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  • SVN Authentication and authorization

    - by vijay.shad
    Hi, I have created a multi module maven project. Now I have shared the project with a internal SVN repository. Now I want to give authorization to user based on the module user is owner of. So if a user does not have right to a project; he/she will not be able to checkout the project form svn repository. But he/she will get a source release(sources.jar file) form maven repository for that project; if wanted. What should i do go get this done? My svn reposiroty is created by TortoiseSVN 1.6.6.

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  • Blackjack game reshuffling problem-edited

    - by Jam
    I am trying to make a blackjack game where before each new round, the program checks to make sure that the deck has 7 cards per player. And if it doesn't, the deck clears, repopulates, and reshuffles. I have most of the problem down, but for some reason at the start of every deal it reshuffles the deck more than once, and I can't figure out why. Help, please. Here's what I have so far: (P.S. the imported cards and games modules aren't part of the problem, I'm fairly sure my problem lies in the deal() function of my BJ_Deck class.) import cards, games class BJ_Card(cards.Card): """ A Blackjack Card. """ ACE_VALUE = 1 def get_value(self): if self.is_face_up: value = BJ_Card.RANKS.index(self.rank) + 1 if value > 10: value = 10 else: value = None return value value = property(get_value) class BJ_Deck(cards.Deck): """ A Blackjack Deck. """ def populate(self): for suit in BJ_Card.SUITS: for rank in BJ_Card.RANKS: self.cards.append(BJ_Card(rank, suit)) def deal(self, hands, per_hand=1): for rounds in range(per_hand): if len(self.cards)>=7*(len(hands)): print "Reshuffling the deck." self.cards=[] self.populate() self.shuffle() for hand in hands: top_card=self.cards[0] self.give(top_card, hand) class BJ_Hand(cards.Hand): """ A Blackjack Hand. """ def __init__(self, name): super(BJ_Hand, self).__init__() self.name = name def __str__(self): rep = self.name + ":\t" + super(BJ_Hand, self).__str__() if self.total: rep += "(" + str(self.total) + ")" return rep def get_total(self): # if a card in the hand has value of None, then total is None for card in self.cards: if not card.value: return None # add up card values, treat each Ace as 1 total = 0 for card in self.cards: total += card.value # determine if hand contains an Ace contains_ace = False for card in self.cards: if card.value == BJ_Card.ACE_VALUE: contains_ace = True # if hand contains Ace and total is low enough, treat Ace as 11 if contains_ace and total <= 11: # add only 10 since we've already added 1 for the Ace total += 10 return total total = property(get_total) def is_busted(self): return self.total > 21 class BJ_Player(BJ_Hand): """ A Blackjack Player. """ def is_hitting(self): response = games.ask_yes_no("\n" + self.name + ", do you want a hit? (Y/N): ") return response == "y" def bust(self): print self.name, "busts." self.lose() def lose(self): print self.name, "loses." def win(self): print self.name, "wins." def push(self): print self.name, "pushes." class BJ_Dealer(BJ_Hand): """ A Blackjack Dealer. """ def is_hitting(self): return self.total < 17 def bust(self): print self.name, "busts." def flip_first_card(self): first_card = self.cards[0] first_card.flip() class BJ_Game(object): """ A Blackjack Game. """ def __init__(self, names): self.players = [] for name in names: player = BJ_Player(name) self.players.append(player) self.dealer = BJ_Dealer("Dealer") self.deck = BJ_Deck() self.deck.populate() self.deck.shuffle() def get_still_playing(self): remaining = [] for player in self.players: if not player.is_busted(): remaining.append(player) return remaining # list of players still playing (not busted) this round still_playing = property(get_still_playing) def __additional_cards(self, player): while not player.is_busted() and player.is_hitting(): self.deck.deal([player]) print player if player.is_busted(): player.bust() def play(self): # deal initial 2 cards to everyone self.deck.deal(self.players + [self.dealer], per_hand = 2) self.dealer.flip_first_card() # hide dealer's first card for player in self.players: print player print self.dealer # deal additional cards to players for player in self.players: self.__additional_cards(player) self.dealer.flip_first_card() # reveal dealer's first if not self.still_playing: # since all players have busted, just show the dealer's hand print self.dealer else: # deal additional cards to dealer print self.dealer self.__additional_cards(self.dealer) if self.dealer.is_busted(): # everyone still playing wins for player in self.still_playing: player.win() else: # compare each player still playing to dealer for player in self.still_playing: if player.total > self.dealer.total: player.win() elif player.total < self.dealer.total: player.lose() else: player.push() # remove everyone's cards for player in self.players: player.clear() self.dealer.clear() def main(): print "\t\tWelcome to Blackjack!\n" names = [] number = games.ask_number("How many players? (1 - 7): ", low = 1, high = 8) for i in range(number): name = raw_input("Enter player name: ") names.append(name) print game = BJ_Game(names) again = None while again != "n": game.play() again = games.ask_yes_no("\nDo you want to play again?: ") main() raw_input("\n\nPress the enter key to exit.") Since someone decided to call this 'psychic-debugging', I'll go ahead and tell you what the modules are then. Here's the cards module: class Card(object): """ A playing card. """ RANKS = ["A", "2", "3", "4", "5", "6", "7", "8", "9", "10", "J", "Q", "K"] SUITS = ["c", "d", "h", "s"] def __init__(self, rank, suit, face_up = True): self.rank = rank self.suit = suit self.is_face_up = face_up def __str__(self): if self.is_face_up: rep = self.rank + self.suit else: rep = "XX" return rep def flip(self): self.is_face_up = not self.is_face_up class Hand(object): """ A hand of playing cards. """ def init(self): self.cards = [] def __str__(self): if self.cards: rep = "" for card in self.cards: rep += str(card) + "\t" else: rep = "<empty>" return rep def clear(self): self.cards = [] def add(self, card): self.cards.append(card) def give(self, card, other_hand): self.cards.remove(card) other_hand.add(card) class Deck(Hand): """ A deck of playing cards. """ def populate(self): for suit in Card.SUITS: for rank in Card.RANKS: self.add(Card(rank, suit)) def shuffle(self): import random random.shuffle(self.cards) def deal(self, hands, per_hand = 1): for rounds in range(per_hand): for hand in hands: if self.cards: top_card = self.cards[0] self.give(top_card, hand) else: print "Can't continue deal. Out of cards!" if name == "main": print "This is a module with classes for playing cards." raw_input("\n\nPress the enter key to exit.") And here's the games module: class Player(object): """ A player for a game. """ def __init__(self, name, score = 0): self.name = name self.score = score def __str__(self): rep = self.name + ":\t" + str(self.score) return rep def ask_yes_no(question): """Ask a yes or no question.""" response = None while response not in ("y", "n"): response = raw_input(question).lower() return response def ask_number(question, low, high): """Ask for a number within a range.""" response = None while response not in range(low, high): response = int(raw_input(question)) return response if name == "main": print "You ran this module directly (and did not 'import' it)." raw_input("\n\nPress the enter key to exit.")

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  • How can I troubleshoot an APPCRASH in Internet Explorer?

    - by Schnapple
    I'm writing an ActiveX control using the firebreath framework (hi taxilian!) and while it technically works, I'm running into a weird issue that appears to be unique to me. I've followed the instructions to create a simple plugin and then I ran it in Internet Explorer 8 on Windows 7 x64 (firebreath sets up a test page for the control). But as soon as I try to test it (clicking on a link that fires off JavaScript to interact with the control), IE crashes. Hard. "Internet Explorer has stopped working" style. If I try the control in Firefox (the resulting registered DLL can also be called as a Firefox plugin using a MIME type), it works fine. If I try it on my XP box, it works fine. I emailed the DLL and the testing page to a coworker in the next cube who is like me also running Windows 7 x64 and it works for him just fine as well, so it's not something unique to Windows 7 or x64. When it crashes I get this message: Problem signature: Problem Event Name: APPCRASH Application Name: iexplore.exe Application Version: 8.0.7600.16385 Application Timestamp: 4a5bc69e Fault Module Name: RPCRT4.dll Fault Module Version: 6.1.7600.16385 Fault Module Timestamp: 4a5bdb3b Exception Code: c0000005 Exception Offset: 000220b1 OS Version: 6.1.7600.2.0.0.256.1 Locale ID: 1033 Additional Information 1: 0a9e Additional Information 2: 0a9e372d3b4ad19135b953a78882e789 Additional Information 3: 0a9e Additional Information 4: 0a9e372d3b4ad19135b953a78882e789 Which tells me nothing extremely useful. I can have it attach to a debugger but it just tells me a long list of DLL's, none of which are the ActiveX control in question. It's almost like it's not even getting there. I did a sfc /scannow yesterday to see if anything on my system is corrupt and nothing came up as wrong. I tried various different security levels in IE, but nothing seems to have any effect. As this is a development machine there has been all matter of crap installed on it, so I figure it's bound to be something I've installed since October (when Win7 was released) but I cannot figure out what it is. I presume the information it's giving me when I attach to Visual Studio is useful somehow but I don't know how to interpret it. Admittedly I'm mainly a C#/.NET developer who's a bit out of his element with C/C++ and troubleshooting native code, but does anyone have any advice on how to proceed on figuring out why this very simple ActiveX control crashes IE on my machine and nowhere else?

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  • Jython project in Eclipse can't find the Jython library, but works in an identical project

    - by Rob Lourens
    I have two projects in Eclipse with Java and Python code, using Jython. Also I'm using PyDev. One project can import and use the xml module just fine, and the other gives the error ImportError: No module named xml. As far as I can tell, all the project properties are set identically. The working project was created from scratch and the other comes from code checked out of an svn repository and put into a new project. What could be the difference?

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  • Microsecond (or one ms) time resolution on an embedded device (Linux Kernel)

    - by ChrisDiRulli
    Hey guys, I have a kernel module I've built that requires at least 1 ms time resolution. I currently use do_gettimeofday() but I'm concerned that this won't work once I move my module to an embedded device. The device has a 180 Mz processor (MIPS) and the default HZ value in the kernel is 100. Thus using jiffies will only give me at best 10 ms resolution. That won't cut it. What I'd like to know is if do_gettimeofday() is based on the timer interrupt (HZ). Can it be guaranteed to provide at least 1 ms of resolution? Thanks!

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  • Works using Django development server, but throws import error with Apache using mod_wsgi

    - by Raj
    I have a Django project that works fine with the development server that comes with it. No errors are produced at all when I use "django manage.py runserver" and the app works fine, but when I try to use it with mod_wsgi and Apache the browser displays "Internal Server Error" with a 500 error code and it generates an import error in the Apache error log. Here's the error in the log: ImportError: No module named registration I'm using the Django registration module which is located in a path like this: /opt/raj/photos/registration I know that the registration app is in the path because I can fire up a Python shell, import sys, and get a list of paths using sys.path. Here are some of the paths output from Python shell: sys.path ['', '/opt/raj/pyamf', '/opt/raj', '/opt/raj/pictures', '/opt/raj/pictures /registration', '/usr/lib/python2.6',....] Any thoughts would be appreciated.

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  • Compilation problems with vector<auto_ptr<> >

    - by petersohn
    Consider the following code: #include <iostream> #include <memory> #include <vector> using namespace std; struct A { int a; A(int a_):a(a_) {} }; int main() { vector<auto_ptr<A> > as; for (int i = 0; i < 10; i++) { auto_ptr<A> a(new A(i)); as.push_back(a); } for (vector<auto_ptr<A> >::iterator it = as.begin(); it != as.end(); ++it) cout << (*it)->a << endl; } When trying to compile it, I get the following obscure compiler error from g++: g++ -O0 -g3 -Wall -c -fmessage-length=0 -MMD -MP -MF"src/proba.d" -MT"src/proba.d" -o"src/proba.o" "../src/proba.cpp" /usr/include/c++/4.1.2/ext/new_allocator.h: In member function ‘void __gnu_cxx::new_allocator<_Tp>::construct(_Tp*, const _Tp&) [with _Tp = std::auto_ptr<A>]’: /usr/include/c++/4.1.2/bits/stl_vector.h:606: instantiated from ‘void std::vector<_Tp, _Alloc>::push_back(const _Tp&) [with _Tp = std::auto_ptr<A>, _Alloc = std::allocator<std::auto_ptr<A> >]’ ../src/proba.cpp:19: instantiated from here /usr/include/c++/4.1.2/ext/new_allocator.h:104: error: passing ‘const std::auto_ptr<A>’ as ‘this’ argument of ‘std::auto_ptr<_Tp>::operator std::auto_ptr_ref<_Tp1>() [with _Tp1 = A, _Tp = A]’ discards qualifiers /usr/include/c++/4.1.2/bits/vector.tcc: In member function ‘void std::vector<_Tp, _Alloc>::_M_insert_aux(__gnu_cxx::__normal_iterator<typename std::_Vector_base<_Tp, _Alloc>::_Tp_alloc_type::pointer, std::vector<_Tp, _Alloc> >, const _Tp&) [with _Tp = std::auto_ptr<A>, _Alloc = std::allocator<std::auto_ptr<A> >]’: /usr/include/c++/4.1.2/bits/stl_vector.h:610: instantiated from ‘void std::vector<_Tp, _Alloc>::push_back(const _Tp&) [with _Tp = std::auto_ptr<A>, _Alloc = std::allocator<std::auto_ptr<A> >]’ ../src/proba.cpp:19: instantiated from here /usr/include/c++/4.1.2/bits/vector.tcc:256: error: passing ‘const std::auto_ptr<A>’ as ‘this’ argument of ‘std::auto_ptr<_Tp>::operator std::auto_ptr_ref<_Tp1>() [with _Tp1 = A, _Tp = A]’ discards qualifiers /usr/include/c++/4.1.2/bits/stl_construct.h: In function ‘void std::_Construct(_T1*, const _T2&) [with _T1 = std::auto_ptr<A>, _T2 = std::auto_ptr<A>]’: /usr/include/c++/4.1.2/bits/stl_uninitialized.h:86: instantiated from ‘_ForwardIterator std::__uninitialized_copy_aux(_InputIterator, _InputIterator, _ForwardIterator, __false_type) [with _InputIterator = __gnu_cxx::__normal_iterator<std::auto_ptr<A>*, std::vector<std::auto_ptr<A>, std::allocator<std::auto_ptr<A> > > >, _ForwardIterator = __gnu_cxx::__normal_iterator<std::auto_ptr<A>*, std::vector<std::auto_ptr<A>, std::allocator<std::auto_ptr<A> > > >]’ /usr/include/c++/4.1.2/bits/stl_uninitialized.h:113: instantiated from ‘_ForwardIterator std::uninitialized_copy(_InputIterator, _InputIterator, _ForwardIterator) [with _InputIterator = __gnu_cxx::__normal_iterator<std::auto_ptr<A>*, std::vector<std::auto_ptr<A>, std::allocator<std::auto_ptr<A> > > >, _ForwardIterator = __gnu_cxx::__normal_iterator<std::auto_ptr<A>*, std::vector<std::auto_ptr<A>, std::allocator<std::auto_ptr<A> > > >]’ /usr/include/c++/4.1.2/bits/stl_uninitialized.h:254: instantiated from ‘_ForwardIterator std::__uninitialized_copy_a(_InputIterator, _InputIterator, _ForwardIterator, std::allocator<_Tp>) [with _InputIterator = __gnu_cxx::__normal_iterator<std::auto_ptr<A>*, std::vector<std::auto_ptr<A>, std::allocator<std::auto_ptr<A> > > >, _ForwardIterator = __gnu_cxx::__normal_iterator<std::auto_ptr<A>*, std::vector<std::auto_ptr<A>, std::allocator<std::auto_ptr<A> > > >, _Tp = std::auto_ptr<A>]’ /usr/include/c++/4.1.2/bits/vector.tcc:279: instantiated from ‘void std::vector<_Tp, _Alloc>::_M_insert_aux(__gnu_cxx::__normal_iterator<typename std::_Vector_base<_Tp, _Alloc>::_Tp_alloc_type::pointer, std::vector<_Tp, _Alloc> >, const _Tp&) [with _Tp = std::auto_ptr<A>, _Alloc = std::allocator<std::auto_ptr<A> >]’ /usr/include/c++/4.1.2/bits/stl_vector.h:610: instantiated from ‘void std::vector<_Tp, _Alloc>::push_back(const _Tp&) [with _Tp = std::auto_ptr<A>, _Alloc = std::allocator<std::auto_ptr<A> >]’ ../src/proba.cpp:19: instantiated from here /usr/include/c++/4.1.2/bits/stl_construct.h:81: error: passing ‘const std::auto_ptr<A>’ as ‘this’ argument of ‘std::auto_ptr<_Tp>::operator std::auto_ptr_ref<_Tp1>() [with _Tp1 = A, _Tp = A]’ discards qualifiers make: *** [src/proba.o] Error 1 It seems to me that there is some kind of problem with consts here. Does this mean that auto_ptr can't be used in vectors?

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  • .NET WebService Custom Attribute

    - by DownChapel
    I would like to add a custom attribute to a asmx web service to determine if the request is valid based on the client IP address. This is a similar idea to the AuthorizeAttribute in ASP.NET MVC. Is there anywhere (e.g. a HTTP module) I can put the code to look at the attribute on the webservice and decide whether to allow the request or not? In my web.config the handler for asmx is the ScriptHandlerFactory from the System.Web.Extensions dll. I have already implemented the functionality with a HTTP module and a config file with a list of allowed URLs, but I would prefer to get rid of the config file and just add an attribute to the webservice class. Thanks

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  • How to pass variables using Unittest suite

    - by chrissygormley
    Hello I have test's using unittest. I have a test suite and I am trying to pass variables through into each of the tests. The below code shows the test suite used. class suite(): def suite(self): #Function stores all the modules to be tested modules_to_test = ('testmodule1', 'testmodule2') alltests = unittest.TestSuite() for module in map(__import__, modules_to_test): alltests.addTest(unittest.findTestCases(module)) return alltests It calls tests, I would like to know how to pass variables into the tests from this class. An example test script is below: class TestThis(unittest.TestCase): def runTest(self): assertEqual('1', '1') class TestThisTestSuite(unittest.TestSuite): # Tests to be tested by test suite def makeTestThisTestSuite(): suite = unittest.TestSuite() suite.addTest("TestThis") return suite def suite(): return unittest.makeSuite(TestThis) if __name__ == '__main__': unittest.main() So from the class suite() I would like to enter in a value to change the value that is in assert value. Eg. assertEqual(self.value, '1'). I have tried sys.argv for unittest and it doesn't seem to work. Thanks for any help.

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  • Dynamic function docstring

    - by Tom Aldcroft
    I'd like to write a python function that has a dynamically created docstring. In essence for a function func() I want func.__doc__ to be a descriptor that calls a custom __get__ function create the docstring on request. Then help(func) should return the dynamically generated docstring. The context here is to write a python package wrapping a large number of command line tools in an existing analysis package. Each tool becomes a similarly named module function (created via function factory and inserted into the module namespace), with the function documentation and interface arguments dynamically generated via the analysis package.

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  • Using WeakReference to resolve issue with .NET unregistered event handlers causing memory leaks.

    - by Eric
    The problem: Registered event handlers create a reference from the event to the event handler's instance. If that instance fails to unregister the event handler (via Dispose, presumably), then the instance memory will not be freed by the garbage collector. Example: class Foo { public event Action AnEvent; public void DoEvent() { if (AnEvent != null) AnEvent(); } } class Bar { public Bar(Foo l) { l.AnEvent += l_AnEvent; } void l_AnEvent() { } } If I instantiate a Foo, and pass this to a new Bar constructor, then let go of the Bar object, it will not be freed by the garbage collector because of the AnEvent registration. I consider this a memory leak, and seems just like my old C++ days. I can, of course, make Bar IDisposable, unregister the event in the Dispose() method, and make sure to call Dispose() on instances of it, but why should I have to do this? I first question why events are implemented with strong references? Why not use weak references? An event is used to abstractly notify an object of changes in another object. It seems to me that if the event handler's instance is no longer in use (i.e., there are no non-event references to the object), then any events that it is registered with should automatically be unregistered. What am I missing? I have looked at WeakEventManager. Wow, what a pain. Not only is it very difficult to use, but its documentation is inadequate (see http://msdn.microsoft.com/en-us/library/system.windows.weakeventmanager.aspx -- noticing the "Notes to Inheritors" section that has 6 vaguely described bullets). I have seen other discussions in various places, but nothing I felt I could use. I propose a simpler solution based on WeakReference, as described here. My question is: Does this not meet the requirements with significantly less complexity? To use the solution, the above code is modified as follows: class Foo { public WeakReferenceEvent AnEvent = new WeakReferenceEvent(); internal void DoEvent() { AnEvent.Invoke(); } } class Bar { public Bar(Foo l) { l.AnEvent += l_AnEvent; } void l_AnEvent() { } } Notice two things: 1. The Foo class is modified in two ways: The event is replaced with an instance of WeakReferenceEvent, shown below; and the invocation of the event is changed. 2. The Bar class is UNCHANGED. No need to subclass WeakEventManager, implement IWeakEventListener, etc. OK, so on to the implementation of WeakReferenceEvent. This is shown here. Note that it uses the generic WeakReference that I borrowed from here: http://damieng.com/blog/2006/08/01/implementingweakreferencet I had to add Equals() and GetHashCode() to his class, which I include below for reference. class WeakReferenceEvent { public static WeakReferenceEvent operator +(WeakReferenceEvent wre, Action handler) { wre._delegates.Add(new WeakReference<Action>(handler)); return wre; } public static WeakReferenceEvent operator -(WeakReferenceEvent wre, Action handler) { foreach (var del in wre._delegates) if (del.Target == handler) { wre._delegates.Remove(del); return wre; } return wre; } HashSet<WeakReference<Action>> _delegates = new HashSet<WeakReference<Action>>(); internal void Invoke() { HashSet<WeakReference<Action>> toRemove = null; foreach (var del in _delegates) { if (del.IsAlive) del.Target(); else { if (toRemove == null) toRemove = new HashSet<WeakReference<Action>>(); toRemove.Add(del); } } if (toRemove != null) foreach (var del in toRemove) _delegates.Remove(del); } } public class WeakReference<T> : IDisposable { private GCHandle handle; private bool trackResurrection; public WeakReference(T target) : this(target, false) { } public WeakReference(T target, bool trackResurrection) { this.trackResurrection = trackResurrection; this.Target = target; } ~WeakReference() { Dispose(); } public void Dispose() { handle.Free(); GC.SuppressFinalize(this); } public virtual bool IsAlive { get { return (handle.Target != null); } } public virtual bool TrackResurrection { get { return this.trackResurrection; } } public virtual T Target { get { object o = handle.Target; if ((o == null) || (!(o is T))) return default(T); else return (T)o; } set { handle = GCHandle.Alloc(value, this.trackResurrection ? GCHandleType.WeakTrackResurrection : GCHandleType.Weak); } } public override bool Equals(object obj) { var other = obj as WeakReference<T>; return other != null && Target.Equals(other.Target); } public override int GetHashCode() { return Target.GetHashCode(); } } It's functionality is trivial. I override operator + and - to get the += and -= syntactic sugar matching events. These create WeakReferences to the Action delegate. This allows the garbage collector to free the event target object (Bar in this example) when nobody else is holding on to it. In the Invoke() method, simply run through the weak references and call their Target Action. If any dead (i.e., garbage collected) references are found, remove them from the list. Of course, this only works with delegates of type Action. I tried making this generic, but ran into the missing where T : delegate in C#! As an alternative, simply modify class WeakReferenceEvent to be a WeakReferenceEvent, and replace the Action with Action. Fix the compiler errors and you have a class that can be used like so: class Foo { public WeakReferenceEvent<int> AnEvent = new WeakReferenceEvent<int>(); internal void DoEvent() { AnEvent.Invoke(5); } } Hopefully this will help someone else when they run into the mystery .NET event memory leak!

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  • Compile rt73 driver (serialmonkey) on Ubuntu

    - by Curro
    Hello. I'm trying to compile some WiFi drivers I downloaded from SerialMonkey: http://rt2x00.serialmonkey.com/wiki/index.php/Downloads It's about a driver for a Ralink rt73 chipset. I already got the build-essentials and the kernel-headers on my computer. When I try to compile the driver using the "make" command I get this error: root@curro-ubuntu:/usr/src/rt73-cvs-2009041204/Module# sudo make make[1]: Entering directory `/usr/src/linux-headers-2.6.31-20-generic' Building modules, stage 2. MODPOST 0 modules make[1]: Leaving directory `/usr/src/linux-headers-2.6.31-20-generic' rt73.ko failed to build! make: *** [module] Error 1 I've looked over the Internet and haven't found anything yet, I don't know why am I getting this error. I have Ubuntu 9.10 installed on this computer. I've seen some other persons having the same issue Any help would be greatly appreciated. Thanks in advance

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  • Can I use some combination of HttpHandler and HttpModule to create an asynchronous file upload?

    - by scottm
    I am trying to write a simple asynchronous file upload control for ASP.Net. I've tried a few implementations out there (AjaxControl Toolkit Async Upload, Telerik RadAsyncUpload, AjaxUploader, Uploadify, etc.), but they all leave me wanting something more. I'd rather not use a Flash component, a simple throbber would be OK. Some don't have client side call backs. I figure you can make an http module that checks the request form's enctype and files collection on BeginRequest and save those files to disk. Then somehow use an httpHandler to poll the module's status but I can't quite figure out how to put it all together asynchronously. Can you help me arrange the pieces?

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  • Wamp server and xdebug installation

    - by jasmine
    I am trying to install xdebug on wamp server. With this code: zend_extension_ts="c:/wamp/bin/php/php5.3.0/ext/php_xdebug-2.1.0RC1-5.3-vc9.dll" xdebug.default_enable = on xdebug.remote_enable = 1 xdebug.remote_port = 9000 xdebug.remote_host = localhost And apache error log: PHP Warning: PHP Startup: Unable to load dynamic library 'c:/wamp/bin/php/php5.3.0/ext/php_xdebug-2.1.0RC1-5.2-vc6-nts.dll' - The specified module could not be found.\r\n in Unknown on line 0 <br /> <b>Warning</b>: PHP Startup: Unable to load dynamic library 'c:/wamp/bin/php/php5.3.0 /ext/php_xdebug-2.1.0RC1-5.2-vc6-nts.dll' - The specified module could not be found. I cant see xdebug in phpinfo page. What is wrong :(

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  • Aptify (.NET CRM Solution) to MailChimp Synchronization

    - by Cord Blomquist
    I'm trying to determine what is involved in synchronizing MailChimp, the popular bulk email service, with Aptify, the .NET-powered CRM my company uses. MailChimp supplies a .NET wrapper DLL which should make this process much easier. They also advertise a 3rd-party solution: Sync Module for .Net systems - MailChimp Sync Module makes it easier for developers to synchronize their lists from any datasource to mailchimp. It has been developed in C# on the mailchimp .NET wrapper. Check it out here. Provided by Wim De Coninck. What steps would have to take to use these tools to get MailChimp and Aptify playing nicely together?

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  • How do you pass variables to class_eval in ruby?

    - by klochner
    I'm working on a metaprogramming task, where I'm trying to use a single method to define a polymorphic association in the calling class, while also defining the association in the target class. I need to pass in the name of the calling class to get the association right. Here's a snippet that should get the idea across: class SomeClass < ActiveRecord::Base has_many :join_models, :dependent=:destroy end class JoinModel < ActiveRecord::Base belongs_to :some_class belongs_to :entity, :polymorphic=true end module Foo module ClassMethods def acts_as_entity has_many :join_models, :as=:entity, :dependent=:destroy has_many :some_classes, :through=:join_models klass = self.name.tableize SomeClass.class_eval "has_many :#{klass}, :through=:join_models" end end end I'd like to eliminate the klass= line, but don't know how else to pass a reference to self from the calling class into class_eval. any suggestions?

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  • Why Does Thread.CurrentThread.CurrentCulture Change between Page Rendering and HttpModule.PostReques

    - by Chad
    I'm creating an HttpModule that needs to know the value of Thread.CurrentThread.CurrentCulture as set in an MVC application. That value is currently being set by the BaseController, but when my HttpModule.PostRequestHandlerExecute() method fires, it reverts to what the Culture was prior to page rendering. I have duplicated this by creating a simple web app with these steps: Module.PreRequestHandlerExecute: Set culture to A Page_Load: Culture is currently A. Set culture to B Module.PostRequestHandlerExecute: Current thread culture is A. I expected it to be B but it was changed between page rendering and PostRequestHandlerExecute Any idea why .Net changes this value or how I could get around it? The thread is the same, so something in .Net must be explicitly reverting the culture.

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  • Importing Swift classes within a Objective-C Framework

    - by theMonster
    I have a custom Framework that has a bunch of Objective-C Classes. Within the Framework, I'd like to add more classes using Swift. However, when trying to expose the Swift classes to the Objective-C code using: MyProduct-Swift.h, it comes up as "MyProduct-Swift.h file not found". I've tried this in a single view template and it works fine. Is it not possible to import Swift within a framework? I've also verified that I have set the Defines Module setting and the Module Name. I've tried it with and without these settings.

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  • Route all requests through PageController except existing controllers (Zend Framework)

    - by ChrisRamakers
    For a new CMS i've developed a Pages module that allows me to manage the site's tree structure. Each page is reachable from the url http://www.example.com/pageslug/ where pageslug identifies the page being called. What I want to achieve now is a route that allows me to route all incoming requests to a single PagesController unless it's a request to an existing controller (like images for example). It's easy enough to catch all requests to the Pages Controller but how to exclude existing controllers? This is my module bootstrap. How can i achieve this in the most preferrable way <?php class Default_Bootstrap extends Zend_Application_Module_Bootstrap { protected function _initRoute() { $this->bootstrap('frontController'); /* @var $frontcontroller Zend_Controller_Front */ $frontcontroller = $this->getResource('frontController'); $router = $frontcontroller->getRouter(); $router->addRoute( 'all', new Zend_Controller_Router_Route('*', array('controller' => 'pages', 'action' => 'view') ) ); } }

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  • How to setup a DotNetNuke Development Environment with Source Control?

    - by Joosh21
    My team is developing a new DotNetNuke web application and would like to know what is recommended to setup a development environment with source control and automated builds? We would like to keep the DNN source code separate from our custom modules and extensions source code. The DotNetNuke Compiled Module template for Visual Studio wants us to store the source code in the DesktopModules directory of the DNN source code and output to the DNN source code bin directory. Is this the recommended structure? I would rather keep the files in different locations, but then it becomes more difficult to run and debug locally as it would require an install of the module for each change. Also, how should an automated build deploy any changes? How have others set this up? Is there a recommended best practice?

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  • Compilng problems with vector<auto_ptr<> >

    - by petersohn
    Consider the following code: #include <iostream> #include <memory> #include <vector> using namespace std; struct A { int a; A(int a_):a(a_) {} }; int main() { vector<auto_ptr<A> > as; for (int i = 0; i < 10; i++) { auto_ptr<A> a(new A(i)); as.push_back(a); } for (vector<auto_ptr<A> >::iterator it = as.begin(); it != as.end(); ++it) cout << (*it)->a << endl; } When trying to compile it, I get the following obscure compiler error from g++: g++ -O0 -g3 -Wall -c -fmessage-length=0 -MMD -MP -MF"src/proba.d" -MT"src/proba.d" -o"src/proba.o" "../src/proba.cpp" /usr/include/c++/4.1.2/ext/new_allocator.h: In member function ‘void __gnu_cxx::new_allocator<_Tp>::construct(_Tp*, const _Tp&) [with _Tp = std::auto_ptr<A>]’: /usr/include/c++/4.1.2/bits/stl_vector.h:606: instantiated from ‘void std::vector<_Tp, _Alloc>::push_back(const _Tp&) [with _Tp = std::auto_ptr<A>, _Alloc = std::allocator<std::auto_ptr<A> >]’ ../src/proba.cpp:19: instantiated from here /usr/include/c++/4.1.2/ext/new_allocator.h:104: error: passing ‘const std::auto_ptr<A>’ as ‘this’ argument of ‘std::auto_ptr<_Tp>::operator std::auto_ptr_ref<_Tp1>() [with _Tp1 = A, _Tp = A]’ discards qualifiers /usr/include/c++/4.1.2/bits/vector.tcc: In member function ‘void std::vector<_Tp, _Alloc>::_M_insert_aux(__gnu_cxx::__normal_iterator<typename std::_Vector_base<_Tp, _Alloc>::_Tp_alloc_type::pointer, std::vector<_Tp, _Alloc> >, const _Tp&) [with _Tp = std::auto_ptr<A>, _Alloc = std::allocator<std::auto_ptr<A> >]’: /usr/include/c++/4.1.2/bits/stl_vector.h:610: instantiated from ‘void std::vector<_Tp, _Alloc>::push_back(const _Tp&) [with _Tp = std::auto_ptr<A>, _Alloc = std::allocator<std::auto_ptr<A> >]’ ../src/proba.cpp:19: instantiated from here /usr/include/c++/4.1.2/bits/vector.tcc:256: error: passing ‘const std::auto_ptr<A>’ as ‘this’ argument of ‘std::auto_ptr<_Tp>::operator std::auto_ptr_ref<_Tp1>() [with _Tp1 = A, _Tp = A]’ discards qualifiers /usr/include/c++/4.1.2/bits/stl_construct.h: In function ‘void std::_Construct(_T1*, const _T2&) [with _T1 = std::auto_ptr<A>, _T2 = std::auto_ptr<A>]’: /usr/include/c++/4.1.2/bits/stl_uninitialized.h:86: instantiated from ‘_ForwardIterator std::__uninitialized_copy_aux(_InputIterator, _InputIterator, _ForwardIterator, __false_type) [with _InputIterator = __gnu_cxx::__normal_iterator<std::auto_ptr<A>*, std::vector<std::auto_ptr<A>, std::allocator<std::auto_ptr<A> > > >, _ForwardIterator = __gnu_cxx::__normal_iterator<std::auto_ptr<A>*, std::vector<std::auto_ptr<A>, std::allocator<std::auto_ptr<A> > > >]’ /usr/include/c++/4.1.2/bits/stl_uninitialized.h:113: instantiated from ‘_ForwardIterator std::uninitialized_copy(_InputIterator, _InputIterator, _ForwardIterator) [with _InputIterator = __gnu_cxx::__normal_iterator<std::auto_ptr<A>*, std::vector<std::auto_ptr<A>, std::allocator<std::auto_ptr<A> > > >, _ForwardIterator = __gnu_cxx::__normal_iterator<std::auto_ptr<A>*, std::vector<std::auto_ptr<A>, std::allocator<std::auto_ptr<A> > > >]’ /usr/include/c++/4.1.2/bits/stl_uninitialized.h:254: instantiated from ‘_ForwardIterator std::__uninitialized_copy_a(_InputIterator, _InputIterator, _ForwardIterator, std::allocator<_Tp>) [with _InputIterator = __gnu_cxx::__normal_iterator<std::auto_ptr<A>*, std::vector<std::auto_ptr<A>, std::allocator<std::auto_ptr<A> > > >, _ForwardIterator = __gnu_cxx::__normal_iterator<std::auto_ptr<A>*, std::vector<std::auto_ptr<A>, std::allocator<std::auto_ptr<A> > > >, _Tp = std::auto_ptr<A>]’ /usr/include/c++/4.1.2/bits/vector.tcc:279: instantiated from ‘void std::vector<_Tp, _Alloc>::_M_insert_aux(__gnu_cxx::__normal_iterator<typename std::_Vector_base<_Tp, _Alloc>::_Tp_alloc_type::pointer, std::vector<_Tp, _Alloc> >, const _Tp&) [with _Tp = std::auto_ptr<A>, _Alloc = std::allocator<std::auto_ptr<A> >]’ /usr/include/c++/4.1.2/bits/stl_vector.h:610: instantiated from ‘void std::vector<_Tp, _Alloc>::push_back(const _Tp&) [with _Tp = std::auto_ptr<A>, _Alloc = std::allocator<std::auto_ptr<A> >]’ ../src/proba.cpp:19: instantiated from here /usr/include/c++/4.1.2/bits/stl_construct.h:81: error: passing ‘const std::auto_ptr<A>’ as ‘this’ argument of ‘std::auto_ptr<_Tp>::operator std::auto_ptr_ref<_Tp1>() [with _Tp1 = A, _Tp = A]’ discards qualifiers make: *** [src/proba.o] Error 1 It seems to me that there is some kind of problem with consts here. Does this mean that auto_ptr can't be used in vectors?

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  • Match regex from right to left?

    - by Balroq
    Hi! Is there any way of matching a regex from right to left? What Im looking for is a regex that gets MODULE WAS INSERTED EVENT LOST SIGNAL ON E1/T1 LINK OFF CRC ERROR EVENT CLK IS DIFF FROM MASTER CLK SRC OF from this input CLI MUX trap received: (022) CL-B MCL-2ETH MODULE WAS INSERTED EVENT 07-05-2010 12:08:40 CLI MUX trap received: (090) IO-2 ML-1E1 EX1 LOST SIGNAL ON E1/T1 LINK OFF 04-06-2010 09:58:58 CLI MUX trap received: (094) IO-2 ML-1E1 EX1 CRC ERROR EVENT 04-06-2010 09:58:59 CLI MUX trap received: (009) CLK IS DIFF FROM MASTER CLK SRC OFF 07-05-2010 12:07:32 If i could have done the matching from right to left I could have written something like everything to right of (EVENT|OFF) until the second appearance of more than one space [ ]+ The best I managed today is to get everything from (022) to EVENT with the regex CLI MUX trap received: \([0-9]+\)[ ]+(.*[ ]+(EVENT|OFF)) But that is not really what I wanted :)

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  • Python File Meta Tag reading

    - by Jeff
    Anyone know of a Python module that can pull Tag data from multiple media formats? Trying to build an app that allows for manipulation of ASF (Windows Media Player files, ie WMA, WMV, etc), ID3, including both ID3v1 and ID3v2 (MPEG files, ie MP3), MPEG Audio Bit Stream (ie ABS, MP1, MP2, MP3), MPEG Program Stream (MPEG movies, and DVD and HD DVD video discs, ie MPG, MPEG, VOB, EVO), and ISO Base Media File Format (eg QuickTime, MPEG-4 and iTunes AAC files, ie QT, MOV, MP4, M4A, M4B, M4P, M4V, etc). Don't need ALL of that but just most standard consumer formats like mov and mpeg. I can't seem to find a good module to support that or a library. Any recommendations?

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