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  • CSS style info library

    - by Bobby Jack
    Is anyone aware of a good javascript library to obtain original (i.e. not computed) style for a given element in the DOM? In other words, something one could use to produce the results in Firebug's style tab. Like Firebug, it should take into account inheritance, shortcut properties, and all the other nuances of CSS.

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  • resources at class library project

    - by Night Walker
    Hello I want to add some xml file as resource to my class library project . Any idea how to do so , and call it later? In windows application i would do it like ClassLibrary1.Properties.Resources.file.xml But here it didn't worked any idea how i do it here ?

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  • Validation library PHP / Javascript

    - by pistacchio
    Hi, could someone recommend a PHP form validation library (that works independently outside of any php framework) that apart from doing all sort of basic validation (is empty, vs regex, is email, is alphanumeric and so on) can produce javascript code (ideally to work with jquery) to validate the very same form with the very same rules client-side and hence define validation rules in a single place and have a form validated both server and client side? Thanks.

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  • Is there a java library equivalent to `file` command in unix

    - by Shervin
    Is there any java libraries that is similar to unix's command file? ie: $ file somepicture.png somepicture.png PNG image, 805 x 292, 8-bit/color RGB, non-interlaced The file command is such a nice tool. I need something that can tell me if the file is really what I want it to be. (ie a picture, document etc) I know I can run the command file, but I am looking for a java library, not running the actual unix command.

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  • Library to Generate UML Diagrams

    - by Carlos Garces
    My project actually use XML files to define flow of the application. I like to convert this XML a image that represent the flow, to use it in the documentation. There is any c# library that help with the graphical part of a UML generation? There is any XML standard format to generate UML flows that can be converted to IMG? I need something like this

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  • Web hooks in Python: Any particular library?

    - by Gopal
    Hi .. somewhat of a noob here to web programming. Just getting my feet wet in python. I wanted to implement web hooks in python. Both at server end and client end. Is there any particular library for implementing web hooks? Or does django or twisted python handle this?

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  • shared library under ubuntu

    - by Hema Joshi
    hi ,i have compiled srp-2.1.2 under ubuntu using make ,it creat a file libsrp.a. can any one tell me how can i use libsrp.a as shared library?.i want to use libsrp in a c# file under ubuntu by using dllimport. thanks

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  • How to use the Bass library to convert audio to another format (using C#)

    - by Siemsen
    Good day everyone and happy holidays. I'm trying to create a "simple" program that allows me to create a list of video files (Youtube video's to be precise) that are then run through by my program and converted any given format to pure MP3 audio. For this purpose I'm trying to use the BASS.dll and well it isn't going so well. I was wondering if anyone has used BASS to convert from one audio format to another? Or is there another library better suited for this?

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  • PHP ORM library based on the Data Mapper pattern

    - by Matthieu
    For a PHP application with a complex domain model, I don't want to use the Active Record pattern, I need instead the Data Mapper pattern (as presented in Zend Framework). Do you know any library that could help me for the ORM part, or else a link to a documentation on "how to do it right" ? Thanks

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  • Abstract attributes in Python

    - by deamon
    What is the shortest / most elegant way to implement the following Scala code with an abstract attribute in Python? abstract class Controller { val path: String } A subclass of Controller is enforced to define "path" by the Scala compiler. A subclass would look like this: class MyController extends Controller { override val path = "/home" }

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  • Where do you extend classes in your rails application?

    - by ro
    Just about to extend the Array class with the following extension: class Array def shuffle! size.downto(1) { |n| push delete_at(rand(n)) } self end end However, I was wondering where a good place to keep these sort of extensions. I was thinking environment.rb or putting in its own file in the initializers directory.

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  • Java library suggestions for implementing a custom web server

    - by dexter
    I would like to create a web server that will serve/accept json files through REST. The JSON files being served will come from a database query and format the results into JSON. Any suggestions for a good java library. I have tried using Apache HTTPComponents. While maybe I can just create a servlet but I am not really allowed to install a servlet container in the server machine.

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  • Need help with copy constructor for very basic implementation of singly linked lists

    - by Jesus
    Last week, we created a program that manages sets of strings, using classes and vectors. I was able to complete this 100%. This week, we have to replace the vector we used to store strings in our class with simple singly linked lists. The function basically allows users to declare sets of strings that are empty, and sets with only one element. In the main file, there is a vector whose elements are a struct that contain setName and strSet (class). HERE IS MY PROBLEM: It deals with the copy constructor of the class. When I remove/comment out the copy constructor, I can declare as many empty or single sets as I want, and output their values without a problem. But I know I will obviously need the copy constructor for when I implement the rest of the program. When I leave the copy constructor in, I can declare one set, either single or empty, and output its value. But if I declare a 2nd set, and i try to output either of the first two sets, i get a Segmentation Fault. Moreover, if i try to declare more then 2 sets, I get a Segmentation Fault. Any help would be appreciated!! Here is my code for a very basic implementation of everything: Here is the setcalc.cpp: (main file) #include <iostream> #include <cctype> #include <cstring> #include <string> #include "help.h" #include "strset2.h" using namespace std; // Declares of structure to hold all the sets defined struct setsOfStr { string nameOfSet; strSet stringSet; }; // Checks if the set name inputted is unique bool isSetNameUnique( vector<setsOfStr> strSetArr, string setName) { for(unsigned int i = 0; i < strSetArr.size(); i++) { if( strSetArr[i].nameOfSet == setName ) { return false; } } return true; } int main(int argc, char *argv[]) { char commandChoice; // Declares a vector with our declared structure as the type vector<setsOfStr> strSetVec; string setName; string singleEle; // Sets a loop that will constantly ask for a command until 'q' is typed while (1) { // declaring a set to be empty if(commandChoice == 'd') { cin >> setName; // Check that the set name inputted is unique if (isSetNameUnique(strSetVec, setName) == true) { strSet emptyStrSet; setsOfStr set1; set1.nameOfSet = setName; set1.stringSet = emptyStrSet; strSetVec.push_back(set1); } else { cerr << "ERROR: Re-declaration of set '" << setName << "'\n"; } } // declaring a set to be a singleton else if(commandChoice == 's') { cin >> setName; cin >> singleEle; // Check that the set name inputted is unique if (isSetNameUnique(strSetVec, setName) == true) { strSet singleStrSet(singleEle); setsOfStr set2; set2.nameOfSet = setName; set2.stringSet = singleStrSet; strSetVec.push_back(set2); } else { cerr << "ERROR: Re-declaration of set '" << setName << "'\n"; } } // using the output function else if(commandChoice == 'o') { cin >> setName; if(isSetNameUnique(strSetVec, setName) == false) { // loop through until the set name is matched and call output on its strSet for(unsigned int k = 0; k < strSetVec.size(); k++) { if( strSetVec[k].nameOfSet == setName ) { (strSetVec[k].stringSet).output(); } } } else { cerr << "ERROR: No such set '" << setName << "'\n"; } } // quitting else if(commandChoice == 'q') { break; } else { cerr << "ERROR: Ignoring bad command: '" << commandChoice << "'\n"; } } return 0; } Here is the strSet2.h: #ifndef _STRSET_ #define _STRSET_ #include <iostream> #include <vector> #include <string> struct node { std::string s1; node * next; }; class strSet { private: node * first; public: strSet (); // Create empty set strSet (std::string s); // Create singleton set strSet (const strSet &copy); // Copy constructor // will implement destructor later void output() const; strSet& operator = (const strSet& rtSide); // Assignment }; // End of strSet class #endif // _STRSET_ And here is the strSet2.cpp (implementation of class) #include <iostream> #include <vector> #include <string> #include "strset2.h" using namespace std; strSet::strSet() { first = NULL; } strSet::strSet(string s) { node *temp; temp = new node; temp->s1 = s; temp->next = NULL; first = temp; } strSet::strSet(const strSet& copy) { cout << "copy-cst\n"; node *n = copy.first; node *prev = NULL; while (n) { node *newNode = new node; newNode->s1 = n->s1; newNode->next = NULL; if (prev) { prev->next = newNode; } else { first = newNode; } prev = newNode; n = n->next; } } void strSet::output() const { if(first == NULL) { cout << "Empty set\n"; } else { node *temp; temp = first; while(1) { cout << temp->s1 << endl; if(temp->next == NULL) break; temp = temp->next; } } } strSet& strSet::operator = (const strSet& rtSide) { first = rtSide.first; return *this; }

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  • Seeking jQuery-based transition library

    - by justSteve
    I'm looking for a library (or plugin) that help me create a slideshow where (besides the simple ordering of images) I'm able to define the beginning and ending positions (either X/Y, or Zooms) for a given image and the plugin animates the intervening steps between them. Flash has a number of tools/libs like this, i'm sure jQuery has seen similar. Ideally something that offers a range of easing effects as well. I understand these elements are native to jQuery...i'm looking for a time-tested wrapper. thx

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  • Python and classes

    - by Artyom
    Hello, i have 2 classes. How i call first.TQ in Second ? Without creating object First in Second. class First: def __init__(self): self.str = "" def TQ(self): pass def main(self): T = Second(self.str) # Called here class Second(): def __init__(self): list = {u"RANDINT":first.TQ} # List of funcs maybe called in first ..... ..... return data

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  • How to prevent inheritance for some methods?!

    - by Dr TJ
    Hi How can I prevent inheritance of some methods or properties in derived classes?! public class BaseClass : Collection { //Some operations... //Should not let derived classes inherit 'Add' method. } public class DerivedClass : BaseClass { public void DoSomething(int Item) { this.Add(Item); // Error: No such method should exist... } }

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  • Duplicate a image varible GD library

    - by Jigs
    What is the easiest way to duplicate an image variable in PHP. Normally you can simply do $varnew = $varold. But with a GD library variable if I did the above and then edited $varnew then $varold would be effected too. Obviously one way would be to reopen the file or to make a new image and copy it into it. Is there an easier way?

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  • Java loading user-specified classes at runtime

    - by user349043
    I'm working on robot simulation in Java (a Swing application). I have an abstract class "Robot" from which different types of Robots are derived, e.g. public class StupidRobot extends Robot { int m_stupidness; int m_insanityLevel; ... } public class AngryRobot extends Robot { float m_aggression; ... } As you can see, each Robot subclass has a different set of parameters. What I would like to do is control the simulation setup in the initial UI. Choose the number and type of Robots, give it a name, fill in the parameters etc. This is one of those times where being such a dinosaur programmer, and new to Java, I wonder if there is some higher level stuff/thinking that could help me here. So here is what I've got: (1) User Interface Scrolling list of Robot types on the left. "Add " and "<< Remove" buttons in the middle. Default-named scrolling list of Robots on the right. "Set Parameters" button underneath. (So if you wanted an AngryRobot, you'd select AngryRobot on the left list, click "Add" and "AngryRobot1" would show up on the right.) When selecting a Robot on the right, click "Set Parameters..." button which would call yet another model dialog where you'd fill in the parameters. Different dialog called for each Robot type. (2) Data structures an implementation As an end-product I think a HashMap would be most convenient. The keys would be Robot types and the accompanying object would be all of the parameters. The initializer could just retrieve each item one and a time and instantiate. Here's what the data structures would look like: enum ROBOT_TYPE {STUPID, ANGRY, etc} public class RobotInitializer { public ROBOT_TYPE m_type; public string m_name; public int[] m_int_params; public float[] m_float_params; etc. The initializer's constructor would create the appropriate length parameter arrays based on the type: public RobotInitializer(ROBOT_TYPE type, int[] int_array, float[] float_array, etc){ switch (type){ case STUPID: m_int_params = new int[STUPID_INT_PARAM_LENGTH]; System.arraycopy(int_array,0,m_int_params,0,STUPID_INT_PARAM_LENGTH); etc. Once all the RobotInitializers are instantiated, they are added to the HashMap. Iterating through the HashMap, the simulation initializer takes items from the Hashmap and instantiates the appropriate Robots. Is this reasonable? If not, how can it be improved? Thanks

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