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  • Facebook API: How to let the php knows whether the user is a fan of the application or not?

    - by Unreality
    Facebook API: How to let the php knows whether the user is a fan of the application or not? Plan 1: failed is displayed at the html level only.. .it won't let the php level knows whether the user is a fan or not Plan 2: failed has got the same problem too Plan 3: failed fql permission table simply lacked the field of is_fan http://wiki.developers.facebook.com/index.php/Permissions_%28FQL%29 Plan 4: server lag calling restful API http://wiki.developers.facebook.com/index.php/Pages.isFan will bring a lot of lag to server... and I wonder if it can works on application page too. any suggestion to solve this problem?

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  • Which web Tier Framework for a public commercial website with heavy load ?

    - by Maxime ARNSTAMM
    Hello everyone, As a part of an enterprise architecture exercise, i need to find a java-based framework filling these constraints : heavy (i think) load : 5000 concurrent connections widely known : can't be too exotic, the contractors would be too high priced. relatively easy to use : developpement time must be reasonnable must be as compliant as possible with the css/html layout produced by a designer Must look like "web 2.0" from the marketing point of view. What i learned from my limited experience is : jsf : 1, don't know. 2, 3 ok. 4 not ok (at least not without huge effort) wicket : 1, not really. 2, 3 and 4 ok. gwt : 1, don't know. 2, 3 ok. 4 not ok (but more ok than jsf) others : not really "web 2.0" or not really known I'm really junior, so my ideas about those frameworks are probably wrong, that's why i come to you, stackoverflowees. Thanks for helping :)

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  • where does the professional sheen of a GUI application realistically come from?

    - by JW
    I have been playing around with php-gtk recently and in the past I have experimented with Java to make GUI 'hello world' apps. However both these types of applications have had a bit of a clunky (almost childish) look and feel to them. I cannot deny that they are handy for making apps for in-house use (and I totally respect the amount of community effort that goes into these projects). But I would not necessarily be proud to sell it as a commercial application with a price tag of, say, £450 or £1,000. If I wanted to make an application that had the look and feel of, say, Firefox for Windows, or Adobe xyz, what GUI/language should I use? Is the 'professional sheen' or smart look and feel down to the designer or is it the case that, no matter how good a designer is, picking the right GUI framework is essential to get that look?

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  • Change .NET Framework version of application pool to 3.5?

    - by Sean Sexton
    I've installed .NET Framework 3.5 SP1 on web server (Server 2008 Enterprise), so running IIS 7.0. I want to change the version of .NET Framework used by an existing site. So I right-click on appropriate Application Pool and selected Edit Application Pool. The .NET Framework dropdown does not include an explicit entry for framework 3.5, but just 2.0.50727. Does anyone know off the top of their head--is this just because the version of the core RTL in 3.5 is still 2.0? Or do I need to do something additional to get IIS to see version 3.5? (Did try restarting IIS). Thanks!

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  • What is the best way to manage application screens in SWT?

    - by parxier
    I'm creating a standalone SWT desktop application that has around 10 different screens (few wizards, help, forms, etc). Some elements on screen don't change at all (like header, background, etc) and there is a working area that changes depending on what is clicked, etc. What is the best way to manage application screens? Do I need to create all screen at startup and then show/hide them depending on what is clicked? Or do I need to create those screens dynamically? Also, I couldn't find any way to show/hide a Composite, do I need to dispose it and then create again? What is the best practice? I'm new to SWT developing outside of Eclipse so any help would be beneficial.

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  • How to begin writing an Application Server over Apache?

    - by Cracker
    For my college project, I want to create a simple application server in C that runs over Apache. Like .php, .asp, .jsp, the extension of my files would be .sas. I have already written a parser which reads the .sas files and generates the output. For example, consider a file index.sas with the below code: <% echo "Hello"; %> Now, if I execute: sas index.sas The result would be: Hello Now I want to use this program as an application server over Apache just as PHP, Tomcat, etc. work over Apache. I have heard of cgi-bin but I think PHP uses a different approach. I want to learn the approach which PHP uses. Please advice.

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  • How to launch a mac application without a terminal window.

    - by KPexEA
    I've written an open-source c++ application and it works fine on Windows and Linux, I finally got a Mac Mini (with 10.5.8) so I've just been testing the Mac version. My application works fine when running it from inside a terminal window and typing ./appname , but if instead I double click on it from the finder, then it opens a termnial window first and then runs my app but it doesn't seem to set the working directory to the correct location so my app dies. How do I make my app so when it launches by being double clicked on it doesn't open a terminal window first and how can I have the current directory set to the apps location automatically?

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  • Are there any medium-sized web applications built with CGI::Application that are open-sourced?

    - by mithaldu
    I learn best by taking apart something that already does something and figuring out why decisions were made in which manner. Recently I've started working with Perl's CGI::Application framework, but found i don't really get along well with the documentation (too little information on how to best structure an application with it). There are some examples of small applications on the cgi-app website, but they're mostly structured such that they demonstrate a small feature, but contain mostly of code that one would never actually use in production. Other examples are massively huge and would require way too much time to dig through. And most of them are just stuff that runs on cgiapp, but isn't open source. As such I am looking for something that has most base functionality like user logins, db access, some processing, etc.; is actually used for something but not so big that it would take hours to even set them up. Does something like that exist or am i out of luck?

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  • Is there a way to use XDocument in the Application Settings?

    - by Shimmy
    I have to store a complex type in the application settings. I thought that storing it as XML would work best. The problem is I don't know how store XML. I prefer to store it as a managed XML rather than using just a string of raw XML having to parse it on each access. I managed to set the Type column of the setting to XDocument, but I was unable to set its value. Is there a way to use XDocument or XML in application settings?

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  • Is there a way to use a dictionary or xml in the Application Settings?

    - by Shimmy
    I have to store a complex type in the application settings. I thought that storing it as XML would work best. The problem is I don't know how store XML. I prefer to store it as a managed XML rather than using just a string of raw XML having to parse it on each access. I managed to set the Type column of the setting to XDocument, but I was unable to set its value. Is there a way to use XDocument or XML in application settings? Update I found a way, simply by editing the .settings file with the xml editor. I changed it to a custom serializable dictionary, but I get the following error when I try to access the setting-property (I set it to a serialized representation of the default value). The property 'Setting' could not be created from it's default value. Error message: There is an error in XML document (1, 41). Any ideas will be appreciated.

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  • How to start up your .NET program from web browser?

    - by Ole Jak
    Could you provide example of JavaScript function for starting up application installed on your computer from a web browser (eg google chrome 4). It particular if .Net APPs have any special simplifying this process apis of out there are some libs for such staff, please share link with us. so how to create and store in run on start up programs a small local server which would handel some local urls like http://localhost/maAppServer/MyAppCalculator/Start for starting apps that have written in its config file their names and local urls on install? So how to start up your C# .NET app\program from web browser?

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  • O&rsquo;Reilly Deal of the Day 14/Aug/2014 - RESTful Web APIs

    - by TATWORTH
    Originally posted on: http://geekswithblogs.net/TATWORTH/archive/2014/08/14/orsquoreilly-deal-of-the-day-14aug2014---restful-web-apis.aspxToday’s half-price Deal of the Day from O’Reilly at http://shop.oreilly.com/product/0636920028468.do?code=DEAL is RESTful Web APIs. “The popularity of REST in recent years has led to tremendous growth in almost-RESTful APIs that don’t include many of the architecture’s benefits. With this practical guide, you’ll learn what it takes to design usable REST APIs that evolve over time. By focusing on solutions that cross a variety of domains, this book shows you how to create powerful and secure applications, using the tools designed for the world’s most successful distributed computing system: the World Wide Web.”

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  • Webcast with Brian Griffin, Ancestry, 2013 Winner 10 Best Web Support Sites

    - by Tuula Fai
    The web is one of the fastest growing channels for providing service, support and information, as seen in The Service Council's (TSC) latest multi-channel research survey. Join TSC's Chief Customer Officer Sumair Dutta as he shares key findings from his current customer experience research from over 200 organizations. Sumair will be joined by Brian Griffin, Senior Program Manager, Global Support Experience, Ancestry.com who will show how Ancestry is using the web as a powerful tool to enhance self-service opportunities and increase customer engagement. Smarter Web Service Educast Thursday, November 14th 2 pm ET / 11 am PT Register: http://bit.ly/1cwz4Ns  

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  • Data Web Controls Enhancements in ASP.NET 4.0

    Traditionally, developers using Web controls enjoyed increased productivity but at the cost of control over the rendered markup. For instance, many ASP.NET controls automatically wrap their content in <code>&lt;table&gt;</code> for layout or styling purposes. This behavior runs counter to the web standards that have evolved over the past several years, which favor cleaner, terser HTML; sparing use of tables; and <a href="http://en.wikipedia.org/wiki/Cascading_Style_Sheets">Cascading Style Sheets (CSS)</a> for layout and styling. Furthermore, the <code>&lt;table&gt;</code> elements and other automatically-added content makes it harder to both style the Web controls using CSS and to work with the controls from client-side

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  • Webcast MSDN: Introducción a páginas Web ASP.NET con Razor Syntax

    - by carlone
    Estimados Amigo@s: Mañana tendré el gusto de estar compartiendo nuevamente con ustedes un webcast. Estan invitados:   Id. de evento: 1032487341 Moderador(es): Carlos Augusto Lone Saenz. Idiomas: Español. Productos: Microsoft ASP.NET y Microsoft SQL Server. Público: Programador/desarrollador de programas. Venga y aprenda en esta sesión, sobre el nuevo modelo de programación simplificado, nueva sintaxis y ayudantes para web que componen las páginas Web ASP.NET con 'Razor'. Esta nueva forma de construir aplicaciones ASP.NET se dirige directamente a los nuevos desarrolladores de la plataforma. NET y desarrolladores, tratando de crear aplicaciones web rápidamente. También se incluye SQL Compact, embedded database que es xcopy de implementar. Vamos a mostrar una nueva funcionalidad que se ha agregado recientemente, incluyendo un package manager que hace algo fácil el agregar bibliotecas de terceros para sus aplicaciones. Registrarse aqui: https://msevents.microsoft.com/CUI/EventDetail.aspx?EventID=1032487341&Culture=es-AR

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  • Any Recommendations for a Web Based Large File Transfer System?

    - by Glen Richards
    I'm looking for a server software product that: Allows my users to share large files with: The general public securely to 1 or more people (notification via email, optionally with a token that gives them x period of time to download) Allows anyone in the general public to share files with my users. Perhaps by invitation. Has to be user friendly enough to allow my users to use this with out having to bug me as the admin. It needs to be a system that we can install on our own server (we don't want shared data sitting on anyone else's server) A web based solution. Using some kind or secure comms channel would be good too, eg, ssh Files to share could be over 1 GB. I found the question below. WebDav does not sound user friendly enough: http://serverfault.com/questions/86878/recommendations-for-a-secure-and-simple-dropbox-system I've done a lot of searching, but I can't get the search terms right. There are too many services that provide this, but I want something we can install on our own server. A last resort would be to roll my own. Any ideas appreciated. Glen EDIT Sorry Tom and Jeff but Glen specifically says that he's looking for a 'product' so given that I specialise in this field thought that my expertise in this area may have been of use to him. I don't see how him writing services is going to be easy for him to maintain going forward (large IT admin overhead) or simple for his users and the general public to work with.

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  • AppFabric OutputCaching for ASP.NET Web API

    - by cibrax
    ASP.NET Web API does not provide any output caching capabilities out of the box other than the ones you would traditionally find in the ASP.NET caching module. Fortunately, Filip wrote a very nice library that you can use to decorate your Web API controller methods with an [OutputCaching] attribute, which is similar to the one you can find in ASP.NET MVC. This library provides a way to configure different persistence storages for the cached data, which uses memory by default. As part of this post, I will show how you can implement your own persistence provider for AppFabric in order to support distributed caching on web applications running on premises. Read more here  

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  • Syncing Data with a Server using Silverlight and HTTP Polling Duplex

    - by dwahlin
    Many applications have the need to stay in-sync with data provided by a service. Although web applications typically rely on standard polling techniques to check if data has changed, Silverlight provides several interesting options for keeping an application in-sync that rely on server “push” technologies. A few years back I wrote several blog posts covering different “push” technologies available in Silverlight that rely on sockets or HTTP Polling Duplex. We recently had a project that looked like it could benefit from pushing data from a server to one or more clients so I thought I’d revisit the subject and provide some updates to the original code posted. If you’ve worked with AJAX before in Web applications then you know that until browsers fully support web sockets or other duplex (bi-directional communication) technologies that it’s difficult to keep applications in-sync with a server without relying on polling. The problem with polling is that you have to check for changes on the server on a timed-basis which can often be wasteful and take up unnecessary resources. With server “push” technologies, data can be pushed from the server to the client as it changes. Once the data is received, the client can update the user interface as appropriate. Using “push” technologies allows the client to listen for changes from the data but stay 100% focused on client activities as opposed to worrying about polling and asking the server if anything has changed. Silverlight provides several options for pushing data from a server to a client including sockets, TCP bindings and HTTP Polling Duplex.  Each has its own strengths and weaknesses as far as performance and setup work with HTTP Polling Duplex arguably being the easiest to setup and get going.  In this article I’ll demonstrate how HTTP Polling Duplex can be used in Silverlight 4 applications to push data and show how you can create a WCF server that provides an HTTP Polling Duplex binding that a Silverlight client can consume.   What is HTTP Polling Duplex? Technologies that allow data to be pushed from a server to a client rely on duplex functionality. Duplex (or bi-directional) communication allows data to be passed in both directions.  A client can call a service and the server can call the client. HTTP Polling Duplex (as its name implies) allows a server to communicate with a client without forcing the client to constantly poll the server. It has the benefit of being able to run on port 80 making setup a breeze compared to the other options which require specific ports to be used and cross-domain policy files to be exposed on port 943 (as with sockets and TCP bindings). Having said that, if you’re looking for the best speed possible then sockets and TCP bindings are the way to go. But, they’re not the only game in town when it comes to duplex communication. The first time I heard about HTTP Polling Duplex (initially available in Silverlight 2) I wasn’t exactly sure how it was any better than standard polling used in AJAX applications. I read the Silverlight SDK, looked at various resources and generally found the following definition unhelpful as far as understanding the actual benefits that HTTP Polling Duplex provided: "The Silverlight client periodically polls the service on the network layer, and checks for any new messages that the service wants to send on the callback channel. The service queues all messages sent on the client callback channel and delivers them to the client when the client polls the service." Although the previous definition explained the overall process, it sounded as if standard polling was used. Fortunately, Microsoft’s Scott Guthrie provided me with a more clear definition several years back that explains the benefits provided by HTTP Polling Duplex quite well (used with his permission): "The [HTTP Polling Duplex] duplex support does use polling in the background to implement notifications – although the way it does it is different than manual polling. It initiates a network request, and then the request is effectively “put to sleep” waiting for the server to respond (it doesn’t come back immediately). The server then keeps the connection open but not active until it has something to send back (or the connection times out after 90 seconds – at which point the duplex client will connect again and wait). This way you are avoiding hitting the server repeatedly – but still get an immediate response when there is data to send." After hearing Scott’s definition the light bulb went on and it all made sense. A client makes a request to a server to check for changes, but instead of the request returning immediately, it parks itself on the server and waits for data. It’s kind of like waiting to pick up a pizza at the store. Instead of calling the store over and over to check the status, you sit in the store and wait until the pizza (the request data) is ready. Once it’s ready you take it back home (to the client). This technique provides a lot of efficiency gains over standard polling techniques even though it does use some polling of its own as a request is initially made from a client to a server. So how do you implement HTTP Polling Duplex in your Silverlight applications? Let’s take a look at the process by starting with the server. Creating an HTTP Polling Duplex WCF Service Creating a WCF service that exposes an HTTP Polling Duplex binding is straightforward as far as coding goes. Add some one way operations into an interface, create a client callback interface and you’re ready to go. The most challenging part comes into play when configuring the service to properly support the necessary binding and that’s more of a cut and paste operation once you know the configuration code to use. To create an HTTP Polling Duplex service you’ll need to expose server-side and client-side interfaces and reference the System.ServiceModel.PollingDuplex assembly (located at C:\Program Files (x86)\Microsoft SDKs\Silverlight\v4.0\Libraries\Server on my machine) in the server project. For the demo application I upgraded a basketball simulation service to support the latest polling duplex assemblies. The service simulates a simple basketball game using a Game class and pushes information about the game such as score, fouls, shots and more to the client as the game changes over time. Before jumping too far into the game push service, it’s important to discuss two interfaces used by the service to communicate in a bi-directional manner. The first is called IGameStreamService and defines the methods/operations that the client can call on the server (see Listing 1). The second is IGameStreamClient which defines the callback methods that a server can use to communicate with a client (see Listing 2).   [ServiceContract(Namespace = "Silverlight", CallbackContract = typeof(IGameStreamClient))] public interface IGameStreamService { [OperationContract(IsOneWay = true)] void GetTeamData(); } Listing 1. The IGameStreamService interface defines server operations that can be called on the server.   [ServiceContract] public interface IGameStreamClient { [OperationContract(IsOneWay = true)] void ReceiveTeamData(List<Team> teamData); [OperationContract(IsOneWay = true, AsyncPattern=true)] IAsyncResult BeginReceiveGameData(GameData gameData, AsyncCallback callback, object state); void EndReceiveGameData(IAsyncResult result); } Listing 2. The IGameStreamClient interfaces defines client operations that a server can call.   The IGameStreamService interface is decorated with the standard ServiceContract attribute but also contains a value for the CallbackContract property.  This property is used to define the interface that the client will expose (IGameStreamClient in this example) and use to receive data pushed from the service. Notice that each OperationContract attribute in both interfaces sets the IsOneWay property to true. This means that the operation can be called and passed data as appropriate, however, no data will be passed back. Instead, data will be pushed back to the client as it’s available.  Looking through the IGameStreamService interface you can see that the client can request team data whereas the IGameStreamClient interface allows team and game data to be received by the client. One interesting point about the IGameStreamClient interface is the inclusion of the AsyncPattern property on the BeginReceiveGameData operation. I initially created this operation as a standard one way operation and it worked most of the time. However, as I disconnected clients and reconnected new ones game data wasn’t being passed properly. After researching the problem more I realized that because the service could take up to 7 seconds to return game data, things were getting hung up. By setting the AsyncPattern property to true on the BeginReceivedGameData operation and providing a corresponding EndReceiveGameData operation I was able to get around this problem and get everything running properly. I’ll provide more details on the implementation of these two methods later in this post. Once the interfaces were created I moved on to the game service class. The first order of business was to create a class that implemented the IGameStreamService interface. Since the service can be used by multiple clients wanting game data I added the ServiceBehavior attribute to the class definition so that I could set its InstanceContextMode to InstanceContextMode.Single (in effect creating a Singleton service object). Listing 3 shows the game service class as well as its fields and constructor.   [ServiceBehavior(ConcurrencyMode = ConcurrencyMode.Multiple, InstanceContextMode = InstanceContextMode.Single)] public class GameStreamService : IGameStreamService { object _Key = new object(); Game _Game = null; Timer _Timer = null; Random _Random = null; Dictionary<string, IGameStreamClient> _ClientCallbacks = new Dictionary<string, IGameStreamClient>(); static AsyncCallback _ReceiveGameDataCompleted = new AsyncCallback(ReceiveGameDataCompleted); public GameStreamService() { _Game = new Game(); _Timer = new Timer { Enabled = false, Interval = 2000, AutoReset = true }; _Timer.Elapsed += new ElapsedEventHandler(_Timer_Elapsed); _Timer.Start(); _Random = new Random(); }} Listing 3. The GameStreamService implements the IGameStreamService interface which defines a callback contract that allows the service class to push data back to the client. By implementing the IGameStreamService interface, GameStreamService must supply a GetTeamData() method which is responsible for supplying information about the teams that are playing as well as individual players.  GetTeamData() also acts as a client subscription method that tracks clients wanting to receive game data.  Listing 4 shows the GetTeamData() method. public void GetTeamData() { //Get client callback channel var context = OperationContext.Current; var sessionID = context.SessionId; var currClient = context.GetCallbackChannel<IGameStreamClient>(); context.Channel.Faulted += Disconnect; context.Channel.Closed += Disconnect; IGameStreamClient client; if (!_ClientCallbacks.TryGetValue(sessionID, out client)) { lock (_Key) { _ClientCallbacks[sessionID] = currClient; } } currClient.ReceiveTeamData(_Game.GetTeamData()); //Start timer which when fired sends updated score information to client if (!_Timer.Enabled) { _Timer.Enabled = true; } } Listing 4. The GetTeamData() method subscribes a given client to the game service and returns. The key the line of code in the GetTeamData() method is the call to GetCallbackChannel<IGameStreamClient>().  This method is responsible for accessing the calling client’s callback channel. The callback channel is defined by the IGameStreamClient interface shown earlier in Listing 2 and used by the server to communicate with the client. Before passing team data back to the client, GetTeamData() grabs the client’s session ID and checks if it already exists in the _ClientCallbacks dictionary object used to track clients wanting callbacks from the server. If the client doesn’t exist it adds it into the collection. It then pushes team data from the Game class back to the client by calling ReceiveTeamData().  Since the service simulates a basketball game, a timer is then started if it’s not already enabled which is then used to randomly send data to the client. When the timer fires, game data is pushed down to the client. Listing 5 shows the _Timer_Elapsed() method that is called when the timer fires as well as the SendGameData() method used to send data to the client. void _Timer_Elapsed(object sender, ElapsedEventArgs e) { int interval = _Random.Next(3000, 7000); lock (_Key) { _Timer.Interval = interval; _Timer.Enabled = false; } SendGameData(_Game.GetGameData()); } private void SendGameData(GameData gameData) { var cbs = _ClientCallbacks.Where(cb => ((IContextChannel)cb.Value).State == CommunicationState.Opened); for (int i = 0; i < cbs.Count(); i++) { var cb = cbs.ElementAt(i).Value; try { cb.BeginReceiveGameData(gameData, _ReceiveGameDataCompleted, cb); } catch (TimeoutException texp) { //Log timeout error } catch (CommunicationException cexp) { //Log communication error } } lock (_Key) _Timer.Enabled = true; } private static void ReceiveGameDataCompleted(IAsyncResult result) { try { ((IGameStreamClient)(result.AsyncState)).EndReceiveGameData(result); } catch (CommunicationException) { // empty } catch (TimeoutException) { // empty } } LIsting 5. _Timer_Elapsed is used to simulate time in a basketball game. When _Timer_Elapsed() fires the SendGameData() method is called which iterates through the clients wanting to be notified of changes. As each client is identified, their respective BeginReceiveGameData() method is called which ultimately pushes game data down to the client. Recall that this method was defined in the client callback interface named IGameStreamClient shown earlier in Listing 2. Notice that BeginReceiveGameData() accepts _ReceiveGameDataCompleted as its second parameter (an AsyncCallback delegate defined in the service class) and passes the client callback as the third parameter. The initial version of the sample application had a standard ReceiveGameData() method in the client callback interface. However, sometimes the client callbacks would work properly and sometimes they wouldn’t which was a little baffling at first glance. After some investigation I realized that I needed to implement an asynchronous pattern for client callbacks to work properly since 3 – 7 second delays are occurring as a result of the timer. Once I added the BeginReceiveGameData() and ReceiveGameDataCompleted() methods everything worked properly since each call was handled in an asynchronous manner. The final task that had to be completed to get the server working properly with HTTP Polling Duplex was adding configuration code into web.config. In the interest of brevity I won’t post all of the code here since the sample application includes everything you need. However, Listing 6 shows the key configuration code to handle creating a custom binding named pollingDuplexBinding and associate it with the service’s endpoint.   <bindings> <customBinding> <binding name="pollingDuplexBinding"> <binaryMessageEncoding /> <pollingDuplex maxPendingSessions="2147483647" maxPendingMessagesPerSession="2147483647" inactivityTimeout="02:00:00" serverPollTimeout="00:05:00"/> <httpTransport /> </binding> </customBinding> </bindings> <services> <service name="GameService.GameStreamService" behaviorConfiguration="GameStreamServiceBehavior"> <endpoint address="" binding="customBinding" bindingConfiguration="pollingDuplexBinding" contract="GameService.IGameStreamService"/> <endpoint address="mex" binding="mexHttpBinding" contract="IMetadataExchange" /> </service> </services>   Listing 6. Configuring an HTTP Polling Duplex binding in web.config and associating an endpoint with it. Calling the Service and Receiving “Pushed” Data Calling the service and handling data that is pushed from the server is a simple and straightforward process in Silverlight. Since the service is configured with a MEX endpoint and exposes a WSDL file, you can right-click on the Silverlight project and select the standard Add Service Reference item. After the web service proxy is created you may notice that the ServiceReferences.ClientConfig file only contains an empty configuration element instead of the normal configuration elements created when creating a standard WCF proxy. You can certainly update the file if you want to read from it at runtime but for the sample application I fed the service URI directly to the service proxy as shown next: var address = new EndpointAddress("http://localhost.:5661/GameStreamService.svc"); var binding = new PollingDuplexHttpBinding(); _Proxy = new GameStreamServiceClient(binding, address); _Proxy.ReceiveTeamDataReceived += _Proxy_ReceiveTeamDataReceived; _Proxy.ReceiveGameDataReceived += _Proxy_ReceiveGameDataReceived; _Proxy.GetTeamDataAsync(); This code creates the proxy and passes the endpoint address and binding to use to its constructor. It then wires the different receive events to callback methods and calls GetTeamDataAsync().  Calling GetTeamDataAsync() causes the server to store the client in the server-side dictionary collection mentioned earlier so that it can receive data that is pushed.  As the server-side timer fires and game data is pushed to the client, the user interface is updated as shown in Listing 7. Listing 8 shows the _Proxy_ReceiveGameDataReceived() method responsible for handling the data and calling UpdateGameData() to process it.   Listing 7. The Silverlight interface. Game data is pushed from the server to the client using HTTP Polling Duplex. void _Proxy_ReceiveGameDataReceived(object sender, ReceiveGameDataReceivedEventArgs e) { UpdateGameData(e.gameData); } private void UpdateGameData(GameData gameData) { //Update Score this.tbTeam1Score.Text = gameData.Team1Score.ToString(); this.tbTeam2Score.Text = gameData.Team2Score.ToString(); //Update ball visibility if (gameData.Action != ActionsEnum.Foul) { if (tbTeam1.Text == gameData.TeamOnOffense) { AnimateBall(this.BB1, this.BB2); } else //Team 2 { AnimateBall(this.BB2, this.BB1); } } if (this.lbActions.Items.Count > 9) this.lbActions.Items.Clear(); this.lbActions.Items.Add(gameData.LastAction); if (this.lbActions.Visibility == Visibility.Collapsed) this.lbActions.Visibility = Visibility.Visible; } private void AnimateBall(Image onBall, Image offBall) { this.FadeIn.Stop(); Storyboard.SetTarget(this.FadeInAnimation, onBall); Storyboard.SetTarget(this.FadeOutAnimation, offBall); this.FadeIn.Begin(); } Listing 8. As the server pushes game data, the client’s _Proxy_ReceiveGameDataReceived() method is called to process the data. In a real-life application I’d go with a ViewModel class to handle retrieving team data, setup data bindings and handle data that is pushed from the server. However, for the sample application I wanted to focus on HTTP Polling Duplex and keep things as simple as possible.   Summary Silverlight supports three options when duplex communication is required in an application including TCP bindins, sockets and HTTP Polling Duplex. In this post you’ve seen how HTTP Polling Duplex interfaces can be created and implemented on the server as well as how they can be consumed by a Silverlight client. HTTP Polling Duplex provides a nice way to “push” data from a server while still allowing the data to flow over port 80 or another port of your choice.   Sample Application Download

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  • EntLib for Windows Azure

    - by kaleidoscope
    Enterprise Library popularly known as EntLib is a collection of Application Blocks targeted at managing oft needed redundant tasks in enterprise development, like Logging, Caching, Validation, Cryptography etc. Entlib currently exposes 9 application blocks: Caching Application Block Cryptography Application Block Data Access Application Block Exception Handling Application Block Logging Application Block Policy Injection Application Block Security Application Block Validation Application Block Unity Dependency Injection and Interception Mechanism Ever since the Honeymoon period of PoCs and tryouts is over and Azure started to mainstream and more precisely started to go “Enterprise”, Azure developers have been demanding EntLib for Azure. The demands seems to have finally been heard and the powers that be have bestowed us with the current beta release EntLib 5.0 which supports Windows Azure. The application blocks tailored for Azure are: Data Access Application Block (Think SQL Azure) Exception Handling Application Block (Windows Azure Diagnostics) Logging Application Block (Windows Azure Diagnostics) Validation Application Block Unity Dependency Injection Mechanism The EntLib 5.0 beta is now available for download. Technorati Tags: Sarang,EntLib,Azure

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  • How google handle site traffic in google analytics

    - by Hamidreza
    I have a site with address www.exam.com and I have put Google analytics javascript scripts in it. I have made an app for my site, I want that everytime a user uses app, he visit the site in the application with built in browser which is inside the application ( I am using C# for application and .NET web browser ). User will address www.example.com/appvisit in the app and I just have put google analytics scripts in that page and nothing else. And I want to disallow this address /appvisit in my robots.txt file . I want to know that Is there any problem with doing this? will google crawl in the /appvisit directory ? Does google hate this work? and will google think this traffic is true and normal? thanks

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  • Windows Azure End to End Examples

    - by BuckWoody
    I’m fascinated by the way people learn. I’m told there are several methods people use to understand new information, from reading to watching, from experiencing to exploring. Personally, I use multiple methods of learning when I encounter a new topic, usually starting with reading a bit about the concepts. I quickly want to put those into practice, however, especially in the technical realm. I immediately look for examples where I can start trying out the concepts. But I often want a “real” example – not just something that represents the concept, but something that is real-world, showing some feature I could actually use. And it’s no different with the Windows Azure platform – I like finding things I can do now, and actually use. So when I started learning Windows Azure, I of course began with the Windows Azure Training Kit – which has lots of examples and labs, presentations and so on. But from there, I wanted more examples I could learn from, and eventually teach others with. I was asked if I would write a few of those up, so here are the ones I use. CodePlex CodePlex is Microsoft’s version of an “Open Source” repository. Anyone can start a project, add code, documentation and more to it and make it available to the world, free of charge, using various licenses as they wish. Microsoft also uses this location for most of the examples we publish, and sample databases for SQL Server. If you search in CodePlex for “Azure”, you’ll come back with a list of projects that folks have posted, including those of us at Microsoft. The source code and documentation are there, so you can learn using actual examples of code that will do what you need. There’s everything from a simple table query to a full project that is sort of a “Corporate Dropbox” that uses Windows Azure Storage. The advantage is that this code is immediately usable. It’s searchable, and you can often find a complete solution to meet your needs. The disadvantage is that the code is pretty specific – it may not cover a huge project like you’re looking for. Also, depending on the author(s), you might not find the documentation level you want. Link: http://azureexamples.codeplex.com/site/search?query=Azure&ac=8    Tailspin Microsoft Patterns and Practices is a group here that does an amazing job at sharing standard ways of doing IT – from operations to coding. If you’re not familiar with this resource, make sure you read up on it. Long before I joined Microsoft I used their work in my daily job – saved a ton of time. It has resources not only for Windows Azure but other Microsoft software as well. The Patterns and Practices group also publishes full books – you can buy these, but many are also online for free. There’s an end-to-end example for Windows Azure using a company called “Tailspin”, and the work covers not only the code but the design of the full solution. If you really want to understand the thought that goes into a Platform-as-a-Service solution, this is an excellent resource. The advantages are that this is a book, it’s complete, and it includes a discussion of design decisions. The disadvantage is that it’s a little over a year old – and in “Cloud” years that’s a lot. So many things have changed, improved, and have been added that you need to treat this as a resource, but not the only one. Still, highly recommended. Link: http://msdn.microsoft.com/en-us/library/ff728592.aspx Azure Stock Trader Sometimes you need a mix of a CodePlex-style application, and a little more detail on how it was put together. And it would be great if you could actually play with the completed application, to see how it really functions on the actual platform. That’s the Azure Stock Trader application. There’s a place where you can read about the application, and then it’s been published to Windows Azure – the production platform – and you can use it, explore, and see how it performs. I use this application all the time to demonstrate Windows Azure, or a particular part of Windows Azure. The advantage is that this is an end-to-end application, and online as well. The disadvantage is that it takes a bit of self-learning to work through.  Links: Learn it: http://msdn.microsoft.com/en-us/netframework/bb499684 Use it: https://azurestocktrader.cloudapp.net/

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  • Will JVisualVM degrade application performance?

    - by rocky
    I have doubts in JVisual VM profiler tool related to performance. I have requirement to implement a JVM Monitoring tool for my enterpise java application. I have gone through some profiling tools in market but all them are having some kind of agent file which we need include in server startup. I have a fear that these client agent will degrade my application performance will more. So I have decided to JVisual VM because this profiler tool comes with JDK itself but before implementing JVisualVM, does anybody faces any issues with JVisualVM profiler tool? As well as, is this safe if I implement in application?

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