Search Results

Search found 10447 results on 418 pages for 'keyboard layout'.

Page 151/418 | < Previous Page | 147 148 149 150 151 152 153 154 155 156 157 158  | Next Page >

  • GLSL Shader Texture Performance

    - by Austin
    I currently have a project that renders OpenGL video using a vertex and fragment shader. The shaders work fine as-is, but in trying to add in texturing, I am running into performance issues and can't figure out why. Before adding texturing, my program ran just fine and loaded my CPU between 0%-4%. When adding texturing (specifically textures AND color -- noted by comment below), my CPU is 100% loaded. The only code I have added is the relevant texturing code to the shader, and the "glBindTexture()" calls to the rendering code. Here are my shaders and relevant rending code. Vertex Shader: #version 150 uniform mat4 mvMatrix; uniform mat4 mvpMatrix; uniform mat3 normalMatrix; uniform vec4 lightPosition; uniform float diffuseValue; layout(location = 0) in vec3 vertex; layout(location = 1) in vec3 color; layout(location = 2) in vec3 normal; layout(location = 3) in vec2 texCoord; smooth out VertData { vec3 color; vec3 normal; vec3 toLight; float diffuseValue; vec2 texCoord; } VertOut; void main(void) { gl_Position = mvpMatrix * vec4(vertex, 1.0); VertOut.normal = normalize(normalMatrix * normal); VertOut.toLight = normalize(vec3(mvMatrix * lightPosition - gl_Position)); VertOut.color = color; VertOut.diffuseValue = diffuseValue; VertOut.texCoord = texCoord; } Fragment Shader: #version 150 smooth in VertData { vec3 color; vec3 normal; vec3 toLight; float diffuseValue; vec2 texCoord; } VertIn; uniform sampler2D tex; layout(location = 0) out vec3 colorOut; void main(void) { float diffuseComp = max( dot(normalize(VertIn.normal), normalize(VertIn.toLight)) ), 0.0); vec4 color = texture2D(tex, VertIn.texCoord); colorOut = color.rgb * diffuseComp * VertIn.diffuseValue + color.rgb * (1 - VertIn.diffuseValue); // FOLLOWING LINE CAUSES PERFORMANCE ISSUES colorOut *= VertIn.color; } Relevant Rendering Code: // 3 textures have been successfully pre-loaded, and can be used // texture[0] is a 1x1 white texture to effectively turn off texturing glUseProgram(program); // Draw squares glBindTexture(GL_TEXTURE_2D, texture[1]); // Set attributes, uniforms, etc glDrawArrays(GL_QUADS, 0, 6*4); // Draw triangles glBindTexture(GL_TEXTURE_2D, texture[0]); // Set attributes, uniforms, etc glDrawArrays(GL_TRIANGLES, 0, 3*4); // Draw reference planes glBindTexture(GL_TEXTURE_2D, texture[0]); // Set attributes, uniforms, etc glDrawArrays(GL_LINES, 0, 4*81*2); // Draw terrain glBindTexture(GL_TEXTURE_2D, texture[2]); // Set attributes, uniforms, etc glDrawArrays(GL_TRIANGLES, 0, 501*501*6); // Release glBindTexture(GL_TEXTURE_2D, 0); glUseProgram(0); Any help is greatly appreciated!

    Read the article

  • Android: Adding static header to the top of a ListActivity

    - by GrandPrix
    Currently I have a class that is extending the ListActivity class. I need to be able to add a few static buttons above the list that are always visible. I've attempted to grab the ListView using getListView() from within the class. Then I used addHeaderView(View) to add a small layout to the top of the screen. Header.xml <?xml version="1.0" encoding="utf-8"?> <LinearLayout xmlns:android="http://schemas.android.com/apk/res/android" android:layout_width="fill_parent" android:layout_height="fill_parent" > <Button android:id="@+id/testButton" android:layout_width="fill_parent" android:layout_height="wrap_content" android:text="Income" android:textSize="15dip" android:layout_weight="1" /> </LinearLayout> Before I set the adapter I do: ListView lv = getListView(); lv.addHeaderView(findViewById(R.layout.header)); This results in nothing happening to the ListView except for it being populated from my database. No buttons appear above it. Another approach I tried as adding padding to the top of the ListView. When I did this it successfully moved down, however, if I added any above it, it pushed the ListView over. No matter what I do it seems as though I cannot put a few buttons above the ListView when I used the ListActivity. Thanks in advance. synic, I tried your suggestion previously. I tried it again just for the sake of sanity, and the button did not display. Below is the layout file for the activity and the code I've implemented in the oncreate(). //My listactivity I am trying to add the header to public class AuditActivity extends ListActivity { Budget budget; @Override public void onCreate(Bundle savedInstanceState) { Cursor test; super.onCreate(savedInstanceState); setContentView(R.layout.audit); ListView lv = getListView(); LayoutInflater infalter = getLayoutInflater(); ViewGroup header = (ViewGroup) infalter.inflate(R.layout.header, lv, false); lv.addHeaderView(header); budget = new Budget(this); /* try { test = budget.getTransactions(); showEvents(test); } finally { } */ // switchTabSpecial(); } Layout.xml for activity: <?xml version="1.0" encoding="utf-8"?> <LinearLayout xmlns:android="http://schemas.android.com/apk/res/android" android:layout_width="fill_parent" android:layout_height="fill_parent"> <ListView android:id="@android:id/list" android:layout_width="wrap_content" android:layout_height="wrap_content" /> <TextView android:id="@android:id/empty" android:layout_width="wrap_content" android:layout_height="wrap_content" android:text="@string/empty" /> </LinearLayout>

    Read the article

  • Extjs internet explorer object not found problem.

    - by john misoskian
    hi; this code run firefox , but error on ie why ? please help me. xxx.js code: var gridFormf = new Ext.FormPanel({ id: 'company-form', frame: true, labelAlign: 'left', title: 'Is Emri', bodyStyle:'padding:5px', width: 1, tbar: [ newIsEmri,delIsEmri,edIsEmri,rapIsEmri,serIsEmri ], layout: 'column', // Specifies that the items will now be arranged in columns items: [ { columnWidth: 0.3, layout: 'fit', items: [{ columnWidth: 1, xtype: 'fieldset', labelWidth: 90, title:'Ekip / Servis', defaults: {width: 120, border:false}, // Default config options for child items defaultType: 'textfield', autoHeight: true, bodyStyle: Ext.isIE ? 'padding:0 0 5px 15px;' : 'padding:10px 15px;', border: true, style: { "margin-left": "10px", // when you add custom margin in IE 6... "margin-right": Ext.isIE6 ? (Ext.isStrict ? "-10px" : "-13px") : "0" // you have to adjust for it somewhere else }, items: [{ fieldLabel: 'Ekip / Personel', name: 'SERVIS_VEREN' }] },{ columnWidth: 1, xtype: 'fieldset', labelWidth: 90, title:'Ürün', defaults: {width: 120, border:false}, // Default config options for child items defaultType: 'textfield', autoHeight: true, bodyStyle: Ext.isIE ? 'padding:0 0 5px 15px;' : 'padding:10px 15px;', border: true, style: { "margin-left": "10px", // when you add custom margin in IE 6... "margin-right": Ext.isIE6 ? (Ext.isStrict ? "-10px" : "-13px") : "0" // you have to adjust for it somewhere else }, items: [{ fieldLabel: 'Cihaz', name: 'URUN_CIHAZ_ADI' }, { fieldLabel: 'Marka', name: 'URUN_MARKA_ADI' }, { fieldLabel: 'Model', name: 'URUN_MODEL_ADI' },{ fieldLabel: 'Seri No', name: 'URUN_SERI_NO' } ] }] },{ columnWidth: 0.3, layout: 'fit', items: [{ columnWidth: 1, xtype: 'fieldset', labelWidth: 90, title: 'Servis Gelis Türü', defaults: { width: 140, border: false }, // Default config options for child items defaultType: 'textfield', autoHeight: true, bodyStyle: Ext.isIE ? 'padding:0 0 5px 15px;' : 'padding:10px 15px;', border: true, style: { "margin-left": "10px", // when you add custom margin in IE 6... "margin-right": Ext.isIE6 ? (Ext.isStrict ? "-10px" : "-13px") : "0" // you have to adjust for it somewhere else }, items: [{ fieldLabel: 'Gelis Türü', name: 'SERVIS_GELIS_TURU' }] },RadioPanels ] },{ columnWidth: 0.3, layout: 'fit', items: [{ columnWidth:1, autoHeight: true, border: true, items: [gridAksesuar] },gridAriza,{ columnWidth: 1, xtype: 'textarea', labelWidth: 0, width:250, defaultType: 'textarea', autoHeight: true, border: false, name:'ARIZA_ACIKLAMASI' }] },{ columnWidth: 1.0, layout: 'fit', items: gridFormx }] }); My html code : <script src="/ApplicationJs/xxx.js" type="text/javascript"></script> <script type="text/javascript"> Ext.onReady(function() { var viewport = new Ext.Viewport({ layout:'fit', items: [gridFormf] }); </script> Internet explorer return to error. Error description is object gridFormf is not found.

    Read the article

  • what does an * (star) mean in front of a CSS rule?

    - by Bill Caswell
    I'm new to CSS and am using the Yahoo YUI libraries in a project. I am learning as fast as possible, but apologize in advance if this is too rookie of a question. Can anyone help me understand the following CSS that I came across in the layout manager CSS: I have been unable to figure out what the * (star) does to the rules (styles) in the following CSS??? .yui-skin-sam .yui-layout .yui-layout-unit div.yui-layout-bd { border:1px solid #808080; border-bottom:none; border-top:none; *border-bottom-width:0; *border-top-width:0; background-color:#f2f2f2; text-align:left; } Thanks in advance, Bill

    Read the article

  • Android NDK r4 san-angeles problem

    - by Goz
    Hi All, I'm starting to learn the android NDK and I've instantly come up against a problem. I'e built the tool chain (which took a LOT longer than I was expecting!!) and I've compiled the C++ code with no problems and now I'm trying to build the java code. Instantly I come up against a problem. There is a file "main.xml" <?xml version="1.0" encoding="utf-8"?> <LinearLayout xmlns:android="http://schemas.android.com/apk/res/android" android:orientation="vertical" android:layout_width="match_parent" android:layout_height="match_parent" > <TextView android:layout_width="match_parent" android:layout_height="wrap_content" android:text="Hello World, DemoActivity" /> </LinearLayout> and I get the following errors: Description Resource Path Location Type error: Error: String types not allowed (at 'layout_height' with value 'match_parent'). main.xml /DemoActivity/res/layout line 2 Android AAPT Problem error: Error: String types not allowed (at 'layout_height' with value 'match_parent'). main.xml /DemoActivity/res/layout line 2 Android AAPT Problem error: Error: String types not allowed (at 'layout_width' with value 'match_parent'). main.xml /DemoActivity/res/layout line 2 Android AAPT Problem error: Error: String types not allowed (at 'layout_width' with value 'match_parent'). main.xml /DemoActivity/res/layout line 7 Android AAPT Problem error: Error: String types not allowed (at 'layout_width' with value 'match_parent'). main.xml /DemoActivity/res/layout line 7 Android AAPT Problem So I can see the problem lies in the fact that these "match_parent" strings are in there. Anyone know how to fix this?

    Read the article

  • Using a UITextView in a UITableViewCell with a UIKeyboard

    - by Luther Baker
    I have a simple UITableView that has two cells. Cell 0:0 consists of a UITextField we'll call the title and Cell 0:1 consists of a UITextView we'll simply call a note. Cell 0:0 (the text field) is a standard size, one row cell. I'm therefore trying to fill the rest of the screen up with Cell 0:1 so I return a larger height for it. This all displays just fine and I'm using most of the iPhone real estate pretty efficiently at this point. Now, when a user wants to edit one of these cells, he need only click in the appropriate textfield or textview. If a user clicks in the textfield of Cell 0:0, all is well and the keyboard slides up from the bottom. My problem occurs when a user clicks into the the textview (Cell 0:1). No matter what I try, the UITableView wants to slide the entire table view up and that generally put the UITextView in Cell 0:1 halfway out of sight. What I want to do is two fold, I'm registered for when the keyboard will appear and in that method, I'd like to shrink the UITextView in Cell 0:1 as well as shrink the UITableViewCell itself so that the keyboard doesn't have to be smart and think it has to slide the UITableViewCell into view. Unfortunately, no matter what I try, the UITableView slides up. I just want the UITableView to stand still and I want the cell to animate up/shorter with the keyboard. It appears that, by the time the keyboard is actually animating into the screen - it is to late to adjust the cell size. The UIKit has already made up it's mind that it is going to scroll the UITableView.

    Read the article

  • Setting background image for QPushButton

    - by Surjya Narayana Padhi
    Hi Geeks, I am struggling to set an background image for an QPushButton. No Success till now. Following is my code. appsWidget::appsWidget(QWidget *parent) :QWidget(parent) { QPushButton *button1 = new QPushButton("SETTINGS",this); QPushButton *button2 = new QPushButton("TEST",this); QPushButton *button3 = new QPushButton("IE",this); button1->setStyleSheet("background-image:url(config.png)"); -> No success qDebug("appWidget initialized."); QHBoxLayout *layout = new QHBoxLayout; layout->addWidget(button1); layout->addWidget(button2); layout->addWidget(button3); this->setLayout(layout); connect(button1,SIGNAL(clicked()),this,SLOT(setClickIndex1())); connect(button2,SIGNAL(clicked()),this,SLOT(setClickIndex2())); connect(button3,SIGNAL(clicked()),this,SLOT(setClickIndex3())); } The image I am using in the stylesheet is located in the same project folder. Do anybody has any solution?

    Read the article

  • log4net: what am I doing wrong?

    - by Berryl
    Being a log4net newb / boob I just copied lines from an NHibernate example project where I can see the log.txt file is updated. Is there a quick answer why mine isn't creating the file? Cheers, Berryl [assembly: log4net.Config.XmlConfigurator(Watch = true)] I saw another post here saying this should go in AssemblyInfo, but in the example project this is just another line in a static helper class. Not wanting to 'mess with' assemblyInfo I also put this in a static helper, along with the following to actually log in the same static helper class: private static readonly log4net.ILog _log = log4net.LogManager.GetLogger( System.Reflection.MethodBase.GetCurrentMethod().DeclaringType ); And in app.config, I have <configSections> <section name="log4net" type="log4net.Config.Log4NetConfigurationSectionHandler,log4net" /> </configSections> <!-- This section contains the log4net configuration settings --> <log4net> <!-- Define an output appender (where the logs can go) --> <appender name="LogFileAppender" type="log4net.Appender.FileAppender, log4net"> <param name="File" value="log.txt" /> <param name="AppendToFile" value="false" /> <layout type="log4net.Layout.PatternLayout, log4net"> <param name="ConversionPattern" value="%d [%t] %-5p %c [%x] &lt;%X{auth}&gt; - %m%n" /> </layout> </appender> <appender name="LogDebugAppender" type="log4net.Appender.DebugAppender, log4net"> <layout type="log4net.Layout.PatternLayout, log4net"> <param name="ConversionPattern" value="%d [%t] %-5p %c [%x] &lt;%X{auth}&gt; - %m%n"/> </layout> </appender> <!-- Setup the root category, set the default priority level and add the appender(s) (where the logs will go) --> <root> <priority value="ALL" /> <appender-ref ref="LogFileAppender" /> <appender-ref ref="LogDebugAppender"/> </root> <!-- Specify the level for some specific namespaces --> <!-- Level can be : ALL, DEBUG, INFO, WARN, ERROR, FATAL, OFF --> <logger name="NHibernate"> <level value="ALL" /> </logger> </log4net>

    Read the article

  • USB Barcode Scanner and WM_KEYDOWN

    - by Bryce Fischer
    I am trying to write a program that can will read a barcode scanner. In addition, I need it to read the input even when the application is not the window in focus (i.e., running in system tray, etc). I found this article, titled Distinguishing Barcode Scanners from the Keyboard in WinForms, that seems to solve the exact problem. It is working pretty good, it detects my device and handles the WM_INPUT message. However, it is checking to see if the RAWINPUT.keyboard.Message is WM_KEYDOWN (0x100). It never seems to receive this. The only line of code I've altered in the code provided in the article is adding a Console.Out.WriteLine to output the actual values of that message: Console.Out.WriteLine("message: {0}", raw.keyboard.Message.ToString("X")); if (raw.keyboard.Message == NativeMethods.WM_KEYDOWN) { .... Here is what it outputs: message: B message: 1000B message: 3 message: 10003 message: 8 message: 10008 message: 3 message: 10003 message: 5 message: 10005 message: 3 message: 10003 message: 8 message: 10008 message: 8 message: 10008 message: 4 message: 10004 message: 9 message: 10009 message: 9 message: 10009 message: 3 message: 10003 The value I'm expecting to receive when this completes correctly is: 257232709 Which I verified by scanning to notepad. I don't know if the Operation System is relevant here, but I figured I should mention that I'm running this in Windows 7 64 and Visual Studio 2010 and .NET Framework 3.5. Scanner is a USB Barcode Scanner, Symbol LS2208, setup as "HID KEYBOARD EMULATION"

    Read the article

  • Qt::X11BypassWindowManagerHint functionality on Windows

    - by Hector
    Hi I'm currently developing a cross-plataform virtual keyboard. In linux i was able to do whatever i want, but in Windows i'm having problems to prevent the widget to obtain the keyboard focus. In linux, using the window flag Qt::X11BypassWindowManagerHint the widget never gets the keyboard input, but of course, that flag does not work on Windows Is there something equivalent to that flag or some method i can use instead? any ideas would be appreciated thanks in advance

    Read the article

  • Programmatically controlling a Dojo Accordion

    - by prule
    I have a dijit.layout.AccordionContainer on my page which is defined in the html and created when dojo parses the page on load. Then, as the user interacts with the page I use Ajax to retrieve data and programmatically populate the container (removing existing items first). To illustrate my issue simply, here is some code that doesn't work: function doit() { var accordion = dijit.byId("accordionShell"); accordion.getChildren().each(function(item) { accordion.removeChild(item); }); for (i = 1; i < 5; i++) { var d = new dijit.layout.AccordionPane({title:'hello', content:'world'}); accordion.addChild(d); } } This fails, because only the first item in the accordian is visible. I think the others actually exist, but they are not visible so you can't do anything. I've managed to get around it by: Always ensuring there is 1 item in the accordian (so I never remove the first child) Call accordian.layout() after changing the contents So, this code "works" as long as you always want to see the first item, and don't actually expand any but the first one: function doit() { var accordion = dijit.byId("accordionShell"); var i = 0; accordion.getChildren().each(function(item) { if (i > 0) accordion.removeChild(item); i++; }); for (i = 1; i < 5; i++) { var d = new dijit.layout.AccordionPane({title:'hello', content:'world'}); accordion.addChild(d); } accordion.layout(); } I am using Dojo 1.2.0 - Anyone know what I am doing wrong?

    Read the article

  • Android TranslateAnimation after scrollTo() = undrawn view

    - by user293354
    This might be a "duh" question but I'm going to go ahead and ask it anyway. I have an oversized (bigger than the screen) RelativeLayout, and I'm using swipes to start a TranslateAnimation from viewing one part of the layout to another. Say for instance the layout is two screen wide and two screens tall. After the nice animation to shift the screen, I was using View.scrollTo() to set the new position. This works fine going from the first screen (top left at 0,0) to one of the others. When I swipe to animate back to the first screen though, because the View.scrollTo() invalidated that part of the layout (I assume), that part of the layout is all black as I animate through it. I tried a couple things to get it to redraw itself after the scrollTo() but haven't had any luck, so I figured I'd ask here. thanks! joe d

    Read the article

  • Android: How to get a custom view to redraw partially?

    - by Peterdk
    I have a custom view that fills my entire screen. (A piano keyboard) When a user touches the key, it would cause a invalidate() to be called and the whole keyboard gets redrawn to show the new state with a touched key. Currently the view is very simple, but I plan to add a bit more nice graphics. Since the whole keyboard is dynamically rendered this would make redrawing the entire keyboard more expensive. So I thought, let's look into partial redrawing. Now I call invalidate(Rect dirty) with the correct dirty region. I set my onDraw(Canvas canvas) method to only draw the keys in the dirty region if I do indeed want a partial redraw. This results in those keys being drawn, but the rest of the keyboard is totally black/not drawn at all. Am I wrong in expecting that calling invalidate(Rect dirty) would "cache" the current canvas, and only "allows" drawing in the dirty region? Is there any way I can achieve what I want? (A way to "cache" the canvas and only redraw the dirty area?"

    Read the article

  • MODI leaking memory

    - by Khragg
    I have an app where I'm using MODI 2007 to OCR several multi-page tiff files. I have found that when I kick it off on a directory that contains several good tiffs but also some tiffs that cannot be opened in Windows Picture and Fax Viewer, then MODI also fails to OCR those "bad" tiffs. When this happens, the app is unable to reclaim any of the memory that was used by MODI to OCR those tiffs. After the tool tries to OCR too many of these "bad" tiffs, the machine runs out of memory and the app crashes. I have tried several code fixes from the web that supposedly fix any MODI memory leaks, but so far none have worked for me. I am pasting in the part of the code below that does the OCRing: StringBuilder strRecText = new StringBuilder(10000); MODI.Document doc1 = new MODI.Document(); doc1.Create(name); try { doc1.OCR(MODI.MiLANGUAGES.miLANG_ENGLISH, true, true); // this will ocr all pages of a multi-page tiff file } catch (Exception e) { doc1.Close(false); // clean up if (doc1 != null) { GC.Collect(); GC.WaitForPendingFinalizers(); GC.Collect(); GC.WaitForPendingFinalizers(); System.Runtime.InteropServices.Marshal.FinalReleaseComObject(doc1); doc1 = null; } } MODI.Images images = doc1.Images; for (int imageCounter = 0; imageCounter < images.Count; imageCounter++) { if (imageCounter > 0) { if (!noPageBreakFlag) { strRecText.Append((char)pageBreakChar); } } MODI.Image image = (MODI.Image)images[imageCounter]; MODI.Layout layout = image.Layout; strRecText.Append(layout.Text); GC.Collect(); GC.WaitForPendingFinalizers(); GC.Collect(); GC.WaitForPendingFinalizers(); if (layout != null) { System.Runtime.InteropServices.Marshal.FinalReleaseComObject(layout); layout = null; } if (image != null) { System.Runtime.InteropServices.Marshal.FinalReleaseComObject(image); image = null; } } File.AppendAllText(ocrFile, strRecText.ToString()); // write the OCR file out to disk GC.Collect(); GC.WaitForPendingFinalizers(); GC.Collect(); GC.WaitForPendingFinalizers(); if (images != null) { System.Runtime.InteropServices.Marshal.FinalReleaseComObject(images); images = null; } GC.Collect(); GC.WaitForPendingFinalizers(); GC.Collect(); GC.WaitForPendingFinalizers(); doc1.Close(false); // clean up if (doc1 != null) { System.Runtime.InteropServices.Marshal.FinalReleaseComObject(doc1); doc1 = null; } GC.Collect(); GC.WaitForPendingFinalizers(); GC.Collect(); GC.WaitForPendingFinalizers();

    Read the article

  • Django FileField not saving to upload_to location

    - by Erik
    I have an Attachment model that has a FileField in a Django 1.4.1 app. This FileField has a callable upload_to parameter which, per the Django docs should be called when the form (and therefore the model) is saved. When I run FormTest below, the upload_to callable is never called and the file therefore does not appear in the location provided by the upload_to method. What am I doing wrong? Notice that in the passing tests in ModelTest (also below), the upload_to method works as expected. Test: from core.forms.attachments import AttachmentForm from django.test import TestCase import unittest from django.core.files.uploadedfile import SimpleUploadedFile from django.core.files.storage import default_storage def suite(): return unittest.TestSuite( [ unittest.TestLoader().loadTestsFromTestCase(FormTest), ] ) class FormTest(TestCase): def test_form_1(self): filename = 'filename' f = file(filename) data = {'name':'name',} file_data = {'attachment_file':SimpleUploadedFile(f.name,f.read()),} form = AttachmentForm(data=data,files=file_data) self.assertTrue(form.is_valid()) attachment = form.save() root_directory = 'attachments' upload_location = root_directory + '/' + attachment.directory + '/' + filename self.assertTrue(attachment.attachment_file) # Fails self.assertTrue(default_storage.exists(upload_location)) # Fails Attachment Model: from django.db import models from parent_mixins import Parent_Mixin import uuid from django.db.models.signals import pre_delete,pre_save from dirtyfields import DirtyFieldsMixin def upload_to(instance,filename): return 'attachments/' + instance.directory + '/' + filename def uuid_directory_name(): return uuid.uuid4().hex class Attachment(DirtyFieldsMixin,Parent_Mixin,models.Model): attachment_file = models.FileField(blank=True,null=True,upload_to=upload_to) directory = models.CharField(blank=False,default=uuid_directory_name,null=False,max_length=32) name = models.CharField(blank=False,default=None,null=False,max_length=128) class Meta: app_label = 'core' def __str__(self): return unicode(self).encode('utf-8') def __unicode__(self): return unicode(self.name) @models.permalink def get_absolute_url(self): return('core_attachments_update',(),{'pk': self.pk}) # def save(self,*args,**kwargs): # super(Attachment,self).save(*args,**kwargs) def pre_delete_callback(sender, instance, *args, **kwargs): if not isinstance(instance, Attachment): return if not instance.attachment_file: return instance.attachment_file.delete(save=False) def pre_save_callback(sender, instance, *args, **kwargs): if not isinstance(instance, Attachment): return if not instance.attachment_file: return if instance.is_dirty(): dirty_fields = instance.get_dirty_fields() if 'attachment_file' in dirty_fields: old_attachment_file = dirty_fields['attachment_file'] old_attachment_file.delete() pre_delete.connect(pre_delete_callback) pre_save.connect(pre_save_callback) Attachment Form: from ..models.attachments import Attachment from crispy_forms.helper import FormHelper from crispy_forms.layout import Div,Layout,HTML,Field,Fieldset,Button,ButtonHolder,Submit from django import forms class AttachmentFormHelper(FormHelper): form_tag=False layout = Layout( Div( Div( Field('name',css_class='span4'), Field('attachment_file',css_class='span4'), css_class='span4', ), css_class='row', ), ) class AttachmentForm(forms.ModelForm): helper = AttachmentFormHelper() class Meta: fields=('attachment_file','name') model = Attachment class AttachmentInlineFormHelper(FormHelper): form_tag=False form_style='inline' layout = Layout( Div( Div( Field('name',css_class='span4'), Field('attachment_file',css_class='span4'), Field('DELETE',css_class='span4'), css_class='span4', ), css_class='row', ), ) class AttachmentInlineForm(forms.ModelForm): helper = AttachmentInlineFormHelper() class Meta: fields=('attachment_file','name') model = Attachment UPDATE I also do testing on the Attachment model class with these unit tests -- which all pass: from core.models.attachments import Attachment from core.models.attachments import upload_to from django.test import TestCase import unittest from django.core.files.storage import default_storage from django.core.files.base import ContentFile def suite(): return unittest.TestSuite( [ unittest.TestLoader().loadTestsFromTestCase(ModelTest), ] ) class ModelTest(TestCase): def test_model_minimum_fields(self): attachment = Attachment(name='name') attachment.attachment_file.save('test.txt',ContentFile("hello world")) attachment.save() self.assertEqual(str(attachment),'name') self.assertEqual(unicode(attachment),'name') self.assertTrue(attachment.directory) # def test_model_full_fields(self): # attachment = Attachment() # attachement.save() def test_file_operations_basic(self): root_directory = 'attachments' filename = 'test.txt' attachment = Attachment(name='name') attachment.attachment_file.save(filename,ContentFile('test')) attachment.save() upload_location = root_directory + '/' + attachment.directory + '/' + filename self.assertEqual(upload_to(attachment,filename),upload_location) self.assertTrue(default_storage.exists(upload_location)) def test_file_operations_delete(self): root_directory = 'attachments' filename = 'test.txt' attachment = Attachment(name='name') attachment.attachment_file.save(filename,ContentFile('test')) attachment.save() upload_location = upload_to(attachment,filename) attachment.delete() self.assertFalse(default_storage.exists(upload_location)) def test_file_operations_change(self): root_directory = 'attachments' filename_1 = 'test_1.txt' attachment = Attachment(name='name') attachment.attachment_file.save(filename_1,ContentFile('test')) attachment.save() upload_location_1 = upload_to(attachment,filename_1) self.assertTrue(default_storage.exists(upload_location_1)) filename_2 = 'test_2.txt' attachment.attachment_file.save(filename_2,ContentFile('test')) attachment.save() upload_location_2 = upload_to(attachment,filename_2) self.assertTrue(default_storage.exists(upload_location_2)) self.assertFalse(default_storage.exists(upload_location_1))

    Read the article

  • Dojo Widgets not rendering when returned in response to XhrPost

    - by lazynerd
    I am trying to capture the selected item in a Dijit Tree widget to render remaining part of the web page. Here is the code that captures the selected item and sends it to Django backend: <div dojoType="dijit.Tree" id="leftTree" store="leftTreeStore" childrenAttr="folders" query="{type:'folder'}" label="Explorer"> <script type="dojo/method" event="onClick" args="item"> alert("Execute of node " + termStore.getLabel(item)); var xhrArgs = { url: "/load-the-center-part-of-page", handleAs: "text", postData: dojo.toJson(leftTreeStore.getLabel(item), true), load: function(data) { dojo.byId("centerPane").innerHTML = data; //window.location = data; }, error: function(error) { dojo.byId("centerPane").innerHTML = "<p>Error in loading...</p>"; } } dojo.byId("centerPane").innerHTML = "<p>Loading...</p>"; var deferred = dojo.xhrPost(xhrArgs); </script> </div> The remaining part of the page contains HTML code with dojo widgets. This is the code sent back as 'response' to the select item event. Here is a snippet: <div dojoType="dijit.layout.TabContainer" id="tabs" jsId="tabs"> <div dojoType="dijit.layout.BorderContainer" title="Dashboard"> <div dojoType="dijit.layout.ContentPane" region="bottom"> first tab </div> </div> <div dojoType="dijit.layout.BorderContainer" title="Compare"> <div dojoType="dijit.layout.ContentPane" region="bottom"> Second Tab </div> </div> </div> It renders this html 'response' but without the dojo widgets. Is handleAs: "text" in XhrPost the culprit here?

    Read the article

  • Creating ListView with check boxes...Android

    - by deewangan
    Hello, I am trying to create a listview that has check box beside each item. (i am following a code from the book android), but i can't get it to work, every time i run it, it crashes. since i am very new to this android staff, i have no clue what to do to get it to work, any help is appreciated.the code is below. *i have created two layout files in names of list and list_item. the code for the main activity: public class ListDemoActivity extends ListActivity { /** Called when the activity is first created. */ String[] listItems = {"exploring", "android","list", "activities"}; private SimpleCursorAdapter adapter; @Override protected void onCreate(Bundle savedInstanceState) { super.onCreate(savedInstanceState); setContentView(R.layout.lists); //setListAdapter(new ArrayAdapter(this,android.R.layout.simple_list_item_1, listItems)); //setContentView(R.layout.lists); Cursor c = getContentResolver().query(People.CONTENT_URI, null, null, null, null); startManagingCursor(c); String[] cols = new String[]{People.NAME}; int[] names = new int[]{R.id.row_tv}; adapter = new SimpleCursorAdapter(this,R.layout.list_item,c,cols,names); this.setListAdapter(adapter); } } the lists file content: <?xml version="1.0" encoding="utf-8"?> and the list_item file content: <?xml version="1.0" encoding="utf-8"?>

    Read the article

  • How to add the time stamp to the log file

    - by swati
    ello Everyone, I am new to using apache logger . I have downloaded the log4j-xx and i have the following text configuration file Set root logger level to DEBUG and its only appender to mainFormat. log4j.rootLogger = TRACE, mainFormat, FILE mainFormat is set to be a ConsoleAppender. log4j.appender.mainFormat=org.apache.log4j.ConsoleAppender mainFormat uses PatternLayout. log4j.appender.mainFormat.layout=org.apache.log4j.PatternLayout log4j.appender.mainFormat.layout.ConversionPattern=%d [%t] %-5p %c - %m%n File makes a file of the output. log4j.appender.FILE=org.apache.log4j.FileAppender log4j.appender.FILE.File=log4j_HAPR001_OutputFile.log log4j.appender.FILE.layout=org.apache.log4j.PatternLayout log4j.appender.FILE.layout.ConversionPattern=%d [%t] %-5p %c - %m%n i use the above config file to create the log file. Now i wanted to add the current time stamp to the log file. Is there any way to do this. If yes can some one please give me the instructions how to do. Thanks in advance.

    Read the article

  • how do I copy UITextField data into a UILabel

    - by orangecl4now
    I have a textfield and a label. When you touch the textfield, the keyboard appears In IB, the textfield's properties are Keyboard: ASCII Capable Return Key: Done I wired the IBOutlet to the label and the textfield. How do I get the keyboard to go away when I'm done entering text. How do I get to copy the text to the UIlabel? thanks

    Read the article

  • UIKeyboard slides from wrong coordinates when in landscape, why?

    - by Horatiu Paraschiv
    Hi I have an app that starts in Landscape Right mode. When I tap a textField the keyboard should slide up, however first time when the keyboard slides it slides from the right (where the home button is). After that it slides up and down as expected. So only the first time when I call the keyboard in it comes from where it would come if the app would be in portrait mode. Does anyone know how can I fix this?

    Read the article

  • Close balloon showed on MapView

    - by Pich
    Hi, I have a MapView with an ItemizedOverlay and a bunch of OverlayItem:s. When an OverlayItem is tapped on custom layout balloon is displayed on MapView. I can add a close button that hides the balloon layout. But how can I close the balloon if the user tap:s on the map outside the balloon? I have an OnTouchListener on the MapView, but how can I from this localize the open balloon layout and hide it? /P

    Read the article

  • UIImageView dimensions not what I set in IB

    - by Brenden
    I set a UIImageView to 70x70 pixels. In the actual view they look 70px high and 30 wide. This is when there is no source UIImage set and with a background color so I can see it's layout. However, when I do set a UIImage to it the layout does not change, remains portrait. Is there something I am overlooking that affects the layout dimensions of a UIImage or UIImageView? Thanks.

    Read the article

  • Container item implementation

    - by onurozcelik
    Hi, I am working in Train Traffic Controller software project. My responsibility in this project is to develop the visual railroad GUI. We are implementing the project with Qt. By now I am using QGraphicsLinearLayout to hold my items. I am using the layout because I do not want to calculate coordinates of each item. So far I wrote item classes to add the layout. For instance SwitchItem class symbolizes railroad switch in real world. Each item class is responsible for its own painting and events. So far so good. Now I need a composite item that can contain two or more item. This class is going to be responsible for painting the items contained in it. I need this class because I have to put two or more items inside same layout cell. If I don' t put them in same cell I can' t use layout. See the image below. BlockSegmentItem and SignalItem inside same cell. Here is my compositeitem implementation. #include "compositeitem.h" CompositeItem::CompositeItem(QString id,QList<FieldItem *> _children) { children = _children; } CompositeItem::~CompositeItem() { } QRectF CompositeItem::boundingRect() const { FieldItem *child; QRectF rect(0,0,0,0); foreach(child,children) { rect = rect.united(child->boundingRect()); } return rect; } void CompositeItem::paint(QPainter *painter, const QStyleOptionGraphicsItem *option, QWidget *widget ) { FieldItem *child; foreach(child,children) { child->paint(painter,option,widget); } } QSizeF CompositeItem::sizeHint(Qt::SizeHint which, const QSizeF &constraint) const { QSizeF itsSize(0,0); FieldItem *child; foreach(child,children) { // if its size empty set first child size to itsSize if(itsSize.isEmpty()) itsSize = child->sizeHint(Qt::PreferredSize); else { QSizeF childSize = child->sizeHint(Qt::PreferredSize); if(itsSize.width() < childSize.width()) itsSize.setWidth(childSize.width()); itsSize.setHeight(itsSize.height() + childSize.height()); } } return itsSize; } void CompositeItem::contextMenuEvent(QGraphicsSceneContextMenuEvent *event) { qDebug()<<"Test"; } This code works good with painting but when it comes to item events it is problematic. QGraphicsScene treats the composite item like a single item which is right for layout but not for events. Because each item has its own event implementation.(e.g. SignalItem has its special context menu event.) I have to handle item events seperately. Also I need a composite item implementation for the layout. How can I overcome this dilemma?

    Read the article

  • IE7 doesn't render part of page until the window resizes or switch between tabs

    - by BlackMael
    I have a problem with IE7. I have a fixed layout for keeping the header and a sidepanel fixed on a page leaving only the "main content" area switch can happily scroll it's content. This layout works perfectly fine for IE6 and IE8, but sometimes one page may start "hiding" the content that should be showing in the "main content" area. The page finishes loading just fine. For a split second IE7 will render the main content just fine and then it will immediately hide it from view.. somewhere.. It would also seem that it only experiences this problem when there is enough content to force the "main content" area to scroll. By resizing the window or switching to another open tab and back again will cause IE7 to show the page as it was intended. Note the same problem does occur with IE8 in compatibility mode, but the page is rendered correctly in IE8 mode. If need be I can attach the basic CSS styling I use, but I first want to see if this is a known issue with IE7. Does IE7 have issues with positioned layout and overflow scrolling that is sometimes likes to forgot to finish rendering the page correctly until some window redraw event forces to finish rendering? Please remember, this exact same layout is used across multiple pages in the site as it is set up in a master page. It is just (in this case) one page that is experiencing this problem. Other pages with the exact same layout do render correctly. Even if the main content is full enough to also scroll. UPDATE: A related question which doesn't have an answer at this point. LATE UPDATE: Adding example masterpage and css Please note this same layout is the same for all the pages in the application. My problem with IE7 only occurs on one such page. All other pages have happily render correctly in IE7. Just one page, using the exact same layout, has issues where it sometimes hides the content in the "work-space" div. The master page <%@ Master Language="VB" CodeFile="MasterPage.master.vb" Inherits="shared_templates_MasterPage" %> <!DOCTYPE html PUBLIC "-//W3C//DTD XHTML 1.0 Transitional//EN" "http://www.w3.org/TR/xhtml1/DTD/xhtml1-transitional.dtd"> <html xmlns="http://www.w3.org/1999/xhtml"> <head runat="server"> <title></title> <link rel="Stylesheet" type="text/css" href="~/common/yui/2.7.0/build/reset-fonts/reset-fonts.css" runat="server" /> <link rel="Stylesheet" type="text/css" href="~/shared/css/layout.css" runat="server" /> <asp:ContentPlaceHolder ID="head" runat="server" /> </head> <body> <form id="form1" runat="server"> <asp:ScriptManager ID="ScriptManager1" runat="server" /> <div id="app-header"> </div> <div id="side-panel"> </div> <div id="work-space"> <asp:ContentPlaceHolder ID="WorkSpaceContentPlaceHolder" runat="server" /> </div> <div id="status-bar"> <asp:ContentPlaceHolder ID="StatusBarContentPlaceHolder" runat="server" /> </div> </form> </body> </html> The layout.css html { overflow: hidden; } body { overflow: hidden; padding: 0; margin: 0; width: 100%; height: 100%; background-color: white; } body, table, td, th, select, textarea, input { font-family: Tahoma, Arial, Sans-Serif; font-size: 9pt; } p { padding-left: 1em; margin-bottom: 1em; } #app-header { position: absolute; top: 0; left: 0; width: 100%; height: 80px; background-color: #dcdcdc; border-bottom: solid 4px #000; } #side-panel { position: absolute; top: 84px; left: 0px; bottom: 0px; overflow: auto; padding: 0; margin: 0; width: 227px; background-color: #AABCCA; border-right: solid 1px black; background-repeat: repeat-x; padding-top: 5px; } #work-space { position: absolute; top: 84px; left: 232px; right: 0px; padding: 0; margin: 0; bottom: 22px; overflow: auto; background-color: White; } #status-bar { position: absolute; height: 20px; left: 228px; right: 0px; padding: 0; margin: 0; bottom: 0px; border-top: solid 1px #c0c0c0; background-color: #f0f0f0; } The Default.aspx <%@ Page Title="Test" Language="VB" MasterPageFile="~/shared/templates/MasterPage.master" AutoEventWireup="false" CodeFile="Default.aspx.vb" Inherits="_Default" %> <asp:Content ID="WorkspaceContent" ContentPlaceHolderID="WorkSpaceContentPlaceHolder" Runat="Server"> Workspace <asp:ListView ID="DemoListView" runat="server" DataSourceID="DemoObjectDataSource" ItemPlaceholderID="DemoPlaceHolder"> <LayoutTemplate> <table style="border: 1px solid #a0a0a0; width: 600px"> <colgroup> <col width="80" /> <col /> <col width="80" /> <col width="120" /> </colgroup> <tbody> <asp:PlaceHolder ID="DemoPlaceHolder" runat="server" /> </tbody> </table> </LayoutTemplate> <ItemTemplate> <tr> <th><%#Eval("ID")%></th> <td><%#Eval("Name")%></td> <td><%#Eval("Size")%></td> <td><%#Eval("CreatedOn", "{0:yyyy-MM-dd HH:mm:ss}")%></td> </tr> </ItemTemplate> </asp:ListView> <asp:ObjectDataSource ID="DemoObjectDataSource" runat="server" OldValuesParameterFormatString="original_{0}" SelectMethod="GetData" TypeName="DemoLogic"> <SelectParameters> <asp:Parameter Name="path" Type="String" /> </SelectParameters> </asp:ObjectDataSource> </asp:Content> <asp:Content ID="StatusContent" ContentPlaceHolderID="StatusBarContentPlaceHolder" Runat="Server"> Ready OK. </asp:Content>

    Read the article

< Previous Page | 147 148 149 150 151 152 153 154 155 156 157 158  | Next Page >