Search Results

Search found 7689 results on 308 pages for 'template haskell'.

Page 16/308 | < Previous Page | 12 13 14 15 16 17 18 19 20 21 22 23  | Next Page >

  • Symfony/Doctrine: Unserialize in action vs template

    - by Tom
    Hi, Can anyone tell me why calling "unserialize" works fine in an action but gives an offset error in a template? It's basically possible to unserialize a database text result into a variable in an action and pass it to template, in which case it displays fine: $this->clean = unserialize($this->raw); <?php echo $clean ?> But not if called directly in a template: <?php echo unserialize($raw) ?> Would be interested in knowing why this is so and whether there's some workaround. Thanks.

    Read the article

  • Accessing WPF Template for Custom Control from Code behind

    - by Ashwani Mehlem
    Hi, i am trying to access a named grid inside a default template for a custom control from code behind. But it seems that the template for the control is null, even after calling ApplyTemplate(). Is that impossible inside the controls constuctor? Here's the code: Generic.xaml: ... <ControlTemplate TargetType="{x:Type local:TimeTableControl}"> <Grid Name="ContentGrid"> </Grid> </ControlTemplate> ... TimeTableControl.cs: public TimeTableControl() { ApplyTemplate(); contentGrid = (Grid)(Template.FindName("ContentGrid", this)); //Line above causes null-pointer-exception ... }

    Read the article

  • c++ defining a static member of a template class with type inner class pointer

    - by Jack
    I have a template class like here (in a header) with a inner class and a static member of type pointer to inner class template <class t> class outer { class inner { int a; }; static inner *m; }; template <class t> outer <t>::inner *outer <t>::m; when i want to define that static member i says "error: expected constructor, destructor, or type conversion before '*' token" on the last line (mingw32-g++ 3.4.5)

    Read the article

  • Function template overloading: link error

    - by matt
    I'm trying to overload a "display" method as follows: template <typename T> void imShow(T* img, int ImgW, int ImgH); template <typename T1, typename T2> void imShow(T1* img1, T2* img2, int ImgW, int ImgH); I am then calling the template with unsigned char* im1 and char* im2: imShow(im1, im2, ImgW, ImgH); This compiles fine, but i get a link error "unresolved external symbol" for: imShow<unsigned char,char>(unsigned char *,char *,int,int) I don't understand what I did wrong!

    Read the article

  • Detect template presence at compilation time

    - by doublep
    GCC up to 4.5 doesn't have standard C++0x type trait template has_nothrow_move_constructor. I could use it in my package for optimization, but I don't want to rule out one of the common compilers and don't want to overload configuration with symbols like HAVE_STD_HAS_NOTHROW_MOVE_CONSTRUCTOR. Is it somehow possible to use that template if present and just fall back to copying if not present without using any predefined configuration symbols? I also don't want to depend on Boost, since my library is small and doesn't need Boost for any other reasons. In pseudocode, I need something like: template <typename type> struct has_nothrow_move_constructor_robust : public integral_constant <bool, /* if possible */ has_nothrow_move_constructor <type>::value /* otherwise */ false> { }; Since move constructors are only for C++0x anyway, I don't mind using other C++0x features for the above definition, if at all possible.

    Read the article

  • Django Template Inheritance -- Missing Images?

    - by user367817
    Howdy, I have got the following file heirarchy: project   other stuff   templates       images           images for site       app1           templates for app1       registration           login template       base.html (base for entire site)       style.css (for base.html) In the login template, I am extending 'base.html.' 'base.html' uses 'style.css' along with all of the images in the 'templates/images' directory. For some reason, none of the CSS styles or images will show up in the login template, even though I'm extending it. Does this missing image issue have something to do with screwed up "media" settings somewhere? I never understood those, but this is a major roadblock in my proof-of-concept, so any help is appreciated. Thanks!

    Read the article

  • Cannot refer to a template name nested in a template parameter

    - by chila
    I have the following code: template <typename Provider> inline void use() { typedef Provider::Data<int> D; } Where I'm basically trying to use a template class member 'Data' of some 'Provider' class, applied to 'int', but I get the following errors: util.cpp:5: error: expected init-declarator before '<' token util.cpp:5: error: expected `,' or `;' before '<' token I'm using GCC 4.3.3 on a Solaris System.

    Read the article

  • Use Shakespeare-text and external file

    - by Adam
    How can I convert the below example to use an external file instead of the embedded lazy text quasi quotes? {-# LANGUAGE QuasiQuotes, OverloadedStrings #-} import Text.Shakespeare.Text import qualified Data.Text.Lazy.IO as TLIO import Data.Text (Text) import Control.Monad (forM_) data Item = Item { itemName :: Text , itemQty :: Int } items :: [Item] items = [ Item "apples" 5 , Item "bananas" 10 ] main :: IO () main = forM_ items $ \item -> TLIO.putStrLn [lt|You have #{show $ itemQty item} #{itemName item}.|] This is from the yesod online book.

    Read the article

  • C# template engine

    - by me
    Hi! I am looking for a stand-alone, easy to use from C# code, template engine. What I want to do is create an html and xml files with placeholders for data, and fill them with data from my code. The engine needs to support loops (duplicating parts of the template form more that one object) and conditions (add parts of the template to the final html/xml only if some conditions are true). Can someone recommend a good option for me, and add a link to more-or-less such code sample, and some documentation about how to use the recommended component for my needs? Thanks:) Just wanted to add one more thing - I also need to use loops to duplicate table rows, or even entire tables (in the html version) and complex elements (in the xml version) Thanks again:)

    Read the article

  • Theme the node-create and node-edit template

    - by Toxid
    I'm using drupal 6. I've managed to make a .tpl file for one content type, that is for images in my image gallery. I did that by adding this code in template.php: function artbasic_theme($existing, $type, $theme, $path) { return array( 'galleryimage_node_form' => array( 'arguments' => array('form' => NULL), 'template' => 'galleryimage_node_form' ) ); } And then I created galleryimage_node_form.tpl.php, and was good to go. Now it happens so that I want to have other template files for the forms of other content types, for example link_contrib_node_form.tpl.php. I've tried a couple of ways to change this function to include more content types, but I can't figure it out. Can anyone help?

    Read the article

  • Type classes or implicit parameters? What do you prefer and why? [closed]

    - by Petr Pudlák
    I was playing a bit with Scalaz and I realized that Haskell's type classes are very similar to Scala's implicit parameters. While Haskell passes the methods defined by a type class using hidden dictionaries, Scala allows a similar thing using implicit parameters. For example, in Haskell, one could write: incInside :: (Functor f) => f Int -> f Int incInside = fmap (+ 1) and the same function using Scalaz: import scalaz._; import Scalaz._; def incInside[F[_]](x: F[Int])(implicit fn: Functor[F]): F[Int] = fn.fmap(x, (_:Int) + 1); I wonder: If you could choose (i.e. your favorite language would offer both), what would you pick - implicits or type classes? And what are your pros/cons?

    Read the article

  • what is the purpose of arrows?

    - by Simon
    I am learning functionnal programming with Haskell, and I try to grab concepts by first understanding why do I need them. I would like to know the goal of arrows in functional programming languages. What problem do they solve? I checked http://en.wikibooks.org/wiki/Haskell/Understanding_arrows and http://www.cse.chalmers.se/~rjmh/afp-arrows.pdf. All I understand is that they are used to describe graphs for computations, and that they allow easier point free style coding. The article assume that point free style is generally easier to understand and to write. This seems quite subjective to me. In another article (http://en.wikibooks.org/wiki/Haskell/StephensArrowTutorial#Hangman:_Main_program), a hangman game is implemented, but I cannot see how arrows makes this implementation natural. I could find a lot of papers describing the concept, but nothing about the motivation. What I am missing?

    Read the article

  • Installing EclipseFP on Mac OS X

    - by Dom Kennedy
    I am trying to install EclipseFP. I'm running OS X Mavericks. I've tried following both the official installation instructions and the advice in this answer on SU, but I'm still having the same problem. I can get the plugin itself installed painlessly using Help -> Install New Software..., Bbut when I restart and switch to the Haskell perspective, things start to go wrong. The installation instructions tells me that I should receive a prompt to install BuildWrapper and Scion Browser. I do not receive this prompt. Furthermore, if I create a new Haskell project, my code has no syntax highlighting, and the Hoogle search feature does not appear to do anything. It's clear that the plugin is not set up correctly yet. I've tried running cabal update in Terminal, but this does not change anything. After several attempts going round in circles with this on Eclipse Juno, I uninstalled Eclispe and the Haskell Platform and performed a clean install of Eclipse Luna and the latest Haskell Platform. However, the problems are persisting. I've tried going into Preferences to see if I could sort any of this out manually. I should initially point out that my GHC installation seems to be correctly references under Preferences -> Haskell Implementations Under Haskell -> Helper executables, there are areas for configuring the options of both BuildWrapper and Scion Browser. At present, both are blank. I tried clicking the Install from Hackage... button beside each of them with no success; I receive an error message saying Expected executable <workspace>/.metadata/.plugins/net.sf.eclipsefp.haskell.ui/sandbox/.cabal-sandbox/bin/buildwrapper not found!` (replace buildwrapper for scion-browser and the message is the same) The Eclipse console displays the following exception after doing the above with BuildWrapper: src/Language/Haskell/BuildWrapper/GHCStorage.hs:313:32: Not in scope: data constructor ‘MatchGroup’ cabal.real: Error: some packages failed to install: buildwrapper-0.7.4 failed during the building phase. The exception was: ExitFailure 1 and after doing it for Scion-Browser: zip-archive-0.2.3.4 (reinstall) changes: text-1.1.0.0 -> 0.11.3.1 pandoc-1.12.3.3 (latest: 1.13) -http-conduit (new version) Graphalyze-0.14.1.0 (reinstall) changes: pandoc-1.12.4.2 -> 1.12.3.3, text-1.1.0.0 -> 0.11.3.1 cabal.real: The following packages are likely to be broken by the reinstalls: pandoc-1.12.4.2 unordered-containers-0.2.4.0 aeson-0.7.0.4 scientific-0.2.0.2 case-insensitive-1.1.0.3 HTTP-4000.2.10 Use --force-reinstalls if you want to install anyway. After receiving similar results as the above on previous attempts, I've tried using force-reinstalls and ended up at more dead ends. I am at a loss as to what is wrong and how to solve this. I should point out that my GHC installation appears to be correctly configured under Preferences -> Haskell -> Haskell Implementations. Apologies if any of this information is irrelevant, I'm just not really sure what is important and what isn't at this point. Any help anyone could provide me with would be greatly appreciated.

    Read the article

  • Why is it good not to rely on changing state?

    - by Slomojo
    This question arises out of the question Is Haskell worth learning? Generally a few often repeated statements are made, about how Haskell improves your coding skills in other languages, and furthermore, this is because Haskell is stateless, and that's a good thing. Why? I've seen someone compare this to only typing with the left hand, or perhaps closing your eyes for a day and just relying on touch. Surely there is more to it than that? Does it relate to hardware memory access, or something else which is a big performance gain?

    Read the article

  • Specialization of template after instantiation?

    - by Onur Cobanoglu
    Hi, My full code is too long, but here is a snippet that will reflect the essence of my problem: class BPCFGParser { public: ... ... class Edge { ... ... }; class ActiveEquivClass { ... ... }; class PassiveEquivClass { ... ... }; struct EqActiveEquivClass { ... ... }; struct EqPassiveEquivClass { ... ... }; unordered_map<ActiveEquivClass, Edge *, hash<ActiveEquivClass>, EqActiveEquivClass> discovered_active_edges; unordered_map<PassiveEquivClass, Edge *, hash<PassiveEquivClass>, EqPassiveEquivClass> discovered_passive_edges; }; namespace std { template <> class hash<BPCFGParser::ActiveEquivClass> { public: size_t operator()(const BPCFGParser::ActiveEquivClass & aec) const { } }; template <> class hash<BPCFGParser::PassiveEquivClass> { public: size_t operator()(const BPCFGParser::PassiveEquivClass & pec) const { } }; } When I compile this code, I get the following errors: In file included from BPCFGParser.cpp:3, from experiments.cpp:2: BPCFGParser.h:408: error: specialization of ‘std::hash<BPCFGParser::ActiveEquivClass>’ after instantiation BPCFGParser.h:408: error: redefinition of ‘class std::hash<BPCFGParser::ActiveEquivClass>’ /usr/include/c++/4.3/tr1_impl/functional_hash.h:44: error: previous definition of ‘class std::hash<BPCFGParser::ActiveEquivClass>’ BPCFGParser.h:445: error: specialization of ‘std::hash<BPCFGParser::PassiveEquivClass>’ after instantiation BPCFGParser.h:445: error: redefinition of ‘class std::hash<BPCFGParser::PassiveEquivClass>’ /usr/include/c++/4.3/tr1_impl/functional_hash.h:44: error: previous definition of ‘class std::hash<BPCFGParser::PassiveEquivClass>’ Now I have to specialize std::hash for these classes (because standard std::hash definition does not include user defined types). When I move these template specializations before the definition of class BPCFGParser, I get a variety of errors for a variety of different things tried, and somewhere (http://www.parashift.com/c++-faq-lite/misc-technical-issues.html) I read that: Whenever you use a class as a template parameter, the declaration of that class must be complete and not simply forward declared. So I'm stuck. I cannot specialize the templates after BPCFGParser definition, I cannot specialize them before BPCFGParser definition, how may I get this working? Thanks in advance, Onur

    Read the article

  • Derived template override return type of member function C++

    - by Ruud v A
    I am writing matrix classes. Take a look at this definition: template <typename T, unsigned int dimension_x, unsigned int dimension_y> class generic_matrix { ... generic_matrix<T, dimension_x - 1, dimension_y - 1> minor(unsigned int x, unsigned int y) const { ... } ... } template <typename T, unsigned int dimension> class generic_square_matrix : public generic_matrix<T, dimension, dimension> { ... generic_square_matrix(const generic_matrix<T, dimension, dimension>& other) { ... } ... void foo(); } The generic_square_matrix class provides additional functions like matrix multiplication. Doing this is no problem: generic_square_matrix<T, 4> m = generic_matrix<T, 4, 4>(); It is possible to assign any square matrix to M, even though the type is not generic_square_matrix, due to the constructor. This is possible because the data does not change across children, only the supported functions. This is also possible: generic_square_matrix<T, 4> m = generic_square_matrix<T, 5>().minor(1,1); Same conversion applies here. But now comes the problem: generic_square_matrix<T, 4>().minor(1,1).foo(); //problem, foo is not in generic_matrix<T, 3, 3> To solve this I would like generic_square_matrix::minor to return a generic_square_matrix instead of a generic_matrix. The only possible way to do this, I think is to use template specialisation. But since a specialisation is basically treated like a separate class, I have to redefine all functions. I cannot call the function of the non-specialised class as you would do with a derived class, so I have to copy the entire function. This is not a very nice generic-programming solution, and a lot of work. C++ almost has a solution for my problem: a virtual function of a derived class, can return a pointer or reference to a different class than the base class returns, if this class is derived from the class that the base class returns. generic_square_matrix is derived from generic_matrix, but the function does not return a pointer nor reference, so this doesn't apply here. Is there a solution to this problem (possibly involving an entirely other structure; my only requirements are that the dimensions are a template parameter and that square matrices can have additional functionality). Thanks in advance, Ruud

    Read the article

  • django display m2m elements in a template

    - by dana
    if a have a declaration like theclass = Classroom.objects.get(classname = classname) members = theclass.members.all() and i want to display all the members(of a class) in a template, how should i do it?? if i write: {{theclass.members.all}} the output is an empty list(though the class has some members) How should the elements of a m2m table be displayed in a template? thanks!

    Read the article

  • Is there a template engine for Node.js?

    - by Seb
    I'm kind of falling in love with Node.js not because you write app code in javascript but because of its performance. I really don't care a lot about how beautiful a server side language might be but how much requests per second it can handle. So anyway I'm looking forward to experiment building an entire webapp using Node.js (and going back to the actual question) is there a template engine similar to let's say the django template engine or something similar (that at least allows you to extend base templates) available for Node.js?

    Read the article

  • c++ template and its element type

    - by David
    This is my template matrix class: template<typename T> class Matrix { public: .... Matrix<T> operator / (const T &num); } However, in my Pixel class, I didn't define the Pixel/Pixel operator at all! Why in this case, the compiler still compiles?

    Read the article

< Previous Page | 12 13 14 15 16 17 18 19 20 21 22 23  | Next Page >