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  • Errors in Layout Cant figure it out!!

    - by Wahid
    Please Help. I'm trying to create a menu that pops up if an android user clicks "menu" on his phone. and i want on the screen a button so when the user clicks it a sound starts playing for a second or two. && this error keeps popping up in my java class in the part where it says " public boolean onCreateTutorial(Menu menu) {" heres my code. package com.Tutorial; import com.Tutorial.R; import android.app.Activity; import android.os.Bundle; import android.view.Menu; import android.view.MenuInflater; import android.view.MenuItem; import android.view.View; import android.view.View.OnClickListener; import android.widget.Button; import android.widget.Toast; public class Tutorial extends Activity { private SoundManager mSoundManager; /** Called when the activity is first created. */ @Override public void onCreate(Bundle savedInstanceState) { super.onCreate(savedInstanceState); setContentView(R.layout.main); mSoundManager = new SoundManager(); mSoundManager.initSounds(getBaseContext()); mSoundManager.addSound(1, R.raw.sound); Button SoundButton = (Button)findViewById(R.id.Button); SoundButton.setOnClickListener(new OnClickListener() { public void onClick(View v) { mSoundManager.playSound(1); @Override public boolean onCreateTutorial(Menu menu) { MenuInflater inflater = getMenuInflater(); inflater.inflate(R.menu.menu, menu); return true; } } @Override public boolean onOptionsItemSelected(MenuItem item) { switch (item.getItemId()) { case R.id.icon: Toast.makeText(this, "Rate this app on Android Market!", Toast.LENGTH_LONG).show(); break; case R.id.text: Toast.makeText(this, "Name: Wahid", Toast.LENGTH_LONG).show(); break; case R.id.icontext: Toast.makeText(this, "MeSoundFx Pro on the Android Market! (Coming Soon)", Toast.LENGTH_LONG).show(); break; } return true; } }); } }

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  • implementing a read/write field for an interface that only defines read

    - by PaulH
    I have a C# 2.0 application where a base interface allows read-only access to a value in a concrete class. But, within the concrete class, I'd like to have read/write access to that value. So, I have an implementation like this: public abstract class Base { public abstract DateTime StartTime { get; } } public class Foo : Base { DateTime start_time_; public override DateTime StartTime { get { return start_time_; } internal set { start_time_ = value; } } } But, this gives me the error: Foo.cs(200,22): error CS0546: 'Foo.StartTime.set': cannot override because 'Base.StartTime' does not have an overridable set accessor I don't want the base class to have write access. But, I do want the concrete class to provide read/write access. Is there a way to make this work? Thanks, PaulH Unfortunately, Base can't be changed to an interface as it contains non-abstract functionality also. Something I should have thought to put in the original problem description. public abstract class Base { public abstract DateTime StartTime { get; } public void Buzz() { // do something interesting... } } My solution is to do this: public class Foo : Base { DateTime start_time_; public override DateTime StartTime { get { return start_time_; } } internal void SetStartTime { start_time_ = value; } } It's not as nice as I'd like, but it works.

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  • Delphi SQLite Update causing errors to appear.

    - by NeoNMD
    I have used Inserts, selects, updates, deleted without problem all over the program but for some reason this specific section causes it to except and not run the SQL I send it. I am trying to "UPDATE SectionTable(AreaID) VALUES ('+IntToStr(ActClient.AreaID)+') WHERE SectionID='+IntToStr(iCount)" The section with the ID "iCount" exists deffinately. The ActClient.AreaID is "2" and its overwriting null data in the "SectionTable" table. What is the problem here? OpenDatabase(slDb); sltb:=sldb.GetTable('SELECT * FROM SectionTable WHERE SectionID='+IntToStr(iCount)); OutputDebugString(PAnsiChar(sltb.FieldAsString(sltb.FieldIndex['SectionID'])+sltb.FieldAsString(sltb.FieldIndex['Gender'])+sltb.FieldAsString(sltb.FieldIndex['CompetitionID']))); sSQL := 'UPDATE SectionTable(AreaID) VALUES ('+IntToStr(ActClient.AreaID)+') WHERE SectionID='+IntToStr(iCount); sldb.ExecSQL(sSQL); CloseDatabase(slDb); I get this error message appear when this is ran. --------------------------- Debugger Exception Notification --------------------------- Project CompetitionServer.exe raised exception class ESQLiteException with message 'Error executing SQL. Error [1]: SQL error or missing database. "UPDATE SectionTable(AreaID) VALUES (2) WHERE SectionID=2": near "(": syntax error'. Process stopped. Use Step or Run to continue. --------------------------- OK Help ---------------------------

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  • MSVC++ 6.0: Fatal error C1509 "Too many exception handler states in function"

    - by sep332
    I'm working on a project that uses a lot of generated files for a GUI. After some recent updates, I get this error. If I remove some controls (the new ones or some old ones, doesn't seem to matter which), the error goes away. I've temporarily worked around the problem, but I'd like a more permanent solution. I've seen mentioned on the web that there's a fix for this in VS.Net 2003, but I can't find anything for 6.0. Does anyone know of a hotfix or service pack that fixes this?

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  • Is there a work around for invalid octal digit in an array?

    - by sircrisp
    I'm trying to create an array which will hold the hours in a day so I can loop through it for a clock. I have: int hourArray[24] = {12, 01, 02, 03, 04, 05, 06, 07, 08, 09, 10, 11, 12, 01, 02, 03, 04, 05, 06, 07, 08, 09, 10, 11}; I am getting the error on the following numbers in order 08, 09, 08, 09. It tells me: Error: invalid octal digit I've never run into this before and I'm wondering if there is any way around it?

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  • Type errors when using same name

    - by lykimq
    I have 3 files: 1) cpf0.ml type string = char list type url = string type var = string type name = string type symbol = | Symbol_name of name 2) problem.ml: type symbol = | Ident of string 3) test.ml open Problem;; open Cpf0;; let symbol b = function | Symbol_name n -> Ident n When I combine test.ml: ocamlc -c test.ml. I received an error: This expression has type Cpf0.name = char list but an expression was expected of type string Could you please help me to correct it? Thank you very much EDIT: Thank you for your answer. I want to explain more about these 3 files: Because I am working with extraction in Coq to Ocaml type: cpf0.ml is generated from cpf.v : Require Import String. Definition string := string. Definition name := string. Inductive symbol := | Symbol_name : name -> symbol. The code extraction.v: Set Extraction Optimize. Extraction Language Ocaml. Require ExtrOcamlBasic ExtrOcamlString. Extraction Blacklist cpf list. where ExtrOcamlString I opened: open Cpf0;; in problem.ml, and I got a new problem because in problem.ml they have another definition for type string This expression has type Cpf0.string = char list but an expression was expected of type Util.StrSet.elt = string Here is a definition in util.ml defined type string: module Str = struct type t = string end;; module StrOrd = Ord.Make (Str);; module StrSet = Set.Make (StrOrd);; module StrMap = Map.Make (StrOrd);; let set_add_chk x s = if StrSet.mem x s then failwith (x ^ " already declared") else StrSet.add x s;; I was trying to change t = string to t = char list, but if I do that I have to change a lot of function it depend on (for example: set_add_chk above). Could you please give me a good idea? how I would do in this case.

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  • loading xml without invalid character errors

    - by dalco
    at the moment im loading xml and i am getting error: System.Xml.XmlException: ' ', hexadecimal value 0x17, is an invalid character. Line 2762, position 16. it is easy to fix. just open xml and remove the character. but I need to know is it possible to load xml even with invalid characters and use it for parsing. and is there any downside?

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  • Threading errors with Application.LoadComponent (key already exists)

    - by Kellls
    MSDN says that public static members of System.Windows.Application are thread safe. But when I try to run my app with multiple threads I get the following exception: ArgumentException: An entry with the same key already exists. at System.ThrowHelper.ThrowArgumentException(ExceptionResource resource) at System.Collections.Generic.SortedList`2.Add(TKey key, TValue value) at System.IO.Packaging.Package.AddIfNoPrefixCollisionDetected(ValidatedPartUri partUri, PackagePart part) at System.IO.Packaging.Package.GetPartHelper(Uri partUri) at System.IO.Packaging.Package.GetPart(Uri partUri) at System.Windows.Application.GetResourceOrContentPart(Uri uri) at System.Windows.Application.LoadComponent(Uri resourceLocator, Boolean bSkipJournaledProperties) at System.Windows.Application.LoadComponent(Uri resourceLocator) The application works fine on a single thread and even on two or three. When I get up past 5 then I get the error every time. Am I doing something wrong? What can I do to fix this?

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  • setting the openCV configuration in an openGL project produce several errors

    - by GolSa
    I have a win32 solution which is set for openGL; it works well; but I want to write a function which use functions of openCV; I set the configuration for openCV for both X86 and X64;;I commented the openCV function and just to test the correctness of configuration, I run it; but when I want to run it on X64 I faced with the error below: Error 1 error C2065: 'GWL_HINSTANCE' : undeclared identifier D:\matrix\matrixProjection\src\ControllerMain.cpp 35 1 matrixProjection Error 2 error C2664: 'CreateDialogParamW' : cannot convert parameter 4 from 'BOOL (__cdecl *)(HWND,UINT,WPARAM,LPARAM)' to 'DLGPROC' D:\matrix\matrixProjection\src\DialogWindow.cpp 47 1 matrixProjection Error 2 points to this line of code: HWND DialogWindow::create() { /*-->this line*/ handle = ::CreateDialogParam(instance, MAKEINTRESOURCE(id), parentHandle, Win::dialogProcedure, (LPARAM)controller); return handle; } but on Debug Win32 configure, it runs; I used openGL32 in my project; is there any probability to be the cause? is there any X64 version for openGL? I know that there is something needed in X64 mode which my solution can not handle it; I googled a lot about it but I did not find any solution; How can I solve that?

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  • How do I indicate that a class doesn't support certain operators?

    - by romeovs
    I'm writing a class that represents an ordinal scale, but has no logical zero-point (eg time). This scale should permit addition and substraction (operator+, operator+=, ...) but not multiplication. Yet, I always felt it to be a good practice that when one overloads one operator of a certain group (in this case the math operators), one should also overload all the others that belong to that group. In this case that would mean I should need to overload the multiplication and division operators also, because if a user can use A+B he would probable expect to be able the other operators. Is there a method that I can use to throw an error for this at compiler time? The easiest method would be just no to overload the operators operator*, ... yet it would seem appropriate to add a bit more explaination than operator* is not know for class "time". Or is this something that I really should not care about (RTFM user)?

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  • inconsistency between Sun JRE javac and Eclipse java compiler?

    - by Jason S
    This confuses me. The following compiles fine under Eclipse. package com.example.gotchas; public class GenericHelper1 { static <T> T fail() throws UnsupportedOperationException { throw new UnsupportedOperationException(); } /** * just calls fail() * @return something maybe */ public boolean argh() { return fail(); } public static void main(String[] args) { // TODO Auto-generated method stub } } But if I try to do a clean build with ant, or at the command line with javac, I get this: src\com\example\gotchas\GenericHelper1.java:14: type parameters of <T>T cannot be determined; no unique maximal instance exists for type variable T with upper bounds boolean,java.lang.Object public boolean argh() { return fail(); } ^ 1 error what gives, and how do I fix it?

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  • Explicitly typing variables causes compiler to think an instance of a builtin type doesn't have a pr

    - by wallacoloo
    I narrowed the causes of an AS3 compiler error 1119 down to code that looks similar to this: var test_inst:Number = 2.953; trace(test_inst); trace(test_inst.constructor); I get the error "1119: Access of possibly undefined property constructor through a reference with static type Number." Now if I omit the variable's type, I don't get that error: var test_inst = 2.953; trace(test_inst); trace(test_inst.constructor); it produces the expected output: 2.953 [class Number] So what's the deal? I like explicitly typing variables, so is there any way to solve this error other than not providing the variable's type?

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  • Why does the Java compiler complain about a local variable not having been initialized here?

    - by pele
    int a = 1, b; if(a > 0) b = 1; if(a <= 0) b = 2; System.out.println(b); If I run this, I receive: Exception in thread "main" java.lang.Error: Unresolved compilation problem: The local variable b may not have been initialized at Broom.main(Broom.java:9) I know that the local variables are not initialized and is your duty to do this, but in this case, the first if doesn't initialize the variable?

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  • C++ compilation error when passing a function into remove_if

    - by garsh0p
    So here's a snippet of my code. void RoutingProtocolImpl::removeAllInfinity() { dv.erase(std::remove_if(dv.begin(), dv.end(), hasInfCost), dv.end()); } bool RoutingProtocolImpl::hasInfCost(RoutingProtocolImpl::dv_entry *entry) { if (entry-link_cost == INFINITY_COST) { free(entry); return true; } else { return false; } } I'm getting the following error when compiling: RoutingProtocolImpl.cc:368: error: argument of type bool (RoutingProtocolImpl::)(RoutingProtocolImpl::dv_entry*)' does not matchbool (RoutingProtocolImpl::*)(RoutingProtocolImpl::dv_entry*)' Sorry, I'm kind of a C++ newb.

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  • detecting returned errors with $.post

    - by sova
    I'm using $.post to send a query to a JSP which returns some awesome data for me. If the query is malformed, however, the page returns with "error on page" and an HTTP Status of 500 Internal Server Error in jQuery, how can I detect this error so I can tell the user of the failure? runQuery : function () { $.post( admin_stats.runQueryURL, { buster : Math.random, statsQuery: admin_stats.getQuery(), jsp: 'admin_statsQuery' }, admin_stats.handleStatsQuery, "html" ); the returned data is an HTML table which is sufficient for this project at the moment. Also: totally open to criticism if this is ugly or not the way I should be doing things =)

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  • Errors with large data sources

    - by The Sheek Geek
    I'm doing some benchmarking on large data sources and binding/exporting data for reporting. I started with using a data set, filling it with 100000 rows and then attempting to open a crystal report with the retrieved data. I noticed that the data set filled just fine (took about 779 milliseconds) however, when attempting to export the data to the report or even bind to a gridview the application would fail with an OutOfMemoryException. Does anyone experienced this before or have an idea of how to get around it? It is very possible that clients will run reports for years worth of data and 100000 rows are not inconceivable. The application and the benchmark code are written in C# using ORACLE and SQL Server databases. I still have some data sources to test, but would like to know how to get around this just in case I don't find a better solution.

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  • The youtube API sometimes throws error: Call to a member function children() on a non-object

    - by Anna Lica
    When i launch the php script, sometime works fine, but many other times it retrieve me this errror Fatal error: Call to a member function children() on a non-object in /membri/americanhorizon/ytvideo/rilevametadatadaurlyoutube.php on line 21 This is the first part of the code // set feed URL $feedURL = 'http://gdata.youtube.com/feeds/api/videos/dZec2Lbr_r8'; // read feed into SimpleXML object $entry = simplexml_load_file($feedURL); $video = parseVideoEntry($entry); function parseVideoEntry($entry) { $obj= new stdClass; // get nodes in media: namespace for media information $media = $entry->children('http://search.yahoo.com/mrss/'); //<----this is the doomed line 21 UPDATE: solution adopted for ($i=0 ; $i< count($fileArray); $i++) { // set feed URL $feedURL = 'http://gdata.youtube.com/feeds/api/videos/'.$fileArray[$i]; // read feed into SimpleXML object $entry = simplexml_load_file($feedURL); if ( is_object($entry)) { $video = parseVideoEntry($entry); echo ($video->description."|".$video->length); echo "<br>"; } else { $i--; } } In this mode i force the script to re-check the file that caused the error

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  • IE Script Error/JQuery Cycle

    - by ReidHawkins
    I am working on a site and it works/looks great in Safari, Firefox, Chrome and IE8. For some reason when testing it in IE 6 and 7 the jQuery does not work (the images are there but static) I get the following error message: Internet Explorer Script Error. Line: 38 Char: 1 Error: Expected Identifier, string or number Code: 0 Can someone help me out with this? Internet Exploder is killing me....

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  • jquery ajax call errors in chrome onenter with no responseText

    - by wham12
    I've built a login page that uses a .ajax call to a generic c# handler (.ashx) to validate the username and password before allowing the user to log in. If you click on the login link <a href="#" class="ui-state-default ui-corner-all CustomButton" onclick="goLogin();return false"> the .ajax call returns successfully and it logs the user in. I am trying to make it so the user can also just press the "enter" key from the password box: $("#pword").keydown(function(e) { if (e.keyCode == 13) { goLogin(); } }); Using Firefox, both ways work just fine and the user is logged in. With Chrome however, pressing "enter" hits the error function of my .ajax call and will not log the user in. The parameters and responses look identical through Firefox's console, as expected. What would be causing this and/or how can I debug it in Chrome?

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  • Statically checking a Java app for link errors

    - by monorailkitty
    I have a scenario where I have code written against version 1 of a library but I want to ship version 2 of the library instead. The code has shipped and is therefore not changeable. I'm concerned that it might try to access classes or members of the library that existed in v1 but have been removed in v2. I figured it would be possible to write a tool to do a simple check to see if the code will link against the newer version of the library. I appreciate that the code may still be very broken even if the code links. I am thinking about this from the other side - if the code won't link then I can be sure there is a problem. As far as I can see, I need to run through the bytecode checking for references, method calls and field accesses to library classes then use reflection to check whether the class/member exists. I have three-fold question: (1) Does such a tool exist already? (2) I have a niggling feeling it is much more complicated that I imagine and that I have missed something major - is that the case? (3) Do you know of a handy library that would allow me to inspect the bytecode such that I can find the method calls, references etc.? Thanks!

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  • How to fix OpenGL/SDL runtime error which is probobly caused by adding textures [closed]

    - by Arturs Lapins
    Hello I've recently worked with OpenGL and SDL and I was adding textures to my GL_QUADS and when I ran my program I came across with a runtime error. I've searched all over the internet for a fix but I couldn't find anything so I guess I had one more option. Asking here. So here is some of my code. int loadTexture(std::string fileName){ SDL_Surface *image=IMG_Load(fileName.c_str()); SDL_DisplayFormatAlpha(image); unsigned int id; glGenTextures(1,&id); glBindTexture(GL_TEXTURE_2D,&id); glTexParameterf(GL_TEXTURE_2D,GL_TEXTURE_MIN_FILTER,GL_NEAREST); glTexParameterf(GL_TEXTURE_2D,GL_TEXTURE_MAG_FILTER,GL_NEAREST); glTexParameterf(GL_TEXTURE_2D,GL_TEXTURE_WRAP_S,GL_CLAMP_TO_EDGE); glTexParameterf(GL_TEXTURE_2D,GL_TEXTURE_WRAP_T,GL_CLAMP_TO_EDGE); glTexImage2D(GL_TEXTURE_2D,0,GL_RGBA,image->w,image >h,0,GL_RGBA,GL_UNSIGNED_BYTE,image->pixels); SDL_FreeSurface(image); return id; } That's my loadTexture function. void init() { glClearColor(0.0, 0.0, 0.0, 1.0); glMatrixMode(GL_PROJECTION); glLoadIdentity(); gluPerspective(45.0, 800.0 / 600.0, 1.0, 500.0); glMatrixMode(GL_MODELVIEW); glEnable(GL_DEPTH_TEST); glEnable(GL_TEXTURE_2D); tex=loadTexture("test.png"); } That's my init function for OpenGL. Btw I have declared my tex variable. void render() { glClear(GL_COLOR_BUFFER_BIT | GL_DEPTH_BUFFER_BIT); glLoadIdentity(); glTranslatef(0.0, 0.0, -10.0); glRotatef(rotation, 1.0, 1.0, 1.0); glBindTexture(GL_TEXTURE_2D, tex); glBegin(GL_QUADS); glTexCoord2f(1.0, 0.0); glVertex3f(-2.0, 2.0, 0.0); glTexCoord2f(1.0, 1.0); glVertex3f(2.0, 2.0, 0.0); glTexCoord2f(1.0, 0.0); glVertex3f(2.0, -2.0, 0.0); glTexCoord2f(0.0, 0.0); glVertex3f(-2.0, -2.0, 0.0); glEnd(); } That's my render function for all my OpenGL render stuff... The render function is called in the main function which contains a game loop. Here is the runtime error when I run it with Visual C++ Unhandled exception at 0x004ffee9 in OpenGL Crap.exe: 0xC0000005: Access violation reading location 0x05c90000. So I have only had this error when I added textures... ... So I found where the error occured it was at this line glTexImage2D(GL_TEXTURE_2D,0,GL_RGBA,image->w,image->h,0,GL_RGBA,GL_UNSIGNED_BYTE,image->pixels); but I have totally no Idea what could it be. Update Only thanks to zero298

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