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  • Why does the Java Collections Framework offer two different ways to sort?

    - by dvanaria
    If I have a list of elements I would like to sort, Java offers two ways to go about this. For example, lets say I have a list of Movie objects and I’d like to sort them by title. One way I could do this is by calling the one-argument version of the static java.util.Collections.sort( ) method with my movie list as the single argument. So I would call Collections.sort(myMovieList). In order for this to work, the Movie class would have to be declared to implement the java.lang.Comparable interface, and the required method compareTo( ) would have to be implemented inside this class. Another way to sort is by calling the two-argument version of the static java.util.Collections.sort( ) method with the movie list and a java.util.Comparator object as it’s arguments. I would call Collections.sort(myMovieList, titleComparator). In this case, the Movie class wouldn’t implement the Comparable interface. Instead, inside the main class that builds and maintains the movie list itself, I would create an inner class that implements the java.util.Comparator interface, and implement the one required method compare( ). Then I'd create an instance of this class and call the two-argument version of sort( ). The benefit of this second method is you can create an unlimited number of these inner class Comparators, so you can sort a list of objects in different ways. In the example above, you could have another Comparator to sort by the year a movie was made, for example. My question is, why bother to learn both ways to sort in Java, when the two-argument version of Collections.sort( ) does everything the first one-argument version does, but with the added benefit of being able to sort the list’s elements based on several different criteria? It would be one less thing to have to keep in your mind while coding. You’d have one basic mechanism of sorting lists in Java to know.

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  • Core Data @sum aggregate

    - by nasim
    I am getting an exception when I try to get @sum on a column in iPhone Core-Data application. My two models are following - Task model: @interface Task : NSManagedObject { } @property (nonatomic, retain) NSString * taskName; @property (nonatomic, retain) NSSet* completion; @end @interface Task (CoreDataGeneratedAccessors) - (void)addCompletionObject:(NSManagedObject *)value; - (void)removeCompletionObject:(NSManagedObject *)value; - (void)addCompletion:(NSSet *)value; - (void)removeCompletion:(NSSet *)value; @end Completion model: @interface Completion : NSManagedObject { } @property (nonatomic, retain) NSNumber * percentage; @property (nonatomic, retain) NSDate * time; @property (nonatomic, retain) Task * task; @end And here is the fetch: NSFetchRequest *request = [[NSFetchRequest alloc] init]; request.entity = [NSEntityDescription entityForName:@"Task" inManagedObjectContext:context]; NSSortDescriptor *sortDescriptor = [[NSSortDescriptor alloc] initWithKey:@"taskName" ascending:YES]; request.sortDescriptors = [NSArray arrayWithObject:sortDescriptor]; NSError *error; NSArray *results = [context executeFetchRequest:request error:&error]; NSArray *parents = [results valueForKeyPath:@"taskName"]; NSArray *children = [results valueForKeyPath:@"[email protected]"]; NSLog(@"%@ %@", parents, children); [request release]; [sortDescriptor release]; The exception is thrown at the fourth line from bottom. The thrown exception is: *** -[NSCFSet decimalValue]: unrecognized selector sent to instance 0x3b25a30 *** Terminating app due to uncaught exception 'NSInvalidArgumentException', reason: '*** -[NSCFSet decimalValue]: unrecognized selector sent to instance 0x3b25a30' I would very much appreciate any kind of help. Thanks.

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  • Biztalk vs API for databroker layer

    - by jdt199
    My company is about to undergo a large project in which our client wants a large customer portal with a cms, crm implementing. This will require interaction with data from multiple sources across our customers business, these sources include XML office backend systems, sql datbases, webservices etc. Our proposed solution would be to write an API in c# to provide a common interface with all these systems. This would be scalable for future and concurrent projects within the company. Our client expressed an interest in using Biztalk rather than a custom API for this integration, as they feel it is an enterprise solution that any of their suppliers could pick up and use, and it will be better supported. We feel that the configuration work using Biztalk would be rather heavy for all their custom business rules which are required and an interface for the new application to get data to and from Biztalk would still need to be written. Are we right to prefer a custom API solution above Biztalk? Would Biztalk be suitable as a databroker layer to provide an interface for the new Customer portal we are writing. We have not experience with using Biztalk before so any input would be appreciated.

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  • C# POCO T4 template, generate interfaces?

    - by Jonna
    Does anyone know of any tweaked version of POCO T4 template that generates interfaces along with classes? i.e. if I have Movie and Actor entities in .edmx file, I need to get the following classes and interfaces. interface IMovie { string MovieName { get; set; } ICollection<IActor> Actors { get; set; } //instead of ICollection<Actor> } class Movie : IMovie { string MovieName { get; set; } ICollection<IActor> Actors { get; set; } //instead of ICollection<Actor> } interface IActor { string ActorName { get; set; } } class Actor { string ActorName { get; set; } } Also, just in case I write my own entities, does POCO proxies(I need them for lazy loading) work with the interface declarations as shown above?

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  • Easiest RPC client method in PHP

    - by T.K.
    I've been asked to help a friend's company to bring up a web application. I have very limited time and I reluctantly accepted the request, at one condition. As most of the logic goes on in the back-end, I suggested that I would finish the complete back-end only, allowing a front-end developer to simply interface with my backend. I plan to do the back-end in Java EE or Python (with Pylons). It does not really matter at this point. I plan to have my back-end completely ready and unit-tested, so that my input will hardly be needed after my work is done. I know they have a PHP programmer, but as far as I could tell he is a real rookie. I want him to basically interface with my backend's services in the easiest possible way, with no way of him "stuffing" it up. It's basically a CRUD-only application. I could implement the backend as accessible through a webservice such as XML-RPC or SOAP. Even a RESTful API could be possible. However, my main objective is to make something that complete "noob" PHP programmer can easily interface with without getting confused. Preferably I do not even want to talk to him because I generally have an extremely busy schedule, and doing "support calls" is not something I am willing to do. Which approach should I choose? I would welcome any suggestions and inputs!

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  • What is jasper report's algorithm for using a data source?

    - by spderosso
    Hi, I have created my custom data source by implementing the interface JRDataSource. This interface looks like this: public interface JRDataSource { /** * Tries to position the cursor on the next element in the data source. * @return true if there is a next record, false otherwise * @throws JRException if any error occurs while trying to move to the next element */ public boolean next() throws JRException; /** * Gets the field value for the current position. * @return an object containing the field value. The object type must be the field object type. */ public Object getFieldValue(JRField jrField) throws JRException; } My question is the following: In what way does jasper report call this functions for obtaining the fields in the .jrxml. E.g: if( next() )){ call getFieldValue for every field present in the page header while( next() ){ call getFieldValue for every field present in detail part } call getFieldValue for every field present the footer } The previous is just an example, experimentally in fact I found out that it is actually not like that. So my question arised. Thanks!

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  • How to get a Class literal from a generically specific Class

    - by h2g2java
    There are methods like these which require Class literals as argument. Collection<EmpInfo> emps = SomeSqlUtil.select( EmpInfo.class, "select * from emps"); or GWT.create(Razmataz.class); The problem presents itself when I need to supply generic specific classes like EmpInfo<String> Razmataz<Integer> The following would be wrong syntax Collection<EmpInfo<String>> emps = SomeSqlUtil.select( EmpInfo<String>.class, "select * from emps"); or GWT.create(Razmataz<Integer>.class); Because you cannot do syntax like Razmataz<Integer>.class So, how would I be able to squeeze a class literal out of EmpInfo<String> Razmataz<Integer> so that I could feed them as arguments to methods requiring Class literals? Further info Okay, I confess that I am asking this primarily for GWT. I have a pair of GWT RPC interface Razmataz. (FYI, GWT RPC interface has to be defined in server-client pairs). I plan to use the same interface pair for communicating whether it be String, Integer, Boolean, etc. GWT.create(Razmataz) for Razmataz<T> complains that, since I did not specify T, GWT compiler treated it as Object. Then GWT compiler would not accept Object class. It needs to be more specific than being an Object. So, it seems there is no way for me to tell GWT.create what T is because a Class literal is a runtime concept while generics is a compile time concept, Right?

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  • .net runtime type casting when using reflection

    - by Mike
    I have need to cast a generic list of a concrete type to a generic list of an interface that the concrete types implement. This interface list is a property on an object and I am assigning the value using reflection. I only know the value at runtime. Below is a simple code example of what I am trying to accomplish: public void EmployeeTest() { IList<Employee> initialStaff = new List<Employee> { new Employee("John Smith"), new Employee("Jane Doe") }; Company testCompany = new Company("Acme Inc"); //testCompany.Staff = initialStaff; PropertyInfo staffProperty = testCompany.GetType().GetProperty("Staff"); staffProperty.SetValue(testCompany, (staffProperty.PropertyType)initialStaff, null); } Classes are defined like so: public class Company { private string _name; public string Name { get { return _name; } set { _name = value; } } private IList<IEmployee> _staff; public IList<IEmployee> Staff { get { return _staff; } set { _staff = value; } } public Company(string name) { _name = name; } } public class Employee : IEmployee { private string _name; public string Name { get { return _name; } set { _name = value; } } public Employee(string name) { _name = name; } } public interface IEmployee { string Name { get; set; } } Any thoughts? I am using .NET 4.0. Would the new covariant or contravariant features help? Thanks in advance.

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  • C++ Multiple inheritance with interfaces?

    - by umanga
    Greetings all, I come from Java background and I am having difficulty with multiple inheritance. I have an interface called IView which has init() method.I want to derive a new class called PlaneViewer implementing above interface and extend another class. (QWidget). My implementation is as: IViwer.h (only Header file , no CPP file) : #ifndef IVIEWER_H_ #define IVIEWER_H_ class IViewer { public: //IViewer(); ///virtual //~IViewer(); virtual void init()=0; }; #endif /* IVIEWER_H_ */ My derived class. PlaneViewer.h #ifndef PLANEVIEWER_H #define PLANEVIEWER_H #include <QtGui/QWidget> #include "ui_planeviewer.h" #include "IViewer.h" class PlaneViewer : public QWidget , public IViewer { Q_OBJECT public: PlaneViewer(QWidget *parent = 0); ~PlaneViewer(); void init(); //do I have to define here also ? private: Ui::PlaneViewerClass ui; }; #endif // PLANEVIEWER_H PlaneViewer.cpp #include "planeviewer.h" PlaneViewer::PlaneViewer(QWidget *parent) : QWidget(parent) { ui.setupUi(this); } PlaneViewer::~PlaneViewer() { } void PlaneViewer::init(){ } My questions are: Is it necessary to declare method init() in PlaneViewer interface also , because it is already defined in IView? 2.I cannot complie above code ,give error : PlaneViewer]+0x28): undefined reference to `typeinfo for IViewer' collect2: ld returned 1 exit status Do I have to have implementation for IView in CPP file?

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  • Dependecy Injection with Massive ORM: dynamic trouble

    - by Sergi Papaseit
    I've started working on an MVC 3 project that needs data from an enormous existing database. My first idea was to go ahead and use EF 4.1 and create a bunch of POCO's to represent the tables I need, but I'm starting to think the mapping will get overly complicated as I only need some of the columns in some of the tables. (thanks to Steven for the clarification in the comments. So I thought I'd give Massive ORM a try. I normally use a Unit of Work implementation so I can keep everything nicely decoupled and can use Dependency Injection. This is part of what I have for Massive: public interface ISession { DynamicModel CreateTable<T>() where T : DynamicModel, new(); dynamic Single<T>(string where, params object[] args) where T : DynamicModel, new(); dynamic Single<T>(object key, string columns = "*") where T : DynamicModel, new(); // Some more methods supported by Massive here } And here's my implementation of the above interface: public class MassiveSession : ISession { public DynamicModel CreateTable<T>() where T : DynamicModel, new() { return new T(); } public dynamic Single<T>(string where, params object[] args) where T: DynamicModel, new() { var table = CreateTable<T>(); return table.Single(where, args); } public dynamic Single<T>(object key, string columns = "*") where T: DynamicModel, new() { var table = CreateTable<T>(); return table.Single(key, columns); } } The problem comes with the First(), Last() and FindBy() methods. Massive is based around a dynamic object called DynamicModel and doesn't define any of the above method; it handles them through a TryInvokeMethod() implementation overriden from DynamicObject instead: public override bool TryInvokeMember(InvokeMemberBinder binder, object[] args, out object result) { } I'm at a loss on how to "interface" those methods in my ISession. How could my ISession provide support for First(), Last() and FindBy()? Put it another way, how can I use all of Massive's capabilities and still be able to decouple my classes from data access?

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  • Vertex Buffers in opengl

    - by JB
    I'm making a small 3d graphics game/demo for personal learning. I know d3d9 and quite a bit about d3d11 but little about opengl at the moment so I'm intending to abstract out the actual rendering of the graphics so that my scene graph and everything "above" it needs to know little about how to actually draw the graphics. I intend to make it work with d3d9 then add d3d11 support and finally opengl support. Just as a learning exercise to learn about 3d graphics and abstraction. I don't know much about opengl at this point though, and don't want my abstract interface to expose anything that isn't simple to implement in opengl. Specifically I'm looking at vertex buffers. In d3d they are essentially an array of structures, but looking at the opengl interface the equivalent seems to be vertex arrays. However these seem to be organised rather differently where you need a separate array for vertices, one for normals, one for texture coordinates etc and set the with glVertexPointer, glTexCoordPointer etc. I was hoping to be able to implement a VertexBuffer interface much like the the directx one but it looks like in d3d you have an array of structures and in opengl you need a separate array for each element which makes finding a common abstraction quite hard to make efficient. Is there any way to use opengl in a similar way to directx? Or any suggestions on how to come up with a higher level abstraction that will work efficiently with both systems?

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  • Visual Studio IntelliSense - IHideObjectMembers trick doesn't work. What am I missing?

    - by stakx
    The IHideObjectMembers trick can be used e.g. in fluent interface implementations to hide System.Object members from IntelliSense. (If you don't know this trick, you can read up on it via the above link; I'm just repeating the interface's usual declaration here:) using System; using System.ComponentModel; [EditorBrowsable(EditorBrowsableState.Never)] public interface IHideObjectMembers { [EditorBrowsable(EditorBrowsableState.Never)] Type GetType(); [EditorBrowsable(EditorBrowsableState.Never)] int GetHashCode(); [EditorBrowsable(EditorBrowsableState.Never)] string ToString(); [EditorBrowsable(EditorBrowsableState.Never)] bool Equals(object obj); } I'm now supposed to be able to hide System.Object members on another type as follows: public class SomeClass : IHideObjectMembers { ... } or: public class ISomeInterface : IHideObjectMembers { ... } I tried this in both VS 2008 Express and VS 2008 Standard. However, no members are hidden from IntelliSense at all. I have used the EditorBrowsableAttribute in different projects and it always worked well; however, it doesn't work in this particular scenario. If things had worked as expected, I would only have seen the SomeMethodTwo method. Am I missing something?

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  • How to combine multiple uiBinder-based widgets?

    - by jprusakova
    I need to insert a [number of] uiBinder-based widgets into another one, at a particular spot. The inserted widget has a somewhat complicated layout, so I am trying to define it in HTML. referencePanel.add(...) fails with NoSuchElement exception. reference.getElement().toSource returns "undefined". Any suggestions on how to do that? public class AppUIDemo extends Composite { @UiTemplate("AppUIDemo.ui.xml") interface AppUIDemoUiBinder extends UiBinder<Widget, AppUIDemo> { } @UiTemplate("ReferenceUI.ui.xml") interface ReferenceUIUiBinder extends UiBinder<Widget, ReferenceUI> { } private static AppUIDemoUiBinder uiBinder = GWT .create(AppUIDemoUiBinder.class); private static ReferenceUIUiBinder refUIBinder = GWT .create(ReferenceUIUiBinder.class); @UiField HTMLPanel referencePanel; public AppUIDemo() { initWidget(uiBinder.createAndBindUi(this)); ReferenceUI reference = new ReferenceUI(refUIBinder); referencePanel.add(reference, reference.getElement().getId()); } } public class ReferenceUI extends Composite { interface ReferenceUIUiBinder extends UiBinder<Widget,ReferenceUI> { } private static ReferenceUIUiBinder uiBinder = GWT .create(ReferenceUIUiBinder.class); public ReferenceUI() { initWidget(uiBinder.createAndBindUi(this)); } public CreditReferenceUI(final UiBinder<Widget, CreditReferenceUI> binder) { initWidget(binder.createAndBindUi(this)); } }

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  • What should I do if i have a factory method which requires different parameters for different implem

    - by Sam Holder
    I have an interface, IMessage and a class which have several methods for creating different types of message like so: class MessageService { IMessage TypeAMessage(param 1, param 2) IMessage TypeBMessage(param 1, param 2, param 3, param 4) IMessage TypeCMessage(param 1, param 2, param 3) IMessage TypeDMessage(param 1) } I don't want this class to do all the work for creating these messages so it simply delegates to a MessageCreatorFactory which produces an IMessageCreator depending on the type given (an enumeration based on the type of the message TypeA, TypeB, TypeC etc) interface IMessageCreator { IMessage Create(MessageParams params); } So I have 4 implementations of IMessageCreator: TypeAMessageCreator, TypeBMessageCreator, TypeCMessageCreator, TypeDMessageCreator I ok with this except for the fact that because each type requires different parameters I have had to create a MessageParams object which contains 4 properties for the 4 different params, but only some of them are used in each IMessageCreator. Is there an alternative to this? One other thought I had was to have a param array as the parameter in the Create emthod, but this seems even worse as you don't have any idea what the params are. Or to create several overloads of Create in the interface and have some of them throw an exception if they are not suitable for that particular implementation (ie you called a method which needs more params, so you should have called one of the other overloads.) Does this seem ok? Is there a better solution?

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  • (nested) user controls within a mvp pattern causing sporadic problems

    - by LLEA
    hi everyone, I have a serious problem with nested user controls (UCs) in WinForms while trying to implement the mvp pattern (passive view). The project consists of one model (designed as a singleton) and a set of different presenters with corresponding view interfaces. To avoid one huge view interface and therefore an overloaded main UI, I decided to make use of a set of different UCs. Each UC has one view interface and one presenter that can access the model. But there are nested UCs: meaning that one specialised UC implements sort of a basic UC. The main UI just represents a container for all those UCs. So far, so good (if not, please ask)?! There are two problems that I am facing now (but I guess both are of the same origin): From time to time it is not possible anymore to load the UCs and test them within the Visual Studio 2008 User Control Test Container. The error message just says that a project with an output type of class library cannot be started directly etc. I can "handle" that by unloading all UC projects and reloading them afterwards. (I guess the references to all mvp components and other UCs are then updated). Assuming that the implementation of my mvp pattern is okay and all those UCs are testable within the VS Test Container at a certain time - there is the biggest problem still left: I am not able to add any UC (even the basic and unnested ones) to a simple Form (UI). The error message: error message.jpg Could it be that my basic UC causes all these Problems?! It consists of two simple ComboBoxes and implements a basic presenter and basic view interface. Whenever I add this UC to a different UC the VS designer adds two references to the public getter methods of the UC as resources. I then manually remove those resources from the resx-file and commend the corresponding lines in the designer file. thx in advance

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  • From where to send mails in a MVC framework, so that there is no duplication of code?

    - by Sabya
    It's a MVC question. Here is the situation: I am writing an application where I have "groups". You can invite other persons to your groups by typing their email and clicking "invite". There are two ways this functionality can be called: a) web interface and b) API After the mail sending is over I want to report to the user which mails were sent successfully (i.e., if the SMTP send succeeded. Currently, I am not interested in reporting mail bounces). So, I am thinking how should I design so that there is no code duplication. That is, API and web-interface should share the bulk of the code. To do this, I can create the method "invite" inside the model "group". So, the API and and the Web-interface can just call: group-invite($emailList); This method can send the emails. But the, problem is, then I have to access the mail templates, create the views for the mails, and then send the mails. Which should actually be in the "View" part or at least in the "Controller" part. What is the most elegant design in this situation? Note: I am really thinking to write this in the Model. My only doubt is: previously I thought sending mails also as "presentation". Since it is may be considered as a different form of generating output.

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  • Moq.Mock<T> - how to setup a method that takes an expression

    - by Paul
    I am Mocking my repository interface and am not sure how to setup a method that takes an expression and returns an object? I am using Moq and NUnit Interface: public interface IReadOnlyRepository : IDisposable { IQueryable<T> All<T>() where T : class; T Single<T>(Expression<Func<T, bool>> expression) where T : class; } Test with IQueryable already setup, but don't know how to setup the T Single: private Moq.Mock<IReadOnlyRepository> _mockRepos; private AdminController _controller; [SetUp] public void SetUp() { var allPages = new List<Page>(); for (var i = 0; i < 10; i++) { allPages.Add(new Page { Id = i, Title = "Page Title " + i, Slug = "Page-Title-" + i, Content = "Page " + i + " on page content." }); } _mockRepos = new Moq.Mock<IReadOnlyRepository>(); _mockRepos.Setup(x => x.All<Page>()).Returns(allPages.AsQueryable()); //Not sure what to do here??? _mockRepos.Setup(x => x.Single<Page>() //---- _controller = new AdminController(_mockRepos.Object); }

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  • Abstract base class puzzle

    - by 0x80
    In my class design I ran into the following problem: class MyData { int foo; }; class AbstraktA { public: virtual void A() = 0; }; class AbstraktB : public AbstraktA { public: virtual void B() = 0; }; template<class T> class ImplA : public AbstraktA { public: void A(){ cout << "ImplA A()"; } }; class ImplB : public ImplA<MyData>, public AbstraktB { public: void B(){ cout << "ImplB B()"; } }; void TestAbstrakt() { AbstraktB *b = (AbstraktB *) new ImplB; b->A(); b->B(); }; The problem with the code above is that the compiler will complain that AbstraktA::A() is not defined. Interface A is shared by multiple objects. But the implementation of A is dependent on the template argument. Interface B is the seen by the outside world, and needs to be abstrakt. The reason I would like this is that it would allow me to define object C like this: Define the interface C inheriting from abstrakt A. Define the implementation of C using a different datatype for template A. I hope I'm clear. Is there any way to do this, or do I need to rethink my design?

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  • How do I dispatch to a method based on a parameter's runtime type in C# < 4?

    - by Evan Barkley
    I have an object o which guaranteed at runtime to be one of three types A, B, or C, all of which implement a common interface I. I can control I, but not A, B, or C. (Thus I could use an empty marker interface, or somehow take advantage of the similarities in the types by using the interface, but I can't add new methods or change existing ones in the types.) I also have a series of methods MethodA, MethodB, and MethodC. The runtime type of o is looked up and is then used as a parameter to these methods. public void MethodA(A a) { ... } public void MethodB(B b) { ... } public void MethodC(C c) { ... } Using this strategy, right now a check has to be performed on the type of o to determine which method should be invoked. Instead, I would like to simply have three overloaded methods: public void Method(A a) { ... } // these are all overloads of each other public void Method(B b) { ... } public void Method(C c) { ... } Now I'm letting C# do the dispatch instead of doing it manually myself. Can this be done? The naive straightforward approach doesn't work, of course: Cannot resolve method 'Method(object)'. Candidates are: void Method(A) void Method(B) void Method(C)

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  • Visual Studio - Edit source code located in a database

    - by mfeingold
    I am building something similar to Server Explorer for Apache CouchDB. One of the things necessary is to be able to edit CouchDB view definitions which in CouchDB are JavaScript functions. How can I trick Visual Studio into using my object to retrieve and save the content of the JavaScript function but still use the rest of it - I am happy with editor itself and have no intention of writing my own Editor/Language Service, etc. The latter would be much bigger effort than what this project warrants Edit After more digging I am still stuck. Here is what I know: IVsUIShellOpenDocument interface provides a method OpenStandardEditor which can be used to open the standard Visual Studio editor. As one of the parameters this method takes a Pointer to the IUnknown interface of the document data object. This object is supposed to implement several interfaces described in many places all over the MSDN. Visual Studio SDK also provides a 'sample' implementation of the document data object VsTextBufferClass. I can create an instance of this class and when I pass the pointer to the instance to the OpenStandardEditor I can see my editor and it seems to work ok. When I try to implement my own class implementing the same interfaces (IVsTextBuffer, VsTextBuffer, IVsTextLines) OpenStandardEditor method returns success, but VS bombs out on call editor.Show() with an access violation. My suspicion is that VsTextBufferClass also implements some other interface(s) but not in C# way but rather in the good old COM way. I just do not know which one(s). Any thoughts?

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  • DDD and Entity Base, Model using multiple identity types

    - by Thomas
    I have a model that looks like this: public interface IEntity { int Id { get; set; } } Then the idea is to have my entities inherit from this interface: public class User : IEntity { public int Id { get; set; } } However, one of my entities actually has a Guid as an identifier. public class UserSession { public Guid Id { get; set; } } I really would like all my entities inheriting from the same interface but that would force me to add an integer based identity column to the UserSession which is unnecessary since Guid is the identity, but it would keep the domain model nice since all entities would inherit from the same base. What options do I have in this scenario? Can I have two base interfaces, one for int and one for Guid? Should I add an identity column into the UserSession entity although it is unnecessary? I need the Guid so I can't just get rid of it and replace it with and integer. Any thoughts on best practices?

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  • Unable to get data from a WCF client

    - by Scott
    I am developing a DLL that will provide sychronized time stamps to multiple applications running on the same machine. The timestamps are altered in a thread that uses a high performance timer and a scalar to provide the appearance of moving faster than real-time. For obvious reasons I want only 1 instance of this time library, and I thought I could use WCF for the other processes to connect to this and poll for timestamps whenever they want. When I connect however I never get a valid time stamp, just an empty DateTime. I should point out that the library does work. The original implementation was a single DLL that each application incorporated and each one was synced using windows messages. I'm fairly sure it has something to do with how I'm setting up the WCF stuff, to which I am still pretty new. Here are the contract definitions: public interface ITimerCallbacks { [OperationContract(IsOneWay = true)] void TimerElapsed(String id); } [ServiceContract(SessionMode = SessionMode.Required, CallbackContract = typeof(ITimerCallbacks))] public interface ISimTime { [OperationContract] DateTime GetTime(); } Here is my class definition: [ServiceBehavior(InstanceContextMode = InstanceContextMode.Single)] public class SimTimeServer: ISimTime The host setup: // set up WCF interprocess comms host = new ServiceHost(typeof(SimTimeServer), new Uri[] { new Uri("net.pipe://localhost") }); host.AddServiceEndpoint(typeof(ISimTime), new NetNamedPipeBinding(), "SimTime"); host.Open(); and the implementation of the interface function server-side: public DateTime GetTime() { if (ThreadMutex.WaitOne(20)) { RetTime = CurrentTime; ThreadMutex.ReleaseMutex(); } return RetTime; } Lastly the client-side implementation: Callbacks myCallbacks = new Callbacks(); DuplexChannelFactory pipeFactory = new DuplexChannelFactory(myCallbacks, new NetNamedPipeBinding(), new EndpointAddress("net.pipe://localhost/SimTime")); ISimTime pipeProxy = pipeFactory.CreateChannel(); while (true) { string str = Console.ReadLine(); if (str.ToLower().Contains("get")) Console.WriteLine(pipeProxy.GetTime().ToString()); else if (str.ToLower().Contains("exit")) break; }

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  • How to enforce users to create objects of class derived from mine with "new" only?

    - by sharptooth
    To implement reference counting we use an IUnknown-like interface and a smart pointer template class. The interface has implementation for all the reference-count methods, including Release(): void IUnknownLike::Release() { if( --refCount == 0 ) { delete this; } } The smart pointer template class has a copy constructor and an assignment operator both accepting raw pointers. So users can do the following: class Class : public IUnknownLike { }; void someFunction( CSmartPointer<Class> object ); //whatever function Class object; someFunction( &object ); and the program runs into undefined behavior - the object is created with reference count zero, the smart pointer is constructed and bumps it to one, then the function returns, smart pointer is destroyed, calls Release() which leads to delete of a stack-allocated variable. Users can as well do the following: struct COuter { //whatever else; Class inner;// IUnknownLike descendant }; COuter object; somefunction( &object.Inner ); and again an object not created with new is deleted. Undefined behavior at its best. Is there any way to change the IUnknownLike interface so that the user is forced to use new for creating all objects derived from IUnknownLike - both directly derived and indirectly derived (with classes in between the most derived and the base)?

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  • Is it possible for two VS2008 C# class library projects to share a single namespace?

    - by jeah
    I am trying to share a common namespace between two projects in a single solution. The projects are "Blueprint" and "Repositories". Blueprint contains Interfaces for the entire application and serves as a reference for the application structure. In the Blueprint project, I have an interface with the following declaration: namespace Application.Repositories{ public interface IRepository{ IEntity Get(Guid id); } } In the Repositories project I have a class the following class: namespace Application.Repositories{ public class STDRepository: IRepository { STD Get(Guid id){ return new SkankyExGirlfriendDataContext() .FirstOrDefault<STD>(x=>x.DiseaseId == id); } } } However, this does not work. The Repositories project has a reference to the Blueprint project. I receive a VS error: "The type or namespace name 'IRepository' could not be found (are you missing a using directive or an assembly reference?) - Normally, this is easy to fix but adding a using statement doesn't make sense since they have the same namespace. I tried it anyway and it didn't work. The reference has been added, and without the line of code referencing that interface, both projects compile successfully. I am lost here. I have searched all over and have found nothing, so I am assuming that there is something fundamentally wrong with what I'm doing ... but I don't know what it is. So, I would appreciate some explanation or guidance as to how to fix this problem. I hope you guys can help. Note: The reason I want to do it this way and keep the interfaces under the same namespace is because I want a solid project to keep all the interfaces in, in order to have a reference for the full architecture of the application. I have considered work arounds, such as putting all of the interfaces in the Blueprint.Application namespace instead of the application namespace. However, that would require me to write the using statement on virtually every page in the application...and my fingers get tired. Thanks again guys...

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  • UITableView superClass for delegate?

    - by fuzzygoat
    A quick question, I am setting a delegate for UITableView and I have a question regarding setting the delegate and dataSource properties. I have noticed that the properties for delegate and dataSource are not available, I was thinking that adopting the protocols would make them available. But I am now thinking that I maybe have the superclass for my delegate class wrong. Currently I have: -(void)viewDidLoad { TestDelegate *tempDelegate = [[TestDelegate alloc] init]; [self setMyDelegate:tempDelegate]; // setDelegate // setDataSource [tempDelegate release]; [super viewDidLoad]; } My interface for TestDelegate looks like: @interface TestDelegate : NSObject <UITableViewDelegate, UITableViewDataSource> { NSArray *listData; int myCounter; } Can I ask if the above should be: @interface TestDelegate : UITableView <UITableViewDelegate, UITableViewDataSource> { NSArray *listData; int myCounter; } gary EDIT: I think it might be right as NSObject, I have a viewtableView in IB, thats what I will need to connect my delegate class to. I added to tableView in IB so maybe I just need to make it available in Xcode.

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