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  • How to smooth an image loaded with FileReference?

    - by Lost_in_code
    Been trying to smooth images loaded with FileReferece with no luck. Below is the code I'm using: fileRef = new FileReference(); fileRef.addEventListener(Event.COMPLETE, fileLoaded); private function fileLoaded(e:Event):void{ var ldr:Loader = new Loader(); ldr.contentLoaderInfo.addEventListener(Event.COMPLETE, function(e:Event):void{ var bm:Bitmap = Bitmap(e.target.content as Bitmap); bm.smoothing = true; img.load(bm) }); ldr.loadBytes(fileRef.data); } <custom:SWFLoaderAdvanced id="img"/> bm.smoothing should've smoothened the loaded image, but for some reason it doesn't. Am I missing something here? Note: SWFLoaderAdvanced automatically smoothens any image that's loaded inside it. It works perfectly with loaded images other than the ones loaded with FileReference.

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  • How to create "recurData" in Google Calendar?

    - by Pari
    I want to create recurring events of Calendar using Google API. I am following links: Google Calendar API I am not getting how to create "recurData". I can't modify String and pass it as parameter. Tried DDay.iCal Version 0.80. also. DDay.iCal There are some Example code given.I tried them. I am able to create ".ics" file. But when i pass this file content as "recurData" Getting Error : {"Execution of request failed: http://www.google.com/calendar/feeds/[email protected]/private/full?gsessionid=AHItK5wrSIoJVawFjGt-0g"} My icf File content is: BEGIN:VCALENDAR VERSION:2.0 PRODID:-//DDay.iCal//NONSGML ddaysoftware.com//EN BEGIN:VEVENT CREATED:20100309T132930Z DESCRIPTION:The event description DTEND:20100310T020000 DTSTAMP:20100309T132930Z DTSTART:20100309T080000 LOCATION:Event location SEQUENCE:0 SUMMARY:18 hour event summary UID:396c6b22-277f-4496-bbe1-d3692dc1b223 END:VEVENT BEGIN:VEVENT CREATED:20100309T132930Z DTEND;VALUE=DATE:20100315 DTSTAMP:20100309T132930Z DTSTART;VALUE=DATE:20100314 SEQUENCE:0 SUMMARY:All-day event UID:ac25cdaf-4e95-49ad-a770-f04f3afc1a2f END:VEVENT END:VCALENDAR I made it using "Example6".

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  • problem to genrate swf file.

    - by nemade-vipin
    hello friend I have created one flex Air application where I have created the one authentication actionscript class. and one mxml file.This complete application using webservice and google map API. but when I am building application it is not genrating the SWF file in bin-debug folder. that is changes not reflecting in our application. my code is:- Action script class is :- package src { import adobe.utils.XMLUI; import mx.rpc.events.FaultEvent; import mx.controls.Alert; import generated.webservices.*; import mx.collections.ArrayCollection; public class Authentication { [Bindable] private var childName:ArrayCollection; [Bindable] private var childId:ArrayCollection; private var photoFeed:ArrayCollection; private var arrayOfchild:Array; private var newEntry:GetSBTSMobileAuthentication; public function authentication():void { // Instantiate a new Entry object. user = new SBTSWebService(); if(user!=null) { user.addSBTSWebServiceFaultEventListener(handleFaults); user.addgetSBTSMobileAuthenticationEventListener(authenticationResult); newEntry = new GetSBTSMobileAuthentication(); if(newEntry!=null) { newEntry.mobile=mobileno.text; newEntry.password=password.text; user.getSBTSMobileAuthentication(newEntry); } } } public function handleFaults(event:FaultEvent):void { Alert.show("A fault occured contacting the server. Fault message is: " + event.fault.faultString); } public function authenticationResult(event:GetSBTSMobileAuthenticationResultEvent):void { if(event.result != null && event.result._return>0) { if(event.result._return > 0) { var UserId:int = event.result._return; loginform.enabled = false; //getChildList(UserId); viewstack2.selectedIndex=1; } else { Alert.show("Authentication fail"); } } } } } mxml file is :- import src.Authentication; var user:Authentication = new Authentication(); ]]> <mx:TabNavigator id="viewstack2" selectedIndex="0" creationPolicy="all" width="100%" height="100%"> <mx:Form label="Login Form" id="loginform"> <mx:FormItem label="Mobile NO:"> <mx:TextInput id="mobileno"/> </mx:FormItem> <mx:FormItem label="Password:"> <mx:TextInput displayAsPassword="true" id="password" /> </mx:FormItem> <mx:FormItem> <mx:Button label="Login" click="user.authentication()"/> </mx:FormItem> </mx:Form> <mx:Form label="Child List"> <mx:Label width="100%" color="blue" text="Select Child."/> </mx:Form> <mx:Form label="Child Information"> </mx:Form> <mx:Form label="Bus Location"> </mx:Form> <mx:Form label="Bus path"> </mx:Form> </mx:TabNavigator> </mx:Panel>

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  • c# binarysearch a list<T> by a member of T

    - by Pygmy
    I have a baseclass Event with a DateTime member TimeStamp. Lots of other event-classes will derive from this. I want to be able to search a list of events (that can contain events with duplicate timestamps) fast, so I'd like to use a binary search. So I started out writing something like this : public class EventList<T> : List<T> where T : Event { private IComparer<T> comparer = (x, y) => Comparer<DateTime>.Default.Compare(x.TimeStamp, y.TimeStamp); public IEnumerable<T> EventsBetween(DateTime inFromTime, DateTime inToTime) { // Find the index for the beginning. int index = this.BinarySearch(inFromTime, comparer); // BLAH REST OF IMPLEMENTATION } } The problem is that the BinarySearch only accepts T (so - an Event type) as parameter, while I want to search based on a member of T - the TimeStamp. What would be a good way to approach this ?

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  • Help me re-center a ModalPopup within an iframe when the iframe's parent window scrolls

    - by Cory Larson
    I have a web page with an iframe in it (I don't like it, but that's the way it has to be). It's not a cross-domain iframe so there's nothing to worry about there. I have written a jQuery extension that does the centering of a ModalPopup (which is called from an overridden AjaxControlToolkit.ModalPopupBehavior._layout method) based on the width and height of the iframe's parent, so that it looks centered even though the iframe is not in the center of the page. It's a lot of tricky stuff, especially since the web page I added the iframe to runs in quirks mode. Now, I've also overridden AjaxControlToolkit.ModalPopupBehavior._attachPopup, so that when the parent window resizes or scrolls, the ModalPopup inside of the iframe recenter's itself relative to the new size of the parent window. However, the same code that attaches the popup to the parent window's resize event does NOT work for the parent window's scroll event. See the code below, and the comments: AjaxControlToolkit.ModalPopupBehavior.prototype._attachPopup = function() { /// <summary> /// Attach the event handlers for the popup to the PARENT window /// </summary> if (this._DropShadow && !this._dropShadowBehavior) { this._dropShadowBehavior = $create(AjaxControlToolkit.DropShadowBehavior, {}, null, null, this._popupElement); } if (this._dragHandleElement && !this._dragBehavior) { this._dragBehavior = $create(AjaxControlToolkit.FloatingBehavior, {"handle" : this._dragHandleElement}, null, null, this._foregroundElement); } $addHandler(parent.window, 'resize', this._resizeHandler); // <== This WORKS $addHandler(parent.window, 'scroll', this._scrollHandler); // <== This DOES NOT work this._windowHandlersAttached = true; } Can anybody explain to me why the resize event works while the scroll event doesn't? Any suggestions or alternatives out there to help me out? I am working with jQuery, so if I can use something besides the $addHandler method from MS that'd be fine. Be aware that I also have to override the _detachPopup function to remove the handler, so I need to take that into account. Thanks!

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  • Can't remove Enter_Frame and stop TimerEvent

    - by Hwang
    I wanted to remove an ENTER_FRAME object and stopping an TimerEvent when I click on a button, and rerun ENTER_FRAME and TimerEvent when I click on another button. I've tried removeAddEventListener and stop() for the time, but I won't work. Any idea whats the problem here? package{ import flash.display.MovieClip; import flash.display.DisplayObject; import flash.events.Event; import flash.events.TimerEvent; import flash.utils.Timer; public class clockFunction extends MovieClip { private var clock:clockMC=new clockMC(); private var countdownTimer:Timer; //seconds private var secTop1=clock.second.top1.digit; private var secTop2=clock.second.top2.digit; private var secBot1=clock.second.bot1.digit; private var secBot2=clock.second.bot2.digit; private var seconds:Number; private var minutes:Number; private var hours:Number; private var days:Number; public function clockFunction():void { decrease(); addChild(clock); } private function decrease():void { countdownTimer=new Timer(1000); //Adding an event listener to the timer object countdownTimer.addEventListener(TimerEvent.TIMER,updateTime); //Initializing timer object //countdownTimer.start(); } private function updateTime(event:TimerEvent):void { decreasTimerFunction(); clock.second.play(); if (seconds==1) { clock.minute.play(); } if ((minutes==1)&&(seconds==1)) { clock.hour.play(); } if ((hours==1)&&(minutes==1)&&(seconds==1)) { clock.day.play(); } } //Setting it back to its correct time so it won't have number changing in between of flipping issues. private function detect(event:Event):void { //seconds var sec1=seconds; var sec2=seconds-1; if (sec1<10) { sec1="0"+sec1; } if (sec2<10) { sec2="0"+sec2; } if (sec1==00) { sec2=59; } secTop1.text=sec1; secTop2.text=sec2; secBot1.text=sec1; secBot2.text=sec2; } public function startTime():void { addEventListener(Event.ENTER_FRAME,detect); countdownTimer.start(); trace("start"); } public function stopTime():void { countdownTimer.stop(); removeEventListener(Event.ENTER_FRAME,detect); trace("stop"); } private function decreasTimerFunction():void { //Create a date object for Christmas Morning var endTime:Date=new Date(2010,3,26,20,0,0); //Current date object var now:Date=new Date(); // Set the difference between the two date and times in milliseconds var timeDiff:Number=endTime.getTime()-now.getTime(); seconds=Math.floor(timeDiff/1000); minutes=Math.floor(seconds/60); hours=Math.floor(minutes/60); days=Math.floor(hours/24); // Set the remainder of the division vars above hours%=24; minutes%=60; seconds%=60; } } }

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  • Asp.net grid view

    - by Manoj
    Hello @, I am nt able to edit the details in gridview. When i click on Edit link(Command Field), row editing event is fired but when i click on update link , row editing event is fired again and update event is not getting fired at all. Any suggestions ??

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  • What is the best server side solution for a real-time GPS tracking system

    - by Ayman
    Well, I tried to ask this question as a comment on this question, but I thought that maybe no one will notice it, so I decided to ask it as a separate one. The question is about how to do real-time GPS tracking system things; if we have the following scenario: Rather than connecting a GPS receiver to a PC, the user will have a mobile device with an integrated GPS receiver. Location data will be sent over mobile network using GPRS data connection to a server side. The data will be processed and a KML path file will be created and updated on time intervals and used to track the user using Google Earth. The question is: what is the best method to accomplish this scenario for the server side; is it a web service, a web application, a windows service, a windows application or what exactly? Taking into account that the system will serve a number of users simultaneously, and that more users may use the system in the future(scalability issues). Thank you in advance and I highly appreciate any help :)

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  • How to get HTTP status code in HTTPService fault handler

    - by Ankur
    I am calling a server method through HTTPService from client side. The server is a RestFul web service and it might respond with one of many HTTP error codes (say, 400 for one error, 404 for another and 409 for yet another). I have been trying to find out the way to determine what was the exact error code sent by the server. I have walked teh entire object tree for the FaultEvent populated in my fault handler, but no where does it tell me the error code. Is this missing functionality in Flex? My code looks like this: The HTTP Service declaration: <mx:HTTPService id="myServerCall" url="myService" method="GET" resultFormat="e4x" result="myServerCallCallBack(event)" fault="faultHandler(event)"> <mx:request> <action>myServerCall</action> <docId>{m_sDocId}</docId> </mx:request> </mx:HTTPService> My fault handler code is like so: private function faultHandler(event : FaultEvent):void { Alert.show(event.statusCode.toString() + " / " + event.fault.message.toString()); }

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  • Is this correct for disposing an object using IDisposable

    - by robUK
    I have a class that implements the IDisposable interface. I am using a webclient to download some data using the AsyncDownloadString. I am wondering have I correctly declared my event handlers in the constructor and within the using statement of the web client? And is this correct way to remove the event handlers in the Dispose method? Overrule is this the correct way to use the IDisposable interface? public class Balance : IDisposable { //Constructor WebClient wc; public Balance() { using (wc = new WebClient()) { //Create event handler for the progress changed and download completed events wc.DownloadProgressChanged += new DownloadProgressChangedEventHandler(wc_DownloadProgressChanged); wc.DownloadStringCompleted += new DownloadStringCompletedEventHandler(wc_DownloadStringCompleted); } } ~Balance() { this.Dispose(false); } //Get the current balance for the user that is logged in. //If the balance returned from the server is NULL display error to the user. //Null could occur if the DB has been stopped or the server is down. public void GetBalance(string sipUsername) { //Remove the underscore ( _ ) from the username, as this is not needed to get the balance. sipUsername = sipUsername.Remove(0, 1); string strURL = string.Format("https://www.xxxxxxx.com", sipUsername); //Download only when the webclient is not busy. if (!wc.IsBusy) { // Download the current balance. wc.DownloadStringAsync(new Uri(strURL)); } else { Console.Write("Busy please try again"); } } //return and display the balance after the download has fully completed void wc_DownloadStringCompleted(object sender, DownloadStringCompletedEventArgs e) { //Pass the result to the event handler } //Dispose of the balance object public void Dispose() { Dispose(true); GC.SuppressFinalize(this); } //Remove the event handlers private bool isDisposed = false; private void Dispose(bool disposing) { if (!this.isDisposed) { if (disposing) { wc.DownloadProgressChanged -= new DownloadProgressChangedEventHandler(wc_DownloadProgressChanged); wc.DownloadStringCompleted -= new DownloadStringCompletedEventHandler(wc_DownloadStringCompleted); wc.Dispose(); } isDisposed = true; } } }

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  • How can Swing dialogs even work?

    - by Bart van Heukelom
    If you open a dialog in Swing, for example a JFileChooser, it goes somewhat like this pseudocode: swing event thread { create dialog add listener to dialog close event { returnValue = somethingFromDialog } show dialog (wait until it is closed) return returnValue } My question is: how can this possibly work? As you can see the thread waits to return until the dialog is closed. This means the Swing event thread is blocked. Yet, one can interact with the dialog, which AFAIK requires this thread to run. So how does that work?

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  • Rendering javascript at the server side level. A good or bad idea?

    - by davidhong
    I want to make it clear first: This isn't a question in relation to server-side Javascript or running Javascript server side. This is a question regarding rendering of Javascript code (which will be executed on the client-side) from server-side code. Having said that, take a look at below ASP.net code for example: hlRemoveCategory.Attributes.Add("onclick", "return confirm('Are you sure you want to delete this?');") This is prescribing the client-side onclick event on the server-side. As oppose to: $('a[rel=remove]').bind('click', function(event) { return confirm('Are you sure you want to delete this?'); } Now the question I want to ask is: What is the benefit of rendering javascript from the server-side code? Or the vice-versa? I personally prefer the second way of hooking up client-side UI/behaviour to HTML elements for the following reasons: Server-side does what ever it needs to already, including data-validation, event delegation and etc; and What server-side sees as an event is not necessarily the same process on the client-side. i.e., there are plenty more events on client-side (just look at custom events); and What happens on client-side and on server-side, during an event, could be completely irrelevant and decoupled; and What ever happens on client-side happens on client-side, there is no need for the server to know. Server should process and run what is given to them, how the process comes to life is not really up to them to decide in the event of the client-side events; and so and so forth. These are my thoughts obviously. I want to know what others think and if there has been any discussions on this topic. Topics branching from this argument can reach: Code management: is it easier to render everything from server-side? Separation of concern: is it easier if client-side logic is separated to server-side logic? Efficiency: which is more efficient both in terms of coding and running? At the end of the day, I am trying to move my team to go towards the second approach. There are lot of old guys in this team who are afraid of this change. I just wish to convince them with the right facts and stats. Let me know your thoughts.

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  • TranslateTransform for drag and drop in Silverlight

    - by fuzzyman
    We're trying to implement drag and drop in Silverlight (3). We want users to be able to drag elements from a treeview onto another part of a UI. The parent element is a Grid, and we've been trying to use a TranslateTransform along with the MouseLeftButtonDown, MouseMove (etc) events, as recommended by various online examples. For example: http://www.85turns.com/2008/08/13/drag-and-drop-silverlight-example/ We're doing this in IronPython, but that should be more or less irrelevant. The drag start is correctly initiated, but the item we are dragging appears in the 'wrong' location (offset a few hundred pixels to the right and down from the cursor) and I can't for the life of me work out why. Basic xaml: <Grid x:Name="layout_root"> <Grid.RowDefinitions> <RowDefinition/> <RowDefinition Height="120"/> </Grid.RowDefinitions> <Border x:Name="drag" Background="LightGray" Width="40" Height="15" Visibility="Collapsed" Canvas.ZIndex="10"> <Border.RenderTransform> <TranslateTransform x:Name="transform" X="0" Y="0" /> </Border.RenderTransform> <TextBlock x:Name="dragText" TextAlignment="Center" Foreground="Gray" Text="foo" /> </Border> ... </Grid> The startDrag method is triggered by the MouseLeftButtonDown event (on a TextBlock in a TreeViewItem.Header). onDrag is triggered by MouseMove. In the following code self.root is Application.Current.RootVisual (top level UI element from app.xaml): def startDrag(self, sender, event): self.root.drag.Visibility = Visibility.Visible self.root.dragText.Text = sender.Text position = event.GetPosition(self.root.drag.Parent) self.root.drag.transform.X = position.X self.root.drag.transform.Y = position.Y self.root.CaptureMouse() self._captured = True def onDrag(self, sender, event): if self._captured: position = event.GetPosition(self.root.drag.Parent) self.root.drag.transform.X = position.X self.root.drag.transform.Y = position.Y The dragged item follows the mouse move, but is offset considerably. Any idea what I am doing wrong and how to correct it?

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  • receive values with XML, AS3

    - by VideoDnd
    My example imports XML and has an object rotating on stage. The rotating object is called enemy corresponds to ENEMY in the XML. How do I set the rotation variable to receive values from XML? REASON It seems more difficult to set up variables using external data. I want to understand it better. rotation.fla //LOAD XML var myXML:XML; var myLoader:URLLoader = new URLLoader(); myLoader.load(new URLRequest("enemy.xml")); myLoader.addEventListener(Event.COMPLETE, processXML); //PARSE XML function processXML(e:Event):void { myXML = new XML(e.target.data); trace(myXML.ROGUE.*); trace(myXML); //TEXT var text:TextField = new TextField(); text.text = myXML.ENEMY.*; addChild(text); } //ROTATION function enterFrameHandler(event:Event):void { //==>CODE I WANT TO CHANGE<== enemy.rotationY += 10; } addEventListener(Event.ENTER_FRAME, enterFrameHandler); enemy.xml ENEMY is set to -100, use what you like <?xml version="1.0" encoding="utf-8"?> <BADGUYS> <ENEMY TITLE="sticky">-100</ENEMY> <ROGUE TITLE="slimy">-1000</ROGUE> </BADGUYS>

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  • Abstract out repeated code

    - by CookieMonster
    The code in this event is repeated exactly in two other event handlers. How do I put the repeated code into a method and call that method from the event handlers so I only have to maintain it in one place? I'm not sure how to pass the event args to the calling method. protected void gvDocAssoc_RowDataBound(object sender, GridViewRowEventArgs e) { if (e.Row.RowType == DataControlRowType.DataRow) { if ((Convert.ToString(DataBinder.Eval(e.Row.DataItem, "DETAIL_TYPE_DESC")) == "Transcript") && (Convert.ToString(DataBinder.Eval(e.Row.DataItem, "INSTITUTION_CODE")) == "")) { e.Row.BackColor = System.Drawing.Color.Red; } if ((Convert.ToString(DataBinder.Eval(e.Row.DataItem, "DETAIL_TYPE_DESC")) == "Certified Diploma") && (Convert.ToString(DataBinder.Eval(e.Row.DataItem, "INSTITUTION_CODE")) == "")) { e.Row.BackColor = System.Drawing.Color.Red; } if ((Convert.ToString(DataBinder.Eval(e.Row.DataItem, "DOC_TYPE_DESC")) == "Post Graduate conditions") && (Convert.ToString(DataBinder.Eval(e.Row.DataItem, "INSTITUTION_CODE")) == "")) { e.Row.BackColor = System.Drawing.Color.Red; } } }

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  • Rails belongs_to issues

    - by Rahul
    I was trying to follow the answer provided by this post About Event_calendar.Showing only events for current user and not all events present However when I tried to add the belongs_to user in the event model, it gives me the following error. NameError (undefined local variable or method 'user' for #<Class:0x007fff15d1f6c0>): app/models/event.rb:3:in '<class:Event>' app/models/event.rb:1:in '<top (required)>' app/controllers/calendar_controller.rb:9:in 'index' Rendered .../.rvm/gems/ruby-1.9.3-p194/gems/actionpack-3.2.8/lib/action_dispatch/middleware/templates/rescues/_trace.erb (2.8ms) Rendered .../.rvm/gems/ruby-1.9.3-p194/gems/actionpack-3.2.8/lib/action_dispatch/middleware/templates/rescues/_request_and_response.erb (2.0ms) Rendered .../.rvm/gems/ruby-1.9.3-p194/gems/actionpack-3.2.8/lib/action_dispatch/middleware/templates/rescues/diagnostics.erb within rescues/layout (23.6ms) in my user.rb model I have included has_many :events Any idea how to fix this?

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  • Alternative of touchesMoved in Unity3D

    - by Arman
    - (void)touchesMoved:(NSSet *)touches withEvent:(UIEvent *)event { UITouch *touch = [[event allTouches] anyObject]; CGPoint location = [touch locationInView:touch.view]; CGPoint xLocation = CGPointMake(location.x,racquet_yellow.center.y); racquet_yellow.center = xLocation; } The above event move recquet_yellow(UIImageView) with mouse pointer, or when I move thumb on iPhone screen, I have 3D Object in Unity3D how can I move my object like recquet_yellow. Kindly guide me.

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  • GWT Custom Events

    - by Ciarán
    Hey I have a problem getting my head around how custom GWT event Handlers work. I have read quite a bit about the topic and it still is some what foggy. I have read threads here on Stackoverflow like this one http://stackoverflow.com/questions/998621/gwt-custom-event-handler.Could someone explain it in an applied mannar such as the following. I have 2 classes a block and a man class. When the man collides with the block the man fires an event ( onCollision() ) and then the block class listens for that event. Thanks

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  • iPhone - how to track touches and allow button taps at the same time?

    - by Jonathan Cohen
    I'm wondering how to track touches anywhere on the iPhone screen and still have UIButtons respond to taps. I subclassed a UIView, made it full screen and the highest view in the hierarchy, and overrode its pointInside:withEvent method. If I return YES, I'm able to track touches anywhere on the screen but the buttons don't respond (likely because the view is instructed to handle and terminate the touch). If I return NO, the touch passes through the view and the buttons respond, but I'm not able to track touches. Do I need to subclass UIButton or is this possible through the responder chain? What am I doing wrong? - (BOOL)pointInside:(CGPoint)point withEvent:(UIEvent *)event{ return NO; } //only works if pointInside:withEvent: returns YES. -(void)touchesBegan:(NSSet *)touches withEvent:(UIEvent *)event{ NSLog(@"began"); [self.nextResponder touchesBegan:touches withEvent:event]; } //only works if pointInside:withEvent: returns YES. -(void)touchesEnded:(NSSet *)touches withEvent:(UIEvent *)event{ NSLog(@"end"); [self.nextResponder touchesEnded:touches withEvent:event]; }

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  • Why can't I use __getattr__ with Django models?

    - by Joshmaker
    I've seen examples online of people using __getattr__ with Django models, but whenever I try I get errors. (Django 1.2.3) I don't have any problems when I am using __getattr__ on normal objects. For example: class Post(object): def __getattr__(self, name): return 42 Works just fine... >>> from blog.models import Post >>> p = Post() >>> p.random 42 Now when I try it with a Django model: from django.db import models class Post(models.Model): def __getattr__(self, name): return 42 And test it on on the interpreter: >>> from blog.models import Post >>> p = Post() ERROR: An unexpected error occurred while tokenizing input The following traceback may be corrupted or invalid The error message is: ('EOF in multi-line statement', (6, 0)) --------------------------------------------------------------------------- TypeError Traceback (most recent call last) /Users/josh/project/ in () /Users/josh/project/lib/python2.6/site-packages/django/db/models/base.pyc in init(self, *args, **kwargs) 338 if kwargs: 339 raise TypeError("'%s' is an invalid keyword argument for this function" % kwargs.keys()[0]) -- 340 signals.post_init.send(sender=self.class, instance=self) 341 342 def repr(self): /Users/josh/project/lib/python2.6/site-packages/django/dispatch/dispatcher.pyc in send(self, sender, **named) 160 161 for receiver in self._live_receivers(_make_id(sender)): -- 162 response = receiver(signal=self, sender=sender, **named) 163 responses.append((receiver, response)) 164 return responses /Users/josh/project/python2.6/site-packages/photologue/models.pyc in add_methods(sender, instance, signal, *args, **kwargs) 728 """ 729 if hasattr(instance, 'add_accessor_methods'): -- 730 instance.add_accessor_methods() 731 732 # connect the add_accessor_methods function to the post_init signal TypeError: 'int' object is not callable Can someone explain what is going on? EDIT: I may have been too abstract in the examples, here is some code that is closer to what I actually would use on the website: class Post(models.Model): title = models.CharField(max_length=255) slug = models.SlugField() date_published = models.DateTimeField() content = RichTextField('Content', blank=True, null=True) # Etc... Class CuratedPost(models.Model): post = models.ForeignKey('Post') position = models.PositiveSmallIntegerField() def __getattr__(self, name): ''' If the user tries to access a property of the CuratedPost, return the property of the Post instead... ''' return self.post.name # Etc... While I could create a property for each attribute of the Post class, that would lead to a lot of code duplication. Further more, that would mean anytime I add or edit a attribute of the Post class I would have to remember to make the same change to the CuratedPost class, which seems like a recipe for code rot.

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  • keyup bindings not working in Firefox

    - by Jarred
    Hi. You can see my project here - http://www.inluxphoto.com/custom/jsgallery/index.php I am attempting to make the left and right arrow keys move the slideshow. I was able to get it to work in all browsers by following exactly the instructions on the front page of jqueryfordesigners.com (sorry I am only allowed one link). However, it is necessary that the keyup be unbinded until the animation completes, so the user cannot do a quick double tap of the key, which breaks the show. This led me to the following function - function keyCommands() { //Bind Keys according to keyAssignments function keyCommandBind() { $(document.documentElement).bind('keyup', keyAssignments) } //Bind functions to specific keys function keyAssignments() { if (event.keyCode == 37) { leftArrow(); } if (event.keyCode == 39) { rightArrow(); } if (event.keyCode == 32) { spaceBar(); } } function leftArrow() { //unbind, do stuff, rebind } function rightArrow() { //unbind, do stuff, rebind } function spaceBar() { //unbind, do stuff, rebind } keyCommandBind(); } This works in all browsers except Firefox & Camino. Firebug tells me event (ie event.keyCode) is not defined. That's true, it's not defined, and I understand that. However I don't understand why, if it's not defined, does it work in all other browsers. How can I appropriately define this? Or, am I doing it wrong? Any help would be most appreciated, thanks for your time!

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  • Threads, Sockets, and Designing Low-Latency, High Concurrency Servers

    - by lazyconfabulator
    I've been thinking a lot lately about low-latency, high concurrency servers. Specifically, http servers. http servers (fast ones, anyway) can serve thousands of users simultaneously, with very little latency. So how do they do it? As near as I can tell, they all use events. Cherokee and Lighttpd use libevent. Nginx uses it's own event library performing much the same function of libevent, that is, picking a platform optimal strategy for polling events (like kqueue on *bsd, epoll on linux, /dev/poll on Solaris, etc). They all also seem to employ a strategy of multiprocess or multithread once the connection is made - using worker threads to handle the more cpu intensive tasks while another thread continues to listen and handle connections (via events). This is the extent of my understanding and ability to grok the thousand line sources of these applications. What I really want are finer details about how this all works. In examples of using events I've seen (and written) the events are handling both input and output. To this end, do the workers employ some sort of input/output queue to the event handling thread? Or are these worker threads handling their own input and output? I imagine a fixed amount of worker threads are spawned, and connections are lined up and served on demand, but how does the event thread feed these connections to the workers? I've read about FIFO queues and circular buffers, but I've yet to see any implementations to work from. Are there any? Do any use compare-and-swap instructions to avoid locking or is locking less detrimental to event polling than I think? Or have I misread the design entirely? Ultimately, I'd like to take enough away to improve some of my own event-driven network services. Bonus points to anyone providing solid implementation details (especially for stuff like low-latency queues) in C, as that's the language my network services are written in.

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  • GridView onTouch

    - by Jeff
    I am trying to set up a GridView of buttons that responds to onTouch. For example, if I swipe my finger across the screen horizontally, vertically or diagonally then I want the buttons which were touched to be selected. I tried setting OnTouchListener's for the buttons, but this didn't work, only the first button in the drag event received the onTouch events. Next I tried creating an OnTouchListener for the GridView and then using the X,Y coords to determine which buttons where touched. This doesn't seem to work either since the MOTION_DOWN events are only passed to the GridView's onTouch() if I start the drag on the very edge of the GridView. In fact if I drag my finger horizontally across the grid, the onTouch events aren't fired at all unless I start the drag at the edge of the GridView. Does anyone know of a better way to do this? Thanks in advance. gridview.setOnTouchListener(new View.OnTouchListener() { @Override public boolean onTouch(@SuppressWarnings("unused") View view, MotionEvent event) { float X = event.getX(); float Y = event.getY(); switch (event.getAction()) { case MotionEvent.ACTION_DOWN: System.out.println("Down: " + X + "," + Y); break; case MotionEvent.ACTION_MOVE: System.out.println("Move: " + X + "," + Y); break; case MotionEvent.ACTION_UP: System.out.println("Up: " + X + "," + Y); break; } return true; } }

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