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  • What are good RPC frameworks between a Java server and C++ clients?

    - by Zwei Steinen
    Hi, I am looking for a RPC stack that can be used between a Java Server and C++ clients. My requirements are: Ease of integration (for both C++ and Java) Performance, especially number of concurrent connections and response time. Payload are mostly binaries (8-100kb) I found some like: http://code.google.com/p/protobuf-socket-rpc/ http://code.google.com/p/netty-protobuf-rpc/ Are there any other good alternatives?

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  • Interconnecting Emulator Instances Android

    - by blah01
    Hi all I want to communicate two emulators via DatagramSocket in Android. Each of them is a Node in a P2P system. Thus each of them has a server Thread and client Thread (created per GUI event). This is how I create server public static final String SERVERIP = "10.0.2.15"; //... run() { InetAddress serverAddr = InetAddress.getByName(SERVERIP); DatagramSocket socket = new DatagramSocket(SERVERPORT,serverAddr); while(true) { byte[] buf = new byte[29]; DatagramPacket packet = new DatagramPacket(buf, buf.length); socket.receive(packet); //... } } The port is given by the user during initializing application. The client part (requesting some data) InetAddress serverAddr = InetAddress.getByName("10.0.2.2"); //... Log.i("Requester", "Trying to connect to device port = "+target); DatagramSocket socketJ = new DatagramSocket(); byte[] bufJ = Adaptor.createStringMsg(Adaptor.createJoingMsg(id, Location.getX(), Location.getY())).getBytes(); DatagramPacket packetJ = new DatagramPacket(bufJ, bufJ.length, serverAddr, target); Log.i("Requester", "Sending: '" + new String(bufJ) + "'"); socketJ.send(packetJ); Log.i("Requester", "Done."); Some additional info. The Node1 (emulatorA) has a server on port 8000 and Node2 (emulatorB) has a server on port 8001. The target port for "client part" is read properly. What tried to do is to set the redirection as such: //emulatorA redir add tcp:8000:8000 //emulatorB redir add tcp:8001:8001 However I can not get any communication beetwen those 2 emulators. As far as I understood the android tutorial about it should work like this redir add tcp:localhostPort:emulatorPort. I'm stuck with it :/. Can anyone point me the mistake or give some good advice. For the record while I was testing communication on a single device (client faking other node) everything worked, so I don't think there is a bug in the code. Btw does any one knows how can I get 2 set of logs for those 2 emulators (logA, logB)? It would help me a lot.

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  • MEF + Plug-In not updating

    - by mybrokengnome
    I asked this on the MEF Codeplex forum already, but I haven't gotten a response yet, so I figured I'd try StackOverflow. Here's the original post if anyone's interested (this is just a copy from it): MEF Codeplex "Let me first say that I'm completely new to MEF (just discovered it today) and am very happy with it so far. However, I've ran in to a problem that is very frustrating. I'm creating an app that will have a plugin architecture and the plugins will only be stored in a single DLL file (or coded into the main app). The DLL file needs to be able to be recompiled during run-time and the app should recognize this and re-load the plugins (I know this is difficult, but it's a requirement). To accomplish this I took the approach covered http://blog.maartenballiauw.be/category/MEF.aspx there (look for WebServerDirectoryCatalog). Basically the idea is to "monitor the plugins folder, copy the new/modified assemblies to the web application’s /bin folder and instruct MEF to load its exports from there." This is my code, which is probably not the correct way to do it but it's what I found in some samples around the net: main()... string myExecName = Assembly.GetExecutingAssembly().Location; string myPath = System.IO.Path.GetDirectoryName(myExecName); catalog = new AggregateCatalog(); pluginCatalog = new MyDirectoryCatalog(myPath + @"/Plugins"); catalog.Catalogs.Add(pluginCatalog); exportContainer = new CompositionContainer(catalog); CompositionBatch compBatch = new CompositionBatch(); compBatch.AddPart(this); compBatch.AddPart(catalog); exportContainer.Compose(compBatch); and private FileSystemWatcher fileSystemWatcher; public DirectoryCatalog directoryCatalog; private string path; private string extension; public MyDirectoryCatalog(string path) { Initialize(path, "*.dll", "*.dll"); } private void Initialize(string path, string extension, string modulePattern) { this.path = path; this.extension = extension; fileSystemWatcher = new FileSystemWatcher(path, modulePattern); fileSystemWatcher.Changed += new FileSystemEventHandler(fileSystemWatcher_Changed); fileSystemWatcher.Created += new FileSystemEventHandler(fileSystemWatcher_Created); fileSystemWatcher.Deleted += new FileSystemEventHandler(fileSystemWatcher_Deleted); fileSystemWatcher.Renamed += new RenamedEventHandler(fileSystemWatcher_Renamed); fileSystemWatcher.IncludeSubdirectories = false; fileSystemWatcher.EnableRaisingEvents = true; Refresh(); } void fileSystemWatcher_Renamed(object sender, RenamedEventArgs e) { RemoveFromBin(e.OldName); Refresh(); } void fileSystemWatcher_Deleted(object sender, FileSystemEventArgs e) { RemoveFromBin(e.Name); Refresh(); } void fileSystemWatcher_Created(object sender, FileSystemEventArgs e) { Refresh(); } void fileSystemWatcher_Changed(object sender, FileSystemEventArgs e) { Refresh(); } private void Refresh() { // Determine /bin path string binPath = Path.Combine(AppDomain.CurrentDomain.BaseDirectory, "Plugins"); string newPath = ""; // Copy files to /bin foreach (string file in Directory.GetFiles(path, extension, SearchOption.TopDirectoryOnly)) { try { DirectoryInfo dInfo = new DirectoryInfo(binPath); DirectoryInfo[] dirs = dInfo.GetDirectories(); int count = dirs.Count() + 1; newPath = binPath + "/" + count; DirectoryInfo dInfo2 = new DirectoryInfo(newPath); if (!dInfo2.Exists) dInfo2.Create(); File.Copy(file, System.IO.Path.Combine(newPath, System.IO.Path.GetFileName(file)), true); } catch { // Not that big deal... Blog readers will probably kill me for this bit of code :-) } } // Create new directory catalog directoryCatalog = new DirectoryCatalog(newPath, extension); directoryCatalog.Refresh(); } public override IQueryable<ComposablePartDefinition> Parts { get { return directoryCatalog.Parts; } } private void RemoveFromBin(string name) { string binPath = Path.Combine(AppDomain.CurrentDomain.BaseDirectory, ""); File.Delete(Path.Combine(binPath, name)); } So all this actually works, and after the end of the code in main my IEnumerable variable is actually filled with all the plugins in the DLL (which if you follow the code is located in Plugins/1 so that I can modify the dll in the plugins folder). So now at this point I should be able to re-compile the plugins DLL, drop it in to the Plugins folder, my FileWatcher detect that it's changed, and then copy it into folder "2" and directoryCatalog should point to the new folder. All this actually works! The problem is, even though it seems like every thing is pointed to the right place, my IEnumerable variable is never updated with the new plugins. So close, but yet so far! Any suggestions? I know the downsides of doing it this way, that no dll is actually getting unloaded and causing a memory leak, but it's a Windows App and will probably be started at least once a day, and the plugins are un-likely to change that often, but it's still a requirement from the client that it does this without re-loading the app. Thanks! Thanks for any help you all can provide, it's driving me crazy not being able to figure this out."

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  • What's the difference between using ProtocolType.IP and ProtocolType.Tcp

    - by Sekhat
    I've just answered problem with sockets in c# where in my example code I initializing my socket using ProtocolType.IP as this is what I've always used in my own code, and it has never caused me problems. But I see many examples specifying ProtocolType.Tcp. I guess, what I'm asking is, by using ProtocolType.IP instead of ProtocolType.Tcp is anything being performed differently under the hood that I should be aware of?

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  • Run Jar in Background on Linux

    - by Benny
    I have a jar that runs forever (infinite loop with socket listening thread) and need it to run in the background at all times. An example would be: "java -jar test.jar" How do I do this? Thanks in advance!

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  • Lighttpd + fastcgi + python (for django) slow on first request

    - by EagleOne
    I'm having a problem with a django website I host with lighttpd + fastcgi. It works great but it seems that the first request always takes up to 3seconds. Subsequent requests are much faster (<1s). I activated access logs in lighttpd in order to track the issue. But I'm kind of stuck. Here are logs where I 'lose' 4s (from 10:04:17 to 10:04:21): 2012-12-01 10:04:17: (mod_fastcgi.c.3636) handling it in mod_fastcgi 2012-12-01 10:04:17: (response.c.470) -- before doc_root 2012-12-01 10:04:17: (response.c.471) Doc-Root : /var/www 2012-12-01 10:04:17: (response.c.472) Rel-Path : /finderauto.fcgi 2012-12-01 10:04:17: (response.c.473) Path : 2012-12-01 10:04:17: (response.c.521) -- after doc_root 2012-12-01 10:04:17: (response.c.522) Doc-Root : /var/www 2012-12-01 10:04:17: (response.c.523) Rel-Path : /finderauto.fcgi 2012-12-01 10:04:17: (response.c.524) Path : /var/www/finderauto.fcgi 2012-12-01 10:04:17: (response.c.541) -- logical -> physical 2012-12-01 10:04:17: (response.c.542) Doc-Root : /var/www 2012-12-01 10:04:17: (response.c.543) Rel-Path : /finderauto.fcgi 2012-12-01 10:04:17: (response.c.544) Path : /var/www/finderauto.fcgi 2012-12-01 10:04:21: (response.c.128) Response-Header: HTTP/1.1 200 OK Last-Modified: Sat, 01 Dec 2012 09:04:21 GMT Expires: Sat, 01 Dec 2012 09:14:21 GMT Content-Type: text/html; charset=utf-8 Cache-Control: max-age=600 Transfer-Encoding: chunked Date: Sat, 01 Dec 2012 09:04:21 GMT Server: lighttpd/1.4.28 I guess that if there is a problem, it's whith my configuration. So here is the way I launch my django app: python manage.py runfcgi method=threaded host=127.0.0.1 port=3033 And here is my lighttpd conf: server.modules = ( "mod_access", "mod_alias", "mod_compress", "mod_redirect", "mod_rewrite", "mod_fastcgi", "mod_accesslog", ) server.document-root = "/var/www" server.upload-dirs = ( "/var/cache/lighttpd/uploads" ) server.errorlog = "/var/log/lighttpd/error.log" server.pid-file = "/var/run/lighttpd.pid" server.username = "www-data" server.groupname = "www-data" accesslog.filename = "/var/log/lighttpd/access.log" debug.log-request-header = "enable" debug.log-response-header = "enable" debug.log-file-not-found = "enable" debug.log-request-handling = "enable" debug.log-timeouts = "enable" debug.log-ssl-noise = "enable" debug.log-condition-cache-handling = "enable" debug.log-condition-handling = "enable" fastcgi.server = ( "/finderauto.fcgi" => ( "main" => ( # Use host / port instead of socket for TCP fastcgi "host" => "127.0.0.1", "port" => 3033, #"socket" => "/home/finderadmin/finderauto.sock", "check-local" => "disable", "fix-root-scriptname" => "enable", ) ), ) alias.url = ( "/media" => "/home/user/django/contrib/admin/media/", ) url.rewrite-once = ( "^(/media.*)$" => "$1", "^/favicon\.ico$" => "/media/favicon.ico", "^(/.*)$" => "/finderauto.fcgi$1", ) index-file.names = ( "index.php", "index.html", "index.htm", "default.htm", " index.lighttpd.html" ) url.access-deny = ( "~", ".inc" ) static-file.exclude-extensions = ( ".php", ".pl", ".fcgi" ) ## Use ipv6 if available #include_shell "/usr/share/lighttpd/use-ipv6.pl" dir-listing.encoding = "utf-8" server.dir-listing = "enable" compress.cache-dir = "/var/cache/lighttpd/compress/" compress.filetype = ( "application/x-javascript", "text/css", "text/html", "text/plain" ) include_shell "/usr/share/lighttpd/create-mime.assign.pl" include_shell "/usr/share/lighttpd/include-conf-enabled.pl" If any of you could help me finding out where I lose these 3 or 4 s. I would much appreciate. Thanks in advance!

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  • Get the number of packages transmitted per connection

    - by Daniel
    How do I get the number of packages transmitted per TCP connection? I am using Java, but i know I will have to fetch the number from the underlying OS, so this quastion applies to Linux and Windows operating systems and will have different answers for each of them, I assume. I need this information to profile the network load of an application which seems to send too many small packages by flushing the socket streams too often.

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  • Creating a simple java hash server

    - by Blankman
    Is it possible to create a simple server in Java that returns a response based on a given key? So it would be a simple program, that stores a hashmap and returns the result based on a key provided by the client. What would be the fasted implementation, to have it over HTTP or a socket? The client will be a web based application.

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  • Does anybody actually use the permissions policy controls in tomcat?

    - by stu
    While I can appreciate the point of the fine granularity in which you can enable security for every single little thing for each individual application in tomcat, in reality, it's an insane pain in the ass. Every single file, socket, everything for every single application. Sure if you're writing a "hello world" application, it's not too much to ask, but an enterprise sized application? That's insane. Does anybody actually use it, or does everybody just say "*" for everything?

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  • Convert a NSString

    - by zp26
    My situation is explained in the code below. I need to send via a socket NSString drawn from a TextBox Thank you very much NSString *string = fieldTesto.txt; // I Find an istruction for insert s string in to the CFSocketSend UInt8 message[] = "Hello world"; CFDataRef data = CFDataCreate(NULL, message, sizeof(message)); CFSocketSendData(s, NULL, data, 0); CFRelease(data);

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  • Killing a thread while deleting an object

    - by viswanathan
    I have an application which does some socket communication with some hardwares. Assume for the particular hardware i have an object and this object intiates a thread which listens on a particular port number say 5001 infinitely until a connection is established. Now if i delete this obect is there anyway by which i can ensure that the thread that is listening on port number 5001 infinitely also gets destroyed.

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  • Write failed, errno 0

    - by EpsilonVector
    I have a client server situation in which I receive data using read(socket, char_buf, BUF_SIZE) and then try to write it into a log file using write(filefd, char_buf, strlen(char_buf)) Strangely enough this fails (write returns -1), and yet the errno is set to 0, and I can print the message, AND the log file descriptor works (I write to it before and after this command). What's going on?? (Working on Linux kernel 2.4 (homework))

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  • Scalability of Boost.Asio

    - by samm
    I'm curious how far others have pushed Boost.Asio in terms of scalability. I am writing an application that may use close to 1000 socket objects, a handful of acceptor objects, and many thousand timer objects. I've configured it such that there's a thread pool invoking io_service::run and use strands in the appropriate places to ensure my handlers do not stomp on each other. My platform is Red Hat Enterprise Linux with Boost 1.39, though I'm not opposed to upgrading to a more recent version of boost.

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  • Sockets: I/O Error 32

    - by Genesis
    Could someone please explain what an I/O Error 32 refers to in the context of a network socket? I have a multithreaded Socks5 server written using Poco SocketReactors and am getting this error when the server load reaches a certain point. The exception is thrown within my onReadable handlers at the same time across all threads which have connections associated with them. The only other thing I am doing within those threads is std::cout but I am not sure if this is a potential cause.

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  • Parse metadata from http live stream

    - by supo
    Hi, I'd like to extract the info string from an internet radio streamed over HTTP. By info string I mean the short note about the currently played song, band name etc. Preferably I'd like to do it in python. So far I've tried opening a socket but from there I got a bunch of binary data that I could not parse... thanks for any hints

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  • What does it mean when a ByteInputStream keeps returning 0?

    - by Zombies
    I have a ByteInputStream, created from a Socket in Java. The connection is to a simple web server that uses chunked transfer encoding. The web server does in fact work in normal browser. But in my program, I am attempting to read, I read the first first bytes (some 5kb of data). But each read after that returns 0 bytes read. Isn't it supposed to block until it can read?

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  • Is select function internaly call tcp connect ?

    - by Syedsma
    Code Sinnpet: int CreateaTCPSocket() { int iSockID = ACE_OS::socket(......); ACE_OS::set_flags(iSockID,O_NONBLOCK); ACE_OS::bind(); if (ACE_OS::connect(iSockID ,....) < 0) { if (ACE_OS::select(.....,timeout) <= 0) { return INVALID_HANDLE; } } return iSockID; } My question is when connect is failed for non-block error and select is called and say select return success then again we need to call connect or select function internal do connect?

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  • Poblem with "CFDataRef".

    - by zp26
    Hello I have a problem with "CFDataRef. I get the "data" field from a "kCFSocketDataCallBack. "data" should correspond to a string received on the socket. How do I convert, for example, in a NSString so I can put my text in a textbox?? Thank you very much static void AcceptDataCallback(CFSocketRef s, CFSocketCallBackType type, CFDataRef address, const void *data, void *info) { //my code for the textBox }

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  • Why my java app for android not connect to server?

    - by FredVaz
    Why my java app for android not connect to server ? I run the aplication in android emulator, and the server wich port 9999 and host 127.0.0.1 in my pc, but just not connect and i think this method isn't good for android app. It is my source code: import android.app.Activity; import android.os.Bundle; import android.view.View; import android.view.View.OnClickListener; import android.widget.Button; import android.widget.EditText; import android.widget.TextView; //Java imports //import android.util.Log; import java.io.*; import java.net.*; import java.util.*; import java.util.logging.Level; import java.util.logging.Logger; public class MainActivity extends Activity { //Variaveis Interface private Button ligar; private Button enviar; private EditText text1; private TextView text2; //Variaveis static Socket cSocket; static PrintWriter out; static BufferedReader in; /** Called when the activity is first created. */ @Override public void onCreate(Bundle savedInstanceState) { super.onCreate(savedInstanceState); setContentView(R.layout.main); //Declaração butões ligar = (Button) findViewById(R.id.ligar); enviar = (Button) findViewById(R.id.enviar); text1 = (EditText) findViewById(R.id.text1); text2 = (TextView) findViewById(R.id.text2); //Interacao ligar.setOnClickListener(new OnClickListener(){ public void onClick(View arg0){ connect(); } }); enviar.setOnClickListener(new OnClickListener(){ public void onClick(View arg0){ out.println("Hello"); text2.setText(""); } }); } //Outras Funcoes public void connect(){ //Funcao ligar cSocket = null; out = null; in = null; try { cSocket = new Socket("127.0.0.1",9999); out = new PrintWriter(cSocket.getOutputStream(), true); in = new BufferedReader(new InputStreamReader(cSocket.getInputStream())); text2.setText("Estas conectado com sucesso."); } catch (IOException ex) { //Logger.getLogger(client.class.getName()).log(Level.SEVERE, null, ex); text2.setText("Erro! Na conexão"); } } // }

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  • Linux: Can Recvmsg be used to receive the IP_TOS of every incoming packet

    - by Mayutan
    Can one use recvmsg() to obtain the IP_TOS field of every incoming packet or does it just show the IP_TOS value that is set for the particular socket. If not, does anyone know of a solution to obtain the IP_TOS values of every incoming packets. I am using a UDP application and therefore do not get to view the IP_TOS field at the application layer as is the case with TCP. Thanks.

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