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  • How to measure sum of collected memory of Young Generation?

    - by Marcel
    Hi, I'd like to measure memory allocation data from my java application, i.e. the sum of the size of all objects that were allocated. Since object allocation is done in young generation this seems to be the right place. I know jconsole and I know the JMX beans but I just can't find the right variable... Right at the moment we are parsing the gc log output file but that's quite hard. Ideally we'd like to measure it via JMX... How can I get this value? Thanks, Marcel

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  • Does `throw` cause stack variables (full types) to be freed from memory in C++?

    - by nbolton
    I'm pondering a question on Brainbench. I actually realised that I could answer my question easily by compiling the code, but it's an interesting question nonetheless, so I'll ask the question anyway and answer it myself shortly. Take a look at this snippet: The question considers what happens when we throw from a destructor (which causes terminate() to be called). It's become clear to me by asking the question that the memory is indeed freed and the destructor is called, but, is this before or after throw is called from foo? Perhaps the issue here is that throw is used while the stack is unwinding that is the problem... Actually this is slightly confusing.

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  • How to control the memory size of continuously running windows service?

    - by Snowill
    Hi, I have created a windows service which is continuously polling a database. For this purpose i have a timer in place. Ever time i am querying a database table i open a connection and close it immediately after my work is done. Right now i am doing this every 20 seconds for testing purpose, but later this time might increase to 5 - 10 minutes. What happens is everytime the database table is polled there is an increase of 10-12 KB in the size of the memory of the service running. This i can see in the task manager. Is there any way to control this.

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  • Does `throw` cause stack variables to be freed from memory in C++?

    - by nbolton
    I'm pondering a question on Brainbench. I actually realised that I could answer my question easily by compiling the code, but it's an interesting question nonetheless, so I'll ask the question anyway and answer it myself shortly. Take a look at this snippet: The question considers what happens when we throw from a destructor (which causes terminate() to be called). It's become clear to me by asking the question that the memory is indeed freed and the destructor is called, but, is this before or after throw is called from foo? Perhaps the issue here is that throw is used while the stack is unwinding that is the problem... Actually this is slightly confusing.

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  • Count of memory copies in *nix systems between packet at NIC and user application?

    - by Michael_73
    Hi there, This is just a general question relating to some high-performance computing I've been wondering about. A certain low-latency messaging vendor speaks in its supporting documentation about using raw sockets to transfer the data directly from the network device to the user application and in so doing it speaks about reducing the messaging latency even further than it does anyway (in other admittedly carefully thought-out design decisions). My question is therefore to those that grok the networking stacks on Unix or Unix-like systems. How much difference are they likely to be able to realise using this method? Feel free to answer in terms of memory copies, numbers of whales rescued or areas the size of Wales ;) Their messaging is UDP-based, as I understand it, so there's no problem with establishing TCP connections etc. Any other points of interest on this topic would be gratefully thought about! Best wishes, Mike

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  • Does lamda in List.ForEach leads to memory leaks and performance problems ?

    - by Monomachus
    I have a problem which I could solve using something like this sortedElements.ForEach((XElement el) => PrintXElementName(el,i++)); And this means that I have in ForEach a lambda which permits using parameters like int i. I like that way of doing it, but i read somewhere that anonymous methods and delegates with lambda leads to a lot of memory leaks because each time when lambda is executed something is instantiated but is not released. Something like that. Could you please tell me if this is true in this situation and if it is why?

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  • Where could I get the information about the in-memory layout info of .NET Object Model?

    - by smwikipedia
    I want to know the in-memory representation of .NET constructs such as "interface", "class", "struct", etc. There's an excellent book for C++ object model - <Inside the C++ Object Model by Stanley. Lippman, I want a similar book for .NET and C#. Could someone provide some hints about books and articles? I have read about the "Drill Into .NET Framework Internals to See How the CLR Creates Runtime Objects" Anything more? If this info is not publicly avaialble. Shared source one like Mono or Shared Source CLI could be an option. Many thanks.

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  • Any strategies for assessing the trade-off between CPU loss and memory gain from compression of data

    - by indiehacker
    Are very large TextProperties a burden? Should they be compressed? Say I have a information stored in 2 attributes of type TextProperty in my datastore entities. The strings are always the same length of 65,000 characters and have lots of repeating integers, a sample appearing as follows: entity.pixel_idx = 0,0,0,0,0,0,0,0,0,1,1,1,1,1,1,1,1,1,1,1,5,5,5,5,5,5,5,5,5,5,5,5....etc. entity.pixel_color = 2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,1,1,1,1,1,1,1,1,1,1,1,1,...etc. So these above could also be represented using much less storage memory by compressing say using only each integer and the length of its series ( '0,8' for '0,0,0,0,0,0,0,0') but then its takes time and CPU to compress and decompress? Any general ideas? Are there some tricks for testing different attempts to the problem?

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  • Getting Memory allocation problem at UIBarButtonItem in Iphone sdk.

    - by monish
    Hi guys, Here I am getting memory allocation problem at UIBarButtonItem and the related code for that is: toolbar = [UIToolbar new]; toolbar.barStyle = UIBarStyleBlackOpaque; [toolbar setFrame:CGRectMake(0, 350,320,20)]; [self.view addSubview:toolbar]; UIBarButtonItem* barItem1 = [[UIBarButtonItem alloc] initWithBarButtonSystemItem:UIBarButtonSystemItemFlexibleSpace target:self action:@selector(categoryConfig:)] ; rightBarItem = [[UIBarButtonItem alloc] initWithBarButtonSystemItem:UIBarButtonSystemItemBookmarks target:self action:@selector(dialogOtherAction:)] ; UIBarButtonItem* barItem2 = [[UIBarButtonItem alloc] initWithBarButtonSystemItem:UIBarButtonSystemItemFlexibleSpace target:self action:@selector(categoryConfig:)] ; NSArray *items = [NSArray arrayWithObjects: barItem1,rightBarItem,barItem2, nil]; [barItem1 release]; [barItem2 release]; [rightBarItem release]; [toolbar setItems:items animated:NO]; after adding UIBarButtonItems into the array items I released them.even though its showing allocations at barbuttons. can any help me for this? Thank you, Monish.

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  • How can a class's memory-allocated address be determined from within the contructor?

    - by Jim Fell
    Is it possible to get the memory-allocated address of a newly instantiated class from within that class's constructor during execution of said constructor? I am developing a linked list wherein multiple classes have multiple pointers to like classes. Each time a new class instantiates, it needs to check its parent's list to make sure it is included. If I try to do something like this: MyClass() // contructor { extern MyClass * pParent; for ( int i = 0; i < max; i++ ) { pParent->rels[i] == &MyClass; // error } } I get this error: error C2275: 'namespace::MyClass' : illegal use of this type as an expression Any thoughts or suggestions would be appreciated. Thanks.

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  • Is there any way to store full size image returned from camera activity in internal memory ?

    - by SimpleGuy
    I am using Intent intent = new Intent(MediaStore.ACTION_IMAGE_CAPTURE); intent.putExtra(MediaStore.EXTRA_OUTPUT,Uri.fromFile(externalFileObj)); intent to call default camera activity. To get full image you need to specify intent.putExtra(). But this always requires URI that works only for external storage files. I tried to create a temp.jpg image in internal memory and pass its URI Uri.fromFile(new File(getFilesDir() + "/temp.jpg")); but the camera activity won't return back after the image is captured. So there is no way to get Full size image from default camera application in our activity without using any external storage ? Assuming that the device do not have SD card or currently in use is there no way I can avoid using it ? Yes I know we can create our own camerapreview surface but I want to use the default camera application as it is natural with many more options. Thanks.

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  • Core Data strategy using in memory cache, or no core data at all?

    - by randombits
    I have a user interface where the user can check off a bunch of items from a tableview, almost like a todo list. The items are populated from a Core Data stack. I need to be able to take all of the items they're clicking through and put them into a "temporary" shopping cart. Once they're in the shopping cart, users can go through the list and remove the items, or just submit them to a server. The thing is, the selected items are temporary just like an internet based shopping cart. It's nothing something that gets persisted once the application closes. Once the view is no longer in display, I can assume that the shopping cart is safe to discard. What's the best way to approach this? Since the user is essentially clicking on instances that map back to a Core Data entity .. should I setup a different persistence store such as in memory and add that store to my managed object context?

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  • How do game trainers change a address in memory thats dynamic?

    - by GameTrainersWTF
    Lets assume i am a game and i have a global int* that contains my health. A game trainers job is to modify this value to whatever in order to achieve god mode. I've looked up tutorials on game trainers to understand how they work, and the general idea is to use a memory scanner to try and find the address of a certain value. Then modify this address by injecting a dll or whatever. But i made a simple program with a global int* and its address changes every time i run the app, so i don't get how game trainers can hard code these addresses? Or is my example wrong? What am i missing?

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  • How do game trainers change an address in memory that's dynamic?

    - by GameTrainersWTF
    Lets assume I am a game and I have a global int* that contains my health. A game trainer's job is to modify this value to whatever in order to achieve god mode. I've looked up tutorials on game trainers to understand how they work, and the general idea is to use a memory scanner to try and find the address of a certain value. Then modify this address by injecting a dll or whatever. But I made a simple program with a global int* and its address changes every time I run the app, so I don't get how game trainers can hard code these addresses? Or is my example wrong? What am I missing?

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  • Need data on disk drive management by OS: getting base I/O unit size, “sync” option, Direct Memory A

    - by Richard T
    Hello All, I want to ensure I have done all I can to configure a system's disks for serious database use. The three areas I know of (any others?) to be concerned about are: I/O size: the database engine and disk's native size should either match, or the database's native I/O size should be a multiple of the disk's native I/O size. Disks that are capable of Direct Memory Access (eg. IDE) should be configured for it. When a disk says it has written data persistently, it must be so! No keeping it in cache and lying about it. I have been looking for information on how to ensure these are so for CENTOS and Ubuntu, but can't seem to find anything at all! I want to be able to check these things and change them if needed. Any and all input appreciated.

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  • Best memory settings for eclipse 4.2 (STS 3.1) on Windows 7 64 bit?

    - by jorrebor
    I apoligize in advance if this question is indeed too subjective as SO warns me. My workstation has 8 gb of ram and runs windows 7 64 bit. I use the Spring tool Suite (3.1) but as soon as i am starting to open and modify the spring config (.xml) files, STS becomes incredibly slow. I already tried switching off "build automatically" and to increase memory settings but no luck. How should i change my .ini ? this is what i have set now: -vm C:/Program Files/Java/jdk1.7.0_07/bin/javaw.exe -startup plugins/org.eclipse.equinox.launcher_1.3.0.v20120522-1813.jar --launcher.library plugins/org.eclipse.equinox.launcher.win32.win32.x86_64_1.1.200.v20120522-1813 -product org.springsource.sts.ide --launcher.defaultAction openFile --launcher.XXMaxPermSize 4096M -vmargs -Dosgi.requiredJavaVersion=1.5 -Xms512m -Xmx2048m -XX:MaxPermSize=512m My collageu running the same project in IntelliJ, has no problems. Thank you!

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  • How to get the entire code of a method in memory so I can calculate its hash at runtime?

    - by bejo
    Hello stackoverflow, How to get the entire code of a method in memory so I can calculate its hash at runtime? I need to make a function like this: type TProcedureOfObject = procedure of object; function TForm1.CalculateHashValue (AMethod: TProcedureOfObject): string; var MemStream: TMemoryStream; begin result:=''; MemStream:=TMemoryStream.Create; try //how to get the code of AMethod into TMemoryStream? result:=MD5(MemStream); //I already have the MD5 function finally MemStream.Free; end; end; I use Delphi 7. Thank you.

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  • Shuffle array variables in a pre-specified order, without using extra memory of "size of input array"

    - by Eternal Learner
    Input : A[4] = {0,4,-1,1000} - Actual Array P[4] = {1,0,3,2} - Order to be reshuffled Output: A[4] = {4,0,1000,-1} Condition : Don't use an additional array as memory. Can use an extra variable or two. Problem : I have the below program in C++, but this fails for certain inputs of array P. #include<iostream> using namespace std; void swap(int *a_r,int *r) { int temp = *r; *r = *a_r; *a_r = temp; } int main() { int A[4] = {0,4,-1,1000}; int P[4] = {3,0,1,2}; int value = A[0] , dest = P[0]; for(int i=0; i<4;i++) { swap(&A[dest],&value); dest = P[dest]; } for(int i=0;i<4;i++) cout<<A[i]<<" "; }

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  • Low-overhead way to access the memory space of a traced process?

    - by vovick
    Hello all. I'm looking for an efficient way to access(for both read and write operations) the memory space of my ptraced child process. The size of blocks being accessed may vary from several bytes up to several megabytes in size, so using the ptrace call with PTRACE_PEEKDATA and PTRACE_POKEDATA which read only one word at a time and switch context every time they're called seems like a pointless waste of resources. The only one alternative solution I could find, though, was the /proc/<pid>/mem file, but it has long since been made read only. Is there any other (relatively simple) way to do that job? The ideal solution would be to somehow share the address space of my child process with its parent and then use the simple memcpy call to copy data I need in both directions, but I have no clues how to do it and where to begin. Any ideas?

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  • what happens with memory when I throw an exception?

    - by Vincenzo
    This is the code (just a simplification of a real problem): <?php echo memory_get_usage() . "\n"; function f() { throw new Exception(); } function foo() { try { f(); } catch (Exception $e) { } } foo(); echo memory_get_usage() . "\n"; This is the output (PHP 5.3): 630680 630848 What happened with memory (168 bytes lost)? The exception object is not destroyed? Please, help! Thanks

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  • My linux server takes more than an hour to boot. Suggestions?

    - by jamieb
    I am building a CentOS 5.4 system that boots off a compact flash card using a card reader that emulates an IDE drive. It literally takes about an hour to boot. The ultra-slow part occurs when Grub is loading the kernel. Once that's done, the rest of the boot process only takes about a minute to get to a login prompt. Does anyone have any suggestions? I suspect that it may have to do with UDMA. Everything IDE-related in my BIOS seems to checkout. The read performance hdparm is telling me 1.77 MB/s. Ouch! (But even at that rate, it still shouldn't take an hour to decompress and load the kernel) [root@server ~]# hdparm -tT /dev/hdc /dev/hdc: Timing cached reads: 2444 MB in 2.00 seconds = 1222.04 MB/sec Timing buffered disk reads: 6 MB in 3.39 seconds = 1.77 MB/sec Trying to enable DMA is a no-go though: [root@server ~]# hdparm -d1 /dev/hdc /dev/hdc: setting using_dma to 1 (on) HDIO_SET_DMA failed: Operation not permitted using_dma = 0 (off) Here's some command outputs that might help: System [root@server ~]# uname -a Linux server.localdomain 2.6.18-164.el5xen #1 SMP Thu Sep 3 04:47:32 EDT 2009 i686 i686 i386 GNU/Linux PCI info: [root@server ~]# lspci -v 00:00.0 Host bridge: Intel Corporation 82945G/GZ/P/PL Memory Controller Hub (rev 02) Subsystem: Intel Corporation 82945G/GZ/P/PL Memory Controller Hub Flags: bus master, fast devsel, latency 0 Capabilities: [e0] Vendor Specific Information 00:02.0 VGA compatible controller: Intel Corporation 82945G/GZ Integrated Graphics Controller (rev 02) (prog-if 00 [VGA controller]) Subsystem: Intel Corporation 82945G/GZ Integrated Graphics Controller Flags: bus master, fast devsel, latency 0, IRQ 10 Memory at fdf00000 (32-bit, non-prefetchable) [size=512K] I/O ports at ff00 [size=8] Memory at d0000000 (32-bit, prefetchable) [size=256M] Memory at fdf80000 (32-bit, non-prefetchable) [size=256K] Capabilities: [90] Message Signalled Interrupts: 64bit- Queue=0/0 Enable- Capabilities: [d0] Power Management version 2 00:1d.0 USB Controller: Intel Corporation 82801G (ICH7 Family) USB UHCI Controller #1 (rev 01) (prog-if 00 [UHCI]) Subsystem: Intel Corporation 82801G (ICH7 Family) USB UHCI Controller #1 Flags: bus master, medium devsel, latency 0, IRQ 16 I/O ports at fe00 [size=32] 00:1d.1 USB Controller: Intel Corporation 82801G (ICH7 Family) USB UHCI Controller #2 (rev 01) (prog-if 00 [UHCI]) Subsystem: Intel Corporation 82801G (ICH7 Family) USB UHCI Controller #2 Flags: bus master, medium devsel, latency 0, IRQ 17 I/O ports at fd00 [size=32] 00:1d.2 USB Controller: Intel Corporation 82801G (ICH7 Family) USB UHCI Controller #3 (rev 01) (prog-if 00 [UHCI]) Subsystem: Intel Corporation 82801G (ICH7 Family) USB UHCI Controller #3 Flags: bus master, medium devsel, latency 0, IRQ 18 I/O ports at fc00 [size=32] 00:1d.3 USB Controller: Intel Corporation 82801G (ICH7 Family) USB UHCI Controller #4 (rev 01) (prog-if 00 [UHCI]) Subsystem: Intel Corporation 82801G (ICH7 Family) USB UHCI Controller #4 Flags: bus master, medium devsel, latency 0, IRQ 19 I/O ports at fb00 [size=32] 00:1d.7 USB Controller: Intel Corporation 82801G (ICH7 Family) USB2 EHCI Controller (rev 01) (prog-if 20 [EHCI]) Subsystem: Intel Corporation 82801G (ICH7 Family) USB2 EHCI Controller Flags: bus master, medium devsel, latency 0, IRQ 16 Memory at fdfff000 (32-bit, non-prefetchable) [size=1K] Capabilities: [50] Power Management version 2 Capabilities: [58] Debug port 00:1e.0 PCI bridge: Intel Corporation 82801 PCI Bridge (rev e1) (prog-if 01 [Subtractive decode]) Flags: bus master, fast devsel, latency 0 Bus: primary=00, secondary=01, subordinate=01, sec-latency=32 I/O behind bridge: 0000d000-0000dfff Memory behind bridge: fde00000-fdefffff Prefetchable memory behind bridge: 00000000fdd00000-00000000fdd00000 Capabilities: [50] #0d [0000] 00:1f.0 ISA bridge: Intel Corporation 82801GB/GR (ICH7 Family) LPC Interface Bridge (rev 01) Subsystem: Intel Corporation 82801GB/GR (ICH7 Family) LPC Interface Bridge Flags: bus master, medium devsel, latency 0 Capabilities: [e0] Vendor Specific Information 00:1f.2 IDE interface: Intel Corporation 82801GB/GR/GH (ICH7 Family) SATA IDE Controller (rev 01) (prog-if 80 [Master]) Subsystem: Intel Corporation 82801GB/GR/GH (ICH7 Family) SATA IDE Controller Flags: bus master, 66MHz, medium devsel, latency 0, IRQ 17 I/O ports at <unassigned> I/O ports at <unassigned> I/O ports at <unassigned> I/O ports at <unassigned> I/O ports at f800 [size=16] Capabilities: [70] Power Management version 2 00:1f.3 SMBus: Intel Corporation 82801G (ICH7 Family) SMBus Controller (rev 01) Subsystem: Intel Corporation 82801G (ICH7 Family) SMBus Controller Flags: medium devsel, IRQ 17 I/O ports at 0500 [size=32] 01:04.0 Ethernet controller: Realtek Semiconductor Co., Ltd. RTL-8139/8139C/8139C+ (rev 10) Subsystem: Realtek Semiconductor Co., Ltd. RTL-8139/8139C/8139C+ Flags: bus master, medium devsel, latency 32, IRQ 18 I/O ports at de00 [size=256] Memory at fdeff000 (32-bit, non-prefetchable) [size=256] Capabilities: [50] Power Management version 2 01:06.0 Ethernet controller: Realtek Semiconductor Co., Ltd. RTL-8139/8139C/8139C+ (rev 10) Subsystem: Realtek Semiconductor Co., Ltd. RTL-8139/8139C/8139C+ Flags: bus master, medium devsel, latency 32, IRQ 17 I/O ports at dc00 [size=256] Memory at fdefe000 (32-bit, non-prefetchable) [size=256] Capabilities: [50] Power Management version 2 01:07.0 Ethernet controller: Realtek Semiconductor Co., Ltd. RTL-8139/8139C/8139C+ (rev 10) Subsystem: Realtek Semiconductor Co., Ltd. RTL-8139/8139C/8139C+ Flags: bus master, medium devsel, latency 32, IRQ 19 I/O ports at da00 [size=256] Memory at fdefd000 (32-bit, non-prefetchable) [size=256] Capabilities: [50] Power Management version 2 hdparm ouput: [root@server ~]# hdparm /dev/hdc /dev/hdc: multcount = 0 (off) IO_support = 0 (default 16-bit) unmaskirq = 0 (off) using_dma = 0 (off) keepsettings = 0 (off) readonly = 0 (off) readahead = 256 (on) geometry = 8146/16/63, sectors = 8211168, start = 0 [root@server ~]# hdparm -I /dev/hdc /dev/hdc: ATA device, with non-removable media Model Number: InnoDisk Corp. - iCF4000 4GB Serial Number: 20091023AACA70000753 Firmware Revision: 081107 Standards: Supported: 5 Likely used: 6 Configuration: Logical max current cylinders 8146 8146 heads 16 16 sectors/track 63 63 -- CHS current addressable sectors: 8211168 LBA user addressable sectors: 8211168 device size with M = 1024*1024: 4009 MBytes device size with M = 1000*1000: 4204 MBytes (4 GB) Capabilities: LBA, IORDY(can be disabled) Standby timer values: spec'd by Vendor R/W multiple sector transfer: Max = 2 Current = 2 DMA: mdma0 mdma1 mdma2 udma0 udma1 *udma2 udma3 udma4 Cycle time: min=120ns recommended=120ns PIO: pio0 pio1 pio2 pio3 pio4 Cycle time: no flow control=120ns IORDY flow control=120ns Commands/features: Enabled Supported: * Power Management feature set * WRITE_BUFFER command * READ_BUFFER command * NOP cmd * CFA feature set * Mandatory FLUSH_CACHE HW reset results: CBLID- above Vih Device num = 0 CFA power mode 1: enabled and required by some commands Maximum current = 100ma Checksum: correct

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  • laptop overheating ran defraggler and now its not as hot

    - by Marko
    Trying to diagnose and fix an overheating Acer 5735 laptop, running speedfan and doing general workload to try and cause the overheat conditions. I notice that windows xp is badly fragmented according to defraggler, at 58% fragmentation. So I defrag whilst watching the speedfan window, which was at the start reporting high warning style symbols for all of the sensors. After the defrag, I rebooted and ran a few programs, and even defraggler again and the sensors in speedfan all reported green i.e. not high. Wondering if there is a correlation between windows fragmentation causing the hard drive to work harder and produce more heat inside the laptop? dont want to just assume that the problems are resolved, so either speedfan is not accurate enough or fragmentation can lead to additional hard drive heat? All comments or suggestions welcome.

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  • Looking for Kiosk-style / camera store easy photo memory card to CD/DVD burning program for Windows-7 Notebook? For non techie user.

    - by Rob
    I'm looking for a Kiosk-style / camera shop easy photo memory card to CD/DVD burning program? For non technie user. The kind of system you see in a camera shop / store, e.g. in the UK, Jessops and Boots stores. This is for my Dad who is adept at general PC usage as a notebook owner, but would prefer something fairly simple. The task of burning photos to CD/DVD, in their original photo file .jpg form, i.e. NOT as CD or DVD video or slideshow, is what I'm looking for. I'm guessing this might be possible in Picasa, but all the options available might be superfluous and confusing. He could probably learn to use that but thought I would try simpler options first. Looking for something that guides the user through the steps/stages of the process, 'Wizard' style. Any suggestions? Platform: HP Windows 7 Home notebook with CD/DVD burner and SD memory card slot.

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  • Does a hard drive "working hard", i.e. when defragmenting or otherwise continuously active, significantly affect a laptop's temperature?

    - by Marko
    Trying to diagnose and fix an overheating Acer 5735 laptop, running speedfan and doing general workload to try and cause the overheat conditions. I notice that windows xp is badly fragmented according to defraggler, at 58% fragmentation. So I defrag whilst watching the speedfan window, which was at the start reporting high warning style symbols for all of the sensors. After the defrag, I rebooted and ran a few programs, and even defraggler again and the sensors in speedfan all reported green i.e. not high. Wondering if there is a correlation between windows fragmentation causing the hard drive to work harder and produce more heat inside the laptop? dont want to just assume that the problems are resolved, so either speedfan is not accurate enough or fragmentation can lead to additional hard drive heat? All comments or suggestions welcome.

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  • Full-text indexing? You must read this

    - by Kyle Hatlestad
    For those of you who may have missed it, Peter Flies, Principal Technical Support Engineer for WebCenter Content, gave an excellent webcast on database searching and indexing in WebCenter Content.  It's available for replay along with a download of the slidedeck.  Look for the one titled 'WebCenter Content: Database Searching and Indexing'. One of the items he led with...and concluded with...was a recommendation on optimizing your search collection if you are using full-text searching with the Oracle database.  This can greatly improve your search performance.  And this would apply to both Oracle Text Search and DATABASE.FULLTEXT search methods.  Peter describes how a collection can become fragmented over time as content is added, updated, and deleted.  Just like you should defragment your hard drive from time to time to get your files placed on the disk in the most optimal way, you should do the same for the search collection. And optimizing the collection is just a simple procedure call that can be scheduled to be run automatically.   beginctx_ddl.optimize_index('FT_IDCTEXT1','FULL', parallel_degree =>'1');end; When I checked my own test instance, I found my collection had a row fragmentation of about 80% After running the optimization procedure, it went down to 0% The knowledgebase article On Index Fragmentation and Optimization When Using OracleTextSearch or DATABASE.FULLTEXT [ID 1087777.1] goes into detail on how to check your current index fragmentation, how to run the procedure, and then how to schedule the procedure to run automatically.  While the article mentions scheduling the job weekly, Peter says he now is recommending this be run daily, especially on more active systems. And just as a reminder, be sure to involve your DBA with your WebCenter Content implementation as you go to production and over time.  We recently had a customer complain of slow performance of the application when it was discovered the database was starving for memory.  So it's always helpful to keep a watchful eye on your database.

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