Search Results

Search found 63668 results on 2547 pages for 'object type'.

Page 160/2547 | < Previous Page | 156 157 158 159 160 161 162 163 164 165 166 167  | Next Page >

  • WPF ComboBox Binding + Selected Index for object.

    - by abmv
    I have a case of WPF binding I want to solve: The issue is that I have a user detail screen and it has a employee combo box that gets filled with employees. cbxEmployee.ItemsSource = DataAccess.GetCollectionView("Employee", "[Active] = True", viewModel.Context); cbxEmployee.DisplayMemberPath = "FullName"; cbxEmployee.SelectedValuePath = "ID"; The binding in user detail screen xaml is for the user object, I just need the employee id to store in the int property.So no problems when the user selects an employee. <ComboBox x:Name="cbxEmployee" SelectedItem="{Binding Path=Employee,ValidatesOnExceptions=True}" SelectedValue="{Binding Path=AssociatedEmployeeId}" Style="{DynamicResource InputBaseStyle}"/> Now the issue is that when an existing object is edited I need the combo box to get the correct employee to be shown,i.e the index should be set at the correct employee for the AssociatedEmployeeId of the user object. Well how the heck should I do it ? Any advice?

    Read the article

  • super(type,subclass) in simple singleton implementation

    - by Tianchen Wu
    when I was implementing naive singleton in python, I came up with a problem with super key word. As usual the behavior of super is always tricky and buggy, hope someone can shed light on it. Thanks :) The problem is that: class Singleton(object): def __new__(cls,*args,**kw): if not hasattr(cls,'_instance'): #create a instance of type cls, origin=super(Singleton,Singleton).__new__(cls,*args,**kw) cls._instance=origin return cls._instance class B(Singleton): def __init__(self,b): self.b=b It actually works, but I am wondering Will it be better if I change line 5 to the below, like in most of the books? origin=super(Singleton,cls).__new__(cls,*args,**ks) what's the difference to make?

    Read the article

  • converting tag number to int

    - by Ehtesham Sajed
    i m using Visual C++2008. i've assigned tag value=2 of all buttons from button property(using drag n drop). now i want to make some math calculation with tag value. need to change it in int. what is the default data type tag? i used this code, //code sample if(((int)this-button1-Tag)((int)this-button2-Tag)((int)this-button3-Tag)==50) { ........ //i.e, if tag value of button1*tag value of button2*tag value of button 3==50 then... ........ } generated following run time error on a messegebox An unhandled exception of type 'System.InvalidCastException' occurred in learncpp1.exe Additional information: Specified cast is not valid.

    Read the article

  • Incompatible type in assignment

    - by coure06
    Getting error: Incompatible type in assignment at fValue = ..., see the code static float t = 0; float d = .5; static float fValue = 0; fValue = [self easeOutBounce:t andB:0 andC:30 andD:d]; here is the method -(float) easeOutBounce:(float)t andB:(float)b andC:(float)c andD:(float)d { if ((t/=d) < (1/2.75)) { return c*(7.5625*t*t) + b; } else if (t < (2/2.75)) { return c*(7.5625*(t-=(1.5/2.75))t + .75) + b; } else if (t < (2.5/2.75)) { return c(7.5625*(t-=(2.25/2.75))t + .9375) + b; } else { return c(7.5625*(t-=(2.625/2.75))*t + .984375) + b; } }

    Read the article

  • Saving object state on Java without using external memory

    - by TryHarder
    Good day. I know that in order to save object state in Java I should use serialization. But in every single topic about serialization states that I must save my object somewhere (disk, network). My problem is that I'm not allowed to do so. I need a way to save and recover object state without writing it on "external" memory. Maybe to save it on heap or stack... Please don't offer to clone it, I'm not allowed to do so as well. Thanks.

    Read the article

  • session variable not available in global before(:each, :type => :controller)

    - by Rob
    Hi, I'm refactoring some specs, in controller specs I have a before(:each) which sets up things required in the session my before filter is... config.before(:each, :type => :controller) do ... session[:current_user] = @user session[:instance] = @instance ... end @user and @instance are also set in the before(:each) i've just hidden them for readability here I get the following error when running the controller tests undefined method `session' for nil:NilClass I would expect the global before callbacks to have the same things as the ones in the individual tests but I guess maybe they are loaded before the rails environment has been initialised? Thanks

    Read the article

  • NSTableView doesn't populate with array objects until a new object is added via the controller

    - by Luke
    I have an NSTableView and an array controller set up as shown here, using cocoa bindings: https://developer.apple.com/library/mac/documentation/Cocoa/Conceptual/TableView/PopulatingViewTablesWithBindings/PopulatingView-TablesWithBindings.html#//apple_ref/doc/uid/10000026i-CH13-SW3 In my app delegate during applicationDidFinishLaunching I have the following snippet in here, initialising the array and filling it with objects array = [[NSMutableArray alloc] init]; SomeObject* foo = [[Object alloc] init]; foo.text = @"sup"; [array addObject:foo]; //Repeat this a few times However, when I build the app and run it I end up with an empty table. However, if I bind a button to the array controller's add: input and click it during runtime (this adds a new object to the array and table) then the table will show the new object first, with the objects added during applicationDidFinishLaunching following it. Why does this happen? And is there a way to make my table populate without having to add an element first?

    Read the article

  • Bitmap manipulation as a referenced object

    - by John Maloney
    I am working with a Bitmap object that I add annotations or copyright material to the image and then return the modified bitmap. My problem is that the Bitmap won't hold the changes made to it as it moves along the chain. I am treating it as a reference type and would assume that as it gets passed to each class it would carry the changes made to it. I have verified that the code inside of the MarkImage() classes does function, but which ever one gets called last is the one that has changes. Public Shared Function GetImage(ByVal imageDef As IImageDefinition) As Bitmap Dim image As Bitmap = Drawing.Image.FromFile(imageDef.Path) If Not imageDef.Authorization.IsAllowed(AuthKeys.CanViewWithoutCopyright) Then image = New MarkCopyrightImage(image).MarkImage() End If If Not imageDef.Authorization.IsAllowed(AuthKeys.CanViewWithoutAnnotations) Then image = New MarkAnnotateImage(image).MarkImage() End If Return image End Function How do I write changes to a bitmap object and then pass that object to another class while maintaining the changes? Answers in C# or VB are fine? Thanks

    Read the article

  • Read and write .NET Objects in SQL Database without serialization.

    - by Mohit
    Hello, I have a small query. I need to create a Caching Service of my own that will write and read .NET Objects to and from the Database. Now, I have achieved that with the help of Binary Serialization. But the Problem is I need to deliberately marked my objects as [Serializable], which makes me think that what if someone will try to add an object which is not marked as [Serializable]. Thus, I need to find a way to read and write Objects to Database without Serialization. I have one thought too.. As we all know Session can store any object in it. Now, we can make sessions to be stored in the DB, outproc. What mechanism it uses to store these objects without serializing or deserializing. Any help will be highly appreciated. Thanks. M.B

    Read the article

  • Extract elements from list based on object property type

    - by Dustin Digmann
    Often, I have a list of objects. Each object has properties. I want to extract a subset of the list where a specific property has a predefined value. Example: I have a list of User objects. A User has a homeTown. I want to extract all users from my list with "Springfield" as their homeTown. I normally see this accomplished as follows: List users = getTheUsers(); List returnList = new ArrayList(); for (User user: users) { if ("springfield".equalsIgnoreCase(user.getHomeTown()) returnList.add(user); } I am not particularly satisfied with this solution. Yes, it works, but it seems so slow. There must be a non-linear solution. Suggestions?

    Read the article

  • Extending ENUM valus inherited from base object

    - by Tim
    Hi, If I defined a ENUM in a base object with serveral default values. When I inherit from the base object I want to add more options the the ENUM list which are specific to the inheriting object. For example my base could have a ENUM called Direction with values: None ALL Stop Start I create a new class call Compass which inherits the base class and what to add the following to the ENUM Direction. North South East West I create a new class call Navigation which inherits the base class and what to add the following to the ENUM Direction. Left Right So, In my inheriting class haow do I extend the ENUM. I am using VB.NET. Regards

    Read the article

  • What is the definition of a Service object ?

    - by Maskime
    I've been working a lot with PHP. But recently i was sent on a work wich use Java. In PHP i used to do a lot of Singleton object but this pattern has not the same signification in Java that it has in PHP. So i wanted to go for an utility class (a class with static method) but my chief doesn't like this kind of classes and ask me to go for services object. So my guess was that a service object is just a class with a constructor that implement some public methods... Am i right ?

    Read the article

  • Type casting problem with java for-each loop

    - by pharma_joe
    Hi, I have traced an issue with an application I am developing, it is giving me a type cast exception. Funny thing is it is saying it cannot cast "entities.Movie cannot be cast to entities.Movie"?! movies is an ArrayList. try { movies = getMovies(); } catch (Exception e) { e.printStackTrace(System.out); } finally { try { for (Movie movie : movies) { output.append(" <tr>\n"); output.append(" <td>" + movie.getId() + "</td>"); output.append(" </tr>\n"); } } catch (Exception e) { e.printStackTrace(System.out); } }

    Read the article

  • ShowDialog and Hide form, when from is called from other object in VS2010

    - by Piotr Dabrowski
    Hallo, I have a modal Form, used for searching information in DB. This Form is used by a COM object, that waits for search result. Initialization of the form take a lot of time (because of building connection to DB). So, I initialize the Form (without showing it), and keep Form-object alive, as long as COM-object work. In this way I keep the state of the Form: public void Search() this.ShowDialog(); string result = this.ResultOfSearch; this.Hide() return result; And it doesn't work anymore on VS2010 (compiled for Framework 2.0). I search for alternative way to make a modal form (or a method to protect a form against Destroy() at the end of ShowDialog). Any ideas?

    Read the article

  • How can i pass an object to a new thread generated anonymously in a button listener

    - by WaterBoy
    I would like to pass an object (docket for printing) to a new thread which will print the docket. My code is: private final Button.OnClickListener cmdPrintOnClickListener = new Button.OnClickListener() { public void onClick(View v) { new Thread(new Runnable() { public void run() { enableTestButton(false); Looper.prepare(); doConnectionTest(); Looper.loop(); Looper.myLooper().quit(); } }).start(); } }; How do I pass the object to it? Also - I need to generate the object in the UI thread, just before starting the new thread so where could I put this method (e.g. getDocketObject()) in relation to my code below thanks, anton

    Read the article

  • How can I create an enum using numbers?

    - by Jordan S
    Is it possible to make an enum using just numbers in C#? In my program I have a variable, Gain, that can only be set to 1, 2, 4, and 8. I am using a propertygrid control to display and set this value. If I were to create an enum like this... private enum GainValues {One, Two, Four, Eight} and I made my gain variable of type GainValues then the drop-down list in the propertygrid would only show the available values for the gain variable. The problem is I want the gain values to read numerically an not as words. But I can not create an enum like this: private enum GainValues {1,2,4,8} So is there another way of doing this? Perhaps creating a custom type?

    Read the article

  • the correct actionscript to find if object already exists

    - by touB
    I have a Rect object that I'd like to create and set its properties only once. After that, I want to just modify its properties since it already exists. This is my general idea if(theRect == undefined){ Alert.show("creating"); var theRect:Rect = new Rect(); //then set properties addElement(theRect); //then add it using addElement because addChild() does not work } else { Alert.show("updating"); //no need to create it since it's already been created //just access and change the properties } I tried several ways and combinations for the if conditional check: if(theRect == undefined){ if(theRect == null){ declaring and not declaring `var theRect:Rect;` before the if check declaring and instantiating to null before the if check `var theRect:Rect = null;` but can't get the desired effect. Everytime this code block runs, and depending on which version I've used, it either gives me a "can't access null object" error or the if statement always evaluates to true and creates a new Rect object and I get the "creating" Alert. What's the right way of creating that Rect but only if doesn't exist?

    Read the article

  • Understanding flow of object creation

    - by Boris Mandovskes
    I'm new to java and I wonder if there is simple way to know flow like the following of object creation, I'm using eclipse and when I write new ObjectInputStream and press CTRL+SPACE. I don't see any option that I can enter new BufferedInputStream (I have copied the code from example) and than to create new object for FileInputStream etc. in = new ObjectInputStream(new BufferedInputStream(new FileInputStream("emp.dat"))); List temp = (List)in.readObject(); I give that example since this is the first time that I saw this kind of creation new object flow and I want to use some best practice for the next times.

    Read the article

  • Writing Great Software

    - by 01010011
    Hi, I'm currently reading Head First's Object Oriented Analysis and Design. The book states that to write great software (i.e. software that is well-designed, well-coded, easy to maintain, reuse, and extend) you need to do three things: Firstly, make sure the software does everything the customer wants it to do Once step 1 is completed, apply Object Oriented principles and techniques to eliminate any duplicate code that might have slipped in Once steps 1 and 2 are complete, then apply design patterns to make sure the software is maintainable and reusable for years to come. My question is, do you follow these steps when developing great software? If not, what steps do you usually follow inorder to ensure it's well designed, well-coded, easy to maintain, reuse and extend?

    Read the article

  • Is JSONRequest a global Javascript object ?

    - by Anth0
    My goal is to asynchronously call a URL via POST request (REST Webservice) to increment a statistic on one of my object. I am a newby web developper and I discovered JSON yesterday. Since JSON seems a lot popular and handy I went to www.json.org and discovered a JSONRequest object which seems to able one to send POST/GET request asynchronously but I can't get it work. Is it a global Javascript object or do I need to add some files ? I am a little bit confused since I've found a Firefox plugin extension for JSONRequest but I don't understand its purpose.

    Read the article

  • c# - best way to initialize an array of reference type object

    - by lidong
    I wonder if there is better way to initialize an array of reference type object, like this. Queue<int>[] queues = new Queue<int>[10]; for (int i = 0; i < queues.Length; i++) { queues[i] = new Queue<int>(); } I tried Enumerable.Repeat, but all elements in the array refer to same instance, Queue<int>[] queues = Enumerable.Repeat(new Queue<int>(), 10).ToArray(); I also tried Array.ForEach, but it doesn't work without ref keyword: Queue<int>[] queues = Array.ForEach(queues, queue => queue = new Queue<int>()); any other idea?

    Read the article

  • Sharing base object with inheritance

    - by max
    I have class Base. I'd like to extend its functionality in a class Derived. I was planning to write: class Derived(Base): def __init__(self, base_arg1, base_arg2, derived_arg1, derived_arg2): super().__init__(base_arg1, base_arg2) # ... def derived_method1(self): # ... Sometimes I already have a Base instance, and I want to create a Derived instance based on it, i.e., a Derived instance that shares the Base object (doesn't re-create it from scratch). I thought I could write a static method to do that: b = Base(arg1, arg2) # very large object, expensive to create or copy d = Derived.from_base(b, derived_arg1, derived_arg2) # reuses existing b object but it seems impossible. Either I'm missing a way to make this work, or (more likely) I'm missing a very big reason why it can't be allowed to work. Can someone explain which one it is? [Of course, if I used composition rather than inheritance, this would all be easy to do. But I was hoping to avoid the delegation of all the Base methods to Derived through __getattr__.]

    Read the article

  • Strange type in c++

    - by Cemre
    I have a method with the prototype: bool getAssignment(const Query& query, Assignment *&result); I am a bit confused about the type of the second param (Assignment *&result) since I don't think I have seen something like that before. It is used like: Assignment *a; if (!getAssignment(query, a)) return false; Is it a reference to a pointer or the other way around ? or neither ? Any explanation is appreciated. Thanks.

    Read the article

  • assignment from incompatible pointer type

    - by Hristo
    I have set up the following struct: typedef struct _thread_node_t { pthread_t thread; struct thread_node_t *next; } thread_node_t; ... and then I have defined: // create thread to for incoming connection thread_node_t *thread_node = (thread_node_t*) malloc(sizeof(thread_node_t)); pthread_create(&(thread_node->thread), NULL, client_thread, &csFD); thread_node->next = thread_arr; // assignment from incompatible pointer type thread_arr = thread_node; where thread_arr is thread_node_t *thread_arr = NULL; I don't understand why the compiler is complaining. Maybe I'm misunderstanding something.

    Read the article

  • Do fields need to be explicitly final to have a "proper" immutable object?

    - by Yishai
    You often read about immutable objects requiring final fields to be immutable in Java. Is this in fact the case, or is it simply enough to have no public mutability and not actually mutate the state? For example, if you have an immutable object built by the builder pattern, you could do it by having the builder assign the individual fields as it builds, or having the builder hold the fields itself and ultimately return the immutable object by passing the values to its (private) constructor. Having the fields final has the obvious advantage of preventing implementation errors (such as allowing code to retain a reference to the builder and "building" the object multiple times while in fact mutating an existing object), but having the Builder store its data inside the object as it is built would seem to be DRYer. So the question is: Assuming the Builder does not leak the Object early and stops itself from modifying the object once built (say by setting its reference to the object as null) is there actually anything gained (such as improved thread safety) in the "immutability" of the object if the object's fields were made final instead?

    Read the article

< Previous Page | 156 157 158 159 160 161 162 163 164 165 166 167  | Next Page >