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  • .NET 4.0 Debugging Behavior

    - by Jason
    We recently migrated to VS 2010. We installed .NET 4.0 on our test machine. When we execute a console application that throws an exception, we no longer see the exception message and stack trace printed to the console but instead see the message An unhandled win32 exception occurred in something.exe [PID]. Just-In-Time debugging this exception failed with the following error: No installed debugger has Just-In-Time debugging enabled. In Visual Studio, Just-In-Time debugging can be enabled from Tools/Options/Debugging/Just-In-Time. We do have the above setting enabled. What do we need to do to return to the behavior we had previously?

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  • From me friends, know who is already using the app

    - by Toni Michel Caubet
    I got working to get all friends from 'me' user, like this: FB.api('/me/friends?fields=id,name,updated_time&date_format=U&<?=$access_token?>', {limit:3, function(response){ console.log('Friend name: '+response.data[0].name); } ); But i need to get if the user is in the app already or not, how can I alter the query to get an extra row in the object 'is_in_app' true/false? FB.api('/me/friends?fields=id,name,updated_time&date_format=U&<?=$access_token?>', {limit:3, function(response){ var text = 'is not in app'; if(response.data[0].is_in_app == true) text = 'is in app!!'; console.log('Friend name: '+response.data[0].name + ' ' + text); } ); How can i achieve this?

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  • Making your own "int" or "string" class

    - by amerninja13
    I disassembled the .NET 'System' DLL and looked at the source code for the variable classes (string, int, byte, etc.) to see if I could figure out how to make a class that could take on a value. I noticed that the "Int32" class inherits the following: IComparable, IFormattable, IConvertible, IComparable, IEquatable. The String and Int32 classes are not inheritable, and I can't figure out what in these inherited interfaces allows the classes to hold a value. What I would want is something like this: public class MyVariable : //inherits here { //Code in here that allows it to get/set the value } public static class Main(string[] args) { MyVariable a = "This is my own custom variable!"; MyVariable b = 2976; if(a == "Hello") { } if(b = 10) { } Console.WriteLine(a.ToString()); Console.WriteLine(a.ToString()); }

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  • Why is the dictionary debug visualizer less useful in Visual Studio 2010 for Silverlight debugging?

    - by Kevin
    I was debugging in Visual Studio 2010, which we just installed and trying to look at a dictionary in the quick watch window. I see Keys and Values, but drilling into those shows the Count and Non-Public members, Non-Public members continues the trail and I never see the values in the dictionary. I can run test.Take(10) and see the values, but why should I have to do that. I don't have VS 2008 installed anymore to compare, but it seems that I could debug a dictionary much easier. Why is it this way now? Is it just a setting I set somehow on my machine? Test code: Dictionary<string, string> test = new Dictionary<string, string>(); test.Add("a", "b"); EDIT: I've just tried the same debug in a Console app and it works as expected. The other project is a Silverlight 4 application, why are they different? Console Debug Screen Shot Silverlight 4 Debug Screen Shot:

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  • Handle property change event listeners (lots of them) more elegantly (dictionary?)

    - by no9
    hELLO ! Here i have a simple class example with three fields of type class B and some other stuff. As you can see im listening on every child object change. Since i could need alot of properties of type class B i wonder if there is a way of shrinking the code. Creating a listener + a method for each seems like i will have ALOT of code. How would i fix this ... using a dictionary or something similar? I have been told that IoC could fix this, but im not sure where to start. public class A : INotifyPropertyChanged { public event PropertyChangedEventHandler PropertyChanged; public int _id; public int Id { get { return _id; } set { if (_id == value) { return; } _id = value; OnPropertyChanged("Id"); } } public string _name; public string Name { get { return _name; } set { if (_name == value) { return; } _name = value; OnPropertyChanged("Name"); } } public B _firstB; public B FirstB { get { return _firstB; } set { if (_firstB == value) { return; } if (_firstB != null) { FirstB.PropertyChanged -= firstObjectB_Listener; } _firstB = value; if (_firstB != null) FirstB.PropertyChanged += new PropertyChangedEventHandler(firstObjectB_Listener); OnPropertyChanged("FirstB"); } } public B _secondB; public B SecondB { get { return _secondB; } set { if (_secondB == value) { return; } if (_secondB != null) { FirstB.PropertyChanged -= secondObjectB_Listener; } _secondB = value; if (_secondB != null) SecondB.PropertyChanged += new PropertyChangedEventHandler(secondObjectB_Listener); OnPropertyChanged("FirstB"); } } public B _thirdB; public B ThirdB { get { return _thirdB; } set { if (_thirdB == value) { return; } if (_thirdB != null) { ThirdB.PropertyChanged -= thirdObjectB_Listener; } _thirdB = value; if (_thirdB != null) ThirdB.PropertyChanged += new PropertyChangedEventHandler(thirdObjectB_Listener); OnPropertyChanged("ThirdB"); } } protected void OnPropertyChanged(string name) { PropertyChangedEventHandler handler = PropertyChanged; if (handler != null) { handler(this, new PropertyChangedEventArgs(name)); } } void firstObjectB_Listener(object sender, PropertyChangedEventArgs e) { Console.WriteLine("Object A has found a change of " + e.PropertyName + " on first object B"); } void secondObjectB_Listener(object sender, PropertyChangedEventArgs e) { Console.WriteLine("Object A has found a change of " + e.PropertyName + " on second object B"); } void thirdObjectB_Listener(object sender, PropertyChangedEventArgs e) { Console.WriteLine("Object A has found a change of " + e.PropertyName + " on third object B"); } }

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  • How do I avoid boxing/unboxing when extending System.Object?

    - by Robert H.
    I'm working on an extension method that's only applicable to reference types. I think, however, it's currently boxing and unboxing the the value. How can I avoid this? namespace System { public static class SystemExtensions { public static TResult GetOrDefaultIfNull<T, TResult>(this T obj, Func<T, TResult> getValue, TResult defaultValue) { if (obj == null) return defaultValue; return getValue(obj); } } } Example usage: public class Foo { public int Bar { get; set; } } In some method: Foo aFooObject = new Foo { Bar = 1 }; Foo nullReference = null; Console.WriteLine(aFooObject.GetOrDefaultIfNull((o) => o.Bar, 0)); // results: 1 Console.WriteLine(nullReference.GetOrDefaultIfNull((o) => o.Bar, 0)); // results: 0

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  • What is the best way to return two values from a method?

    - by Edward Tanguay
    When I have to write methods which return two values, I usually go about it as in the following code which returns a List<string>. Or if I have to return e.g. a id and string, then I return a List<object> and then pick them out with index number and recast the values. This recasting and referencing by index seems inelegant so I want to develop a new habit for methods that return two values. What is the best pattern for this? using System; using System.Collections.Generic; using System.Linq; namespace MultipleReturns { class Program { static void Main(string[] args) { string extension = "txt"; { List<string> entries = GetIdCodeAndFileName("first.txt", extension); Console.WriteLine("{0}, {1}", entries[0], entries[1]); } { List<string> entries = GetIdCodeAndFileName("first", extension); Console.WriteLine("{0}, {1}", entries[0], entries[1]); } Console.ReadLine(); } /// <summary> /// gets "first.txt", "txt" and returns "first", "first.txt" /// gets "first", "txt" and returns "first", "first.txt" /// it is assumed that extensions will always match /// </summary> /// <param name="line"></param> public static List<string> GetIdCodeAndFileName(string line, string extension) { if (line.Contains(".")) { List<string> parts = line.BreakIntoParts("."); List<string> returnItems = new List<string>(); returnItems.Add(parts[0]); returnItems.Add(line); return returnItems; } else { List<string> returnItems = new List<string>(); returnItems.Add(line); returnItems.Add(line + "." + extension); return returnItems; } } } public static class StringHelpers { public static List<string> BreakIntoParts(this string line, string separator) { if (String.IsNullOrEmpty(line)) return null; else { return line.Split(new string[] { separator }, StringSplitOptions.None).Select(p => p.Trim()).ToList(); } } } }

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  • HTTP request stream not readable outside of request handler

    - by Jason Young
    I'm writing a fairly complicated multi-node proxy, and at one point I need to handle an HTTP request, but read from that request outside of the "http.Server" callback (I need to read from the request data and line it up with a different response at a different time). The problem is, the stream is no longer readable. Below is some simple code to reproduce the issue. Is this normal, or a bug? function startServer() { http.Server(function (req, res) { req.pause(); checkRequestReadable(req); setTimeout(function() { checkRequestReadable(req); }, 1000); setTimeout(function() { res.end(); }, 1100); }).listen(1337); console.log('Server running on port 1337'); } function checkRequestReadable(req) { //The request is not readable here! console.log('Request writable? ' + req.readable); } startServer();

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  • Race condition for thread startup

    - by Ozzah
    A similar question was asked here, but the answers generally all seem to relate to the lambda notation. I get a similar result without the lambda so I thought I'd ask for some clarification: Say I have something like this: for (int i = 0; i < 5; i++) (new Thread(new ThreadStart(delegate() { Console.WriteLine("Thread " + i); }))).Start(); One would expect the following output: Thread 0 Thread 1 Thread 2 Thread 3 Thread 4 Now I realise that the threads aren't started in any particular order, so let's just assume that the above lines can come out in any order. But that is not what happens. What instead happens: Thread 3 Thread 4 Thread 4 Thread 4 Thread 4 or something similar, which leads me to believe that rather than passing the value if i, it is passing the reference. (Which is weird, since an int is a value type). Doing something like this: for (int i = 0; i < 5; i++) (new Thread(new ThreadStart(delegate() { int j = i; Console.WriteLine("Thread " + j); }))).Start(); does not help either, even though we have made a copy of i. I am assuming the reason is that it hasn't made a copy of i in time. Doing something like this: for (int i = 0; i < 5; i++) { (new Thread(new ThreadStart(delegate() { Console.WriteLine("Thread " + i); }))).Start(); Thread.Sleep(50); } seems to fix the problem, however it is extremely undesirable as we're wasting 50ms on each iteration, not to mention the fact that if the computer is heavily loaded then maybe 50ms may not be enough. Here is a sample with my current, specific problem: Thread t = new Thread(new ThreadStart(delgate() { threadLogic(param1, param2, param3, param4); })); t.Start(); param1 = param2 = param3 = param4 = null; with: void threadLogic(object param1, object param2, object param3, object param4) { // Do some stuff here... } I want threadLogic() to run in its own thread, however the above code gives a null reference exception. I assume this is because the values are set to null before the thread has had a chance to start. Again, putting a Thread.Sleep(100) works, but it is an awful solution from every aspect. What do you guys recommend for this particular type of race condition?

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  • Problems debugging using Cygwin gdb in Eclipse CDT(Helios)

    - by Rohan
    I am trying to debug an application using Eclipse CDT and cygwin gdb and I am facing a problem if my code calls Sleep(), it looks like whenever a sleep is encountered in the code the debugger seems to go in an infinite loop(I meant it never terminates or hit a breakpoint after sleep). On pressing pause the code is stuck on one of the thread on sigint::interrupt. Even my debugger console windows throw these error in the console output: [New thread 5968.0x1f98] Error: dll starting at 0x774a0000 not found. Error: dll starting at 0x775c0000 not found. [New thread 5968.0x19e8] Any idea what are these errors about? It would be helpful if someone can help me out here as I am new to eclipse and I am used to using VS so it has made be lazy to be honest and expect things to work out of box. Here are more details if required Windows 7 x64 bit. Eclipse 3.6 Helios with CDT plug-in compiled from the CVS head. Cygwin latest from website, I think it is 1.71

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  • Cached Jquery selector behavior that I do not understand

    - by gaoshan88
    Given the following code why am I getting different values for a and b? I would have thought they would return the same thing: (function() { var a = $('#foo'); var Test = function(){ console.log(a); //outputs 'jQuery()' var b = $('#foo'); console.log(b); //outputs 'jQuery(select#foo)' which is what I want }; })(); This question stems from me trying to stick frequently used selectors into vars. Originally I was doing it in each method (like I did with var b in the above example) but then I found I needed to use the selectors in multiple methods so I moved the assignment out to be available (or so I thought) to all of the methods in that anonymous function. As you can see, it does not work. Why is this?

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  • Infinite Refresh Loop in Firefox 3.0

    - by Martin Gordon
    I'm having a strange issue with my Javascript in Firefox 3.0.x. In Firefox 3.0.12, the page constantly reloads as soon as the list body is loaded. Neither Firefox 3.5, Safari 4 nor Chrome 5 (all on Mac) experience this issue. EDIT: I've created an isolated example rather than pulling this from my existing code. test.js function welcomeIndexOnLoad() { $("#options a").live('click', function () { optionClicked($(this), "get_list_body.html"); return false; }); $(document).ready(function() { optionClicked(null, "get_list_body.html"); }); } function optionClicked(sender, URL) { queryString = ""; if (sender != null) { queryString = $(sender).attr("rel"); } $("#list_body").load(URL + "?" + queryString, function(resp, status, AJAXReq) { console.log(resp); console.log("" + status); location.hash = queryString; }); }? test.html <html> <head> <script type="text/javascript" src="http://ajax.googleapis.com/ajax/libs/jquery/1.4.2/jquery.js"></script> <script type="text/javascript" src="test.js"></script> <script> welcomeIndexOnLoad(); </script> </head> <body> <div id="container"> Outside of list body. <div id="list_body"> </div> </div> </body> </html> get_list_body.html <h3> <div id="options"> <a href="#" rel="change_list">Change List</a> </div> <ul> <li>li</li> </ul> jQuery line 5252 (an xhr.send() call) shows up in the console as soon as the page reloads: xhr.send( type === "POST" || type === "PUT" || type === "DELETE" ? s.data : null );

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  • Javascript .match plus jQuery keyup(), double match and strange behaviour

    - by Gremo
    Not really good in regular expression, but why when a match is found console.log fires two times? $('#name').keyup(function() { var regex = /[\€]/g; var count = (m = $(this).val().match(regex)) ? m.length : 0; // Num matches console.log(count); }); Output with 'hello': 0 0 0 0 0 After adding '€' symbol to 'hello' we have: 0 0 0 0 0 1 1 After adding 'h' symbol to 'hello€' we have: 0 0 0 0 0 1 1 1 Shouldn't be just one 1 after adding '€' to 'hello'?

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  • Free media center PC software which runs on Windows XP

    - by Deleted
    Is there something which may: Play music, at the very least in MP3-format Play video in various codec's Helps in recording video of shows from TV through a TV-in card Helps in organizing music and videos Works with a keyboard and mouse Additional pluses are: If it also is possible to browse the web through it, or at least start the web browser Has some games. Maybe through MAME or some other emulation like SNES or something. If it's also possible to control it through a game pad.

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  • Is it OK to mixed NumberLong and normal integers in the same field in MongoDB?

    - by Nicholas Tolley Cottrell
    I have been using Morphia to persistent objects from Java. I have also been running some batch processes from the console. I just realised that some values are now stored as NumberLong and number as plain Javascript numbers. I have an index on this field. Everything seems to be ok, but if I query: {f: 100} from the console it still returns the object even if it actually contains {f: NumberLong(100)} Is this true of all the drivers? It is best practice to avoid NumberLong is I can fit the value inside 32-bit? Will I save a lot of data and index space if I convert all NumberLongs to basic numbers?

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  • Is there a Hypercam for Mac OS X?

    - by mrpwnscroner
    I don't care if it's not free; I switched from PC to Mac recently and I kind of miss Hypercam to record our best moments in games (Halo, Combat Arms, Starcraft, etc) and showing hacks. I tried to use Crossover Pro 8 and 9 and it hasn't worked. If anyone has a solution, let me know. Thanks!

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  • How to quickly switch between extended desktop and Eyefinity on ATI cards?

    - by Borek
    Eyefinity is great for games but extended desktop is better for normal work. How do I set up quick switching between those two modes? I've heard that it can be achieved using "Profiles" in Catalyst Control Center - I've found something called "Presets" in the latest 11.x version but can't figure it out (settings not being stored and applied properly). Can someone provided step by step instructions please?

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  • VS 2008 and F# Feb CTP - Can't debug

    - by Steve
    I have downloaded the VS2008 integrated shell, and the F# Feb CTP and I have the F# environment working just fine. The problem comes when I try to debug. Nothing happens at all. The output window says ------ Build started: Project: ConsoleApplication1, Configuration: Debug Any CPU ------ ========== Build: 1 succeeded or up-to-date, 0 failed, 0 skipped ========== and none of my breakpoints are hit. My "program" is as simple as can be #light open System printfn "Hello World" Console.ReadKey(true) with breakpoints on the printfn and Console lines. The things I've read seem to suggest that debugging would work with this setup, and there is a debugger folder under common7/packages with files in it. Thanks for any help. EDIT: I'm on Win7 64 bit

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  • Ext.app.application object is erased after initialization

    - by Queequeg
    I am trying to organize an existing extjs code in a more standard order (extjs wise). extjs version: extjs-4.0.2a. I've worked through the Extjs tutorial example and every thing went well. When I started working on the company's code I've notice there is no use of the application object there for I've added the Ext.application({...}); call. Ext.application({ name: 'FOO', appFolder: 'appFolderName', launch: function() { console.log('application was created'); } }); Upon loading the page I see the console.log output that is included in the "launch" function property - meaning the application object is created but when I look for it ("FOO" object) under the "window" object it is not there. Compering to the tutorial code the application object exist as a property of window. I encounter a few loading problems but I'm guessing the source of it all is this issue. What am I doing wrong? thanks.

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  • Windows Installer (C#) error code 2869

    - by KP
    I have a project, in VS 2005, which has a console application and a setup project associated to install the application. I also have an installer class in the console application that the setup project will use to do some validation before installation. Those tasks are checking the database connection string and checking some directory locations to make sure they exist prior to installation. I am getting an error code of 2869 when I try to install the application. All the code is written in C#. I have googled for this error code on Windows XP, but only found articles that deal with Vista and Windows 7. Any ideas what might be happening? Is there a workaround?

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  • initWithCoder breaking my touch events (touchBegan, touchMoved, etc)

    - by Adam
    So I have a UIView that has been setup, and in each touch event handler I have an NSLog fire off a message to the console. - (void) touchesBegan:(NSSSet*)touches withEvent:(UIEvent*)event { NSLog(@"touchesBegan"); } And that pretty much works as expected. But once I implement initWithCoder (even blank) - (id)initWithCoder:(NSCoder*)coder { return self; } I no longer receive the message to my console (or can hit breakpoints obviously). This is my first app so I'm probably missing something dumb, but I've looked through various example apps and I don't appear to be missing any code that would re-enable touch events.

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  • Simple Counter issue

    - by TechyDude
    I want to make a very simple counter that increases the value when you click a button. When I click the add button the first time, the number doesn't increase, however I console log the value which increases the result everytime. Any ideas? The fiddle: http://jsfiddle.net/techydude/H63As/ $(function() { var //valueCount = $("counter").value(), counter = $("#counter"), addBtn = $("#add"), value = $("#counter").html(); addBtn.on("click", function() { counter.html(value ++); console.log(value); return }); });

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  • Accessing generic lists with delegate notation

    - by n0vic3c0d3r
    I see some people write: //wordList is List<string> wordList.ForEach(delegate(string word){ Console.WriteLine(word);}); instead of: foreach(string word in wordList) { Console.WriteLine(word); } What is the advantage in doing so. Also I couldn't fathom the Action delegate syntax given above though I have used delegates in C# 2.0. Basically I am not able to relate the syntax with the concept of delegates I am familiar with. Can you please help me understand the syntax. Is it some shorthand?

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  • Issues accessing an object's array values - returns null or 0s

    - by PhatNinja
    The function below should return an array of objects with this structure: TopicFrequency = { name: "Chemistry", //This is dependent on topic data: [1,2,3,4,5,6,7,8,9,10,11,12] //This would be real data }; so when I do this: myData = this.getChartData("line"); it should return two objects: {name : "Chemistry", data : [1,2,3,4,51,12,0,0, 2,1,41, 31]} {name : "Math", data : [0,0,41,4,51,12,0,0, 2,1,41, 90]} so when I do console.log(myData); it's perfect, returns exactly this. However when I do console.log(myData[0].data) it returns all 0s, not the values. I'm not sure what this issues is known as, and my question is simple what is this problem known as? Here is the full function. Somethings were hardcoded and other variables (notable server and queryContent) removed. Those parts worked fine, it is only when manipulated/retreiving the returned array's values that I run into problems. Note this is async. so not sure if that is also part of the problem. getChartData: function (chartType) { var TopicsFrequencyArray = new Array(); timePairs = this.newIntervalSet("Month"); topicList = new Array("Chemistry", "Math");//Hard coded for now var queryCopy = { //sensitive information }; for (i = 0; i < topicList.length; i++) { var TopicFrequency = { name: null, data: this.newFilledArray(12, 0) }; j = 0; TopicFrequency.name = topicList[i]; while (j < timePairs.length) { queryCopy.filter = TopicFrequency.name; //additional queryCopy parameter changes made here var request = esri.request({ url: server, content: queryCopy, handleAs: "json", load: sucess, error: fail }); j = j + 1; function sucess(response, io) { var topicCountData = 0; query = esri.urlToObject(io.url); var dateString = query.query.fromDate.replace("%", " "); dateString = dateString.replace(/-/g, "/"); dateString = dateString.split("."); date = new Date(dateString[0]); dojo.forEach(response.features, function (feature) { if (feature.properties.count > 0) { topicCountData = feature.properties.count; } TopicFrequency.data[date.getMonth()] = topicCountData; }); } function fail(error) { j = j + 1; alert("There was an unspecified error with this request"); console.log(error); } } TopicsFrequencyArray.push(TopicFrequency); } },

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