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  • F#: Advantages of converting top-level functions to member methods?

    - by J Cooper
    Earlier I requested some feedback on my first F# project. Before closing the question because the scope was too large, someone was kind enough to look it over and leave some feedback. One of the things they mentioned was pointing out that I had a number of regular functions that could be converted to be methods on my datatypes. Dutifully I went through changing things like let getDecisions hand = let (/=/) card1 card2 = matchValue card1 = matchValue card2 let canSplit() = let isPair() = match hand.Cards with | card1 :: card2 :: [] when card1 /=/ card2 -> true | _ -> false not (hasState Splitting hand) && isPair() let decisions = [Hit; Stand] let split = if canSplit() then [Split] else [] let doubleDown = if hasState Initial hand then [DoubleDown] else [] decisions @ split @ doubleDown to this: type Hand // ...stuff... member hand.GetDecisions = let (/=/) (c1 : Card) (c2 : Card) = c1.MatchValue = c2.MatchValue let canSplit() = let isPair() = match hand.Cards with | card1 :: card2 :: [] when card1 /=/ card2 -> true | _ -> false not (hand.HasState Splitting) && isPair() let decisions = [Hit; Stand] let split = if canSplit() then [Split] else [] let doubleDown = if hand.HasState Initial then [DoubleDown] else [] decisions @ split @ doubleDown Now, I don't doubt I'm an idiot, but other than (I'm guessing) making C# interop easier, what did that gain me? Specifically, I found a couple *dis*advantages, not counting the extra work of conversion (which I won't count, since I could have done it this way in the first place, I suppose, although that would have made using F# Interactive more of a pain). For one thing, I'm now no longer able to work with function "pipelining" easily. I had to go and change some |> chained |> calls to (some |> chained).Calls etc. Also, it seemed to make my type system dumber--whereas with my original version, my program needed no type annotations, after converting largely to member methods, I got a bunch of errors about lookups being indeterminate at that point, and I had to go and add type annotations (an example of this is in the (/=/) above). I hope I haven't come off too dubious, as I appreciate the advice I received, and writing idiomatic code is important to me. I'm just curious why the idiom is the way it is :) Thanks!

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  • Why a "private static" is not seen in a method?

    - by Roman
    I have a class with the following declaration of the fields: public class Game { private static String outputFileName; .... } I set the value of the outputFileName in the main method of the class. I also have a write method in the class which use the outputFileName. I always call write after main sets value for outputFileName. But write still does not see the value of the outputFileName. It say that it's equal to null. Could anybody, pleas, tell me what I am doing wrong? ADDED As it is requested I post more code: In the main: String outputFileName = userName + "_" + year + "_" + month + "_" + day + "_" + hour + "_" + minute + "_" + second + "_" + millis + ".txt"; f=new File(outputFileName); if(!f.exists()){ try { f.createNewFile(); } catch (IOException e) { // TODO Auto-generated catch block e.printStackTrace(); } } System.out.println("IN THE MAIN!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!"); System.out.println("------>" + outputFileName + "<------"); This line outputs me the name of the file. Than in the write I have: public static void write(String output) { // Open a file for appending. System.out.println("==========>" + outputFileName + "<============"); ...... } And it outputs null.

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  • constructor should not call methods

    - by Stefano Borini
    I described to a colleague why a constructor calling a method is an antipattern. example (in my rusty C++) class C { public : C(int foo); void setFoo(int foo); private: int foo; } C::C(int foo) { setFoo(foo); } void C::setFoo(int foo) { this->foo = foo } I would like to motivate better this fact through your additional contribute. If you have examples, book references, blog pages, or names of principles, they would be very welcome. Edit: I'm talking in general, but we are coding in python.

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  • Constructor should generally not call methods

    - by Stefano Borini
    I described to a colleague why a constructor calling a method can be an antipattern. example (in my rusty C++) class C { public : C(int foo); void setFoo(int foo); private: int foo; } C::C(int foo) { setFoo(foo); } void C::setFoo(int foo) { this->foo = foo } I would like to motivate better this fact through your additional contribute. If you have examples, book references, blog pages, or names of principles, they would be very welcome. Edit: I'm talking in general, but we are coding in python.

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  • Is it possible to set a default behaviour for custom (non-native) methods/functions in Java?

    - by Tom
    Is it possible to set a default behaviour for custom (non-native) methods/functions in Java? For example, I would like to change the default "Function" to do a System.out.println("message") whenever called. So, when a custom method/function is being created: public String testMethod() { //custom code } it should execute the newly added default behaviour (in this case the system output), before the custom code is run. Even if this would be a bad excercise, is it possible? Maybe by extending the function class or something?

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  • When should methods be made private?

    - by AaronSzy
    There are lots of times where i'm not sure whether a particular method should be made private or not. For example, i'm building a class right now, which, is responsible for generating a report. This class has a buildReport method and several methods which collect the necessary data for buildReport. // single public method // uses a set of helper methods public buildReport() // helper methods private avgSurveyTime() private fetchVendors() private fetchSendCounts() private ... Im debating whether i should make these helper methods public. The only method i really plan on calling outside at the moment is buildReport. However, it might be useful to get just a list of the vendors with fetchVendors etc. I see two schools of thought on this: You can always expose as little as possible. (In which case, many of my classes would only have one public method) OR you can expose all you can that might be useful to the user of the class. Is there a good rule of thumb to use for deciding when methods should be made public/private?

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  • HowTo import Certificate (pfx) with private key in WinXP

    - by Gunther
    Hello, I tried the whole day just to import a cetrificate in winXP, but I allways failed. I did following: Create the certificate with private key (no pasword): makecert -sr LocalMachine -ss My -pe -sky exchange -n "CN=TestCert" -a sha1 -sv TestCert.pvk TestCert.cer Then put certificate and private key together into pfx file: pvk2pfx.exe -pvk TestCert.pvk -spc TestCert.cer -pfx TestCert.pfx Import pfx file with commandline tool (German System): winhttpcertcfg.exe -i TestCert.pfx -a NT-AUTORITÄT\NETZWERKDIENST -c LOCAL_MACHINE\My Error: Unable to import contents of PFX file. Please make sure the filename and path, as well as the password, are correct. Hint: "NT-AUTORITÄT\NETZWERKDIENST" -- "NT-AUTHORITY\NETWORKSERVICE" Filename is ok, password was not set. Even if I set the password (e.g. "MyPassword") in Step 1 and type at the end of step 3: ... -p MyPassword I got the same error. Then I tried to import in the certificate console (mmc with certificate snap-in). There i got following error: "Der private Schlüssel, den Sie importieren, erfordert möglicherweise einen Dienstanbieter, der nicht installiert ist." -- "The imported private key may requires a service-supplier which is not installed". But the Microsoft Crypto-Service is up and running. What else can I do? On Windows Vista and Windows 7 I got this running without these problems. I need this Certificate to run a WCF Service. Thanks in advance for any hint. Regards, Gunther

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  • how to automatically mount ~/Private using ecryptfs when logging in via ssh pubkey

    - by andreash
    Raionale: I want to be able to automatically make backups to a remote machine, which will be encrypted with ecryptfs. The title says it all: I set up ecryptfs-utils on my Debian Squeeze box, and set up one user to use it via ecryptfs-setup-private. When I log in via SSH using password authentication, the ~/Private directory automatically gets mounted. How can I achieve that ~/Private also automatically gets mounted when logging in via SSH using public key authentication? Obviously, the best solution would be if ecryptfs could somehow 'use' the SSH public key to en/decrypt the data (I know that then using the user's password would not be able to en/decrypt the data any more; this would be acceptable). Probably, this will not work. So perhaps somehow call ecryptfs-mount-private via ssh before logging in via public key? Probably, then I would need to somehow pipe the passphrase through the SSH connection, right? So I would need to store it on the source machine's file system. Not nice either. Any other ideas?

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  • Private subnet for VM server host-only network

    - by Derek Pressnall
    At my current job, we distribute a product based on a Linux server with multiple VMs defined (using KVM / libvirt). We are planning to expose limited ports to the customer's network, and use iptables to direct inbound traffic to the appropriate internal VM. My question: is there a class of private subnets that I can use for the internal host-only network that is least likely to conflict with a client IP subnet? Specifically, if I choose a /24 out of any of the RFC-1918 defined private subnets (such as 192.168.x.x), there is a chance of conflicting with a customer-used range. I noticed that several current VM implementations default to 192.168.122.x -- is this due to an RFC that I'm not familiar with, and therefore this is a safe range to use (that most network admins would avoid)? Or did the various VM vendors just pick that range randomly? I guess I'm looking for an IP range that is more private than the existing private (RFC1918) addresses. The only other thought I had was to use one of the "Test Net" IP ranges reserved for documentation purposes (RFC 5737). Note, that I'm not worried about a customer's network blocking these IPs, as this is only internal to our server (packets get NATted before leaving the box). However this does seem more unorthodox than just sticking with the default 192.168.122.x/24 subnet.

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  • SQL SERVER – Fun Post – Connecting Same SQL Server using Different Methods

    - by pinaldave
    Yesterday I had faced error when I was connecting SQL Server using 127.0.0.1. I had immediately checked if SQL Server is working perfectly by connecting to it by specifiing my local box computer. While I was doing this suddenly I realize that it is indeed interesting to know how many different way we can connect to SQL Server which is installed in the local box. I created list of 5 different way but I am sure there are many more ways and I would like to document there here. Here is my setup. I am attempting to connect to the default instance of SQL Server from the same system where it is installed. Method 1: Connecting using local host IP 127.0.0.1 Method 2: Connecting using just a single dot (.) Method 3: Connecting using (local) Method 4: Connecting using localhost Method 5: Connecting using computer name – in my case it is BIG Here are my two questions for you? (Scroll below the image) 1) Which is your favorite method? 2) What are other methods you are familiar with to connect to local host? Reference: Pinal Dave (http://blog.SQLAuthority.com)     Filed under: PostADay, SQL, SQL Authority, SQL Query, SQL Server, SQL Tips and Tricks, T SQL, Technology

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  • Writing cross-platforms Types, Interfaces and Classes/Methods in C++

    - by user827992
    I'm looking for the best solution to write cross-platform software, aka code that I write and that I have to interface with different libraries and platforms each time. What I consider the easiest part, correct me if I'm wrong, is the definition of new types, all I have to do is to write an hpp file with a list of typedefs, I can keep the same names for each new type across the different platforms so my codebase can be shared without any problem. typedefs also helps me to redefine a better scope for my types in my code. I will probably end up having something like this: include |-windows | |-types.hpp |-linux | |-types.hpp |-mac |-types.hpp For the interfaces I'm thinking about the same solution used for the types, a series of hpp files, probably I will write all the interfaces only once since they rely on the types and all "cross-platform portability" is ensured by the work done on the types. include | |-interfaces.hpp | |-windows | |-types.hpp |-linux | |-types.hpp |-mac | |-types.hpp For classes and methods I do not have a real answer, I would like to avoid 2 things: the explicit use of pointers the use of templates I want to avoid the use of the pointers because they can make the code less readable for someone and I want to avoid templates just because if I write them, I can't separate the interface from the definition. What is the best option to hide the use of the pointers? I would also like some words about macros and how to implement some OS-specifics calls and definitions.

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  • A good substitute for ASMX web service methods, but not a general handler

    - by Saeed Neamati
    The best thing I like about ASP.NET MVC, is that you can directly call a server method (called action), from the client. This is so convenient, and so straightforward, that I really like to implement such a model in ASP.NET WebForms too. However, in ASP.NET WebForms, to call a server method from the client, you should either use Page Methods, or Web Services, both of which use SOAP as their communication protocol (though JSON can also be used). There is also another substitution, which is using Generic Handlers. The problem with them however is that, a separate Generic Handler should be written for each server method. In other words, each Generic Handler works like a simple method. Is there anyway else to imitate MVC model in ASP.NET WebForms? Please note that I can't change to MVC platform right now, cause the project at our hand is a big project and we don't have required resources and time to change our platform. What we seek, is a simple MVC model implementation for our AJAX calls. A problem that we have with Web Services, is the known problem of SoapException, and we're not interested in creating custom SoapExctensions.

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  • What methods should save/load a game state

    - by vedi
    There are a lot of articles about how to save a state of a game and they are pretty good. But I have one conceptual misunderstanding where should I save the state? My game has number of screens and pair of them are MainMenuScreen and MainSceneScreen these are inherited from Screen class. MainMenuScreen is shown at start of the game the MainSceneScreen little later. What is the problem? I navigated to MainSceneScreen, forced Android to stop the application (I change a language settings on the device to achieve it, please let me know if I'm wrong). After that I select the application again and I can see MainMenuScreen is shown. But I want MainSceneScreen to be shown. I suppose I should override resume method. But what class I should override? I have class PsGame that extends Game class of libgdx. I put breakpoints to its resume method and it turned out that method was not called. I investigated the problem and I've found little strange code in onResume method of AndroidApplication class of libgdx: if (!firstResume) graphics.resume(); else firstResume = false; My debugger said firstResume was true and didn't go to *graphics.resume()*line. Sorry for a lot of words but could you answer following question: What did I do wrong? What methods should I override? Thank you in advance.

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  • Webserver not giving the correct response on CURL and other httprequest methods [migrated]

    - by Maxim
    I am trying to make a REST request to a external webserver by using this code <?php $user = 'USER'; $pass = 'PASS'; $data = "MYDATA" $ch = curl_init('URL'); curl_setopt($ch, CURLOPT_POST, true); curl_setopt($ch, CURLOPT_RETURNTRANSFER, true); curl_setopt($ch, CURLOPT_POSTFIELDS, $data); curl_setopt($ch, CURLOPT_HTTPHEADER, array( 'Content-Type: application/json', 'Content-Length: ' . strlen($data)) ); curl_setopt($ch, CURLOPT_SSL_VERIFYPEER, false); curl_setopt($ch, CURLOPT_VERBOSE, true); if(!($res = curl_exec($ch))) { echo('[cURL Failure] ' . curl_error($ch)); } curl_close($ch); echo($res); Now this is a CURL request, however i tried different methods to test my result and they all give me a 403 forbidden error response that i get from the webserver, however i do get a 200 response when i run it on any other webserver (localhost, webserver2, ...) Therefore i think there is something wrong with my webserver and it might be disallowing/caching the post parameters that i provide because sometimes it returns a 200 response but most of the times it returns the 403. This is the response i get : HTTP/1.1 403 Forbidden Accept-Ranges: bytes Content-Type: application/json; charset=UTF-8 Date: Sat, 26 Oct 2013 13:56:37 GMT Server: Restlet-Framework/2.1.3 Vary: Accept-Charset, Accept-Encoding, Accept-Language, Accept Content-Length: 77 Connection: keep-alive {"error":"ForbiddenOperationException","errorMessage":"Invalid credentials."} It says Invalid credentials however i provide the correct credentials and i can confirm them because it is working on other servers. Since this is a crucial part of my script that i use for clients to register i assume that there is something wrong with the post parameters. I am running cpanel and uninstalled the following already: - varnish - apachebooster i also recompiled php already and enabled curl and its dependencies but nothing seems to resolve my problem. If more information is required then don't hesitate to ask me in the comments i will respond very quickly as i really need this. any help is appreciated. Kind regards Maxim

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  • What to Return with Async CRUD methods

    - by RualStorge
    While there is a similar question focused on Java, I've been in debates with utilizing Task objects. What's the best way to handle returns on CRUD methods (and similar)? Common returns we've seen over the years are: Void (no return unless there is an exception) Boolean (True on Success, False on Failure, exception on unhandled failure) Int or GUID (Return the newly created objects Id, 0 or null on failure, exception on unhandled failure) The updated Object (exception on failure) Result Object (Object that houses the manipulated object's ID, Boolean or status field to with success or failure indicated, Exception information if there was one, etc) The concern comes into play as we've started moving over to utilizing C# 5's Async functionality, and this brought the question up of how we should handle CRUD returns large-scale. In our systems we have a little of everything in regards to what we return, we want to make these returns standardized... Now the question is what is the recommended standard? Is there even a recommended standard yet? (I realize we need to decide our standard, but typically we do so by looking at best practices, see if it makes sense for us and go from there, but here we're not finding much to work with)

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  • Transform coordinates from 3d to 2d without matrix or built in methods

    - by Thomas
    Not to long ago i started to create a small 3D engine in javascript to combine this with an html5 canvas. One of the issues I run into is how can you transform 3d to 2d coords. Since I cannot use matrices or built in transformation methods I need another way. I've tried implementing the next explanation + pseudo code: http://freespace.virgin.net/hugo.elias/routines/3d_to_2d.htm Unfortunately no luck there. I've replace all the input variables with data from my own camera and object classes. I have the following data: An object with a rotation, position vector and an array of 4 3d coords (its just a plane) a camera with a position and rotation vector the viewport - a square 600 x 600 surface. The example uses a zoom factor which I've set as 1 Most hits on google use either matrix calculations or don't implement camera rotation. Basic transformation should be like this: screen.x = x / z * zoom screen.y = y / z * zoom Can anyone point me in the right direction or explain to me howto achieve this? edit: Thanks for all your posts, I haven't been able to apply all this to my project yet but I hope to do this soon.

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  • Avoid overwriting all the methods in the child class

    - by Heckel
    The context I am making a game in C++ using SFML. I have a class that controls what is displayed on the screen (manager on the image below). It has a list of all the things to draw like images, text, etc. To be able to store them in one list I created a Drawable class from which all the other drawable class inherit. The image below represents how I would organize each class. Drawable has a virtual method Draw that will be called by the manager. Image and Text overwrite this method. My problem is that I would like Image::draw method to work for Circle, Polygon, etc. since sf::CircleShape and sf::ConvexShape inherit from sf::Shape. I thought of two ways to do that. My first idea would be for Image to have a pointer on sf::Shape, and the subclasses would make it point onto their sf::CircleShape or sf::ConvexShape classes (Like on the image below). In the Polygon constructor I would write something like ptr_shape = &polygon_shape; This doesn't look very elegant because I have two variables that are, in fact, just one. My second idea is to store the sf::CircleShape and sf::ConvexShape inside the ptr_shape like ptr_shape = new sf::ConvexShape(...); and to use a function that is only in ConvexShape I would cast it like so ((sf::ConvexShape*)ptr_shape)->convex_method(); But that doesn't look very elegant either. I am not even sure I am allowed to do that. My question I added details about the whole thing because I thought that maybe my whole architecture was wrong. I would like to know how I could design my program to be safe without overwriting all the Image methods. I apologize if this question has already been asked; I have no idea what to google.

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  • Should we test all our methods?

    - by Zenzen
    So today I had a talk with my teammate about unit testing. The whole thing started when he asked me "hey, where are the tests for that class, I see only one?". The whole class was a manager (or a service if you prefer to call it like that) and almost all the methods were simply delegating stuff to a DAO so it was similar to: SomeClass getSomething(parameters) { return myDao.findSomethingBySomething(parameters); } A kind of boilerplate with no logic (or at least I do not consider such simple delegation as logic) but a useful boilerplate in most cases (layer separation etc.). And we had a rather lengthy discussion whether or not I should unit test it (I think that it is worth mentioning that I did fully unit test the DAO). His main arguments being that it was not TDD (obviously) and that someone might want to see the test to check what this method does (I do not know how it could be more obvious) or that in the future someone might want to change the implementation and add new (or more like "any") logic to it (in which case I guess someone should simply test that logic). This made me think, though. Should we strive for the highest test coverage %? Or is it simply an art for art's sake then? I simply do not see any reason behind testing things like: getters and setters (unless they actually have some logic in them) "boilerplate" code Obviously a test for such a method (with mocks) would take me less than a minute but I guess that is still time wasted and a millisecond longer for every CI. Are there any rational/not "flammable" reasons to why one should test every single (or as many as he can) line of code?

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  • What to Return with Async CRUD methods C#

    - by RualStorge
    While there is a similar question focused on Java, I've been in debates with utilizing Task objects. What's the best way to handle returns on CRUD methods (and similar)? Common returns we've seen over the years are: Void (no return unless there is an exception) Boolean (True on Success, False on Failure, exception on unhandled failure) Int or GUID (Return the newly created objects Id, 0 or null on failure, exception on unhandled failure) The updated Object (exception on failure) Result Object (Object that houses the manipulated object's ID, Boolean or status field to with success or failure indicated, Exception information if there was one, etc) The concern comes into play as we've started moving over to utilizing C# 5's Async functionality, and this brought the question up of how we should handle CRUD returns large-scale. In our systems we have a little of everything in regards to what we return, we want to make these returns standardized... Now the question is what is the recommended standard? Is there even a recommended standard yet? (I realize we need to decide our standard, but typically we do so by looking at best practices, see if it makes sense for us and go from there, but here we're not finding much to work with)

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  • Static / Shared Helper Functions vs Built-In Methods

    - by Nathan
    This is a simple question but a design consideration that I often run across in my day to day development work. Lets say that you have a class that represents some kinds of collection. Public Class ModifiedCustomerOrders Public Property Orders as List(Of ModifiedOrders) End Class Within this class you do all kinds of important work, such as combining many different information sources and, eventually, build the Modified Customer Orders. Now, you have different processes that consume this class, each of which needs a slightly different slice of the ModifiedCustomerOrders items. To enable this, you want to add filtering functionality. How do you go about this? Do you: Add Filtering calls to the ModifiedCustomerOrders class so that you can say: MyOrdersClass.RemoveCanceledOrders() Create a Static / Shared "tooling" class that allows you to call: OrdersFilters.RemoveCanceledOrders(MyOrders) Create an extension method to accomplish the same feat as #2 but with less typing: MyOrders.RemoveCanceledOrders() Create a "Service" method that handles the getting of Orders as appropriate to the calling function, while using one of the previous approaches "under the hood". OrdersService.GetOrdersForProcessA() Others? I tend to prefer the tooling / extension method approaches as they make testing a little bit simpler. Although I dependency inject all my sourcing data into the ModifiedCustomerOrders, having it as part of the class makes it a little bit more complicated to test. Typically, I choose to use extension methods where I am doing parameterless transformations / filters. As they get more complex, I will move it into a static class instead. Thoughts on this approach? How would you approach it?

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  • Methods for getting static data from obj-c to Parse (database)

    - by Phil
    I'm starting out thinking out how best to code my latest game on iOS, and I want to use parse.com to store pretty much everything, so I can easily change things. What I'm not sure about is how to get static data into parse, or at least the best method. I've read about using NSMutableDictionary, pLists, JSON, XML files etc. Let's say for example in AS3 I could create a simple data object like so... static var playerData:Object = {position:{startX:200, startY:200}}; Stick it in a static class, and bingo I've got my static data to use how I see fit. Basically I'm looking for the best method to do the same thing in Obj-c, but the data is not to be stored directly in the iOS game, but to be sent to parse.com to be stored on their database there. The game (at least the distribution version) will only load data from the parse database, so however I'm getting the static data into parse I want to be able to remove it from being included in the eventual iOS file. So any ideas on the best methods to sort that? If I had longer on this project, it might be nice to use storyboards and create a simple game editor to send data to parse....actually maybe that's a good idea, it's just I'm new to obj-c and I'm looking for the most straightforward (see quickest) way to achieve things. Thanks for any advice.

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  • Useful WatiN Extension Methods

    - by Steve Wilkes
    I've been doing a fair amount of UI testing using WatiN recently – here’s some extension methods I've found useful. This checks if a WatiN TextField is actually a hidden field. WatiN makes no distinction between text and hidden inputs, so this can come in handy if you render an input sometimes as hidden and sometimes as a visible text field. Note that this doesn't check if an input is visible (I've got another extension method for that in a moment), it checks if it’s hidden. public static bool IsHiddenField(this TextField textField) { if (textField == null || !textField.Exists) { return false; } var textFieldType = textField.GetAttributeValue("type"); return (textFieldType != null) && textFieldType.ToLowerInvariant() == "hidden"; } The next method quickly sets the value of a text field to a given string. By default WatiN types the text you give it into a text field one character at a time which can be necessary if you have behaviour you want to test which is triggered by individual key presses, but which most of time is just painfully slow; this method dumps the text in in one go. Note that if it's not a hidden field then it gives it focus first; this helps trigger validation once the value has been set and focus moves elsewhere. public static void SetText(this TextField textField, string value) { if ((textField == null) || !textField.Exists) { return; } if (!textField.IsHiddenField()) { textField.Focus(); } textField.Value = value; } Finally, here's a method which checks if an Element is currently visible. It does so by walking up the DOM and checking for a Style.Display of 'none' on any element between the one on which the method is invoked, and any of its ancestors. public static bool IsElementVisible(this Element element) { if ((element == null) || !element.Exists) { return false; } while ((element != null) && element.Exists) { if (element.Style.Display.ToLowerInvariant().Contains("none")) { return false; } element = element.Parent; } return true; } Hope they come in handy

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  • LINQ – Skip() and Take() methods

    - by nmarun
    I had this issue recently where I have an array of integers and I’m doing some Skip(n) and then a Take(m) on the collection. Here’s an abstraction of the code: 1: int[] numbers = { 5, 4, 1, 3, 9, 8, 6, 7, 2, 0 }; 2: var taken = numbers.Skip(3).Take(3); 3: foreach (var i in taken) 4: { 5: Console.WriteLine(i); 6: } The output is as expected: 3, 9, 8 – skip the first three and then take the next three items. But, what happens if I do something like: 1: var taken = numbers.Skip(7).Take(5); In English – skip the first seven and the take the next 5 items from an array that contains only 10 elements. Think it’ll throw the IndexOutOfRangeException exception? Nope. These extension methods are a little smarter than that. Even though the user has requested more elements than what exists in the collection, the Take method only returns the first three thereby making the output of the program as: 7, 2, 0. The scenario is handled similarly when you do: 1: var taken = numbers.Take(5).Skip(7); This one takes the first 5 elements from the numbers array and then skips 7 of them. This is what is looks like in the debug mode: Just wanted to share this behavior.

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