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  • Using Stub Objects

    - by user9154181
    Having told the long and winding tale of where stub objects came from and how we use them to build Solaris, I'd like to focus now on the the nuts and bolts of building and using them. The following new features were added to the Solaris link-editor (ld) to support the production and use of stub objects: -z stub This new command line option informs ld that it is to build a stub object rather than a normal object. In this mode, it accepts the same command line arguments as usual, but will quietly ignore any objects and sharable object dependencies. STUB_OBJECT Mapfile Directive In order to build a stub version of an object, its mapfile must specify the STUB_OBJECT directive. When producing a non-stub object, the presence of STUB_OBJECT causes the link-editor to perform extra validation to ensure that the stub and non-stub objects will be compatible. ASSERT Mapfile Directive All data symbols exported from the object must have an ASSERT symbol directive in the mapfile that declares them as data and supplies the size, binding, bss attributes, and symbol aliasing details. When building the stub objects, the information in these ASSERT directives is used to create the data symbols. When building the real object, these ASSERT directives will ensure that the real object matches the linking interface presented by the stub. Although ASSERT was added to the link-editor in order to support stub objects, they are a general purpose feature that can be used independently of stub objects. For instance you might choose to use an ASSERT directive if you have a symbol that must have a specific address in order for the object to operate properly and you want to automatically ensure that this will always be the case. The material presented here is derived from a document I originally wrote during the development effort, which had the dual goals of providing supplemental materials for the stub object PSARC case, and as a set of edits that were eventually applied to the Oracle Solaris Linker and Libraries Manual (LLM). The Solaris 11 LLM contains this information in a more polished form. Stub Objects A stub object is a shared object, built entirely from mapfiles, that supplies the same linking interface as the real object, while containing no code or data. Stub objects cannot be used at runtime. However, an application can be built against a stub object, where the stub object provides the real object name to be used at runtime, and then use the real object at runtime. When building a stub object, the link-editor ignores any object or library files specified on the command line, and these files need not exist in order to build a stub. Since the compilation step can be omitted, and because the link-editor has relatively little work to do, stub objects can be built very quickly. Stub objects can be used to solve a variety of build problems: Speed Modern machines, using a version of make with the ability to parallelize operations, are capable of compiling and linking many objects simultaneously, and doing so offers significant speedups. However, it is typical that a given object will depend on other objects, and that there will be a core set of objects that nearly everything else depends on. It is necessary to impose an ordering that builds each object before any other object that requires it. This ordering creates bottlenecks that reduce the amount of parallelization that is possible and limits the overall speed at which the code can be built. Complexity/Correctness In a large body of code, there can be a large number of dependencies between the various objects. The makefiles or other build descriptions for these objects can become very complex and difficult to understand or maintain. The dependencies can change as the system evolves. This can cause a given set of makefiles to become slightly incorrect over time, leading to race conditions and mysterious rare build failures. Dependency Cycles It might be desirable to organize code as cooperating shared objects, each of which draw on the resources provided by the other. Such cycles cannot be supported in an environment where objects must be built before the objects that use them, even though the runtime linker is fully capable of loading and using such objects if they could be built. Stub shared objects offer an alternative method for building code that sidesteps the above issues. Stub objects can be quickly built for all the shared objects produced by the build. Then, all the real shared objects and executables can be built in parallel, in any order, using the stub objects to stand in for the real objects at link-time. Afterwards, the executables and real shared objects are kept, and the stub shared objects are discarded. Stub objects are built from a mapfile, which must satisfy the following requirements. The mapfile must specify the STUB_OBJECT directive. This directive informs the link-editor that the object can be built as a stub object, and as such causes the link-editor to perform validation and sanity checking intended to guarantee that an object and its stub will always provide identical linking interfaces. All function and data symbols that make up the external interface to the object must be explicitly listed in the mapfile. The mapfile must use symbol scope reduction ('*'), to remove any symbols not explicitly listed from the external interface. All global data exported from the object must have an ASSERT symbol attribute in the mapfile to specify the symbol type, size, and bss attributes. In the case where there are multiple symbols that reference the same data, the ASSERT for one of these symbols must specify the TYPE and SIZE attributes, while the others must use the ALIAS attribute to reference this primary symbol. Given such a mapfile, the stub and real versions of the shared object can be built using the same command line for each, adding the '-z stub' option to the link for the stub object, and omiting the option from the link for the real object. To demonstrate these ideas, the following code implements a shared object named idx5, which exports data from a 5 element array of integers, with each element initialized to contain its zero-based array index. This data is available as a global array, via an alternative alias data symbol with weak binding, and via a functional interface. % cat idx5.c int _idx5[5] = { 0, 1, 2, 3, 4 }; #pragma weak idx5 = _idx5 int idx5_func(int index) { if ((index 4)) return (-1); return (_idx5[index]); } A mapfile is required to describe the interface provided by this shared object. % cat mapfile $mapfile_version 2 STUB_OBJECT; SYMBOL_SCOPE { _idx5 { ASSERT { TYPE=data; SIZE=4[5] }; }; idx5 { ASSERT { BINDING=weak; ALIAS=_idx5 }; }; idx5_func; local: *; }; The following main program is used to print all the index values available from the idx5 shared object. % cat main.c #include <stdio.h> extern int _idx5[5], idx5[5], idx5_func(int); int main(int argc, char **argv) { int i; for (i = 0; i The following commands create a stub version of this shared object in a subdirectory named stublib. elfdump is used to verify that the resulting object is a stub. The command used to build the stub differs from that of the real object only in the addition of the -z stub option, and the use of a different output file name. This demonstrates the ease with which stub generation can be added to an existing makefile. % cc -Kpic -G -M mapfile -h libidx5.so.1 idx5.c -o stublib/libidx5.so.1 -zstub % ln -s libidx5.so.1 stublib/libidx5.so % elfdump -d stublib/libidx5.so | grep STUB [11] FLAGS_1 0x4000000 [ STUB ] The main program can now be built, using the stub object to stand in for the real shared object, and setting a runpath that will find the real object at runtime. However, as we have not yet built the real object, this program cannot yet be run. Attempts to cause the system to load the stub object are rejected, as the runtime linker knows that stub objects lack the actual code and data found in the real object, and cannot execute. % cc main.c -L stublib -R '$ORIGIN/lib' -lidx5 -lc % ./a.out ld.so.1: a.out: fatal: libidx5.so.1: open failed: No such file or directory Killed % LD_PRELOAD=stublib/libidx5.so.1 ./a.out ld.so.1: a.out: fatal: stublib/libidx5.so.1: stub shared object cannot be used at runtime Killed We build the real object using the same command as we used to build the stub, omitting the -z stub option, and writing the results to a different file. % cc -Kpic -G -M mapfile -h libidx5.so.1 idx5.c -o lib/libidx5.so.1 Once the real object has been built in the lib subdirectory, the program can be run. % ./a.out [0] 0 0 0 [1] 1 1 1 [2] 2 2 2 [3] 3 3 3 [4] 4 4 4 Mapfile Changes The version 2 mapfile syntax was extended in a number of places to accommodate stub objects. Conditional Input The version 2 mapfile syntax has the ability conditionalize mapfile input using the $if control directive. As you might imagine, these directives are used frequently with ASSERT directives for data, because a given data symbol will frequently have a different size in 32 or 64-bit code, or on differing hardware such as x86 versus sparc. The link-editor maintains an internal table of names that can be used in the logical expressions evaluated by $if and $elif. At startup, this table is initialized with items that describe the class of object (_ELF32 or _ELF64) and the type of the target machine (_sparc or _x86). We found that there were a small number of cases in the Solaris code base in which we needed to know what kind of object we were producing, so we added the following new predefined items in order to address that need: NameMeaning ...... _ET_DYNshared object _ET_EXECexecutable object _ET_RELrelocatable object ...... STUB_OBJECT Directive The new STUB_OBJECT directive informs the link-editor that the object described by the mapfile can be built as a stub object. STUB_OBJECT; A stub shared object is built entirely from the information in the mapfiles supplied on the command line. When the -z stub option is specified to build a stub object, the presence of the STUB_OBJECT directive in a mapfile is required, and the link-editor uses the information in symbol ASSERT attributes to create global symbols that match those of the real object. When the real object is built, the presence of STUB_OBJECT causes the link-editor to verify that the mapfiles accurately describe the real object interface, and that a stub object built from them will provide the same linking interface as the real object it represents. All function and data symbols that make up the external interface to the object must be explicitly listed in the mapfile. The mapfile must use symbol scope reduction ('*'), to remove any symbols not explicitly listed from the external interface. All global data in the object is required to have an ASSERT attribute that specifies the symbol type and size. If the ASSERT BIND attribute is not present, the link-editor provides a default assertion that the symbol must be GLOBAL. If the ASSERT SH_ATTR attribute is not present, or does not specify that the section is one of BITS or NOBITS, the link-editor provides a default assertion that the associated section is BITS. All data symbols that describe the same address and size are required to have ASSERT ALIAS attributes specified in the mapfile. If aliased symbols are discovered that do not have an ASSERT ALIAS specified, the link fails and no object is produced. These rules ensure that the mapfiles contain a description of the real shared object's linking interface that is sufficient to produce a stub object with a completely compatible linking interface. SYMBOL_SCOPE/SYMBOL_VERSION ASSERT Attribute The SYMBOL_SCOPE and SYMBOL_VERSION mapfile directives were extended with a symbol attribute named ASSERT. The syntax for the ASSERT attribute is as follows: ASSERT { ALIAS = symbol_name; BINDING = symbol_binding; TYPE = symbol_type; SH_ATTR = section_attributes; SIZE = size_value; SIZE = size_value[count]; }; The ASSERT attribute is used to specify the expected characteristics of the symbol. The link-editor compares the symbol characteristics that result from the link to those given by ASSERT attributes. If the real and asserted attributes do not agree, a fatal error is issued and the output object is not created. In normal use, the link editor evaluates the ASSERT attribute when present, but does not require them, or provide default values for them. The presence of the STUB_OBJECT directive in a mapfile alters the interpretation of ASSERT to require them under some circumstances, and to supply default assertions if explicit ones are not present. See the definition of the STUB_OBJECT Directive for the details. When the -z stub command line option is specified to build a stub object, the information provided by ASSERT attributes is used to define the attributes of the global symbols provided by the object. ASSERT accepts the following: ALIAS Name of a previously defined symbol that this symbol is an alias for. An alias symbol has the same type, value, and size as the main symbol. The ALIAS attribute is mutually exclusive to the TYPE, SIZE, and SH_ATTR attributes, and cannot be used with them. When ALIAS is specified, the type, size, and section attributes are obtained from the alias symbol. BIND Specifies an ELF symbol binding, which can be any of the STB_ constants defined in <sys/elf.h>, with the STB_ prefix removed (e.g. GLOBAL, WEAK). TYPE Specifies an ELF symbol type, which can be any of the STT_ constants defined in <sys/elf.h>, with the STT_ prefix removed (e.g. OBJECT, COMMON, FUNC). In addition, for compatibility with other mapfile usage, FUNCTION and DATA can be specified, for STT_FUNC and STT_OBJECT, respectively. TYPE is mutually exclusive to ALIAS, and cannot be used in conjunction with it. SH_ATTR Specifies attributes of the section associated with the symbol. The section_attributes that can be specified are given in the following table: Section AttributeMeaning BITSSection is not of type SHT_NOBITS NOBITSSection is of type SHT_NOBITS SH_ATTR is mutually exclusive to ALIAS, and cannot be used in conjunction with it. SIZE Specifies the expected symbol size. SIZE is mutually exclusive to ALIAS, and cannot be used in conjunction with it. The syntax for the size_value argument is as described in the discussion of the SIZE attribute below. SIZE The SIZE symbol attribute existed before support for stub objects was introduced. It is used to set the size attribute of a given symbol. This attribute results in the creation of a symbol definition. Prior to the introduction of the ASSERT SIZE attribute, the value of a SIZE attribute was always numeric. While attempting to apply ASSERT SIZE to the objects in the Solaris ON consolidation, I found that many data symbols have a size based on the natural machine wordsize for the class of object being produced. Variables declared as long, or as a pointer, will be 4 bytes in size in a 32-bit object, and 8 bytes in a 64-bit object. Initially, I employed the conditional $if directive to handle these cases as follows: $if _ELF32 foo { ASSERT { TYPE=data; SIZE=4 } }; bar { ASSERT { TYPE=data; SIZE=20 } }; $elif _ELF64 foo { ASSERT { TYPE=data; SIZE=8 } }; bar { ASSERT { TYPE=data; SIZE=40 } }; $else $error UNKNOWN ELFCLASS $endif I found that the situation occurs frequently enough that this is cumbersome. To simplify this case, I introduced the idea of the addrsize symbolic name, and of a repeat count, which together make it simple to specify machine word scalar or array symbols. Both the SIZE, and ASSERT SIZE attributes support this syntax: The size_value argument can be a numeric value, or it can be the symbolic name addrsize. addrsize represents the size of a machine word capable of holding a memory address. The link-editor substitutes the value 4 for addrsize when building 32-bit objects, and the value 8 when building 64-bit objects. addrsize is useful for representing the size of pointer variables and C variables of type long, as it automatically adjusts for 32 and 64-bit objects without requiring the use of conditional input. The size_value argument can be optionally suffixed with a count value, enclosed in square brackets. If count is present, size_value and count are multiplied together to obtain the final size value. Using this feature, the example above can be written more naturally as: foo { ASSERT { TYPE=data; SIZE=addrsize } }; bar { ASSERT { TYPE=data; SIZE=addrsize[5] } }; Exported Global Data Is Still A Bad Idea As you can see, the additional plumbing added to the Solaris link-editor to support stub objects is minimal. Furthermore, about 90% of that plumbing is dedicated to handling global data. We have long advised against global data exported from shared objects. There are many ways in which global data does not fit well with dynamic linking. Stub objects simply provide one more reason to avoid this practice. It is always better to export all data via a functional interface. You should always hide your data, and make it available to your users via a function that they can call to acquire the address of the data item. However, If you do have to support global data for a stub, perhaps because you are working with an already existing object, it is still easilily done, as shown above. Oracle does not like us to discuss hypothetical new features that don't exist in shipping product, so I'll end this section with a speculation. It might be possible to do more in this area to ease the difficulty of dealing with objects that have global data that the users of the library don't need. Perhaps someday... Conclusions It is easy to create stub objects for most objects. If your library only exports function symbols, all you have to do to build a faithful stub object is to add STUB_OBJECT; and then to use the same link command you're currently using, with the addition of the -z stub option. Happy Stubbing!

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  • How can I prevent [flush-8:16] and [jbd2/sdb2-8] from causing GUI unresponsiveness?

    - by ændrük
    Approximately twice a week, the entire graphical interface will lock up for about 10-20 seconds without warning while I am doing simple tasks such as browsing the web or writing a paper. When this happens, GUI elements do not respond to mouse or keyboard input, and the System Monitor applet displays 100% IOWait processor usage. Today, I finally happened to have GNOME Terminal already open when the problem started. Despite other applications such as Google Chrome, Firefox, GNOME Do, and GNOME Panel being unresponsive, the terminal was usable. I ran iotop and observed that commands named [flush-8:16] and [jbd2/sdb2-8] were alternately using 99.99% IO. What are these, and how can I prevent them from causing GUI unresponsiveness? Details $ mount | grep ^/dev /dev/sda1 on / type ext4 (rw,noatime,discard,errors=remount-ro,commit=0) /dev/sdb2 on /home type ext4 (rw,commit=0) /dev/sda is an OCZ-VERTEX2 and /dev/sdb is a WD10EARS. Here is dumpe2fs /dev/sdb2, if it's relevant.

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  • Ubuntu 12.10 is reading mouse battery as a laptop battery

    - by Ross Fleming
    I have a bluetooth mouse connected to my laptop. Much to my delight (I posted the suggestion!) the mouses battery is now displayed along side the laptop's battery. Unfortunately is is named simply "battery" in the drop down and "Laptop battery" once the power statistics windows is opened. The details of this battery correctly say that the model is a Lenovo Bluetooth Mouse, but it is still displayed as a "battery" and "laptop battery". Is there anyway to change this? Edit: Plus the "Show time in menu bar" shows the mouse's remaining battery percentage as opposed to the laptop battery's remaining time.

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  • Rails noob - How to work on data stored in models

    - by Raghav Kanwal
    I'm a beginner to Ruby and Rails, and I have made a couple applications like a Microposts clone and a Todo-List for starters, but I'm starting work on another project. I've got 2 models - user and tracker, you log in via the username which is authenticated and you can log down data which is stored in the tracker table. The tracker has a column named "Calories" and I would like Rails to sum all of the values entered if they are on the same date, and output the result which is subtracted from, say 3000 in a new statement after the display of the model. I know what I'm talking about is just ruby code, im just not sure how to incorporate it. :( Could someone please guide me through this? And also link me to some guides/tutorials which teach working on data from models? Thank you :)

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  • Big Data – Buzz Words: What is Hadoop – Day 6 of 21

    - by Pinal Dave
    In yesterday’s blog post we learned what is NoSQL. In this article we will take a quick look at one of the four most important buzz words which goes around Big Data – Hadoop. What is Hadoop? Apache Hadoop is an open-source, free and Java based software framework offers a powerful distributed platform to store and manage Big Data. It is licensed under an Apache V2 license. It runs applications on large clusters of commodity hardware and it processes thousands of terabytes of data on thousands of the nodes. Hadoop is inspired from Google’s MapReduce and Google File System (GFS) papers. The major advantage of Hadoop framework is that it provides reliability and high availability. What are the core components of Hadoop? There are two major components of the Hadoop framework and both fo them does two of the important task for it. Hadoop MapReduce is the method to split a larger data problem into smaller chunk and distribute it to many different commodity servers. Each server have their own set of resources and they have processed them locally. Once the commodity server has processed the data they send it back collectively to main server. This is effectively a process where we process large data effectively and efficiently. (We will understand this in tomorrow’s blog post). Hadoop Distributed File System (HDFS) is a virtual file system. There is a big difference between any other file system and Hadoop. When we move a file on HDFS, it is automatically split into many small pieces. These small chunks of the file are replicated and stored on other servers (usually 3) for the fault tolerance or high availability. (We will understand this in the day after tomorrow’s blog post). Besides above two core components Hadoop project also contains following modules as well. Hadoop Common: Common utilities for the other Hadoop modules Hadoop Yarn: A framework for job scheduling and cluster resource management There are a few other projects (like Pig, Hive) related to above Hadoop as well which we will gradually explore in later blog posts. A Multi-node Hadoop Cluster Architecture Now let us quickly see the architecture of the a multi-node Hadoop cluster. A small Hadoop cluster includes a single master node and multiple worker or slave node. As discussed earlier, the entire cluster contains two layers. One of the layer of MapReduce Layer and another is of HDFC Layer. Each of these layer have its own relevant component. The master node consists of a JobTracker, TaskTracker, NameNode and DataNode. A slave or worker node consists of a DataNode and TaskTracker. It is also possible that slave node or worker node is only data or compute node. The matter of the fact that is the key feature of the Hadoop. In this introductory blog post we will stop here while describing the architecture of Hadoop. In a future blog post of this 31 day series we will explore various components of Hadoop Architecture in Detail. Why Use Hadoop? There are many advantages of using Hadoop. Let me quickly list them over here: Robust and Scalable – We can add new nodes as needed as well modify them. Affordable and Cost Effective – We do not need any special hardware for running Hadoop. We can just use commodity server. Adaptive and Flexible – Hadoop is built keeping in mind that it will handle structured and unstructured data. Highly Available and Fault Tolerant – When a node fails, the Hadoop framework automatically fails over to another node. Why Hadoop is named as Hadoop? In year 2005 Hadoop was created by Doug Cutting and Mike Cafarella while working at Yahoo. Doug Cutting named Hadoop after his son’s toy elephant. Tomorrow In tomorrow’s blog post we will discuss Buzz Word – MapReduce. Reference: Pinal Dave (http://blog.sqlauthority.com) Filed under: Big Data, PostADay, SQL, SQL Authority, SQL Query, SQL Server, SQL Tips and Tricks, T SQL

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  • Did "sudo dconf reset -f /org/compiz". Now ccsm settings ignored

    - by bshanks
    I executed: sudo dconf reset -f /org/compiz Now changing settings in CompizConfig Settings Manager (ccsm) has no effect. For example, changing the number of desktops has no effect. I tried purging and reinstalling ccsm but it didn't help. Incidentally, where is the documentation for this sort of thing (which documentation specifies where Unity and Compiz store config settings?)? And where does dconf store things? And where is dconf's documentation? http://dag.wieers.com/home-made/dconf/dconf.1.html says nothing about the 'reset' command, and it says it stores things in /var/log/dconf, but nothing was there. Are there two things named 'dconf'? I would actually like to just put things back to where they were before I executed sudo dconf reset. I have a backup of my hard drive available, I just need to know which files to rollback. I tried rolling back the .config, .gconf, and .cache directories, to no avail. I'm using 12.04.

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  • Sound Waves Visualized with a Chladni Plate and Colored Sand [Video]

    - by Jason Fitzpatrick
    This eye catching demonstration combines a Chladni Plate, four piles of colored sand, and a rubber mallet to great effect–watch as the plate vibrates pattern after pattern into the sand. A Chladni Plate, named after physicist Ernst Chladni, is a steel plate that vibrates when rubbed with a rubber ball-style mallet. Different size balls create different frequencies and each frequency creates a different pattern in the sand placed atop the plate. Watch the video above to see how rubber balls, large and small, change the patterns. [via Neatorama] Secure Yourself by Using Two-Step Verification on These 16 Web Services How to Fix a Stuck Pixel on an LCD Monitor How to Factory Reset Your Android Phone or Tablet When It Won’t Boot

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  • Messaging technologies between applications ?

    - by Samuel
    Recently, I had to create a program to send messages between two winforms executable. I used a tool with simple built-in functionalities to prevent having to figure out all the ins and outs of this vast quantity of protocols that exist. But now, I'm ready to learn more about the internals difference between each of theses protocols. I googled a couple of them but it would be greatly appreciate to have a good reference book that gives me a clean idea of how each protocol works and what are the pros and cons in a couple of context. Here is a list of nice protocols that I found: Shared memory TCP List item Named Pipe File Mapping Mailslots MSMQ (Microsoft Queue Solution) WCF I know that all of these protocols are not specific to a language, it would be nice if example could be in .net. Thank you very much.

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  • scalablity of Scala over Java

    - by Marcus
    I read an article that says Scala handles concurrency better than Java. http://www.theserverside.com/feature/Solving-the-Scalability-Paradox-with-Scala-Clojure-and-Groovy ...the scalability limitation is confined specifically to the Java programming language itself, but it is not a limitation of the Java platform as a whole... The scalability issues with Java aren't a new revelation. In fact, plenty of work has been done to address these very issues, with two of the most successful projects being the programming languages named Scala and Clojure... ...Scala is finding ways around the problematic thread and locking paradigm of the Java language... How is this possible? Doesn't Scala use Java's core libraries which brings all the threading and locking issues from Java to Scala?

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  • How to play Silkroad online with Wine?

    - by IslamShalaby
    I'm new to Ubuntu, I have Ubuntu 12.04 LTS x64. I could not play Silkroad online, so i asked Google and I found that there's application named Wine, and I found some commands to run in the Terminal, to install it. I did all that successfully. Then I tried to start the game, via wine, and I got this error. Now I don't know what I should do. On Youtube I saw players that can play Silkroad on Ubuntu without problems. Check this out: http://www.youtube.com/watch?v=vY8AK8M43EQ Commands I used to install wine: sudo add-apt-repository ppa:ubuntu-wine/ppa sudo apt-get update sudo apt-get install wine1.5

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  • force recompilation of war file including its Jar dependencies

    - by Mik378
    I have a project A (a webapp), depending on project B (B.jar) and this one depending on project C (C.jar). I would like to create a maven goal named "Rebuild War", that clean all compiled code for these 3 projects and rebuild the whole in order to obtain a fresh War file. I tried mvn clean package on project A, but I noticed that B and C are not recompiled. Indeed, B.jar and C.jar that are contained in local repository don't have a changing creation date. Is there an adapted maven command for this requirement ?

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  • CodePlex Daily Summary for Sunday, May 25, 2014

    CodePlex Daily Summary for Sunday, May 25, 2014Popular ReleasesClosedXML - The easy way to OpenXML: ClosedXML 0.71.0: Major improvement when saving large files.SimCityPak: SimCityPak 0.3.1.0: Main New Features: Fixed Importing of Instance Names (get rid of the Dutch translations) Added advanced editor for Decal Dictionaries Added possibility to import .PNG to generate new decals Added advanced editor for Path display entriesTiny Deduplicator: Tiny Deduplicator 1.0.1.0: Increased version number to 1.0.1.0 Moved all options to a separate 'Options' dialog window. Allows the user to specify a selection strategy which will help when dealing with large numbers of duplicate files. Available options are "None," "Keep First," and "Keep Last"SEToolbox: SEToolbox 01.031.009 Release 1: Added mirroring of ConveyorTubeCurved. Updated Ship cube rotation to rotate ship back to original location (cubes are reoriented but ship appears no different to outsider), and to rotate Grouped items. Repair now fixes the loss of Grouped controls due to changes in Space Engineers 01.030. Added export asteroids. Rejoin ships will merge grouping and conveyor systems (even though broken ships currently only maintain the Grouping on one part of the ship). Installation of this version wi...Player Framework by Microsoft: Player Framework for Windows and WP v2.0: Support for new Universal and Windows Phone 8.1 projects for both Xaml and JavaScript projects. See a detailed list of improvements, breaking changes and a general overview of version 2 ADDITIONAL DOWNLOADSSmooth Streaming Client SDK for Windows 8 Applications Smooth Streaming Client SDK for Windows 8.1 Applications Smooth Streaming Client SDK for Windows Phone 8.1 Applications Microsoft PlayReady Client SDK for Windows 8 Applications Microsoft PlayReady Client SDK for Windows 8.1 Applicat...TerraMap (Terraria World Map Viewer): TerraMap 1.0.6: Added support for the new Terraria v1.2.4 update. New items, walls, and tiles Added the ability to select multiple highlighted block types. Added a dynamic, interactive highlight opacity slider, making it easier to find highlighted tiles with dark colors (and fixed blurriness from 1.0.5 alpha). Added ability to find Enchanted Swords (in the stone) and Water Bolt books Fixed Issue 35206: Hightlight/Find doesn't work for Demon Altars Fixed finding Demon Hearts/Shadow Orbs Fixed inst...DotNet.Highcharts: DotNet.Highcharts 4.0 with Examples: DotNet.Highcharts 4.0 Tested and adapted to the latest version of Highcharts 4.0.1 Added new chart type: Heatmap Added new type PointPlacement which represents enumeration or number for the padding of the X axis. Changed target framework from .NET Framework 4 to .NET Framework 4.5. Closed issues: 974: Add 'overflow' property to PlotOptionsColumnDataLabels class 997: Split container from JS 1006: Series/Categories with numeric names don't render DotNet.Highcharts.Samples Updated s...51Degrees - Device Detection and Redirection: 3.1.1.12: Version 3.1 HighlightsDevice detection algorithm is over 100 times faster. Regular expressions and levenshtein distance calculations are no longer used. The device detection algorithm performance is no longer limited by the number of device combinations contained in the dataset. Two modes of operation are available: Memory – the detection data set is loaded into memory and there is no continuous connection to the source data file. Slower initialisation time but faster detection performanc...VisioAutomation: Visio PowerShell Module (VisioPS) 1.2.0: DocumentationDocumentation is here http://sdrv.ms/11AWkp7 Screencasthttp://vimeo.com/61329170 FilesFor easy installation, download and run the MSI file. If you want to manually install, a ZIP file is provided. ChangeLogInvoke-* cmdlets replaced with more specific PowerShell Verbs Enhanced handling of values in User-Defined Cells Get-VisioShape works more unituitivelyNino Seisei Code Generator: Nino Seisei v2.1.1: Mejoras en la interfaz, posibilidad de ejecutar instrucciones Berta cíclicas una dentro de otra con la nueva instrucción @BSETRECURSIVITY_ON. GUI Improvements, posibility of running ciclic Berta instructions one inside another with the new @BSETRECURSIVITY_ON instruction.PowerShell App Deployment Toolkit: PowerShell App Deployment Toolkit v3.1.3: Added CompressLogs option to the config file. Each Install / Uninstall creates a timestamped zip file with all MSI and PSAppDeployToolkit logs contained within Added variable expansion to all paths in the configuration file Added documentation for each of the Toolkit internal variables that can be used Changed Install-MSUpdates to continue if any errors are encountered when installing updates Implement /Force parameter on Update-GroupPolicy (ensure that any logoff message is ignored) ...ULS Log Viewer: Alpha 0.2: Changeset CI&T ULS Log 22/05/2014 - Inclusão do botão de limpar filtro - Inclusão da possibilidade de filtrar as entradas pelo texto da mensagem; - Inclusão da opção de abrir mais de um arquivo de log no mesmo grid para análise; - Inclusão da tela de Sobre. - Campo de Filtro Rápido Level carrega somente os Levels encontrados no arquivo de log carregado; - Campo de exibição rápida de mensagem setado para somente leitura; - Inclusão da Barra de Status com informações do nome do arquivo ...Application Parameters for Microsoft Dynamics CRM: Application Parameters (1.2.0.1): Fix plugin when updating parameters without changing parameter typeWordMat: WordMat v. 1.07: A quick fix because scientific notation was broken in v. 1.06 read more at http://wordmat.blogspot.com????: 《????》: 《????》(c???)??“????”???????,???????????????C?????????。???????,???????????????????????. ??????????????????????????????????;????????????????????????????。Mini SQL Query: Mini SQL Query (1.0.72.457): Apologies for the previous update! FK issue fixed and also a template data cache issue.Wsus Package Publisher: Release v1.3.1405.17: Add Russian translation (thanks to VSharmanov) Fix a bug that make WPP to crash if the user click on "Connect/Reload" while the Report Tab is loading. Enhance the way WPP store the password for remote computers command.MoreTerra (Terraria World Viewer): More Terra 1.12.9: =========== = Compatibility = =========== Updated to account for new format 1.2.4.1 =========== = Issues = =========== all items have not been added. Some colors for new tiles may be off. I wanted to get this out so people have a usable program.LINQ to Twitter: LINQ to Twitter v3.0.3: Supports .NET 4.5x, Windows Phone 8.x, Windows 8.x, Windows Azure, Xamarin.Android, and Xamarin.iOS. New features include Status/Lookup, Mute APIs, and bug fixes. 100% Twitter API v1.1 coverage, Async, Portable Class Library (PCL).CS-Script for Notepad++ (C# intellisense and code execution): Release v1.0.26.0: Added access to the Release Notes during 'Check for Updates...'' Debug panels Added support for generic types members Members are grouped into 'Raw View' and 'Non-Public members' categories Implemented dedicated (array-like) view for Lists and Dictionaries http://download-codeplex.sec.s-msft.com/Download?ProjectName=csscriptnpp&DownloadId=846498New Projects2111110107: Thanh Loi2111110152: Nguy?n Doãn Tu?nASP.NET MVC4 Warehouse management system: WMSNet is an easy to use warehouse management solution for manually operated warehouses and can smoothly be customized according to your requirements. Code Snippets: Code snippets to empower the developers to write quality code faster while adhering to the industry standards.CRM 2011 / CRM 2013 Form Helper: Library of CRM 2011 / CRM 2013 Web Resources that can be used on Forms for making input simpler; ex Automatic title case Kinect Translation Tool: From Sign Language to spoken text and vice versa: Software System Component 1. Kinect SDKver.1.7 for the Kinect sensor. 2. Windows 7 standard APIs- The audio, speech, and media APIs in Windows 7MDriven Getting started - MVC: This is the suggested getting started template for doing MVC with MDriven. Fork it and begin to fill up with your model. Rules Engine Validator: A simple rules validator. It's based on a rule manager component (an implementation of the Command GoF pattern), with a main method called Validate().Simple Connect To Db: ????? ???? ?? ??????? ?? ????? ??? ? ??????? ????? ??z3-str-purdue: test geekchina.com

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  • Problem with Python3 picking Python2 package

    - by zetah
    I installed python3-numpy package, but trying to import it in Python3 interpreter I get this: $ python3 Python 3.2.3 (default, May 3 2012, 15:54:42) [GCC 4.6.3] on linux2 Type "help", "copyright", "credits" or "license" for more information. >>> import numpy Traceback (most recent call last): File "<stdin>", line 1, in <module> File "/home/zetah/.local/lib/python2.7/site-packages/numpy/__init__.py", line 128, in <module> from version import git_revision as __git_revision__ ImportError: No module named version >>> Looking in Synaptic I see python3-numpy is installed in /usr/lib/python3/dist-packages/numpy/ Why is it picking wrong package and what can I do to remedy this? Update: OK, in my ~/.profile I have this line: PYTHONPATH=$PYTHONPATH:$HOME/.local/lib/python2.7/site-packages but if I remove this line then my Python 2.7 local packages (which I build from source) wont work Update 2: Everything seems to work perfect without $PYTHONPATH. I guess it was in my .profile file for nothing Please close this question

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  • What's the difference between Scala and Red Hat's Ceylon language?

    - by John Bryant
    Red Hat's Ceylon language has some interesting improvements over Java: The overall vision: learn from Java's mistakes, keep the good, ditch the bad The focus on readability and ease of learning/use Static Typing (find errors at compile time, not run time) No “special” types, everything is an object Named and Optional parameters (C# 4.0) Nullable types (C# 2.0) No need for explicit getter/setters until you are ready for them (C# 3.0) Type inference via the "local" keyword (C# 3.0 "var") Sequences (arrays) and their accompanying syntactic sugariness (C# 3.0) Straight-forward implementation of higher-order functions I don't know Scala but have heard it offers some similar advantages over Java. How would Scala compare to Ceylon in this respect?

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  • HTML favicon wont show on google chrome

    - by Nick
    I am making a HTML page that is unpublished and that I just started. The first thing I wanted to do was add a favicon to appear next to the tile. I'm using google chrome an I noticed that other websites have favicons that appear next to the tile in the browser, but mine wont show up. I'm new to favicons. the site in in a folder on my desktop named site. This is the code: <!DOCTYPE html> <html> <head> <title></title> <link rel="shortcut icon" href="favicon.ico" /> </head> <body> </body> </html>

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  • Error mounting VirtualBox shared folders in an Ubuntu guest

    - by skaz
    I have Ubuntu 10 as the guest OS on a Windows 7 machine. I have been trying to setup shares through VirtualBox, but nothing is working. First, I create the share in VirtualBox and point it to a Windows folder. Then I try to mount the drive in Linux, but I keep getting /sbin/mount.vboxsf: mounting failed with the error: Protocol error I have read so many solutions to this, but none seem to work. I have tried: Using the mount.vboxsf syntax Reinstalling VBox additions Rebooting Enabling and trying as root account I made a share called "Test" in VBox Shared folders. Then I made a directory in ubuntu named "test2". Then I tried to execute this command: sudo mount -t vboxsf Test /mnt/test2 Any other ideas?

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  • The Importance of Using !important in CSS Styles

    - by Ken Cox [MVP]
    I just lost time trying to hide a CSS border in a third-party control, so it’s worth a quick post to help others avoid similar frustration. I could plainly see in the Internet Explorer 8 developer tool that an unwanted border in the Telerik RadRotator   was coming from the style classes named .RadRotator_Web20 and .rrClipRegion. So, to remove the border, I inserted my own style in the page as an override: .RadRotator_Web20 .rrClipRegion {     border: 0px; } No change! WTF??? Okay...(read more)

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  • Microsoft SQL Server 2008 R2 Release

    - by Leonard Mwangi
    Microsoft is planning to release the second edition of SQL Server 2008, the new edition will named SQL Server 2008 R2 due to be released by May 1st 2010.   Amongst the change on the edition is pricing which is anticipated to go up by 25% for the Standard Edition and about 15% for the Enterprise Edition. As for the features, there are some very cool additions  including PowerPivot for SharePoint, Master Data Services and Multi-Server Administration. There is also enhancements on the Database Engine, Reporting Services and Installation Process.    More information can be found at http://msdn.microsoft.com/en-us/library/bb500435(SQL.105).aspx   Have a happy Upgrade

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  • Is data integrity possible without normalization?

    - by shuniar
    I am working on an application that requires the storage of location information such as city, state, zip code, latitude, and longitude. I would like to ensure: Location data is accurate Detroit, CA Detroit IS NOT in California Detroit, MI Detroit IS in Michigan Cities and states are spelled correctly California not Calefornia Detroit not Detriot Cities and states are named consistently Valid: CA Detroit Invalid: Cali california DET d-town The D Also, since city/zip data is not guaranteed to be static, updating this data in a normalized fashion could be difficult, whereas it could be implemented as a de facto location if it is denormalized. A couple thoughts that come to mind: A collection of reference tables that store a list of all states and the most common cities and zip codes that can grow over time. It would search the database for an exact or similar match and recommend corrections. Use some sort of service to validate the location data before it is stored in the database. Is it possible to fulfill these requirements without normalization, and if so, should I denormalize this data?

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  • Is it bad to have an "Obsessive Refactoring Disorder"?

    - by Rachel
    I was reading this question and realized that could almost be me. I am fairly OCD about refactoring someone else's code when I see that I can improve it. For example, if the code contains duplicate methods to do the same thing with nothing more than a single parameter changing, I feel I have to remove all the copy/paste methods and replace it with one generic one. Is this bad? Should I try and stop? I try not to refactor unless I can actually make improvements to the code performance or readability, or if the person who did the code isn't following our standard naming conventions (I hate expecting a variable to be local because of the naming standard, only to discover it is a global variable which has been incorrectly named)

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  • JDK bug migration: components and subcomponents

    - by darcy
    One subtask of the JDK migration from the legacy bug tracking system to JIRA was reclassifying bugs from a three-level taxonomy in the legacy system, (product, category, subcategory), to a fundamentally two-level scheme in our customized JIRA instance, (component, subcomponent). In the JDK JIRA system, there is technically a third project-level classification, but by design a large majority of JDK-related bugs were migrated into a single "JDK" project. In the end, over 450 legacy subcategories were simplified into about 120 subcomponents in JIRA. The 120 subcomponents are distributed among 17 components. A rule of thumb used was that a subcategory had to have at least 50 bugs in it for it to be retained. Below is a listing the component / subcomponent classification of the JDK JIRA project along with some notes and guidance on which OpenJDK email addresses cover different areas. Eventually, a separate incidents project to host new issues filed at bugs.sun.com will use a slightly simplified version of this scheme. The preponderance of bugs and subcomponents for the JDK are in library-related areas, with components named foo-libs and subcomponents primarily named after packages. While there was an overall condensation of subcomponents in the migration, in some cases long-standing informal divisions in core libraries based on naming conventions in the description were promoted to formal subcomponents. For example, hundreds of bugs in the java.util subcomponent whose descriptions started with "(coll)" were moved into java.util:collections. Likewise, java.lang bugs starting with "(reflect)" and "(proxy)" were moved into java.lang:reflect. client-libs (Predominantly discussed on 2d-dev and awt-dev and swing-dev.) 2d demo java.awt java.awt:i18n java.beans (See beans-dev.) javax.accessibility javax.imageio javax.sound (See sound-dev.) javax.swing core-libs (See core-libs-dev.) java.io java.io:serialization java.lang java.lang.invoke java.lang:class_loading java.lang:reflect java.math java.net java.nio (Discussed on nio-dev.) java.nio.charsets java.rmi java.sql java.sql:bridge java.text java.util java.util.concurrent java.util.jar java.util.logging java.util.regex java.util:collections java.util:i18n javax.annotation.processing javax.lang.model javax.naming (JNDI) javax.script javax.script:javascript javax.sql org.openjdk.jigsaw (See jigsaw-dev.) security-libs (See security-dev.) java.security javax.crypto (JCE: includes SunJCE/MSCAPI/UCRYPTO/ECC) javax.crypto:pkcs11 (JCE: PKCS11 only) javax.net.ssl (JSSE, includes javax.security.cert) javax.security javax.smartcardio javax.xml.crypto org.ietf.jgss org.ietf.jgss:krb5 other-libs corba corba:idl corba:orb corba:rmi-iiop javadb other (When no other subcomponent is more appropriate; use judiciously.) Most of the subcomponents in the xml component are related to jaxp. xml jax-ws jaxb javax.xml.parsers (JAXP) javax.xml.stream (JAXP) javax.xml.transform (JAXP) javax.xml.validation (JAXP) javax.xml.xpath (JAXP) jaxp (JAXP) org.w3c.dom (JAXP) org.xml.sax (JAXP) For OpenJDK, most JVM-related bugs are connected to the HotSpot Java virtual machine. hotspot (See hotspot-dev.) build compiler (See hotspot-compiler-dev.) gc (garbage collection, see hotspot-gc-dev.) jfr (Java Flight Recorder) jni (Java Native Interface) jvmti (JVM Tool Interface) mvm (Multi-Tasking Virtual Machine) runtime (See hotspot-runtime-dev.) svc (Servicability) test core-svc (See serviceability-dev.) debugger java.lang.instrument java.lang.management javax.management tools The full JDK bug database contains entries related to legacy virtual machines that predate HotSpot as well as retired APIs. vm-legacy jit (Sun Exact VM) jit_symantec (Symantec VM, before Exact VM) jvmdi (JVM Debug Interface ) jvmpi (JVM Profiler Interface ) runtime (Exact VM Runtime) Notable command line tools in the $JDK/bin directory have corresponding subcomponents. tools appletviewer apt (See compiler-dev.) hprof jar javac (See compiler-dev.) javadoc(tool) (See compiler-dev.) javah (See compiler-dev.) javap (See compiler-dev.) jconsole launcher updaters (Timezone updaters, etc.) visualvm Some aspects of JDK infrastructure directly affect JDK Hg repositories, but other do not. infrastructure build (See build-dev and build-infra-dev.) licensing (Covers updates to the third party readme, licenses, and similar files.) release_eng (Release engineering) staging (Staging of web pages related to JDK releases.) The specification subcomponent encompasses the formal language and virtual machine specifications. specification language (The Java Language Specification) vm (The Java Virtual Machine Specification) The code for the deploy and install areas is not currently included in OpenJDK. deploy deployment_toolkit plugin webstart install auto_update install servicetags In the JDK, there are a number of cross-cutting concerns whose organization is essentially orthogonal to other areas. Since these areas generally have dedicated teams working on them, it is easier to find bugs of interest if these bugs are grouped first by their cross-cutting component rather than by the affected technology. docs doclet guides hotspot release_notes tools tutorial embedded build hotspot libraries globalization locale-data translation performance hotspot libraries The list of subcomponents will no doubt grow over time, but my inclination is to resist that growth since the addition of each subcomponent makes the system as a whole more complicated and harder to use. When the system gets closer to being externalized, I plan to post more blog entries describing recommended use of various custom fields in the JDK project.

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  • Most efficient way to rebuild a tree structure from data

    - by Ahsan
    Have a question on recursively populating JsTree using the .NET wrapper available via NuGet. Any help would be greatly appreciated. the .NET class JsTree3Node has a property named Children which holds a list of JsTree3Nodes, and the pre-existing table which contains the node structure looks like this NodeId ParentNodeId Data AbsolutePath 1 NULL News /News 2 1 Financial /News/Financial 3 2 StockMarket /News/Financial/StockMarket I have a EF data context from the the database, so my code currently looks like this. var parentNode = new JsTree3Node(Guid.NewGuid().ToString()); foreach(var nodeItem in context.Nodes) { parentNode.Children.Add(nodeItem.Data); // What is the most efficient logic to do this recursively? } as the inline comment says in the above code, what would be the most efficient way to load the JStree data on to the parentNode object. I can change the existing node table to suite the logic so feel free to suggest any changes to improve performance.

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  • Unknown file system : grub Rescue

    - by Rahul Rodrigues
    I have Lenovo Y560 Laptop on which installed Windows 7 and Ubuntu 11.10 as dual boot.Due to some reason i had to recover boot loader using bootrec.exe /fixmbr and bootrec.exe /fix boot,It created one partition of size 198MB named "tet" and my both os were working fine. Ysterday while making some changes in partition table i deleted that "tets" partition and after reboot im getting following error Error:unknow filesystem grub rescue i tried to boot from windows installer cd and but it stucks at "starting windows" so not able to run commands which i have mentioned earliar and tried to boot from Ubuntu 11.10,it stucks after showing following error memory full can't kill anymore process. Please help me out

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  • Unity: Assigning a key to perform an action in the inspector

    - by Marc Pilgaard
    I am trying to write a simple piece of code in JavaScript where a button toggles the activation of a shield, by dragging a prefab with Resources.load("ActivateShieldPreFab") and destroying it again (Haven't implemented that yet). I wish to assign this button through the inspector, so I have created a string variable which appears as intended in the inspector. Though it doesn't seem to register the inspector input, even though I changed the value through the inspector. It only provides the error: "Input Key named: is unknown" When the button name is assigned within the code, there is no issues. Code as follows: var ShieldOn = false; var stringbutton : String; function Start(){ } function Update () { if(Input.GetKey(stringbutton) && ShieldOn != true) { Instantiate(Resources.load("ActivateShieldPreFab"), Vector3 (0, 0, 0), Quaternion.identity); ShieldOn = true; } }

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  • need to know about type of shell and which is best one?

    - by JK Patel
    i am new in the Ubuntu. And basically i am windows user, so i am searching about the feature of Ubuntu. then i got a word Named"Shell" so i searching about it and i get list of shell so i am confused which shell i use and which shell is generally used. so i want to know about the shell? how many type of shell are available in Ubuntu and which is best one among all@generaly used, featured and simple? thanks in advance!

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