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  • How to get bluetooth RSSI on android after discovery

    - by Karthik Ganesan
    I'm trying to write a program that can read the signal strength of a bluetooth device linked to my android 2.0 handset. Doesnt seem like android exposes anyway to get the RSSI unless it is during discovery. Is there any other way to get the signal strength of the device after the device has been detected? I read of a way to do it using NDK to access the underlying BlueZ API, but I dont know how to use that. Any help would be appreciated.

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  • How do I test OpenCL on GPU when logged in remotely on Mac?

    - by Christopher Bruns
    My OpenCL program can find the GPU device when I am logged in at the console, but not when I am logged in remotely with ssh. Further, if I run the program as root in the ssh session, the program can find the GPU. The computer is a Snow Leopard Mac with a GeForce 9400 GPU. If I run the program (see below) from the console or as root, the output is as follows (notice the "GeForce 9400" line): 2 devices found Device #0 name = GeForce 9400 Device #1 name = Intel(R) Core(TM)2 Duo CPU P8700 @ 2.53GHz but if it is just me, over ssh, there is no GeForce 9400 entry: 1 devices found Device #0 name = Intel(R) Core(TM)2 Duo CPU P8700 @ 2.53GHz I would like to test my code on the GPU without having to be root. Is that possible? Simplified GPU finding program below: #include <stdio.h> #include <OpenCL/opencl.h> int main(int argc, char** argv) { char dname[500]; size_t namesize; cl_device_id devices[10]; cl_uint num_devices; int d; clGetDeviceIDs(0, CL_DEVICE_TYPE_ALL, 10, devices, &num_devices); printf("%d devices found\n", num_devices); for (d = 0; d < num_devices; ++d) { clGetDeviceInfo(devices[d], CL_DEVICE_NAME, 500, dname, &namesize); printf("Device #%d name = %s\n", d, dname); } return 0; } EDIT: I found essentially the same question being asked on nvidia's forums. Unfortunately, the only answer was of the form "this is the wrong forum".

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  • SQL SERVER 2008 JOIN hints

    - by Nai
    Hi all, Recently, I was trying to optimise this query UPDATE Analytics SET UserID = x.UserID FROM Analytics z INNER JOIN UserDetail x ON x.UserGUID = z.UserGUID Estimated execution plan show 57% on the Table Update and 40% on a Hash Match (Aggregate). I did some snooping around and came across the topic of JOIN hints. So I added a LOOP hint to my inner join and WA-ZHAM! The new execution plan shows 38% on the Table Update and 58% on an Index Seek. So I was about to start applying LOOP hints to all my queries until prudence got the better of me. After some googling, I realised that JOIN hints are not very well covered in BOL. Therefore... Can someone please tell me why applying LOOP hints to all my queries is a bad idea. I read somewhere that a LOOP JOIN is default JOIN method for query optimiser but couldn't verify the validity of the statement? When are JOIN hints used? When the sh*t hits the fan and ghost busters ain't in town? What's the difference between LOOP, HASH and MERGE hints? BOL states that MERGE seems to be the slowest but what is the application of each hint? Thanks for your time and help people! I'm running SQL Server 2008 BTW. The statistics mentioned above are ESTIMATED execution plans.

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  • Using native MySQL driver in Erlang

    - by Mickey Shine
    I am using native MySQL driver (http://code.google.com/p/erlang-mysql-driver/) with mochiweb. When I tried that MySQL driver in shell mode, all woked fine. But when I write some code with Mochiweb, it reported me the following error: =CRASH REPORT==== 4-Jul-2009::04:44:29 === crasher: initial call: mochiweb_socket_server:acceptor_loop/1 pid: <0.61.0> registered_name: [] exception error: no function clause matching mysql:fetch(p1,<<"SELECT * FROM cdb_forums LIMIT 10">>) in function perly_web:loop/2 in call from mochiweb_http:headers/5 ancestors: [perly_web,perly_sup,<0.58.0>] messages: [] links: [<0.60.0>,#Port<0.965>] dictionary: [{mochiweb_request_body,undefined}, {mochiweb_request_qs,[]}, {mochiweb_request_post,[]}, {mochiweb_request_path,"/online"}, {mochiweb_request_cookie, [{"04c_sid","hG9Oyv"}, {"04c_visitedfid","2"}, {"kQx_cookietime","2592000"}, {"kQx_loginuser","admin"}, {"kQx_activationauth", "98b3mdX86fKT9dI4WyKuL61Tqxk%2BW1r6ACpHp9y8itH2xQ"}, {"smile","1D1"}]}] trap_exit: false status: running heap_size: 1597 stack_size: 24 reductions: 5188 neighbours: The code I write in Mochiweb is start(Options) -> {DocRoot, Options1} = get_option(docroot, Options), Loop = fun (Req) -> ?MODULE:loop(Req, DocRoot) end, % we’ll set our maximum to 1 million connections. (default: 2048) mochiweb_http:start([{max, 1000000}, {name, ?MODULE}, {loop, Loop} | Options1]), mysql:start_link(p1, "10.0.0.123", "root", "root", "test"). stop() -> mochiweb_http:stop(?MODULE). loop(Req, DocRoot) -> "/" ++ Path = Req:get(path), case Req:get(method) of Method when Method =:= 'GET'; Method =:= 'HEAD' -> case Path of "online" -> Result1 = mysql:fetch(p1, <<"SELECT * FROM cdb_forums LIMIT 10">>), Body1 = io:format("Result1: ~p~n", [Result1]), Req:ok({"text/plain", Body1}); The connection looks good but when I added Result1 = mysql:fetch(p1, <<"SELECT * FROM cdb_forums LIMIT 10">>), it crashed. Can someone help me? Thanks in advance~ //================================================== updated: I noticed the follwoing information. If that is correct? =PROGRESS REPORT==== 4-Jul-2009::05:49:32 === supervisor: {local,kernel_safe_sup} started: [{pid,<0.65.0>}, {name,inet_gethost_native_sup}, {mfa,{inet_gethost_native,start_link,[]}}, {restart_type,temporary}, {shutdown,1000}, {child_type,worker}] mysql_conn: greeting version "5.1.33-log" (protocol 10) salt "ne0_m'vA" caps 63487 serverchar <<8,2,0,0, 0,0,0,0, 0,0,0,0, 0,0,0,0>> salt2 "!|o;vabJ*4bt" mysql_auth send packet 1: <<5,162,0,0,64,66,15,0,8,0,0,0,0,0,0,0,0,0,0,0,0,0,0, 0,0,0,0,0,0,0,0,0,114,111,111,116,0,20,52,235,78, 173,36,251,201,242,172,139,113,231,253,181,245,3, 91,198,111,135>> Link: {ok,<0.62.0>} =SUPERVISOR REPORT==== 4-Jul-2009::05:49:32 === Supervisor: {local,perly_sup} Context: start_error Reason: ok Offender: [{pid,undefined}, {name,perly_web}, {mfa, {perly_web,start, [[{ip,"0.0.0.0"}, {port,8000}, {docroot, "/work/mochiweb-read-only/scripts/perly/priv/www"}]]}}, {restart_type,permanent}, {shutdown,5000}, {child_type,worker}]

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  • Sometimes Xcode appears to ignore target build settings?

    - by Derek Clarkson
    Hi all, I've created a iPhone static library project with two targets like this Project -- Library (Device) target -- Library (simulator) target The device target has the SDK set to the device so it produces an armv6/7 library and the simulator target is set to the simulator SDK so it produces an i386 library. The issue I'm having is that the SDK settings on the targets keep getting overridden by the XCode active target setting. i.e. if I build the device target, but the XCode window is showing the active SDK as being the simlulator, XCode will build a simulator library instead of a device library, ignoring the settings of the target. Although it will put it into the *-iphoneos/ directory in the build directories! I originally had the same issue with another static library project, and after a lot of playing around got everything to work correctly. i.e. The targets ignore the XCode active SDK because they have their own specifications of what to build. The problem is that I don't know what made it work in that project and I have not been able to reproduce the issue in it either. Does anyone have any ideas as to what is going on? ciao Derek

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  • Python learner needs help spotting an error

    - by Protean
    This piece of code gives a syntax error at the colon of "elif process.loop(i, len(list_i) != 'repeat':" and I can't seem to figure out why. class process: def loop(v1, v2): if v1 < v2 - 1: return 'repeat' def isel(chr_i, list_i): for i in range(len(list_i)): if chr_i == list_i[i]: return list_i[i] elif process.loop(i, len(list_i) != 'repeat': return 'error'()

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  • Perl regex matching output from `w -hs` command

    - by Bushman
    I'm trying to write a Perl script that will work better with KDE's kwrited, which, as far as I can tell, is connected to a pts and puts every line it receives through the KDE system tray notifications, with the title "KDE write daemon". Unfortunately, it makes a separate notification for each and every line, so it spams up the system tray with multiline messages on regular old write, and for some reason it cuts off the entire last line of the message when using wall (One-line messages are also goners.). I was also hoping to make it so that it could broadcast across a LAN with thick clients. Before starting on that (which would require ssh, of course), I tried to make an ssh-less version to make sure it works. Unfortunately, it doesn't. perl ./write.pl "Testing 1 2 3" where the following is the contents of ./write.pl: #!/usr/bin/perl use strict; use warnings; my $message = ""; my $device = ""; my $possibledevice = '`w -hs | grep "/usr/bin/kwrited"`'; #Where is kwrited? $possibledevice =~ s/^[^\t][\t]//; $possibledevice =~ s/[\t][^\t][\t ]\/usr\/bin\/kwrited$//; $possibledevice = '/dev/'.$possibledevice; unless ($possibledevice eq "") { $device = $possibledevice; } if ($ARGV[0] ne "") { $message = $ARGV[0]; $device = $ARGV[1]; } else { $device = $ARGV[0] unless $ARGV[0] eq ""; while (<STDIN>) { chomp; $message .= <STDIN>; } } if ($message ne "") { system "echo \'$message\' > $device"; } else { print "Error: empty message" } produces the following error: $ perl write.pl "Testing 1 2 3" Use of uninitialized value $device in concatenation (.) or string at write.pl line 29. sh: -c: line 0: syntax error near unexpected token `newline' sh: -c: line 0: `echo 'foo' > ' Somehow, the regular expressions and/or the backtick escape in processing $possibledevice are not working properly, because where kwrited is connected to /dev/pts/0, the following works perfectly: $ perl write.pl "Testing 1 2 3" /dev/pts/0

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  • OSX: How to get a volume name (or bsd name) from a IOUSBDeviceInterface or location id

    - by LG
    Hi, I'm trying to write an app that associates a particular USB string descriptor (of a USB mass storage device) with its volume or bsd name. So the code goes through all the connected USB devices, gets the string descriptors and extracts information from one of them. I would like to get the volume name of those USB devices. I can't find the right API to do that. I have tried to do that: DASessionRef session = DASessionCreate(kCFAllocatorDefault); DADiskRef disk_ref = DADiskCreateFromIOMedia(kCFAllocatorDefault, session, usb_device_ref); const char* name = DADiskGetBSDName(disk_ref); But the DADiskCreateFromIOMedia function returned nil, I assume the usb_device_ref that I passed was not compatible with the io_service_t that the function is expecting. So how can I get the volume name of a USB device? Could I use the location id to do that? Thanks for reading. -L FOO_Result result = FOO_SUCCESS; mach_port_t master_port; kern_return_t k_result; io_iterator_t iterator = 0; io_service_t usb_device_ref; CFMutableDictionaryRef matching_dictionary = NULL; // first create a master_port if (FOO_FAILED(k_result = IOMasterPort(MACH_PORT_NULL, &master_port))) { fprintf(stderr, "could not create master port, err = %d\n", k_result); goto cleanup; } if ((matching_dictionary = IOServiceMatching(kIOUSBDeviceClassName)) == NULL) { fprintf(stderr, "could not create matching dictionary, err = %d\n", k_result); goto cleanup; } if (FOO_FAILED(k_result = IOServiceGetMatchingServices(master_port, matching_dictionary, &iterator))) { fprintf(stderr, "could not find any matching services, err = %d\n", k_result); goto cleanup; } while (usb_device_ref = IOIteratorNext(iterator)) { IOReturn err; IOCFPlugInInterface **iodev; // requires <IOKit/IOCFPlugIn.h> IOUSBDeviceInterface **dev; SInt32 score; err = IOCreatePlugInInterfaceForService(usb_device_ref, kIOUSBDeviceUserClientTypeID, kIOCFPlugInInterfaceID, &iodev, &score); if (err || !iodev) { printf("dealWithDevice: unable to create plugin. ret = %08x, iodev = %p\n", err, iodev); return; } err = (*iodev)->QueryInterface(iodev, CFUUIDGetUUIDBytes(kIOUSBDeviceInterfaceID), (LPVOID*)&dev); (*iodev)->Release(iodev); // done with this FOO_String string_value; UInt8 string_index = 0x1; FOO_Result result = FOO_SUCCESS; CFStringRef device_name_as_cf_string; do { if (FOO_SUCCEEDED(result = FOO_GetStringDescriptor(dev, string_index, 0, string_value))) { printf("String at index %i is %s\n", string_index, string_value.GetChars()); // extract the command code if it is the FOO string if (string_value.CompareN("FOO:", 4) == 0) { FOO_Byte code = 0; FOO_HexToByte(string_value.GetChars() + 4, code); // Get other relevant information from the device io_name_t device_name; UInt32 location_id = 0; // Get the USB device's name. err = IORegistryEntryGetName(usb_device_ref, device_name); device_name_as_cf_string = CFStringCreateWithCString(kCFAllocatorDefault, device_name, kCFStringEncodingASCII); err = (*dev)->GetLocationID(dev, &location_id); // TODO: get volume or BSD name // add the device to the list break; } } string_index++; } while (FOO_SUCCEEDED(result)); err = (*dev)->USBDeviceClose(dev); if (err) { printf("dealWithDevice: error closing device - %08x\n", err); (*dev)->Release(dev); return; } err = (*dev)->Release(dev); if (err) { printf("dealWithDevice: error releasing device - %08x\n", err); return; } IOObjectRelease(usb_device_ref); // no longer need this reference }

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  • adding tabs to tabcontrol from inside usercontrol

    - by Jakob
    How can I add tabs to a tabcontrol that exists in one usercontrol from another usercontrol that is contained within a tab itself?? Can I do it without passing in the tabcontrol as a parameter in the constructor, perhaps via some static global method? I've tried public static ObservableTabCollection FindCollectionFromUC(this DependencyObject depObject) { bool loop = true; var parent = (VisualTreeHelper.GetParent(depObject) as FrameworkElement); while (loop) { if (parent.GetType() is TabControl) { loop = false; return ((ObservableTabCollection)((TabControl)parent).ItemsSource); } } return null; } but this is just an infinite loop

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  • invalid effective address calculation!

    - by Zia ur Rahman
    Hay Dear! Please look at the following program, the error is invalid effective address calculation and i have mentioned that line please tell me why its invalid effective address calculation here is the program [org 0x100] jmp start array1: dw 10,15,20,25,30,35,40,45,50,55 array2: dw 15,10,20,35,40,30,55,50,25,45 start: mov bx,0 mov dx,0 loop: mov ax,[array2+bx] cmp ax,[array1+cx]//here is the error invalid effective address calculation jne NextElementOfArray1 NextElementOfArray2: add bx,2 cmp bx,20 je end mov cx,0 jmp loop NextElementOfArray1: add cx,2 cmp cx,20 je NextElementOfArray2 jmp loop end: mov ax,0x4c00 int 0x21

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  • calloc v/s malloc and time efficiency

    - by yCalleecharan
    Hi, I've read with interest the post "c difference between malloc and calloc". I'm using malloc in my code and would like to know what difference I'll have using calloc instead. My present (pseudo)code with malloc: Scenario 1 int main() { allocate large arrays with malloc INITIALIZE ALL ARRAY ELEMENTS TO ZERO for loop //say 1000 times do something and write results to arrays end for loop FREE ARRAYS with free command } //end main If I use calloc instead of malloc, then I'll have: Scenario2 int main() { for loop //say 1000 times ALLOCATION OF ARRAYS WITH CALLOC do something and write results to arrays FREE ARRAYS with free command end for loop } //end main I have three questions: Which of the scenarios is more efficient if the arrays are very large? Which of the scenarios will be more time efficient if the arrays are very large? In both scenarios,I'm just writing to arrays in the sense that for any given iteration in the for loop, I'm writing each array sequentially from the first element to the last element. The important question: If I'm using malloc as in scenario 1, then is it necessary that I initialize the elements to zero? Say with malloc I have array z = [garbage1, garbage2, garbage 3]. For each iteration, I'm writing elements sequentially i.e. in the first iteration I get z =[some_result, garbage2, garbage3], in the second iteration I get in the first iteration I get z =[some_result, another_result, garbage3] and so on, then do I need specifically to initialize my arrays after malloc?

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  • How do you build a Request-Response service using Asyncore in Python?

    - by Casey
    I have a 3rd-party protocol module (SNMP) that is built on top of asyncore. The asyncore interface is used to process response messages. What is the proper technique to design a client that generate the request-side of the protocol, while the asyncore main loop is running. I can think of two options right now: Use the loop,timeout parameters of asyncore.loop() to allow my client program time to send the appropriate request. Create a client asyncore dispatcher that will be executed in the same asyncore processing loop as the receiver. What is the best option? I'm working on the 2nd solution, cause the protocol API does not give me direct access to the asyncore parameters. Please correct me if I've misunderstood the proper technique for utilizing asyncore.

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  • WebPage resize on HD Devices like Nexus One

    - by christian Muller
    Hi, our Webpage: http://www.checkdent.com/mobile/sv.php?id=12332181087788749 looks fine on Android G1, but comes resized on the Google Nexus (higher resolution) Half part of the Page is outside of the View! I implemented as mentioned at several places the: target-densityDpi=device-dpi < meta content="minimum-scale=1.0, width=device-width, , target- densityDpi=device-dpi, maximum-scale=0.6667, user-scalable=no" name="viewport" / it works great within the 'android browser' but in my Webview Application it still resize!! What can i Do? Regards Chris

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  • How to retrieve an array from Multidimensional Array.

    - by Mike Smith
    So I have a multi-dimensional array looks like this. $config = array( "First Name" => array( "user" => $_POST['firstname'], "limit" => 35, ), "Last Name" => array( "user" => $_POST['lastname'], "limit" => 40, ), ); I want use the array that's within the config array, so my approach is to use a foreach loop. foreach($config as $field => $data) { } Now I know that $data will be my array, but it seems I can't use it outside of the foreach statement because I only get half of whats already there. Using print_r you can see what it shows outside the loop: Array ( [user] => lastname [limit] => 40 ) But when inside the loop and I use print_r here is my result: Array ( [user] => firstname [limit] => 35 ) Array ( [user] => lastname [limit] => 40 ) I imagine it has to do something with it being with the foreach loop. I've tried to run a foreach on the $data array to populate another array, but that didn't work as well. Is there a way to use this outside of a foreach loop? Sorry if this a dumb question, I'm sure there is a quite a simple answer to this, but I'm just stumped, and can't think of a way to do this. Thanks.

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  • Android Loading listview items from service results in hang

    - by Isaac Waller
    Hello, In my Android application, I have a ListActivity. This ListActivity uses a SimpleAdapter that I fill with items from my service. So, in my code, I do: MySuperCoolService.Binder serviceBinder = null; private ServiceConnection serviceConnection = new ServiceConnection() { public void onServiceConnected(ComponentName className, IBinder service) { Log.d(TAG, "Service connection: connected!"); serviceBinder = (MySuperCoolService.Binder)service; } public void onServiceDisconnected(ComponentName className) { Log.d(TAG, "Service connection: disconnected"); serviceBinder = null; } }; bindService(new Intent(this, MySuperCoolService.class), serviceConnection, BIND_AUTO_CREATE); while(serviceBinder==null) { Thread.Sleep(1000); } // now retrieve from service using binder and set list adapter This whole operation takes hardly any time (less than a second), so I want it to run in the UI thread. See my onCreate: public void onCreate(Bundle savedInstanceState) { super.onCreate(savedInstanceState); fillDataUsingCodeAbove(); } The reason I want this to run in the UI thread is that if you have a list item selected, or you have scrolled to a certain position in the ListView, and you rotate the device or take out the keyboard or something (to trigger a configuration change) when my activity is restarted, Android will try to restore the state right after onCreate. But, if I run it in a separate thread, it will not. Also there is a cool fadein animation too :) The problem I am having with running it in the UI thread is that when I try to bind to the service, that service bind request gets put onto the message queue. But then when I go into my loop, I stop the message queue from looping. So my program hangs, because it's waiting for the service to get bound, and the service won't get bound until the loop ends. I have thought of putting Looper.loop() inside my loop, but that just hangs it at Looper.loop() (I don't know why.) Sorry for such a long question, Isaac Waller

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  • Installing unsigned x64 driver to work with libusbdotnet

    - by user216194
    Hi all- I am currently in a Windows 7 dev. environment working to get a device to initialize with libusbdotnet. The device (a USB mass storage device) connects and runs using the default USB-MASS Storage driver for Windows. I want to replace this driver with the one created by the .INF Wizard in libusbdotnet. The operating system is a 64-bit, and by default the INF Wizard produces this driver, but I am unable to selected it because it is "unsigned" I believed, when I go to "Pick from a list of drivers" and point to the directory where the newly created device drivers are. I have enabled "TEST MODE" using DESO but I'm still unable to select this file. Anyone familiar with libusbdotnet, or directing devices to work with a specific driver that is unsigned in Window (do I need the .inf file? or the .sys???) do you have any advice about where I'm going wrong? Thanks!

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  • Are lambda expressions/delegates in C# "pure", or can they be?

    - by Bob
    I recently asked about functional programs having no side effects, and learned what this means for making parallelized tasks trivial. Specifically, that "pure" functions make this trivial as they have no side effects. I've also recently been looking into LINQ and lambda expressions as I've run across examples many times here on StackOverflow involving enumeration. That got me to wondering if parallelizing an enumeration or loop can be "easier" in C# now. Are lambda expressions "pure" enough to pull off trivial parallelizing? Maybe it depends on what you're doing with the expression, but can they be pure enough? Would something like this be theoretically possible/trivial in C#?: Break the loop into chunks Run a thread to loop through each chunk Run a function that does something with the value from the current loop position of each thread For instance, say I had a bunch of objects in a game loop (as I am developing a game and was thinking about the possibility of multiple threads) and had to do something with each of them every frame, would the above be trivial to pull off? Looking at IEnumerable it seems it only keeps track of the current position, so I'm not sure I could use the normal generic collections to break the enumeration into "chunks". Sorry about this question. I used bullets above instead of pseudo-code because I don't even know enough to write pseudo-code off the top of my head. My .NET knowledge has been purely simple business stuff and I'm new to delegates and threads, etc. I mainly want to know if the above approach is good for pursuing, and if delegates/lambdas don't have to be worried about when it comes to their parallelization.

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  • linux usb driver: probing already plugged devices

    - by jacob
    hello, im writing a Usb driver and i have an issue. when i insmod the driver with the device already plugged in before, the probe function is not called. it is only called after i disconnect the device and plug it again. i wanna make it work when i start my pc with the device plugged in. could someone please help me? best regards, jacob.

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  • Fast multi-window rendering with C#

    - by seb
    I've been searching and testing different kind of rendering libraries for C# days for many weeks now. So far I haven't found a single library that works well on multi-windowed rendering setups. The requirement is to be able to run the program on 12+ monitor setups (financial charting) without latencies on a fast computer. Each window needs to update multiple times every second. While doing this CPU needs to do lots of intensive and time critical tasks so some of the burden has to be shifted to GPUs. That's where hardware rendering steps in, in another words DirectX or OpenGL. I have tried GDI+ with windows forms and figured it's way too slow for my needs. I have tried OpenGL via OpenTK (on windows forms control) which seemed decently quick (I still have some tests to run on it) but painfully difficult to get working properly (hard to find/program good text rendering libraries). Recently I tried DirectX9, DirectX10 and Direct2D with Windows forms via SharpDX. I tried a separate device for each window and a single device/multiple swap chains approaches. All of these resulted in very poor performance on multiple windows. For example if I set target FPS to 20 and open 4 full screen windows on different monitors the whole operating system starts lagging very badly. Rendering is simply clearing the screen to black, no primitives rendered. CPU usage on this test was about 0% and GPU usage about 10%, I don't understand what is the bottleneck here? My development computer is very fast, i7 2700k, AMD HD7900, 16GB ram so the tests should definitely run on this one. In comparison I did some DirectX9 tests on C++/Win32 API one device/multiple swap chains and I could open 100 windows spread all over the 4-monitor workspace (with 3d teapot rotating on them) and still had perfectly responsible operating system (fps was dropping of course on the rendering windows quite badly to around 5 which is what I would expect running 100 simultaneous renderings). Does anyone know any good ways to do multi-windowed rendering on C# or am I forced to re-write my program in C++ to get that performance (major pain)? I guess I'm giving OpenGL another shot before I go the C++ route... I'll report any findings here. Test methods for reference: For C# DirectX one-device multiple swapchain test I used the method from this excellent answer: Display Different images per monitor directX 10 Direct3D10 version: I created the d3d10device and DXGIFactory like this: D3DDev = new SharpDX.Direct3D10.Device(SharpDX.Direct3D10.DriverType.Hardware, SharpDX.Direct3D10.DeviceCreationFlags.None); DXGIFac = new SharpDX.DXGI.Factory(); Then initialized the rendering windows like this: var scd = new SwapChainDescription(); scd.BufferCount = 1; scd.ModeDescription = new ModeDescription(control.Width, control.Height, new Rational(60, 1), Format.R8G8B8A8_UNorm); scd.IsWindowed = true; scd.OutputHandle = control.Handle; scd.SampleDescription = new SampleDescription(1, 0); scd.SwapEffect = SwapEffect.Discard; scd.Usage = Usage.RenderTargetOutput; SC = new SwapChain(Parent.DXGIFac, Parent.D3DDev, scd); var backBuffer = Texture2D.FromSwapChain<Texture2D>(SC, 0); _rt = new RenderTargetView(Parent.D3DDev, backBuffer); Drawing command executed on each rendering iteration is simply: Parent.D3DDev.ClearRenderTargetView(_rt, new Color4(0, 0, 0, 0)); SC.Present(0, SharpDX.DXGI.PresentFlags.None); DirectX9 version is very similar: Device initialization: PresentParameters par = new PresentParameters(); par.PresentationInterval = PresentInterval.Immediate; par.Windowed = true; par.SwapEffect = SharpDX.Direct3D9.SwapEffect.Discard; par.PresentationInterval = PresentInterval.Immediate; par.AutoDepthStencilFormat = SharpDX.Direct3D9.Format.D16; par.EnableAutoDepthStencil = true; par.BackBufferFormat = SharpDX.Direct3D9.Format.X8R8G8B8; // firsthandle is the handle of first rendering window D3DDev = new SharpDX.Direct3D9.Device(new Direct3D(), 0, DeviceType.Hardware, firsthandle, CreateFlags.SoftwareVertexProcessing, par); Rendering window initialization: if (parent.D3DDev.SwapChainCount == 0) { SC = parent.D3DDev.GetSwapChain(0); } else { PresentParameters pp = new PresentParameters(); pp.Windowed = true; pp.SwapEffect = SharpDX.Direct3D9.SwapEffect.Discard; pp.BackBufferFormat = SharpDX.Direct3D9.Format.X8R8G8B8; pp.EnableAutoDepthStencil = true; pp.AutoDepthStencilFormat = SharpDX.Direct3D9.Format.D16; pp.PresentationInterval = PresentInterval.Immediate; SC = new SharpDX.Direct3D9.SwapChain(parent.D3DDev, pp); } Code for drawing loop: SharpDX.Direct3D9.Surface bb = SC.GetBackBuffer(0); Parent.D3DDev.SetRenderTarget(0, bb); Parent.D3DDev.Clear(ClearFlags.Target, Color.Black, 1f, 0); SC.Present(Present.None, new SharpDX.Rectangle(), new SharpDX.Rectangle(), HWND); bb.Dispose(); C++ DirectX9/Win32 API test with multiple swapchains and one device code is here: http://pastebin.com/tjnRvATJ It's a modified version from Kevin Harris's nice example code.

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  • Designing secure consumer blackberry application

    - by Kiran Kuppa
    I am evaluating a requirement for a consumer blackberry application that places high premium on security of user's data. Seems like it is an insurance company. Here are my ideas on how I could go about it. I am sure this would be useful for others who are looking for similar stuff Force the user to use device password. (I am guessing that this would be possible - though not checked it yet). Application can request notifications when the device is about to be locked and just after it has been unlocked. Encryption of application specific data can be managed at those times. Application data would be encrypted with user's password. User's credentials would be encrypted with device password. Remote backup of the data could be done over HTTPS (any better ideas are appreciated) Questions: What if the user forgets his device password. If the user forgets his application password, what is the best and secure way to reset the password? If the user losses the phone, remote backup must be done and the application data must be cleaned up. I have some ideas on how to achieve (3) and shall share them. There must be an off-line verification of the user's identity and the administrator must provide a channel using which the user must be able to send command to the device to perform the wiping of application data. The idea is that the user is ALWAYS in control of his data. Without the user's consent, even the admin must not be able to do activities such as cleaning up the data. In the above scheme of things, it appears as if the user's password need not be sent over the air to server. Am I correct? Thanks, --Kiran Kumar

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  • How to check in which position (landscape or portrait) os the iPhone now?

    - by Mike Rychev
    I have an app with a tab bar, and nav controllers in each tab. When user shakes the device, a UIImageView appears as a child view in the nav controller. But the UIImageView must contain a special image, depending on the device's current orientation. If I write just - (void)willAnimateRotationToInterfaceOrientation:(UIInterfaceOrientation) if (interfaceOrientation == UIInterfaceOrientationPortrait|| interfaceOrientation == UIInterfaceOrientationPortraitUpsideDown) { //Code } else if (interfaceOrientation == UIInterfaceOrientationLandscapeRight||interfaceOrientation == UIInterfaceOrientationLandscapeLeft) { //Code } } The view just goes crazy if user rotated the device before shaking. Is there a method to get iPhones current orientation?

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  • C# COM Cross Thread problem

    - by user364676
    Hi, we're developing a software to control a scientific measuring device. it provides a COM-Interface defines serveral functions to set measurement parameters and fires an event when it measured data. in order to test our software, i'm implementing a simulation of that device. the com-object runs a loop which periodically fires the event. another loop in the client app should now setup up the com-simulator using the given functions. i created a class for measuring parameters which will be instanciated when setting up a new measurement. // COM-Object public class MeasurementParams { public double Param1; public double Param2; } public class COM_Sim : ICOMDevice { public MeasurementParams newMeasurement; IClient client; public int NewMeasurement() { newMeasurment = new MeasurementParam(); } public int SetParam1(double val) { // why is newMeasurement null when method is called from client loop newMeasurement.Param1 = val; } void loop() { while(true) { // fire event client.HandleEvent; } } } public class Client : IClient { ICOMDevice server; public int HandleEvent() { // handle this event server.NewMeasurement(); server.SetParam1(0.0); } void loop() { while(true) { // do some stuff... server.NewMeasurement(); server.SetParam1(0.0); } } } both of the loops run in independent threads. when server.NewMeasurement() is called, the object on the server is set to a new instance. but in the next function, the object is null again. do the same when handling the server-event, it works perfectly, because the method runs in the servers thread. how to make it work from client-thread as well. as the client is meant to be working with the real device, i cannot modify the interfaces given by the manufactor. also i need to setup measurements independent from the event-handler, which will be fired not regulary. i assume this problem related to multithreaded-COM behavior but i found nothing on this topic.

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  • Build warning for distribution configuration of an iPad only application

    - by alan
    Hi, I'm getting the following warning when building an ad hoc distribution copy of a new iPad only application: [BWARN]warning: building with 'Targeted Device Family' that includes iPad ('2') requires building with the 3.2 or later SDK. These are my build settings: Architectures: Optimized (armv6 armv7) Any iPhone OS Simulator: i386 Any iPhone OS Device: Optimized (armv6 armv7) Base SDK: iPhone Device 3.2 Valid Architectures: armv6 armv7 Target Device Family: iPad iPhone OS Deployment Target: iPhone OS 3.2 With this in mind I don't understand the warning. It seems to build and run OK but I'd rather not have warnings in my build for obvious reasons. Any ideas? Thanks in advance, Alan.

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  • switch between two cursors based on parameter passed into stored procedure

    - by db83
    Hi, I have two cursors in my procedure that only differ on the table name that they join to. The cursor that is used is determined by a parameter passed into the procedure if (param = 'A') then DECLARE CURSOR myCursor IS SELECT x,y,z FROM table1 a, table2 b BEGIN FOR aRecord in myCursor LOOP proc2(aRecord.x, aRecord.y, aRecord.z); END LOOP; COMMIT; END; elsif (param = 'B') then DECLARE CURSOR myCursor IS SELECT x,y,z FROM table1 a, table3 b -- different table BEGIN FOR aRecord in myCursor LOOP proc2(aRecord.x, aRecord.y, aRecord.z); END LOOP; COMMIT; END; end if I don't want to repeat the code for the sake of one different table. Any suggestions on how to improve this? Thanks in advance

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