn-nav-item-wrap"> <span>PLAY</span><span class="drop-down-arrow"></span> </span> </a> </li> <li style="width: 15%"> <a href=""><span class="hsn-search-icon"></span> </a> </li> </ul> </div> <br class="clear" /> </div> </div> </header> <subnav id="shop" class="shop-subnav"> <div class="hsn-subnav-wrapper"> <div class="hsn-subnav"> <div class="hsn-subnav-left"> <ul> <li>SubnavItem</li> <li>SubnavItem</li> <li>SubnavItem</li> <li>SubnavItem</li> <li>SubnavItem</li> <li>SubnavItem</li> <li>SubnavItem</li> <li><span class="hsn-subnav-callout">Deals</span></li> </ul> </div> <div class="hsn-subnav-right"> <ul> <li>SubnavItem</li> <li>SubnavItem</li> <li>SubnavItem</li> <li>SubnavItem</li> <li>SubnavItem</li> <li>SubnavItem</li> <li>SubnavItem</li> <li><span class="hsn-subnav-callout">Clearance</span></li> </ul> </div> </div> </div> </subnav> <subnav id="watch" class="watch-subnav"> <div class="hsn-subnav-wrapper"> <div class="hsn-subnav"> <div class="hsn-subnav-left"> <ul> <li>SubnavItem2</li> <li>SubnavItem2</li> <li>SubnavItem2</li> <li>SubnavItem2</li> </ul> </div> <div class="hsn-subnav-right"> <ul> <li>SubnavItem2</li> <li>SubnavItem2</li> <li>SubnavItem2</li> <li>SubnavItem2</li> </ul> </div> </div> </div> </subnav> Here is my Jquery / JS - $(document).ready(function () { $('ul.hsn-nav-items li a').click(function () { var navitem = $(this).attr('id') , id = $(this).attr('class') , subnav = $('subnav.' + id + '-subnav'); $('a.selected').not(this).removeClass('selected'); $(this).toggleClass('selected'); $('#'+id).toggle(); }); });

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  • C++. How to define template parameter of type T for class A when class T needs a type A template parameter?

    - by jaybny
    Executor class has template of type P and it takes a P object in constructor. Algo class has a template E and also has a static variable of type E. Processor class has template T and a collection of Ts. Question how can I define Executor< Processor<Algo> > and Algo<Executor> ? Is this possible? I see no way to defining this, its kind of an "infinite recursive template argument" See code. template <class T> class Processor { map<string,T> ts; void Process(string str, int i) { ts[str].Do(i); } } template <class P> class Executor { Proc &p; Executor(P &p) : Proc(p) {} void Foo(string str, int i) { p.Process(str,i); } Execute(string str) { } } template <class E> class Algo { static E e; void Do(int i) {} void Foo() { e.Execute("xxx"); } } main () { typedef Processor<Algo> PALGO; // invalid typedef Executor<PALGO> EPALGO; typedef Algo<EPALGO> AEPALGO; Executor<PALGO> executor(PALGO()); AEPALGO::E = executor; }

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  • Windows service - COM class factory error 80070583

    - by jawonlee
    I have a Windows service that periodically scrapes some web pages, using mshtml and HtmlAgilityPack. For this particular C# code snippet: HTMLDocumentClass doc = new HTMLDocumentClass(); doc.write(new object[] { responseFromServer }); doc.close(); I get this error: Retrieving the COM class factory for component with CLSID {25336920-03F9-11CF-8FD0-00AA00686F13} failed due to the following error: 80070583. I tracked down the CLSID in the registry, and it turned out to be mshtml.dll. I also noticed that the version I actually have is version 7.0.6000.17023, and the registry version is listed as Version=7.0.3300.0. The error code 80070583 means "Class does not exist"; interestingly, I've also gotten an error from the same program with error code 80070582, or "Class already exists". What does it all mean? Edit: Since there are no answers, I ended up working around the problem, by ditching MSHTML and using HTML Agility Pack to parse HTML. How do I close this question?

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  • WPF binding to current class property

    - by AnD
    Hello, I have a problem that i cant solve :( I have a user control (xaml file and cs file) in xaml it's like: <UserControl xmlns="http://schemas.microsoft.com/winfx/2006/xaml/presentation" xmlns:x="http://schemas.microsoft.com/winfx/2006/xaml" xmlns:d="http://schemas.microsoft.com/expression/blend/2008" xmlns:mc="http://schemas.openxmlformats.org/markup-compatibility/2006" mc:Ignorable="d" x:Class="Demo.CtrlContent" x:Name="UserControl" d:DesignWidth="598.333" d:DesignHeight="179.133" xmlns:Demo="clr-namespace:Demo" > <UserControl.Resources> <Storyboard x:Key="SBSmall"> <DoubleAnimationUsingKeyFrames BeginTime="00:00:00" Storyboard.TargetName="border" Storyboard.TargetProperty="(FrameworkElement.Width)"> <SplineDoubleKeyFrame KeyTime="00:00:01" Value="I WANT TO BIND VALUE HERE"/> </DoubleAnimationUsingKeyFrames> </Storyboard> </UserControl.Resources> <Border BorderBrush="#FFC2C0C1" CornerRadius="3,3,3,3" BorderThickness="1,1,1,1" RenderTransformOrigin="0.5,0.5" x:Name="border" Margin="1,3,1,3" HorizontalAlignment="Left" VerticalAlignment="Top" Width="300"> and .cs file: public partial class CtrlContent { private mindef W { get { return (mindef) Window.GetWindow(this); } } public double MedWidth { // I WANT BIND THIS VALUE GO TO STORYBOARD VALUE IN XAML ABOVE get { double actualW; if(W == null) actualW = SystemParameters.PrimaryScreenWidth; else actualW = W.WrapMain.ActualWidth; return actualW - border.Margin.Left - border.Margin.Right; } } public double SmlWidth { get { return MedWidth / 2; } } public CtrlContent () { this.InitializeComponent(); } public CtrlContent (Content content) { this.InitializeComponent(); Document = content; } } in my .cs file there's a property called MedWidth, and in XAML file there's a storyboard called: SBSmall I want to bind my storyboard value to my property in class ctrlcontent. *the idea is, the storyboard is an animation to resize the control to a certain width depends on its parent container (the width is dynamic) anybody? please :) thanks!

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  • Support for nested model and class validation with ASP.NET MVC 2.0

    - by Diep-Vriezer
    I'm trying to validate a model containing other objects with validation rules using the System.ComponentModel.DataAnnotations attributes was hoping the default MVC implementation would suffice: var obj = js.Deserialize(json, objectInfo.ObjectType); if(!TryValidateModel(obj)) { // Handle failed model validation. } The object is composed of primitive types but also contains other classes which also use DataAnnotications. Like so: public class Entry { [Required] public Person Subscriber { get; set; } [Required] public String Company { get; set; } } public class Person { public String FirstName { get; set;} [Required] public String Surname { get; set; } } The problem is that the ASP.NET MVC validation only goes down 1 level and only evaluates the properties of the top level class, as can be read on digitallycreated.net/Blog/54/deep-inside-asp.net-mvc-2-model-metadata-and-validation. Does anyone know an elegant solution to this? I've tried xVal, but they seem to use a non-recursive pattern (http://blog.stevensanderson.com/2009/01/10/xval-a-validation-framework-for-aspnet-mvc/). Someone must have run into this problem before right? Nesting objects in your model doesn't seem so weird if you're designing a web service.

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