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  • Forwarding first responder to UIScrollView unsuccessful

    - by Winston
    Hello, I am trying to create an image cropping bpx whereby the underlying image can be zoomed an scrolled while the cropping "maskview" layer stays the same and the corners can be dragged in any direction. To achieve this, the ImageView is added to a UIScrollView, and this is added to the SelectionViewController.view . I then add the cropping "maskview" layer to the SelectionViewController.view. I did this instead of adding to the scrollview so that the cropping maskview won't be expanded when the underlying image expands. @interface SelectionViewController : UIViewController <UIScrollViewDelegate> { UIImageView *photoview; // Added to self.scrollview MaskedView *maskedview; // Added to self.view UIScrollView *scrollview; // Added to self.view } The maskview has first responder status and responds accordingly. However, the only event I am interested in the maskview is if any of the corners are dragged (this works fine). The problem I want to try to solve is two-fold: If it is a pinch or zoom gesture, I am trying to forward the responder to the UIScrollview using: [self.nextResponder touchesMoved:touches withEvent:event]; The scrollview does not seem to respond. I have confirmed that the self.nextResponder after the maskedview is the SelectionViewController's view itself. From there, it doesn't seem like the UIScrollview responds. It does respond fine if I remove the cropping maskedview. If I zoom in on the underlying image and the cropping maskview rectangle is still the same, I want to now crop the actual zoomed image. Let's say for the upper left hand corner of the crop box, how can I find what the coordinates translates to in the underlying UIImageView now that the image has been zoomed? Any insight into either of these questions would be appreciated. Thank you, Winston

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  • iPad UISPlitViewController question

    - by saikamesh
    Hi, It is mentioned in the Apple's documentation that if we use UISPlitViewController in our app, then that should be the root view controller. In our iPone app we are showing splash screen for some seconds till the loading of the app finishes. Once it is loaded the home screen needs to be displayed in a SplitViewController. If we use SplitViewController as the root view. How will we show the splash screen which is displayed in a single view where as SplitVieController displays two ViewControllers. Please explain me the how this can be done.

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  • iTunes Music Store Link Maker — how to search from within my app?

    - by prendio2
    I'm writing a music reference app and for each album (pulled from last.fm) would like to link to the ITMS (if the album is in the store). iTunes link maker web tool http://apple.com/itunes/linkmaker/ is great for getting links for a known album but I need to access it programatically from within my app. This NSLog blogpost which is from 2003 but was referenced more recently in another question here seems to offer the only solution I've come across so far, suggesting to submit a query to: phobos.apple.com/WebObjects/MZSearch.woa/wa/advancedSearchResults? Put "itms://" before it and the link will work in iTunes, put "http://" before it and the link will work in Camino (Safari sometimes spits back a malformed XML error). The tags that are of importance are as follows: songTerm - song title artistTerm - artist name albumTerm - album name composerTerm - composer name term - all fields The suggestion is that would using http:// rather than itms:// the server will return an XML document of results instead of opening iTunes but either way I am sent directly to iTunes. Is it possible to get back a list of results?

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  • How can I play a music such that it automatically replay it after its end?

    - by iSharreth
    AVAudioPlayer *myExampleSound; NSString *myExamplePath = [[NSBundle mainBundle] pathForResource:@"myaudiofile" ofType:@"caf"]; myExampleSound =[[AVAudioPlayer alloc] initWithContentsOfURL:[NSURL fileURLWithPath:myExamplePath] error:NULL]; myExampleSound.delegate = self; [myExampleSound play]; How can I play myExampleSound such that it automatically replay after its end? Anyone please help.

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  • iPhone 4.0 on iPhone but still Ad-Hoc compile for 3.1.3?

    - by Mark
    Device: Version : 3.1 Build: 3511 Device: iPhone OS: iPhone OS 4.0 xCode 3.2.2 (Old) xCode 3.2.3 (New; For iPhone 4.0 Beta) Background: As you can see I installed 4.0 on my iPhone as I read on this forum it's really hard to near impossible to downgrade back to 3.1.3, but it's my only device I have and use for development. When I try to continue to develop and build with the old xCode it tells me that "No provisioned iPhone OS device is connected". When I select Simulator it does compile and build, however when I spread this file it does not work on the devices of my testers, they get a Signed error. When I run the new xCode, it does compile and build on the Device and when I spread this file, it does work on the devices of my testers (which are running the current official version 3.1.3). Questions: Why is there a difference between building for Simulator and Device? A simulator build never seem to work on the devices of my testers because of signing issues and the build for device does work. Currently it seems the old xCode became useless, however I read that you may not use the Beta xCode to build your application for release. So knowing the above how am I able to pull this off with my current setup due the fact the old xCode won't let me build properly.

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  • create custom pdf viewer for iphone

    - by Ankit Sachan
    I want to develop a custom pdf viewer, in which I can add features like: bookmarks jump to specific page take some notes page flipping effect Can you suggest some libraries in Cocoa touch to fullfill my requirements? I followed the PDF viewing tutorial in which a webview was used but it only provides basic scrolling and zoom facilities. I have seen some apps in which bookmarks and page flipping is possible. Kindly suggest me something so that I can integrate more features.

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  • Layer bigger than iPhone bounds : how to drag , pinch it and somm it with my finger

    - by Tibi
    Hi there, I'd like to set up a layer tree containing images. the super layer will be bigger than the iPhone bounds and i'd like the user to drag it with the finger to let him discovering pictures that are out of the screen... is it feasible ? In the same way, I'd like to user to be able to zoom and turn the layer to see more details on images ... I plan to use core animation with layer tree having the super layer holding all images ... Am I on the right path ?

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  • Executing codes in viewDidLoad

    - by iSharreth
    In my .m file : (void)viewDidLoad { [super viewDidLoad]; /* Some codes for picker view and slider */ } I used a button to navigate to second view by using the below code: (IBAction)goToPlay{ [self presentModalViewController: secondViewController animated: YES]; } I used another button to go back to first view by using below code: (IBAction)goBack{ [self dismissModalViewControllerAnimated:YES]; } Now the viewDidLoad method is not calling. I had written some codes in viewDidLoad in first view and I want to execute it when pressing goBack button in second view. What should I do? Anyone please help.

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  • How to customize the content of each page using Page Control and UIScrollView?

    - by viper15
    I have problem with customizing each page using pagecontrol and UIScrollView. I'm customizing Page Control from Apple. Basically I would like to have each page different with text and image alternately on different page. Page 1 will have all text, Page 2 will have just images, Page 3 will have all text and goes on. This is original code: // Set the label and background color when the view has finished loading. - (void)viewDidLoad { pageNumberLabel.text = [NSString stringWithFormat:@"Page %d", pageNumber + 1]; self.view.backgroundColor = [MyViewController pageControlColorWithIndex:pageNumber]; } As you can see, this code shows only Page 1, Page 2 etc as you scroll right. I tried to put in this new code but that didn't make any difference. There's no error. I know this is pretty simple code. I don't why it doesn't work. I declare pageText as UILabel. // Set the label and background color when the view has finished loading. - (void)viewDidLoad { pageNumberLabel.text = [NSString stringWithFormat:@"Page %d", pageNumber + 1]; self.view.backgroundColor = [MyViewController pageControlColorWithIndex:pageNumber]; if (pageNumber == 1) { pageText.text = @"Text in page 1"; } if (pageNumber == 2) { pageText.text = @"Image in page 2"; } if (pageNumber == 3) { pageText.text = @"Text in page 3"; } } I don't know why it doesn't work. Also if you have better way to do it, let me know. Thanks.

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  • How to save iphone screen shot as jpeg image?

    - by Ali
    Hi I am working on an app where I need to save a part of iphone's screen shot as JPEG and then send this through email. The part of screen has some text labels, fields etc. Any ideas please on how can I save part of screen as JPEG (I am a newbie therefore any help/sample code is highly appreciated)

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  • Height of screen in portrait mode only?

    - by user246114
    Hi, How can I get the height of the device for portrait mode? I have to create a bitmap (which is zoomable) and I just want to get a rough idea what the tallest height should be. getResources().getDisplayMetrics().heightPixels; does the above return the height, in portrait mode only? I'm not binding my UI to this absolute value, it's just a rough fit, Thanks

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  • Is there a way to pause a CABasicAnimation?

    - by mclaughlinj
    I have a basic spinning animation of the iPhone. Is there any way that I can "pause" the animation so that the position of the view will be maintained? I guess one way of doing this would be to cause the animation to "complete" instead of calling "remove" on it, how would I do that? CABasicAnimation* rotationAnimation; rotationAnimation = [CABasicAnimation animationWithKeyPath:@"transform.rotation.z"]; rotationAnimation.toValue = [NSNumber numberWithFloat: M_PI * 2]; rotationAnimation.duration = 100; rotationAnimation.cumulative = YES; rotationAnimation.repeatCount = HUGE_VALF; rotationAnimation.removedOnCompletion = NO; rotationAnimation.fillMode = kCAFillModeForwards; [myView.layer addAnimation:rotationAnimation forKey:@"rotationAnimation"];

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  • UIScrollView resizes when a UIViewController is pushed in UINavigationController. Why?

    - by user210504
    Hi! When I push a UIViewController within a UINavigationController, the UIScrollView in the view changes dimensions. Now even I am trying to resize the UIScrollView. It wont simply resize. It maintains the framework dimensions. Any idea why this would be happening. Example: My NIB has a view which has a scrollview with dimensions (320, 430) now when I push the UIViewController associated with the view the scrollview still shows dimensions has 320, 430, but is drawn much smaller then 320,430 Any suggestions in this regard.

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  • Objectiveflickr set properties, more than one call

    - by user295944
    I cant to set Meta and set Location in ObjectiveFlickr if I do only one it works fine, but if I do both it only does the first one - (void)flickrAPIRequest:(OFFlickrAPIRequest *)inRequest didCompleteWithResponse:(NSDictionary *)inResponseDictionary { NSLog(@"%s %@ %@", PRETTY_FUNCTION, inRequest.sessionInfo, inResponseDictionary); if (inRequest.sessionInfo == kUploadImageStep) { snapPictureDescriptionLabel.text = @"Setting properties..."; NSLog(@"%@", inResponseDictionary); NSString *photoID = [[inResponseDictionary valueForKeyPath:@"photoid"] textContent]; flickrRequest.sessionInfo = kSetImagePropertiesStep; [flickrRequest callAPIMethodWithPOST:@"flickr.photos.setMeta" arguments:[NSDictionary dictionaryWithObjectsAndKeys:photoID, @"photo_id", @"Snap and Run", @"title", @"Uploaded from my iPhone/iPod Touch", @"description", nil]]; flickrRequest.sessionInfo = kSetImagePropertiesStep; [flickrRequest callAPIMethodWithPOST:@"flickr.photos.geo.setLocation" arguments:[NSDictionary dictionaryWithObjectsAndKeys:photoID, @"photo_id",@"34" ,@"lat",@"-118",@"lon", nil]]; } else if (inRequest.sessionInfo == kSetImagePropertiesStep) { [self updateUserInterface:nil]; snapPictureDescriptionLabel.text = @"Done"; [UIApplication sharedApplication].idleTimerDisabled = NO; } }

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  • Google Mock for iPhone development?

    - by Cliff
    I have an interesting situation where I am refactoring a bunch of ObjC iPhone code to create a C++ API. I'm a novice to C++ and looking into C++ mocking frameworks to augment the work I'd done using OCUnit and poor man's mocks. I ran across googlemock and wanted to know if anyone has ever used it for iPhone development? Also, how can I share this (or mockpp) with other devs as it is an installable package and doesn't seem to lend itself to checking into a repository?

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  • CGContextSetRBStrokeColor to replace, not add, for alpha?

    - by Peter Hajas
    I use CGContexts to allow the user to draw in my application, here's an example: CGContextSetLineCap(UIGraphicsGetCurrentContext(), kCGLineCapRound); CGContextSetLineWidth(UIGraphicsGetCurrentContext(), size); CGContextSetRGBStrokeColor(UIGraphicsGetCurrentContext(),r,g,b,a); I want the user to have an "eraser" tool that actually erases - it can't draw white (that would add white to the image, which may not have a white background) or alpha (or else the stroke won't do anything). Is there a way to do this? Perhaps replacing contents of a CGContext or UIImage?

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  • FaceBook UIAlertView problem

    - by william-hu
    My iPhone application connects to facebook . After i log in ,then appear one button named "Add feed to your wall". If i click it , pop a UIAlertView which ask "Yes" or "no". If "Yes", show the FBStreamDialog. But the BFStreamDialog just flash, then disappear. I don't know why. this is my code. First , click the button " Add feed to your wall". call changeFeed: function. -(IBAction) changeFeed { UIAlertView *alert = [[UIAlertView alloc] initWithTitle:@"Sporting Summer Festival Monte-Carlo" message:@"Are you attending this concert?" delegate:self cancelButtonTitle:@"No" otherButtonTitles:@"Yes",nil]; [alert show]; alert.tag = 1; self.alertView =alert; [alert release]; } Then, if you choose "YES" button. Call this function: - (void)alertView:(UIAlertView *)alertView clickedButtonAtIndex:(NSInteger)buttonIndex { if (buttonIndex == 0) { NSLog(@"NO"); } else { NSLog(@"YES"); [self showAddFeed]; } } And this is the showAddFeed function , which is defined in front of "clickButtonAtIndex". -(void)showAddFeed { FBStreamDialog dialog = [[[FBStreamDialog alloc] init] autorelease]; dialog.delegate= self; dialog.userMessagePrompt = @""; [dialog show]; } Just cant work well. I don't know why? Thank you for your help.

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  • Can only "agents" build and submit Applications to Apple?

    - by Martin
    I'm afraid I know the answer to this but I'll ask on the longshot chance that I'm wrong: I've been doing some freelance work creating an iPhone application for a company. They've created their own developer account and added me as an team member with "admin" rights. That seems to be the highest assignable rights (with the only higher level being "agent" and belonging only to whoever signed up for the account). Yet, I don't have an option under the provisioning portal to create a distribution certificate or profile. Is there any way to create these myself without having to ask my client for their primary login? They're not particulary tech savy so it would be difficult to walk them through the process to create the necessary certificates (and would require me giving them a certificate request from my computer, etc. etc.). But it seems like there should be some way to create a distribution build without "agent" rights, right? Could Apple seriously expect only one person from a company to do all the building and uploading of apps to the store?

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  • iPhone modal View with alpha transparency?

    - by Moshe
    I am adding a modal view using the following code: [self presentModalViewController:phrasesEditor animated:YES]; How can I make the modal view semi-transparent so that the superview "shines" through? My complete method/function looks like this: -(IBAction)showEditPhrases:(id)sender{ PhrasesViewController *phrasesEditor = [[PhrasesViewController alloc] initWithNibName:@"PhrasesViewController" bundle:nil]; phrasesEditor.modalTransitionStyle = UIModalTransitionStyleCrossDissolve; [phrasesEditor.view setAlpha: 0.5]; [phrasesEditor.view setBackgroundColor: [UIColor clearColor]]; [self presentModalViewController:phrasesEditor animated:YES]; [phrasesEditor release]; }

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  • What is NSString in struct?

    - by 4thSpace
    I've defined a struct and want to assign one of its values to a NSMutableDictionary. When I try, I get a EXC_BAD_ACCESS. Here is the code: //in .h file typedef struct { NSString *valueOne; NSString *valueTwo; } myStruct; myStruct aStruct; //in .m file - (void)viewDidLoad { [super viewDidLoad]; aStruct.valueOne = @"firstValue"; } //at some later time [myDictionary setValue:aStruct.valueOne forKey:@"key1"]; //dies here with EXC_BAD_ACCESS This is the output in debugger console: (gdb) p aStruct.valueOne $1 = (NSString *) 0xf41850 Is there a way to tell what the value of aStruct.valueOne is? Since it is an NSString, why does the dictionary have such a problem with it? ------------- EDIT ------------- This edit is based on some comments below. The problem appears to be in the struct memory allocation. I have no issues assigning the struct value to the dictionary in viewDidLoad, as mentioned in one of the comments. The problem is that later on, I run into an issue with the struct. Just before the error, I do: po aStruct.oneValue Program received signal EXC_BAD_ACCESS, Could not access memory. Reason: KERN_PROTECTION_FAILURE at address: 0x00000000 0x9895cedb in objc_msgSend () The program being debugged was signaled while in a function called from GDB. GDB has restored the context to what it was before the call. To change this behavior use "set unwindonsignal off" Evaluation of the expression containing the function (_NSPrintForDebugger) will be abandoned. This occurs just before the EXC_BAD_ACCESS: NSDateFormatter *formatter = [[NSDateFormatter alloc] init]; [formatter setDateFormat:@"MM-dd-yy_HH-mm-ss-A"]; NSString *date = [formatter stringFromDate:[NSDate date]]; [formatter release]; aStruct.valueOne = date; So the memory issue is most likely in my releasing of formatter. The date var has no retain. Should I instead be doing NSString *date = [[formatter stringFromDate:[NSDate date]] retain]; Which does work but then I'm left with a memory leak.

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  • how to create a rounded transparent rectangle by using cocoa touch ?

    - by srikanth rongali
    Hi, I need to create a rounded rectangular box in which there will be 6 buttons in iPhone application. And the rectangular box is transparent. Each button have an image and text. And they are also transparent. ( Here transparent means we can see the background image of the box. Sorry for my vocabulary.) I could not get how to start it. I thought of the following one but, By using core graphics draw the outside rounded rectangle and then draw inside rectangles like 2x3 grid. Can I make with this ? Are there any good and easy methods than this. Please give me some idea how to start over with ? Thank you.

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