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  • BOOST.IOstreams: trouble to write to bzip2.

    - by Arman
    Hello I am would like to store my data in to bzip2 file using Boost.IOstreams. void test_bzip() { namespace BI = boost::iostreams; { string fname="test.bz2"; { BI::filtering_stream<BI::bidirectional> my_filter; my_filter.push(BI::combine(BI::bzip2_decompressor(), BI::bzip2_compressor())) ; my_filter.push(std::fstream(fname.c_str(), std::ios::binary|std::ios::out)) ; my_filter << "test" ; }//when my_filter is destroyed it is trowing an assertion. } }; What I am doing wrong? I am using boost 1.42.0. kind regards Arman.

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  • Concatenate boost::dynamic_bitset or std::bitset

    - by MOnsDaR
    Hey, what is the best way to concatenate 2 bitsets? For example i've got boost::dynamic_bitset<> test1( std::string("1111") ); boost::dynamic_bitset<> test2( std::string("00") ); they should be concatenated into a thrid Bitset test3 which then holds 111100 Solutions should use boost::dynamic_bitset. If the solution works with std::bitset, it would be nice too. There should be a focus on performance when concatenating the bits.

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  • Help with C++ Boost::regex

    - by Youssef
    Hello everybody, I'm trying to get all words inside a string using Boost::regex in C++. Here's my input : "Hello there | network - bla bla hoho" using this code : regex rgx("[a-z]+",boost::regex::perl|boost::regex::icase); regex_search(input, result, rgx); for(unsigned int j=0; j I only get the first word "Hello".. whats wrong with my code ? result.size() returns 1. thank you.

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  • Boost.Python tutorial in Ubuntu 10.04

    - by Doughy
    I downloaded the latest version of Boost and I'm trying to get the Boost.python tutorial up and running on Ubuntu 10.04: http://www.boost.org/doc/libs/1_43_0/libs/python/doc/tutorial/doc/html/python/hello.html I navigated to the correct directory, ran "bjam" and it compiled using default settings. I did not yet create a bjam config file. The compilation appears to have worked, but now I have no idea how to include the files in my python script. When I try to run the python hello world script, it gives me this error: Traceback (most recent call last): File "./hello.py", line 6, in <module> import hello_ext ImportError: libboost_python.so.1.43.0: cannot open shared object file: No such file or directory Anyone know what is going on?

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  • Using boost unordered map

    - by Amrish
    Guys, I am using dynamic programming approach to solve a problem. Here is a brief overview of the approach Each value generated is identified using 25 unique keys. I use the boost::hash_combine to generate the seed for the hash table using these 25 keys. I store the values in a hash table declared as boost::unordered_map<Key_Object, Data_Object, HashFunction> hashState; I did a time profiling on my algorithm and found that nearly 95% of the run time is spent towards retrieving/inserting data into the hash table. These were the details of my hash table hashState.size() 1880 hashState.load_factor() 0.610588 hashState.bucket_count() 3079 hashState.max_size() 805306456 hashState.max_load_factor() 1 hashState.max_bucket_count() 805306457 I have the following two questions Is there anything which I can do to improve the performance of the Hash Table's insert/retrieve operations? C++ STL has hash_multimap which would also suit my requirement. How does boost libraries unordered_map compare with hash_multimap in terms of insert/retrieve performance.

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  • VC++ 2010 wants to link boost libararies i didn't even specify

    - by Philipp
    Hi there, I'm trying to build my application with MSVC 2010 instead of GCC. With GCC everything works fine. My app uses boost_system and boost_thread libraries. I built boost with VC2010 in "system" layout, that means the libraries are named just libboost_system.lib (and not libboost_system_compiler_threading_version_wtf_snafu.lib) The libs reside in C:\Boost\lib, the Makefile specifies LFLAGS = /NOLOGO /INCREMENTAL:NO /SUBSYSTEM:CONSOLE LIBS = /LIBPATH:C:/Boost/lib libboost_system.lib libboost_thread.lib Ws2_32.lib when invoking nmake it compiles, but when trying to link it quits with LINK : fatal error LNK1104: cannot open file 'libboost_date_time-vc100-mt-1_43.lib I mean seriously, WTF? I told it to link libboost_systen.lib and libboost_thread.lib how come it tries to link libboost_data_time and why does it assume I built the libs in "tagged" layout?? How can I stop MSVC trying to be smart and guess what I might have wanted to link? Thanks, Philipp

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  • typedef boost::shared_ptr<MyJob> Ptr; or #define Ptr boost::shared_ptr

    - by danio
    I've just started wrking on a new codebase where each class contains a shared_ptr typedef (similar to this) like: typedef boost::shared_ptr<MyClass> Ptr; Is the only purpose to save typing boost::shared_ptr? If that is the case why not do #define Ptr boost::shared_ptr in one common header? Then you can do: Ptr<MyClass> myClass(new MyClass); which is no more typing than MyClass::Ptr myClass(new MyClass); and saves the Ptr definition in each class.

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  • How to use boost::fusion::transform on heterogeneous containers?

    - by Kyle
    Boost.org's example given for fusion::transform is as follows: struct triple { typedef int result_type; int operator()(int t) const { return t * 3; }; }; // ... assert(transform(make_vector(1,2,3), triple()) == make_vector(3,6,9)); Yet I'm not "getting it." The vector in their example contains elements all of the same type, but a major point of using fusion is containers of heterogeneous types. What if they had used make_vector(1, 'a', "howdy") instead? int operator()(int t) would need to become template<typename T> T& operator()(T& const t) But how would I write the result_type? template<typename T> typedef T& result_type certainly isn't valid syntax, and it wouldn't make sense even if it was, because it's not tied to the function.

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  • Simple and efficient distribution of C++/Boost source code (amalgamation)

    - by Arrieta
    Hello: My job mostly consists of engineering analysis, but I find myself distributing code more and more frequently among my colleagues. A big pain is that not every user is proficient in the intricacies of compiling source code, and I cannot distribute executables. I've been working with C++ using Boost, and the problem is that I cannot request every sysadmin of every network to install the libraries. Instead, I want to distribute a single source file (or as few as possible) so that the user can g++ source.c -o program. So, the question is: can you pack the Boost libraries with your code, and end up with a single file? I am talking about the Boost libraries which are "headers only" or "templates only". As an inspiration, please look at the distribution of SQlite or the Lemon Parser Generator; the author amalgamates the stuff into a single source file which is trivial to compile. Thank you.

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  • HowTo parse numbers from string with BOOST methods?

    - by mosg
    Problem: Visual C++ 10 project (using MFC and Boost libraries). In one of my methods I'm reading simple test.txt file. Here is what inside of the file (std::string): 12 asdf789, 54,19 1000 nsfewer:22!13 Then I'm reading it and I have to convert all digits to int only with boost methods. For example, I have a list of different characters which I have to parse: ( ’ ' ) ( [ ], ( ), { }, ? ? ) ( : ) ( , ) ( ! ) ( . ) ( - ) ( ? ) ( ‘ ’, “ ”, « » ) ( ; ) ( / ) And after conversation I must have some kind of a massive of int's values, like this one: 12,789,54,19,1000,22,13 Maybe some one already did this job? PS. I'm new for boost. Thanks!

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  • C++ Boost bind value type

    - by aaa
    hello. I look in documentation and source code but cannot figure out how to get return value type of boost bind functor. I am trying to accomplish following: 35 template<typename T,size_t N, class F> 36 boost::array<typename F::value_type, N> make_array(T (&input)[N], F unary) { 37 boost::array<typename F::value_type, N> array; 38 std::transform(input, input + N, array.begin(), unary); 39 return array; 40 } where F can be bind functor. the above does not work because functor does not have value_type. for that matter, is there standard interface for unary/binary functor as far as return value. Thanks

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  • Problem with basic program using Boost Threads in c++

    - by Eternal Learner
    I have a simple program which creates and executes as thread using boost threads in c++. #include<boost/thread/thread.hpp> #include<iostream> void hello() { std::cout<<"Hello, i am a thread"<<std::endl; } int main() { boost::thread th1(&hello); th1.join(); } The compiler throws an error against the th1.join() line. It says " Multiple markers at this line - undefined reference to `boost::thread::join()' - undefined reference to `boost::thread::~thread()' "

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  • thread destructors in C++0x vs boost

    - by Abruzzo Forte e Gentile
    Hi All These days I am reading the pdf Designing MT programs . It explains that the user MUST explicitly call detach() on an object of class std::thread in C++0x before that object gets out of scope. If you don't call it std::terminate() will be called and the application will die. I usually use boost::thread for threading in C++. Correct me if I am wrong but a boost::thread object detaches automatically when it get out of scope. Is seems to me that the boost approach follow a RAII principle and the std doesn't. Do you know if there is some particular reason for this? Kind Regards AFG

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  • Boost Shared Pointers and Memory Management

    - by Izza
    I began using boost rather recently and am impressed by the functionality and APIs provided. In using boost::shared_ptr, when I check the program with Valgrind, I found a considerable number of "Still reachable" memory leaks. As per the documentation of Valgrind, these are not a problem. However, since I used to use the standard C++ library only, I always made sure that any program written is completely free from memory leaks. My question is, are these memory leaks something to worry about? I tried using reset(), however it only decrements the reference count, doesn't deallocate memory. Can I safely ignore these, or any way to forcibly deallocate the memory allocated by boost::shared_ptr? Thank you.

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  • C++ Boost bind value type {solved}

    - by aaa
    hello. I look in documentation and source code but cannot figure out how to get return value type of boost bind functor. I am trying to accomplish following: 35 template<typename T,size_t N, class F> 36 boost::array<typename F::value_type, N> make_array(T (&input)[N], F unary) { 37 boost::array<typename F::value_type, N> array; 38 std::transform(input, input + N, array.begin(), unary); 39 return array; 40 } where F can be bind functor. the above does not work because functor does not have value_type. for that matter, is there standard interface for unary/binary functor as far as return value. solution: it should be result_type. also equivalent defined are argument_type and first/second_argument_type for binary functions Thanks

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  • LLBLGen Pro and JSON serialization

    - by FransBouma
    I accidentally removed a reply from my previous blogpost, and as this blog-engine here at weblogs.asp.net is apparently falling apart, I can't re-add it as it thought it would be wise to disable comment controls on all posts, except new ones. So I'll post the reply here as a quote and reply on it. 'Steven' asks: What would the future be for LLBLGen Pro to support JSON for serialization? Would it be worth the effort for a LLBLGenPro user to bother creating some code templates to produce additional JSON serializable classes? Or just create some basic POCO classes which could be used for exchange of client/server data and use DTO to map these back to LLBGenPro ones? If I understand the work around, it is at the expense of losing xml serialization. Well, as described in the previous post, to enable JSON serialization, you can do that with a couple of lines and some attribute assignments. However, indeed, the attributes might make the XML serialization not working, as described in the previous blogpost. This is the case if the service you're using serializes objects using the DataContract serializer: this serializer will give up to serialize the entity objects to XML as the entity objects implement IXmlSerializable and this is a no-go area for the DataContract serializer. However, if your service doesn't use a DataContract serializer, or you serialize the objects manually to Xml using an xml serializer, you're fine. When you want to switch to Xml serializing again, instead of JSON in WebApi, and you have decorated the entity classes with the data-contract attributes, you can switch off the DataContract serializer, by setting a global configuration setting: var xml = GlobalConfiguration.Configuration.Formatters.XmlFormatter; xml.UseXmlSerializer = true; This will make the WebApi use the XmlSerializer, and run the normal IXmlSerializable interface implementation.

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  • Byte array serialization in JSON.NET

    - by Daniel Earwicker
    Given this simple class: class HasBytes { public byte[] Bytes { get; set; } } I can round-trip it through JSON using JSON.NET such that the byte array is base-64 encoded: var bytes = new HasBytes { Bytes = new byte[] { 1, 2, 3, 4 } }; // turn it into a JSON string var json = JsonConvert.SerializeObject(bytes); // get back a new instance of HasBytes var result1 = JsonConvert.DeserializeObject<HasBytes>(json); // all is well Debug.Assert(bytes.Bytes.SequenceEqual(result1.Bytes)); But if I deserialize this-a-wise: var result2 = (HasBytes)new JsonSerializer().Deserialize( new JTokenReader( JToken.ReadFrom(new JsonTextReader( new StringReader(json)))), typeof(HasBytes)); ... it throws an exception, "Expected bytes but got string". What other options/flags/whatever would need to be added to the "complicated" version to make it properly decode the base-64 string to initialize the byte array? Obviously I'd prefer to use the simple version but I'm trying to work with a CouchDB wrapper library called Divan, which sadly uses the complicated version, with the responsibilities for tokenizing/deserializing widely separated, and I want to make the simplest possible patch to how it currently works.

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  • JSON serialization of c# enum as string

    - by ob
    I have a class that contains an enum property, and upon serializing the object using JavaScriptSerializer, my json result contains the integer value of the enumeration rather than its string "name". Is there a way to get the enum as a string in my json without having to create a custom JavaScriptConverter? Perhaps there's an attribute that I could decorate the enum definition, or object property, with? As an example: enum Gender { Male, Female } class Person { int Age { get; set; } Gender Gender { get; set; } } desired json result: { "Age": 35, "Gender": "Male" }

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  • .NET WebAPI Serialization k_BackingField Nastiness

    - by Micah
    When i serialize the following: [Serializable] public class Error { public string Status { get; set; } public string Message { get; set; } public string ErrorReferenceCode { get; set; } public List<FriendlyError> Errors { get; set; } } I get this disgusting mess: <ErrorRootOfstring xmlns:i="http://www.w3.org/2001/XMLSchema-instance" xmlns="http://schemas.datacontract.org/2004/07/Printmee.Api"> <_x003C_Errors_x003E_k__BackingField> An exception has occurred. Please contact printmee support </_x003C_Errors_x003E_k__BackingField> <_x003C_LookupCode_x003E_k__BackingField>988232ec-6bc9-48f3-8116-7ff7c71302dd</_x003C_LookupCode_x003E_k__BackingField> </ErrorRootOfstring> What gives? How can i make this pretty? JSON responses also contain the k_BackingField

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  • iPhone Serialization problem

    - by Jenicek
    Hi, I need to save my own created class to file, I found on the internet, that good approach is to use NSKeyedArchiver and NSKeyedUnarchiver My class definition looks like this: @interface Game : NSObject <NSCoding> { NSMutableString *strCompleteWord; NSMutableString *strWordToGuess; NSMutableArray *arGuessedLetters; //This array stores characters NSMutableArray *arGuessedLettersPos; //This array stores CGRects NSInteger iScore; NSInteger iLives; NSInteger iRocksFallen; BOOL bGameCompleted; BOOL bGameOver; } I've implemented methods initWithCoder: and encodeWithCoder: this way: - (id)initWithCoder:(NSCoder *)coder { if([coder allowsKeyedCoding]) { strCompleteWord = [[coder decodeObjectForKey:@"CompletedWord"] copy]; strWordToGuess = [[coder decodeObjectForKey:@"WordToGuess"] copy]; arGuessedLetters = [[coder decodeObjectForKey:@"GuessedLetters"] retain]; // arGuessedLettersPos = [[coder decodeObjectForKey:@"GuessedLettersPos"] retain]; iScore = [coder decodeIntegerForKey:@"Score"]; iLives = [coder decodeIntegerForKey:@"Lives"]; iRocksFallen = [coder decodeIntegerForKey:@"RocksFallen"]; bGameCompleted = [coder decodeBoolForKey:@"GameCompleted"]; bGameOver = [coder decodeBoolForKey:@"GameOver"]; } else { strCompleteWord = [[coder decodeObject] retain]; strWordToGuess = [[coder decodeObject] retain]; arGuessedLetters = [[coder decodeObject] retain]; // arGuessedLettersPos = [[coder decodeObject] retain]; [coder decodeValueOfObjCType:@encode(NSInteger) at:&iScore]; [coder decodeValueOfObjCType:@encode(NSInteger) at:&iLives]; [coder decodeValueOfObjCType:@encode(NSInteger) at:&iRocksFallen]; [coder decodeValueOfObjCType:@encode(BOOL) at:&bGameCompleted]; [coder decodeValueOfObjCType:@encode(BOOL) at:&bGameOver]; } return self; } - (void)encodeWithCoder:(NSCoder *)coder { if([coder allowsKeyedCoding]) { [coder encodeObject:strCompleteWord forKey:@"CompleteWord"]; [coder encodeObject:strWordToGuess forKey:@"WordToGuess"]; [coder encodeObject:arGuessedLetters forKey:@"GuessedLetters"]; //[coder encodeObject:arGuessedLettersPos forKey:@"GuessedLettersPos"]; [coder encodeInteger:iScore forKey:@"Score"]; [coder encodeInteger:iLives forKey:@"Lives"]; [coder encodeInteger:iRocksFallen forKey:@"RocksFallen"]; [coder encodeBool:bGameCompleted forKey:@"GameCompleted"]; [coder encodeBool:bGameOver forKey:@"GameOver"]; } else { [coder encodeObject:strCompleteWord]; [coder encodeObject:strWordToGuess]; [coder encodeObject:arGuessedLetters]; //[coder encodeObject:arGuessedLettersPos]; [coder encodeValueOfObjCType:@encode(NSInteger) at:&iScore]; [coder encodeValueOfObjCType:@encode(NSInteger) at:&iLives]; [coder encodeValueOfObjCType:@encode(NSInteger) at:&iRocksFallen]; [coder encodeValueOfObjCType:@encode(BOOL) at:&bGameCompleted]; [coder encodeValueOfObjCType:@encode(BOOL) at:&bGameOver]; } } And I use these methods to archive and unarchive data: [NSKeyedArchiver archiveRootObject:currentGame toFile:strPath]; Game *currentGame = [NSKeyedUnarchiver unarchiveObjectWithFile:strPath]; I have two problems. 1) As you can see, lines with arGuessedLettersPos is commented, it's because every time I try to encode this array, error comes up(this archiver cannot encode structs), and this array is used for storing CGRect structs. I've seen solution on the internet. The thing is, that every CGRect in the array is converted to an NSString (using NSStringFromCGRect()) and then saved. Is it a good approach? 2)This is bigger problem for me. Even if I comment this line and then run the code successfully, then save(archive) the data and then try to load (unarchive) them, no data is loaded. There aren't any error but currentGame object does not have data that should be loaded. Could you please give me some advice? This is first time I'm using archivers and unarchivers. Thanks a lot for every reply.

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  • XML Serialization is not including milliseconds in datetime field from Rails model

    - by revgum
    By default, the datetime field from the database is being converted and stripping off the milliseconds: some_datetime = "2009-11-11T02:19:36Z" attribute_before_type_cast('some_datetime') = "2009-11-11 02:19:36.145" If I try to overrride the accessor for this attribute like; def some_datetime attribute_before_type_cast('some_datetime') end when I try "to_xml" for that model, I get the following error: NoMethodError (undefined method `xmlschema' for "2009-11-11 02:19:36.145":String): I have tried to parse the String to a Time object but can't get one to include the milliseconds; def some_datetime Time.parse(attribute_before_type_cast('some_datetime').sub(/\s/,"T").sub(/$/,"Z")) end Can anyone help get get a datetime with milliseconds rendered by to_xml?

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  • Element was not expected While Deserializing an Array with XML Serialization

    - by Anthony Shaw
    OK. I'm trying to work on communicating with the Pivotal Tracker API, which only returns data in an XML format. I have the following XML that I'm trying to deserialize into my domain model. <?xml version="1.0" encoding="UTF-8"? <stories type="array" count="2" total="2" <story <id type="integer"2909137</id <project_id type="integer"68153</project_id <story_typebug</story_type <urlhttp://www.pivotaltracker.com/story/show/2909137</url <current_stateunscheduled</current_state <description</description <nameTest #2</name <requested_byAnthony Shaw</requested_by <created_at type="datetime"2010/03/23 20:05:58 EDT</created_at <updated_at type="datetime"2010/03/23 20:05:58 EDT</updated_at </story <story <id type="integer"2909135</id <project_id type="integer"68153</project_id <story_typefeature</story_type <urlhttp://www.pivotaltracker.com/story/show/2909135</url <estimate type="integer"-1</estimate <current_stateunscheduled</current_state <description</description <nameTest #1</name <requested_byAnthony Shaw</requested_by <created_at type="datetime"2010/03/23 20:05:53 EDT</created_at <updated_at type="datetime"2010/03/23 20:05:53 EDT</updated_at </story </stories My 'story' object is created as follows: public class story { public int id { get; set; } public int estimate { get; set; } public int project_id { get; set; } public string story_type { get; set; } public string url { get; set; } public string current_state { get; set; } public string description { get; set; } public string name { get; set; } public string requested_by { get; set; } public string labels { get; set; } public string lighthouse_id { get; set; } public string lighthouse_url { get; set; } public string owned_by { get; set; } public string accepted_at { get; set; } public string created_at { get; set; } public attachment[] attachments { get; set; } public note[] notes { get; set; } } When I execute my deserialization code, I receive the following exception: Exception: There is an error in XML document (2, 2). Inner Exception: <stories xmlns='' was not expected. I can deserialize the individual stories just fine, I just cannot deserialize this xml into an array of 'story' objects And my deserialization code (value is a string of the xml) var byteArray = Encoding.ASCII.GetBytes(value); var stream = new MemoryStream(byteArray); var deserializedObject = new XmlSerializer(typeof (story[])).Deserialize(stream) Does anybody have any ideas?

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  • .net XML serialization: how to specify an array's root element and child element names

    - by Jeremy
    Consider the following serializable classes: class Item {...} class Items : List<Item> {...} class MyClass { public string Name {get;set;} public Items MyItems {get;set;} } I want the serialized output to look like: <MyClass> <Name>string</Name> <ItemValues> <ItemValue></ItemValue> <ItemValue></ItemValue> <ItemValue></ItemValue> </ItemValues> </MyClass> Notice the element names ItemValues and ItemValue doesn't match the class names Item and Items, assuming I can't change the Item or Items class, is there any why to specify the element names I want, by modifying the MyClass Class?

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  • c# - PubNub JSON serialization code works in example project but not in my project

    - by pilau
    I am making a Winamp plugin with the single function of sending the details of the song being played over HTTP to a webpage. It works like this: Winamp song event triggered - check for new song - publish to webpage using PubNub (C# API). So far I got to the stage where everything works exactly as it is supposed to, except for the PubNub code which doesn't serialize the object I'm passing for publishing into JSON. All I keep getting in the PubNub console is a mere {} - an empty JSON object. A little background on the project structure: I am using Sharpamp which is a custom library that enables making Winamp plugins with C#. I am also using the PubNub C# API. The gen_notifier_cs project is the C++ plugin wrapper created by Sharpamp. notifier_cs is where all my code resides. The two other projects are self explanatory I assume. I have referenced the PubNub API in notifier_cs, and also have referenced Sharpamp in both notifier_cs and PubNub API. So, the objects that need to get serialized are of a class Song as defined in Sharpamp: public class Song { public string Title { get; internal set; } public string Artist { get; internal set; } public string Album { get; internal set; } public string Year { get; internal set; } public bool HasMetadata { get; internal set; } public string Filename { get; internal set; } } So let's say if I have a song object with song data in it, I would go pubnub.publish("winamp_pipe", song); to publish it and PubNub will automatically serialize the data into JSON. But that's just not working in my solution. To test why it wasn't serializing, I copied that class to the example code file in the PubNub API. Visual Studio changed the class to this (notice the public Song() method): public class Song { public Song() { return; } public string Album { get; set; } public string Artist { get; set; } public string Filename { get; set; } public bool HasMetadata { get; set; } public string Title { get; set; } public string Year { get; set; } } On the same example file I initiated a default song object with some values: Song song = new Song(); song.Album = "albumname"; song.Artist = "artistname"; song.HasMetadata = true; song.Title = "songtitle"; song.Year = "2012"; And published it: pubnub.publish("winamp_pipe", song); and it worked! I got the JSON object in the PubNub channel! {"Album":"albumname","Artist":"artistname","Filename":null,"HasMetadata":true,"Title":"songtitle","Year":"2012"} So, I tried replacing the "new" Song class with the original one defined in Sharpamp. I tried adding another class definition in the notifier_cs project but that clashes with the one in Sharpamp which I have to rely on. I have been trying so many things as far as I could come up with. Needless to say none prevailed. Still, all I get is an empty JSON object. I have been pulling out my hair for the last day. I know this post is super long but I appreciate your input nonetheless. Thanks in advance.

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  • C# "Enum" Serialization - Deserialization to Static Instance

    - by Walt W
    Suppose you have the following class: class Test : ISerializable { public static Test Instance1 = new Test { Value1 = "Hello" ,Value2 = 86 }; public static Test Instance2 = new Test { Value1 = "World" ,Value2 = 26 }; public String Value1 { get; private set; } public int Value2 { get; private set; } public void GetObjectData(SerializationInfo info, StreamingContext context) { //Serialize an indicator of which instance we are - Currently //I am using the FieldInfo for the static reference. } } I was wondering if it is possible / elegant to deserialize to the static instances of the class? Since the deserialization routines (I'm using BinaryFormatter, though I'd imagine others would be similar) look for a constructor with the same argument list as GetObjectData(), it seems like this can't be done directly . . Which I would presume means that the most elegant solution would be to actually use an enum, and then provide some sort of translation mechanism for turning an enum value into an instance reference. How might one go about this?

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