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  • How to use call web service action in SharePoint2013 workflow

    - by ybbest
    In SharePoint2013, you can use call web service action and loop. In this post, I will show you how to achieve this. 1. Create a List workflow called CallWebService 2. Create a variable called listurl and assign the value to http://sp2010/_vti_bin/listdata.svc 3. Create a dictionary variable called RequestHeaders and add the following key value pairs. 4. Call the web service with the HttpHeaders you just build in the previous step and store the response in the variable ResponseContent. 5. The ResponseContent variable is the Dynamic values (in SharePoint designer it will be called dictionary type) and it is new feature for SharePoint2013 workflow. We can use the following actions to count the number items in the variable. 6. You can use loop in SharePoint 2013 workflow and out each list title as shown below.

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  • Implement 2x speed in tower of defense type game

    - by Siddharth
    I was currently developing tower of defense game and I want to implement 2x feature for my game. Game usually run with 1x speed that was normal speed of the game. Here what 1x and 2x mean : 1x - mention normal speed of the game, 2x - mention the game object moves with double speed means user experience the fast game play. I want to implement such functionality for my game. The functionality that I want contains in the game Medieval Castle game that was available in the market. https://play.google.com/store/apps/details?id=com.nova.root&feature=search_result#?t=W251bGwsMSwxLDEsImNvbS5ub3ZhLnJvb3QiXQ.. The screen shot also shows the 1x and 2x button in that game. I think for 2x speed of the game I have to increase the speed of each object that were in the game. So any member please help what to do for that implementation. Only idea become enough for me.

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  • Download the Official How-To Geek Trivia App for Windows 8

    - by The Geek
    The new How-To Geek Trivia application has just been approved in the Windows 8 store, so if you’re already running the release preview you can go and download it right now for free. It’ll give you a daily dose of geeky trivia right on your Windows 8 desktop. Click Here to Download Geek Trivia for Windows 8 Each trivia question will present you with the question, and then once you answer, will show you whether you picked the right one as well as the full description. How to Banish Duplicate Photos with VisiPic How to Make Your Laptop Choose a Wired Connection Instead of Wireless HTG Explains: What Is Two-Factor Authentication and Should I Be Using It?

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  • Writing use cases for XML mapping scenarios between two different systems

    - by deepak_prn
    I am having some trouble writing use cases for XML mapping after a certain trigger invoked by the system. For example, one of the scenarios goes: the store cashier sells an item, the transaction data is sent to Data management system. Now, I am writing a functional design for the scenario which deals with mapping XML fields between our system and the data management system. Question : I was wondering if some one had to deal with writing use cases or extension use cases for mapping XML fields between two systems? (There is no XSLT involved) and if you used a table to represent the fields mapping (example is below) or any other visualization tool which does not break the bank ? I searched many questions on SO and here but nothing came close to my requirement.

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  • Which tool to use for "home banking"?

    - by Huygens
    I would like to manage my bank accounts in a secure manner on Ubuntu. I saw several applications in the Software Centre, but I don't know which one to choose. I don't need fancy features like stock options. I just have regular accounts which I want to follow, I don't want complicated stuff. As bank data are quite sensitive, I would highly prefer an application that does encryption of the data. Though, if you have a really cool app but it does not have this feature, as long as it offers to store the data in one dedicated place, I could do with encrypting that place. So what tool do you use that could fit my needs?

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  • Our Geek Trivia App for Windows 8 is Now Available Everywhere

    - by The Geek
    When we first released our Geek Trivia app, it was sadly only available in the US store for Windows 8, but now you can get it no matter where you live. It’s completely free, so get your copy right now! For those that aren’t familiar with this app—it’s really quite simple: if you want your daily dose of Geek Trivia to show up on a Live Tile on your Windows 8 Start Screen, get this app. We’ve also got quizzes, loads of previous trivia, and we’ll be adding even more features in the near future. Our Geek Trivia App for Windows 8 is Now Available Everywhere How To Boot Your Android Phone or Tablet Into Safe Mode HTG Explains: Does Your Android Phone Need an Antivirus?

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  • BUILD 2013 day 1 Keynote recap for devs

    - by pluginbaby
    Only 7 months after the previous BUILD event, Microsoft is hosting a new BUILD conference in San Francisco (June 26-28, 2013).   Notable announcements of day 1: The Windows 8.1 preview is available today Preview of Internet Explorer 11 Visual Studio 2013 Preview and .NET Framework 4.5.1 Preview are both available The Windows Store has been redesigned and is now much more interesting, both for users and developers Windows Phone 8 annual Dev Center registration is reduced to $19 for the next 60 days! (normally $99 for individuals and companies)     Also to check out: Windows 8.1 Preview Product Guide for Developers http://msdn.microsoft.com/en-US/windows/apps/bg184615 F12 Tools in Internet Explorer 11 Preview has been rebuilt from the ground up: http://msdn.microsoft.com/en-us/library/ie/bg182632   Watch the entire keynote online: http://channel9.msdn.com/Events/Build/2013/1-001 Read the full transcript: http://www.microsoft.com/en-us/news/Speeches/2013/06-26Build2013.aspx

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  • How to create a 3D world with 2D sprites similar to Ragnorak online?

    - by Romoku
    As far as I know Ragnorak Online is a 3D game world with 2D sprites overlayed. I would like to use this style in a game I am making in Unity, so I would like the player to be able to select little square tiles on the terrain. There are a couple routes I could take such as using a bunch of cubic polygons and linking them together or using one big map. The former approach doesn't seem to make any sense if the world is not flat as polygons wouldn't be reused often. The goal is to break down a 3D polygon into tiles which is heard to wrap my head around. I believe using something like an interval tree or array would be appropriate to store the rectangle grid, but how would I display a rectangle around the selection the player has his mouse over on the polygon terrain itself? Here is a screenshot. Here is a gameplay video. Here is the camera usage.

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  • List of bounding boxes?

    - by Christian Frantz
    When I create a bounding box for each object in my chunk, would it be better to store them in a list? List<BoundingBox> cubeBoundingBox Or can I just use a single variable? BoundingBox cubeBoundingBox The bounding boxes will be used for all types of things so they will be moving around. In any case, I'd be adding it to a method that gets called 2500+ times for each chunk, so either I have a giant list of them or 2500+ individual boxes. Is there any advantage to using one or the other?

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  • How to use call web service action in SharePoint2013 workflow

    - by ybbest
    In SharePoint2013, you can use call web service action and loop. In this post, I will show you how to achieve this. 1. Create a List workflow called CallWebService 2. Create a variable called listurl and assign the value to http://sp2010/_vti_bin/listdata.svc 3. Create a dictionary variable called RequestHeaders and add the following key value pairs. 4. Call the web service with the HttpHeaders you just build in the previous step and store the response in the variable ResponseContent. 5. The ResponseContent variable is the Dynamic values (in SharePoint designer it will be called dictionary type) and it is new feature for SharePoint2013 workflow. We can use the following actions to count the number items in the variable. 6. You can use loop in SharePoint 2013 workflow and out each list title as shown below.

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  • How does an Engine like Source process entities?

    - by Júlio Souza
    [background information] On the Source engine (and it's antecessor, goldsrc, quake's) the game objects are divided on two types, world and entities. The world is the map geometry and the entities are players, particles, sounds, scores, etc (for the Source Engine). Every entity has a think function, which do all the logic for that entity. So, if everything that needs to be processed comes from a base class with the think function, the game engine could store everything on a list and, on every frame, loop through it and call that function. On a first look, this idea is reasonable, but it can take too much resources, if the game has a lot of entities.. [end of background information] So, how does a engine like Source take care (process, update, draw, etc) of the game objects?

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  • How do I make Powertop changes permanent?

    - by arno
    I'm on a Compaq 615 and it's fan is loud as hell. Not much you can do about that but I'm trying to keep the CPU/GPU as cool as possible. This is what Powertop has to say: If I change all of them to "good", the changes don't survive a reboot. Also, upon exiting Powertop I get this: Loaded 8 prior measurements Cannot load from file /var/cache/powertop/saved_parameters.powertop Leaving PowerTOP I added the line to the "grub"-file as suggested here Upon closing gedit I get this: (gedit:2728): Gtk-WARNING **: Attempting to store changes into `/root/.local/share/recently-used.xbel', but failed: Datei »/root/.local/share/recently-used.xbel.9CIMAW« konnte nicht angelegt werden: Datei oder Verzeichnis nicht gefunden The part in German says: Couldn't be created: File or directory not found.

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  • How can I pass an array of floats to the fragment shader using textures?

    - by James
    I want to map out a 2D array of depth elements for the fragment shader to use to check depth against to create shadows. I want to be able to copy a float array into the GPU, but using large uniform arrays causes segfaults in openGL so that is not an option. I tried texturing but the best i got was to use GL_DEPTH_COMPONENT glTexImage2D(GL_TEXTURE_2D, 0, GL_DEPTH_COMPONENT, 512, 512, 0, GL_DEPTH_COMPONENT, GL_FLOAT, smap); Which doesn't work because that stores depth components (0.0 - 1.0) which I don't want because I have no idea how to calculate them using the depth value produced by the light sources MVP matrix multiplied by the coordinate of each vertex. Is there any way to store and access large 2D arrays of floats in openGL?

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  • Convert filenames to their checksum before saving to prevent duplicates. Is is a smart thing to do?

    - by Xananax
    TL;DR:what the title says I am developing some sort of image board in PHP. I was thinking of changing each image's filename to it's checksum prior to saving it. This way, I might be able to prevent duplicates. I know this wouldn't work for two images that are the same but differ in size or level of compression or whatnot, but this method would allow for an early check. What bugs me is that I never saw this method implemented anywhere, so I was wondering if there is a catch to it. Maybe it is just more efficient to keep the original filename and store the hash in DB? Maybe the whole method is just not useful and my question is moot? What do you think? On a side note, I don't really get how hashes are calculated so I was wondering, if my first question checks out, if it would be possible to calculate the likeness that two images are similar by comparing hashes (levenshtein or something of the sort).

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  • PHP Riak in place update

    - by WojonsTech
    From what I can see, when using Riak to update an object, I first need to load the object into PHP, then edit the object, then store the object back to the Riak database. I was wondering if there is a way to update a bucket without pulling it into PHP first. That way, it would save on the network I/O and latency of pulling it into the PHP script. Can objects be edited directly on the Riak side of things? Edit: Is there away to push data to the end of a raik object, so if i have an object that is numeric array can i make a push to add subject that i know its not there or no in place updates what so ever

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  • Uncheck Radio Button on Double Click

    - by Rajneesh Verma
    Hi, Recently I got one requirement that i have to uncheck radio button list when a user double click it (Try to uncheck). I did this using JAVA Script. Below is the code. Designer: 1: < head runat ="server" > 2: < title > :Radio Button List Demo: </ title > 3: < script language ="javascript" type ="text/javascript" > 1:   2: //Global variable to store selectedvalue 3: var lastchecked = "" ; 4:   5: function rblSelectedValue...(read more)

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  • How to explain to non-technical person why the task will take much longer then they think?

    - by Mag20
    Almost every developer has to answer questions from business side like: Why is going to take 2 days to add this simple contact form? When developer estimates this task, they may divide it into steps: make some changes to Database optimize DB changes for speed add front end HTML write server side code add validation add client side javascript use unit tests make sure SEO is setup is working implement email confirmation refactor and optimize the code for speed ... These maybe hard to explain to non-technical person, who basically sees the whole task as just putting together some HTML and creating a table to store the data. To them it could be 2 hours MAX. So is there a better way to explain why the estimate is high to non-developer?

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  • Remote Control Holder Mod Stores Tablet Close At Hand

    - by Jason Fitzpatrick
    If you spend most of your iPad time lounging on your couch or in bed, this simple IKEA hack will keep your favorite tablet stowed right at your finger tips. IKEA’s inexpensive remote control holder, the $4.99 Flort, is easy to hack from a remote holster into an tablet holder. You simply flip it around, sew up the edge of the back flap, and holster your tablet in it–your tablet fits all the way inside, in the above image the iPad is tucked in semi-precariously to demonstrate it sliding inside. Hit up the link below for step-by-step pictures. Smartest Way to Store Your iPad for $4.99 [IKEAHackers] HTG Explains: When Do You Need to Update Your Drivers? How to Make the Kindle Fire Silk Browser *Actually* Fast! Amazon’s New Kindle Fire Tablet: the How-To Geek Review

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  • Verification of UML Class Diagram

    - by Jean Carlos Suárez Marranzini
    This is my UML Class Diagram made in Astah Community, for a tennis scoreboard game. Here's a link to the image (I don't have enough rep to post images): http://i47.tinypic.com/2lsxx90.png Points are calculated based on moves. Moves can be either points (for the player's advantage) or errors (for the opponent's advantage). The Time Machine allows you to travel to previous game states (expressed as scoreboards). The storage component should be able to store matches independently of the serialization format. The serializers and deserializers should be able to do their job regardless of where the storage lies. The GameEngine should be able to apply the rules of the game regardless of the particularities of the game (hence, dependency injection through the Settings class). The outcomes of games, sets and matches should be deducible based on the points and the rules to apply (the logic implementations are there to provide the rules). Could you please verify my design and tell me if there's anything wrong with it? Thanks in advance.

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  • How do I simplify terrain with tunnels or overhangs?

    - by KKlouzal
    I'm attempting to store vertex data in a quadtree with C++, such that far-away vertices can be combined to simplify the object and speed up rendering. This works well with a reasonably flat mesh, but what about terrain with overhangs or tunnels? How should I represent such a mesh in a quadtree? After the initial generation, each mesh is roughly 130,000 polygons and about 300 of these meshes are lined up to create the surface of a planetary body. A fully generated planet is upwards of 10,000,000 polygons before applying any culling to the individual meshes. Therefore, this second optimization is vital for the project. The rest of my confusion focuses around my inexperience with vertex data: How do I properly loop through the vertex data to group them into specific quads? How do I conclude from vertex data what a quad's maximum size should be? How many quads should the quadtree include?

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  • Microdata Without Reviews

    - by user36562
    I have not been able to find a clear issue on omitting reviews from Microdata. I understand that Microdata values for reviews will default to a certain number when omitted, but I was wondering if it would be correct/acceptable to completely omit the review node completely. I can see where reviews and average "star" ratings would be of help to the end user, especially for things like recipes. However, what if there are no reviews for a product or application? To be completely clear - let's isolate this question to only software applications or extensions. What if a particular piece of software or extension was not featured on an "app store" or other site that provided reviews? Wouldn't the formats still be helpful by providing version number, download URL, compatible software - etc? Sorry for the lengthy background, but I just don't understand why it seems that reviews must be part of a Microdata markup. Or, am I wrong in this assumption?

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  • Flash messages in ASP.NET MVC without sessions

    - by Fernando Correia
    I'm developing a web application for Windows Azure using ASP.NET MVC 4. I would like to enforce one restriction in the architecture: do not use Session. To achieve availability on Azure, and since there is no sticky sessions, I would need to store the session data in some central service, probably either SQL Azure or the Caching Service. I would rather avoid sessions on the SQL database to avoid the increased latency, and the caching service on Azure is very expensive for the ammount of memory offered. On the other hand, I would like to have the ability to easily pass Flash-style messages among redirects. TempData is the recommended way to do this, but by default it uses the session object. So I would like to know: Is there an alternative way to use TempData that doesn't require sessions or shared data between servers? Cookies perhaps? Is there a better alternative I'm overlooking?

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  • BCS with Visual Studio 2010

    - by Sahil Malik
    Ad:: SharePoint 2007 Training in .NET 3.5 technologies (more information). BCS or Business Connectivity services is a new and much improved, and much much enhanced version of what used to be BDC in SharePoint 2007. It allows external data to be surfaced inside of SharePoint. But compared to BDC, it comes with much richer a) Presentation options – in both server and client. b) Tooling support – In SharePoint designer and Visual Studio c) Connectivity options – in conjunction with the secure store service. In my newest article on BCS, I talk about BCS in SharePoint 2010 with Visual Studio 2010. Hope you like it. There is also a whole chapter (Chapter #9) devoted to BCS in my book. Comment on the article ....

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  • Structure gameobjects and call events

    - by waco001
    I'm working on a 2D tile based game in which the player interacts with other game objects (chests, AI, Doors, Houses etc...). The entire map will be stored in a file which I can read. When loading the tilemap, it will find any tile with the ID that represents a gameobject and store it in a hashmap (right data structure I think?). private static HashMap<Integer, Class<GameObject>> gameObjects = new HashMap<Integer, Class<GameObject>>(); How exactly would I go about calling, and checking for events? I figure that I would just call the update, render and input methods of each gameobject using the hashmap. Should I got towards a Minecraft/Bukkit approach (sorry only example I can think of), where the user registers an event, and it gets called whenever that event happens, and where should I go as in resources to learn about that type of programming, (Java, LWJGL). Or should I just loop through the entire hashmap looking for an event that fits? Thanks waco

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  • Routing PHP memcached calls to Oracle Coherence

    - by cj
    A new post Getting Started with the Coherence Memcached Adaptor from David Felcey shows how PHP memcached calls can automatically be routed to store data in Oracle Coherence 12c. This is possible now Coherence 12.1.3 supports Memcached clients using the Binary Memcached protocol. David's post shows how the Coherence Memcached adaptor can be configured as a proxy service that runs in the Coherence cluster. There's nothing particular to configure in the PHP application, except to enable memcached.use_sasl = 1 So what is Coherence? It is an "in-memory data grid solution", with a number of advanced features. You can read more in the Oracle Coherence 12C Data Sheet.

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