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  • Multithreaded linked list traversal

    - by Rob Bryce
    Given a (doubly) linked list of objects (C++), I have an operation that I would like multithread, to perform on each object. The cost of the operation is not uniform for each object. The linked list is the preferred storage for this set of objects for a variety of reasons. The 1st element in each object is the pointer to the next object; the 2nd element is the previous object in the list. I have solved the problem by building an array of nodes, and applying OpenMP. This gave decent performance. I then switched to my own threading routines (based off Windows primitives) and by using InterlockedIncrement() (acting on the index into the array), I can achieve higher overall CPU utilization and faster through-put. Essentially, the threads work by "leap-frog'ing" along the elements. My next approach to optimization is to try to eliminate creating/reusing the array of elements in my linked list. However, I'd like to continue with this "leap-frog" approach and somehow use some nonexistent routine that could be called "InterlockedCompareDereference" - to atomically compare against NULL (end of list) and conditionally dereference & store, returning the dereferenced value. I don't think InterlockedCompareExchangePointer() will work since I cannot atomically dereference the pointer and call this Interlocked() method. I've done some reading and others are suggesting critical sections or spin-locks. Critical sections seem heavy-weight here. I'm tempted to try spin-locks but I thought I'd first pose the question here and ask what other people are doing. I'm not convinced that the InterlockedCompareExchangePointer() method itself could be used like a spin-lock. Then one also has to consider acquire/release/fence semantics... Ideas? Thanks!

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  • Checkbox Images in List

    - by Bridget
    It seems like it should be a simple concept. I need a vertical list. This list has an image with a checkbox and pathname of that image underneath it. The user should be able to check the checkboxes of the images they want to appear in their "shopping cart". The images, checkbox label, and list are populated by an XmlList. How can I do this in Flex 3.5 and Actionscript and have a button that when clicked, display a list of the checked items??

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  • Can I Cast a Generic List by Type??

    - by CrazyJoe
    NavigatorItem NavItem = (NavigatorItem)cboItems.SelectedItem; lblTitle.Text = NavItem.Title; RadWrapPanel Panel = new RadWrapPanel(); Type t = NavItem.ItemsType; //<------ The Type inside my List is here. List<???> items = (List<???>)NavItem.Items; // <----Here Is the problem foreach (object item in items) { Panel.Children.Add((UIElement)Activator.CreateInstance(NavItem.Display,item)); } ItemsContainer.Content = Panel; In code above i need to get the type of items on t variable to put into of my generic List. Help Please!!!

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  • PHP/Codeigniter processing a list with javascript

    - by user270797
    I have a list of items that the user can select. I want it to be more user friendly than standard checkboxes so I have seperate div's each with a unique id. When user clicks an item, I use javascript to display a tick on top of that item and change the style to show that it is highlighted. Im trying to work out how I can pass the list of id's when the form is submitted. Remember, if the user unticks an item, it should be removed from the list, I was thinking of using comma seperated values in a hidden text field but couldnt work out how to remove items from the start of the list if they were deselected

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  • removing elements incrementally from a list

    - by Javier
    Dear all, I've a list of float numbers and I would like to delete incrementally a set of elements in a given range of indexes, sth. like: for j in range(beginIndex, endIndex+1): print ("remove [%d] => val: %g" % (j, myList[j])) del myList[j] However, since I'm iterating over the same list, the indexes (range) are not valid any more for the new list. Does anybody has some suggestions on how to delete the elements properly? Best wishes

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  • Beginning android: how to map a string to a list

    - by user569421
    I just finished the NotepadV1-3 tutorial for Android apps, and I was thinking of creating my own inventory app for fun, which for now basically consists of a list of names (such as "DVD" or "Grocery"), each of which can be clicked, which will bring up another specific list associated with that name. However, with the SQLiteDatabase.insert(..) method, the ContentValue can only take (among many others) "String, String" as argument, and I can't figure out how to input into the database a list of Strings associated with a particular key. I'm having trouble researching on how to resolve this as I am not that familiar with SQL. What would be the best way to store a key with its associated list of Strings? Any pointers and suggestions are appreciated! Android newb :[

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  • Adding nodes to a global linked-list

    - by Zack
    I am attempting to construct my first linked list, and having read a basic introduction, have done the following. Firstly, declare a linked list node as: struct errorNode { uint8 error; struct errorNode* next; }; Secondly, define the first node globally as: struct errorNode errorList = {0, NULL}; This has been done to allow each of the libraries that make up my current project to insert errors into a common list. The function to do this is: void errorListWrite(uint8 error) { struct errorNode* newNode = malloc(sizeof(struct errorNode)); newNode->error = error; newNode->next = &errorList; errorList = *newNode; } Whilst this compiles without error, it does not function as expected. I thnk the problem is with the last two statements of the list write function, but I am unsure. A hint as to what I am doing wrong would be most appreciated.

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  • Good practice of using list of function in Python

    - by riskio
    I am pretty new to python and I discovered by myself that I can create a list of function and call with a for loop. example: def a(args): print "A" def b(args): print "B" def c(args): print "C " + str(args) functions = [a,b,c] for i in functions: i(1) So, my question is: is there any good practice or elegant way to use list of functions and what is a good use of all this? (do have a particular name the "list of functions"?) thank you

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  • Forbid public Add and Delete for a List<T>

    - by aaginor
    Hi folks, in my C#-project, I have a class which contains a List public class MyClass { public MyClass parent; public List<MyClass> children; ... } I want to prevent the user of the class from Adding (and Deleting) an Element to the children-List, but he shall still be able to parse its elements. I want to handle the Adding and Deleting within MyClass, providing an AddChild(MyClass item) and DeleteChild(MyClass item) to ensure that, when an item is added to the child list, the parent of that item will be set properly. Any idea how to do this besides implementing my own IList? Thanks in advance, Frank

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  • Fill a array with List data

    - by marionmaiden
    How can I fill a array with the data provided by one List? For example, I have a List with Strings: List l = new ArrayList<String>(); l.add("a"); l.add("b"); l.add("c"); then I want to copy this data into a String array: String[] array = ?

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  • django template find value within list

    - by dotty
    Hay, how do i find a value with in python list in django's template system? example list = [1,2,3,4,5,6,7] x = 1 if x is in list: return u'found!' else: return u'not found' endif: Something along those lines. any help would be great

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  • Can't remove first node in linked list

    - by carlmonday
    I'm trying to make a linked list class in python (pointless I know, but it's a learning exercise), and the method I have written to remove a node doesn't work if I try to remove the first element of the linked list. If the node to be removed is anywhere else in the linked list the method works fine. Can someone give me some insight as to where I've gone wrong? Here's my code thus far: class Node: def __init__(self, data=None, next=None): self.data = data self.next = next def __repr__(self): return repr(self.data) def printNodes(self): while self: print self.data self = self.next def removeNode(self, datum): """removes node from linked list""" if self.data == datum: return self.next while self.next: if self.next.data == datum: self.next = self.next.next return self self = self.next

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  • Python - Create a list with initial capacity

    - by Claudiu
    Code like this often happens: l = [] while foo: #baz l.append(bar) #qux This is really slow if you're about to append thousands of elements to your list, as the list will have to constantly be re-initialized to grow. (I understand that lists aren't just wrappers around some array-type-thing, but something more complicated. I think this still applies, though; let me know if not). In Java, you can create an ArrayList with an initial capacity. If you have some idea how big your list will be, this will be a lot more efficient. I understand that code like this can often be re-factored into a list comprehension. If the for/while loop is very complicated, though, this is unfeasible. Is there any equivalent for us python programmers?

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  • concurrent doubly-linked list (1 writer, n-readers)

    - by Arne
    Hi guys, I am back in the field of programming for my Diploma-thesis now and stumbled over the following issue: I need to implement a thread-safe doubly-linked list for one thread writing the list at any position (delete, insert, mutate node data) and one to many threads traversing and reading the list. I am well aware that mutexes can be used to serialize access to the list, still I presume that a naive lock around any write operation will be less than optimal. I am wondering whether there are better variants. (I am well aware that 'optimal' has not much of a practical meaning as long as no exact measure/profiling are available but this is an academic thesis after all..) I am very gratefull for code-samples as well as references to academic granted these have at least a tiny bit of practical relevance. Thanks at lot

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  • Scrolling down an awt.List

    - by nico
    As from subject, I have an awt.List object. When I add something to the list I would like to scroll it down to show the last inserted object. For instance: myList.add("sometext"); myList.select(myList.getItemCount()-1); myList.showSelectedItem(); // Or something like that The documentation does not seem to list any method that does something like that, can anybody help please?

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  • String contains all the elements of a list

    - by CSSS
    I am shifting to Python, and am still relatively new to the pythonic approach. I want to write a function that takes a string and a list and returns true if all the elements in the list occur in the string. This seemed fairly simple. However, I am facing some difficulties with it. The code goes something like this: def myfun(str,list): for a in list: if not a in str: return False return True Example : myfun('tomato',['t','o','m','a']) should return true myfun('potato',['t','o','m','a']) should return false myfun('tomato',['t','o','m']) should return true Also, I was hoping if someone could suggest a possible regex approach here. I am trying out my hands on them too.

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  • Java: set-size List issue UnsupportedOperationException thrown

    - by tuckster
    I am having a problem changing a List that has a set-size in Java. I understand that I can't add or remove from this list but why can't I use set? When I use set the UnsupportedOperationException is thrown as well as when I use add and remove which is expected. set public Object set(int index, Object element) Replaces the element at the specified position in this list with the specified element (optional operation). I understand its an optional operation its just that want to replace that one element of the list with another element. Is there any way I can do this?

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  • R: Print list to a text file

    - by pms
    I have in R a list like this: > print(head(mylist,2)) [[1]] [1] 234984 10354 41175 932711 426928 [[2]] [1] 1693237 13462 Each element of the list has different number of its elements. I would like to print this list to a text file like this: mylist.txt 234984 10354 41175 932711 426928 1693237 13462 I know that I can use sink(), but it prints names of elements [[x]], [y] and I want to avoid it. Also because of different number of elements in each element of the list it is not possible to use write() or write.table().

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  • Manually extracting portions of strings contained in a list (parsing)

    - by user1652011
    I'm aware that there are modules that fully simplify this function, but saying that I am running from a base install of python (standard modules only), how would I extract the following: I have a list. This list is the contents, line by line, of a webpage. Here is a mock up list (unformatted) for informative purposes: <script> link = "/scripts/playlists/1/" + a.id + "/0-5417069212.asx"; <script> "<a href="/apps/audio/?feedId=11065"><span class="px13">Eastern Metro Area Fire</span>" From the above string, I need the following extracted. The feedId (11065), which is incidentally a.id in the code above., "/scripts/playlists/1/" and "/0-5417069212.asx". Remembering that each of these lines is just contents from objects in a list, how would I go about extracting that data? Here is the full list: contents = urllib2.urlopen("http://www.radioreference.com/apps/audio/?ctid=5586") Pseudo: from urllib2 import urlopen as getpage page_contents = getpage("http://www.radioreference.com/apps/audio/?ctid=5586") feedID = % in (page_contents.search() for "/apps/audio/?feedId=%") titleID = % in (page_contents.search() for "<span class="px13">%</span>") playlistID = % in (page_contents.search() for "link = "%" + a.id + "*.asx";") asxID = * in (page_contents.search() for "link = "*" + a.id + "%.asx";") streamURL = "http://www.radioreference.com/" + playlistID + feedID + asxID + ".asx" I plan to format it as such that streamURL should = : http://www.radioreference.com/scripts/playlists/1/11065/0-5417067072.asx

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  • Where does one get data like Country:(list) State:(list)

    - by rlb.usa
    As a programmer of data-entry forms of all kinds, I often find myself making fields for things like Country: <choose from list>, State: <choose from list>, Race/Ethnicity: <choose from list>. Consider: Perhaps a list the 50 United States names is an easy thing to find (does one include DC?) , but the countries are not. Nearly every site you find has a differing list with all of the political goings on over the years, and they become outdated quickly. What's the best/common practice regarding population of these kinds of lists? Where does this data come from if it's not given in the specs?

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  • Ask the Readers: What’s on Your Geeky Christmas List?

    - by Jason Fitzpatrick
    From tablets to replicas of Tattoine, visions of geeky and technology-loaded gifts surely dance in many of your heads. This week’s question is all about you and the loot you’d love to find in your stocking this year. Whether you’re dreaming of tech goodies like a new ultrabook or ebook reader, or of more geeky pursuits like a Star Trek themed chess set or a tour of Africa to visit abandoned Star Wars sets, we want to hear all about it. Don’t be bashful, hop into the comments and let loose with your wish list; check back on Friday for a What You Said roundup highlighting wishes from the endearing to the extravagant. Our Geek Trivia App for Windows 8 is Now Available Everywhere How To Boot Your Android Phone or Tablet Into Safe Mode HTG Explains: Does Your Android Phone Need an Antivirus?

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  • Win32 and Win64 programming in C sources?

    - by Nick Rosencrantz
    I'm learning OpenGL with C and that makes me include the windows.h file in my project. I'd like to look at some more specific windows functions and I wonder if you can cite some good sources for learning the basics of Win32 and Win64 programming in C (or C++). I use MS Visual C++ and I prefer to stick with C even though much of the Windows API seems to be C++. I'd like my program to be portable and using some platform-indepedent graphics library like OpenGL I could make my program portable with some slight changes for window management. Could you direct me with some pointers to books or www links where I can find more info? I've already studied the OpenGL red book and the C programming language, what I'm looking for is the platform-dependent stuff and how to handle that since I run both Linux and Windows where I find the development environment Visual Studio is pretty good but the debugger gdb is not available on windows so it's a trade off which environment i'll choose in the end - Linux with gcc or Windows with MSVC. Here is the program that draws a graphics primitive with some use of windows.h This program is also runnable on Linux without changing the code that actually draws the graphics primitive: #include <windows.h> #include <gl/gl.h> LRESULT CALLBACK WindowProc(HWND, UINT, WPARAM, LPARAM); void EnableOpenGL(HWND hwnd, HDC*, HGLRC*); void DisableOpenGL(HWND, HDC, HGLRC); int WINAPI WinMain(HINSTANCE hInstance, HINSTANCE hPrevInstance, LPSTR lpCmdLine, int nCmdShow) { WNDCLASSEX wcex; HWND hwnd; HDC hDC; HGLRC hRC; MSG msg; BOOL bQuit = FALSE; float theta = 0.0f; /* register window class */ wcex.cbSize = sizeof(WNDCLASSEX); wcex.style = CS_OWNDC; wcex.lpfnWndProc = WindowProc; wcex.cbClsExtra = 0; wcex.cbWndExtra = 0; wcex.hInstance = hInstance; wcex.hIcon = LoadIcon(NULL, IDI_APPLICATION); wcex.hCursor = LoadCursor(NULL, IDC_ARROW); wcex.hbrBackground = (HBRUSH)GetStockObject(BLACK_BRUSH); wcex.lpszMenuName = NULL; wcex.lpszClassName = "GLSample"; wcex.hIconSm = LoadIcon(NULL, IDI_APPLICATION);; if (!RegisterClassEx(&wcex)) return 0; /* create main window */ hwnd = CreateWindowEx(0, "GLSample", "OpenGL Sample", WS_OVERLAPPEDWINDOW, CW_USEDEFAULT, CW_USEDEFAULT, 256, 256, NULL, NULL, hInstance, NULL); ShowWindow(hwnd, nCmdShow); /* enable OpenGL for the window */ EnableOpenGL(hwnd, &hDC, &hRC); /* program main loop */ while (!bQuit) { /* check for messages */ if (PeekMessage(&msg, NULL, 0, 0, PM_REMOVE)) { /* handle or dispatch messages */ if (msg.message == WM_QUIT) { bQuit = TRUE; } else { TranslateMessage(&msg); DispatchMessage(&msg); } } else { /* OpenGL animation code goes here */ glClearColor(0.0f, 0.0f, 0.0f, 0.0f); glClear(GL_COLOR_BUFFER_BIT); glPushMatrix(); glRotatef(theta, 0.0f, 0.0f, 1.0f); glBegin(GL_TRIANGLES); glColor3f(1.0f, 0.0f, 0.0f); glVertex2f(0.0f, 1.0f); glColor3f(0.0f, 1.0f, 0.0f); glVertex2f(0.87f, -0.5f); glColor3f(0.0f, 0.0f, 1.0f); glVertex2f(-0.87f, -0.5f); glEnd(); glPopMatrix(); SwapBuffers(hDC); theta += 1.0f; Sleep (1); } } /* shutdown OpenGL */ DisableOpenGL(hwnd, hDC, hRC); /* destroy the window explicitly */ DestroyWindow(hwnd); return msg.wParam; } LRESULT CALLBACK WindowProc(HWND hwnd, UINT uMsg, WPARAM wParam, LPARAM lParam) { switch (uMsg) { case WM_CLOSE: PostQuitMessage(0); break; case WM_DESTROY: return 0; case WM_KEYDOWN: { switch (wParam) { case VK_ESCAPE: PostQuitMessage(0); break; } } break; default: return DefWindowProc(hwnd, uMsg, wParam, lParam); } return 0; } void EnableOpenGL(HWND hwnd, HDC* hDC, HGLRC* hRC) { PIXELFORMATDESCRIPTOR pfd; int iFormat; /* get the device context (DC) */ *hDC = GetDC(hwnd); /* set the pixel format for the DC */ ZeroMemory(&pfd, sizeof(pfd)); pfd.nSize = sizeof(pfd); pfd.nVersion = 1; pfd.dwFlags = PFD_DRAW_TO_WINDOW | PFD_SUPPORT_OPENGL | PFD_DOUBLEBUFFER; pfd.iPixelType = PFD_TYPE_RGBA; pfd.cColorBits = 24; pfd.cDepthBits = 16; pfd.iLayerType = PFD_MAIN_PLANE; iFormat = ChoosePixelFormat(*hDC, &pfd); SetPixelFormat(*hDC, iFormat, &pfd); /* create and enable the render context (RC) */ *hRC = wglCreateContext(*hDC); wglMakeCurrent(*hDC, *hRC); } void DisableOpenGL (HWND hwnd, HDC hDC, HGLRC hRC) { wglMakeCurrent(NULL, NULL); wglDeleteContext(hRC); ReleaseDC(hwnd, hDC); }

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  • How do I figure out the minimum number of swaps to sort a list in-place?

    - by sova
    In-place sorting is essentially swapping elements without using extra storage, correct? How can I find the minimum number of swaps required for a list? A C D Q R Z E // input | | | > > > <<< // movement A C D E Q R Z // output Swapping: A C D Q R Z E swap Q with E, ACDERZQ swap R with Q, ACDEQZR swap R with Z, ACDEQRZ. done. 3 swaps. Shifting items left or right is essentially swapping, but I want the optimal number for plucking an item out of line and switching its place with another.

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