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  • MVVM Madness: Commands

    - by JP
    I like MVVM. I don't love it, but like it. Most of it makes sense. But, I keep reading articles that encourage you to write a lot of code so that you can write XAML and don't have to write any code in the code-behind. Let me give you an example. Recently I wanted to hookup a command in my ViewModel to a ListView MouseDoubleClickEvent. I wasn't quite sure how to do this. Fortunately, Google has answers for everything. I found the following articles: http://blog.functionalfun.net/2008/09/hooking-up-commands-to-events-in-wpf.html http://joyfulwpf.blogspot.com/2009/05/mvvm-invoking-command-on-attached-event.html http://sachabarber.net/?p=514 http://geekswithblogs.net/HouseOfBilz/archive/2009/08/27/adventures-in-mvvm-ndash-binding-commands-to-any-event.aspx http://marlongrech.wordpress.com/2008/12/13/attachedcommandbehavior-v2-aka-acb/ While the solutions were helpful in my understanding of commands, there were problems. Some of the aforementioned solutions rendered the WPF designer unusable because of a common hack of appending "Internal" after a dependency property; the WPF designer can't find it, but the CLR can. Some of the solutions didn't allow multiple commands to the same control. Some of the solutions didn't allow parameters. After experimenting for a few hours I just decided to do this: private void ListView_MouseDoubleClick(object sender, MouseButtonEventArgs e) { ListView lv = sender as ListView; MyViewModel vm = this.DataContext as MyViewModel; vm.DoSomethingCommand.Execute(lv.SelectedItem); } So, MVVM purists, please tell me what's wrong with this? I can still Unit test my command. This seems very practical, but seems to violate the guideline of "ZOMG... you have code in your code-behind!!!!" Please share your thoughts. Thanks in advance.

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  • Programatic re-evalutation of MVVM command's "can execute" state

    - by dzs
    Hello! I'm writing a WPF application using the MVVM pattern, based on the following article: WPF Apps With The Model-View-ViewModel Design Pattern I have two buttons on my View with the buttons' "Command" property bound (with data binding) to a given instance of the RelayCommand class (see "Figure 3 The RelayCommand Class" from the article above). The RelayCommand class has support for checking whether the given command can be executed. WPF automatically disables buttons whose command cannot be executed. Each of my commands (in the ViewModel class) start a background operation, and the command cannot be executed again until the background operation is finished. The RelayCommand instances have information whether the background operation is still working or it is finished. My problem is the following: after pressing the any of the buttons, the buttons automaticaly go disabled (which is OK) because the background operation started and the command cannot be executed until it is finished, but after the operation had finished, the buttons don't go enabled automatically because their command's "can be executed" predicate is not automatically reevaluated. The reevaluation can be manually triggered by having the application loose and regain focus (by pressing ALT+TAB). After doing this trick, the buttons get enabled once again. How can I programatically reevaluate the buttons' command's "can execute" state?

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  • Pinyin Character entry on a touchscreen keyboard

    - by mmr
    The app I'm developing requires that it be deployed in China, which means that it needs to have Pinyin and Chinese character handling. I'm told that the way that our customers handle character entry is like so: Enter in the pinyin character, like 'zhang' As they enter the characters, a list of possible Chinese (Mandarin?) characters are presented to the user, like: The user will then select '1' to enter the family name that is roughly translated to 'zhang' How can I hook such programs (I believe one is called 'mspy.exe', from Microsoft, which I'm lead to believe comes with Microsoft versions of XP) into a WPF text box? Right now, the user can enter text either by using their keyboard or by using an on-screen keyboard, so I will probably need to capture the event of a keypress from either source and feed it to some OS event or to MSPY.exe or some similar program. Or is there some other way to enter pinyin and have it converted to Mandarin? Is there a program other than MSPY I should look at? EDIT: For those of you who think that this should 'just work', it does not. Chinese character entry will work just fine if entering text into notepad or the start-run menu or whatever, but it will not work in WPF. That's the key to this question: how do I enable WPF entry? There's the Google Pinyin and Sogou pinyin, but the websites are in Mandarin or Chinese or something similar and I don't read the language.

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  • Dealing with Expression Blend's lack of support for C++/CLI projects

    - by Brian Ensink
    I have a WPF C# project that references a C++/CLI mixed mode project. I'm having trouble using the WPF project in Expression Blend 3. I'm new to Blend so perhaps this is obvious, but it won't display the xaml designer properly until it builds the project. In my case it complains that my custom commands are not "recognized or accessible" and the solution is to build the project in Blend. But I can't build the project because it references a C++/CLI mixed mode project which Blend won't load. The WPF project is pure C# it just happens to reference a C++/CLI mixed mode project but I'm not asking Blend to do anything with the mixed-mode assembly. How can I work around this problem? Edit: I was able to get it to build by removing the reference to the C++/CLI mixed mode project and replacing it with a reference to the actual assembly. However this is not ideal because in my past experience Visual Studio will not always be able to resolve the reference when switching between release and debug configurations.

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  • What techniques can I employ to create a series of UI Elements from a collection of objects using WP

    - by elggarc
    I'm new to WPF and before I dive in solving a problem in completely the wrong way I was wondering if WPF is clever enough to handle something for me. Imagine I have a collection containing objects. Each object is of the same known type and has two parameters. Name (a string) and Picked (a boolean). The collection will be populated at run time. I would like to build up a UI element at run time that will represent this collection as a series of checkboxes. I want the Picked parameter of any given object in the collection updated if the user changes the selected state of the checkbox. To me, the answer is simple. I iterate accross the collection and create a new checkbox for each object, dynamically wiring up a ValueChanged event to capture when Picked should be changed. It has occured to me, however, that I may be able to harness some unknown feature of WPF to do this better (or "properly"). For example, could data binding be employed here? I would be very interested in anyone's thoughts. Thanks, E FootNote: The structure of the collection can be changed completely to better fit any chosen solution but ultimately I will always start from, and end with, some list of string and boolean pairs.

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  • GetLocalValueEnumerator() Not Returning All Properties

    - by a_hardin
    I am trying to perform validation in my WPF application using the solution in Detecting WPF Validation Errors. public static bool IsValid(DependencyObject parent) { // Validate all the bindings on the parent bool valid = true; LocalValueEnumerator localValues = parent.GetLocalValueEnumerator(); while (localValues.MoveNext()) { LocalValueEntry entry = localValues.Current; if (BindingOperations.IsDataBound(parent, entry.Property)) { Binding binding = BindingOperations.GetBinding(parent, entry.Property); foreach (ValidationRule rule in binding.ValidationRules) { ValidationResult result = rule.Validate(parent.GetValue(entry.Property), null); if (!result.IsValid) { BindingExpression expression = BindingOperations.GetBindingExpression(parent, entry.Property); System.Windows.Controls.Validation.MarkInvalid(expression, new ValidationError(rule, expression, result.ErrorContent, null)); valid = false; } } } } // Validate all the bindings on the children for (int i = 0; i != VisualTreeHelper.GetChildrenCount(parent); ++i) { DependencyObject child = VisualTreeHelper.GetChild(parent, i); if (!IsValid(child)) { valid = false; } } return valid; } The problem I am running into is that when I step through the code for a TextBox, I'm not getting the Text property. The only properties I get are "PageHeight", "Instance", and "UndoManagerInstance". Therefore, I can not Validate the rules for the binding on the TextBox. Does anyone have any idea why I wouldn't be getting the correct properties? Is there another way to force validaton on controls in WPF? I haven't been able to find anyone else who has had this problem. Update: The TextBoxes I am trying to validate are within a DataTemplate. I found that if I copy one of the TextBoxes and place it directly in the Window, I am able to get the data. Using Woodstock, I saw that the data source for the TextBoxes in the template is "ParentTemplate", but it's "Local" for the TextBox outside of the template. So, the question now is, how can I get the DependencyProperties for controls inside a DataTemplate?

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  • How to make an MKAnnotationView to bounce?

    - by SorinA.
    I have an application that uses the MapKit. I have a map and on it some custom pins(i changed the classic pin image with another image). In my app i have a list with the locations corespondent to the pins on my map. if i select a location from the list i want to make the corresponding pin to bounce(2-3 bounces). is there any way to do such an animation?

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  • iPhone - Have the keyboard slide into view from the right like when editing a note in Contacts

    - by Toon Van Acker
    Hello, I'm looking for a way to slide the keyboard into view from the right, like what happens in the Contacts application when you edit a note. My problem is that when I call [someTextView becomeFirstResponder] in viewWillAppear, the keyboard immediatly pops up with no animation. And when I call it in viewDidAppear, the view first slides in from the right (UINavigationController does the sliding), and then the keyboard slides in from the bottom. Is it possible to have the keyboard slide in from the right, together with the view?

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  • Animating an image in cocos2d

    - by iPhone Fun
    hi all, I am making a game in cocos2d, in that some images of water drops are coming from the top of the screen. My problem is, when that image will reach to bottom of the screen it should be animated like spreading water or something like sparking occur. I don't know how to do animation in cocos2d, if any one knows please tell me. My project is remain due to this thing only. Thanks in advance.

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  • JQUERY Effect highlight, control the Start & End colors

    - by nobosh
    I have the following: $(".notifycell_email_dailydigest").effect('highlight'); The element I want to highlight is over a gray background. Problem is the highlight goes from Yellow to white, and has this ugly slow pause at the end on the white which makes the animation look horrible. How can I modify the highlighy to start with the yellow but end on the gray so it matches the background? Thanks

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  • Flip clock showing time issue (animations invovled)

    - by Hwang
    I'm creating a flip clock (clock where you always see in airport), but I can't seems to get the time to show at the correct timing. After the flip, then will see the number changing. But I want it to change before it flips. Currently I'm not sure whether is the animation problem, or isit I have to do something else on the script. I've uploaded the FLA so that you could have a look on how I set up the flipping animation. http://www.mediafire.com/?nzmymjgtntz Below is the AS3 code: package { import flash.display.MovieClip; import flash.events.TimerEvent; import flash.utils.Timer; public class flipClock extends MovieClip { private var clock:clockMC=new clockMC(); //seconds private var secTop1=clock.second.top1.digit; private var secTop2=clock.second.top2.digit; private var secBot1=clock.second.bot1.digit; private var secBot2=clock.second.bot2.digit; private var seconds:Number; private var minutes:Number; private var hours:Number; private var days:Number; public function flipClock():void { decrease(); addChild(clock); } private function decrease():void { var countdownTimer:Timer=new Timer(1000); //Adding an event listener to the timer object countdownTimer.addEventListener(TimerEvent.TIMER,updateTime); //Initializing timer object countdownTimer.start(); } private function updateTime(event:TimerEvent):void { decreasTimerFunction(); updateSecond(); //updateMinute(); } private function updateSecond():void { clock.second.play(); secTop1.text=num2; secTop2.text=num1; if (num1<10) { num1="0"+num1; } if (num2<10) { num2="0"+num2; } if (num1==60) { num1=0; } if (num2==60) { num2=0; } secTop1.text=num1; secTop2.text=num2; //secBot1.text=num1; //secBot2.text=num2; } private function decreasTimerFunction():void { //Create a date object for Christmas Morning var endTime:Date=new Date(2010,4,26,0,0,0,0); //Current date object var now:Date=new Date(); // Set the difference between the two date and times in milliseconds var timeDiff:Number=endTime.getTime()-now.getTime(); seconds=Math.floor(timeDiff/1000); minutes=Math.floor(seconds/60); hours=Math.floor(minutes/60); days=Math.floor(hours/24); // Set the remainder of the division vars above hours%=24; minutes%=60; seconds%=60; } } }

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  • Application for making animated advertisement banners?

    - by Camran
    Don't want to learn anything like Adobe Premiere or something... I have images, or Frames as they are called... Now is there any simple yet elegant application which can put those frames into a timeline and make the animation? I am after an easy application so if you know of any, please let me know... Thanks

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  • packaging sequences of png files in iPhone APP for animations to reduce bundle size

    - by Brad Smith
    Basically, I have an application that uses a flip-book style animation technique. I am simply cycling through around 1000 320x480 pngs at 12fps, and everything works really well. Except for the fact that 1000 images takes up a ton of disk space. Ideally I'd like to be able to compress these images as a movie file and pull out each frame as I need them, or simply play back a movie with frame by frame precision. Ideas?

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  • jQuery setinterval does not show first element

    - by Me-and-Coding
    Hi, I am creating this content slider, you can view/edit here: http://jsbin.com/esame4 I have put in place setInterval so that animation runs automatically, however, when it is run for the first time, google image is shown but not afterwords. Should be simple but i am unable to figure out the problem.

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  • Cooler ASCII Spinners?

    - by Jason
    In a console app, an ascii spinner can be used, like the GUI wait cursor, to indicate that work is being done. A common spinner cycles through these 4 characters: '|', '/', '-', '\' What are some other cyclical animation sequences to spice up a console application?

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  • Moving image through different x,y coordinates

    - by user525004
    I have created an array of coordinates. The centre of an image should move through those coordinates. I have used TranslateAnimation to achieve it. But during the animation the image is moving within the last two coordinates. Below is my code: private void CreateAnimationAndRun() { // move to the different coordinates one by one for(int k=0; k The above function is called on a button click.

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