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  • Unable to implement JMS using ApacheMQ

    - by Galaxin
    Iam trying to implement a simple JMS code in eclipse using ApacheMQ. I have downloaded the ApacheMQ from apache.org and sample JMS sender from SimpleQueueSender and receiver from SimpleQueueReceiver respectively. Now how should i execute this code? I have already gone through all related tutorials but couldnot find answers to these questions. Please suggest solutions on What all are the changes to be done regarding classpaths,settings after the activemq is started as below INFO | jetty-7.1.6.v20100715 INFO | ActiveMQ WebConsole initialized. INFO | Initializing Spring FrameworkServlet 'dispatcher' INFO | ActiveMQ Console at http://0.0.0.0:8161/admin INFO | ActiveMQ Web Demos at http://0.0.0.0:8161/demo INFO | RESTful file access application at http://0.0.0.0:8161/fileserver INFO | Started [email protected]:8161 how to proceed next? 2.Should this server be added in the eclipse as a new server and then the program is run on that server? 3.Can these programs be run from eclipse or should they executed from a separate console?

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  • Backbone collection's URL depends on initialize function

    - by egidra
    I have a Backbone collection whose URL depends on the initialize function. When I create an instance of this Backbone collection, I pass in an ID to filter which instances of the model appear. Here is what the collection's code looks like: var GoalUpdateList = Backbone.Collection.extend({ // Reference the Goal Update model model: GoalUpdate, // Do HTTP requests on this endpoint url: "http://localhost:8000/api/v1/goal_update/?goal__id=" + this.goal_id + "&format=json", // Set the goal ID that the goal update list corresponds to initialize: function(goal_id) { this.goal_id = goal_id; console.log(this.goal_id); console.log(this.url); }, }); Of course, this doesn't work. this.goal_id is seen as being undefined. I guess because the URL is set before the initialization function is run.

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  • FOR loop performance in Javascript

    - by AndrewMcLagan
    As my research leads me to believe that for loops are the fastest iteration construct in javascript language. I was thinking that also declaring a conditional length value for the for loop would be faster... to make it clearer, which of the following do you think would be faster? Example ONE for(var i = 0; i < myLargeArray.length; i++ ) { console.log(myLargeArray[i]); } Example TWO var count = myLargeArray.length; for(var i = 0; i < count; i++ ) { console.log(myLargeArray[i]); } my logic follows that on each iteration in example one accessing the length of myLargeArray on each iteration is more computationally expensive then accessing a simple integer value as in example two?

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  • Why do I get a WCF timeout even though my service call and callback are successful?

    - by KallDrexx
    I'm playing around with hooking up an in-game console to a WCF interface, so an external application can send console commands and receive console output. To accomplish this I created the following service contracts: public interface IConsoleNetworkCallbacks { [OperationContract(IsOneWay = true)] void NewOutput(IEnumerable<string> text, string category); } [ServiceContract(SessionMode = SessionMode.Required, CallbackContract = typeof(IConsoleNetworkCallbacks))] public interface IConsoleInterface { [OperationContract] void ProcessInput(string input); [OperationContract] void ChangeCategory(string category); } On the server I implemented it with: public class ConsoleNetworkInterface : IConsoleInterface, IDisposable { public ConsoleNetworkInterface() { ConsoleManager.Instance.RegisterOutputUpdateHandler(OutputHandler); } public void Dispose() { ConsoleManager.Instance.UnregisterOutputHandler(OutputHandler); } public void ProcessInput(string input) { ConsoleManager.Instance.ProcessInput(input); } public void ChangeCategory(string category) { ConsoleManager.Instance.UnregisterOutputHandler(OutputHandler); ConsoleManager.Instance.RegisterOutputUpdateHandler(OutputHandler, category); } protected void OutputHandler(IEnumerable<string> text, string category) { var callbacks = OperationContext.Current.GetCallbackChannel<IConsoleNetworkCallbacks>(); callbacks.NewOutput(text, category); } } On the client I implemented the callback with: public class Callbacks : IConsoleNetworkCallbacks { public void NewOutput(IEnumerable<string> text, string category) { MessageBox.Show(string.Format("{0} lines received for '{1}' category", text.Count(), category)); } } Finally, I establish the service host with the following class: public class ConsoleServiceHost : IDisposable { protected ServiceHost _host; public ConsoleServiceHost() { _host = new ServiceHost(typeof(ConsoleNetworkInterface), new Uri[] { new Uri("net.pipe://localhost") }); _host.AddServiceEndpoint(typeof(IConsoleInterface), new NetNamedPipeBinding(), "FrbConsolePipe"); _host.Open(); } public void Dispose() { _host.Close(); } } and use the following code on my client to establish the connection: protected Callbacks _callbacks; protected IConsoleInterface _proxy; protected void ConnectToConsoleServer() { _callbacks = new Callbacks(); var factory = new DuplexChannelFactory<IConsoleInterface>(_callbacks, new NetNamedPipeBinding(), new EndpointAddress("net.pipe://localhost/FrbConsolePipe")); _proxy = factory.CreateChannel(); _proxy.ProcessInput("Connected"); } So what happens is that my ConnectToConsoleServer() is called and then it gets all the way to _proxy.ProcessInput("Connected");. In my game (on the server) I immediately see the output caused by the ProcessInput call, but the client is still stalled on the _proxy.ProcessInput() call. After a minute my client gets a JIT TimeoutException however at the same time my MessageBox message appears. So obviously not only is my command being sent immediately, my callback is being correctly called. So why am I getting a timeout exception? Note: Even removing the MessageBox call, I still have this issue, so it's not an issue of the GUI blocking the callback response.

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  • angularjs model view update through angular directive

    - by Relicset
    I am trying to update my view using model in angular directive here is the directive I have created app.directive('aboutOptions', [function() { return { restrict: 'C', scope: { testing: '=' }, transclude: true, link: function(scope, elem, attr) { scope.$watch(attr.ngModel, function() { console.log(scope.$eval(attr.ngModel)); scope.testing = scope.$eval(attr.ngModel); }); } } }]); here is html model and file name is ab.html <input type="text" class="about-options" ng-model="testing" /> Here is the view to be updated and file name is show.html <h2 class="about-options">{{testing}}</h2> ab.html file will be loaded as a template inside jquery ui dialog and my show.html file is in main page If I remove scope: { testing: '=' }, Console is showing what I am typing Update - 1 Tried with the following changes testing: '=test' And in html <input type="text" class="about-options" ng-model="testing" /> <h2 class="about-options">{{test}}</h2>

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  • HTTP request stream not readable outside of request handler

    - by Jason Young
    I'm writing a fairly complicated multi-node proxy, and at one point I need to handle an HTTP request, but read from that request outside of the "http.Server" callback (I need to read from the request data and line it up with a different response at a different time). The problem is, the stream is no longer readable. Below is some simple code to reproduce the issue. Is this normal, or a bug? function startServer() { http.Server(function (req, res) { req.pause(); checkRequestReadable(req); setTimeout(function() { checkRequestReadable(req); }, 1000); setTimeout(function() { res.end(); }, 1100); }).listen(1337); console.log('Server running on port 1337'); } function checkRequestReadable(req) { //The request is not readable here! console.log('Request writable? ' + req.readable); } startServer();

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  • What hardware combonation is better one with a i7-720QM processor and GeForce 310M graphics or one w

    - by Mason
    I am looking for a new laptop and the two i am deciding between is an Asus with Intel® Core™ i5-430M processor and NVIDIA GeForce GTS 360M graphics. Or a Toshiba with the Intel® Core™ i7-720QM processor and NVIDIA GeForce 310M graphics. I am looking for a computer to use for college and be able to play games on. I want to know what one I should get they are both the same price.

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  • Making your own "int" or "string" class

    - by amerninja13
    I disassembled the .NET 'System' DLL and looked at the source code for the variable classes (string, int, byte, etc.) to see if I could figure out how to make a class that could take on a value. I noticed that the "Int32" class inherits the following: IComparable, IFormattable, IConvertible, IComparable, IEquatable. The String and Int32 classes are not inheritable, and I can't figure out what in these inherited interfaces allows the classes to hold a value. What I would want is something like this: public class MyVariable : //inherits here { //Code in here that allows it to get/set the value } public static class Main(string[] args) { MyVariable a = "This is my own custom variable!"; MyVariable b = 2976; if(a == "Hello") { } if(b = 10) { } Console.WriteLine(a.ToString()); Console.WriteLine(a.ToString()); }

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  • problem getting the height of a UIScrollView

    - by funkadelic
    hi, i am setting the size of a UIScrollView in viewDidLoad: but when I try to get the height of it, i am getting 0 in the console here is my code: - (void)viewDidLoad { [scrollView setContentSize:CGSizeMake(320,500)]; NSLog(@"scrollView: %@", scrollView); NSLog(@"scrollView.contentSize.height: %i", scrollView.contentSize.height); [super viewDidLoad]; } and in the console log i get scrollView: <UIScrollView: 0x4974110; frame = (0 0; 320 367); clipsToBounds = YES; autoresize = RM+TM; layer = <CALayer: 0x4974010>> scrollView.contentSize.height: 0 Shouldn't scrollView.contentSize.height be returning 367? On a related note, i specified the height to be 500 via [scrollView setContentSize:], but that doesn't appear to be applied?

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  • Infinite Refresh Loop in Firefox 3.0

    - by Martin Gordon
    I'm having a strange issue with my Javascript in Firefox 3.0.x. In Firefox 3.0.12, the page constantly reloads as soon as the list body is loaded. Neither Firefox 3.5, Safari 4 nor Chrome 5 (all on Mac) experience this issue. EDIT: I've created an isolated example rather than pulling this from my existing code. test.js function welcomeIndexOnLoad() { $("#options a").live('click', function () { optionClicked($(this), "get_list_body.html"); return false; }); $(document).ready(function() { optionClicked(null, "get_list_body.html"); }); } function optionClicked(sender, URL) { queryString = ""; if (sender != null) { queryString = $(sender).attr("rel"); } $("#list_body").load(URL + "?" + queryString, function(resp, status, AJAXReq) { console.log(resp); console.log("" + status); location.hash = queryString; }); }? test.html <html> <head> <script type="text/javascript" src="http://ajax.googleapis.com/ajax/libs/jquery/1.4.2/jquery.js"></script> <script type="text/javascript" src="test.js"></script> <script> welcomeIndexOnLoad(); </script> </head> <body> <div id="container"> Outside of list body. <div id="list_body"> </div> </div> </body> </html> get_list_body.html <h3> <div id="options"> <a href="#" rel="change_list">Change List</a> </div> <ul> <li>li</li> </ul> jQuery line 5252 (an xhr.send() call) shows up in the console as soon as the page reloads: xhr.send( type === "POST" || type === "PUT" || type === "DELETE" ? s.data : null );

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  • Help me understand Dispose() implementation code from MSDN

    - by Benny
    the following code is from MSDN: Idisposable pattern protected virtual void Dispose(bool disposing) { // If you need thread safety, use a lock around these // operations, as well as in your methods that use the resource. if (!_disposed) { if (disposing) { if (_resource != null) _resource.Dispose(); Console.WriteLine("Object disposed."); } // Indicate that the instance has been disposed. _resource = null; _disposed = true; } } why the following statement: _resource = null; _disposed = true; are not enclosed by if (disposing) statement block? for me i would probably write like this: if (disposing) { if (_resource != null) { _resource.Dispose(); _resource = null; _disposed = true; } Console.WriteLine("Object disposed."); } anything wrong with my version?

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  • Race condition for thread startup

    - by Ozzah
    A similar question was asked here, but the answers generally all seem to relate to the lambda notation. I get a similar result without the lambda so I thought I'd ask for some clarification: Say I have something like this: for (int i = 0; i < 5; i++) (new Thread(new ThreadStart(delegate() { Console.WriteLine("Thread " + i); }))).Start(); One would expect the following output: Thread 0 Thread 1 Thread 2 Thread 3 Thread 4 Now I realise that the threads aren't started in any particular order, so let's just assume that the above lines can come out in any order. But that is not what happens. What instead happens: Thread 3 Thread 4 Thread 4 Thread 4 Thread 4 or something similar, which leads me to believe that rather than passing the value if i, it is passing the reference. (Which is weird, since an int is a value type). Doing something like this: for (int i = 0; i < 5; i++) (new Thread(new ThreadStart(delegate() { int j = i; Console.WriteLine("Thread " + j); }))).Start(); does not help either, even though we have made a copy of i. I am assuming the reason is that it hasn't made a copy of i in time. Doing something like this: for (int i = 0; i < 5; i++) { (new Thread(new ThreadStart(delegate() { Console.WriteLine("Thread " + i); }))).Start(); Thread.Sleep(50); } seems to fix the problem, however it is extremely undesirable as we're wasting 50ms on each iteration, not to mention the fact that if the computer is heavily loaded then maybe 50ms may not be enough. Here is a sample with my current, specific problem: Thread t = new Thread(new ThreadStart(delgate() { threadLogic(param1, param2, param3, param4); })); t.Start(); param1 = param2 = param3 = param4 = null; with: void threadLogic(object param1, object param2, object param3, object param4) { // Do some stuff here... } I want threadLogic() to run in its own thread, however the above code gives a null reference exception. I assume this is because the values are set to null before the thread has had a chance to start. Again, putting a Thread.Sleep(100) works, but it is an awful solution from every aspect. What do you guys recommend for this particular type of race condition?

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  • Javascript .match plus jQuery keyup(), double match and strange behaviour

    - by Gremo
    Not really good in regular expression, but why when a match is found console.log fires two times? $('#name').keyup(function() { var regex = /[\€]/g; var count = (m = $(this).val().match(regex)) ? m.length : 0; // Num matches console.log(count); }); Output with 'hello': 0 0 0 0 0 After adding '€' symbol to 'hello' we have: 0 0 0 0 0 1 1 After adding 'h' symbol to 'hello€' we have: 0 0 0 0 0 1 1 1 Shouldn't be just one 1 after adding '€' to 'hello'?

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  • How to not encapsulate Coffeescript

    - by JellicleCat
    I don't know whether all coffeescript compilers wrap their scripts in anonymous functions, but that's what I see Rails doing. How can I disable this encapsulation? I want to put several initializing functions in a single coffeescript file, then call one of them from an on-page <script> tag (so that each page calls a different initializer). This can't be if the initializing functions are encapsulated. Coffeescript initializer functions: initializerA = -> console.log 'foo' initializerB = -> console.log 'bar' On-page code: <script>$(document).ready(initializerA)</script> Sys: coffee-rails 3.2.1, Rails 3.2.3, Ruby 1.9.3

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  • NSInvocation: object does not implement methodSignatureForSelector

    - by Sam V
    I have this weird crash that only happens when running the app on the device (doesn't happen in the Simulator). It seems like the problem surfaces out of nowhere, as I haven't changed anything on that particular class. I had the very same issue a few days ago, and I ended up fixing it by duplicating the class, renaming it, and changing the referenced class — I haven't changed a single bit of code. So I'm trying to understand why it's doing this. I've read somewhere that usually you get this console error when the object isn't a subclass of NSObject (but it is!). Here's the exact console error message: *** NSInvocation: warning: object 0x679e0 of class 'FFProximityPickerView' does not implement methodSignatureForSelector: -- trouble ahead *** NSInvocation: warning: object 0x679e0 of class 'FFProximityPickerView' does not implement doesNotRecognizeSelector: -- abort And then it crashes. I'd be very thankful for anyone who can help me on this.

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  • What benefits can Java developer have moving to a *NIX platform?

    - by dave-keiture
    Hi everyone, A friend of mine is a Java developer, who's using *NIX for ages. He claims that *NIX is for real Java geeks, whereas WIN is for dummies (and I'm one of them, according to him) and girls. When I ask him to argue his position, and explain, what's so good for Java developer on *NIX, he starts talking about console, wget, curl and grep. But sorry, wget and curl analogues exist for the WIN platform as well. As for the console - I'm using FAR Commander, and have access to the command line when I need. Moreover, even if I decide moving to *NIX, I will certainly use Netbeans or Eclipse there, so there will be no big difference. Guys, who use Java on *NIX, could you please give me a real killer examples, when *NIX (any util or technique) dramatically increases Java development productivity (in the way the hints are given in "The Pragmatic Programmer"), or, which is also important, gives more fun from the process. Thanks in advance!

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  • Scala methods ending in _=

    - by Alexey Romanov
    I seem to remember Scala treating methods ending in _= specially, so something like this: object X { var x: Int = 0; def y_=(n : Int) { x = n }} X.y = 1 should call X.y_=(1). However, in 2.8.0 RC1, I get an error message: <console>:6: error: value y is not a member of object X X.y = 1 ^ Interestingly, just trying to call the method without parentheses fails as well: scala> X.y_= 1 <console>:1: error: ';' expected but integer literal found. X.y_= 1 ^ Am I misremembering something which does actually exist or did I just invent it out of whole cloth?

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  • Why is the dictionary debug visualizer less useful in Visual Studio 2010 for Silverlight debugging?

    - by Kevin
    I was debugging in Visual Studio 2010, which we just installed and trying to look at a dictionary in the quick watch window. I see Keys and Values, but drilling into those shows the Count and Non-Public members, Non-Public members continues the trail and I never see the values in the dictionary. I can run test.Take(10) and see the values, but why should I have to do that. I don't have VS 2008 installed anymore to compare, but it seems that I could debug a dictionary much easier. Why is it this way now? Is it just a setting I set somehow on my machine? Test code: Dictionary<string, string> test = new Dictionary<string, string>(); test.Add("a", "b"); EDIT: I've just tried the same debug in a Console app and it works as expected. The other project is a Silverlight 4 application, why are they different? Console Debug Screen Shot Silverlight 4 Debug Screen Shot:

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  • Simple Counter issue

    - by TechyDude
    I want to make a very simple counter that increases the value when you click a button. When I click the add button the first time, the number doesn't increase, however I console log the value which increases the result everytime. Any ideas? The fiddle: http://jsfiddle.net/techydude/H63As/ $(function() { var //valueCount = $("counter").value(), counter = $("#counter"), addBtn = $("#add"), value = $("#counter").html(); addBtn.on("click", function() { counter.html(value ++); console.log(value); return }); });

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  • CRT not initialized

    - by jfhs
    I'm trying to compile one project with MSVC 2010, compilation is ok, but when I try to run the app, it gives me CRT not initialized error. It is a console application, so I tried to specify mainCRTStartup as Entry Point, but it didn't help. In the same solution there are other projects, and they don't have such a problem. The difference which I see between them is that one which is not working, uses boost. Boost v1.38.0 if this is important. Runtime Library is Multi-threaded DLL. Linker command line is: /OUT:"D:\temp\ghost\Release\ghost.exe" /INCREMENTAL:NO /NOLOGO /LIBPATH:"..\zlib\lib" /LIBPATH:"..\mysql\lib\opt" /LIBPATH:"..\boost\lib" "ws2_32.lib" "winmm.lib" "zdll.lib" "StormLibRAS.lib" "kernel32.lib" "user32.lib" "gdi32.lib" "winspool.lib" "comdlg32.lib" "advapi32.lib" "shell32.lib" "ole32.lib" "oleaut32.lib" "uuid.lib" "odbc32.lib" "odbccp32.lib" "D:\temp\ghost\bncsutil\vc8_build\Release\BNCSutil.lib" /MANIFEST /ManifestFile:"Release\ghost.exe.intermediate.manifest" /ALLOWISOLATION /MANIFESTUAC:"level='asInvoker' uiAccess='false'" /DEBUG /PDB:"D:\temp\ghost\Release\ghost.pdb" /SUBSYSTEM:CONSOLE /OPT:REF /OPT:ICF /PGD:"D:\temp\ghost\Release\ghost.pgd" /LTCG /TLBID:1 /ENTRY:"mainCRTStartup" /DYNAMICBASE /NXCOMPAT /MACHINE:X86 /ERRORREPORT:QUEUE

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  • How do I avoid boxing/unboxing when extending System.Object?

    - by Robert H.
    I'm working on an extension method that's only applicable to reference types. I think, however, it's currently boxing and unboxing the the value. How can I avoid this? namespace System { public static class SystemExtensions { public static TResult GetOrDefaultIfNull<T, TResult>(this T obj, Func<T, TResult> getValue, TResult defaultValue) { if (obj == null) return defaultValue; return getValue(obj); } } } Example usage: public class Foo { public int Bar { get; set; } } In some method: Foo aFooObject = new Foo { Bar = 1 }; Foo nullReference = null; Console.WriteLine(aFooObject.GetOrDefaultIfNull((o) => o.Bar, 0)); // results: 1 Console.WriteLine(nullReference.GetOrDefaultIfNull((o) => o.Bar, 0)); // results: 0

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  • What is the best way to return two values from a method?

    - by Edward Tanguay
    When I have to write methods which return two values, I usually go about it as in the following code which returns a List<string>. Or if I have to return e.g. a id and string, then I return a List<object> and then pick them out with index number and recast the values. This recasting and referencing by index seems inelegant so I want to develop a new habit for methods that return two values. What is the best pattern for this? using System; using System.Collections.Generic; using System.Linq; namespace MultipleReturns { class Program { static void Main(string[] args) { string extension = "txt"; { List<string> entries = GetIdCodeAndFileName("first.txt", extension); Console.WriteLine("{0}, {1}", entries[0], entries[1]); } { List<string> entries = GetIdCodeAndFileName("first", extension); Console.WriteLine("{0}, {1}", entries[0], entries[1]); } Console.ReadLine(); } /// <summary> /// gets "first.txt", "txt" and returns "first", "first.txt" /// gets "first", "txt" and returns "first", "first.txt" /// it is assumed that extensions will always match /// </summary> /// <param name="line"></param> public static List<string> GetIdCodeAndFileName(string line, string extension) { if (line.Contains(".")) { List<string> parts = line.BreakIntoParts("."); List<string> returnItems = new List<string>(); returnItems.Add(parts[0]); returnItems.Add(line); return returnItems; } else { List<string> returnItems = new List<string>(); returnItems.Add(line); returnItems.Add(line + "." + extension); return returnItems; } } } public static class StringHelpers { public static List<string> BreakIntoParts(this string line, string separator) { if (String.IsNullOrEmpty(line)) return null; else { return line.Split(new string[] { separator }, StringSplitOptions.None).Select(p => p.Trim()).ToList(); } } } }

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  • Why does Windows Explorer search freeze when I have an unrelated program paused in a debugger

    - by Evgeny
    While debugging my program, whether it's an ASP.NET application or a .NET console EXE and I have the debugger paused at a breakpoint I try to find a file in Windows Explorer. Either pressing WinKey+F or selecting search from the context menu freezes Windows Explorer - until I resume the program being debugged. My program has nothing to do with Windows Explorer! In fact, this happens in Visual Studio 2008 even with the simplest console EXE (WriteLine and ReadLine). I can't repro it with this simple EXE in WinDbg, but it does happen in with WinDb debugging an ASP.NET app. Why does this happen and how do I fix it? It's bloody annoying, especially when you don't realise what's going on. This is on Windows XP x64 SP2, running a .NET 3.5 application.

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