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  • Setup for games animation: How do I know JFrame is finished setting itself up?

    - by Jokkel
    I'm using javax.swing.JFrame to draw game animations using double buffer strategy. First, I set up the frame. JFrame frame = new JFrame(); frame.setVisible(true); Now, I draw an object (let it be a circle, doesn't matter) like this. frame.createBufferStrategy(2); bufferStrategy = frame.getBufferStrategy(); Graphics g = bufferStrategy.getDrawGraphics(); circle.draw(g); bufferStrategy.show(); The problem is that the frame is not always fully set-up when the drawing takes place. Seems like JFrame needs up to three steps in resizing itself, until it reaches it's final size. That makes the drawing slide out of frame or hinders it to appear completely from time to time. I already managed to delay things using SwingUtilities.invokeLater(). While this improved the result, there are still times when the drawing slides away / looks prematurely draw. Any idea / strategy? Thanks in advance. EDIT: Ok thanks so far. I didn't mention that I write a little Pong game in the first place. Sorry for the confusion What I actually looked for was the right setup for accelerated game animations done in Java. While reading through the suggestions I found my question answered (though indirectly) here and this example made things clear for me. A resume for this might be that for animating game graphics in Java, the first step is to get rid of the GUI logic overhead.

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  • Creating a image viewer window controll.

    - by Scott Chamberlain
    I am learning GDI+ and I am trying to make a display window with scroll bars (so I can only see part of the image at a time and I can scroll around it). I have read through the basics of GDI+ from several books but I have not found any good tutorials online or in books available to me about doing more advanced things like this. Any recommendations on guides or example code on how do do this? Here is what I have so far protected override void OnPaint(PaintEventArgs e) { base.OnPaint(e); if (Label != null) { using (Bitmap drawnLabel = new Bitmap(Label.LabelHeight, Label.LableLength, System.Drawing.Imaging.PixelFormat.Format1bppIndexed)) using (Graphics drawBuffer = Graphics.FromImage(drawnLabel)) { drawBuffer.ScaleTransform(_ImageScaleFactor, _ImageScaleFactor); foreach (Epl2.IDrawableCommand cmd in Label.Collection) { cmd.Paint(drawBuffer); } drawBuffer.ResetTransform(); } } } I would like to paint this in to a PictureBox I have on the control and control what is shown by a VScrollBar and HScrollBar but I don't know how to do that step. P.S. Label is a custom class that I have in my namespace, it is a object that represents a label you would print from a label printer.

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  • moving image to bounce or rotate in a circle

    - by BlueMonster
    I found this small application that i've been playing around with for the past little while. I was wondering, if i wanted to simply rotate the image in a circle? or make the entire image just bounce up and down, how would i modify this program to do so? Everything i've tried will just stretch the image - even if i do get it to move to the left or to the right. Any ideas on what i can do? Code is below public partial class Form1 : Form { private int width = 15; private int height = 15; Image pic = Image.FromFile("402.png"); private Button abort = new Button(); Thread t; public Form1() { abort.Text = "Abort"; abort.Location = new Point(190, 230); abort.Click += new EventHandler(Abort_Click); Controls.Add(abort); SetStyle(ControlStyles.DoubleBuffer| ControlStyles.AllPaintingInWmPaint| ControlStyles.UserPaint, true); t = new Thread(new ThreadStart(Run)); t.Start(); } protected void Abort_Click(object sender, EventArgs e) { t.Abort(); } protected override void OnPaint( PaintEventArgs e ) { Graphics g = e.Graphics; g.DrawImage(pic, 10, 10, width, height); base.OnPaint(e); } public void Run() { while (true) { for(int i = 0; i < 200; i++) { width += 5; Invalidate(); Thread.Sleep(30); } } } }

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  • What's best performance way to constantly change image on WP7?

    - by AlRodriguez
    I'm trying to make my own type of remote desktop for WP7. I have a WCF service that returns an image on what's on the target machine's screen. Here's the WCF Server Code: // Method to load desktop image Bitmap image = new Bitmap( ViewSize.Width, ViewSize.Height ); Graphics g = Graphics.FromImage( image ); g.CopyFromScreen( Position.X, Position.Y, 0, 0, ViewSize ); g.Dispose( ); return image; // Convert image to byte[] which is returned to client using ( MemoryStream ms = new MemoryStream( ) ) { Bitmap image = screenGrabber.LoadScreenImage( ); image.Save( ms, ImageFormat.Jpeg ); imageArray = ms.ToArray( ); } Here's the code for the WP7 client: MemoryStream stream = new MemoryStream( data ); BitmapImage image = new BitmapImage( ); image.SetSource( stream ); BackgroundImage.Source = image; The BackgroundImage variable is an Image control. I'm noticing this freeze on the emulator after a short while, and will eventually crash from an OutOfMemoryException. This is already pretty slow ( images show up a good half second later than what's on the screen ), and I'm wondering if there's a better/faster way of doing this? Any help would be great. Thanks in advance.

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  • Timer in Java swing

    - by Yesha
    I'm trying to replace Thread.sleep with a java swing timer as I hear that is much better for graphics. Before, I had something set up like this, but it was interfering with the graphics. while(counter < array.size){ Thread.sleep(array.get(counter).startTime); //do first task Thread.sleep(array.get(counter).secondTime); //do second task Thread.sleep(array.get(counter).thirdTime); //do third task counter++ } Now, I'm trying to replace each Thread.sleep with one of these and then I have the actual events that happen after this, but it does not seem to be waiting at all. int test = array.get(counter).time; ActionListener taskPerformer = new ActionListener(){ public void actionPerformed(ActionEvent evt){ } }; Timer t = new Timer(test, taskPerformer); t.setRepeats(false); t.start(); Basically, how do I ensure that the program will wait without giving it any code to execute inside of the timer? Thank you!

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  • Using addMouseListener() and paintComponent() for JPanel

    - by Alex
    This is a follow-up to my previous question. I've simplified things as much as I could, and it still doesn't work! Although the good thing I got around using getGraphics(). A detailed explanation on what goes wrong here is massively appreciated. My suspicion is that something's wrong with the the way I used addMouseListener() method here. import java.awt.Color; import java.awt.Graphics; import java.awt.event.MouseAdapter; import java.awt.event.MouseEvent; import javax.swing.JFrame; import javax.swing.JPanel; public class MainClass1{ private static PaintClass22 inst2 = new PaintClass22(); public static void main(String args[]){ JFrame frame1 = new JFrame(); frame1.add(inst2); frame1.setDefaultCloseOperation(JFrame.EXIT_ON_CLOSE); frame1.setTitle("NewPaintToolbox"); frame1.setSize(200, 200); frame1.setLocationRelativeTo(null); frame1.setVisible(true); } } class PaintClass11 extends MouseAdapter{ int xvar; int yvar; static PaintClass22 inst1 = new PaintClass22(); public PaintClass11(){ inst1.addMouseListener(this); inst1.addMouseMotionListener(this); } @Override public void mouseClicked(MouseEvent arg0) { // TODO Auto-generated method stub xvar = arg0.getX(); yvar = arg0.getY(); inst1.return_paint(xvar, yvar); } } class PaintClass22 extends JPanel{ private static int varx; private static int vary; public void return_paint(int input1, int input2){ varx = input1; vary = input2; repaint(varx,vary,10,10); } public void paintComponent(Graphics g){ super.paintComponents(g); g.setColor(Color.RED); g.fillRect(varx, vary, 10, 10); } }

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  • Change the origin coordinates in GIMP

    - by user35887
    In the GIMP image editor, as with many other computer graphics, the origin coordinates (0,0) are in the upper left corner of the image. I'm doing work with PDF documents which go by the mathematical origin of (0,0) being in the lower left corner. I'd like to flip the y-axis ruler in the gimp so that the origin is in the lower left corner. Is it possible to do this? Thanks!

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  • Macports: port install jpeg fails

    - by Philipp Keller
    History: installed MacPorts on Leopard upgraded to Snow Leopard uninstall all ports reinstalled XCode sudo port uninstall jpeg sudo port install jpeg DEBUG: Found port in file:///opt/local/var/macports/sources/rsync.macports.org/release/ports/graphics/jpeg DEBUG: Changing to port directory: /opt/local/var/macports/sources/rsync.macports.org/release/ports/graphics/jpeg DEBUG: OS Platform: darwin DEBUG: OS Version: 10.3.0 DEBUG: Mac OS X Version: 10.6 DEBUG: System Arch: i386 DEBUG: setting option os.universal_supported to yes DEBUG: org.macports.load registered provides 'load', a pre-existing procedure. Target override will not be provided DEBUG: org.macports.unload registered provides 'unload', a pre-existing procedure. Target override will not be provided DEBUG: org.macports.distfiles registered provides 'distfiles', a pre-existing procedure. Target override will not be provided DEBUG: adding the default universal variant DEBUG: Reading variant descriptions from /opt/local/var/macports/sources/rsync.macports.org/release/ports/_resources/port1.0/variant_descriptions.conf DEBUG: Requested variant darwin is not provided by port jpeg. DEBUG: Requested variant i386 is not provided by port jpeg. DEBUG: Requested variant macosx is not provided by port jpeg. --- Computing dependencies for jpeg DEBUG: Executing org.macports.main (jpeg) DEBUG: Skipping completed org.macports.fetch (jpeg) DEBUG: Skipping completed org.macports.checksum (jpeg) DEBUG: Skipping completed org.macports.extract (jpeg) DEBUG: Skipping completed org.macports.patch (jpeg) --- Configuring jpeg DEBUG: Using compiler 'Mac OS X gcc 4.2' DEBUG: Executing org.macports.configure (jpeg) DEBUG: Environment: CFLAGS='-O2 -arch x86_64' CXXFLAGS='-O2 -arch x86_64' MACOSX_DEPLOYMENT_TARGET='10.6' CXX='/usr/bin/g++-4.2' F90FLAGS='-O2 -m64' LDFLAGS='-arch x86_64' OBJC='/usr/bin/gcc-4.2' FCFLAGS='-O2 -m64' INSTALL='/usr/bin/install -c' OBJCFLAGS='-O2 -arch x86_64' FFLAGS='-O2 -m64' CC='/usr/bin/gcc-4.2' DEBUG: Assembled command: 'cd "/opt/local/var/macports/build/_opt_local_var_macports_sources_rsync.macports.org_release_ports_graphics_jpeg/work/jpeg-8a" && ./configure --prefix=/opt/local' sh: line 0: cd: /opt/local/var/macports/build/_opt_local_var_macports_sources_rsync.macports.org_release_ports_graphics_jpeg/work/jpeg-8a: No such file or directory Error: Target org.macports.configure returned: configure failure: shell command " cd "/opt/local/var/macports/build/_opt_local_var_macports_sources_rsync.macports.org_release_ports_graphics_jpeg/work/jpeg-8a" && ./configure --prefix=/opt/local " returned error 1 DEBUG: Backtrace: configure failure: shell command " cd "/opt/local/var/macports/build/_opt_local_var_macports_sources_rsync.macports.org_release_ports_graphics_jpeg/work/jpeg-8a" && ./configure --prefix=/opt/local " returned error 1 while executing "$procedure $targetname" Warning: the following items did not execute (for jpeg): org.macports.activate org.macports.configure org.macports.build org.macports.destroot org.macports.install Error: Status 1 encountered during processing. To report a bug, see http://guide.macports.org/#project.tickets

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  • How to improve Windows Aero desktop performance?

    - by Click Ok
    Sincerely I don't understand why in Windows Experience ratings, the "Game Graphics" in my pc is 5.0 and "Graphic Elements" (windows aero desktop performance) is 3.9. How it is possible? My VGA is nice for games but bad for Windows Desktop? What I can do to improve windows aero desktop performance?

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  • Brightness controls not adjusting the brightness in ubuntu 10.10 64 bit on hp dm3t notebook

    - by user26768
    I picked up an hp dm3t laptop with intel HD graphics and installed ubuntu 10.10 64 bit on it. It works great -- the only problem is that the brightness controls don't work. The brightness is always at full. When I try to adjust it down, the indicator graphic indicates that it's going down but the actual brightness doesn't change. Is there anything that I can try to make this work? I'd really appreciate any help.

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  • Windows Server 2008 R2 vs Windows 7 Ultimate

    - by Techeretic
    I have a Dual Core Intel CPU E7200, 4 GB RAM, and a NvIDIA 8600 GT for graphics and 500GB HDD. This configuration runs Windows 7 Ultimate very smoothly, but now I recently signed up to the MS WebSiteSpark programme and have downloaded the Windows Server 2008 R2. So my question is whether I can use the Server Edition for my day to day use, play games, etc etc?? I want to install the Server OS to monitor my Home Network and also for some web development I have been trying out lately.

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  • Jerky transition after the login screen

    - by Bastien
    Hi, I have a clean install of Windows 7 Professional x64. After I type my password at the logon screen, the blue background is supposed to fade away smoothly and show the desktop, but on my machine the transition is jerky. I have an ATI graphics card and the Catalyst 10.2 drivers. What can I do to make the transition more smooth? Thanks!

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  • Why do I need an antivirus?

    - by flybywire
    I am computer literate I don't run executables from untrusted sources I don't connect to media (USB, CD-ROM, etc) from untrusted sources I receive and see emails with non-executable attachments (graphics, videos, etc) I keep up with windows updates I have a firewall with strict definitions I don't automatically click 'yes' on every explorer confirmation dialog. Added later I don't share my computer Do I still need an antivirus?

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  • Base system driver error - HP Pavilion Entertainment PC dv9323cl

    - by Damurph
    I upgraded to Wndows 7 and have a problem with graphics with my NVIDIA GeoForce Go 7600 not displaying properly. Also the Base System Drivers have yellow flags near them and it states that the The drivers for this device are not installed. (Code 28) There is no driver selected for the device information set or element. To find a driver for this device, click Update Driver. Any clues??? Please help!

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  • What’s the Minimum System Spec Recommended For Developer Laptop

    - by DaveDev
    I'll be regularly running Visual Studio 2010 Professional, SQLServer Express, Office and at least 1 virtual environment running a Linux Distro. I want the machine to be snappy and responsive even when doing a reasonable amount of Development work. I want to spend what it takes for this, but I don't want to go overboard spending more than I need to. I won't be playing many games or graphics processing so i won't need a monster of a machine. Any recommendations?

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  • How do I enable Aero Snap?

    - by Ivo Flipse
    I'm currently using my girlfriends laptop (HP Pavillion dv8296ea) with Windows 7 Ultimate and Aero Snap isn't working. The graphics card has a Windows Experience Index of 3.5, I have an Aero theme enabled and the system is up-to-date Does anyone have an idea why Aero Snap isn't working or how I can turn it on?

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  • Unreal Development Kit Hardware requirements?

    - by gojira666
    I am very interested in trying out the Unreal Development Kit for my own small to medium-sized hobby projects. I am wondering about the minimum hardware requirements. I have a Vaio Z laptop with dual-core 2.4 GHZ CPU and 2 GB RAM, and graphics chip is GeForce 9300M GS. Is it even practicable to run UDK on this hardware? Or do I need a "real" desktop PC?

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  • How to boot linux direct to application on console with no login

    - by amanda
    I have a need to start an application on bootup on the linux console and I do not have a need for any type of login or security. I do not need any ALT-F1,F2,etc virtual consoles but I would like to allow SSH access via the network port for debugging, loading, etc. The application is a SDL graphics program running with fbcon as the SDL_VIDEODRIVER if that matters. I'm currently using Fedora 10 and 12 but any distro that supports SDL using the fbcon framebuffer would be acceptable.

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  • Linux Mint 14 severe overheating

    - by agvares
    I've tried switching to Mint (it was Mint 12) about 6 months ago, but failed to do it due to enormous overheating which made it virtually impossible to run any applications more complex than Gedit. Time had passed, and now I'm back again with Mint 14, but feeling way more determined. What I face are the following issues: 1) Great overheating (and by great I mean that just by doing nothing my CPU temp is floating around 70-75 C, which I find a lot) 2) Running multiple applications (let's say Chrome, Skype and Pidgin) results in critical overheating and immediate shutdown of the system 3) Due to the stuff listed above, my battery drains in about 10-15 minutes, pretty much turning my laptop into a crippled desktop machine I've got a HP-dv6 laptop (i7, 6gb RAM, dual graphics) Here's the output of lspci: 00:00.0 Host bridge: Intel Corporation 2nd Generation Core Processor Family DRAM Controller (rev 09) 00:01.0 PCI bridge: Intel Corporation Xeon E3-1200/2nd Generation Core Processor Family PCI Express Root Port (rev 09) 00:02.0 VGA compatible controller: Intel Corporation 2nd Generation Core Processor Family Integrated Graphics Controller (rev 09) 00:16.0 Communication controller: Intel Corporation 6 Series/C200 Series Chipset Family MEI Controller #1 (rev 04) 00:1a.0 USB controller: Intel Corporation 6 Series/C200 Series Chipset Family USB Enhanced Host Controller #2 (rev 05) 00:1b.0 Audio device: Intel Corporation 6 Series/C200 Series Chipset Family High Definition Audio Controller (rev 05) 00:1c.0 PCI bridge: Intel Corporation 6 Series/C200 Series Chipset Family PCI Express Root Port 1 (rev b5) 00:1c.1 PCI bridge: Intel Corporation 6 Series/C200 Series Chipset Family PCI Express Root Port 2 (rev b5) 00:1c.2 PCI bridge: Intel Corporation 6 Series/C200 Series Chipset Family PCI Express Root Port 3 (rev b5) 00:1c.3 PCI bridge: Intel Corporation 6 Series/C200 Series Chipset Family PCI Express Root Port 4 (rev b5) 00:1d.0 USB controller: Intel Corporation 6 Series/C200 Series Chipset Family USB Enhanced Host Controller #1 (rev 05) 00:1f.0 ISA bridge: Intel Corporation HM65 Express Chipset Family LPC Controller (rev 05) 00:1f.2 SATA controller: Intel Corporation 6 Series/C200 Series Chipset Family 6 port SATA AHCI Controller (rev 05) 00:1f.3 SMBus: Intel Corporation 6 Series/C200 Series Chipset Family SMBus Controller (rev 05) 01:00.0 VGA compatible controller: Advanced Micro Devices [AMD] nee ATI Whistler XT [AMD Radeon HD 6700M Series] 07:00.0 Ethernet controller: Realtek Semiconductor Co., Ltd. RTL8111/8168B PCI Express Gigabit Ethernet controller (rev 06) 0d:00.0 Network controller: Broadcom Corporation BCM4313 802.11b/g/n Wireless LAN Controller (rev 01) 13:00.0 Unassigned class [ff00]: Realtek Semiconductor Co., Ltd. RTS5209 PCI Express Card Reader (rev 01) 19:00.0 USB controller: NEC Corporation uPD720200 USB 3.0 Host Controller (rev 04) what i've tried to do already: 1) I've edited my grub file to add some "splash" arguments there 2) Installed jupiter and powertop 3) Tried to upgrade to newer kernels (up to 3.8), btw running anything newer than 3.5 results in both resolution and wi-fi detection fail 4) Read lots of forum threads devoted to the topic So, my question is simple: What else might I do to become finally able to use Mint as my default OS without the risk of being burned alive by the CPU heat?

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  • How do I turn on Aero Snap?

    - by Ivo Flipse
    I'm currently using my girlfriends laptop (HP Pavillion dv8296ea) with Windows 7 Ultimate and Aero Snap isn't working. The graphics card has a Windows Experience Index of 3.5, I have an Aero theme enabled and the system is up-to-date Does anyone have an idea why Aero Snap isn't working or how I can turn it on?

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  • windows 7 vs linux on ssd

    - by wushugene
    Why did my old windows 7 install boot faster/run smoother & cooler than each the three linux distros I have recently tried (ubuntu 12.04 unity, linux mint 13 MATE, and fedora 17 on gnome 3.4)?. I have tweaked my linux installs for the ssd (enabling trim, disabling swap, etc.) I'm using an Acer TravelMate with i5-2410m processor, intel hd 3000 graphics, 8 gigs of ram, and a 256 gb samsung 830 ssd. Thanks!

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  • AMD Opteron BSOD - A clock interrupt was not received on a secondary processor within the allocatio

    - by laurens
    On one of our servers we got an -for me new- BSOD with the error message: "A clock interrupt was not received on a secondary processor within the allocation time interval" The server's specs: HP XW9400 2x Dual-Core AMD Opeteron 2224 SE 3,20Ghz (4CPUs) 16GB HP ECC RAM Windows 2008 R2 Enterprise 64bit Nvidia Quadro 4xxx graphics (?) Sounds familiar to someone ? Thanks in advance

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