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  • Changing CSS on the fly in a UIWebView on iPhone

    - by Shaggy Frog
    Let's say I'm developing an iPhone app that is a catalogue of cars. The user will choose a car from a list, and I will present a detail view for the car, which will describe things like top speed. The detail view will essentially be a UIWebView that is loading an existing HTML file. Different users will live in different parts of the world, so they will like to see the top speed for the car in whatever units are appropriate for their locale. Let's say there are two such units: SI (km/h) and conventional (mph). Let's also say the user will be able to change the display units by hitting a button on the screen; when that happens, the detail screen should switch to show the relevant units. So far, here's what I've done to try and solve this. The HTML might look something like this: <?xml version="1.0" encoding="UTF-8"?> <!DOCTYPE html PUBLIC "-//W3C//DTD XHTML 1.0 Strict//EN" "http://www.w3.org/TR/xhtml1/DTD/xhtml1-strict.dtd"> <html xmlns="http://www.w3.org/1999/xhtml" xml:lang="en-US" lang="en-US"> <head> <title>Some Car</title> <link rel="stylesheet" media="screen" type="text/css" href="persistent.css" /> <link rel="alternate stylesheet" media="screen" type="text/css" href="si.css" title="si" /> <link rel="alternate stylesheet" media="screen" type="text/css" href="conventional.css" title="conventional" /> <script type="text/javascript" src="switch.js"></script> </head> <body> <h1>Some Car</h1> <div id="si"> <h2>Top Speed: 160 km/h</h2> </div> <div id="conventional"> <h2>Top Speed: 100 mph</h2> </div> </body> The peristent stylesheet, persistent.css: #si { display:none; } #conventional { display:none; } The first alternate stylesheet, si.css: #si { display:inline; } #conventional { display:none; } And the second alternate stylesheet, conventional.css: #si { display:none; } #conventional { display:inline; } Based on a tutorial at A List Apart, my switch.js looks something like this: function disableStyleSheet(title) { var i, a; for (i = 0; (a = document.getElementsByTagName("link")[i]); i++) { if ((a.getAttribute("rel").indexOf("alt") != -1) && (a.getAttribute("title") == title)) { a.disabled = true; } } } function enableStyleSheet(title) { var i, a; for (i = 0; (a = document.getElementsByTagName("link")[i]); i++) { if ((a.getAttribute("rel").indexOf("alt") != -1) && (a.getAttribute("title") == title)) { a.disabled = false; } } } function switchToSiStyleSheet() { disableStyleSheet("conventional"); enableStyleSheet("si"); } function switchToConventionalStyleSheet() { disableStyleSheet("si"); enableStyleSheet("conventional"); } My button action handler looks something like this: - (void)notesButtonAction:(id)sender { static BOOL isUsingSi = YES; if (isUsingSi) { NSString* command = [[NSString alloc] initWithString:@"switchToSiStyleSheet();"]; [self.webView stringByEvaluatingJavaScriptFromString:command]; [command release]; } else { NSString* command = [[NSString alloc] initWithFormat:@"switchToConventionalStyleSheet();"]; [self.webView stringByEvaluatingJavaScriptFromString:command]; [command release]; } isUsingSi = !isUsingSi; } Here's the first problem. The first time the button is hit, the UIWebView doesn't change. The second time it's hit, it looks like the conventional style sheet is loaded. The third time, it switches to the SI style sheet; the fourth time, back to the conventional, and so on. So, basically, only that first button press doesn't seem to do anything. Here's the second problem. I'm not sure how to switch to the correct style sheet upon initial load of the UIWebView. I tried this: - (void)webViewDidFinishLoad:(UIWebView *)webView { NSString* command = [[NSString alloc] initWithString:@"switchToSiStyleSheet();"]; [self.webView stringByEvaluatingJavaScriptFromString:command]; [command release]; } But, like the first button hit, it doesn't seem to do anything. Can anyone help me with these two problems?

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  • Android source code not working, reading frame buffer through glReadPixels

    - by Muhammad Ali Rajput
    Hi, I am new to Android development and have an assignment to read frame buffer data after a specified interval of time. I have come up with the following code: public class mainActivity extends Activity { Bitmap mSavedBM; private EGL10 egl; private EGLDisplay display; private EGLConfig config; private EGLSurface surface; private EGLContext eglContext; private GL11 gl; protected int width, height; //Called when the activity is first created. @Override public void onCreate(Bundle savedInstanceState) { super.onCreate(savedInstanceState); // get the screen width and height DisplayMetrics dm = new DisplayMetrics(); getWindowManager().getDefaultDisplay().getMetrics(dm); int screenWidth = dm.widthPixels; int screenHeight = dm.heightPixels; String SCREENSHOT_DIR = "/screenshots"; initGLFr(); //GlView initialized. savePixels( 0, 10, screenWidth, screenHeight, gl); //this gets the screen to the mSavedBM. saveBitmap(mSavedBM, SCREENSHOT_DIR, "capturedImage"); //Now we need to save the bitmap (the screen capture) to some location. setContentView(R.layout.main); //This displays the content on the screen } private void initGLFr() { egl = (EGL10) EGLContext.getEGL(); display = egl.eglGetDisplay(EGL10.EGL_DEFAULT_DISPLAY); int[] ver = new int[2]; egl.eglInitialize(display, ver); int[] configSpec = {EGL10.EGL_NONE}; EGLConfig[] configOut = new EGLConfig[1]; int[] nConfig = new int[1]; egl.eglChooseConfig(display, configSpec, configOut, 1, nConfig); config = configOut[0]; eglContext = egl.eglCreateContext(display, config, EGL10.EGL_NO_CONTEXT, null); surface = egl.eglCreateWindowSurface(display, config, SurfaceHolder.SURFACE_TYPE_GPU, null); egl.eglMakeCurrent(display, surface, surface, eglContext); gl = (GL11) eglContext.getGL(); } public void savePixels(int x, int y, int w, int h, GL10 gl) { if (gl == null) return; synchronized (this) { if (mSavedBM != null) { mSavedBM.recycle(); mSavedBM = null; } } int b[] = new int[w * (y + h)]; int bt[] = new int[w * h]; IntBuffer ib = IntBuffer.wrap(b); ib.position(0); gl.glReadPixels(x, 0, w, y + h, GL10.GL_RGBA,GL10.GL_UNSIGNED_BYTE,ib); for (int i = 0, k = 0; i < h; i++, k++) { //OpenGLbitmap is incompatible with Android bitmap //and so, some corrections need to be done. for (int j = 0; j < w; j++) { int pix = b[i * w + j]; int pb = (pix >> 16) & 0xff; int pr = (pix << 16) & 0x00ff0000; int pix1 = (pix & 0xff00ff00) | pr | pb; bt[(h - k - 1) * w + j] = pix1; } } Bitmap sb = Bitmap.createBitmap(bt, w, h, Bitmap.Config.ARGB_8888); synchronized (this) { mSavedBM = sb; } } static String saveBitmap(Bitmap bitmap, String dir, String baseName) { try { File sdcard = Environment.getExternalStorageDirectory(); File pictureDir = new File(sdcard, dir); pictureDir.mkdirs(); File f = null; for (int i = 1; i < 200; ++i) { String name = baseName + i + ".png"; f = new File(pictureDir, name); if (!f.exists()) { break; } } if (!f.exists()) { String name = f.getAbsolutePath(); FileOutputStream fos = new FileOutputStream(name); bitmap.compress(Bitmap.CompressFormat.PNG, 100, fos); fos.flush(); fos.close(); return name; } } catch (Exception e) { } finally { //if (fos != null) { // fos.close(); // } } return null; } } Also, if some one can direct me to better way to read the framebuffer it would be great. I am using Android 2.2 and virtual device of API level 8. I have gone through many previous discussions and have found that we can not know read frame buffer directly throuh the "/dev/graphics/fb0". Thanks, Muhammad Ali

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  • Opacity in CSS, some doubts

    - by André
    Hi, I have some doubts with opacity in CSS. I have a Header and a Footer that uses opacity, but I would like to turn off opacity the opacity in the text. Is that possible? To a better understanding I will post the code. <!DOCTYPE html PUBLIC "-//W3C//DTD XHTML 1.0 Strict//EN" "http://www.w3.org/TR/xhtml1/DTD/xhtml1-strict.dtd"> <html xmlns="http://www.w3.org/1999/xhtml" xml:lang="en"> <head> <meta http-equiv="Content-Type" content="text/html; charset=UTF-8" /> <title> stu nicholls | CSS PLaY | cross browser fixed header/footer layout basic method </title> <style type="text/css" media="screen"> #printhead {display:none;} html { height:100%; max-height:100%; padding:0; margin:0; border:0; background:#fff; font-size:80%; font-family: "trebuchet ms", tahoma, verdana, arial, sans-serif; /* hide overflow:hidden from IE5/Mac */ /* \*/ overflow: hidden; /* */ } body {height:100%; max-height:100%; overflow:hidden; padding:0; margin:0; border:0;} #content {display:block; height:100%; max-height:100%; overflow:hidden; padding-left:0px; position:relative; z-index:3; word-wrap:break-word;} #head {position:absolute; margin:0; top:0; right:18px; display:block; width:100%; height:1; background-color:transparent; font-size:1em; z-index:5; color:#000; border-bottom:1px solid #000;} #foot {position:absolute; margin:0; bottom:-1px; right:18px; display:block; width:100%; height:30px; background-color:transparent; color:#000; text-align:right; font-size:2em; z-index:4; border-top:1px solid #000;} .pad1 {display:block; width:18px; height:18px; float:left;} /* Com este "height", alinho a border do header */ .pad2 {display:block; height:100px;} .pad3 {display:block; height:0px;} /* Com este "height" controlo onde começa o content e o scroll do browser */ #content p {padding:5px;} .bold {font-size:1.2em; font-weight:bold;} .red {color:#c00; margin-left:5px; font-family:"trebuchet ms", "trebuchet", "verdana", sans-serif;} h2 {margin-left:5px;} h3 {margin-left:5px;} /* Esta classe controla as caracteristicas do background do footer e do header. */ .bkg { background-color: blue; filter:alpha(opacity=35); /* IE's opacity*/ opacity: 0.35; height: 10; } iframe { border-style: none; width: 100%; height: 100%; } </style> </head> <body> <div id="head"> <div class="bkg"> <div class="pad1"></div>Header </div> </div> <div id="content"> <div class="pad3"></div> <iframe src="http://www.yahoo.com" id="iFrame"></iframe> <div class="pad2"></div> </div> </div> <div id="foot"><div class="bkg">Footer</div></div> </body> </html> I want to maintain the opacity in the blue color in the footer and header but I would like to put the text stronger. Is that possible? Best Regards,

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  • Is there any better way for creating a dynamic HTML table without using any javascript library like

    - by piemesons
    Dont worry we dont need to find out any bug in this code.. Its working perfectly.:-P My boss came to me and said "Hey just tell me whats the best of way of writing code for a dynamic HTML table (add row, delete row, update row).No need to add any CSS. Just javascript. No Jquery library etc. I was confused that in the middle of the project why he asking for some stupid exercise like this. What ever i wrote the following code and mailed him and after 15 mins i got a mail from him. " I was expecting much better code from a guy like you. Anyways good job monkey.(And with a picture of monkey as attachment.) thats was the mail. Line by line. I want to reply him but before that i want to know about the quality of my code. Is this really shitty...!!! Or he was just making fun of mine. I dont think that code is really shitty. Still correct me if you can.Code is working perfectly fine. Just copy paste it in a HTML file. <html> <head> <title> Exercise CSS </title> <script type="text/javascript"> function add_row() { var table = document.getElementById('table'); var rowCount = table.rows.length; var row = table.insertRow(rowCount); var cell1 = row.insertCell(0); var element1 = document.createElement("input"); element1.type = "text"; cell1.appendChild(element1); var cell2 = row.insertCell(1); var element2 = document.createElement("input"); element2.type = "text"; cell2.appendChild(element2); var cell3 = row.insertCell(2); cell3.innerHTML = ' <span onClick="edit(this)">Edit</span>/<span onClick="delete_row(this)">Delete</span>'; cell3.setAttribute("style", "display:none;"); var cell4 = row.insertCell(3); cell4.innerHTML = '<span onClick="save(this)">Save</span>'; } function save(e) { var elTableCells = e.parentNode.parentNode.getElementsByTagName("td"); elTableCells[0].innerHTML=elTableCells[0].firstChild.value; elTableCells[1].innerHTML=elTableCells[1].firstChild.value; elTableCells[2].setAttribute("style", "display:block;"); elTableCells[3].setAttribute("style", "display:none;"); } function edit(e) { var elTableCells = e.parentNode.parentNode.getElementsByTagName("td"); elTableCells[0].innerHTML='<input type="text" value="'+elTableCells[0].innerHTML+'">'; elTableCells[1].innerHTML='<input type="text" value="'+elTableCells[1].innerHTML+'">'; elTableCells[2].setAttribute("style", "display:none;"); elTableCells[3].setAttribute("style", "display:block;"); } function delete_row(e) { e.parentNode.parentNode.parentNode.removeChild(e.parentNode.parentNode); } </script> </head> <body > <div id="display"> <table id='table'> <tr id='id'> <td> Piemesons </td> <td> 23 </td> <td > <span onClick="edit(this)">Edit</span>/<span onClick="delete_row(this)">Delete</span> </td> <td style="display:none;"> <span onClick="save(this)">Save</span> </td> </tr> </table> <input type="button" value="Add new row" onClick="add_row();" /> </div> </body>

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  • LWJGL Circle program create's an oval-like shape

    - by N1ghtk1n9
    I'm trying to draw a circle in LWJGL, but when I draw I try to draw it, it makes a shape that's more like an oval rather than a circle. Also, when I change my circleVertexCount 350+, the shape like flips out. I'm really not sure how the code works that creates the vertices(I have taken Geometry and I know the basic trig ratios). I haven't really found that good of tutorials on creating circles. Here's my code: public class Circles { // Setup variables private int WIDTH = 800; private int HEIGHT = 600; private String title = "Circle"; private float fXOffset; private int vbo = 0; private int vao = 0; int circleVertexCount = 300; float[] vertexData = new float[(circleVertexCount + 1) * 4]; public Circles() { setupOpenGL(); setupQuad(); while (!Display.isCloseRequested()) { loop(); adjustVertexData(); Display.update(); Display.sync(60); } Display.destroy(); } public void setupOpenGL() { try { Display.setDisplayMode(new DisplayMode(WIDTH, HEIGHT)); Display.setTitle(title); Display.create(); } catch (LWJGLException e) { e.printStackTrace(); System.exit(-1); } glClearColor(0.0f, 0.0f, 0.0f, 0.0f); } public void setupQuad() { float r = 0.1f; float x; float y; float offSetX = 0f; float offSetY = 0f; double theta = 2.0 * Math.PI; vertexData[0] = (float) Math.sin(theta / circleVertexCount) * r + offSetX; vertexData[1] = (float) Math.cos(theta / circleVertexCount) * r + offSetY; for (int i = 2; i < 400; i += 2) { double angle = theta * i / circleVertexCount; x = (float) Math.cos(angle) * r; vertexData[i] = x + offSetX; } for (int i = 3; i < 404; i += 2) { double angle = Math.PI * 2 * i / circleVertexCount; y = (float) Math.sin(angle) * r; vertexData[i] = y + offSetY; } FloatBuffer vertexBuffer = BufferUtils.createFloatBuffer(vertexData.length); vertexBuffer.put(vertexData); vertexBuffer.flip(); vao = glGenVertexArrays(); glBindVertexArray(vao); vbo = glGenBuffers(); glBindBuffer(GL_ARRAY_BUFFER, vbo); glBufferData(GL_ARRAY_BUFFER,vertexBuffer, GL_STATIC_DRAW); glVertexAttribPointer(0, 2, GL_FLOAT, false, 0, 0); glBindBuffer(GL_ARRAY_BUFFER, 0); glBindVertexArray(0); } public void loop() { glClear(GL_COLOR_BUFFER_BIT); glBindVertexArray(vao); glEnableVertexAttribArray(0); glDrawArrays(GL_TRIANGLE_FAN, 0, vertexData.length / 2); glDisableVertexAttribArray(0); glBindVertexArray(0); } public static void main(String[] args) { new Circles(); } private void adjustVertexData() { float newData[] = new float[vertexData.length]; System.arraycopy(vertexData, 0, newData, 0, vertexData.length); if(Keyboard.isKeyDown(Keyboard.KEY_W)) { fXOffset += 0.05f; } else if(Keyboard.isKeyDown(Keyboard.KEY_S)) { fXOffset -= 0.05f; } for(int i = 0; i < vertexData.length; i += 2) { newData[i] += fXOffset; } FloatBuffer newDataBuffer = BufferUtils.createFloatBuffer(newData.length); newDataBuffer.put(newData); newDataBuffer.flip(); glBindBuffer(GL_ARRAY_BUFFER, vbo); glBufferSubData(GL_ARRAY_BUFFER, 0, newDataBuffer); glBindBuffer(GL_ARRAY_BUFFER, 0); } } 300 Vertex Count(This is my main problem) 400 Vertex Count - I removed this image, it's bugged out, should be a tiny sliver cut out from the right, like a secant 500 Vertex Count Each 100, it removes more and more of the circle, and so on.

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  • Help for CSS Menu Dropdown, FF OK and IE6 Problem

    - by Taruhku
    IE Problem, FF OK. Please help..???? Screen Shoot problem click here This is my CSS dolphincontainer { position:relative; height:56px; color:#E0E0E0; background:#143D55; width:100%; font-family:Tahoma; left: 0px; } dolphinnav {position:absolute;;height:33px;font-size:12px;font-weight:bold;background:#fff url(images/dolphin_bg.gif) repeat-x bottom left;padding:0 0 0 10px;width:975px;} dolphinnav ul {margin:0;padding:0;list-style-type:none;width:auto;float:left;} dolphinnav ul li {display:block;float:left;margin:0 1px;} dolphinnav ul li a {display:block;float:left;color:#001b2c;text-decoration:none;padding:0 0 0 10px;height:33px;} dolphinnav ul li a span {padding:12px 20px 0 0;height:21px;float:left;font-weight:bold;} dolphinnav ul li a:hover {color:#fff;background:transparent url(images/dolphin_bg-OVER.gif) repeat-x bottom left;} dolphinnav ul li a:hover span {display:block;width:auto;cursor:pointer;} dolphinnav ul li a.current,#dolphinnav ul li a.current:hover {color:#fff;background:#00517e url(images/dolphin_left-ON.gif) no-repeat top left;line-height:275%;} dolphinnav ul li a.current span {display:block;padding:0 20px 0 0;width:auto;background:#00517e url(images/dolphin_right-ON.gif) no-repeat top right;height:33px;} .tuckUp { display:block; width:90px; height:30px; overflow:hidden; cursor:pointer; } .pullDown { width:90px; height:56px; } .item a:link, .item a:visited { display:inline; float:left; background:#fff url(images/dolphin_bg.gif) repeat-x top left;padding:0 0 0 10px; text-align:left; color:#444; font-size:11px; font-weight:bold; text-decoration:none; line-height:25px; margin:0 5px 0px 0px; width:80px; } .item a:hover { display:inline; float:left; background:#39c; color:#FFF; text-decoration:none; text-align:left; font-size:11px; font-weight:700; font-weight:bold; line-height:25px; padding:0 0 0 10px; margin:0 5px 0px 0px; width:80px; } HTML: <div id="dolphincontainer"> <div id="dolphinnav"> <ul> <li><a href="index.php"><span>Home</span></a></li> <li><a href="chooseus.php"><span>Why Choose Us</span></a></li> <li><a href="peraturan.php"><span>Rules</span></a></li> <li class="tuckUp" onmousemove="this.className='pullDown'" onmouseout="this.className='tuckUp'"><a href="#"><span>Transaction</span></a> <div class="item"> <a href="drop1.php">Drop Down 1</a><br /> <a href="drop2.php">Drop Down 2</a></a><br /> <a href="drop3.php">Drop Down 3</a><br /> </div> </li> <li><a href="download.php"><span>Download</span></a></li> <li><a href="aboutus.php"><span>About Us</span></a></li> <li><a href="help.php" class="current"><span>Support</span></a></li> <li><a href="promo.php"><span><font color="#FF0000"><blink>PROMO</blink> </font></span></a></li> </ul> </div> </div>

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  • Why my :hover aren't working?

    - by user1628488
    I have am nav, and when i hover some elements, the submenu should be displayed 'block', but this dont work. See <!doctype html> <html lang="pt-br"> <head> <meta charset="utf-8" /> <meta name="robots" content="noindex, nofollow" /> <meta name="generator" content="Notepad++" /> <meta name="author" content="Erick Ribeiro" /> <meta http-equiv="refresh" content="60" /> <title>Mozilla Firefox</title> <style type="text/css"> *{ font-family: calibri; } #menu { float: left; } .submenu { margin-top: 26px; padding: 10px; border: solid 1px rgb(224, 224, 224); background: rgb(254, 254, 254); color: rgb(0, 128, 224); border-radius: 0 0 4px 4px; } #menuHome:hover ~ #submenuControle { display: block; opacity: 0; color: red; } #submenuHome { display: none; opacity: 0; } #submenuControle { display: block; opacity: 1; } #submenuGestão { display: none; opacity: 0; } #submenuRL { display: none; opacity: 0; } #submenuSI { display: none; opacity: 0; } ul { float: left; list-style-type: none; padding: 0; margin: 0; } li { display: inline; float:left; } .primeiroItem { border: solid rgb(224, 224, 224); border-top-width: 1px; border-right-width: 1px; border-bottom-width: 1px; border-left-width: 1px; border-radius: 4px 0 0 4px; } .naoPrimeiroItem { border: solid rgb(224, 224, 224); border-top-width: 1px; border-right-width: 1px; border-bottom-width: 1px; border-left-width: 0; } .ultimoItem { border: solid rgb(224, 224, 224); border-top-width: 1px; border-right-width: 1px; border-bottom-width: 1px; border-left-width: 0; border-radius: 0 4px 4px 0; } a { text-decoration:none; padding: 8px; border: solid 1px; color: rgb(0, 0, 0); background: rgb(240,240, 240); } a:visited { color: rgb(0, 0, 0); } </style> <script type="text/javascript"> </script> </head> <body> <nav id="menu"> <ul> <li><a id="menuHome" class="primeiroItem" href="#">Home</a></li> <li><a id="menuControle" class="naoPrimeiroItem" href="#">Controle</a></li> <li><a id="menuGestao" class="naoPrimeiroItem" href="#">Gestão</a></li> <li><a id="menuRL" class="naoPrimeiroItem" href="#">Relatórios e Listas</a></li> <li><a id="menuSI" class="ultimoItem" href="#">Sistema Informação</a></li> </ul> <div id="submenuHome" class="submenu"> </div> <div id="submenuControle" class="submenu"> BSC Comunicação Treinamento Documentos Controle de Acesso </div> <div id="submenuGestão" class="submenu"> ASV Treinamento Suprimentos Chamados</div> <div id="submenuRL" class="submenu"> Listas Relatórios </div> <div id="submenuSI" class="submenu"> </div> </nav> </body> </html>

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  • lwjgl isKeyDown canceling out other keys

    - by AKrush95
    While trying to create a simple game where a square is manipulated via the keyboard keys, I have come across a small, rather irritating problem. I would like it to work so that when the opposite directional key is pressed, the character will stop; the character may move the other two directions while stopped in this situation. This works perfectly with LEFT and RIGHT held down; the player may move UP or DOWN. If UP and DOWN are held down, however, the player will not move, nor will Java recognize that the LEFT or RIGHT keys were pressed. import java.util.ArrayList; import java.util.Random; import org.lwjgl.*; import org.lwjgl.input.Keyboard; import org.lwjgl.opengl.*; import static org.lwjgl.opengl.GL11.*; public class Main { private Man p; private ArrayList<Integer> keysDown, keysUp; public Main() { try { Display.setDisplayMode(new DisplayMode(640, 480)); Display.setTitle("LWJGLHelloWorld"); Display.create(); } catch (LWJGLException e) { e.printStackTrace(); } p = new Man(0, 0); keysDown = new ArrayList<>(); keysUp = new ArrayList<>(); glMatrixMode(GL_PROJECTION); glLoadIdentity(); glOrtho(0, 640, 480, 0, 1, -1); glMatrixMode(GL_MODELVIEW); while (!Display.isCloseRequested()) { glClear(GL_COLOR_BUFFER_BIT); checkKeys(); p.draw(); Display.update(); Display.sync(60); } Display.destroy(); } public void checkKeys() { ArrayList<Integer> keys = new ArrayList<>(); keys.add(Keyboard.KEY_A); keys.add(Keyboard.KEY_D); keys.add(Keyboard.KEY_W); keys.add(Keyboard.KEY_S); for (int key : keys) { if (Keyboard.isKeyDown(key)) keysDown.add(key); else keysUp.add(key); } keysDown.removeAll(keysUp); keysUp = new ArrayList<>(); int speed = 4; int dx = 0; int dy = 0; if (keysDown.contains(keys.get(2))) { System.out.println("keyUP"); dy -= speed; } if (keysDown.contains(keys.get(3))) { System.out.println("keyDOWN"); dy += speed; } if (keysDown.contains(keys.get(0))) { System.out.println("keyLEFT"); dx -= speed; } if (keysDown.contains(keys.get(1))) { System.out.println("keyRIGHT"); dx += speed; } //if (keysDown.contains(keys.get(0)) && keysDown.contains(keys.get(1))) dx = 0; //if (keysDown.contains(keys.get(2)) && keysDown.contains(keys.get(3))) dy = 0; p.update(dx, dy); } public static void main(String[] args) { new Main(); } class Man { public int x, y, w, h; public float cR, cG, cB; public Man(int x, int y) { this.x = x; this.y = y; w = 50; h = 50; Random rand = new Random(); cR = rand.nextFloat(); cG = rand.nextFloat(); cB = rand.nextFloat(); } public void draw() { glColor3f(cR, cG, cB); glRecti(x, y, x+w, y+h); } public void update(int dx, int dy) { x += dx; y += dy; } } } That is the code that I am working with. In addition, I am unsure how to compile an executable jar that is using the lwjgl library in addition to slick-util.

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  • Ubuntu 12.04 + Eclipse 64 bits key binding error

    - by user110933
    The text is quite extense so, this is just a part of it: !SESSION 2012-11-23 10:15:52.442 ----------------------------------------------- eclipse.buildId=I20120608-1200 java.version=1.7.0_09 java.vendor=Oracle Corporation BootLoader constants: OS=linux, ARCH=x86_64, WS=gtk, NL=en_US Command-line arguments: -os linux -ws gtk -arch x86_64 !ENTRY org.eclipse.jface 2 0 2012-11-23 10:16:06.408 !MESSAGE Keybinding conflicts occurred. They may interfere with normal accelerator operation. !SUBENTRY 1 org.eclipse.jface 2 0 2012-11-23 10:16:06.408 !MESSAGE A conflict occurred for ALT+SHIFT+R: Binding(ALT+SHIFT+R, ParameterizedCommand(Command(oracle.eclipse.tools.common.services.ui.refactor.rename.command,Rename, Rename the selected text., Category(org.eclipse.jdt.ui.category.refactoring,Refactor - Java,Java Refactoring Actions,true), oracle.eclipse.tools.common.services.ui.refactor.internal.ArtifactRefactoringCommandHandler, ,,true),null), org.eclipse.ui.defaultAcceleratorConfiguration, org.eclipse.ui.contexts.window,,,system) Binding(ALT+SHIFT+R, ParameterizedCommand(Command(org.eclipse.jdt.ui.edit.text.java.rename.element,Rename - Refactoring , Rename the selected element, Category(org.eclipse.jdt.ui.category.refactoring,Refactor - Java,Java Refactoring Actions,true), , ,,true),null), org.eclipse.ui.defaultAcceleratorConfiguration, org.eclipse.ui.contexts.window,,,system) !ENTRY org.eclipse.ui.workbench 4 0 2012-11-23 10:16:10.409 !MESSAGE An unexpected exception was thrown. !STACK 0 java.lang.NullPointerException at org.eclipse.ui.internal.WorkbenchWindow.putToolbarLabel(WorkbenchWindow.java:1697) at org.eclipse.ui.internal.menus.MenuAdditionCacheEntry.createToolBarAdditionContribution(MenuAdditionCacheEntry.java:208) at org.eclipse.ui.internal.menus.MenuAdditionCacheEntry.createContributionItems(MenuAdditionCacheEntry.java:177) at org.eclipse.ui.internal.menus.TrimContributionManager.update(TrimContributionManager.java:224) at org.eclipse.ui.internal.WorkbenchWindow.updateLayoutDataForContents(WorkbenchWindow.java:3874) at org.eclipse.ui.internal.WorkbenchWindow.setCoolBarVisible(WorkbenchWindow.java:3675) at org.eclipse.ui.internal.ViewIntroAdapterPart.setBarVisibility(ViewIntroAdapterPart.java:203) at org.eclipse.ui.internal.ViewIntroAdapterPart.dispose(ViewIntroAdapterPart.java:106) at org.eclipse.ui.internal.WorkbenchPartReference.doDisposePart(WorkbenchPartReference.java:737) at org.eclipse.ui.internal.ViewReference.doDisposePart(ViewReference.java:107) at org.eclipse.ui.internal.WorkbenchPartReference.dispose(WorkbenchPartReference.java:684) at org.eclipse.ui.internal.WorkbenchPage.disposePart(WorkbenchPage.java:1801) at org.eclipse.ui.internal.WorkbenchPage.partRemoved(WorkbenchPage.java:1793) at org.eclipse.ui.internal.ViewFactory.releaseView(ViewFactory.java:257) at org.eclipse.ui.internal.Perspective.dispose(Perspective.java:292) at org.eclipse.ui.internal.WorkbenchPage.dispose(WorkbenchPage.java:1872) at org.eclipse.ui.internal.WorkbenchWindow.closeAllPages(WorkbenchWindow.java:894) at org.eclipse.ui.internal.WorkbenchWindow.hardClose(WorkbenchWindow.java:1729) at org.eclipse.ui.internal.WorkbenchWindow.busyClose(WorkbenchWindow.java:730) at org.eclipse.ui.internal.WorkbenchWindow.access$0(WorkbenchWindow.java:715) at org.eclipse.ui.internal.WorkbenchWindow$6.run(WorkbenchWindow.java:867) at org.eclipse.swt.custom.BusyIndicator.showWhile(BusyIndicator.java:70) at org.eclipse.ui.internal.WorkbenchWindow.close(WorkbenchWindow.java:865) at org.eclipse.jface.window.WindowManager.close(WindowManager.java:109) at org.eclipse.ui.internal.Workbench$18.run(Workbench.java:1114) at org.eclipse.core.runtime.SafeRunner.run(SafeRunner.java:42) at org.eclipse.ui.internal.Workbench.busyClose(Workbench.java:1111) at org.eclipse.ui.internal.Workbench.access$15(Workbench.java:1040) at org.eclipse.ui.internal.Workbench$25.run(Workbench.java:1284) at org.eclipse.swt.custom.BusyIndicator.showWhile(BusyIndicator.java:70) at org.eclipse.ui.internal.Workbench.close(Workbench.java:1282) at org.eclipse.ui.internal.Workbench.close(Workbench.java:1254) at org.eclipse.ui.internal.WorkbenchWindow.busyClose(WorkbenchWindow.java:727) at org.eclipse.ui.internal.WorkbenchWindow.access$0(WorkbenchWindow.java:715) at org.eclipse.ui.internal.WorkbenchWindow$6.run(WorkbenchWindow.java:867) at org.eclipse.swt.custom.BusyIndicator.showWhile(BusyIndicator.java:70) at org.eclipse.ui.internal.WorkbenchWindow.close(WorkbenchWindow.java:865) at org.eclipse.jface.window.Window.handleShellCloseEvent(Window.java:741) at org.eclipse.jface.window.Window$3.shellClosed(Window.java:687) at org.eclipse.swt.widgets.TypedListener.handleEvent(TypedListener.java:98) at org.eclipse.swt.widgets.EventTable.sendEvent(EventTable.java:84) at org.eclipse.swt.widgets.Widget.sendEvent(Widget.java:1276) at org.eclipse.swt.widgets.Widget.sendEvent(Widget.java:1300) at org.eclipse.swt.widgets.Widget.sendEvent(Widget.java:1285) at org.eclipse.swt.widgets.Shell.closeWidget(Shell.java:617) at org.eclipse.swt.widgets.Shell.gtk_delete_event(Shell.java:1191) at org.eclipse.swt.widgets.Widget.windowProc(Widget.java:1750) at org.eclipse.swt.widgets.Control.windowProc(Control.java:5116) at org.eclipse.swt.widgets.Display.windowProc(Display.java:4369) at org.eclipse.swt.internal.gtk.OS._gtk_main_do_event(Native Method) at org.eclipse.swt.internal.gtk.OS.gtk_main_do_event(OS.java:8295) at org.eclipse.swt.widgets.Display.eventProc(Display.java:1192) at org.eclipse.swt.internal.gtk.OS._g_main_context_iteration(Native Method) at org.eclipse.swt.internal.gtk.OS.g_main_context_iteration(OS.java:2332) at org.eclipse.swt.widgets.Display.readAndDispatch(Display.java:3177) at org.eclipse.ui.internal.Workbench.runEventLoop(Workbench.java:2701) at org.eclipse.ui.internal.Workbench.runUI(Workbench.java:2665) at org.eclipse.ui.internal.Workbench.access$4(Workbench.java:2499) at org.eclipse.ui.internal.Workbench$7.run(Workbench.java:679) at org.eclipse.core.databinding.observable.Realm.runWithDefault(Realm.java:332) at org.eclipse.ui.internal.Workbench.createAndRunWorkbench(Workbench.java:668) at org.eclipse.ui.PlatformUI.createAndRunWorkbench(PlatformUI.java:149) at org.eclipse.ui.internal.ide.application.IDEApplication.start(IDEApplication.java:124) at org.eclipse.equinox.internal.app.EclipseAppHandle.run(EclipseAppHandle.java:196) at org.eclipse.core.runtime.internal.adaptor.EclipseAppLauncher.runApplication(EclipseAppLauncher.java:110) at org.eclipse.core.runtime.internal.adaptor.EclipseAppLauncher.start(EclipseAppLauncher.java:79) at org.eclipse.core.runtime.adaptor.EclipseStarter.run(EclipseStarter.java:353) at org.eclipse.core.runtime.adaptor.EclipseStarter.run(EclipseStarter.java:180) at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method) at sun.reflect.NativeMethodAccessorImpl.invoke(NativeMethodAccessorImpl.java:57) at sun.reflect.DelegatingMethodAccessorImpl.invoke(DelegatingMethodAccessorImpl.java:43) at java.lang.reflect.Method.invoke(Method.java:601) at org.eclipse.equinox.launcher.Main.invokeFramework(Main.java:629) at org.eclipse.equinox.launcher.Main.basicRun(Main.java:584) at org.eclipse.equinox.launcher.Main.run(Main.java:1438) at org.eclipse.equinox.launcher.Main.main(Main.java:1414) !SESSION 2012-11-23 10:36:07.863 ----------------------------------------------- eclipse.buildId=I20120608-1200 java.version=1.7.0_09 java.vendor=Oracle Corporation BootLoader constants: OS=linux, ARCH=x86_64, WS=gtk, NL=en_US Command-line arguments: -os linux -ws gtk -arch x86_64 !ENTRY org.eclipse.jface 2 0 2012-11-23 10:36:13.181 !MESSAGE Keybinding conflicts occurred. They may interfere with normal accelerator operation. !SUBENTRY 1 org.eclipse.jface 2 0 2012-11-23 10:36:13.181 !MESSAGE A conflict occurred for ALT+SHIFT+R: Binding(ALT+SHIFT+R, ParameterizedCommand(Command(oracle.eclipse.tools.common.services.ui.refactor.rename.command,Rename, Rename the selected text., Category(org.eclipse.jdt.ui.category.refactoring,Refactor - Java,Java Refactoring Actions,true), oracle.eclipse.tools.common.services.ui.refactor.internal.ArtifactRefactoringCommandHandler, ,,true),null), org.eclipse.ui.defaultAcceleratorConfiguration, org.eclipse.ui.contexts.window,,,system) Binding(ALT+SHIFT+R, ParameterizedCommand(Command(org.eclipse.jdt.ui.edit.text.java.rename.element,Rename - Refactoring , Rename the selected element, Category(org.eclipse.jdt.ui.category.refactoring,Refactor - Java,Java Refactoring Actions,true), , ,,true),null), org.eclipse.ui.defaultAcceleratorConfiguration, org.eclipse.ui.contexts.window,,,system) !ENTRY org.eclipse.osgi 2 1 2012-11-23 10:39:04.681 !MESSAGE NLS unused message: CacheManager_CannotLoadNonUrlLocation in: org.eclipse.equinox.internal.p2.repository.messages !SESSION 2012-11-23 15:14:12.933 ----------------------------------------------- eclipse.buildId=I20120608-1200 java.version=1.7.0_09 java.vendor=Oracle Corporation BootLoader constants: OS=linux, ARCH=x86_64, WS=gtk, NL=en_US Command-line arguments: -os linux -ws gtk -arch x86_64 !ENTRY org.eclipse.jface 2 0 2012-11-23 15:14:23.380 !MESSAGE Keybinding conflicts occurred. They may interfere with normal accelerator operation. !SUBENTRY 1 org.eclipse.jface 2 0 2012-11-23 15:14:23.380 !MESSAGE A conflict occurred for ALT+SHIFT+R: Binding(ALT+SHIFT+R, ParameterizedCommand(Command(oracle.eclipse.tools.common.services.ui.refactor.rename.command,Rename, Rename the selected text., Category(org.eclipse.jdt.ui.category.refactoring,Refactor - Java,Java Refactoring Actions,true), oracle.eclipse.tools.common.services.ui.refactor.internal.ArtifactRefactoringCommandHandler, ,,true),null), org.eclipse.ui.defaultAcceleratorConfiguration, org.eclipse.ui.contexts.window,,,system) Binding(ALT+SHIFT+R, ParameterizedCommand(Command(org.eclipse.jdt.ui.edit.text.java.rename.element,Rename - Refactoring , Rename the selected element, Category(org.eclipse.jdt.ui.category.refactoring,Refactor - Java,Java Refactoring Actions,true), , ,,true),null), org.eclipse.ui.defaultAcceleratorConfiguration, org.eclipse.ui.contexts.window,,,system) !ENTRY org.springframework.ide.eclipse.uaa 4 2 2012-11-23 15:14:32.800 !MESSAGE Problems occurred when invoking code from plug-in: "org.springframework.ide.eclipse.uaa". !STACK 0 java.lang.NullPointerException at org.springframework.ide.eclipse.internal.uaa.monitor.CommandUsageMonitor.startMonitoring(CommandUsageMonitor.java:61) at org.springframework.ide.eclipse.uaa.UaaPlugin$1$1.run(UaaPlugin.java:91) at org.eclipse.core.runtime.SafeRunner.run(SafeRunner.java:42) at org.springframework.ide.eclipse.uaa.UaaPlugin$1.run(UaaPlugin.java:85) at org.eclipse.core.internal.jobs.Worker.run(Worker.java:54) !SESSION 2012-11-23 15:15:21.833 ----------------------------------------------- eclipse.buildId=I20120608-1200 java.version=1.7.0_09 java.vendor=Oracle Corporation BootLoader constants: OS=linux, ARCH=x86_64, WS=gtk, NL=en_US Command-line arguments: -os linux -ws gtk -arch x86_64 !ENTRY org.eclipse.jface 2 0 2012-11-23 15:15:27.283 !MESSAGE Keybinding conflicts occurred. They may interfere with normal accelerator operation. !SUBENTRY 1 org.eclipse.jface 2 0 2012-11-23 15:15:27.283 !MESSAGE A conflict occurred for ALT+SHIFT+R: Binding(ALT+SHIFT+R, ParameterizedCommand(Command(oracle.eclipse.tools.common.services.ui.refactor.rename.command,Rename, Rename the selected text., Category(org.eclipse.jdt.ui.category.refactoring,Refactor - Java,Java Refactoring Actions,true), oracle.eclipse.tools.common.services.ui.refactor.internal.ArtifactRefactoringCommandHandler, ,,true),null), org.eclipse.ui.defaultAcceleratorConfiguration, org.eclipse.ui.contexts.window,,,system) Binding(ALT+SHIFT+R, ParameterizedCommand(Command(org.eclipse.jdt.ui.edit.text.java.rename.element,Rename - Refactoring , Rename the selected element, Category(org.eclipse.jdt.ui.category.refactoring,Refactor - Java,Java Refactoring Actions,true), , ,,true),null), org.eclipse.ui.defaultAcceleratorConfiguration, org.eclipse.ui.contexts.window,,,system) !ENTRY org.eclipse.jface 2 0 2012-11-23 15:18:41.265 !MESSAGE Keybinding conflicts occurred. They may interfere with normal accelerator operation. !SUBENTRY 1 org.eclipse.jface 2 0 2012-11-23 15:18:41.265 !MESSAGE A conflict occurred for ALT+SHIFT+E: Binding(ALT+SHIFT+E, ParameterizedCommand(Command(oracle.eclipse.tools.common.services.ui.refactor.rename.command,Rename, Rename the selected text., Category(org.eclipse.jdt.ui.category.refactoring,Refactor - Java,Java Refactoring Actions,true), oracle.eclipse.tools.common.services.ui.refactor.internal.ArtifactRefactoringCommandHandler, ,,true),null), org.eclipse.ui.emacsAcceleratorConfiguration, org.eclipse.ui.contexts.window,,,user) Binding(ALT+SHIFT+E, ParameterizedCommand(Command(org.eclipse.jdt.ui.edit.text.java.rename.element,Rename - Refactoring , Rename the selected element, Category(org.eclipse.jdt.ui.category.refactoring,Refactor - Java,Java Refactoring Actions,true), , ,,true),null), org.eclipse.ui.emacsAcceleratorConfiguration, org.eclipse.ui.contexts.window,,,user) Binding(ALT+SHIFT+E, ParameterizedCommand(Command(org.eclipse.wst.jsdt.ui.edit.text.java.rename.element,Rename - Refactoring , Rename the selected element, Category(org.eclipse.wst.jsdt.ui.category.refactoring,Refactor - JavaScript,JavaScript Refactoring Actions,true), , ,,true),null), org.eclipse.ui.emacsAcceleratorConfiguration, org.eclipse.ui.contexts.window,,,user) !SESSION 2012-11-23 15:18:56.267 ----------------------------------------------- eclipse.buildId=I20120608-1200 java.version=1.7.0_09 java.vendor=Oracle Corporation BootLoader constants: OS=linux, ARCH=x86_64, WS=gtk, NL=en_US Command-line arguments: -os linux -ws gtk -arch x86_64 !ENTRY org.eclipse.jface 2 0 2012-11-23 15:19:01.605 !MESSAGE Keybinding conflicts occurred. They may interfere with normal accelerator operation. !SUBENTRY 1 org.eclipse.jface 2 0 2012-11-23 15:19:01.605 !MESSAGE A conflict occurred for ALT+SHIFT+E: Binding(ALT+SHIFT+E, ParameterizedCommand(Command(org.eclipse.wst.jsdt.ui.edit.text.java.rename.element,Rename - Refactoring , Rename the selected element, Category(org.eclipse.wst.jsdt.ui.category.refactoring,Refactor - JavaScript,JavaScript Refactoring Actions,true), , ,,true),null), org.eclipse.ui.emacsAcceleratorConfiguration, org.eclipse.ui.contexts.window,,,user) Binding(ALT+SHIFT+E, ParameterizedCommand(Command(org.eclipse.jdt.ui.edit.text.java.rename.element,Rename - Refactoring , Rename the selected element, Category(org.eclipse.jdt.ui.category.refactoring,Refactor - Java,Java Refactoring Actions,true), , ,,true),null), org.eclipse.ui.emacsAcceleratorConfiguration, org.eclipse.ui.contexts.window,,,user) Binding(ALT+SHIFT+E, ParameterizedCommand(Command(oracle.eclipse.tools.common.services.ui.refactor.rename.command,Rename, Rename the selected text., Category(org.eclipse.jdt.ui.category.refactoring,Refactor - Java,Java Refactoring Actions,true), oracle.eclipse.tools.common.services.ui.refactor.internal.ArtifactRefactoringCommandHandler, ,,true),null), org.eclipse.ui.emacsAcceleratorConfiguration, org.eclipse.ui.contexts.window,,,user)

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  • December release of Microsoft All-In-One Code Framework is available now.

    - by Jialiang
    The code samples in Microsoft All-In-One Code Framework are updated on 2010-12-13. Download address: http://1code.codeplex.com/releases/view/57459#DownloadId=185534 Updated code sample index categorized by technologies: http://1code.codeplex.com/wikipage?title=All-In-One%20Code%20Framework%20Sample%20Catalog (it also allows you to download individual code samples instead of the entire All-In-One Code Framework sample package.) If it’s the first time that you hear about Microsoft All-In-One Code Framework, please watch the introduction video on YouTube http://www.youtube.com/watch?v=cO5Li3APU58, or read the introduction on our homepage http://1code.codeplex.com/,  and this Port25 article http://port25.technet.com/archive/2010/01/18/the-all-in-one-code-framework.aspx.  -------------- New ASP.NET Code Samples VBASPNETAJAXWebChat and CSASPNETAJAXWebChat Most of you have some experience in chatting with friends on the web. So you may want to know how to make a web chat application, it seems to be quite complicated. But ASP.NET gives you the power to buiild a chat room easily. In this code sample, we will construct our own web chat room with the amazing AJAX feature. The principle is simple relatively. As we all know, a base chat application need 4 base controls: one List control to show the chat room members, one List control to show the message list, one TextBox control to input messages and one button to send message. User inputs his message in the textbox first and then presses Send button, it will send the message to the server. The message list will update every 2 seconds to get the newest message list in the chat room from the server. We need to know, it is hard for us to make an AJAX web chat application like a windows form application because we cannot keep the connection after one web request ended. So a lot of events which communicates between client side and server side cannot be realized. The common workaround is to make web requests in every some seconds to check whether the server side has been updated. But another technique called COMET makes it possible. But it is different with AJAX and will not be talked in details in this KB. For more details about COMET, we can get some clues from the Reference.   CSASPNETCurrentOnlineUserList and VBASPNETCurrentOnlineUserList This sample demos a system that needs to display a list of current online users' information. As a matter of fact, Membership.GetNumberOfUsersOnline Method  can get the number of online users and there is a convenient approach to check whether the user is online by using Membership.GetUser(string userName).IsOnline property,however many asp.net projects are not using membership.So in this case,the sample shows how to display a list of current online users' information without using membership provider. It is not difficult to check whether the user is online by using session.Many projects tend to be used “Session_End” event to mark a user as “Offline”,however ,it may not be a good idea,because it can’t detect the user status accurately. In addition, "Session_End" event is only available in the "InProc" session mode. If you are storing session states in the State Server or SQL Server, "Session_End" event will never fire. To handle this issue, we need to save the user online status to a  global DataTable or  DataBase. In the sample application, define a global DataTable to store the information of online users.Use XmlHttpRequest in the pages to update and check user's last active time at intervals and also retrieve information on how many users are still online. The sample project can auto delete offline users' information from a global DataTable by checking users’ last active time. A step-by-step guide illustrating how to display a list of current online users' information without using membership provider: 1. Login page. Let user sign in and add current user’s information to a global datatable while Initialize the global datatable which used to store information of current online users. 2. Current online user list page. Use XmlHttpRequest in this page to update and check user's last active time at intervals and also retrieve information on how many users are still online. 3. If user closes the page without clicking  the sign out link button ,the sample project can auto mark the user as offline and delete offline users' information from a global DataTable which used to store information of current online users  by checking users’ last active time. Then the current online user list will be like this:   CSASPNETIPtoLocation This sample demonstrates how to find the geographical location from an IP address. As we know, it is not hard for us to get the IP address of visitors via Request.ServerVariable property, but it is really difficult for us to know where they come from. To achieve this feature, the sample uses a free third party web service from http://freegeoip.appspot.com/, which returns the information about an IP address we send to the server in the format of XML, JSON or CSV. It makes all things easier.   CSASPNETBackgroundWorker Sometimes we do an operation which needs long time to complete. It will stop the response and the page is blank until the operation finished. In this case, we want the operation to run in the background, and in the page, we want to display the progress of the running operation. Therefore, the user can know the operation is running and can know the progress. CSASPNETInheritingFromTreeNode In windows forms TreeView, each tree node has a property called "Tag" which can be used to store a custom object. Many customers want to implement the same tag feature in ASP.NET TreeView. This project creates a custom TreeView control named "CustomTreeView" to achieve this goal. CSASPNETRemoteUploadAndDownload and VBASPNETRemoteUploadAndDownload This code sample was created in response to a code sample request in our new code sample request frunction for customers. The code samples demonstrate uploading files to and downloading files from a remote HTTP or FTP server. In .NET Framework 2.0 and higher versions, there are some lightweight class libraries which support HTTP and FTP protocol transmission. By using these classes, we can achieve this programming requirement.   CSASPNETImageEditUpload and VBASPNETImageEditUpload This demo will shows how to insert, edit and update a common image with the type of "jpg", "png", "gif" or "bmp" . We mainly use two different SqlDataSources with the same database to bind to GridView and FormView in order to establish the “cascading” effort. Besides we apply our self-made ImageHanlder to encoding or decoding images of different types, and use context to output the stream of images. We will explicitly assign the binary streams of images through the event of “FormView_ItemInserting” or “Form_ItemUpdating” to synchronize the stream both in what we can see on an aspx page as well as in what’s really stored in the database.   WebBrowser Control, Network and other Windows General New Code Samples   CSWebBrowserSuppressError and VBWebBrowserSuppressError The sample demonstrates how to make WebBrowser suppress errors, such as script error, navigation error and so on.   CSWebBrowserWithProxy and VBWebBrowserWithProxy The sample demonstrates how to make WebBrowser use a proxy server.   CSWebDownloadProgress and VBWebDownloadProgress The sample demonstrates how to show progress during the download. It also supplies the features to Start, Pause, Resume and Cancel a download.   CppSetDesktopWallpaper, CSSetDesktopWallpaper and VBSetDesktopWallpaper This code sample application allows you select an image, view a preview (resized smaller to fit if necessary), select a display style among Tile, Center, Stretch, Fit (Windows 7 and later) and Fill (Windows 7 and later), and set the image as the Desktop wallpaper. CSWindowsServiceRecoveryProperty and VBWindowsServiceRecoveryProperty CSWindowsServiceRecoveryProperty example demonstrates how to use ChangeServiceConfig2 to configure the service "Recovery" properties in C#. This example operates all the options you can see on the service "Recovery" tab, including setting the "Enable actions for stops with errors" option in Windows Vista and later operating systems. This example also include how to grant the shut down privilege to the process, so that we can configure a special option in the "Recovery" tab - "Restart Computer Options...".   New Office Development Code Samples   CSOneNoteRibbonAddIn and VBOneNoteRibbonAddIn The code sample demonstrates a OneNote 2010 COM add-in that implements IDTExtensibility2. The add-in also supports customizing the Ribbon by implementing the IRibbonExtensibility interface. It is a skeleton OneNote add-in that developers can extend it to implement more functions. The code sample was requested by a customer in our code sample request service. We expect that this could help developers in the community.   New Windows Shell Code Samples   CppShellExtPreviewHandler, CSShellExtPreviewHandler and VBShellExtPreviewHandler In the past two months, we released the code samples of Windows Context Menu Handler, Infotip Handler, and Thumbnail Handler. This is the fourth part of the shell extension series: Preview Handler. The code samples demo the C++, C# and VB.NET implementation of a preview handler for a new file type registered with the .recipe extension. Preview handlers are called when an item is selected to show a lightweight, rich, read-only preview of the file's contents in the view's reading pane. This is done without launching the file's associated application. Windows Vista and later operating systems support preview handlers. To be a valid preview handler, several interfaces must be implemented. This includes IPreviewHandler (shobjidl.h); IInitializeWithFile, IInitializeWithStream, or IInitializeWithItem (propsys.h); IObjectWithSite (ocidl.h); and IOleWindow (oleidl.h). There are also optional interfaces, such as IPreviewHandlerVisuals (shobjidl.h), that a preview handler can implement to provide extended support. Windows API Code Pack for Microsoft .NET Framework makes the implementation of these interfaces very easy in .NET. The example preview handler provides previews for .recipe files. The .recipe file type is simply an XML file registered as a unique file name extension. It includes the title of the recipe, its author, difficulty, preparation time, cook time, nutrition information, comments, an embedded preview image, and so on. The preview handler extracts the title, comments, and the embedded image, and display them in a preview window.   In response to many customers' request, we added setup projects in every shell extension samples in this release. Those setup projects allow you to deploy the shell extensions to your end users' machines. ---------- Download address: http://1code.codeplex.com/releases/view/57459#DownloadId=185534 Updated code sample index categorized by technologies: http://1code.codeplex.com/wikipage?title=All-In-One%20Code%20Framework%20Sample%20Catalog (it also allows you to download individual code samples instead of the entire All-In-One Code Framework sample package.) If you have any feedback for us, please email: [email protected]. We look forward to your comments.

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  • wireshark http POST

    - by user39051
    Hi I would like to have a http POST request method CAPTURE filter I know it is easy to do it by display filter http.request.method==POST but I need tcpdump compatible I wrote tcp dst port 80 and (tcp[13] = 0x18) But it is not perfect... tcp dst port 80 and (tcp[((tcp[12:1] & 0xf0) 2):4] = 0x504f5354) works better, but... packages are not treated as a http packages, so I can not do my further display filters... and is there any way to not display frame, tcp, ip and http header information, only data-text-lines field value (content of POST)? or same thing in tcpdump, only dumping of POSTed html form content?

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  • ASP.NET MVC localization DisplayNameAttribute alternatives: a good way

    - by Brian Schroer
    The ASP.NET MVC HTML helper methods like .LabelFor and .EditorFor use model metadata to autogenerate labels for model properties. By default it uses the property name for the label text, but if that’s not appropriate, you can use a DisplayName attribute to specify the desired label text: [DisplayName("Remember me?")] public bool RememberMe { get; set; } I’m working on a multi-language web site, so the labels need to be localized. I tried pointing the DisplayName attribute to a resource string: [DisplayName(MyResource.RememberMe)] public bool RememberMe { get; set; } …but that results in the compiler error "An attribute argument must be a constant expression, typeof expression or array creation expression of an attribute parameter type”. I got around this by creating a custom LocalizedDisplayNameAttribute class that inherits from DisplayNameAttribute: 1: public class LocalizedDisplayNameAttribute : DisplayNameAttribute 2: { 3: public LocalizedDisplayNameAttribute(string resourceKey) 4: { 5: ResourceKey = resourceKey; 6: } 7:   8: public override string DisplayName 9: { 10: get 11: { 12: string displayName = MyResource.ResourceManager.GetString(ResourceKey); 13:   14: return string.IsNullOrEmpty(displayName) 15: ? string.Format("[[{0}]]", ResourceKey) 16: : displayName; 17: } 18: } 19:   20: private string ResourceKey { get; set; } 21: } Instead of a display string, it takes a constructor argument of a resource key. The DisplayName method is overridden to get the display string from the resource file (line 12). If the key is not found, I return a formatted string containing the key (e.g. “[[RememberMe]]”) so I can tell by looking at my web pages which resource keys I haven’t defined yet (line 15). The usage of my custom attribute in the model looks like this: [LocalizedDisplayName("RememberMe")] public bool RememberMe { get; set; } That was my first attempt at localized display names, and it’s a technique that I still use in some cases, but in my next post I’ll talk about the method that I now prefer, a custom DataAnnotationsModelMetadataProvider class…

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  • Unable to run openoffice in headless mode

    - by uswaretech
    I want to automoate some PPT - PDF conversions, so I want to run openoffice in headless mode for scripting. On my machine with X running I can start opemoffice in headless mode via soffice -accept="socket,port=8100;urp;" -headless This doesn't seem to work on a server with X not running. $ soffice -accept="socket,port=8100;urp;" -headless /usr/lib/openoffice/program/soffice.bin X11 error: Can't open display: Set DISPLAY environment variable, use -display option or check permissions of your X-Server (See "man X" resp. "man xhost" for details) $ The error doesnt seem to make sense as well, as the point of specifying -headless was so that I do not need X, while this command seems to look for X.

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  • Better Understand the 'Strategy' Design Pattern

    - by Imran Omar Bukhsh
    Greetings Hope you all are doing great. I have been interested in design patterns for a while and started reading 'Head First Design Patterns'. I started with the first pattern called the 'Strategy' pattern. I went through the problem outlined in the images below and first tried to propose a solution myself so I could really grasp the importance of the pattern. So my question is that why is my solution ( below ) to the problem outlined in the images below not good enough. What are the good / bad points of my solution vs the pattern? What makes the pattern clearly the only viable solution ? Thanks for you input, hope it will help me better understand the pattern. MY SOLUTION Parent Class: DUCK <?php class Duck { public $swimmable; public $quackable; public $flyable; function display() { echo "A Duck Looks Like This<BR/>"; } function quack() { if($this->quackable==1) { echo("Quack<BR/>"); } } function swim() { if($this->swimmable==1) { echo("Swim<BR/>"); } } function fly() { if($this->flyable==1) { echo("Fly<BR/>"); } } } ?> INHERITING CLASS: MallardDuck <?php class MallardDuck extends Duck { function MallardDuck() { $this->quackable = 1; $this->swimmable = 1; } function display() { echo "A Mallard Duck Looks Like This<BR/>"; } } ?> INHERITING CLASS: WoddenDecoyDuck <?php class WoddenDecoyDuck extends Duck { function woddendecoyduck() { $this->quackable = 0; $this->swimmable = 0; } function display() { echo "A Wooden Decoy Duck Looks Like This<BR/>"; } } Thanking you for your input. Imran

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  • Metro: Creating a Master/Detail View with a WinJS ListView Control

    - by Stephen.Walther
    The goal of this blog entry is to explain how you can create a simple master/detail view by using the WinJS ListView and Template controls. In particular, I explain how you can use a ListView control to display a list of movies and how you can use a Template control to display the details of the selected movie. Creating a master/detail view requires completing the following four steps: Create the data source – The data source contains the list of movies. Declare the ListView control – The ListView control displays the entire list of movies. It is the master part of the master/detail view. Declare the Details Template control – The Details Template control displays the details for the selected movie. It is the details part of the master/detail view. Handle the selectionchanged event – You handle the selectionchanged event to display the details for a movie when a new movie is selected. Creating the Data Source There is nothing special about our data source. We initialize a WinJS.Binding.List object to represent a list of movies: (function () { "use strict"; var movies = new WinJS.Binding.List([ { title: "Star Wars", director: "Lucas"}, { title: "Shrek", director: "Adamson" }, { title: "Star Trek", director: "Abrams" }, { title: "Spiderman", director: "Raimi" }, { title: "Memento", director: "Nolan" }, { title: "Minority Report", director: "Spielberg" } ]); // Expose the data source WinJS.Namespace.define("ListViewDemos", { movies: movies }); })(); The data source is exposed to the rest of our application with the name ListViewDemos.movies. Declaring the ListView Control The ListView control is declared with the following markup: <div id="movieList" data-win-control="WinJS.UI.ListView" data-win-options="{ itemDataSource: ListViewDemos.movies.dataSource, itemTemplate: select('#masterItemTemplate'), tapBehavior: 'directSelect', selectionMode: 'single', layout: { type: WinJS.UI.ListLayout } }"> </div> The data-win-options attribute is used to set the following properties of the ListView control: itemDataSource – The ListView is bound to the list of movies which we created in the previous section. Notice that the ListView is bound to ListViewDemos.movies.dataSource and not just ListViewDemos.movies. itemTemplate – The item template contains the template used for rendering each item in the ListView. The markup for this template is included below. tabBehavior – This enumeration determines what happens when you tap or click on an item in the ListView. The possible values are directSelect, toggleSelect, invokeOnly, none. Because we want to handle the selectionchanged event, we set tapBehavior to the value directSelect. selectionMode – This enumeration determines whether you can select multiple items or only a single item. The possible values are none, single, multi. In the code above, this property is set to the value single. layout – You can use ListLayout or GridLayout with a ListView. If you want to display a vertical ListView, then you should select ListLayout. You must associate a ListView with an item template if you want to render anything interesting. The ListView above is associated with an item template named #masterItemTemplate. Here’s the markup for the masterItemTemplate: <div id="masterItemTemplate" data-win-control="WinJS.Binding.Template"> <div class="movie"> <span data-win-bind="innerText:title"></span> </div> </div> This template simply renders the title of each movie. Declaring the Details Template Control The details part of the master/detail view is created with the help of a Template control. Here’s the markup used to declare the Details Template control: <div id="detailsTemplate" data-win-control="WinJS.Binding.Template"> <div> <div> Title: <span data-win-bind="innerText:title"></span> </div> <div> Director: <span data-win-bind="innerText:director"></span> </div> </div> </div> The Details Template control displays the movie title and director.   Handling the selectionchanged Event The ListView control can raise two types of events: the iteminvoked and selectionchanged events. The iteminvoked event is raised when you click on a ListView item. The selectionchanged event is raised when one or more ListView items are selected. When you set the tapBehavior property of the ListView control to the value “directSelect” then tapping or clicking a list item raised both the iteminvoked and selectionchanged event. Tapping a list item causes the item to be selected and the item appears with a checkmark. In our code, we handle the selectionchanged event to update the movie details Template when you select a new movie. Here’s the code from the default.js file used to handle the selectionchanged event: var movieList = document.getElementById("movieList"); var detailsTemplate = document.getElementById("detailsTemplate"); var movieDetails = document.getElementById("movieDetails"); // Setup selectionchanged handler movieList.winControl.addEventListener("selectionchanged", function (evt) { if (movieList.winControl.selection.count() > 0) { movieList.winControl.selection.getItems().then(function (items) { // Clear the template container movieDetails.innerHTML = ""; // Render the template detailsTemplate.winControl.render(items[0].data, movieDetails); }); } }); The code above sets up an event handler (listener) for the selectionchanged event. The event handler first verifies that an item has been selected in the ListView (selection.count() > 0). Next, the details for the movie are rendered using the movie details Template (we created this Template in the previous section). The Complete Code For the sake of completeness, I’ve included the complete code for the master/detail view below. I’ve included both the default.html, default.js, and movies.js files. Here is the final code for the default.html file: <!DOCTYPE html> <html> <head> <meta charset="utf-8"> <title>ListViewMasterDetail</title> <!-- WinJS references --> <link href="//Microsoft.WinJS.0.6/css/ui-dark.css" rel="stylesheet"> <script src="//Microsoft.WinJS.0.6/js/base.js"></script> <script src="//Microsoft.WinJS.0.6/js/ui.js"></script> <!-- ListViewMasterDetail references --> <link href="/css/default.css" rel="stylesheet"> <script src="/js/default.js"></script> <script type="text/javascript" src="js/movies.js"></script> <style type="text/css"> body { font-size: xx-large; } .movie { padding: 5px; } #masterDetail { display: -ms-box; } #movieList { width: 300px; margin: 20px; } #movieDetails { margin: 20px; } </style> </head> <body> <!-- Templates --> <div id="masterItemTemplate" data-win-control="WinJS.Binding.Template"> <div class="movie"> <span data-win-bind="innerText:title"></span> </div> </div> <div id="detailsTemplate" data-win-control="WinJS.Binding.Template"> <div> <div> Title: <span data-win-bind="innerText:title"></span> </div> <div> Director: <span data-win-bind="innerText:director"></span> </div> </div> </div> <!-- Master/Detail --> <div id="masterDetail"> <!-- Master --> <div id="movieList" data-win-control="WinJS.UI.ListView" data-win-options="{ itemDataSource: ListViewDemos.movies.dataSource, itemTemplate: select('#masterItemTemplate'), tapBehavior: 'directSelect', selectionMode: 'single', layout: { type: WinJS.UI.ListLayout } }"> </div> <!-- Detail --> <div id="movieDetails"></div> </div> </body> </html> Here is the default.js file: (function () { "use strict"; var app = WinJS.Application; app.onactivated = function (eventObject) { if (eventObject.detail.kind === Windows.ApplicationModel.Activation.ActivationKind.launch) { WinJS.UI.processAll(); var movieList = document.getElementById("movieList"); var detailsTemplate = document.getElementById("detailsTemplate"); var movieDetails = document.getElementById("movieDetails"); // Setup selectionchanged handler movieList.winControl.addEventListener("selectionchanged", function (evt) { if (movieList.winControl.selection.count() > 0) { movieList.winControl.selection.getItems().then(function (items) { // Clear the template container movieDetails.innerHTML = ""; // Render the template detailsTemplate.winControl.render(items[0].data, movieDetails); }); } }); } }; app.start(); })();   Here is the movies.js file: (function () { "use strict"; var movies = new WinJS.Binding.List([ { title: "Star Wars", director: "Lucas"}, { title: "Shrek", director: "Adamson" }, { title: "Star Trek", director: "Abrams" }, { title: "Spiderman", director: "Raimi" }, { title: "Memento", director: "Nolan" }, { title: "Minority Report", director: "Spielberg" } ]); // Expose the data source WinJS.Namespace.define("ListViewDemos", { movies: movies }); })();   Summary The purpose of this blog entry was to describe how to create a simple master/detail view by taking advantage of the WinJS ListView control. We handled the selectionchanged event of the ListView control to display movie details when you select a movie in the ListView.

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  • SQL SERVER – Removing Leading Zeros From Column in Table

    - by pinaldave
    Some questions surprises me and make me write code which I have never explored before. Today was similar experience as well. I have always received the question regarding how to reserve leading zeroes in SQL Server while displaying them on the SSMS or another application. I have written articles on this subject over here. SQL SERVER – Pad Ride Side of Number with 0 – Fixed Width Number Display SQL SERVER – UDF – Pad Ride Side of Number with 0 – Fixed Width Number Display SQL SERVER – Preserve Leading Zero While Coping to Excel from SSMS Today I received a very different question where the user wanted to remove leading zero and white space. I am using the same sample sent by user in this example. USE tempdb GO -- Create sample table CREATE TABLE Table1 (Col1 VARCHAR(100)) INSERT INTO Table1 (Col1) SELECT '0001' UNION ALL SELECT '000100' UNION ALL SELECT '100100' UNION ALL SELECT '000 0001' UNION ALL SELECT '00.001' UNION ALL SELECT '01.001' GO -- Original data SELECT * FROM Table1 GO -- Remove leading zeros SELECT SUBSTRING(Col1, PATINDEX('%[^0 ]%', Col1 + ' '), LEN(Col1)) FROM Table1 GO -- Clean up DROP TABLE Table1 GO Here is the resultset of above script. It will remove any leading zero or space and will display the number accordingly. This problem is a very generic problem and I am confident there are alternate solutions to this problem as well. If you have an alternate solution or can suggest a sample data which does not satisfy the SUBSTRING solution proposed, I will be glad to include them in follow up blog post with due credit. Reference: Pinal Dave (http://blog.sqlauthority.com) Filed under: PostADay, SQL, SQL Authority, SQL Function, SQL Query, SQL Server, SQL Tips and Tricks, T SQL, Technology

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  • Is there any multi-touch graphics tablet with Linux drivers?

    - by Zifre
    After watching the absolutely amazing 10/GUI video, I have been dying to try to implement something like this. I can do the software side quite easily, but I don't have the hardware. The Wacom Bamboo Fun would work, but the Linux drivers don't support the multi-touch features. Microsoft's "UnMouse Pad" looks like the perfect solution, but it is not commercially available yet. Are there any similar devices that would work? Alternatively, is there a way to build a DIY version? (It is fairly easy to build a multi-touch display with a webcam and IR LEDs, but it would not be pressure sensitive. Does anyone have any info on how the UnMouse Pad works and if it is possible to build one?) EDIT: I should clarify that I don't want a multi-touch display. I want the sensor to be separate from the display. If that sounds crazy, watch the 10/GUI video.

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  • Publish Static Content to WebLogic

    - by James Taylor
    Most people know WebLogic has a built in web server. Typically this is not an issue as you deploy java applications and WebLogic publishes to the web. But what if you just want to display a simple static HTML page. In WebLogic you can develop a simple web application to display static HTML content. In this example I used WLS 10.3.3. I want to display 2 files, an HTML file, and an xsd for reference. Create a directory of your choice, this is what I will call the document root. mkdir /u01/oracle/doc_root Copy the static files to this directory  In the document root directory created in step 1 create the directory WEB-INF mkdir WEB-INF In the WEB-INF directory create a file called web.xml with the following content <?xml version="1.0" encoding="UTF-8"?> <!DOCTYPE web-app PUBLIC "-//Sun Microsystems, Inc.//DTD Web Application 2.3//EN" "http://java.sun.com/j2ee/dtds/web-app_2_3.dtd"> <web-app> </web-app> Login to the WebLogic console to deploy application Click on Deployments Click on Lock & Edit Click Install and set the path to the directory created in step 1 Leave default "Install this deployment as an application" and click Next Select a Managed Server to deploy to and click Next Accept the defaults and click Finish  Deployment completes successfully, now click the Activate Changes You should now see the application started in the deployments You can now access your static content via the following URL http://localhost:7001/doc_root/helloworld.html

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  • Metro: Creating a Master/Detail View with a WinJS ListView Control

    - by Stephen.Walther
    The goal of this blog entry is to explain how you can create a simple master/detail view by using the WinJS ListView and Template controls. In particular, I explain how you can use a ListView control to display a list of movies and how you can use a Template control to display the details of the selected movie. Creating a master/detail view requires completing the following four steps: Create the data source – The data source contains the list of movies. Declare the ListView control – The ListView control displays the entire list of movies. It is the master part of the master/detail view. Declare the Details Template control – The Details Template control displays the details for the selected movie. It is the details part of the master/detail view. Handle the selectionchanged event – You handle the selectionchanged event to display the details for a movie when a new movie is selected. Creating the Data Source There is nothing special about our data source. We initialize a WinJS.Binding.List object to represent a list of movies: (function () { "use strict"; var movies = new WinJS.Binding.List([ { title: "Star Wars", director: "Lucas"}, { title: "Shrek", director: "Adamson" }, { title: "Star Trek", director: "Abrams" }, { title: "Spiderman", director: "Raimi" }, { title: "Memento", director: "Nolan" }, { title: "Minority Report", director: "Spielberg" } ]); // Expose the data source WinJS.Namespace.define("ListViewDemos", { movies: movies }); })(); The data source is exposed to the rest of our application with the name ListViewDemos.movies. Declaring the ListView Control The ListView control is declared with the following markup: <div id="movieList" data-win-control="WinJS.UI.ListView" data-win-options="{ itemDataSource: ListViewDemos.movies.dataSource, itemTemplate: select('#masterItemTemplate'), tapBehavior: 'directSelect', selectionMode: 'single', layout: { type: WinJS.UI.ListLayout } }"> </div> The data-win-options attribute is used to set the following properties of the ListView control: itemDataSource – The ListView is bound to the list of movies which we created in the previous section. Notice that the ListView is bound to ListViewDemos.movies.dataSource and not just ListViewDemos.movies. itemTemplate – The item template contains the template used for rendering each item in the ListView. The markup for this template is included below. tabBehavior – This enumeration determines what happens when you tap or click on an item in the ListView. The possible values are directSelect, toggleSelect, invokeOnly, none. Because we want to handle the selectionchanged event, we set tapBehavior to the value directSelect. selectionMode – This enumeration determines whether you can select multiple items or only a single item. The possible values are none, single, multi. In the code above, this property is set to the value single. layout – You can use ListLayout or GridLayout with a ListView. If you want to display a vertical ListView, then you should select ListLayout. You must associate a ListView with an item template if you want to render anything interesting. The ListView above is associated with an item template named #masterItemTemplate. Here’s the markup for the masterItemTemplate: <div id="masterItemTemplate" data-win-control="WinJS.Binding.Template"> <div class="movie"> <span data-win-bind="innerText:title"></span> </div> </div> This template simply renders the title of each movie. Declaring the Details Template Control The details part of the master/detail view is created with the help of a Template control. Here’s the markup used to declare the Details Template control: <div id="detailsTemplate" data-win-control="WinJS.Binding.Template"> <div> <div> Title: <span data-win-bind="innerText:title"></span> </div> <div> Director: <span data-win-bind="innerText:director"></span> </div> </div> </div> The Details Template control displays the movie title and director.   Handling the selectionchanged Event The ListView control can raise two types of events: the iteminvoked and selectionchanged events. The iteminvoked event is raised when you click on a ListView item. The selectionchanged event is raised when one or more ListView items are selected. When you set the tapBehavior property of the ListView control to the value “directSelect” then tapping or clicking a list item raised both the iteminvoked and selectionchanged event. Tapping a list item causes the item to be selected and the item appears with a checkmark. In our code, we handle the selectionchanged event to update the movie details Template when you select a new movie. Here’s the code from the default.js file used to handle the selectionchanged event: var movieList = document.getElementById("movieList"); var detailsTemplate = document.getElementById("detailsTemplate"); var movieDetails = document.getElementById("movieDetails"); // Setup selectionchanged handler movieList.winControl.addEventListener("selectionchanged", function (evt) { if (movieList.winControl.selection.count() > 0) { movieList.winControl.selection.getItems().then(function (items) { // Clear the template container movieDetails.innerHTML = ""; // Render the template detailsTemplate.winControl.render(items[0].data, movieDetails); }); } }); The code above sets up an event handler (listener) for the selectionchanged event. The event handler first verifies that an item has been selected in the ListView (selection.count() > 0). Next, the details for the movie are rendered using the movie details Template (we created this Template in the previous section). The Complete Code For the sake of completeness, I’ve included the complete code for the master/detail view below. I’ve included both the default.html, default.js, and movies.js files. Here is the final code for the default.html file: <!DOCTYPE html> <html> <head> <meta charset="utf-8"> <title>ListViewMasterDetail</title> <!-- WinJS references --> <link href="//Microsoft.WinJS.0.6/css/ui-dark.css" rel="stylesheet"> <script src="//Microsoft.WinJS.0.6/js/base.js"></script> <script src="//Microsoft.WinJS.0.6/js/ui.js"></script> <!-- ListViewMasterDetail references --> <link href="/css/default.css" rel="stylesheet"> <script src="/js/default.js"></script> <script type="text/javascript" src="js/movies.js"></script> <style type="text/css"> body { font-size: xx-large; } .movie { padding: 5px; } #masterDetail { display: -ms-box; } #movieList { width: 300px; margin: 20px; } #movieDetails { margin: 20px; } </style> </head> <body> <!-- Templates --> <div id="masterItemTemplate" data-win-control="WinJS.Binding.Template"> <div class="movie"> <span data-win-bind="innerText:title"></span> </div> </div> <div id="detailsTemplate" data-win-control="WinJS.Binding.Template"> <div> <div> Title: <span data-win-bind="innerText:title"></span> </div> <div> Director: <span data-win-bind="innerText:director"></span> </div> </div> </div> <!-- Master/Detail --> <div id="masterDetail"> <!-- Master --> <div id="movieList" data-win-control="WinJS.UI.ListView" data-win-options="{ itemDataSource: ListViewDemos.movies.dataSource, itemTemplate: select('#masterItemTemplate'), tapBehavior: 'directSelect', selectionMode: 'single', layout: { type: WinJS.UI.ListLayout } }"> </div> <!-- Detail --> <div id="movieDetails"></div> </div> </body> </html> Here is the default.js file: (function () { "use strict"; var app = WinJS.Application; app.onactivated = function (eventObject) { if (eventObject.detail.kind === Windows.ApplicationModel.Activation.ActivationKind.launch) { WinJS.UI.processAll(); var movieList = document.getElementById("movieList"); var detailsTemplate = document.getElementById("detailsTemplate"); var movieDetails = document.getElementById("movieDetails"); // Setup selectionchanged handler movieList.winControl.addEventListener("selectionchanged", function (evt) { if (movieList.winControl.selection.count() > 0) { movieList.winControl.selection.getItems().then(function (items) { // Clear the template container movieDetails.innerHTML = ""; // Render the template detailsTemplate.winControl.render(items[0].data, movieDetails); }); } }); } }; app.start(); })();   Here is the movies.js file: (function () { "use strict"; var movies = new WinJS.Binding.List([ { title: "Star Wars", director: "Lucas"}, { title: "Shrek", director: "Adamson" }, { title: "Star Trek", director: "Abrams" }, { title: "Spiderman", director: "Raimi" }, { title: "Memento", director: "Nolan" }, { title: "Minority Report", director: "Spielberg" } ]); // Expose the data source WinJS.Namespace.define("ListViewDemos", { movies: movies }); })();   Summary The purpose of this blog entry was to describe how to create a simple master/detail view by taking advantage of the WinJS ListView control. We handled the selectionchanged event of the ListView control to display movie details when you select a movie in the ListView.

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  • Hudson.. another Continuous Integration tool

    - by Narendra Tiwari
    In my previous posts I discussed about Cruisecontrol.net and its legacy support to .Net development. Hudson  is yet another continuous integration tool. Hudson is also free like CCNet and built in java. - CCNet has its legacy support to .Net applications where as Hudson can be easily configured on both the environments (.Net and Java). - One of the major differences in CCNet and Hudson is the richer GUI of Hudson provide user interactive screens for project configuration where as in CCNet we have to play with a few xml configuration files. Both the tools are capable of providing basic features of continuous integration e.g.:- - Source Control configuration - Code Compilation/Build - Ad hoc plugin tools to be configured along with compilation Support for adhoc tools seems to be bigger with CCNet e.g. There are almost every source control plugin available with CCNet where as Hudson has support for limited source control servers. Basically there is an interseting point to see is that there are 2 major partsof whole CI system one performed by build tool and rest. Build tool takes care of all adhoc plugin tools  so no matter if CI tool does not have plugin for that tool if thet tools provides command line support that can be configured in build tool and that build tool is then configured with CI tool inturn. For example if I have a build script configured in MSBuild and CCNet can be easily switched to Hudson. Here we need not to change anything in build script we just need to configure MSBuild on Hudson and pass the path of script file and thats it... all is same. Hudson Resources:- - https://hudson.dev.java.net/ - http://wiki.hudson-ci.org/display/HUDSON/Meet+Hudson - http://wiki.hudson-ci.org/display/HUDSON/Plugins - http://callport.blogspot.com/2009/02/hudson-for-net-projects.html Java support on CCNet http://confluence.public.thoughtworks.org/display/CC/Getting+Started+With+CruiseControl?focusedCommentId=19988484#comment-19988484 Please share your thoughts...

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  • SQL SERVER – Validating If Date is Last Day of the Year, Month or Day

    - by Pinal Dave
    Here is one more question I recently received in an email- “Pinal, is there any ready made function which will display if the given date is the last day or the year, month or day? For example, if a date is the last day of the Year and last day of the month, I want to display Last Day of the Year and if a date is the last date of the month and last day of the week, I want to display the last day of the week. “ Well, very interesting question and there is no such function available for the same. However, here is the function I have written earlier for my personal use where I almost accomplish same task. -- Example of Year DECLARE @Day DATETIME SET @Day = '2014-12-31' SELECT CASE WHEN CAST(@Day AS DATE) = CAST(DATEADD(ms,-3,DATEADD(yy,0,DATEADD(yy,DATEDIFF(yy,0,@Day)+1,0))) AS DATE) THEN 'LastDayofYear' WHEN CAST(@Day AS DATE) = CAST(DATEADD(s,-1,DATEADD(mm, DATEDIFF(m,0,@Day)+1,0)) AS DATE) THEN 'LastDayofMonth' WHEN CAST(@Day AS DATE) = CAST(DATEADD(s,-1,DATEADD(wk, DATEDIFF(wk,0,@Day),0)) AS DATE) THEN 'LastDayofWeek' ELSE 'Day' END GO -- Example of Month DECLARE @Day DATETIME SET @Day = '2014-06-30' SELECT CASE WHEN CAST(@Day AS DATE) = CAST(DATEADD(ms,-3,DATEADD(yy,0,DATEADD(yy,DATEDIFF(yy,0,@Day)+1,0))) AS DATE) THEN 'LastDayofYear' WHEN CAST(@Day AS DATE) = CAST(DATEADD(s,-1,DATEADD(mm, DATEDIFF(m,0,@Day)+1,0)) AS DATE) THEN 'LastDayofMonth' WHEN CAST(@Day AS DATE) = CAST(DATEADD(s,-1,DATEADD(wk, DATEDIFF(wk,0,@Day),0)) AS DATE) THEN 'LastDayofWeek' ELSE 'Day' END GO -- Example of Month DECLARE @Day DATETIME SET @Day = '2014-05-04' SELECT CASE WHEN CAST(@Day AS DATE) = CAST(DATEADD(ms,-3,DATEADD(yy,0,DATEADD(yy,DATEDIFF(yy,0,@Day)+1,0))) AS DATE) THEN 'LastDayofYear' WHEN CAST(@Day AS DATE) = CAST(DATEADD(s,-1,DATEADD(mm, DATEDIFF(m,0,@Day)+1,0)) AS DATE) THEN 'LastDayofMonth' WHEN CAST(@Day AS DATE) = CAST(DATEADD(s,-1,DATEADD(wk, DATEDIFF(wk,0,@Day),0)) AS DATE) THEN 'LastDayofWeek' ELSE 'Day' END GO Let me know if you know any other smarter trick and we can post it here with due credit. Reference: Pinal Dave (http://blog.SQLAuthority.com)Filed under: PostADay, SQL, SQL Authority, SQL DateTime, SQL Query, SQL Server, SQL Tips and Tricks, T SQL

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  • Calculating Screen Resolutions Using WPF

    - by Jeff Ferguson
    WPF measures all elements in device independent pixels (DIPs). These DIPs equate to device pixels if the current display monitor is set to the default of 96 DPI. However, for monitors set to a DPI setting that is different than 96 DPI, then WPF DIPs will not correspond directly to monitor pixels. Consider, for example, the WPF properties SystemParameters.PrimaryScreenHeight and SystemParameters.PrimaryScreenWidth. If your monitor resolution is set to 1024 pixels wide by 768 pixels high, and your monitor is set to 96 DPI, then WPF will report the value of SystemParameters.PrimaryScreenHeight as 768 and the value of SystemParameters.PrimaryScreenWidth as 1024. No problem. This aligns nicely because the WPF device independent pixel value (96) matches your monitor's DPI setting (96). However, if your monitor is not set to display pixels at 96 DPI, then SystemParameters.PrimaryScreenHeight and SystemParameters.PrimaryScreenWidth will not return what you expect. The values returned by these properties may be greater than or less than what you expect, depending on whether or not your monitor's DPI value is less than or greater than 96. Since the SystemParameters.PrimaryScreenHeight and SystemParameters.PrimaryScreenWidth properties are WPF properties, their values are measured in WPF DIPs, rather than taking monitor DPI into effect. Once again: WPF measures all elements in device independent pixels (DIPs). To combat this issue, you must take your monitor's DPI settings into effect if you're looking for the monitor's width and height using the monitor's DPI settings. The handy code block below will help you calculate these values regardless of the DPI setting on your monitor: Window MainWindow = Application.Current.MainWindow; PresentationSource MainWindowPresentationSource = PresentationSource.FromVisual(MainWindow); Matrix m = MainWindowPresentationSource.CompositionTarget.TransformToDevice; DpiWidthFactor = m.M11; DpiHeightFactor = m.M22; double ScreenHeight = SystemParameters.PrimaryScreenHeight * DpiHeightFactor; double ScreenWidth = SystemParameters.PrimaryScreenWidth * DpiWidthFactor; The values of ScreenHeight and ScreenWidth should, after this code is executed, match the resolution that you see in the display's Properties window.

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  • Windows expand over 2 monitors in quad-monitor setup

    - by Martin
    i just installed ubuntu 11.10 with my previous hardware setup: 4 monitors and 2 identical nvidia graphic cards. draging windows around all 4 monitors works nice, but when i maximize a window it expand always over 2 screens. (2x twinview). i had an workaround for this in 11.04 but cant remember what it was... may one of you guys have quad monitors up and running with window maximizing on only one screen my xorg.conf looks like this: # nvidia-settings: X configuration file generated by nvidia-settings # nvidia-settings: version 280.13 (buildd@allspice) Thu Aug 11 20:54:45 UTC 2011 # nvidia-xconfig: X configuration file generated by nvidia-xconfig # nvidia-xconfig: version 280.13 ([email protected]) Wed Jul 27 17:15:58 PDT 2011 Section "ServerLayout" # Removed Option "Xinerama" "1" # Removed Option "Xinerama" "0" Identifier "Layout0" Screen 0 "Screen0" 0 0 Screen 1 "Screen1" 0 1080 InputDevice "Keyboard0" "CoreKeyboard" InputDevice "Mouse0" "CorePointer" Option "Xinerama" "1" EndSection Section "Files" EndSection Section "InputDevice" # generated from default Identifier "Mouse0" Driver "mouse" Option "Protocol" "auto" Option "Device" "/dev/psaux" Option "Emulate3Buttons" "no" Option "ZAxisMapping" "4 5" EndSection Section "InputDevice" # generated from default Identifier "Keyboard0" Driver "kbd" EndSection Section "Monitor" Identifier "Monitor0" VendorName "Unknown" ModelName "Samsung SMB2220N" HorizSync 31.0 - 80.0 VertRefresh 56.0 - 75.0 Option "DPMS" EndSection Section "Monitor" Identifier "Monitor1" VendorName "Unknown" ModelName "Samsung SMB2220N" HorizSync 31.0 - 80.0 VertRefresh 56.0 - 75.0 Option "DPMS" EndSection Section "Device" Identifier "Device0" Driver "nvidia" VendorName "NVIDIA Corporation" BoardName "GeForce GTX 550 Ti" BusID "PCI:2:0:0" EndSection Section "Device" Identifier "Device1" Driver "nvidia" VendorName "NVIDIA Corporation" BoardName "GeForce GTX 550 Ti" BusID "PCI:3:0:0" EndSection Section "Screen" # Removed Option "TwinView" "True" # Removed Option "MetaModes" "nvidia-auto-select, nvidia-auto-select" # Removed Option "metamodes" "CRT-0: nvidia-auto-select 1920x1080 +0+0, CRT-1: nvidia-auto-select 1920x1080 +1920+0" Identifier "Screen0" Device "Device0" Monitor "Monitor0" DefaultDepth 24 Option "TwinView" "1" Option "TwinViewXineramaInfoOrder" "CRT-0" Option "metamodes" "CRT-0: nvidia-auto-select +0+0, CRT-1: nvidia-auto-select +1920+0" SubSection "Display" Depth 24 EndSubSection EndSection Section "Screen" # Removed Option "TwinView" "True" # Removed Option "MetaModes" "nvidia-auto-select, nvidia-auto-select" # Removed Option "metamodes" "CRT-0: nvidia-auto-select 1920x1080 +0+0, CRT-1: nvidia-auto-select 1920x1080 +1920+0" Identifier "Screen1" Device "Device1" Monitor "Monitor1" DefaultDepth 24 Option "TwinView" "1" Option "TwinViewXineramaInfoOrder" "CRT-0" Option "metamodes" "CRT-0: nvidia-auto-select +0+0, CRT-1: nvidia-auto-select +1920+0" SubSection "Display" Depth 24 EndSubSection EndSection Section "Extensions" Option "Composite" "Disable" EndSection

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  • Why do my LWJGL fonts have dots and lines around them?

    - by Jordan
    When we render fonts there are weird dots and lines around the text. I have no idea why this would happen. Here is an image of what it looks like: Our font class looks like this: package me.NJ.ComputerTycoon.Font; import me.NJ.ComputerTycoon.BaseObjects.UDim2; import org.lwjgl.opengl.Display; import org.newdawn.slick.Color; import org.newdawn.slick.TrueTypeFont; public class Font { public TrueTypeFont font; private int fontSize = 18; private String fontName = "Calibri"; private int fontStyle = java.awt.Font.BOLD; public Font(String fontName, int fontStyle, int fontSize) { font = new TrueTypeFont(new java.awt.Font(fontName, fontStyle, fontSize), true); //font. } public Font(int fontStyle, int fontSize) { font = new TrueTypeFont(new java.awt.Font(fontName, fontStyle, fontSize), true); } public Font(int fontSize) { font = new TrueTypeFont(new java.awt.Font(fontName, fontStyle, fontSize), true); } public Font() { font = new TrueTypeFont(new java.awt.Font(fontName, fontStyle, fontSize), true); } public void drawString(int x, int y, String s, Color color){ this.font.drawString(x, y, s, color); } public void drawString(int x, int y, String s){ this.font.drawString(x, y, s); } public void drawString(float x, float y, String s, Color color){ this.font.drawString(x, y, s, color); } public void drawString(float x, float y, String s){ this.font.drawString(x, y, s); } public void drawString(UDim2 udim, String s){ this.font.drawString((Display.getWidth() * udim.getX().getScale()) + udim.getX().getOffset(), (Display.getHeight() * udim.getY().getScale()) + udim.getY().getOffset(), s); } public String getFontName(){ return this.fontName; } public int getFontSize(){ return this.fontSize; } public TrueTypeFont getFont(){ return this.font; } } What could be causing this?

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  • Pygame surfaces and their Rects

    - by Jaka Novak
    I am trying to understand how pygame surfaces work. I am confused about Rect position of Surface object. If I try blit surface on screen at some position then Surface is drawn at right position, but Rect of the surface is still at position (0, 0)... I tried write my own surface class with new rect, but i am not sure if is that right solution. My goal is that i could move surface like image with rect.move() or something like that. If there is any solution to do that i would be happy to read it. Thanks for answer and time for reading this awful English If helps i write some code for better understanding my problem. (run it first, and then uncomment two lines of code and run again to see the diference): import pygame from pygame.locals import * class SurfaceR(pygame.Surface): def __init__(self, size, position): pygame.Surface.__init__(self, size) self.rect = pygame.Rect(position, size) self.position = position self.size = size def get_rect(self): return self.rect def main(): pygame.init() screen = pygame.display.set_mode((640, 480)) pygame.display.set_caption("Screen!?") clock = pygame.time.Clock() fps = 30 white = (255, 255, 255) red = (255, 0, 0) green = (0, 255, 0) blue = (0, 0, 255) surface = pygame.Surface((70,200)) surface.fill(red) surface_re = SurfaceR((300, 50), (100, 300)) surface_re.fill(blue) while True: for event in pygame.event.get(): if event.type == QUIT: return 0 screen.blit(surface, (100,50)) screen.blit(surface_re, surface_re.position) #pygame.draw.rect(screen, white, surface.get_rect()) #pygame.draw.rect(screen, white, surface_re.get_rect()) pygame.display.update() clock.tick(fps) if __name__ == "__main__": main()

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