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  • Recommendations for a free GIS library supporting raster images

    - by gspr
    Hi. I'm quite new to the whole field of GIS, and I'm about to make a small program that essentially overlays GPS tracks on a map together with some other annotations. I primarily need to allow scanned (thus raster) maps (although it would be nice to support proper map formats and something like OpenStreetmap in the long run). My first exploratory program uses Qt's graphics view framework and overlays the GPS points by simply projecting them onto the tangent plane to the WGS84 ellipsoid at a calibration point. This gives half-decent accuracy, and actually looks good. But then I started wondering. To get the accuracy I need (i.e. remove the "half" in "half-decent"), I have to correct for the map projection. While the math is not a problem in itself, supporting many map projection feels like needless work. Even though a few projections would probably be enough, I started thinking about just using something like the PROJ.4 library to do my projections. But then, why not take it all the way? Perhaps I might aswell use a full-blown map library such as Mapnik (edit: Quantum GIS also looks very nice), which will probably pay off when I start to want even more fancy annotations or some other symptom of featuritis. So, finally, to the question: What would you do? Would you use a full-blown map library? If so, which one? Again, it's important that it supports using (and zooming in and out with) raster maps and has pretty overlay features. Or would you just keep it simple, and go with Qt's own graphics view framework together with something like PROJ.4 to handle the map projections? I appreciate any feedback! Some technicalities: I'm writing in C++ with a Qt-based GUI, so I'd prefer something that plays relatively nicely with those. Also, the library must be free software (as in FOSS), and at least decently cross-platform (GNU/Linux, Windows and Mac, at least). Edit: OK, it seems I didn't do quite enough research before asking this question. Both Quantum GIS and Mapnik seem very well suited for my purpose. The former especially so since it's based on Qt.

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  • Intel AVX intrinsics: any compatibility library out?

    - by ~buratinas
    Are there any Intel AVX intrinsics library out? I'm looking for something similar as 'sse2mmx.h' header which fall-backs to MMX intrinsics if SSE2 integer intrinsics are not available on compile time. Thus if I had similar library for AVX I could write optimized code for new hardware which would have almost optimal speed in case AVX extension isn't available. Googling didn't help much so far :(

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  • javascript library to display / animate 3d objects?

    - by saturation
    Hi, I have saw some time ago library where you can import your 3d objects and it will draw those out. You could also animate the objects. The webpage itself was back and there were rotating gear at the corner... Can anyone recall the name of the library? Also you can mention if you know some other neat js libraries. Thanks!

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  • Real-time Java graph / chart library?

    - by Joonas Pulakka
    There was an earlier thread on Java graph or chart library, where JFreeChart was found to be quite good, but, as stated in its FAQ, it's not meant for real-time rendering. Can anyone recommend a comparable library that supports real-time rendering? Just some basic xy-rendering - for instance, getting a voltage signal from data acquisition system and plotting it as it comes (time on x-axis, voltage on y-axis).

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  • Library to write javascript code

    - by Melursus
    Is there a c# library that can help to write and indent Javascript code. It's because I'm writing some c# code that generated some Javascript code. Something like this : js += "<script type=\"text/javascript\">\n"; js += " function()...\n"; And I find that generated a lot of ugly code. So, I thought that maybe a existing library can help me doing that ?

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  • Logging in a C# library

    - by koumides
    All, I wonder what is the best practise regarding logging inside a library. I am creating a C# library to be used by users and at some points I want to log an error or a warning. Is it a good practice to use log4net and log in a file? Thanks, M

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  • Library to parse C/C++ source code

    - by John
    Which library should I use to parse C/C++ source code file? I need to parse source file, calculate how much useful strings inside, how much 'for' blocks, 'if' blocks, how much comments inside. I also may need to insert a comment or small piece of code after each 'for' block. Is there any libraries? May be any library included in Microsoft Visual Studio?

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  • Making shared library from exist o-files

    - by Ockonal
    Hi guys, I have a project. I need in shared library of it to use in extensions. I don't want to make copy of this project but with shared-library settings. Are there any way to build it using *.o-files from building project? As I understand, I can write makefile for this.

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  • Best open source C# library?

    - by Alon
    There are great .NET libraries and components. What is, for your opinion the most useful, effective, well wrriten open source C# library you've ever seen? Mines, is the great Html Agility Pack. Please post one library per answer.

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  • [C#] Library for working with web pages

    - by kitchen
    I'm in search for a library that will let me work with web pages using C# without having to display anything graphically. The library should handle web sites that use JavaScript / AJAX and it should return the correct HTML as if I were viewing the source from within Firefox/Chrome. If there is any information I left out, let me know.

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  • Does my use of the strategy pattern violate the fundamental MVC pattern in iOS?

    - by Goodsquirrel
    I'm about to use the 'strategy' pattern in my iOS app, but feel like my approach violates the somehow fundamental MVC pattern. My app is displaying visual "stories", and a Story consists (i.e. has @properties) of one Photo and one or more VisualEvent objects to represent e.g. animated circles or moving arrows on the photo. Each VisualEvent object therefore has a eventType @property, that might be e.g. kEventTypeCircle or kEventTypeArrow. All events have things in common, like a startTime @property, but differ in the way they are being drawn on the StoryPlayerView. Currently I'm trying to follow the MVC pattern and have a StoryPlayer object (my controller) that knows about both the model objects (like Story and all kinds of visual events) and the view object StoryPlayerView. To chose the right drawing code for each of the different visual event types, my StoryPlayer is using a switch statement. @implementation StoryPlayer // (...) - (void)showVisualEvent:(VisualEvent *)event onStoryPlayerView:storyPlayerView { switch (event.eventType) { case kEventTypeCircle: [self showCircleEvent:event onStoryPlayerView:storyPlayerView]; break; case kEventTypeArrow: [self showArrowDrawingEvent:event onStoryPlayerView:storyPlayerView]; break; // (...) } But switch statements for type checking are bad design, aren't they? According to Uncle Bob they lead to tight coupling and can and should almost always be replaced by polymorphism. Having read about the "Strategy"-Pattern in Head First Design Patterns, I felt this was a great way to get rid of my switch statement. So I changed the design like this: All specialized visual event types are now subclasses of an abstract VisualEvent class that has a showOnStoryPlayerView: method. @interface VisualEvent : NSObject - (void)showOnStoryPlayerView:(StoryPlayerView *)storyPlayerView; // abstract Each and every concrete subclass implements a concrete specialized version of this drawing behavior method. @implementation CircleVisualEvent - (void)showOnStoryPlayerView:(StoryPlayerView *)storyPlayerView { [storyPlayerView drawCircleAtPoint:self.position color:self.color lineWidth:self.lineWidth radius:self.radius]; } The StoryPlayer now simply calls the same method on all types of events. @implementation StoryPlayer - (void)showVisualEvent:(VisualEvent *)event onStoryPlayerView:storyPlayerView { [event showOnStoryPlayerView:storyPlayerView]; } The result seems to be great: I got rid of the switch statement, and if I ever have to add new types of VisualEvents in the future, I simply create new subclasses of VisualEvent. And I won't have to change anything in StoryPlayer. But of cause this approach violates the MVC pattern since now my model has to know about and depend on my view! Now my controller talks to my model and my model talks to the view calling methods on StoryPlayerView like drawCircleAtPoint:color:lineWidth:radius:. But this kind of calls should be controller code not model code, right?? Seems to me like I made things worse. I'm confused! Am I completely missing the point of the strategy pattern? Is there a better way to get rid of the switch statement without breaking model-view separation?

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  • The Dispose Pattern (and FxCop warnings)

    - by Scott Dorman
    [This is actually a response to Bill’s blog post, but since it isn’t possible to leave this as a comment on his blog it’s a post here.] There are many different ways to implement the Dispose pattern correctly. Some are (in my opinion) better than others. In Bill’s blog post he presents a particular pattern, which is an excerpt from his book (Effective C#). The issue centers around the fact that a reader took the code sample presented in the book and ran FxCop (Code Analysis) on it, which generated a warning: “Ensure that base.Dispose() is always called.” The “lesson learned” that Bill presents is that “tools are there to help us, not control us.” While I completely agree with the belief that tools are there to help us, I think it’s important to understand why FxCop is raising this particular warning. The code presented in Bill’s book looks like: // Have its own disposed flag.private bool disposed = false;protected override void Dispose(bool isDisposing){ // Don't dispose more than once. if (disposed) return; if (isDisposing) { // TODO: free managed resources here. } // TODO: free unmanaged resources here. // Let the base class free its resources. // Base class is responsible for calling // GC.SuppressFinalize( ) base.Dispose(isDisposing); // Set derived class disposed flag: disposed = true;} This code does follow all of the guidelines for implementing the Dispose pattern. In this case, it’s presumably part of a larger example showing how to implement the pattern as part of a base class. The reason FxCop is warning you about this code is the first if statement in the Dispose method, which will cause the method to exit if disposed is true. The problem here is that there is the possibility that if the disposed flag is true, the call to base.Dispose() will never be executed. As Bill points out, it is possible for some other code elsewhere in the class to set this flag. He states that this is an “unlikely occurrence.” While that is probably true, it can be a potentially dangerous assumption to make and is one that can be easily corrected. By changing the code slightly you can remove this assumption and correct the FxCop violation. private bool disposed = false;protected override void Dispose(bool disposing){ if (!disposed) { if (disposing) { // Dispose managed resources. } // Dispose unmanaged resources. disposed = true; } base.Dispose(disposing);} Using this implementation allows the call to base.Dispose() to always occur, which ensures that the the disposal chain is always properly followed. Technorati Tags: .NET,C#,Dispose Pattern

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  • Windows Sharepoint Services - FullTextSqlQuery Document library Unable to find items created by SYST

    - by Ashok
    We have created an ASP.NET web app that upload files to WSS Doc Libary. The files get added under 'SYSTEM ACCOUNT' in the library. The FullTextSqlQuery class is used to search the document libary items. But it only searches files that has been uploaded by a windows user account like 'Administrator' and ignores the ones uploaded by 'SYSTEM ACCOUNT'. As a result the search results are empty even though we have the necessary data in the document library. What could be the reason for this? The code is given below: public static List GetListItemsFromFTSQuery(string searchText) { string docLibUrl = "http://localhost:6666/Articles%20Library/Forms/AllItems.aspx"; List items = new List(); DataTable retResults = new DataTable(); SPSecurity.RunWithElevatedPrivileges(delegate { using (SPSite site = new SPSite(docLibUrl)) { SPWeb CRsite = site.OpenWeb(); SPList ContRep = CRsite.GetListFromUrl(docLibUrl); FullTextSqlQuery fts = new FullTextSqlQuery(site); fts.QueryText = "SELECT Title,ContentType,Path FROM portal..scope() WHERE freetext('" + searchText + "') AND (CONTAINS(Path,'\"" + ContRep.RootFolder.ServerRelativeUrl + "\"'))"; fts.ResultTypes = ResultType.RelevantResults; fts.RowLimit = 300; if (SPSecurity.AuthenticationMode != System.Web.Configuration.AuthenticationMode.Windows) fts.AuthenticationType = QueryAuthenticationType.PluggableAuthenticatedQuery; else fts.AuthenticationType = QueryAuthenticationType.NtAuthenticatedQuery; ResultTableCollection rtc = fts.Execute(); if (rtc.Count > 0) { using ( ResultTable relevantResults = rtc[ResultType.RelevantResults]) retResults.Load(relevantResults, LoadOption.OverwriteChanges); foreach (DataRow row in retResults.Rows) { if (!row["Path"].ToString().EndsWith(".aspx")) //if (row["ContentType"].ToString() == "Item") { using ( SPSite lookupSite = new SPSite(row["Path"].ToString())) { using (SPWeb web = lookupSite.OpenWeb()) { SPFile file = web.GetFile(row["Path"].ToString()); items.Add(file.Item); } } } } } } //using ends here }); return items; }

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  • Problem when trying to configure enterprise library 5.0 (Data Access Application Block)

    - by Phil
    Hi There Stackoverflow, I am running into some problems while trying to get DAAB from Enterprise library 5.0 running. I have followed the steps as per the tutorial, but am getting errors... 1) Download / install enterprise library 2) Add references to the blocks I need (common / data) 3) Imports Imports Microsoft.Practices.EnterpriseLibrary.Common Imports Microsoft.Practices.EnterpriseLibrary.Data 4) Through the enterprise library config software. I open up the web.config from my site. I then click Blocks, then Add data settings... fill in my details and save / close 5) I then (thinking setup is complete) try to get an instance of the database via Dim db As Database = DatabaseFactory.CreateDatabase() 6) I compile and receive the following error: Could not load file or assembly 'Microsoft.Practices.EnterpriseLibrary.Data, Version=5.0.414.0, Culture=neutral, PublicKeyToken=31bf3856ad364e35' or one of its dependencies. The located assembly's manifest definition does not match the assembly reference. (Exception from HRESULT: 0x80131040) (C:\site\web.config line 4) Line 4 off my web.config was generated by the config tool and is: <section name="dataConfiguration" type="Microsoft.Practices.EnterpriseLibrary.Data.Configuration.DatabaseSettings, Microsoft.Practices.EnterpriseLibrary.Data, Version=5.0.414.0, Culture=neutral, PublicKeyToken=31bf3856ad364e35" requirePermission="true" /> Am I missing a required step? Have I done the steps in the wrong order? Have I made a mistake? Thanks a lot for the assistance.

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  • Problems using a library in Xcode

    - by Pablo
    Hi! I'm actually developping an application for iPhone and I need to use a library, initially dedicated to a Linux environment. Since I'm using a Mac (with Snow Leopard and Intel Core Duo), I guess it's possible to use this library in my app. My library has 3 files: a file .h, a file .a and a file .so (both .a and .so are in /Developer/usr/lib). In addition I have included the .h i nmy code and I've added the .a in XCode has a framework (and it works because XCode find the .so compiling). For your info when I use the command "file" for the file .so, I have: ELF 32-bit LSB shared object, Intel 80386, version 1 (SYSV), dynamically linked, not stripped When I compile for the Xcode Simulator, I have a warning and an error. The warning is: In /Developer/usr/lib/mylib.so, file was built for unsupported file format which is not the architecture being linked (i386) The error is: "_mylib_fct", referenced from: -[MyAppAppDelegate applicationDidBecomeActive:] in MyAppAppDelegate.o Symbol(s) not found Collect2: ld returned 1 exit status When I compile for the Device 3.0 with architecture arm6, I also have the same error, but the warning is quite different: ln /Users/Pablo/MyApp/mylib.a file is not of required architecture I try to solve this and make the app working with this lib since days, and I don't understand why the compiler is complaining... is it a 32/64 bits issues ? How can I deal with that ? Your help will be very appreciated. Thx!

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  • make arm architecture c library in mac

    - by gamegamelife
    I'm trying to make my own c library in Mac and include it to my iphone program. The c code is simple , like this: math.h: int myPow2(int); math.c: #include "math.h" int myPow2(int num) { return num*num; } I search how to make the c library file ( .a or .lib ..etc) seems need to use gcc compiler (Is there other methods?) so I use this command: gcc -c math.c -o math.o ar rcs libmath.a math.o And include it in iPhone Project. Now it has the problem when build xcode iphone project. "file was built for unsupported file format which is not the architecture being linked" I found some pages discuss about the problem, but no detail how to make the i386/arm architecture library. And I finally use this command to do it: gcc -arch i386 -c math.c -o math.o /Developer/Platforms/iPhoneOS.platform/Developer/usr/bin/arm-apple-darwin10-gcc-4.2.1 -c math.c -o math.o I dont know if this method is correct? Or there has another method to do it?

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