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  • Code Trivia #4

    - by João Angelo
    Got the inspiration for this one in a recent stackoverflow question. What should the following code output and why? class Program { class Author { public string FirstName { get; set; } public string LastName { get; set; } public override string ToString() { return LastName + ", " + FirstName; } } static void Main() { Author[] authors = new[] { new Author { FirstName = "John", LastName = "Doe" }, new Author { FirstName = "Jane", LastName="Doe" } }; var line1 = String.Format("Authors: {0} and {1}", authors); Console.WriteLine(line1); string[] serial = new string[] { "AG27H", "6GHW9" }; var line2 = String.Format("Serial: {0}-{1}", serial); Console.WriteLine(line2); int[] version = new int[] { 1, 0 }; var line3 = String.Format("Version: {0}.{1}", version); Console.WriteLine(line3); } } Update: The code will print the first two lines // Authors: Doe, John and Doe, Jane // Serial: AG27H-6GHW9 and then throw an exception on the third call to String.Format because array covariance is not supported in value types. Given this the third call of String.Format will not resolve to String.Format(string, params object[]), like the previous two, but to String.Format(string, object) which fails to provide the second argument for the specified format and will then cause the exception.

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  • tmux: Suddenly, cannot horizontally split

    - by A__A__0
    As root, using a reasonably default .profile and .shrc and an empty tmux.conf, I am unable to split the window horizontally. There are a number of cases to consider so I'll list them clearly. Using the keybinding + empty configuration: nothing happens Using the keybinding + my configuration: a bell is generated, nothing else; occasionally, the split will appear and disappear immediately (maybe it always does this, but I'm connecting over ssh so it may not make it through) Using tmux split-window -h with any config: tmux immediately exits I've posted here in order the server and client verbose logs generated by tmux -v during the third case: server started, pid 9523 socket path /tmp/tmux-0/default new client 7 got 100 from client 7 got 101 from client 7 got 102 from client 7 got 103 from client 7 got 104 from client 7 got 105 from client 7 got 105 from client 7 got 105 from client 7 got 105 from client 7 got 105 from client 7 got 105 from client 7 got 105 from client 7 got 105 from client 7 got 105 from client 7 got 105 from client 7 got 105 from client 7 got 105 from client 7 got 105 from client 7 got 105 from client 7 got 105 from client 7 got 105 from client 7 got 106 from client 7 got 200 from client 7 cmdq 0x801c6e080: new-session (client 7) new term: xterm xterm override: XT xterm override: Ms ]52;%p1%s;%p2%s xterm override: Cs ]12;%p1%s xterm override: Cr ]112 xterm override: Ss [%p1%d q xterm override: Se [2 q new key Oo: 0x1021 (KP/) new key Oj: 0x1022 (KP*) new key Om: 0x1023 (KP-) new key Ow: 0x1024 (KP7) new key Ox: 0x1025 (KP8) new key Oy: 0x1026 (KP9) new key Ok: 0x1027 (KP+) new key Ot: 0x1028 (KP4) new key Ou: 0x1029 (KP5) new key Ov: 0x102a (KP6) new key Oq: 0x102b (KP1) new key Or: 0x102c (KP2) new key Os: 0x102d (KP3) new key OM: 0x102e (KPEnter) new key Op: 0x102f (KP0) new key On: 0x1030 (KP.) new key OA: 0x101d (Up) new key OB: 0x101e (Down) new key OC: 0x1020 (Right) new key OD: 0x101f (Left) new key [A: 0x101d (Up) new key [B: 0x101e (Down) new key [C: 0x1020 (Right) new key [D: 0x101f (Left) new key OH: 0x1018 (Home) new key OF: 0x1019 (End) new key [H: 0x1018 (Home) new key [F: 0x1019 (End) new key Oa: 0x501d (C-Up) new key Ob: 0x501e (C-Down) new key Oc: 0x5020 (C-Right) new key Od: 0x501f (C-Left) new key [a: 0x901d (S-Up) new key [b: 0x901e (S-Down) new key [c: 0x9020 (S-Right) new key [d: 0x901f (S-Left) new key [11^: 0x5002 (C-F1) new key [12^: 0x5003 (C-F2) new key [13^: 0x5004 (C-F3) new key [14^: 0x5005 (C-F4) new key [15^: 0x5006 (C-F5) new key [17^: 0x5007 (C-F6) new key [18^: 0x5008 (C-F7) new key [19^: 0x5009 (C-F8) new key [20^: 0x500a (C-F9) new key [21^: 0x500b (C-F10) new key [23^: 0x500c (C-F11) new key [24^: 0x500d (C-F12) new key [25^: 0x500e (C-F13) new key [26^: 0x500f (C-F14) new key [28^: 0x5010 (C-F15) new key [29^: 0x5011 (C-F16) new key [31^: 0x5012 (C-F17) new key [32^: 0x5013 (C-F18) new key [33^: 0x5014 (C-F19) new key [34^: 0x5015 (C-F20) new key [2^: 0x5016 (C-IC) new key [3^: 0x5017 (C-DC) new key [7^: 0x5018 (C-Home) new key [8^: 0x5019 (C-End) new key [6^: 0x501a (C-NPage) new key [5^: 0x501b (C-PPage) new key [11$: 0x9002 (S-F1) new key [12$: 0x9003 (S-F2) new key [13$: 0x9004 (S-F3) new key [14$: 0x9005 (S-F4) new key [15$: 0x9006 (S-F5) new key [17$: 0x9007 (S-F6) new key [18$: 0x9008 (S-F7) new key [19$: 0x9009 (S-F8) new key [20$: 0x900a (S-F9) new key [21$: 0x900b (S-F10) new key [23$: 0x900c (S-F11) new key [24$: 0x900d (S-F12) new key [25$: 0x900e (S-F13) new key [26$: 0x900f (S-F14) new key [28$: 0x9010 (S-F15) new key [29$: 0x9011 (S-F16) new key [31$: 0x9012 (S-F17) new key [32$: 0x9013 (S-F18) new key [33$: 0x9014 (S-F19) new key [34$: 0x9015 (S-F20) new key [2$: 0x9016 (S-IC) new key [3$: 0x9017 (S-DC) new key [7$: 0x9018 (S-Home) new key [8$: 0x9019 (S-End) new key [6$: 0x901a (S-NPage) new key [5$: 0x901b (S-PPage) new key [11@: 0xd002 (C-S-F1) new key [12@: 0xd003 (C-S-F2) new key [13@: 0xd004 (C-S-F3) new key [14@: 0xd005 (C-S-F4) new key [15@: 0xd006 (C-S-F5) new key [17@: 0xd007 (C-S-F6) new key [18@: 0xd008 (C-S-F7) new key [19@: 0xd009 (C-S-F8) new key [20@: 0xd00a (C-S-F9) new key [21@: 0xd00b (C-S-F10) new key [23@: 0xd00c (C-S-F11) new key [24@: 0xd00d (C-S-F12) new key [25@: 0xd00e (C-S-F13) new key [26@: 0xd00f (C-S-F14) new key [28@: 0xd010 (C-S-F15) new key [29@: 0xd011 (C-S-F16) new key [31@: 0xd012 (C-S-F17) new key [32@: 0xd013 (C-S-F18) new key [33@: 0xd014 (C-S-F19) new key [34@: 0xd015 (C-S-F20) new key [2@: 0xd016 (C-S-IC) new key [3@: 0xd017 (C-S-DC) new key [7@: 0xd018 (C-S-Home) new key [8@: 0xd019 (C-S-End) new key [6@: 0xd01a (C-S-NPage) new key [5@: 0xd01b (C-S-PPage) new key [I: 0x1031 ((null)) new key [O: 0x1032 ((null)) new key OP: 0x1002 (F1) new key OQ: 0x1003 (F2) new key OR: 0x1004 (F3) new key OS: 0x1005 (F4) new key [15~: 0x1006 (F5) new key [17~: 0x1007 (F6) new key [18~: 0x1008 (F7) new key [19~: 0x1009 (F8) new key [20~: 0x100a (F9) new key [21~: 0x100b (F10) new key [23~: 0x100c (F11) new key [24~: 0x100d (F12) new key [2~: 0x1016 (IC) new key [3~: 0x1017 (DC) replacing key OH: 0x1018 (Home) replacing key OF: 0x1019 (End) new key [6~: 0x101a (NPage) new key [5~: 0x101b (PPage) new key [Z: 0x101c (BTab) replacing key OA: 0x101d (Up) replacing key OB: 0x101e (Down) replacing key OD: 0x101f (Left) replacing key OC: 0x1020 (Right) spawn: /bin/sh -- session 0 created writing 207 to client 7 got 208 from client 7 input_parse: '#' ground input_parse: ' ' ground keys are 7 ([?1;2c) received service class 1 complete key [?1;2c 0xfff keys are 1 (t) complete key t 0x74 input_parse: 't' ground keys are 1 (m) complete key m 0x6d input_parse: 'm' ground keys are 1 (u) complete key u 0x75 input_parse: 'u' ground keys are 1 (x) complete key x 0x78 input_parse: 'x' ground keys are 1 ( ) complete key 0x20 input_parse: ' ' ground keys are 1 (s) complete key s 0x73 input_parse: 's' ground keys are 1 (p) complete key p 0x70 input_parse: 'p' ground keys are 1 (l) complete key l 0x6c input_parse: 'l' ground keys are 1 (i) complete key i 0x69 input_parse: 'i' ground keys are 1 (t) complete key t 0x74 input_parse: 't' ground keys are 1 (-) complete key - 0x2d input_parse: '-' ground keys are 1 (d) complete key d 0x64 input_parse: 'd' ground keys are 1 () complete key 0x7f input_parse: '' ground input_c0_dispatch: ' input_parse: '' ground input_parse: '[' esc_enter input_parse: 'K' csi_enter input_csi_dispatch: 'K' "" "" keys are 1 (w) complete key w 0x77 input_parse: 'w' ground keys are 1 (i) complete key i 0x69 input_parse: 'i' ground keys are 1 (n) complete key n 0x6e input_parse: 'n' ground keys are 1 (d) complete key d 0x64 input_parse: 'd' ground keys are 1 (o) complete key o 0x6f input_parse: 'o' ground keys are 1 (w) complete key w 0x77 input_parse: 'w' ground keys are 1 ( ) complete key 0x20 input_parse: ' ' ground keys are 1 (-) complete key - 0x2d input_parse: '-' ground keys are 1 (h) complete key h 0x68 input_parse: 'h' ground keys are 1 ( ) complete key 0xd input_parse: ' ' ground input_c0_dispatch: ' input_parse: ' ' ground input_c0_dispatch: ' new client 13 got 100 from client 13 got 101 from client 13 got 102 from client 13 got 103 from client 13 got 104 from client 13 got 105 from client 13 got 105 from client 13 got 105 from client 13 got 105 from client 13 got 105 from client 13 got 105 from client 13 got 105 from client 13 got 105 from client 13 got 105 from client 13 got 105 from client 13 got 105 from client 13 got 105 from client 13 got 105 from client 13 got 105 from client 13 got 105 from client 13 got 105 from client 13 got 105 from client 13 got 105 from client 13 got 106 from client 13 got 200 from client 13 cmdq 0x801c6e160: split-window -h (client 13) spawn: /bin/sh -- writing 203 to client 13 input_parse: '#' ground input_parse: ' ' ground input_parse: '#' ground input_parse: ' ' ground lost client 13 session 0 destroyed writing 203 to client 7 got 205 from client 7 writing 204 to client 7 lost client 7 got 207 from server got 203 from server got 204 from server There are some other peculiarities: With a newly created user (from which I overwrote root's .profile and .shrc, tmux works perfectly. Occasionally (twice out of the 50 or so times I've tested it), the splitting will work fine once in a session. (This happened for example when I ran ktrace on tmux, which I can also post) To explain the 'suddenly' part of the title: when I started my newly updated mysql56-server, tmux immediately exited and lost the session. Recently I changed architectures, from FreeBSD 10.0 i386 to amd64, and I am still working through shared library incompatibilities. I suspect that this could be involved, but I can't imagine how an incompatibility of this sort could result in such a specific, isolated failure.

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  • SSIS code smell – Unused columns in the dataflow

    - by jamiet
    A code smell is defined on Wikipedia as being a “symptom in the source code of a program that possibly indicates a deeper problem”. It’s a term commonly used by our code-writing brethren to describe sub-optimal code but I think the term can be applied equally well to SSIS packages too as I shall now explain One of my pet hates about SSIS development is packages that throw warnings of the form: The output column "ColumnName" (1358) on output "OLE DB Source Output" (1289) and component "OLE_SRC Name" (1279) is not subsequently used in the Data Flow task. Removing this unused output column can increase Data Flow task performance.  The warning is fairly self-explanatory – any column that appears in the data flow but doesn’t get used will throw this warning when the data flow is executed. Its not the negligible performance degradation that they cause that bothers me though, it’s the clutter that they cause in your log file/table. Take a look at the following screenshot if you don’t believe me: There are 231409 such warnings in the system that I took this screenshot from, that is 231409 log records that should not be there. The most infuriating thing about this warning is that it is so easily avoidable; eliminating such columns is a very quick and easy thing to do in the SSIS Designer. The only problem I see is that the warnings don’t occur until you execute the package – it would be preferable for the designer to have an unobtrusive way of informing you of them as well. Anyway, I digress… I consider such warnings to be a code smell because, to me, they’re symptomatic of a lack of due care and attention; a lack of developer discipline if you will. What other code smells can you think of when building SSIS packages? If I get a good list in the comments maybe I’ll compile them into a later blog post. @Jamiet Share this post: email it! | bookmark it! | digg it! | reddit! | kick it! | live it!

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  • Working with Legacy code

    - by andrewstopford
    I'm going to start a series on working with legacy code based on some of things I have learnt over the years. First I define my terms for 'legacy', I define legacy as (as someone on twitter called it) not brownfield but blackfield. Brownfield can be code you did yesterday, last week or last month etc. Blackfield tends to be a great older (think years old) and worked on by a great deal many people. Sure brownfield can also be legacy code but often has far less smells and technical debt, due to it's age the problems are often far worse and far harder to treat.  I'm not sure how many posts I'll write for the series or how long it will run for but I'll add them as and when they occur to me. Finally if you are working with the kind of codebase I describe then Michael Feathers 'Working with Legacy code' is a great resource.

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  • Where do we put "asking the world" code when we separate computation from side effects?

    - by Alexey
    According to Command-Query Separation principle, as well as Thinking in Data and DDD with Clojure presentations one should separate side effects (modifying the world) from computations and decisions, so that it would be easier to understand and test both parts. This leaves an unanswered question: where relatively to the boundary should we put "asking the world"? On the one hand, requesting data from external systems (like database, extental services' APIs etc) is not referentially transparent and thus should not sit together with pure computational and decision making code. On the other hand, it's problematic, or maybe impossible to tease them apart from computational part and pass it as an argument as because we may not know in advance which data we may need to request.

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  • Who organizes your Matlab code?

    - by KE
    After reading How to organize MATLAB code?, I had a follow up question. If you work in a group of Matlab programmers, who enforces the organization of the shared Matlab code and project matfiles? For example do you have a dedicated Matlab IT person, or does the most senior programmer issue guidelines that everyone must follow, or does everyone agree to follow a system? In my small group, each person has their own 'system'. Matlab code and project matfiles are either piled into a shared drive or tucked away on people's own computers. Hard to recreate work done by another person, or even to locate their code. There were lots of good suggestions on how to get organized. But it seems like someone has to make the trains run on time. Who does it in your group?

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  • Successful Common Code Libraries

    - by Adam Jenkin
    Are there any processes, guidelines or best practices that can be followed for the successful implementation of a common code libraries. Currently we are discussing the implementation of common code libraries within our dev team. In our instance, our common code libraries would compliment mainstream .net software packages we develop against. In particular, im interested in details and opinions on: Organic vs design first approach Version management Success stories (when the do work) Horror stories (when they dont work) Many Thanks

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  • Techniques to read code written by others?

    - by Simon
    Are there any techniques that you find useful or follow when it comes to reading and understanding code written by others when Direct Knowledge Transfer/meeting the person who wrote the code is not an option. One of the techniques that I follow when dealing with legacy code is by adding additional debugging statements and based on the values I figure out the flow/logic. This can be tedious at times. Hence the reason behind this question, Are there any other techniques being widely practiced or that you personally follow when it comes to dealing with code written by other people/colleagues/open-source team?

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  • How to write good code with new stuff?

    - by Reza M.
    I always try to write easily readable code that is well structured. I face a particular problem when I am messing around with something new. I keep changing the code, structure and so many other things. In the end, I look at the code and am annoyed at how complicated it became when I was trying to do something so simple. Once I've completed something, I refactor it heavily so that it's cleaner. This occurs after completion most of the time and it is annoying because the bigger the code the more annoying it is the rewrite it. I am curious to know how people deal with such agony, especially on big projects shared between many people ?

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  • Code Measuring and Metrics Tools?

    - by David
    I'm in the process of setting up a build server for personal projects. This server will handle all the normal CI stuff, including running large suites of tests (unit, integration, automated UI). While I'm working out the kinks for including code coverage output with MSTest, it occurs to me that there may be lots of tools out there which give me additional metrics other than just code coverage. FxCop comes to mind as an example. Though I'm sure there are others. Anything that can generate useful reportable data and metrics would be good. Whether it's class dependency charts (looking for Law of Demeter violations, for example), analyses of the uses of classes/functions (looking for a function that isn't used in the system other than just the tests, for example), and so on. I'm not sure the right way to formulate the question, since polling questions or "What's your favorite code analysis tool" aren't very good. But I'm essentially just looking for recommendations on what metrics to gather and the tools that can gather them. The eventual vision for something like this is to have the CI server run a bunch of automated tests and analysis tools and track performance metrics over time. Imagine a dashboard full of graphs plotting these metrics over time. The lines should all relatively be at an equilibrium, and if one starts to stray toward the negative then it's an early indication of problems with the code. In the age old struggle to quantify code quality with management, this sounds like a potentially helpful means of doing just that.

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  • What should my "code sample" look like?

    - by thesunneversets
    I've just had quite a good phone interview (for a CakePHP-related position, not that it's especially important to the question). The interviewer seemed to be impressed with my resume and personality. At the end, though, he asked me to email him a code sample from my existing work project, "to check you're not secretly a terrible programmer, ha ha!" I'm not too worried that my code can't stand on its own two feet, but I'm very much an intermediate programmer rather than an expert. What obvious pitfalls should I make sure my code sample doesn't fall into, in case they rule me out on the spot? Secondly, and this is probably the harder part of the question to answer, what features in a code sample would be so impressive that they would instantly make you much more favourably inclined towards the programmer? All ideas or suggestions welcomed!

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  • Questions about Code Reviews

    - by bamboocha
    My team plans to do Code Review and asked me to make a concept what and how we are going to make our Code Reviews. We are a little group of 6 team members. We use an SVN repository and write programs in different languages (mostly: VB.NET, Java, C#), but the reviews should be also possible for others, yet not defined. Basically I am asking you, how are you doing it, to be more precise I made a list of some questions I got: 1. Peer Meetings vs Ticket System? Would you tend to do meetings with all members, rather than something like a ticket system, where the developer can add a new code change and some or all need to check and approve it? 1. What tool? I made some researches on my own and it showed that Rietveld seems to be the program to use for non-git solutions. Do you agree/disagree and why? 2. A good workflow to follow? 3. Are there good ways to minimize the effort for those meetings even more? 4. What are good questions, every code reviewer should follow? I already made a list with some questions, what would you append/remove? are there any magic numbers in the code? do all variable and method names make sense and are easily understandable? are all querys using prepared statement? are all objects disposed/closed when they are not needed anymore? 5. What are your general experiences with it? What's important? Things to consider/prevent/watch out?

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  • Code and Slides: Techniques, Strategies, and Patterns for Structuring JavaScript Code

    - by dwahlin
    This presentation was given at the spring 2012 DevConnections conference in Las Vegas and is based on my Structuring JavaScript Code course from Pluralsight. The goal of the presentation is to show how closures combined with code patterns can be used to provide structure to JavaScript code and make it more re-useable, maintainable, and less susceptible to naming conflicts.  Topics covered include: Closures Using Object literals Namespaces The Prototype Pattern The Revealing Module Pattern The Revealing Prototype Pattern View more of my presentations here. Sample code from the presentation can be found here. Check out the full-length course on the topic at Pluralsight.com.

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  • What is the difference between Static code analysis and code review?

    - by Xander
    I just wanted to know what is the difference between static code analysis and code review. How these two are done? What are the tools available today for code review/ static analysis of PHP. I also like to know about good tools for any language code review. Thanks in Advance. Xander Cage Note: I am asking this because I was not able to understand the difference. Please, I expect some answers than "I am Mr.Geek and you asked an irrelevant bla bla..... this is closed". I know this sounds mean. But I am sorry.

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  • Nested languages code smell

    - by l0b0
    Many projects combine languages, for example on the web with the ubiquitous SQL + server-side language + markup du jour + JavaScript + CSS mix (often in a single function). Bash and other shell code is mixed with Perl and Python on the server side, evaled and sometimes even passed through sed before execution. Many languages support runtime execution of arbitrary code strings, and in some it seems to be fairly common practice. In addition to advice about security and separation of concerns, what other issues are there with this type of programming, what can be done to minimize it, and is it ever defensible (except in the "PHB on the shoulder" situation)?

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  • How to organize continuous code reviews?

    - by yegor256
    We develop in branches. Before a branch gets merged into the main stream (master branch) we review the changes made, by creating a new "code review" in Crucible. Reviewers add their comments to the code review and the ticket/branch gets bounced back to the author, if it needs to be improved. After the improvements are made we get this branch/ticket again back to the code review. We again create a new code review in Crucible, loosing all previously made comments. We simply start from scratch. It's a big waste of time. Do you know any tools that support a continuous mode for reviews, where we don't need to start from scratch every time, but can pick up the comments already made (re-start the review, so to speak).

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  • Are flag variables an absolute evil?

    - by dukeofgaming
    I remember doing a couple of projects where I totally neglected using flags and ended up with better architecture/code; however, it is a common practice in other projects I work at, and when code grows and flags are added, IMHO code-spaghetti also grows. Would you say there are any cases where using flags is a good practice or even necessary?, or would you agree that using flags in code are... red flags and should be avoided/refactored; me, I just get by with doing functions/methods that check for states in real time instead. Edit: Not talking about compiler flags

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  • HedgeWar code confusion

    - by BluFire
    I looked at an open source project(HedgeWars) that was built using many programming languages such as C++ and Java. While I was looking through the code, I couldn't help noticing that all the math and physics were gone from the Java code. HedgeWars I imported the project file called "SDL-android-project" which was a sub folder to "android build" and project files. My question is where is all the math and physics inside the code? Do I have to look at the C++ code in order to see it? I think Hedgewars was originally programmed in C++ but the files are confusing be because of its size and the fact that it has several programming languages inside.

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  • Logistics of code reuse (OOP)

    - by Ominus
    One of the driving points behind OOP is code reuse. I am curious about the actual logistics of this and how others both in team or solo handle it. For example lets say you have 5 projects you have worked on and between them you have a ton of classes that you think would be useful in other projects. How do you store them? Are they just in the normal project repository or do you break out the relevant classes and have them (as now copies) in another unique source repository that only houses code pieces that are intended to be reused? How do you go about finding or even knowing that there is a good piece of code out there that you should reuse? It's easier if your solo because you remember that you have coded something similar but even then it becomes kind of a stretch. If there is some way that you are storing these pieces of code do you then also have them indexed and searchable by tag or something. I fear that it just boils down to some tribal knowledge that you just know that for situation A i need solution B and we have a good piece of code that already can help here. A bit verbose but I hope you get what I am aiming at. If you think of a better way to make the question clearer please have at it :) TIA!

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  • How do client-server cooperation based games like Diablo 3 work?

    - by edgar
    Diablo 3 cooperates with Blizzard servers even during single player games. In fact, Blizzard has had problems with the games "melting their servers." I would like to ask: How do the client and the server communicate? What details does the client leave to the server, and vice versa? What details are redundant - both the client and the server know - and how often do they disagree? The previous paragraph contains the important questions, but I have a few more that I must explain my motivation towards. I am interested in the programming of botting. Ethical botting - I don't plan on actually abusing the automation to run 24/7. I just find it to be a great programming challenge to glean information from a game, and then make decisions from that information. I am stuck in the starting gate. The unofficial questions from this post would be: How can I make a bot (language, tools, libraries)? Can I get information through the communication between client and server, rather than the brute force pixel detection easily used in more static games? There probably is a trust issue, and to that all I can say is that I promise not to abuse the answers. But please feel free to answer any of the questions you feel comfortable with. Thank you!

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  • How to clear browser's cache from server side?

    - by Dunith Dhanushka
    I have to create a web application that deals with user's sensitive information. I need to immediately clear the browser's cache after user logs out since cached data would be vulnerable. Client's browser should be enforced to clear the Cache from server side. Also all cache policies must be exposed to the client from the server side. Is there any solution to this problem?

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  • Server-side web browser for PHP?

    - by Lee
    If you wanted to re-create the DOM server-side and manipulate it in PHP, how would you choose to go about it? I'm looking for a fast, multi-user complete server-side web browser that can interface with PHP and run complete Javascript. Like Jaxer but something I can use with PHP... an extension would be fine, or even an Apache mod. Ideas?

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  • creating ports and initiating communication between client and server

    - by dave
    what i need is a server that listens to 5060 port , when the client sends data to that port the server should open up another port ( any port after 1250 i believe ) and forward the clients data to that port keeping 5060 idle so it can perform the same function for the next client so basically i need the server to a) open up multiple ports one for each client b) get the voice data from the client and be able to send voice data to that client i m looking into the hardware specs and other such details of the scenario so i dont have time to make such a program myself if theres a code that i can run directly ( both server and client side ) on visual studio .net 2010 that will perform these tasks then that would be extremely helpful thanks alot in advance

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  • How to implement dual communication between server and client via http

    - by Alex Sebastiano
    I have a AJAX client which must receive messages from server. Some messages from server not like request-response type. For example, imaging game in which players can enter. Server must send to client info about player entering. But how can server send message to client via http without request from client? Only decision that i can invent: client send request to server (getNewPlayerEnter request) with big timeout, server checks state of player set, if in set new players are, then server send info to client, if not server 'sleeps' on some time, and after 'sleeping' server checks players set again. I think my desicion a little stupid(maybe not little). How implement it right? p.s. sorry for my english

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