Search Results

Search found 23208 results on 929 pages for 'event loop'.

Page 164/929 | < Previous Page | 160 161 162 163 164 165 166 167 168 169 170 171  | Next Page >

  • How to add an onclick event to a joint.js element?

    - by ahalbert
    I have a joint.js element in a DAG, and would like to be able to trigger an event by clicking on it. I could use $(selector).click(...) to do it, but I was wondering if there was a joint.js specific way of handling it, since that would probobly be better. One event I decided was a candidate for onclick was 'batch:stop' My code: var variable = new joint.shapes.basic.Rect({ name : label, id: label, onclick : function () {alert("hello");}, size: { width: width, height: height }, attrs: { text: { text: label, 'font-size': letterSize, 'font-family': 'monospace' }, rect: { fill : fillColor, width: width, height: height, rx: 5, ry: 5, stroke: '#555' } } }); variable.on('batch:stop', function (element) {alert(""); toggleEvidence(element.name);}); return variable; How should I add an onclick event?

    Read the article

  • jQuery event handlers always execute in order they were bound - any way around this?

    - by asgeo1
    It can be anoying that jQuery event handlers always execute in the order they were bound. For example: $('span').click(doStuff1()); $('span').click(doStuff2()); clicking on the span will cause doStuff1() to fire, followed by doStuff2(). At the time I bind doStuff2(), I would like the option to bind it before doStuff1(), but there doesn't appear to be any easy way to do this. I suppose most people would say, just write the code like this: $('span').click(function (){ doStuff2(); doStuff1(); }); But this is just a simple example - in practise it is not always convienient to do that. There are situations when you want to bind an event, and the object you are binding to already has events. And in this case you may simply want the new event to fire before any other existing events. So what is the best way to achieve this in jQuery?

    Read the article

  • how to hook up default beforeunload event on an aspx page ?

    - by Nikhil Vaghela
    I have a custom web part placed on one of the application page in SharePoint. This page it seems already have a function which gets executed on windows beforeunload javascript event. My problem is that i too need to execute some client side code (to prompt user for any unsaved changes in my web part) on windows beforeunload event. How can i achieve this ? I mean let the default event be fired as well as call my function also ? Appreciate any help. Nikhil.

    Read the article

  • Why does a checkbox's "checked" attribute return the opposite of it's actual value on click event?

    - by Kappers
    I've got the following HTML <li><input type="checkbox" /><label>This is the label!</label></li> I bound a click event to the li, and let the click event bubble up to the li before doing anything else. $('li').each(function(i){ var item = $(this); var checkbox = $("input[type='checkbox']", item); item.bind('click', function(e){ var isChecked = checkbox.is(':checked'); console.log(isChecked); e.stopPropagation(); }); }); Starting with an unchecked checkbox, when the click event fires, isChecked returns true when I click on the checkbox, but returns false when I click on the label or li. Does anyone know why?

    Read the article

  • Do Ruby/Rails state machines exist that execute event transitions when a state change occurs?

    - by Bryan
    Hello All, Hopefully this isn't a silly question and I'm just not overlooking something in Ruby/Rails state machines (AASM, Transitions, AlterEgo, etc). From what I can tell, these state machine implementations operate on the preface that an event will get fired and the appropriate transition for that event will be triggered based on the old and new state. However, they don't seem to work the other way; say a user wants to change state from 'created' to 'assigned' and have the correct transition occur (rather than firing the event that causes the current state to be transitioned to the new state). Essentially, I want the user to be able to select a new state from a select box of available states and have the appropriate transition, guards, success callbacks, etc executed. Does anyone know if the existing state machine implementations support this?

    Read the article

  • flex: is there a way to dispach a custom event from one loaded flex application to the other ?

    - by ufk
    Hello. I have an HTML page that loads two different SWF files. is there a way to dispatch a custom event from one flex application to another ? to create a custom event I extend the Event class and I add another variable to the constructor called params which is an Object. I use EventDispatcher to dispatch the events. I have no idea how to do that between one flex application to the other. is it even possible ? If it's not, is there any other way that these two flex applications can communicate without opening a LocalConnection ? Using flex 4.5 thanks!

    Read the article

  • Better way to kill a Form after the FormClosing event is overridden to hide rather than close?

    - by Paul Sasik
    I have a simple Windows Form that hosts property controls at runtime. To keep the window and its contents alive rather than killing it by handling the FormClosing event, cancel the event and simply hide the form. That's fine but at close of the application I need to actually close the window. I implemented the below but it feels kludgey. Is there a simpler, more clever way to handle this situation? (The form's controller calls KillForm explicitly after it receives a closing event from the main window.) Friend Class HostForm Private _hideInsteadOfClosing As Boolean = True Private Sub HostForm_FormClosing(ByVal sender As Object, ByVal e As FormClosingEventArgs) _ Handles Me.FormClosing If _hideInsteadOfClosing Then Me.Hide() e.Cancel = True End If End Sub Public Sub KillForm() _hideInsteadOfClosing = False Me.Close() End Sub End Class

    Read the article

  • Andriond send event from first activity and receive on the second.

    - by jitm
    Hello, I have two activities. The first activity display list of the users with short info. And after select some user I go to the second activity for display full info about this user. For send event I used startActivityForResult(); for receive event in socond activity and added public void onActivityResult(int requestCode, int resultCode, Intent data). After start project I send intend from first activity and I do not receive in the second :(. How I can receive sent event in second activity? Thank you...

    Read the article

  • How to save event handlers, when we set new html for element?

    - by Kai
    I have simple html markup: <div id="cont">Some text here <div class="wrap" style="border: 1px solid black;display: inline;"> block element here </div> and another text</div> And jQuery code: $(function(){ $(".wrap").click(function(){ $("#cont").html($("#cont").html().replace(/text/g, "letter")); alert("Click!"); }); $("#d1").click(function(){ alert("#d1 clicked!"); }); }); I expect that click event will be fire any time you clicked by the #d1 div, but when we clicked by .wrap it neve fire again. I understand why it has such behavior, but how to solve it? In my code I can't set click event for #d1 after $("#cont").html($("#cont").html().replace(/text/g, "letter")) because I don't now at execution time if event was set. You can try example on JSBin

    Read the article

  • What's wrong with addlistener... how do i fire my event

    - by KoolKabin
    I am using the following functions to do my task. It works fine when cursor moves away from textbox but if i want to fire the same event from code say like next function i get error... function addEvent( obj, type, fn ) { if (obj.addEventListener) { obj.addEventListener( type, fn, false ); } else if (obj.attachEvent) { obj["e"+type+fn] = fn; obj[type+fn] = function() { obj"e"+type+fn; } obj.attachEvent( "on"+type, obj[type+fn] ); } else { obj["on"+type] = obj["e"+type+fn]; } } function addEventByName(ObjName, event, func){ MyEle = document.getElementsByName(ObjName); addEvent(MyEle[0], event, func); } addEventByName("txtBox", 'blur', function(){ alert('hello'); }); function fire(){ x = document.getElementsByName('txtBox')[0]; x.blur(); //gives error x.onblur(); //gives error }

    Read the article

  • jQuery UI Draggable 'stop' event called too many times?

    - by Graham
    I have a feeling I'm either misunderstanding the 'stop' event or not doing it right, but it seems to be called several times while the element is bound to is being dragged. makeAllDragable = function () { $(".test-table").draggable({ start: function (event, ui) { $(this).click(); }, stop: function (event, ui) { foo() } }).click(function () { selectTable($(this)); }); } foo = function () { alert("test"); } In this example foo is called about 30 times, shouldn't is just be when I release the draggable? The jQuery docs don't actually say one where or another though.

    Read the article

  • How to pass a touch event to other views?

    - by Eugene
    +-----------------------+ +--------------------+ | A | | A | | +-------------------+ | | +----------------+ | | |B | | | | C | | | | | | | | | | | +-------------------+ | | +----------------+ | +-----------------------+ +--------------------+ I have a view hierarchy as above. (Each of B and C takes up whole space of A, Each of them are screen size. B is added first and C is added next) For a reason, C is getting a touch event for scroll effect (B is cocos2d-x layer and C(scroll view) sets the B's position when scrollViewDidScroll http://getsetgames.com/2009/08/21/cocos2d-and-uiscrollview/ ) And I want to pass touch event to B or it's subviews when it's not scrolling. How can I pass the touch event to B here?

    Read the article

  • Why would a 'public event EventHandler cccc' be null?

    - by Matt
    Why would a 'public event EventHandler cccc' be null? I have a class that's public class Builder { public event EventHandler StartedWorking; public Builder() { // Constructor does some stuff } public void Start() { StartedWorking(this, eventargobject); //StartedWorking is null -- } } This seems straightforward and something I do all the time? Am I missing something obvious or is there something that could cause this? EDIT: Does this mean that if I fire an event that is not subscribed to in a client class I have to check that it is not null? EDIT-2: I guess I'd never had events that were never not subscribed to and hence never ran into this -- You learn something new every day Sorry about the seemingly stupid question....

    Read the article

  • FLEX: why the event is only listened by the dispatcher component ?

    - by Patrick
    hi, I've a parent (Canvas) with many children (LinkButtons) The linkButtons trigger an event to communicate between them: dispatchEvent(new SameBookmarkEvent("SameBookmarkEvent", bookmark.name)); and all linkButtons have a listener this.addEventListener("SameBookmarkEvent", highlightMe); ... private function highlightMe(e:SameBookmarkEvent):void { //do something } Now, the issue is that the event is only listened by the dispatcher child. In other words, only the child triggering the event, is receiving it. I was wondering what's wrong with it, and if I should add a listener to the parent (Canvas)... I basically need the children (LinkButton) communicate between them

    Read the article

  • why my ProgressBar can't capture the mouse down event?

    - by donarlee
    I use a custom skin as the track skin, but i can't get the mouse down event protected function application1_creationCompleteHandler(event:FlexEvent):void { pBar.addEventListener(MouseEvent.MOUSE_DOWN, onEvent, true); } protected function onEvent(event:MouseEvent):void { trace("mouse down"); } ]]> </fx:Script> <s:layout> <s:VerticalLayout horizontalAlign="center" verticalAlign="middle" /> </s:layout> <mx:ProgressBar id="pBar" width="518" height="15" labelPlacement="center" trackSkin="skins.CustomTrackSkin" mode="manual" label="" minimum="0" maximum="100"/>

    Read the article

  • Flash: How to dispatch a click event at the top of a loaded .swf?

    - by Myk
    So I'm trying to build a tool that will allow me and other users to all open the same .swf, and then I as the Admin user am able to interact with mine while they all see my mouse movements and button clicks etc on theirs. I'm using BlazeDS to manage this and I'm getting data sent back and forth etc - no difficulties there. The issue I'm running into is this: In an "Admin" instance, I click a button. I capture that X and Y, then tell Blaze to tell my clients to dispatch a Click event at that X and Y. On my client side, I get that data and dispatch a Click event at that X and Y - but the click is actually caught at the stage level. The click on my client side takes place UNDER all of my buttons and other content - so the whole thing fails. Does this make sense? Is there a way to tell it to start the click event at the top?

    Read the article

  • subscribing an event to a class object before initializing it.

    - by GN
    I have two classes class A and B.I have a delegate n event published in class B.The class B object is declared in class A.All he functionality dependes on the parameterised constru ctor of class B. Before initializing the object of class B i need to subscibe the event for it.how to do it? e.g public class B { public delegate void myDel(string); public event myDel myEvent; B(object obj) { ----------------- ------------------ } } class A { A objA; class XYZ objXYZ; void func() { objA.myEvent+=new myDel(); objA=new A(objXYZ); // hw to attain this? } }

    Read the article

  • Subscribe to the 'complete' event of a .load() on a specific DOM element?

    - by DustMason
    Hi all, I already use both .live() and .bind('ajaxComplete') to accomplish certain related tasks, but I have found myself wanting to be able to listen for the 'complete' event of a specific DOM element which will call jQuery's .load() at various times. In this situation I don't want to listen for ALL complete events globally (unless someone can show me how to get the proper target from the event object returned by 'ajaxComplete'). I would like to be able to do something like this: $('.selector').load('url.php',{data:data},function(){ ... }); and then somewhere else, attach a handler to listen and execute some other code whenever that ajax call fires and completes: $('.selector').bind('complete',function(){ ... }); is there any way to do this? or must i always make use of the 'complete' event within the context of the load() method?

    Read the article

  • how to detect an F5 refresh keypress event in jquery?

    - by chaonextdoor
    I noticed that jquery has a keypress function. But it seems that it can only detect keypress event of numbers and characters. It cannot detect the F5 keypress event. And What surprises me the most is everyone online says that the keyCode of F5 is 116, But when I use the jquery keypress function, it just shows that the character t has the keyCode of 116(it seems that 116 is the ascii code of lowercase t)! Can somebody give me any idea about this and how to detect the F5 event in javascript or jquery? Thanks so much in advance.

    Read the article

  • Is there any event sent to window when new tab opens from parent tab on click a anchor tag with target _blank?

    - by Justin John
    I need to write callback function on clicking an anchor with target="_blank". <a rel="external" href="http://twitter.com/" target="_blank"> <img src="twitter.png"> </a> I think, following code block will do it. $("a[target='_blank']").click(function() { // action required }); Is there any other way where we can get an event with new tab opens? For example: The unload event is sent to the window element when the user navigates away from the page. If I think same perspective, Is there any event sent to window when a new tab opens.

    Read the article

  • Motherboard Dying? AHCI Drive Init and boot loop intermittent failure

    - by Adam Heath
    My computer is now intermittently failing to boot up. For the last couple of days, when I turn it on it hangs on "AHCI Drive Init...", and when powered off and on again, it booted up fine. Today, it did the same but failed in a few other ways too, seemingly at random: Hangs on "AHCI Drive Init..." Boot loop (after "AHCI Drive Init..." appears for a split second (no drives listed)) Black screen (after "AHCI Drive Init..." appears for a split second, a black screen with all fans still running) The interesting part is that the above is not affected by what drives are connected, or what to. I have tried both disks, each disk individually and no disks (along with trying the primary and secondary SATA controllers), none of this has any effect on what happens. After about 20+ attempts of different combinations, it suddenly decided it would boot up into Windows, and I hadn't touched anything for about 2 cycles. Motherboard: Gigabyte GA-870A-USB3 Processor: Amd Phoenom II x6 1090T RAM: 8GB Corsair 1600 Primary Disk: Plextor 128GB SSD Secondary Disk: Western Digital Black 1TB OS: Windows 8.1 Is this my motherboard dying? Or could something else be the cause? Thanks!

    Read the article

  • "Windows failed to start" loop with 0xc0000225. No install discs, EasyRE/USB iso hasn't worked

    - by mvidaure
    I've been suffering from this "Windows failed to start" loop with 0xc0000225 for 3 days now and I still can't fix it. The major problem is that I don't have any sort of installation disc. However, I have tried EasyRE via both CD and USB but both result in the same problem.  I try to perform an 'Automated Repair' on my computer and I get in red text "The selected partition is corrupted and could not be accessed or repaired. Please select a different drive to continue." It is also labeled as NO under Active. Since I do not have a the installation discs, I made a USB with a Windows_7_Recovery_Disc  iso (as shown here http://www.sevenforums.com/tutorials/31541-windows-7-usb-dvd-download-tool.html) but it also doesn't work. I get a blue screen that says "RECOVERY You pc needs to be repaired. The application or operating system could not be uploaded because a required file is missing or contains errors... File:\WINDOWS\system32\winload.efi Error code: 0xc0000225 You'll need to use the recovery tools on your installation media. If you don't have any installation media, contact your system administrator or PC manufacturer." Thanks in advance! Miguel

    Read the article

  • flash.display.Loader blocks on load in release build

    - by Anders
    I'm loading a swf-file from my program written in as3 using the flash.display.Loader class. When I'm using the debug build configuration in FlashDevelop everything works fine. But when I'm using the release build configuration the program freezes for around two seconds efter the loader sends the progress events and before sending the complete event. This is my program: package { import flash.display.Loader; import flash.display.Sprite; import flash.events.Event; import flash.events.ProgressEvent; import flash.net.URLRequest; import flash.system.LoaderContext; import flash.system.ApplicationDomain; import flash.text.TextField; public class Main extends Sprite { private var frameCounter:int; private var frameCounterField:TextField = new TextField; private var statusField:TextField = new TextField; function Main():void { if (stage) init(); else addEventListener(Event.ADDED_TO_STAGE, init); } private function init(e:Event = null):void { removeEventListener(Event.ADDED_TO_STAGE, init); addEventListener(Event.ENTER_FRAME, frame); frameCounterField.text = "On frame " + frameCounter.toString(); addChild(frameCounterField); statusField.y = 40; statusField.width = 300; addChild(statusField); var context:LoaderContext = new LoaderContext(false, ApplicationDomain.currentDomain, null); var urlReq:URLRequest = new URLRequest("SomeFile.swf"); var loader:Loader = new Loader(); loader.contentLoaderInfo.addEventListener(ProgressEvent.PROGRESS, onProgress); loader.contentLoaderInfo.addEventListener(Event.COMPLETE, onComplete); loader.load(urlReq, context); } private function frame(event:Event):void { frameCounterField.text = "On frame " + (++frameCounter).toString(); } private function onProgress(event:ProgressEvent):void { statusField.appendText("Progress on frame: " + frameCounter.toString() + " Loaded: " + event.bytesLoaded + " / " + event.bytesTotal + "\n"); } private function onComplete(event:Event):void { statusField.appendText("Completed on frame: " + frameCounter.toString() + "\n"); } } } In release I get the following output on the first frame: On frame 1 Progress on frame: 1 Loaded: 0 / 182468 Progress on frame: 1 Loaded: 65536 / 182468 Progress on frame: 1 Loaded: 131072 / 182468 Progress on frame: 1 Loaded: 182468 / 182468 After around two seconds where the program is frozen the line Completed on frame: 2 is added and the 'On frame X' counter starts ticking up. Debug build produces the same output but without the freeze. Not all swf-files I have tried loading triggers the problem. The size of the file doesn't seem to affect anything. I have tried compiling and running on another computer with the same result. What could cause this problem?

    Read the article

  • EKCalendar not added to iCal

    - by Alex75
    I have a strange behavior on my iPhone. I'm creating an application that uses calendar events (EventKit). The class that use is as follows: the .h one #import "GenericManager.h" #import <EventKit/EventKit.h> #define oneDay 60*60*24 #define oneHour 60*60 @protocol CalendarManagerDelegate; @interface CalendarManager : GenericManager /* * metodo che aggiunge un evento ad un calendario di nome Name nel giorno onDate. * L'evento da aggiungere viene recuperato tramite il dataSource che è quindi * OBBLIGATORIO (!= nil). * * Restituisce YES solo se il delegate è conforme al protocollo CalendarManagerDataSource. * NO altrimenti */ + (BOOL) addEventForCalendarWithName:(NSString *) name fromDate:(NSDate *)fromDate toDate: (NSDate *) toDate withDelegate:(id<CalendarManagerDelegate>) delegate; /* * metodo che aggiunge un evento per giorno compreso tra fromDate e toDate ad un * calendario di nome Name. L'evento da aggiungere viene recuperato tramite il dataSource * che è quindi OBBLIGATORIO (!= nil). * * Restituisce YES solo se il delegate è conforme al protocollo CalendarManagerDataSource. * NO altrimenti */ + (BOOL) addEventsForCalendarWithName:(NSString *) name fromDate:(NSDate *)fromDate toDate: (NSDate *) toDate withDelegate:(id<CalendarManagerDelegate>) delegate; @end @protocol CalendarManagerDelegate <NSObject> // viene inviato quando il calendario necessita informazioni sull' evento da aggiungere - (void) calendarManagerDidCreateEvent:(EKEvent *) event; @end the .m one // // CalendarManager.m // AppCampeggioSingolo // // Created by CreatiWeb Srl on 12/17/12. // Copyright (c) 2012 CreatiWeb Srl. All rights reserved. // #import "CalendarManager.h" #import "Commons.h" #import <objc/message.h> @interface CalendarManager () @end @implementation CalendarManager + (void)requestToEventStore:(EKEventStore *)eventStore delegate:(id)delegate fromDate:(NSDate *)fromDate toDate: (NSDate *) toDate name:(NSString *)name { if([eventStore respondsToSelector:@selector(requestAccessToEntityType:completion:)]) { // ios >= 6.0 [eventStore requestAccessToEntityType:EKEntityTypeEvent completion:^(BOOL granted, NSError *error) { if (granted) { [self addEventForCalendarWithName:name fromDate: fromDate toDate: toDate inEventStore:eventStore withDelegate:delegate]; } else { } }]; } else if (class_getClassMethod([EKCalendar class], @selector(calendarIdentifier)) != nil) { // ios >= 5.0 && ios < 6.0 [self addEventForCalendarWithName:name fromDate:fromDate toDate:toDate inEventStore:eventStore withDelegate:delegate]; } else { // ios < 5.0 EKCalendar *myCalendar = [eventStore defaultCalendarForNewEvents]; EKEvent *event = [self generateEventForCalendar:myCalendar fromDate: fromDate toDate: toDate inEventStore:eventStore withDelegate:delegate]; [eventStore saveEvent:event span:EKSpanThisEvent error:nil]; } } /* * metodo che recupera l'identificativo del calendario associato all'app o nil se non è mai stato creato. */ + (NSString *) identifierForCalendarName: (NSString *) name { NSString * confFileName = [self pathForFile:kCurrentCalendarFileName]; NSDictionary *confCalendar = [NSDictionary dictionaryWithContentsOfFile:confFileName]; NSString *currentIdentifier = [confCalendar objectForKey:name]; return currentIdentifier; } /* * memorizza l'identifier del calendario */ + (void) saveCalendarIdentifier:(NSString *) identifier andName: (NSString *) name { if (identifier != nil) { NSString * confFileName = [self pathForFile:kCurrentCalendarFileName]; NSMutableDictionary *confCalendar = [NSMutableDictionary dictionaryWithContentsOfFile:confFileName]; if (confCalendar == nil) { confCalendar = [NSMutableDictionary dictionaryWithCapacity:1]; } [confCalendar setObject:identifier forKey:name]; [confCalendar writeToFile:confFileName atomically:YES]; } } + (EKCalendar *)getCalendarWithName:(NSString *)name inEventStore:(EKEventStore *)eventStore withLocalSource: (EKSource *)localSource forceCreation:(BOOL) force { EKCalendar *myCalendar; NSString *identifier = [self identifierForCalendarName:name]; if (force || identifier == nil) { NSLog(@"create new calendar"); if (class_getClassMethod([EKCalendar class], @selector(calendarForEntityType:eventStore:)) != nil) { // da ios 6.0 in avanti myCalendar = [EKCalendar calendarForEntityType:EKEntityTypeEvent eventStore:eventStore]; } else { myCalendar = [EKCalendar calendarWithEventStore:eventStore]; } myCalendar.title = name; myCalendar.source = localSource; NSError *error = nil; BOOL result = [eventStore saveCalendar:myCalendar commit:YES error:&error]; if (result) { NSLog(@"Saved calendar %@ to event store. %@",myCalendar,eventStore); } else { NSLog(@"Error saving calendar: %@.", error); } [self saveCalendarIdentifier:myCalendar.calendarIdentifier andName:name]; } // You can also configure properties like the calendar color etc. The important part is to store the identifier for later use. On the other hand if you already have the identifier, you can just fetch the calendar: else { myCalendar = [eventStore calendarWithIdentifier:identifier]; NSLog(@"fetch an old-one = %@",myCalendar); } return myCalendar; } + (EKCalendar *)addEventForCalendarWithName: (NSString *) name fromDate:(NSDate *)fromDate toDate: (NSDate *) toDate inEventStore:(EKEventStore *)eventStore withDelegate: (id<CalendarManagerDelegate>) delegate { // da ios 5.0 in avanti EKCalendar *myCalendar; EKSource *localSource = nil; for (EKSource *source in eventStore.sources) { if (source.sourceType == EKSourceTypeLocal) { localSource = source; break; } } @synchronized(self) { myCalendar = [self getCalendarWithName:name inEventStore:eventStore withLocalSource:localSource forceCreation:NO]; if (myCalendar == nil) myCalendar = [self getCalendarWithName:name inEventStore:eventStore withLocalSource:localSource forceCreation:YES]; NSLog(@"End synchronized block %@",myCalendar); } EKEvent *event = [self generateEventForCalendar:myCalendar fromDate:fromDate toDate:toDate inEventStore:eventStore withDelegate:delegate]; [eventStore saveEvent:event span:EKSpanThisEvent error:nil]; return myCalendar; } + (EKEvent *) generateEventForCalendar: (EKCalendar *) calendar fromDate:(NSDate *)fromDate toDate: (NSDate *) toDate inEventStore:(EKEventStore *) eventStore withDelegate:(id<CalendarManagerDelegate>) delegate { EKEvent *event = [EKEvent eventWithEventStore:eventStore]; event.startDate=fromDate; event.endDate=toDate; [delegate calendarManagerDidCreateEvent:event]; [event setCalendar:calendar]; // ricerca dell'evento nel calendario, se ne trovo uno uguale non lo inserisco NSPredicate *predicate = [eventStore predicateForEventsWithStartDate:fromDate endDate:toDate calendars:[NSArray arrayWithObject:calendar]]; NSArray *matchEvents = [eventStore eventsMatchingPredicate:predicate]; if ([matchEvents count] > 0) { // ne ho trovati di gia' presenti, vediamo se uno e' quello che vogliamo inserire BOOL found = NO; for (EKEvent *fetchEvent in matchEvents) { if ([fetchEvent.title isEqualToString:event.title] && [fetchEvent.notes isEqualToString:event.notes]) { found = YES; break; } } if (found) { // esiste già e quindi non lo inserisco NSLog(@"OH NOOOOOO!!"); event = nil; } } return event; } #pragma mark - Public Methods + (BOOL) addEventForCalendarWithName:(NSString *) name fromDate:(NSDate *)fromDate toDate: (NSDate *) toDate withDelegate:(id<CalendarManagerDelegate>) delegate { BOOL retVal = YES; EKEventStore *eventStore=[[EKEventStore alloc] init]; if ([delegate conformsToProtocol:@protocol(CalendarManagerDelegate)]) { [self requestToEventStore:eventStore delegate:delegate fromDate:fromDate toDate: toDate name:name]; } else { retVal = NO; } return retVal; } + (BOOL) addEventsForCalendarWithName:(NSString *) name fromDate:(NSDate *)fromDate toDate: (NSDate *) toDate withDelegate:(id<CalendarManagerDelegate>) delegate { BOOL retVal = YES; NSDate *dateCursor = fromDate; EKEventStore *eventStore=[[EKEventStore alloc] init]; if ([delegate conformsToProtocol:@protocol(CalendarManagerDelegate)]) { while (retVal && ([dateCursor compare:toDate] == NSOrderedAscending)) { NSDate *finish = [dateCursor dateByAddingTimeInterval:oneDay]; [self requestToEventStore:eventStore delegate:delegate fromDate: dateCursor toDate: finish name:name]; dateCursor = [dateCursor dateByAddingTimeInterval:oneDay]; } } else { retVal = NO; } return retVal; } @end In practice, on my iphone I get the log: fetch an old-one = (null) 19/12/2012 11:33:09.520 AppCampeggioSingolo [730:8 b1b] create new calendar 19/12/2012 11:33:09.558 AppCampeggioSingolo [730:8 b1b] Saved calendar EKCalendar every time I add an event, then I look and I can not find it on iCal calendar event he added. On the iPhone of a friend of mine, however, everything is working correctly. I doubt that the problem stems from the code, but just do not understand what it could be. I searched all day yesterday and part of today on google but have not found anything yet. Any help will be greatly appreciated EDIT: I forgot the call wich is [CalendarManager addEventForCalendarWithName: @"myCalendar" fromDate:fromDate toDate: toDate withDelegate:self]; in the delegate method simply set title and notes of the event like this - (void) calendarManagerDidCreateEvent:(EKEvent *) event { event.title = @"the title"; event.notes = @"some notes"; }

    Read the article

  • get element position

    - by hopes
    how can i know that a specific is on another specific after dragging the first and drop it I am using this code in the head of my document to enable drag and drop of my divs var dragapproved=false var z,x,y function move(){ if (event.button==1&&dragapproved){ z.style.pixelLeft=temp1+event.clientX-x z.style.pixelTop=temp2+event.clientY-y return false } } function drags() { if (!document.all) return if (event.srcElement.className=="drag") { dragapproved=true z=event.srcElement temp1=z.style.pixelLeft temp2=z.style.pixelTop x=event.clientX y=event.clientY document.onmousemove=move } } document.onmousedown=drags document.onmouseup=new Function('dragapproved=false')

    Read the article

< Previous Page | 160 161 162 163 164 165 166 167 168 169 170 171  | Next Page >