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  • Ladder-like word game in Java

    - by sasquatch90
    I've found this question http://stackoverflow.com/questions/2844190/choosing-design-method-for-ladder-like-word-game and I would also like to do this kind of program. I've written some code but already have two issues. Here's what I already have : GRID : public class Grid { public Grid(){} public Grid( Element e ){} } ELEMENT : public class Element { final int INVISIBLE = 0; final int EMPTY = 1; final int FIRST_LETTER = 2; final int OTHER_LETTER = 3; private int state; private String letter; public Element(){} //empty block public Element(int state){ this("", 0); } //filled block public Element(String s, int state){ this.state = state; this.letter = s; } public static void changeState(int s){ } public int getState(){ return state; } public boolean equalLength(){ return true; } public boolean equalValue(){ return true; } @Override public String toString(){ return "["+letter+"]"; } } MAIN: import java.util.Scanner; public class Main { public static void main(String[] args){ Scanner sc = new Scanner(System.in); System.out.println("Height: "); while (!sc.hasNextInt()) { System.out.println("int, please!"); sc.next(); } final int height = sc.nextInt(); Grid[] game = new Grid[height]; for(int i = 1; i <= height; i++) { String s; do { System.out.println("Length " + i + ", please!"); s = sc.next(); } while (s.length() != i); Element[] line = new Element[s.length()+1]; Element single = null; String[] temp = null; //issue here temp = s.split(""); System.out.println("s.length: "+s.length()); System.out.println("temp.length: "+temp.length); // for(String str : temp){ System.out.println("str:"+str); } for (int k = 0 ; k < temp.length ; k++) { if( k == 0 ){ single = new Element(temp[k], 2); System.out.println("single1: "+single); } else{ single = new Element(temp[k], 3); System.out.println("single2: "+single); } line[k] = single; } for (Element l : line) { System.out.println("line:"+l); } //issue here game[i] = line; } // for (Grid g : game) { System.out.println(g); } } } And sample output for debug : Height: 3 Length 1, please! A s.length: 1 temp.length: 2 str: str:A single1: [] single2: [A] line:[] line:[A] Here's what I think it should work like. I grab a word from user. Next create Grid element for whole game. Then for each line I create Element[] array called line. I split the given text and here's the first problem. Why string.split() adds a whitespace ? You can see clearly in output that it is added for no reason. How can I get rid of it (now I had to add +1 to the length of line just to run the code). Continuing I'm throwing the splitted text into temporary String array and next from each letter I create Element object and throw it to line array. Apart of this empty space output looks fine. But next problem is with Grid. I've created constructor taking Element as an argument, but still I can't throw line as Grid[] elements because of 'incompatible types'. How can I fix that ? Am I even doing it right ? Maybe I should get rid of line as Element[] and just create Grid[][] ?

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  • this program runs but not correctly:brief decription of what i am trying to do can someone tell me i

    - by user320950
    this is what i have to do: write a program that determines the grade dispersal for 100 students You are to read the exam scores into three arrays, one array for each exam. You must then calculate how many students scored A’s (90 or above), B’s (80 or above), C’s (70 or above), D’s (60 or above), and F’s (less than 60). Do this for each exam and write the distribution to the screen. // basic file operations #include <iostream> #include <fstream> using namespace std; int read_file_in_array(double exam[100][3]); double calculate_total(double exam1[], double exam2[], double exam3[]); // function that calcualates grades to see how many 90,80,70,60 //void display_totals(); double exam[100][3]; int main() { double go,go2,go3; double exam[100][3],exam1[100],exam2[100],exam3[100]; go=read_file_in_array(exam); go2=calculate_total(exam1,exam2,exam3); //go3=display_totals(); cout << go,go2,go3; return 0; } /* int display_totals() { int grade_total; grade_total=calculate_total(exam1,exam2,exam3); return 0; } */ double calculate_total(double exam1[],double exam2[],double exam3[]) { int calc_tot,above90=0, above80=0, above70=0, above60=0,i,j, fail=0; double exam[100][3]; calc_tot=read_file_in_array(exam); for(i=0;i<100;i++) { for (j=0; j<3; j++) { exam1[i]=exam[100][0]; exam2[i]=exam[100][1]; exam3[i]=exam[100][2]; if(exam[i][j] <=90 && exam[i][j] >=100) { above90++; { if(exam[i][j] <=80 && exam[i][j] >=89) { above80++; { if(exam[i][j] <=70 && exam[i][j] >=79) { above70++; { if(exam[i][j] <=60 && exam[i][j] >=69) { above60++; { if(exam[i][j] >=59) { fail++; } } } } } } } } } } } return 0; } int read_file_in_array(double exam[100][3]) { ifstream infile; int exam1[100]; int exam2[100]; int exam3[100]; infile.open("grades.txt");// file containing numbers in 3 columns if(infile.fail()) // checks to see if file opended { cout << "error" << endl; } int num, i=0,j=0; while(!infile.eof()) // reads file to end of line { for(i=0;i<100;i++) // array numbers less than 100 { for(j=0;j<3;j++) // while reading get 1st array or element infile >> exam[i][j]; infile >> exam[i][j]; infile >> exam[i][j]; cout << exam[i][j] << endl; { if (! (infile >> exam[i][j]) ) cout << exam[i][j] << endl; } exam[i][j]=exam1[i]; exam[i][j]=exam2[i]; exam[i][j]=exam3[i]; } infile.close(); } return 0; }

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  • this program runs but not correctly numbers arent right, i read numbers from a file and then when i

    - by user320950
    this is what i have to do: write a program that determines the grade dispersal for 100 students You are to read the exam scores into three arrays, one array for each exam. You must then calculate how many students scored A’s (90 or above), B’s (80 or above), C’s (70 or above), D’s (60 or above), and F’s (less than 60). Do this for each exam and write the distribution to the screen. // basic file operations #include <iostream> #include <fstream> using namespace std; int read_file_in_array(double exam[100][3]); double calculate_total(double exam1[], double exam2[], double exam3[]); // function that calcualates grades to see how many 90,80,70,60 //void display_totals(); double exam[100][3]; int main() { double go,go2,go3; double exam[100][3],exam1[100],exam2[100],exam3[100]; go=read_file_in_array(exam); go2=calculate_total(exam1,exam2,exam3); //go3=display_totals(); cout << go,go2,go3; return 0; } /* int display_totals() { int grade_total; grade_total=calculate_total(exam1,exam2,exam3); return 0; } */ double calculate_total(double exam1[],double exam2[],double exam3[]) { int calc_tot,above90=0, above80=0, above70=0, above60=0,i,j, fail=0; double exam[100][3]; calc_tot=read_file_in_array(exam); for(i=0;i<100;i++) { for (j=0; j<3; j++) { exam1[i]=exam[100][0]; exam2[i]=exam[100][1]; exam3[i]=exam[100][2]; if(exam[i][j] <=90 && exam[i][j] >=100) { above90++; { if(exam[i][j] <=80 && exam[i][j] >=89) { above80++; { if(exam[i][j] <=70 && exam[i][j] >=79) { above70++; { if(exam[i][j] <=60 && exam[i][j] >=69) { above60++; { if(exam[i][j] >=59) { fail++; } } } } } } } } } } } return 0; } int read_file_in_array(double exam[100][3]) { ifstream infile; int exam1[100]; int exam2[100]; int exam3[100]; infile.open("grades.txt");// file containing numbers in 3 columns if(infile.fail()) // checks to see if file opended { cout << "error" << endl; } int num, i=0,j=0; while(!infile.eof()) // reads file to end of line { for(i=0;i<100;i++) // array numbers less than 100 { for(j=0;j<3;j++) // while reading get 1st array or element infile >> exam[i][j]; infile >> exam[i][j]; infile >> exam[i][j]; cout << exam[i][j] << endl; { if (! (infile >> exam[i][j]) ) cout << exam[i][j] << endl; } exam[i][j]=exam1[i]; exam[i][j]=exam2[i]; exam[i][j]=exam3[i]; } infile.close(); } return 0; }

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  • Transferring data from 2d Dynamic array in C to CUDA and back

    - by Soumya
    I have a dynamically declared 2D array in my C program, the contents of which I want to transfer to a CUDA kernel for further processing. Once processed, I want to populate the dynamically declared 2D array in my C code with the CUDA processed data. I am able to do this with static 2D C arrays but not with dynamically declared C arrays. Any inputs would be welcome! I mean the dynamic array of dynamic arrays. The test code that I have written is as below. #include "cuda_runtime.h" #include "device_launch_parameters.h" #include <stdio.h> #include <conio.h> #include <math.h> #include <stdlib.h> const int nItt = 10; const int nP = 5; __device__ int d_nItt = 10; __device__ int d_nP = 5; __global__ void arr_chk(float *d_x_k, float *d_w_k, int row_num) { int index = (blockIdx.x * blockDim.x) + threadIdx.x; int index1 = (row_num * d_nP) + index; if ( (index1 >= row_num * d_nP) && (index1 < ((row_num +1)*d_nP))) //Modifying only one row data pertaining to one particular iteration { d_x_k[index1] = row_num * d_nP; d_w_k[index1] = index; } } float **mat_create2(int r, int c) { float **dynamicArray; dynamicArray = (float **) malloc (sizeof (float)*r); for(int i=0; i<r; i++) { dynamicArray[i] = (float *) malloc (sizeof (float)*c); for(int j= 0; j<c;j++) { dynamicArray[i][j] = 0; } } return dynamicArray; } /* Freeing memory - here only number of rows are passed*/ void cleanup2d(float **mat_arr, int x) { int i; for(i=0; i<x; i++) { free(mat_arr[i]); } free(mat_arr); } int main() { //float w_k[nItt][nP]; //Static array declaration - works! //float x_k[nItt][nP]; // if I uncomment this dynamic declaration and comment the static one, it does not work..... float **w_k = mat_create2(nItt,nP); float **x_k = mat_create2(nItt,nP); float *d_w_k, *d_x_k; // Device variables for w_k and x_k int nblocks, blocksize, nthreads; for(int i=0;i<nItt;i++) { for(int j=0;j<nP;j++) { x_k[i][j] = (nP*i); w_k[i][j] = j; } } for(int i=0;i<nItt;i++) { for(int j=0;j<nP;j++) { printf("x_k[%d][%d] = %f\t",i,j,x_k[i][j]); printf("w_k[%d][%d] = %f\n",i,j,w_k[i][j]); } } int size1 = nItt * nP * sizeof(float); printf("\nThe array size in memory bytes is: %d\n",size1); cudaMalloc( (void**)&d_x_k, size1 ); cudaMalloc( (void**)&d_w_k, size1 ); if((nP*nItt)<32) { blocksize = nP*nItt; nblocks = 1; } else { blocksize = 32; // Defines the number of threads running per block. Taken equal to warp size nthreads = blocksize; nblocks = ceil(float(nP*nItt) / nthreads); // Calculated total number of blocks thus required } for(int i = 0; i< nItt; i++) { cudaMemcpy( d_x_k, x_k, size1,cudaMemcpyHostToDevice ); //copy of x_k to device cudaMemcpy( d_w_k, w_k, size1,cudaMemcpyHostToDevice ); //copy of w_k to device arr_chk<<<nblocks, blocksize>>>(d_x_k,d_w_k,i); cudaMemcpy( x_k, d_x_k, size1, cudaMemcpyDeviceToHost ); cudaMemcpy( w_k, d_w_k, size1, cudaMemcpyDeviceToHost ); } printf("\nVerification after return from gpu\n"); for(int i = 0; i<nItt; i++) { for(int j=0;j<nP;j++) { printf("x_k[%d][%d] = %f\t",i,j,x_k[i][j]); printf("w_k[%d][%d] = %f\n",i,j,w_k[i][j]); } } cudaFree( d_x_k ); cudaFree( d_w_k ); cleanup2d(x_k,nItt); cleanup2d(w_k,nItt); getch(); return 0;

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  • How to trigger an action from a NSTableCellView in view based NSTableView when using bindings

    - by user1075752
    I'm facing a problem with a view-based NSTableView running on 10.8 (target is 10.7, but I think this is not relevant). I'm using an NSTableView, and I get content values for my custom NSTableCellView through bindings. I use the obejctValue of the NSTableCellView to get my data. I added a button to my cell, and I'd like it to trigger some action when clicked. So far I have only been able to trigger an action within the custom NSTableCellView's subclass. I can get the row that was clicked like this, using the chain: NSButton *myButton = (NSButton*)sender; NSTableView *myView = (NSTableView*)myButton.superview.superview.superview; NSInteger rowClicked = [myView rowForView:myButton.superview]; From there I don't know how to reach my App Delegate or controller where the action is defined. As I am using cocoa bindings, I do not have a delegate on the NSTableView that I could use to trigger my action. Do you have any idea how I could talked back to controller ? Many thanks in advance!

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  • Add an array of buttons to a GridView in an Android application

    - by Tai Squared
    I have an application that will have 5-15 buttons depending on what is available from a backend. How do I define the proper GridView layout files to include an array of buttons that will each have different text and other attributes? Each button will essentially add an item to a cart, so the onClick code will be the same except for the item it adds to the cart. How can I define an array so I can add a variable number of buttons, but still reference each of them by a unique ID? I've seen examples of the arrays.xml, but they have created an array of strings that are pre-set. I need a way to create an object and not have the text defined in the layout or arrays xml file. Update - Added info about adding to a GridView I want to add this to a GridView, so calling the addView method results in an UnsupportedOperationException. I can do the following: ImageButton b2 = new ImageButton(getApplicationContext()); b2.setBackgroundResource(R.drawable.img_3); android.widget.LinearLayout container = (android.widget.LinearLayout) findViewById(R.id.lay); container.addView(b2); but that doesn't layout the buttons in a grid like I would like. Can this be done in a GridView?

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  • how can convert bitmap to byte array

    - by narasimha
    hi sir i am implementing image upload in sdcard image converting bitmap in bitmap convert in bytearray i am implementing this code import java.io.ByteArrayOutputStream; import java.io.DataInputStream; import java.io.EOFException; import java.io.File; import java.io.FileDescriptor; import java.io.FileInputStream; import java.io.FileNotFoundException; import java.io.IOException; import android.R.array; import android.app.Activity; import android.graphics.Bitmap; import android.graphics.BitmapFactory; import android.os.Bundle; import android.util.Log; import android.widget.ImageView; public class Photo extends Activity { @Override public void onCreate(Bundle savedInstanceState) { super.onCreate(savedInstanceState); setContentView(R.layout.main); File f = new File("/sdcard/DCIM/1.jpg"); FileInputStream is = null; try { is = new FileInputStream(f); Bitmap bm; bm = BitmapFactory.decodeStream(is,null,null); ByteArrayOutputStream baos = new ByteArrayOutputStream(1000); bm.compress(Bitmap.CompressFormat.JPEG,75, baos); System.out.println("3........................"+bm); ImageView pic=(ImageView)this.findViewById(R.id.picview); pic.setImageBitmap(bm); } catch (Exception e) { // TODO: handle exception e.printStackTrace(); } } }this code is i am implementing how can convert bitmap in byte array INFO/System.out(12658): 3........................android.graphics.Bitmap@4358e3d0 in debug this will be displayed how can retrieve bitmap to byte array

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  • Adding array of images to Firebase using AngularFire

    - by user2833143
    I'm trying to allow users to upload images and then store the images, base64 encoded, in firebase. I'm trying to make my firebase structured as follows: |--Feed |----Feed Item |------username |------epic |---------name,etc. |------images |---------image1, image 2, etc. However, I can't get the remote data in firebase to mirror the local data in the client. When I print the array of images to the console in the client, it shows that the uploaded images have been added to the array of images...but these images never make it to firebase. I've tried doing this multiple ways to no avail. I tried using implicit syncing, explicit syncing, and a mixture of both. I can;t for the life of me figure out why this isn;t working and I'm getting pretty frustrated. Here's my code: $scope.complete = function(epicName){ for (var i = 0; i < $scope.activeEpics.length; i++){ if($scope.activeEpics[i].id === epicName){ var epicToAdd = $scope.activeEpics[i]; } } var epicToAddToFeed = {epic: epicToAdd, username: $scope.currUser.username, userImage: $scope.currUser.image, props:0, images:['empty']}; //connect to feed data var feedUrl = "https://epicly.firebaseio.com/feed"; $scope.feed = angularFireCollection(new Firebase(feedUrl)); //add epic var added = $scope.feed.add(epicToAddToFeed).name(); //connect to added epic in firebase var addedUrl = "https://epicly.firebaseio.com/feed/" + added; var addedRef = new Firebase(addedUrl); angularFire(addedRef, $scope, 'added').then(function(){ // for each image uploaded, add image to the added epic's array of images for (var i = 0, f; f = $scope.files[i]; i++) { var reader = new FileReader(); reader.onload = (function(theFile) { return function(e) { var filePayload = e.target.result; $scope.added.images.push(filePayload); }; })(f); reader.readAsDataURL(f); } }); } EDIT: Figured it out, had to connect to "https://epicly.firebaseio.com/feed/" + added + "/images"

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  • Retrieve enum value based on XmlEnumAttribute name value

    - by CletusLoomis
    I need a Generic function to retrieve the name or value of an enum based on the XmlEnumAttribute "Name" property of the enum. For example I have the following enum defined: Public Enum Currency <XmlEnum("00")> CDN = 1 <XmlEnum("01")> USA= 2 <XmlEnum("02")> EUR= 3 <XmlEnum("03")> JPN= 4 End Enum The first Currency enum value is 1; the enum name is "CDN"; and the XMLEnumAttribute Name property value is "00". If I have the enum value, I can retrieve the XmlEnumAttribute "Name" value using the following generic function: Public Function GetXmlAttrNameFromEnumValue(Of T)(ByVal pEnumVal As T) As String Dim type As Type = pEnumVal.GetType Dim info As FieldInfo = type.GetField([Enum].GetName(GetType(T), pEnumVal)) Dim att As XmlEnumAttribute = CType(info.GetCustomAttributes(GetType(XmlEnumAttribute), False)(0), XmlEnumAttribute) 'If there is an xmlattribute defined, return the name Return att.Name End Function So using the above function, I can specify the Currency enum type, pass a value of 1, and the return value will be "00". What I need is a function to perform if the opposite. If I have the XmlEnumAttribute Name value "00", I need a function to return a Currency enum with a value of 1. Just as useful would be a function that would return the enum name "CDN". I could then simply parse this to get the enum value. Any assistance would be appreciated.

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  • Hive Based Registry in Flash

    - by Psychic
    To start with I'll say I've read the post here and I'm still having trouble. I'm trying to create a CE6 image with a hive-based registry that actually stores results through a reboot. I've ticked the hive settings in the catalog items. In common.reg, I've set the location of the hive ([HKEY_LOCAL_MACHINE\init\BootVars] "SystemHive") to "Hard Drive\Registry" (Note: the flash shows up as a device called "Hard Drive") In common.reg, I've set "Flags"=dword:3 in the same place to get the device manager loaded along with the storage manager I've verified that these settings are wrapped in "; HIVE BOOT SECTION" This is where it starts to fall over. It all compiles fine, but on the target system, when it boots, I get: A directory, called "Hard Disk" where a registry is put A device, name called "Hard Disk2" where the permanent flash is Any changes made to the registry are lost on a reboot What am I still missing? Why is the registry not being stored on the flash? Strangly, if I create a random file/directory in the registry directory, it is still there after a reboot, so even though this directory isn't on the other partition (where I tried to put it), it does appear to be permanent. If it is permanent, why don't registry settings save (ie Ethernet adapter IP addresses?) I'm not using any specific profiles, so I'm at a loss as to what the last step is to make this hive registry a permanent store.

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  • Passing an array argument from Excel VBA to a WCF service

    - by PrgTrdr
    I'm trying to pass an array as an argument to my WCF service. To test this using Damian's sample code, I modified GetData it to try to pass an array of ints instead of a single int as an argument: using System; using System.ServiceModel; namespace WcfService1 { [ServiceContract] public interface IService1 { [OperationContract] string GetData(int[] value); [OperationContract] object[] GetSomeObjects(); } } using System; namespace WcfService1 { public class Service1 : IService1 { public string GetData(int[] value) { return string.Format("You entered: {0}", value[0]); } public object[] GetSomeObjects() { return new object[] { "String", 123, 44.55, DateTime.Now }; } } } Excel VBA code: Dim addr As String addr = "service:mexAddress=""net.tcp://localhost:7891/Test/WcfService1/Service1/Mex""," addr = addr + "address=""net.tcp://localhost:7891/Test/WcfService1/Service1/""," addr = addr + "contract=""IService1"", contractNamespace=""http://tempuri.org/""," addr = addr + "binding=""NetTcpBinding_IService1"", bindingNamespace=""http://tempuri.org/""" Dim service1 As Object Set service1 = GetObject(addr) Dim Sectors( 0 to 2 ) as Integer Sectors(0) = 10 MsgBox service1.GetData(Sectors) This code works fine with the WCF Test Client, but when I try to use it from Excel, I have this problem. When Excel gets to the service1.GetData call, it reports the following error: Run-time error '-2147467261 (80004003)' Automation error Invalid Pointer It looks like there is some incompatibility between the interface specification and the VBA call. Have you ever tried to pass an array from VBA into WCF? Am I doing something wrong or is this not supported using the Service moniker?

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  • how to implement bitmap to byte array in android

    - by satyamurthy
    hi sir i am implementing image upload in sdcard image converting bitmap in bitmap convert in bytearray i am implementing this code import java.io.ByteArrayOutputStream; import java.io.DataInputStream; import java.io.EOFException; import java.io.File; import java.io.FileDescriptor; import java.io.FileInputStream; import java.io.FileNotFoundException; import java.io.IOException; import android.R.array; import android.app.Activity; import android.graphics.Bitmap; import android.graphics.BitmapFactory; import android.os.Bundle; import android.util.Log; import android.widget.ImageView; public class Photo extends Activity { @Override public void onCreate(Bundle savedInstanceState) { super.onCreate(savedInstanceState); setContentView(R.layout.main); File f = new File("/sdcard/DCIM/1.jpg"); FileInputStream is = null; try { is = new FileInputStream(f); Bitmap bm; bm = BitmapFactory.decodeStream(is,null,null); ByteArrayOutputStream baos = new ByteArrayOutputStream(1000); bm.compress(Bitmap.CompressFormat.JPEG,75, baos); System.out.println("3........................"+bm); ImageView pic=(ImageView)this.findViewById(R.id.picview); pic.setImageBitmap(bm); } catch (Exception e) { // TODO: handle exception e.printStackTrace(); } } }this code is i am implementing how can convert bitmap in byte array INFO/System.out(12658): 3........................android.graphics.Bitmap@4358e3d0 in debug this will be displayed how can retrieve bitmap to byte array

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  • Using JavaScript/jQuery to return a list of CSS selectors based on highlighted text

    - by Bungle
    I've been given some project requirements that involve (ideally) returning a list of CSS selectors based on highlighted text. In other words, a user could do something like this on a page: Click a button to indicate that their next text selection should be recorded. Highlight some text on the page. See a generated list of CSS selectors that correspond to all the elements that contain the highlighted text. Firstly, does this seem like a feasible goal? jQuery makes it easy to use a selector to access a particular element, but I'm not sure if the reverse holds true. If an element lacks an id attribute, I also don't know how you'd return an "optimized" selector - i.e., one that identifies an element uniquely. Maybe crawl up the DOM until you find an ID, then stem the selector from there? Secondly, from a high-level perspective, any ideas on how to go about this? Any tips or tricks that could speed development? I very much appreciate any help. Thanks!

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  • How do you construct an array suitable for numpy sorting?

    - by Alex
    I need to sort two arrays simultaneously, or rather I need to sort one of the arrays and bring the corresponding element of its associated array with it as I sort. That is if the array is [(5, 33), (4, 44), (3, 55)] and I sort by the first axis (labeled below dtype='alpha') then I want: [(3.0, 55.0) (4.0, 44.0) (5.0, 33.0)]. These are really big data sets and I need to sort first ( for nlog(n) speed ) before I do some other operations. I don't know how to merge my two separate arrays though in the proper manner to get the sort algorithm working. I think my problem is rather simple. I tried three different methods: import numpy x=numpy.asarray([5,4,3]) y=numpy.asarray([33,44,55]) dtype=[('alpha',float), ('beta',float)] values=numpy.array([(x),(y)]) values=numpy.rollaxis(values,1) #values = numpy.array(values, dtype=dtype) #a=numpy.array(values,dtype=dtype) #q=numpy.sort(a,order='alpha') print "Try 1:\n", values values=numpy.empty((len(x),2)) for n in range (len(x)): values[n][0]=y[n] values[n][1]=x[n] print "Try 2:\n", values #values = numpy.array(values, dtype=dtype) #a=numpy.array(values,dtype=dtype) #q=numpy.sort(a,order='alpha') ### values = [(x[0], y[0]), (x[1],y[1]) , (x[2],y[2])] print "Try 3:\n", values values = numpy.array(values, dtype=dtype) a=numpy.array(values,dtype=dtype) q=numpy.sort(a,order='alpha') print "Result:\n",q I commented out the first and second trys because they create errors, I knew the third one would work because that was mirroring what I saw when I was RTFM. Given the arrays x and y (which are very large, just examples shown) how do I construct the array (called values) that can be called by numpy.sort properly? *** Zip works great, thanks. Bonus question: How can I later unzip the sorted data into two arrays again?

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  • Obj-C component-based game architecture and message forwarding

    - by WanderWeird
    Hello, I've been trying to implement a simple component-based game object architecture using Objective-C, much along the lines of the article 'Evolve Your Hierarchy' by Mick West. To this end, I've successfully used a some ideas as outlined in the article 'Objective-C Message Forwarding' by Mike Ash, that is to say using the -(id)forwardingTargetForSelector: method. The basic setup is I have a container GameObject class, that contains three instances of component classes as instance variables: GCPositioning, GCRigidBody, and GCRendering. The -(id)forwardingTargetForSelector: method returns whichever component will respond to the relevant selector, determined using the -(BOOL)respondsToSelector: method. All this, in a way, works like a charm: I can call a method on the GameObject instance of which the implementation is found in one of the components, and it works. Of course, the problem is that the compiler gives 'may not respond to ...' warnings for each call. Now, my question is, how do I avoid this? And specifically regarding the fact that the point is that each instance of GameObject will have a different set of components? Maybe a way to register methods with the container objects, on a object per object basis? Such as, can I create some kind of -(void)registerMethodWithGameObject: method, and how would I do that? Now, it may or may not be obvious that I'm fairly new to Cocoa and Objective-C, and just horsing around, basically, and this whole thing may be very alien here. Of course, though I would very much like to know of a solution to my specific issue, anyone who would care to explain a more elegant way of doing this would additionally be very welcome. Much appreciated, -Bastiaan

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  • Links on SharePoint 2010 Master Page not changed based on Alternate Access Mappings

    - by victor_c
    We are creating a custom branded Master Page in SharePoint 2010. To make the page similar to a legacy page we have implemented an html based custom dropdown navigation menu we had in place directly on the Master Page (consisted of basic HTML elements ULs and LIs with A tags styled with a CSS class). I assumed the links from the basic HTML on the page would be subject to Alternate Access Mappings currently in place, but it seems to not be the case. On a test page opened in 3 different URLs (http://sharepoint2010, http://sharepoint2010.mydomain.com, https://sharepoint2010.mydomain.com) the links from a WIKI page are modified as I expected, but the links from the Custom Navigation Menu (plain HTML on the Master Page) are not modified. I can see where that would be useful... But is there a way that I can add links on the MasterPage in a way that SharePoint parses them first, making them subject to Alternate Access Mapping translation? I tried placing a link inside a SPLinkButton control, but it didn't achieve the desired behavior. e.g. <ul id="navmenu"> <li><SharePoint:SPLinkButton runat="server" NavigateUrl="http://sharepoint2010">sharepoint link</SharePoint:SPLinkButton></li> <li><a href="http://sharepoint2010">sharepoint2010</a></li> <li>test</li> </ul> When I access the page via https://sharepoint2010.mydomain.com the links above are still http://sharepoint2010 rather than https://sharepoint2010.mydomain.com Any thoughts? Thanks, Victor

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  • Using C# regex to select text based on custom tags

    - by spaceman
    I have a string in c# containing some data i need to extract based on certain conditions. The string contains many tenders in the following form : <TENDER> some words, don't know how many, may contain numbers and things like slashes (/) or whatever <DESCRIPTION> some more words and possibly other things like numbers or whatever describing the tender here </DESCRIPTION> some more words and possibly numbers and weird things </TENDER> This string doesn't contain any nested <TENDER> tags, its flat. The <DESCRIPTION> tags occur only once within the <TENDER> tags. I'm using : <TENDER>(.+?)</TENDER> as the regex to split up the tenders and it works fine. If this is wrong or stupid and you know a better way to write this please let me know as I have discovered I suck at regex. My problem that I now need to only select a tender if its description contains any word in a list of keywords (lets say for now i want to select a tender only if it contains either "concrete" or"brick" in the description). So far the regex I have come up with looks like this, but I don't know what to put in the middle. Also I have a vague suspicion that this might return me some false positives. <TENDER>(.+?)<DESCRIPTION>have no idea what to do here</DESCRIPTION>(.+?)</TENDER> If any of you regex guru's could point me in the right direction I would be most appreciative.

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  • Map NHibernate entity to multiple tables based on parent

    - by Programming Hero
    I'm creating a domain model where entities often (but not always) have a member of type ActionLog. ActionLog is a simple class which allows for an audit trail of actions being performed on an instance. Each action is recorded as an ActionLogEntry instance. ActionLog is implemented (approximately) as follows: public class ActionLog { public IEnumerable<ActionLogEntry> Entries { get { return EntriesCollection; } } protected ICollection<ActionLogEntry> EntriesCollection { get; set; } public void AddAction(string action) { // Append to entries collection. } } What I would like is to re-use this class amongst my entities and have the entries map to different tables based on which class they are logged against. For example: public class Customer { public ActionLog Actions { get; protected set; } } public class Order { public ActionLog Actions { get; protected set; } } This design is suitable for me in the application, however I can't see a clear way to map this scenario to a database with NHibernate. I typically use Fluent NHibernate for my configuration, but I'm happy to accept answers in more general HBM xml.

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  • array retain question

    - by Cosizzle
    Hello, im fairly new to objective-c, most of it is clear however when it comes to memory managment I fall a little short. Currently what my application does is during a NSURLConnection when the method -(void)connectionDidFinishLoading:(NSURLConnection *)connection is called upon I enter a method to parse some data, put it into an array, and return that array. However I'm not sure if this is the best way to do so since I don't release the array from memory within the custom method (method1, see the attached code) Below is a small script to better show what im doing .h file #import <UIKit/UIKit.h> @interface memoryRetainTestViewController : UIViewController { NSArray *mainArray; } @property (nonatomic, retain) NSArray *mainArray; @end .m file #import "memoryRetainTestViewController.h" @implementation memoryRetainTestViewController @synthesize mainArray; // this would be the parsing method -(NSArray*)method1 { // ???: by not release this, is that bad. Or does it get released with mainArray NSArray *newArray = [[NSArray alloc] init]; newArray = [NSArray arrayWithObjects:@"apple",@"orange", @"grapes", "peach", nil]; return newArray; } // this method is actually // -(void)connectionDidFinishLoading:(NSURLConnection *)connection -(void)method2 { mainArray = [self method1]; } // Implement viewDidLoad to do additional setup after loading the view, typically from a nib. - (void)viewDidLoad { [super viewDidLoad]; } - (void)didReceiveMemoryWarning { // Releases the view if it doesn't have a superview. [super didReceiveMemoryWarning]; // Release any cached data, images, etc that aren't in use. } - (void)viewDidUnload { mainArray = nil; // Release any retained subviews of the main view. // e.g. self.myOutlet = nil; } - (void)dealloc { [mainArray release]; [super dealloc]; } @end

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  • Shake based application

    - by Sid
    hii frnz, i am developing an application which deletes rows from a table view when the user shakes the iPhone.i have created a navigation based project. now when the user shakes the iPhone i want that the title of navigation bar should change to "DELETE" and a delete button should appear on the navigation bar on the same view (but this operation should take place only when the user shakes the iPhone )otherwise when a user selects a particular row then it should move to next view.I have written the followin code but its not working.plz help me out..... (void)tableView:(UITableView *)tableView didSelectRowAtIndexPath:(NSIndexPath *)indexPath { //NSLog(@"hiiiii"); if (isShaked == NO) { //logic to move to next view goes here. } else { self.title = @"Delete Rows"; delete=[[UIBarButtonItem alloc] initWithTitle:@"Delete rows" style: UIBarButtonItemStyleBordered target:self action:@selector(deleteItemsSelected)] ; self.navigationItem.rightBarButtonItem=self.delete; MyTableCell *targetCustomCell = (MyTableCell *)[tableView cellForRowAtIndexPath:indexPath]; [targetCustomCell checkAction]; [self.tempArray addObject: [myModal.listOfStates objectAtIndex:indexPath.row]]; //[delete addTarget:self action:@selector(deleteItemsSelected:) forControlEvents:UIControlEventTouchUpInside]; self.tempTableView = tableView; } } -(void)deleteItemsSelected { //for(int i = 0; i <= [tempArray count]; i++) //{ //} [myModal.listOfStates removeObjectsInArray:tempArray]; [tempTableView reloadData]; } checkAction method is a custom cell method which is used to put a tickmark on the row selected

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  • Boost Solr results based on the field that contained the hit

    - by TomFor
    Hi, I was browsing the web looking for a indexing and search framework and stumbled upon Solr. A functionality that we abolutely need is to boost results based on what field contained the hit. A small example: Consider a record like this: <movie> <title>The Dark Knight</title> <alternative_title>Batman Begins 2</alternative_title> <year>2008</year> <director>Christopher Nolan</director> <plot>Batman, Gordon and Harvey Dent are forced to deal with the chaos unleashed by an anarchist mastermind known only as the Joker, as it drives each of them to their limits.</plot> </movie> I want to combine for example the title, alternative_title and plot fields into one search field, which isn't too difficult after looking at the Solr/Lucene documentation and tutorials. However I also want that movies that have a hit in title have a higher score than hits on alternative_title and those in their turn should score higher than hits in the plot field. Is there any way to indicate this kond of scoring in the xml or do we need to develop some custom scoring algorythm? Please also note that the example I've givnen is fictional end the real data will probably contain 100+ fields. Thanks in advance, Tom

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  • displaying images in a list box so the image resizes based on parent container

    - by MikeU
    I have an expander with a list box in it that displays image thumbnails. I want the images to be sized according to the size of the listbox and the list box to be sized based on the width of the expander. When I expand the expander I want the list box and the images to resize also. Does anyone know how I can accomplish this? <Expander Style="{DynamicResource ExpanderStyle}" Name="pictureExpander" IsExpanded="True" ExpandDirection="Left" Collapsed="pictureExpander_Collapsed" Expanded="pictureExpander_Expanded" Grid.Column="4"> <ListBox Name="photoList" ItemsSource="{Binding Source={StaticResource PhotoBin}}" IsSynchronizedWithCurrentItem="True" HorizontalAlignment="Stretch" ScrollViewer.CanContentScroll="False"> <ListBox.ItemContainerStyle> <Style TargetType="{x:Type ListBoxItem}"> <Style.Resources> <SolidColorBrush x:Key="{x:Static SystemColors.HighlightBrushKey}" Color="Yellow" /> </Style.Resources> <Style.Triggers> <Trigger Property="IsSelected" Value="True"> <Setter Property="BorderBrush" Value="Black"/> <Setter Property="BorderThickness" Value="5"/> </Trigger> </Style.Triggers> </Style> </ListBox.ItemContainerStyle> <ListBox.ItemTemplate> <DataTemplate> <Image Source="{Binding FileLocation}" Margin="0,5" HorizontalAlignment="Stretch" MouseLeftButtonDown="DragImage" /> </DataTemplate> </ListBox.ItemTemplate> </ListBox> </Expander>

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  • Mapping a child collection without indexing based on database primary key or using bag

    - by Colin Bowern
    I have a existing parent-child relationship I am trying to map in Fluent Nhibernate: [RatingCollection] -- [Rating] Rating Collection has: ID (database generated ID) Code Name Rating has: ID (database generated id) Rating Collection ID Code Name I have been trying to figure out which permutation of HasMany makes sense here. What I have right now: HasMany<Rating>(x => x.Ratings) .WithTableName("Rating") .KeyColumnNames.Add("RatingCollectionId") .Component(c => { c.Map(x => x.Code); c.Map(x => x.Name); ); It works from a CRUD perspective but because it's a bag it ends up deleting the rating contents any time I try to do a simple update / insert to the Ratings property. What I want is an indexed collection but not using the database generated ID (which is in the six digit range right now). Any thoughts on how I could get a zero-based indexed collection (so I can go entity.Ratings[0].Name = "foo") which would allow me to modify the collection without deleting/reinserting it all when persisting?

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  • jQuery to populate form fields based on first entered value where number of fields is unknown

    - by da5id
    Greetings, I have a form with a variable number of inputs, a simplified version of which looks like this: <form> <label for="same">all the same as first?</label> <input id="same" name="same" type="checkbox" /> <input type="text" id="foo[1]" name="foo[1]" value="" /> <input type="text" id="foo[2]" name="foo[2]" value="" /> <input type="text" id="foo[3]" name="foo[3]" value="" /> <input type="text" id="foo[4]" name="foo[4]" value="" /> <input type="text" id="foo[5]" name="foo[5]" value="" /> </form> The idea is to tick the #same checkbox and have jQuery copy the value from #foo[1] into #foo[2], #foo[3], etc. They also need to clear if #same is unchecked. There can be any number of #foo inputs, based upon input from a previous stage of the form, and this bit is giving me trouble. I'm sure I'm missing something obvious, but I can't get any variation on $('#dest').val($('#source').val()); to work. Help!

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  • Changing options in select box based on different select options

    - by yogsma
    I have 2 select options. I want to change the drop down options in second select options based on what I select in first select options. How do I do that in jquery? <select id="Manage"> <option value="a">A</option> <option value="b">B</option> <option value="c">C</option> <select> Second select option if A is selected from first select option <select id='selectA'> <option value="1">1</option> <option value="2">2</option> </select> Now if B is selected from first select option <select id='selectA'> <option value="3">3</option> <option value="4">4</option> </select>

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