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  • How can I get rid of the resize-handle in a QDialog?

    - by Georg
    I've got the following class: class SelectDateDialog(QDialog): startDate = date.today() endDate = date.today() def __init__(self, text, isInterval = False): QDialog.__init__(self) uic.loadUi("resources/SelectDate.ui", self) Now, the dialog is resizable on Mac OS X 10.5, but it shouldn't be. It has the resize-handle in the lower right corner. I've already tried the setSizeGripEnabled function, it didn't change anything. How can I make it not resizable?

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  • Does The Clear Method On A Collection Release The Event Subscriptions?

    - by DaveB
    I have a collection private ObservableCollection<Contact> _contacts; In the constructor of my class I create it _contacts = new ObservableCollection<Contact>(); I have methods to add and remove items from my collection. I want to track changes to the entities in my collection which implement the IPropertyChanged interface so I subscribe to their PropertyChanged event. public void AddContact(Contact contact) { ((INotifyPropertyChanged)contact).PropertyChanged += new PropertyChangedEventHandler(Contact_PropertyChanged); _contacts.Add(contact); } public void AddContact(int index, Contact contact) { ((INotifyPropertyChanged)contact).PropertyChanged += new PropertyChangedEventHandler(Contact_PropertyChanged); _contacts.Insert(index, contact); } When I remove an entity from the collection, I unsubscribe from the PropertyChanged event. I am told this is to allow the entity to be garbage collected and not create memory issues. public void RemoveContact(Contact contact) { ((INotifyPropertyChanged)contact).PropertyChanged -= Contact_PropertyChanged; _contacts.Remove(contact); } So, I hope this is all good. Now, I need to clear the collection in one of my methods. My first thought would be to call _contacts.Clear(). Then I got to wondering if this releases those event subscriptions? Would I need to create my own clear method? Something like this: public void ClearContacts() { foreach(Contact contact in _contacts) { this.RemoveContact(contact); } } I am hoping one of the .NET C# experts here could clear this up for me or tell me what I am doing wrong.

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  • How can I keep an event from being delivered to the GUI until my code finished running?

    - by Frerich Raabe
    I installed a global mouse hook function like this: mouseEventHook = ::SetWindowsHookEx( WH_MOUSE_LL, mouseEventHookFn, thisModule, 0 ); The hook function looks like this: RESULT CALLBACK mouseEventHookFn( int code, WPARAM wParam, LPARAM lParam ) { if ( code == HC_ACTION ) { PMSLLHOOKSTRUCT mi = (PMSLLHOOKSTRUCT)lParam; // .. do interesting stuff .. } return ::CallNextHookEx( mouseEventHook, code, wParam, lParam ); } Now, my problem is that I cannot control how long the 'do interesting stuff' part takes exactly. In particular, it might take longer than the LowLevelHooksTimeout defined in the Windows registry. This means that, at least on Windows XP, the system no longer delivers mouse events to my hook function. I'd like to avoid this, but at the same time I need the 'do interesting stuff' part to happen before the target GUI receives the event. I attempted to solve this by doing the 'interesting stuff' work in a separate thread so that the mouseEventHookFn above can post a message to the worker thread and then do a return 1; immediately (which ends the hook function but avoids that the event is handed to the GUI). The idea was that the worker thread, when finished, performs the CallNextHookEx call itself. However, this causes a crash inside of CallNextHookEx (in fact, the crash occurs inside an internal function called PhkNextValid. I assume it's not safe to call CallNextHookEx from outside a hook function, is this true? If so, does anybody else know how I can run code (which needs to interact with the GUI thread of an application) before the GUI receives the event and avoid that my hook function blocks too long?

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  • How to use data receive event in Socket class?

    - by affan
    I have wrote a simple client that use TcpClient in dotnet to communicate. In order to wait for data messages from server i use a Read() thread that use blocking Read() call on socket. When i receive something i have to generate various events. These event occur in the worker thread and thus you cannot update a UI from it directly. Invoke() can be use but for end developer its difficult as my SDK would be use by users who may not use UI at all or use Presentation Framework. Presentation framework have different way of handling this. Invoke() on our test app as Microstation Addin take a lot of time at the moment. Microstation is single threaded application and call invoke on its thread is not good as it is always busy doing drawing and other stuff message take too long to process. I want my events to generate in same thread as UI so user donot have to go through the Dispatcher or Invoke. Now i want to know how can i be notified by socket when data arrive? Is there a build in callback for that. I like winsock style receive event without use of separate read thread. I also do not want to use window timer to for polling for data. I found IOControlCode.AsyncIO flag in IOControl() function which help says Enable notification for when data is waiting to be received. This value is equal to the Winsock 2 FIOASYNC constant. I could not found any example on how to use it to get notification. If i am write in MFC/Winsock we have to create a window of size(0,0) which was just used for listening for the data receive event or other socket events. But i don't know how to do that in dotnet application.

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  • How to make PHP Curl request not to wait?

    - by understack
    I've a PHP function which fetches a Curl request. This request sometimes take longer time than expected and hence my php function takes longer to return. In my particular case, output of curl request is not important. So is it possible with curl just to place a request and proceed without waiting for curl_exec() to finish?

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  • How do I update the UI during an event using ASP.NET?

    - by Phil Hale
    I'm a bit stuck with a problem. I feel like the solution should be fairly straight forward but I'm completely out of ideas for some reason. Here's the problem. I've got a user control with a couple of buttons. Think of them as 'On' and 'Off'. When either button is clicked an async method is called. If the method is successful an event is fired. Within the event I want to update the enabled property of the two buttons so that only a single button is clickable at any one time. The problem is that any changes I make to the properties are not shown on screen because the postback is already complete. I tried wrapping the buttons in an UpdatePanel but I get an "Update method can only be called on UpdatePanel with ID 'xxxx' before Render' error. I understand why the problem occurs but I can't think of a solution. Help! Ideally what I'd like to do is simply call a method within the event that will update the UI, but I don't know if that's possible.

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  • What is used instead of SendMessage and PostMessage in Java to handle inter-thread communications?

    - by Kieveli
    I'm from a WinAPI / C++ background, and I'm curious as to what the Java world uses in place of a threaded message loop in a worker thread to handle communications and interactions between threads. The idea is to use a message pump in both the worker thread, and the main thread, and have them posting messages back and forth. This solution is very WinAPI / C++ centric, and probably not the preferred method of achieving this goal in Java. What is the 'Java' way to do something like this?

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  • How do I handle the Maybe result of at in Control.Lens.Indexed without a Monoid instance

    - by Matthias Hörmann
    I recently discovered the lens package on Hackage and have been trying to make use of it now in a small test project that might turn into a MUD/MUSH server one very distant day if I keep working on it. Here is a minimized version of my code illustrating the problem I am facing right now with the at lenses used to access Key/Value containers (Data.Map.Strict in my case) {-# LANGUAGE OverloadedStrings, GeneralizedNewtypeDeriving, TemplateHaskell #-} module World where import Control.Applicative ((<$>),(<*>), pure) import Control.Lens import Data.Map.Strict (Map) import qualified Data.Map.Strict as DM import Data.Maybe import Data.UUID import Data.Text (Text) import qualified Data.Text as T import System.Random (Random, randomIO) newtype RoomId = RoomId UUID deriving (Eq, Ord, Show, Read, Random) newtype PlayerId = PlayerId UUID deriving (Eq, Ord, Show, Read, Random) data Room = Room { _roomId :: RoomId , _roomName :: Text , _roomDescription :: Text , _roomPlayers :: [PlayerId] } deriving (Eq, Ord, Show, Read) makeLenses ''Room data Player = Player { _playerId :: PlayerId , _playerDisplayName :: Text , _playerLocation :: RoomId } deriving (Eq, Ord, Show, Read) makeLenses ''Player data World = World { _worldRooms :: Map RoomId Room , _worldPlayers :: Map PlayerId Player } deriving (Eq, Ord, Show, Read) makeLenses ''World mkWorld :: IO World mkWorld = do r1 <- Room <$> randomIO <*> (pure "The Singularity") <*> (pure "You are standing in the only place in the whole world") <*> (pure []) p1 <- Player <$> randomIO <*> (pure "testplayer1") <*> (pure $ r1^.roomId) let rooms = at (r1^.roomId) ?~ (set roomPlayers [p1^.playerId] r1) $ DM.empty players = at (p1^.playerId) ?~ p1 $ DM.empty in do return $ World rooms players viewPlayerLocation :: World -> PlayerId -> RoomId viewPlayerLocation world playerId= view (worldPlayers.at playerId.traverse.playerLocation) world Since rooms, players and similar objects are referenced all over the code I store them in my World state type as maps of Ids (newtyped UUIDs) to their data objects. To retrieve those with lenses I need to handle the Maybe returned by the at lens (in case the key is not in the map this is Nothing) somehow. In my last line I tried to do this via traverse which does typecheck as long as the final result is an instance of Monoid but this is not generally the case. Right here it is not because playerLocation returns a RoomId which has no Monoid instance. No instance for (Data.Monoid.Monoid RoomId) arising from a use of `traverse' Possible fix: add an instance declaration for (Data.Monoid.Monoid RoomId) In the first argument of `(.)', namely `traverse' In the second argument of `(.)', namely `traverse . playerLocation' In the second argument of `(.)', namely `at playerId . traverse . playerLocation' Since the Monoid is required by traverse only because traverse generalizes to containers of sizes greater than one I was now wondering if there is a better way to handle this that does not require semantically nonsensical Monoid instances on all types possibly contained in one my objects I want to store in the map. Or maybe I misunderstood the issue here completely and I need to use a completely different bit of the rather large lens package?

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  • How can I do something when a runloop event is done processing?

    - by quixoto
    I have some processing in my Cocoa app that sometimes ends up calling through a hierarchy of data to do a bunch of work as the result of an event. Each small piece creates and destroys some resources. I don't want those resources around most of the time, but I would like to find a smart way of creating them before all the work and killing them at the end. Short of making those buffers etc available globally from the "parent" or elsewhere, is there a way to know locally in some code when an event loop run has ended? Then I could create them if they're not there, and keep them until the run loop ends, reusing them for any subsequent calls before that time. EDIT: I'm not looking for suggestions on how to restructure my code, which I may do anyways. This issue just brought up the question for me of how to know when the runloop is done. If I were writing in, I dunno, Javascript, I'd use a setTimeout with zero to accomplish end-event cleanup. I suppose an NSTimer with an interval of zero might accomplish this too, but wondering if there's something cleaner. Thanks.

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  • (Rails) Creating multi-dimensional hashes/arrays from a data set...?

    - by humble_coder
    Hi All, I'm having a bit of an issue wrapping my head around something. I'm currently using a hacked version of Gruff in order to accommodate "Scatter Plots". That said, the data is entered in the form of: g.data("Person1",[12,32,34,55,23],[323,43,23,43,22]) ...where the first item is the ENTITY, the second item is X-COORDs, and the third item is Y-COORDs. I currently have a recordset of items from a table with the columns: POINT, VALUE, TIMESTAMP. Due to the "complex" calculations involved I must grab everything using a single query or risk way too much DB activity. That said, I have a list of items for which I need to dynamically collect all data from the recordset into a hash (or array of arrays) for the creation of the data items. I was thinking something like the following: @h={} e = Events.find_by_sql(my_query) e.each do |event| @h["#{event.Point}"][x] = event.timestamp @h["#{event.Point}"][y] = event.value end Obviously that's not the correct syntax, but that's where my brain is going. Could someone clean this up for me or suggest a more appropriate mechanism by which to accomplish this? Basically the main goal is to keep data for each pointname grouped (but remember the recordset has them all). Much appreciated. EDIT 1 g = Gruff::Scatter.new("600x350") g.title = self.name e = Event.find_by_sql(@sql) h ={} e.each do |event| h[event.Point.to_s] ||= {} h[event.Point.to_s].merge!({event.Timestamp.to_i,event.Value}) end h.each do |p| logger.info p[1].values.inspect g.data(p[0],p[1].keys,p[1].values) end g.write(@chart_file)

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  • How to properly handle signals when using the worker thread pattern?

    - by ipartola
    I have a simple server that looks something like this: void *run_thread(void *arg) { // Communicate via a blocking socket } int main() { // Initialization happens here... // Main event loop while (1) { new_client = accept(socket, ...); pthread_create(&thread, NULL, &run_thread, *thread_data*); pthread_detach(thread); } // Do cleanup stuff: close(socket); // Wait for existing threads to finish exit(0); ) Thus when a SIGINT or SIGTERM is received I need to break out of the main event loop to get to the clean up code. Moreover most likely the master thread is waiting on the accept() call so it's not able to check some other variable to see if it should break;. Most of the advice I found was along the lines of this: http://devcry.blogspot.com/2009/05/pthreads-and-unix-signals.html (creating a special signal handling thread to catch all the signals and do processing on those). However, it's the processing portion that I can't really wrap my head around: how can I possibly tell the main thread to return from the accept() call and check on an external variable to see if it should break;?

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  • How to make IIS wait for WCF service gets ready?

    - by Kamarey
    I have a WCF service hosted in IIS 7. It takes some minutes until this service finish to load its data and ready for external calls. Data loads in internal thread. The problem is that from IIS point the service is ready just after it was activated (by some call), and it process a request without waiting for data to be loaded. Is it possible to tell IIS that the service is still loading and make this service unavailable for requests? No problem if such request will throw an exception.

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  • How can I build a wrapper to wait for listening on a port?

    - by BillyBBone
    Hi, I am looking for a way of programmatically testing a script written with the asyncore Python module. My test consists of launching the script in question -- if a TCP listen socket is opened, the test passes. Otherwise, if the script dies before getting to that point, the test fails. The purpose of this is knowing if a nightly build works (at least up to a point) or not. I was thinking the best way to test would be to launch the script in some kind of sandbox wrapper which waits for a socket request. I don't care about actually listening for anything on that port, just intercepting the request and using that as an indication that my test passed. I think it would be preferable to intercept the open socket request, rather than polling at set intervals (I hate polling!). But I'm a bit out of my depths as far as how exactly to do this. Can I do this with a shell script? Or perhaps I need to override the asyncore module at the Python level? Thanks in advance, - B

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  • How to detect interrupt handle routine of a device driver?

    - by sasayins
    Hi, I'm using Linux platform to program in embedded device. Is there any way that a kernel module can detect the interrupt handler routine of an another device driver module? Like for example, I have a kernel module(.ko), then I want this kernel module detect if a particular device driver execute its interrupt handle routine? Is this possible? Many thanks.

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  • ASP.Net event only being raised every other time?

    - by eftpotrm
    I have an ASP.Net web user control which represents a single entry in a list. To allow users to reorder the items, each item has buttons to move the item up or down the list. Clicking on one of these raises an event to the parent page, which then shuffles the items in the placeholder control. Code fragments from the list entry: Public Event UpClicked As System.EventHandler Protected Sub btnUp_Click(ByVal sender As Object, ByVal e As System.EventArgs) Handles btnUp.Click RaiseEvent UpClicked(Me, New EventArgs()) End Sub And the parent container: rem (within the code to add an individual item to the placeholder) AddHandler l_oItem.UpClicked, AddressOf UpClicked Protected Sub UpClicked(ByVal sender As Object, ByVal e As EventArgs) MoveItem(DirectCast(sender, ScriptListItem), -1) End Sub It originally looked in testing like every other time the value for sender (verified by its properties) that reaches UpClicked is of an adjacent ListItem, not the one I've just clicked on - the first click is always wrong, then the second for the correct control. At present, testing appears to show that the button's click event is just being ignored every other time through. Breakpoints on the click events within the control simply aren't being hit, though the events are definitely being established. Why?

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  • How to extract file paths out of drag and drop event?

    - by trismarck
    I have this application that lists files in a WindowsForms listbox (NET framework). The application does not support the copy operation if multiple files are selected in the listbox, but at the same time, the application supports 'drag and drop' event for multiple files (allows dragging the files 'out of the application'). How can I extract the paths of the files 'dragged out of the application'? (i.e. I drop the files on some program / script that shows me the paths / saves the paths to a txt file).

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  • No event is firing when placing a custom data bound control in DataRepeater control in Windows forms

    - by Remo
    Hi, Custom events in a custom data bound control are not firing in DataRepeater control. When I debug it I found that the DataRepeater Control recreates the control using Activator.CreateInstance and Copies the Properties and Events. In my case copying events doesn't copy the custom events that I hooked in. For example public class MyClass : Control { public event EventHandler MyEvent; protected virtual void OnMyEvent() { if(this.MyEvent != null) { this.MyEvent(this,EventArgs.Empty); } } private int selectedIndex= -1; public int SelectedIndex { get { return this.selectedIndex; } set { if(this.selectedIndex != value) { this.selectedIndex = value; this.OnMyEvent(); } } } // // DataBinding stuff goes here // } public Form1() { InitialiseComponent(); ArrayList list = new ArrayList(); list.Add("one"); this.dataRepeater1.DataSource = list; // One Repeater MyClass test = new Myclass(); test.DataSource = GetDataTable(); this.dataRepeater1.ItemTemplate.Controls.Add(test); test.MyEvent +=new EventHandler(test_MyEvent); } // This Event should fire when selected index of Datatable is changed and is firing when placed directly in the form and not firing when place in DataRepeater control/////////////////////// private void test_MyEvent(object sender, EventArgss e) { // This event is not fired/////////////////////// } private DataTable GetDataTable() { ..// Create a data Table and return } Any help Appreciated. Thanks,

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  • How should I handle the case in which a username is already in use?

    - by idealmachine
    I'm a JavaScript programmer and new to PHP and MySQL (want to get into server-side coding). Because I'm trying to learn PHP by building a simple online game (more specifically, correspondence chess), I'm starting by implementing a simple user accounts system. Of course, user registration comes first. What are the best practices for: How I should handle the (likely) possibility that when a user tries to register, the username he has chosen is already in use, particularly when it comes to function return values?($result === true is rather ugly, and I'm not sure whether checking the MySQL error code is the best way to do it either) How to cleanly handle varying page titles?($gPageTitle = '...'; require_once 'bgsheader.php'; is also rather ugly) Anything else I'm doing wrong? In some ways, PHP is rather different from JavaScript... Here is a (rather large) excerpt of the code I have written so far. Note that this is a work in progress and is missing security checks that I will add as my next step. function addUser( $username, $password ) { global $gDB, $gPasswordSalt; $stmt = $gDB->prepare( 'INSERT INTO user(user_name, user_password, user_registration) VALUES(?, ?, NOW())' ); $stmt || trigger_error( 'Failed to prepare statement: ' . htmlspecialchars( $gDB->error ) ); $hashedPassword = hash_hmac( 'sha256', $password, $gPasswordSalt, true ); $stmt->bind_param( 'ss', $username, $hashedPassword ); if( $stmt->execute() ) { return true; } elseif( $stmt->errno == 1062) { return 'exists'; } else { trigger_error( 'Failed to execute statement: ' . htmlspecialchars( $stmt->error ) ); } } $username = $_REQUEST['username']; $password = $_REQUEST['password']; $result = addUser( $username, $password ); if( $result === true ) { $gPageTitle = 'Registration successful'; require_once 'bgsheader.php'; echo '<p>You have successfully registered as ' . htmlspecialchars( $username ) . ' on this site.</p>'; } elseif( $result == 'exists' ) { $gPageTitle = 'Username already taken'; require_once 'bgsheader.php'; echo '<p>Someone is already using the username you have chosen. Please try using another one instead.'; } else { trigger_error('This should never happen'); } require_once 'bgsfooter.php';

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  • How to handle popup messages thrown from web applications in vb.net?

    - by Menaka
    I am developing a tool to automate testing of a web application. I want to handle the popup messages thrown in error scenarios. The problem am facing is after a button click a popup message is thrown, but only after a response is given to the message box(ie clicking on any buttons in the message box) the execution continues, till then the web browser is busy waiting for a response. Please suggest.

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  • How to efficiently implement a blocking call with Rails, while letting the client wait for the reply

    - by Kyle Heironimus
    We have a web service written in Rails. The API is published and we cannot change it. Our app communicates with a remote web service that sometimes hangs or takes several seconds to reply. Client -> Our Web Service -> Remote Web Service Currently, if the remote web service hangs for 5 seconds, one of our rails processes on our web service also hangs with it, which is what we need to avoid. I've seen things such as mod-x-sendfile, modporter, and delayed jobs, but the best I can tell, they all assume the client is not waiting for an answer. Since the API is already established, we cannot tell the client "I'm attempting to do what you want, check back later for the answer." The best option we have come up with so far is to add a second, non-rails web server running eventmachine to process these particular calls. Is there a better way?

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  • TFS2010 API - Which server event fires when checkin notes are changed?

    - by user3708981
    I've written a TFS plugin that impliments the ISubscribe interface, and creates an external ticket base off of the contents of a check-in note. What I would like to do, if when I go back through older TFS check-ins in VS and edit a check-in note, the plugin would process that event and create an external ticket retroactively. What event / SubscribedType do I need to subscribe to in order for ProcessEvents to fire? My stubbed out code - using Microsoft.TeamFoundation.Client; using Microsoft.TeamFoundation.Common; using Microsoft.TeamFoundation.VersionControl.Client; // From C:\Program Files\Microsoft Team Foundation Server 2010\Tools\ using Microsoft.TeamFoundation.Framework.Server; using Microsoft.TeamFoundation.VersionControl.Server; using Changeset = Microsoft.TeamFoundation.VersionControl.Server.Changeset; public class EmbeddedWorkItemEventHandler : ISubscriber { const string EVENT_NAME = "TicketEvent"; const string APP_LOG = "Application"; public Type[] SubscribedTypes() { return new Type[1] { typeof(CheckinNotification) }; // What else do I need here? } public string Name { get { return EVENT_NAME; } } public SubscriberPriority Priority { get { return SubscriberPriority.Normal; } } public EventNotificationStatus ProcessEvent(TeamFoundationRequestContext requestContext, NotificationType notificationType, object notificationEventArgs, out int statusCode, out string statusMessage, out ExceptionPropertyCollection properties) { // Create the event source, if it doesn't exist if (!System.Diagnostics.EventLog.SourceExists(EVENT_NAME)) { System.Diagnostics.EventLog.CreateEventSource(EVENT_NAME, APP_LOG); } statusCode = 0; properties = null; statusMessage = String.Empty; string ErrorLine = ""; try { // Here we'll validate the Ticket name if (notificationType == NotificationType.DecisionPoint && notificationEventArgs is CheckinNotification) { //Check-in blocking logic here. } else if (notificationType == NotificationType.Notification && notificationEventArgs is CheckinNotification) { // Tickets on check-in here. } } Catch { // Error checking } return EventNotificationStatus.ActionPermitted; }

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