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  • Getting Started with TypeScript – Classes, Static Types and Interfaces

    - by dwahlin
    I had the opportunity to speak on different JavaScript topics at DevConnections in Las Vegas this fall and heard a lot of interesting comments about JavaScript as I talked with people. The most frequent comment I heard from people was, “I guess it’s time to start learning JavaScript”. Yep – if you don’t already know JavaScript then it’s time to learn it. As HTML5 becomes more and more popular the amount of JavaScript code written will definitely increase. After all, many of the HTML5 features available in browsers have little to do with “tags” and more to do with JavaScript (web workers, web sockets, canvas, local storage, etc.). As the amount of JavaScript code being used in applications increases, it’s more important than ever to structure the code in a way that’s maintainable and easy to debug. While JavaScript patterns can certainly be used (check out my previous posts on the subject or my course on Pluralsight.com), several alternatives have come onto the scene such as CoffeeScript, Dart and TypeScript. In this post I’ll describe some of the features TypeScript offers and the benefits that they can potentially offer enterprise-scale JavaScript applications. It’s important to note that while TypeScript has several great features, it’s definitely not for everyone or every project especially given how new it is. The goal of this post isn’t to convince you to use TypeScript instead of standard JavaScript….I’m a big fan of JavaScript. Instead, I’ll present several TypeScript features and let you make the decision as to whether TypeScript is a good fit for your applications. TypeScript Overview Here’s the official definition of TypeScript from the http://typescriptlang.org site: “TypeScript is a language for application-scale JavaScript development. TypeScript is a typed superset of JavaScript that compiles to plain JavaScript. Any browser. Any host. Any OS. Open Source.” TypeScript was created by Anders Hejlsberg (the creator of the C# language) and his team at Microsoft. To sum it up, TypeScript is a new language that can be compiled to JavaScript much like alternatives such as CoffeeScript or Dart. It isn’t a stand-alone language that’s completely separate from JavaScript’s roots though. It’s a superset of JavaScript which means that standard JavaScript code can be placed in a TypeScript file (a file with a .ts extension) and used directly. That’s a very important point/feature of the language since it means you can use existing code and frameworks with TypeScript without having to do major code conversions to make it all work. Once a TypeScript file is saved it can be compiled to JavaScript using TypeScript’s tsc.exe compiler tool or by using a variety of editors/tools. TypeScript offers several key features. First, it provides built-in type support meaning that you define variables and function parameters as being “string”, “number”, “bool”, and more to avoid incorrect types being assigned to variables or passed to functions. Second, TypeScript provides a way to write modular code by directly supporting class and module definitions and it even provides support for custom interfaces that can be used to drive consistency. Finally, TypeScript integrates with several different tools such as Visual Studio, Sublime Text, Emacs, and Vi to provide syntax highlighting, code help, build support, and more depending on the editor. Find out more about editor support at http://www.typescriptlang.org/#Download. TypeScript can also be used with existing JavaScript frameworks such as Node.js, jQuery, and others and even catch type issues and provide enhanced code help. Special “declaration” files that have a d.ts extension are available for Node.js, jQuery, and other libraries out-of-the-box. Visit http://typescript.codeplex.com/SourceControl/changeset/view/fe3bc0bfce1f#samples%2fjquery%2fjquery.d.ts for an example of a jQuery TypeScript declaration file that can be used with tools such as Visual Studio 2012 to provide additional code help and ensure that a string isn’t passed to a parameter that expects a number. Although declaration files certainly aren’t required, TypeScript’s support for declaration files makes it easier to catch issues upfront while working with existing libraries such as jQuery. In the future I expect TypeScript declaration files will be released for different HTML5 APIs such as canvas, local storage, and others as well as some of the more popular JavaScript libraries and frameworks. Getting Started with TypeScript To get started learning TypeScript visit the TypeScript Playground available at http://www.typescriptlang.org. Using the playground editor you can experiment with TypeScript code, get code help as you type, and see the JavaScript that TypeScript generates once it’s compiled. Here’s an example of the TypeScript playground in action:   One of the first things that may stand out to you about the code shown above is that classes can be defined in TypeScript. This makes it easy to group related variables and functions into a container which helps tremendously with re-use and maintainability especially in enterprise-scale JavaScript applications. While you can certainly simulate classes using JavaScript patterns (note that ECMAScript 6 will support classes directly), TypeScript makes it quite easy especially if you come from an object-oriented programming background. An example of the Greeter class shown in the TypeScript Playground is shown next: class Greeter { greeting: string; constructor (message: string) { this.greeting = message; } greet() { return "Hello, " + this.greeting; } } Looking through the code you’ll notice that static types can be defined on variables and parameters such as greeting: string, that constructors can be defined, and that functions can be defined such as greet(). The ability to define static types is a key feature of TypeScript (and where its name comes from) that can help identify bugs upfront before even running the code. Many types are supported including primitive types like string, number, bool, undefined, and null as well as object literals and more complex types such as HTMLInputElement (for an <input> tag). Custom types can be defined as well. The JavaScript output by compiling the TypeScript Greeter class (using an editor like Visual Studio, Sublime Text, or the tsc.exe compiler) is shown next: var Greeter = (function () { function Greeter(message) { this.greeting = message; } Greeter.prototype.greet = function () { return "Hello, " + this.greeting; }; return Greeter; })(); Notice that the code is using JavaScript prototyping and closures to simulate a Greeter class in JavaScript. The body of the code is wrapped with a self-invoking function to take the variables and functions out of the global JavaScript scope. This is important feature that helps avoid naming collisions between variables and functions. In cases where you’d like to wrap a class in a naming container (similar to a namespace in C# or a package in Java) you can use TypeScript’s module keyword. The following code shows an example of wrapping an AcmeCorp module around the Greeter class. In order to create a new instance of Greeter the module name must now be used. This can help avoid naming collisions that may occur with the Greeter class.   module AcmeCorp { export class Greeter { greeting: string; constructor (message: string) { this.greeting = message; } greet() { return "Hello, " + this.greeting; } } } var greeter = new AcmeCorp.Greeter("world"); In addition to being able to define custom classes and modules in TypeScript, you can also take advantage of inheritance by using TypeScript’s extends keyword. The following code shows an example of using inheritance to define two report objects:   class Report { name: string; constructor (name: string) { this.name = name; } print() { alert("Report: " + this.name); } } class FinanceReport extends Report { constructor (name: string) { super(name); } print() { alert("Finance Report: " + this.name); } getLineItems() { alert("5 line items"); } } var report = new FinanceReport("Month's Sales"); report.print(); report.getLineItems();   In this example a base Report class is defined that has a variable (name), a constructor that accepts a name parameter of type string, and a function named print(). The FinanceReport class inherits from Report by using TypeScript’s extends keyword. As a result, it automatically has access to the print() function in the base class. In this example the FinanceReport overrides the base class’s print() method and adds its own. The FinanceReport class also forwards the name value it receives in the constructor to the base class using the super() call. TypeScript also supports the creation of custom interfaces when you need to provide consistency across a set of objects. The following code shows an example of an interface named Thing (from the TypeScript samples) and a class named Plane that implements the interface to drive consistency across the app. Notice that the Plane class includes intersect and normal as a result of implementing the interface.   interface Thing { intersect: (ray: Ray) => Intersection; normal: (pos: Vector) => Vector; surface: Surface; } class Plane implements Thing { normal: (pos: Vector) =>Vector; intersect: (ray: Ray) =>Intersection; constructor (norm: Vector, offset: number, public surface: Surface) { this.normal = function (pos: Vector) { return norm; } this.intersect = function (ray: Ray): Intersection { var denom = Vector.dot(norm, ray.dir); if (denom > 0) { return null; } else { var dist = (Vector.dot(norm, ray.start) + offset) / (-denom); return { thing: this, ray: ray, dist: dist }; } } } }   At first glance it doesn’t appear that the surface member is implemented in Plane but it’s actually included automatically due to the public surface: Surface parameter in the constructor. Adding public varName: Type to a constructor automatically adds a typed variable into the class without having to explicitly write the code as with normal and intersect. TypeScript has additional language features but defining static types and creating classes, modules, and interfaces are some of the key features it offers. So is TypeScript right for you and your applications? That’s a not a question that I or anyone else can answer for you. You’ll need to give it a spin to see what you think. In future posts I’ll discuss additional details about TypeScript and how it can be used with enterprise-scale JavaScript applications. In the meantime, I’m in the process of working with John Papa on a new Typescript course for Pluralsight that we hope to have out in December of 2012.

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  • Using Native Drag and Drop in HTML 5 pages

    - by nikolaosk
    This is going to be the eighth post in a series of posts regarding HTML 5. You can find the other posts here, here , here , here, here , here and here. In this post I will show you how to implement Drag and Drop functionality in an HTML 5 page using JQuery.This is a great functionality and we do not need to resort anymore to plugins like Silverlight and Flash to achieve this great feature. This is also called a native approach on Drag and Drop.I will use some events and I will write code to respond when these events are fired.As I said earlier we need to write Javascript to implement the drag and drop functionality. I will use the very popular JQuery Library. Please download the library (minified version) from http://jquery.com/downloadI will create a simple HTML page.There will be two thumbnails pics on it. There will also be the drag and drop area where the user will drag the thumb pics into it and they will resize to their actual size. The HTML markup for the page follows<!doctype html><html lang="en"><head><title>Liverpool Legends Gallery</title><meta charset="utf-8"><link rel="stylesheet" type="text/css" href="style.css"><script type="text/javascript" charset="utf-8" src="jquery-1.8.1.min.js"></script>  <script language="JavaScript" src="drag.js"></script>   </head><body><header><h1>A page dedicated to Liverpool Legends</h1><h2>Drag and Drop the thumb image in the designated area to see the full image</h2></header><div id="main"><img src="thumbs/steven-gerrard.jpg"  big="large-images/steven-gerrard-large.jpg" alt="John Barnes"><img src="thumbs/robbie-fowler.jpg" big="large-images/robbie-fowler-large.jpg" alt="Ian Rush"><div id="drag"><p>Drop your image here</p> </div></body></html> There is nothing difficult or fancy in the HTML markup above. I have a link to the external JQuery library and another javascript file that I will implement the whole drag and drop functionality.The code for the css file (style.css) follows#main{  float: left;  width: 340px;  margin-right: 30px;}#drag{  float: left;  width: 400px;  height:300px;  background-color: #c0c0c0;}These are simple CSS rules. This post cannot be a tutorial on CSS.For all these posts I assume that you have the basic HTML,CSS,Javascript skills.Now I am going to create a javascript file (drag.js) to implement the drag and drop functionality.I will provide the whole code for the drag.js file and then I will explain what I am doing in each step.$(function() {          var players = $('#main img');          players.attr('draggable', 'true');                    players.bind('dragstart', function(event) {              var data = event.originalEvent.dataTransfer;               var src = $(this).attr("big");              data.setData("Text", src);               return true;          });          var target = $('#drag');          target.bind('drop', function(event) {            var data = event.originalEvent.dataTransfer;            var src = ( data.getData('Text') );                         var img = $("<img></img>").attr("src", src);            $(this).html(img);            if (event.preventDefault) event.preventDefault();            return(false);          });                   target.bind('dragover', function(event) {                if (event.preventDefault) event.preventDefault();            return false;          });           players.bind('dragend', function(event) {             if (event.preventDefault) event.preventDefault();             return false;           });        });   In these lines var players = $('#main img'); players.attr('draggable', 'true');We grab all the images in the #main div and store them in a variable and then make them draggable.Then in following lines I am using the dragstart event.  players.bind('dragstart', function(event) {              var data = event.originalEvent.dataTransfer;               var src = $(this).attr("big");              data.setData("Text", src);               return true;          }); In this event I am associating the custom data attribute value with the item I am dragging.Then I create a variable to get hold of the dropping area var target = $('#drag'); Then in the following lines I implement the drop event and what happens when the user drops the image in the designated area on the page. target.bind('drop', function(event) {            var data = event.originalEvent.dataTransfer;            var src = ( data.getData('Text') );                         var img = $("<img></img>").attr("src", src);            $(this).html(img);            if (event.preventDefault) event.preventDefault();            return(false);          }); The dragend  event is fired when the user has finished the drag operation        players.bind('dragend', function(event) {             if (event.preventDefault) event.preventDefault();             return false;           }); When this method event.preventDefault() is called , the default action of the event will not be triggered.Please have a look a the picture below to see how the page looks before the drag and drop takes place. Then simply I drag and drop a picture in the dropping area.Have a look at the picture below It works!!! Hope it helps!!  

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  • Working with Timelines with LINQ to Twitter

    - by Joe Mayo
    When first working with the Twitter API, I thought that using SinceID would be an effective way to page through timelines. In practice it doesn’t work well for various reasons. To explain why, Twitter published an excellent document that is a must-read for anyone working with timelines: Twitter Documentation: Working with Timelines This post shows how to implement the recommended strategies in that document by using LINQ to Twitter. You should read the document in it’s entirety before moving on because my explanation will start at the bottom and work back up to the top in relation to the Twitter document. What follows is an explanation of SinceID, MaxID, and how they come together to help you efficiently work with Twitter timelines. The Role of SinceID Specifying SinceID says to Twitter, “Don’t return tweets earlier than this”. What you want to do is store this value after every timeline query set so that it can be reused on the next set of queries.  The next section will explain what I mean by query set, but a quick explanation is that it’s a loop that gets all new tweets. The SinceID is a backstop to avoid retrieving tweets that you already have. Here’s some initialization code that includes a variable named sinceID that will be used to populate the SinceID property in subsequent queries: // last tweet processed on previous query set ulong sinceID = 210024053698867204; ulong maxID; const int Count = 10; var statusList = new List<status>(); Here, I’ve hard-coded the sinceID variable, but this is where you would initialize sinceID from whatever storage you choose (i.e. a database). The first time you ever run this code, you won’t have a value from a previous query set. Initially setting it to 0 might sound like a good idea, but what if you’re querying a timeline with lots of tweets? Because of the number of tweets and rate limits, your query set might take a very long time to run. A caveat might be that Twitter won’t return an entire timeline back to Tweet #0, but rather only go back a certain period of time, the limits of which are documented for individual Twitter timeline API resources. So, to initialize SinceID at too low of a number can result in a lot of initial tweets, yet there is a limit to how far you can go back. What you’re trying to accomplish in your application should guide you in how to initially set SinceID. I have more to say about SinceID later in this post. The other variables initialized above include the declaration for MaxID, Count, and statusList. The statusList variable is a holder for all the timeline tweets collected during this query set. You can set Count to any value you want as the largest number of tweets to retrieve, as defined by individual Twitter timeline API resources. To effectively page results, you’ll use the maxID variable to set the MaxID property in queries, which I’ll discuss next. Initializing MaxID On your first query of a query set, MaxID will be whatever the most recent tweet is that you get back. Further, you don’t know what MaxID is until after the initial query. The technique used in this post is to do an initial query and then use the results to figure out what the next MaxID will be.  Here’s the code for the initial query: var userStatusResponse = (from tweet in twitterCtx.Status where tweet.Type == StatusType.User && tweet.ScreenName == "JoeMayo" && tweet.SinceID == sinceID && tweet.Count == Count select tweet) .ToList(); statusList.AddRange(userStatusResponse); // first tweet processed on current query maxID = userStatusResponse.Min( status => ulong.Parse(status.StatusID)) - 1; The query above sets both SinceID and Count properties. As explained earlier, Count is the largest number of tweets to return, but the number can be less. A couple reasons why the number of tweets that are returned could be less than Count include the fact that the user, specified by ScreenName, might not have tweeted Count times yet or might not have tweeted at least Count times within the maximum number of tweets that can be returned by the Twitter timeline API resource. Another reason could be because there aren’t Count tweets between now and the tweet ID specified by sinceID. Setting SinceID constrains the results to only those tweets that occurred after the specified Tweet ID, assigned via the sinceID variable in the query above. The statusList is an accumulator of all tweets receive during this query set. To simplify the code, I left out some logic to check whether there were no tweets returned. If  the query above doesn’t return any tweets, you’ll receive an exception when trying to perform operations on an empty list. Yeah, I cheated again. Besides querying initial tweets, what’s important about this code is the final line that sets maxID. It retrieves the lowest numbered status ID in the results. Since the lowest numbered status ID is for a tweet we already have, the code decrements the result by one to keep from asking for that tweet again. Remember, SinceID is not inclusive, but MaxID is. The maxID variable is now set to the highest possible tweet ID that can be returned in the next query. The next section explains how to use MaxID to help get the remaining tweets in the query set. Retrieving Remaining Tweets Earlier in this post, I defined a term that I called a query set. Essentially, this is a group of requests to Twitter that you perform to get all new tweets. A single query might not be enough to get all new tweets, so you’ll have to start at the top of the list that Twitter returns and keep making requests until you have all new tweets. The previous section showed the first query of the query set. The code below is a loop that completes the query set: do { // now add sinceID and maxID userStatusResponse = (from tweet in twitterCtx.Status where tweet.Type == StatusType.User && tweet.ScreenName == "JoeMayo" && tweet.Count == Count && tweet.SinceID == sinceID && tweet.MaxID == maxID select tweet) .ToList(); if (userStatusResponse.Count > 0) { // first tweet processed on current query maxID = userStatusResponse.Min( status => ulong.Parse(status.StatusID)) - 1; statusList.AddRange(userStatusResponse); } } while (userStatusResponse.Count != 0 && statusList.Count < 30); Here we have another query, but this time it includes the MaxID property. The SinceID property prevents reading tweets that we’ve already read and Count specifies the largest number of tweets to return. Earlier, I mentioned how it was important to check how many tweets were returned because failing to do so will result in an exception when subsequent code runs on an empty list. The code above protects against this problem by only working with the results if Twitter actually returns tweets. Reasons why there wouldn’t be results include: if the first query got all the new tweets there wouldn’t be more to get and there might not have been any new tweets between the SinceID and MaxID settings of the most recent query. The code for loading the returned tweets into statusList and getting the maxID are the same as previously explained. The important point here is that MaxID is being reset, not SinceID. As explained in the Twitter documentation, paging occurs from the newest tweets to oldest, so setting MaxID lets us move from the most recent tweets down to the oldest as specified by SinceID. The two loop conditions cause the loop to continue as long as tweets are being read or a max number of tweets have been read.  Logically, you want to stop reading when you’ve read all the tweets and that’s indicated by the fact that the most recent query did not return results. I put the check to stop after 30 tweets are reached to keep the demo from running too long – in the console the response scrolls past available buffer and I wanted you to be able to see the complete output. Yet, there’s another point to be made about constraining the number of items you return at one time. The Twitter API has rate limits and making too many queries per minute will result in an error from twitter that LINQ to Twitter raises as an exception. To use the API properly, you’ll have to ensure you don’t exceed this threshold. Looking at the statusList.Count as done above is rather primitive, but you can implement your own logic to properly manage your rate limit. Yeah, I cheated again. Summary Now you know how to use LINQ to Twitter to work with Twitter timelines. After reading this post, you have a better idea of the role of SinceID - the oldest tweet already received. You also know that MaxID is the largest tweet ID to retrieve in a query. Together, these settings allow you to page through results via one or more queries. You also understand what factors affect the number of tweets returned and considerations for potential error handling logic. The full example of the code for this post is included in the downloadable source code for LINQ to Twitter.   @JoeMayo

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  • Snake Game Help

    - by MuhammadA
    I am making a snake game and learning XNA at the same time. I have 3 classes : Game.cs, Snake.cs and Apple.cs My problem is more of a conceptual problem, I want to know which class is really responsible for ... detecting collision of snake head on apple/itself/wall? which class should increase the snakes speed, size? It seems to me that however much I try and put the snake stuff into snake.cs that game.cs has to know a lot about the snake, like : -- I want to increase the score depending on size of snake, the score variable is inside game.cs, which means now I have to ask the snake its size on every hit of the apple... seems a bit unclean all this highly coupled code. or -- I DO NOT want to place the apple under the snake... now the apple suddenly has to know about all the snake parts, my head hurts when I think of that. Maybe there should be some sort of AppleLayer.cs class that should know about the snake... Whats the best approach in such a simple scenario? Any tips welcome. Game.cs : using System; using System.Collections.Generic; using System.Linq; using Microsoft.Xna.Framework; using Microsoft.Xna.Framework.Audio; using Microsoft.Xna.Framework.Content; using Microsoft.Xna.Framework.GamerServices; using Microsoft.Xna.Framework.Graphics; using Microsoft.Xna.Framework.Input; using Microsoft.Xna.Framework.Media; using Microsoft.Xna.Framework.Design; namespace Snakez { public enum CurrentGameState { Playing, Paused, NotPlaying } public class Game1 : Microsoft.Xna.Framework.Game { private GraphicsDeviceManager _graphics; private SpriteBatch _spriteBatch; private readonly Color _niceGreenColour = new Color(167, 255, 124); private KeyboardState _oldKeyboardState; private SpriteFont _scoreFont; private SoundEffect _biteSound, _crashSound; private Vector2 _scoreLocation = new Vector2(10, 10); private Apple _apple; private Snake _snake; private int _score = 0; private int _speed = 1; public Game1() { _graphics = new GraphicsDeviceManager(this); Content.RootDirectory = "Content"; } /// <summary> /// Allows the game to perform any initialization it needs to before starting to run. /// This is where it can query for any required services and load any non-graphic /// related content. Calling base.Initialize will enumerate through any components /// and initialize them as well. /// </summary> protected override void Initialize() { base.Initialize(); } /// <summary> /// LoadContent will be called once per game and is the place to load /// all of your content. /// </summary> protected override void LoadContent() { _spriteBatch = new SpriteBatch(GraphicsDevice); _scoreFont = Content.Load<SpriteFont>("Score"); _apple = new Apple(800, 480, Content.Load<Texture2D>("Apple")); _snake = new Snake(Content.Load<Texture2D>("BodyBlock")); _biteSound = Content.Load<SoundEffect>("Bite"); _crashSound = Content.Load<SoundEffect>("Crash"); } /// <summary> /// UnloadContent will be called once per game and is the place to unload /// all content. /// </summary> protected override void UnloadContent() { Content.Unload(); } /// <summary> /// Allows the game to run logic such as updating the world, /// checking for collisions, gathering input, and playing audio. /// </summary> /// <param name="gameTime">Provides a snapshot of timing values.</param> protected override void Update(GameTime gameTime) { KeyboardState newKeyboardState = Keyboard.GetState(); if (newKeyboardState.IsKeyDown(Keys.Escape)) { this.Exit(); // Allows the game to exit } else if (newKeyboardState.IsKeyDown(Keys.Up) && !_oldKeyboardState.IsKeyDown(Keys.Up)) { _snake.SetDirection(Direction.Up); } else if (newKeyboardState.IsKeyDown(Keys.Down) && !_oldKeyboardState.IsKeyDown(Keys.Down)) { _snake.SetDirection(Direction.Down); } else if (newKeyboardState.IsKeyDown(Keys.Left) && !_oldKeyboardState.IsKeyDown(Keys.Left)) { _snake.SetDirection(Direction.Left); } else if (newKeyboardState.IsKeyDown(Keys.Right) && !_oldKeyboardState.IsKeyDown(Keys.Right)) { _snake.SetDirection(Direction.Right); } _oldKeyboardState = newKeyboardState; _snake.Update(); if (_snake.IsEating(_apple)) { _biteSound.Play(); _score += 10; _apple.Place(); } base.Update(gameTime); } /// <summary> /// This is called when the game should draw itself. /// </summary> /// <param name="gameTime">Provides a snapshot of timing values.</param> protected override void Draw(GameTime gameTime) { GraphicsDevice.Clear(_niceGreenColour); float frameRate = 1 / (float)gameTime.ElapsedGameTime.TotalSeconds; _spriteBatch.Begin(); _spriteBatch.DrawString(_scoreFont, "Score : " + _score, _scoreLocation, Color.Red); _apple.Draw(_spriteBatch); _snake.Draw(_spriteBatch); _spriteBatch.End(); base.Draw(gameTime); } } } Snake.cs : using System; using System.Collections.Generic; using System.Linq; using System.Text; using Microsoft.Xna.Framework.Graphics; using Microsoft.Xna.Framework; namespace Snakez { public enum Direction { Up, Down, Left, Right } public class Snake { private List<Rectangle> _parts; private readonly Texture2D _bodyBlock; private readonly int _startX = 160; private readonly int _startY = 120; private int _moveDelay = 100; private DateTime _lastUpdatedAt; private Direction _direction; private Rectangle _lastTail; public Snake(Texture2D bodyBlock) { _bodyBlock = bodyBlock; _parts = new List<Rectangle>(); _parts.Add(new Rectangle(_startX, _startY, _bodyBlock.Width, _bodyBlock.Height)); _parts.Add(new Rectangle(_startX + bodyBlock.Width, _startY, _bodyBlock.Width, _bodyBlock.Height)); _parts.Add(new Rectangle(_startX + (bodyBlock.Width) * 2, _startY, _bodyBlock.Width, _bodyBlock.Height)); _parts.Add(new Rectangle(_startX + (bodyBlock.Width) * 3, _startY, _bodyBlock.Width, _bodyBlock.Height)); _direction = Direction.Right; _lastUpdatedAt = DateTime.Now; } public void Draw(SpriteBatch spriteBatch) { foreach (var p in _parts) { spriteBatch.Draw(_bodyBlock, new Vector2(p.X, p.Y), Color.White); } } public void Update() { if (DateTime.Now.Subtract(_lastUpdatedAt).TotalMilliseconds > _moveDelay) { //DateTime.Now.Ticks _lastTail = _parts.First(); _parts.Remove(_lastTail); /* add new head in right direction */ var lastHead = _parts.Last(); var newHead = new Rectangle(0, 0, _bodyBlock.Width, _bodyBlock.Height); switch (_direction) { case Direction.Up: newHead.X = lastHead.X; newHead.Y = lastHead.Y - _bodyBlock.Width; break; case Direction.Down: newHead.X = lastHead.X; newHead.Y = lastHead.Y + _bodyBlock.Width; break; case Direction.Left: newHead.X = lastHead.X - _bodyBlock.Width; newHead.Y = lastHead.Y; break; case Direction.Right: newHead.X = lastHead.X + _bodyBlock.Width; newHead.Y = lastHead.Y; break; } _parts.Add(newHead); _lastUpdatedAt = DateTime.Now; } } public void SetDirection(Direction newDirection) { if (_direction == Direction.Up && newDirection == Direction.Down) { return; } else if (_direction == Direction.Down && newDirection == Direction.Up) { return; } else if (_direction == Direction.Left && newDirection == Direction.Right) { return; } else if (_direction == Direction.Right && newDirection == Direction.Left) { return; } _direction = newDirection; } public bool IsEating(Apple apple) { if (_parts.Last().Intersects(apple.Location)) { GrowBiggerAndFaster(); return true; } return false; } private void GrowBiggerAndFaster() { _parts.Insert(0, _lastTail); _moveDelay -= (_moveDelay / 100)*2; } } } Apple.cs : using System; using System.Collections.Generic; using System.Linq; using System.Text; using Microsoft.Xna.Framework.Graphics; using Microsoft.Xna.Framework; namespace Snakez { public class Apple { private readonly int _maxWidth, _maxHeight; private readonly Texture2D _texture; private readonly Random random = new Random(); public Rectangle Location { get; private set; } public Apple(int screenWidth, int screenHeight, Texture2D texture) { _maxWidth = (screenWidth + 1) - texture.Width; _maxHeight = (screenHeight + 1) - texture.Height; _texture = texture; Place(); } public void Place() { Location = GetRandomLocation(_maxWidth, _maxHeight); } private Rectangle GetRandomLocation(int maxWidth, int maxHeight) { // x and y -- multiple of 20 int x = random.Next(1, maxWidth); var leftOver = x % 20; x = x - leftOver; int y = random.Next(1, maxHeight); leftOver = y % 20; y = y - leftOver; return new Rectangle(x, y, _texture.Width, _texture.Height); } public void Draw(SpriteBatch spriteBatch) { spriteBatch.Draw(_texture, Location, Color.White); } } }

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  • Processing Kinect v2 Color Streams in Parallel

    - by Chris Gardner
    Originally posted on: http://geekswithblogs.net/freestylecoding/archive/2014/08/20/processing-kinect-v2-color-streams-in-parallel.aspxProcessing Kinect v2 Color Streams in Parallel I've really been enjoying being a part of the Kinect for Windows Developer's Preview. The new hardware has some really impressive capabilities. However, with great power comes great system specs. Unfortunately, my little laptop that could is not 100% up to the task; I've had to get a little creative. The most disappointing thing I've run into is that I can't always cleanly display the color camera stream in managed code. I managed to strip the code down to what I believe is the bear minimum: using( ColorFrame _ColorFrame = e.FrameReference.AcquireFrame() ) { if( null == _ColorFrame ) return;   BitmapToDisplay.Lock(); _ColorFrame.CopyConvertedFrameDataToIntPtr( BitmapToDisplay.BackBuffer, Convert.ToUInt32( BitmapToDisplay.BackBufferStride * BitmapToDisplay.PixelHeight ), ColorImageFormat.Bgra ); BitmapToDisplay.AddDirtyRect( new Int32Rect( 0, 0, _ColorFrame.FrameDescription.Width, _ColorFrame.FrameDescription.Height ) ); BitmapToDisplay.Unlock(); } With this snippet, I'm placing the converted Bgra32 color stream directly on the BackBuffer of the WriteableBitmap. This gives me pretty smooth playback, but I still get the occasional freeze for half a second. After a bit of profiling, I discovered there were a few problems. The first problem is the size of the buffer along with the conversion on the buffer. At this time, the raw image format of the data from the Kinect is Yuy2. This is great for direct video processing. It would be ideal if I had a WriteableVideo object in WPF. However, this is not the case. Further digging led me to the real problem. It appears that the SDK is converting the input serially. Let's think about this for a second. The color camera is a 1080p camera. As we should all know, this give us a native resolution of 1920 x 1080. This produces 2,073,600 pixels. Yuy2 uses 4 bytes per 2 pixel, for a buffer size of 4,147,200 bytes. Bgra32 uses 4 bytes per pixel, for a buffer size of 8,294,400 bytes. The SDK appears to be doing this on one thread. I started wondering if I chould do this better myself. I mean, I have 8 cores in my system. Why can't I use them all? The first problem is converting a Yuy2 frame into a Bgra32 frame. It is NOT trivial. I spent a day of research of just how to do this. In the end, I didn't even produce the best algorithm possible, but it did work. After I managed to get that to work, I knew my next step was the get the conversion operation off the UI Thread. This was a simple process of throwing the work into a Task. Of course, this meant I had to marshal the final write to the WriteableBitmap back to the UI thread. Finally, I needed to vectorize the operation so I could run it safely in parallel. This was, mercifully, not quite as hard as I thought it would be. I had my loop return an index to a pair of pixels. From there, I had to tell the loop to do everything for this pair of pixels. If you're wondering why I did it for pairs of pixels, look back above at the specification for the Yuy2 format. I won't go into full detail on why each 4 bytes contains 2 pixels of information, but rest assured that there is a reason why the format is described in that way. The first working attempt at this algorithm successfully turned my poor laptop into a space heater. I very quickly brought and maintained all 8 cores up to about 97% usage. That's when I remembered that obscure option in the Task Parallel Library where you could limit the amount of parallelism used. After a little trial and error, I discovered 4 parallel tasks was enough for most cases. This yielded the follow code: private byte ClipToByte( int p_ValueToClip ) { return Convert.ToByte( ( p_ValueToClip < byte.MinValue ) ? byte.MinValue : ( ( p_ValueToClip > byte.MaxValue ) ? byte.MaxValue : p_ValueToClip ) ); }   private void ColorFrameArrived( object sender, ColorFrameArrivedEventArgs e ) { if( null == e.FrameReference ) return;   // If you do not dispose of the frame, you never get another one... using( ColorFrame _ColorFrame = e.FrameReference.AcquireFrame() ) { if( null == _ColorFrame ) return;   byte[] _InputImage = new byte[_ColorFrame.FrameDescription.LengthInPixels * _ColorFrame.FrameDescription.BytesPerPixel]; byte[] _OutputImage = new byte[BitmapToDisplay.BackBufferStride * BitmapToDisplay.PixelHeight]; _ColorFrame.CopyRawFrameDataToArray( _InputImage );   Task.Factory.StartNew( () => { ParallelOptions _ParallelOptions = new ParallelOptions(); _ParallelOptions.MaxDegreeOfParallelism = 4;   Parallel.For( 0, Sensor.ColorFrameSource.FrameDescription.LengthInPixels / 2, _ParallelOptions, ( _Index ) => { // See http://msdn.microsoft.com/en-us/library/windows/desktop/dd206750(v=vs.85).aspx int _Y0 = _InputImage[( _Index << 2 ) + 0] - 16; int _U = _InputImage[( _Index << 2 ) + 1] - 128; int _Y1 = _InputImage[( _Index << 2 ) + 2] - 16; int _V = _InputImage[( _Index << 2 ) + 3] - 128;   byte _R = ClipToByte( ( 298 * _Y0 + 409 * _V + 128 ) >> 8 ); byte _G = ClipToByte( ( 298 * _Y0 - 100 * _U - 208 * _V + 128 ) >> 8 ); byte _B = ClipToByte( ( 298 * _Y0 + 516 * _U + 128 ) >> 8 );   _OutputImage[( _Index << 3 ) + 0] = _B; _OutputImage[( _Index << 3 ) + 1] = _G; _OutputImage[( _Index << 3 ) + 2] = _R; _OutputImage[( _Index << 3 ) + 3] = 0xFF; // A   _R = ClipToByte( ( 298 * _Y1 + 409 * _V + 128 ) >> 8 ); _G = ClipToByte( ( 298 * _Y1 - 100 * _U - 208 * _V + 128 ) >> 8 ); _B = ClipToByte( ( 298 * _Y1 + 516 * _U + 128 ) >> 8 );   _OutputImage[( _Index << 3 ) + 4] = _B; _OutputImage[( _Index << 3 ) + 5] = _G; _OutputImage[( _Index << 3 ) + 6] = _R; _OutputImage[( _Index << 3 ) + 7] = 0xFF; } );   Application.Current.Dispatcher.Invoke( () => { BitmapToDisplay.WritePixels( new Int32Rect( 0, 0, Sensor.ColorFrameSource.FrameDescription.Width, Sensor.ColorFrameSource.FrameDescription.Height ), _OutputImage, BitmapToDisplay.BackBufferStride, 0 ); } ); } ); } } This seemed to yield a results I wanted, but there was still the occasional stutter. This lead to what I realized was the second problem. There is a race condition between the UI Thread and me locking the WriteableBitmap so I can write the next frame. Again, I'm writing approximately 8MB to the back buffer. Then, I started thinking I could cheat. The Kinect is running at 30 frames per second. The WPF UI Thread runs at 60 frames per second. This made me not feel bad about exploiting the Composition Thread. I moved the bulk of the code from the FrameArrived handler into CompositionTarget.Rendering. Once I was in there, I polled from a frame, and rendered it if it existed. Since, in theory, I'm only killing the Composition Thread every other hit, I decided I was ok with this for cases where silky smooth video performance REALLY mattered. This ode looked like this: private byte ClipToByte( int p_ValueToClip ) { return Convert.ToByte( ( p_ValueToClip < byte.MinValue ) ? byte.MinValue : ( ( p_ValueToClip > byte.MaxValue ) ? byte.MaxValue : p_ValueToClip ) ); }   void CompositionTarget_Rendering( object sender, EventArgs e ) { using( ColorFrame _ColorFrame = FrameReader.AcquireLatestFrame() ) { if( null == _ColorFrame ) return;   byte[] _InputImage = new byte[_ColorFrame.FrameDescription.LengthInPixels * _ColorFrame.FrameDescription.BytesPerPixel]; byte[] _OutputImage = new byte[BitmapToDisplay.BackBufferStride * BitmapToDisplay.PixelHeight]; _ColorFrame.CopyRawFrameDataToArray( _InputImage );   ParallelOptions _ParallelOptions = new ParallelOptions(); _ParallelOptions.MaxDegreeOfParallelism = 4;   Parallel.For( 0, Sensor.ColorFrameSource.FrameDescription.LengthInPixels / 2, _ParallelOptions, ( _Index ) => { // See http://msdn.microsoft.com/en-us/library/windows/desktop/dd206750(v=vs.85).aspx int _Y0 = _InputImage[( _Index << 2 ) + 0] - 16; int _U = _InputImage[( _Index << 2 ) + 1] - 128; int _Y1 = _InputImage[( _Index << 2 ) + 2] - 16; int _V = _InputImage[( _Index << 2 ) + 3] - 128;   byte _R = ClipToByte( ( 298 * _Y0 + 409 * _V + 128 ) >> 8 ); byte _G = ClipToByte( ( 298 * _Y0 - 100 * _U - 208 * _V + 128 ) >> 8 ); byte _B = ClipToByte( ( 298 * _Y0 + 516 * _U + 128 ) >> 8 );   _OutputImage[( _Index << 3 ) + 0] = _B; _OutputImage[( _Index << 3 ) + 1] = _G; _OutputImage[( _Index << 3 ) + 2] = _R; _OutputImage[( _Index << 3 ) + 3] = 0xFF; // A   _R = ClipToByte( ( 298 * _Y1 + 409 * _V + 128 ) >> 8 ); _G = ClipToByte( ( 298 * _Y1 - 100 * _U - 208 * _V + 128 ) >> 8 ); _B = ClipToByte( ( 298 * _Y1 + 516 * _U + 128 ) >> 8 );   _OutputImage[( _Index << 3 ) + 4] = _B; _OutputImage[( _Index << 3 ) + 5] = _G; _OutputImage[( _Index << 3 ) + 6] = _R; _OutputImage[( _Index << 3 ) + 7] = 0xFF; } );   BitmapToDisplay.WritePixels( new Int32Rect( 0, 0, Sensor.ColorFrameSource.FrameDescription.Width, Sensor.ColorFrameSource.FrameDescription.Height ), _OutputImage, BitmapToDisplay.BackBufferStride, 0 ); } }

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  • Powershell script to change screen Orientation

    - by user161964
    I wrote a script to change Primary screen orientation to portrait. my screen is 1920X1200 It runs and no error reported. But the screen does not rotated as i expected. The code was modified from Set-ScreenResolution (Andy Schneider) Does anybody can help me take a look? some reference site: 1.set-screenresolution http://gallery.technet.microsoft.com/ScriptCenter/2a631d72-206d-4036-a3f2-2e150f297515/ 2.C code for change oridentation (MSDN) Changing Screen Orientation Programmatically http://msdn.microsoft.com/en-us/library/ms812499.aspx my code as below: Function Set-ScreenOrientation { $pinvokeCode = @" using System; using System.Runtime.InteropServices; namespace Resolution { [StructLayout(LayoutKind.Sequential)] public struct DEVMODE1 { [MarshalAs(UnmanagedType.ByValTStr, SizeConst = 32)] public string dmDeviceName; public short dmSpecVersion; public short dmDriverVersion; public short dmSize; public short dmDriverExtra; public int dmFields; public short dmOrientation; public short dmPaperSize; public short dmPaperLength; public short dmPaperWidth; public short dmScale; public short dmCopies; public short dmDefaultSource; public short dmPrintQuality; public short dmColor; public short dmDuplex; public short dmYResolution; public short dmTTOption; public short dmCollate; [MarshalAs(UnmanagedType.ByValTStr, SizeConst = 32)] public string dmFormName; [MarshalAs(UnmanagedType.U4)] public short dmDisplayOrientation public short dmLogPixels; public short dmBitsPerPel; public int dmPelsWidth; public int dmPelsHeight; public int dmDisplayFlags; public int dmDisplayFrequency; public int dmICMMethod; public int dmICMIntent; public int dmMediaType; public int dmDitherType; public int dmReserved1; public int dmReserved2; public int dmPanningWidth; public int dmPanningHeight; }; class User_32 { [DllImport("user32.dll")] public static extern int EnumDisplaySettings(string deviceName, int modeNum, ref DEVMODE1 devMode); [DllImport("user32.dll")] public static extern int ChangeDisplaySettings(ref DEVMODE1 devMode, int flags); public const int ENUM_CURRENT_SETTINGS = -1; public const int CDS_UPDATEREGISTRY = 0x01; public const int CDS_TEST = 0x02; public const int DISP_CHANGE_SUCCESSFUL = 0; public const int DISP_CHANGE_RESTART = 1; public const int DISP_CHANGE_FAILED = -1; } public class PrmaryScreenOrientation { static public string ChangeOrientation() { DEVMODE1 dm = GetDevMode1(); if (0 != User_32.EnumDisplaySettings(null, User_32.ENUM_CURRENT_SETTINGS, ref dm)) { dm.dmDisplayOrientation = DMDO_90 dm.dmPelsWidth = 1200; dm.dmPelsHeight = 1920; int iRet = User_32.ChangeDisplaySettings(ref dm, User_32.CDS_TEST); if (iRet == User_32.DISP_CHANGE_FAILED) { return "Unable To Process Your Request. Sorry For This Inconvenience."; } else { iRet = User_32.ChangeDisplaySettings(ref dm, User_32.CDS_UPDATEREGISTRY); switch (iRet) { case User_32.DISP_CHANGE_SUCCESSFUL: { return "Success"; } case User_32.DISP_CHANGE_RESTART: { return "You Need To Reboot For The Change To Happen.\n If You Feel Any Problem After Rebooting Your Machine\nThen Try To Change Resolution In Safe Mode."; } default: { return "Failed"; } } } } else { return "Failed To Change."; } } private static DEVMODE1 GetDevMode1() { DEVMODE1 dm = new DEVMODE1(); dm.dmDeviceName = new String(new char[32]); dm.dmFormName = new String(new char[32]); dm.dmSize = (short)Marshal.SizeOf(dm); return dm; } } } "@ Add-Type $pinvokeCode -ErrorAction SilentlyContinue [Resolution.PrmaryScreenOrientation]::ChangeOrientation() }

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  • Red Hat Yum not working out of the box?

    - by Tucker
    I have a server runnning Red Hat Enterprise Linux v5.6 in the cloud. My project constraints do not allow me to use another OS. When I created the cloud server, I was able to SSH into it and access the shell. I next ran the command: sudo yum update But the command failed. About a month ago I created another server with the same machine image and didn't have that error. Why is it failing now? The following is the terminal output sudo yum update Loaded plugins: security Repository rhel-server is listed more than once in the configuration Traceback (most recent call last): File "/usr/bin/yum", line 29, in ? yummain.user_main(sys.argv[1:], exit_code=True) File "/usr/share/yum-cli/yummain.py", line 309, in user_main errcode = main(args) File "/usr/share/yum-cli/yummain.py", line 178, in main result, resultmsgs = base.doCommands() File "/usr/share/yum-cli/cli.py", line 345, in doCommands self._getTs(needTsRemove) File "/usr/lib/python2.4/site-packages/yum/depsolve.py", line 101, in _getTs self._getTsInfo(remove_only) File "/usr/lib/python2.4/site-packages/yum/depsolve.py", line 112, in _getTsInfo pkgSack = self.pkgSack File "/usr/lib/python2.4/site-packages/yum/__init__.py", line 662, in <lambda> pkgSack = property(fget=lambda self: self._getSacks(), File "/usr/lib/python2.4/site-packages/yum/__init__.py", line 502, in _getSacks self.repos.populateSack(which=repos) File "/usr/lib/python2.4/site-packages/yum/repos.py", line 260, in populateSack sack.populate(repo, mdtype, callback, cacheonly) File "/usr/lib/python2.4/site-packages/yum/yumRepo.py", line 168, in populate if self._check_db_version(repo, mydbtype): File "/usr/lib/python2.4/site-packages/yum/yumRepo.py", line 226, in _check_db_version return repo._check_db_version(mdtype) File "/usr/lib/python2.4/site-packages/yum/yumRepo.py", line 1233, in _check_db_version repoXML = self.repoXML File "/usr/lib/python2.4/site-packages/yum/yumRepo.py", line 1406, in <lambda> repoXML = property(fget=lambda self: self._getRepoXML(), File "/usr/lib/python2.4/site-packages/yum/yumRepo.py", line 1398, in _getRepoXML self._loadRepoXML(text=self) File "/usr/lib/python2.4/site-packages/yum/yumRepo.py", line 1388, in _loadRepoXML return self._groupLoadRepoXML(text, ["primary"]) File "/usr/lib/python2.4/site-packages/yum/yumRepo.py", line 1372, in _groupLoadRepoXML if self._commonLoadRepoXML(text): File "/usr/lib/python2.4/site-packages/yum/yumRepo.py", line 1208, in _commonLoadRepoXML result = self._getFileRepoXML(local, text) File "/usr/lib/python2.4/site-packages/yum/yumRepo.py", line 989, in _getFileRepoXML cache=self.http_caching == 'all') File "/usr/lib/python2.4/site-packages/yum/yumRepo.py", line 826, in _getFile http_headers=headers, File "/usr/lib/python2.4/site-packages/urlgrabber/mirror.py", line 412, in urlgrab return self._mirror_try(func, url, kw) File "/usr/lib/python2.4/site-packages/urlgrabber/mirror.py", line 398, in _mirror_try return func_ref( *(fullurl,), **kwargs ) File "/usr/lib/python2.4/site-packages/urlgrabber/grabber.py", line 936, in urlgrab return self._retry(opts, retryfunc, url, filename) File "/usr/lib/python2.4/site-packages/urlgrabber/grabber.py", line 854, in _retry r = apply(func, (opts,) + args, {}) File "/usr/lib/python2.4/site-packages/urlgrabber/grabber.py", line 922, in retryfunc fo = URLGrabberFileObject(url, filename, opts) File "/usr/lib/python2.4/site-packages/urlgrabber/grabber.py", line 1010, in __init__ self._do_open() File "/usr/lib/python2.4/site-packages/urlgrabber/grabber.py", line 1093, in _do_open fo, hdr = self._make_request(req, opener) File "/usr/lib/python2.4/site-packages/urlgrabber/grabber.py", line 1202, in _make_request fo = opener.open(req) File "/usr/lib64/python2.4/urllib2.py", line 358, in open response = self._open(req, data) File "/usr/lib64/python2.4/urllib2.py", line 376, in _open '_open', req) File "/usr/lib64/python2.4/urllib2.py", line 337, in _call_chain result = func(*args) File "/usr/lib64/python2.4/site-packages/M2Crypto/m2urllib2.py", line 82, in https_open h.request(req.get_method(), req.get_selector(), req.data, headers) File "/usr/lib64/python2.4/httplib.py", line 810, in request self._send_request(method, url, body, headers) File "/usr/lib64/python2.4/httplib.py", line 833, in _send_request self.endheaders() File "/usr/lib64/python2.4/httplib.py", line 804, in endheaders self._send_output() File "/usr/lib64/python2.4/httplib.py", line 685, in _send_output self.send(msg) File "/usr/lib64/python2.4/httplib.py", line 652, in send self.connect() File "/usr/lib64/python2.4/site-packages/M2Crypto/httpslib.py", line 47, in connect self.sock.connect((self.host, self.port)) File "/usr/lib64/python2.4/site-packages/M2Crypto/SSL/Connection.py", line 174, in connect ret = self.connect_ssl() File "/usr/lib64/python2.4/site-packages/M2Crypto/SSL/Connection.py", line 167, in connect_ssl return m2.ssl_connect(self.ssl, self._timeout) M2Crypto.SSL.SSLError: certificate verify failed

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  • Varnish cached 'MISS status' object?

    - by Hesey
    My site uses nginx, varnish, jboss. And some url will be cached by varnish, it depends a response header from jboss. The first time, jboss tells varnish doesn't cache this url. Then the second request, jboss tells varnish to cache, but varnish won't cache it. I used varnishstat and found that 1 object is cached in Varnish, is that the 'MISS status' object? I remove grace code and the problem still exists. When I PURGE this url, varnish works fine and cache the url then. But I can't PURGE so much urls every startup time, how can I fix this? The configuration: acl local { "localhost"; } backend default { .host = "localhost"; .port = "8080"; .probe = { .url = "/preload.htm"; .interval = 3s; .timeout = 1s; .window = 5; .threshold = 3; } } sub vcl_deliver { if (req.request == "PURGE") { remove resp.http.X-Varnish; remove resp.http.Via; remove resp.http.Age; remove resp.http.Content-Type; remove resp.http.Server; remove resp.http.Date; remove resp.http.Accept-Ranges; remove resp.http.Connection; set resp.http.keeplive="true"; } else { if (obj.hits > 0) { set resp.http.X-Cache = "HIT"; } else { set resp.http.X-Cache = "MISS"; } } } sub vcl_recv { if(req.url ~ "/check.htm"){ error 404 "N"; } if( req.http.host ~ "store." || req.request == "POST"){ return (pipe); } if (req.backend.healthy) { set req.grace = 30s; } else { set req.grace = 10m; } set req.http.x-cacheKey = "0"; if(req.url ~ "/shop/view_shop.htm" || req.url ~ "/shop/viewShop.htm" || req.url ~ "/index.htm"){ if(req.url ~ "search=y"){ set req.http.x-cacheKey = req.http.host + "/search.htm"; }else if(req.url !~ "bbs=y" && req.url !~ "shopIntro=y" && req.url !~ "shop_intro=y"){ set req.http.x-cacheKey = req.http.host + "/index.htm"; } }else if(req.url ~ "/search"){ set req.http.x-cacheKey = req.http.host + "/search.htm"; } if( req.http.x-cacheKey == "0" && req.url !~ "/i/"){ return (pipe); } if (req.request == "PURGE") { if (client.ip ~ local) { return (lookup); } else { error 405 "Not allowed."; } } if (req.url ~ "/i/") { set req.http.x-shop-url = req.original_url; }else { unset req.http.cookie; } } sub vcl_fetch { set beresp.grace = 10m; #unset beresp.http.x-cacheKey; if (req.url ~ "/i/" || req.url ~ "status" ){ set beresp.ttl = 0s; /* ttl=0 for dynamic content */ } else if(beresp.http.x-varnish-cache != "1"){ set beresp.do_esi = true; /* Do ESI processing */ set beresp.ttl = 0s; unset beresp.http.set-cookie; } else { set beresp.do_esi = true; /* Do ESI processing */ set beresp.ttl = 1800s; unset beresp.http.set-cookie; } } sub vcl_hash { hash_data(req.http.x-cacheKey); return (hash); } sub vcl_error { if (req.request == "PURGE") { return (deliver); } else { set obj.http.Content-Type = "text/html; charset=gbk"; synthetic {"<!--ve-->"}; return (deliver); } } sub vcl_hit { if (req.request == "PURGE") { set obj.ttl = 0s; error 200 "Purged."; } } sub vcl_miss { if (req.request == "PURGE") { error 404 "N"; } }

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  • iptables 1.4 and passive FTP on custom port

    - by Cracky
    after the upgrade from debian squeeze to wheezy I've got a problem with passive FTP connection. I could narrow it to be iptables related, as I could connect via FTP w/o problems after adding my IP to the iptables ACCEPT rule. Before the upgrade I was able just to do modprobe nf_conntract_ftp ports=21332 and adding iptables -A THRU -p tcp --dport 21332 -m state --state NEW,ESTABLISHED,RELATED -j ACCEPT now..it doesn't help anymore. The INPUT rule is being triggered as I can see in the counter, but the directory listing is the last thing it does. Setting up a passive-port range is the last thing I want to do, I dislike open ports. I also tried the trick with helper mod by adding following rule before the actual rule for 21332 iptables -A THRU -p tcp -i eth0 --dport 21332 -m state --state NEW -m helper --helper ftp-21332 -j ACCEPT but it doesn't help and is even not being triggered according to counter. The rule in the next line (w/o helper) is being triggered.. here some info: # iptables --version iptables v1.4.14 # lsmod |grep nf_ nf_nat_ftp 12460 0 nf_nat 18242 1 nf_nat_ftp nf_conntrack_ftp 12605 1 nf_nat_ftp nf_conntrack_ipv4 14078 32 nf_nat nf_defrag_ipv4 12483 1 nf_conntrack_ipv4 nf_conntrack 52720 7 xt_state,nf_conntrack_ipv4,xt_conntrack,nf_conntrack_ftp,nf_nat,nf_nat_ftp,xt_helper # uname -a Linux loki 3.2.0-4-amd64 #1 SMP Debian 3.2.46-1 x86_64 GNU/Linux # iptables-save # Generated by iptables-save v1.4.14 on Sun Jun 30 03:54:28 2013 *filter :INPUT ACCEPT [0:0] :FORWARD ACCEPT [0:0] :OUTPUT ACCEPT [0:0] :BLACKLIST - [0:0] :LOGDROP - [0:0] :SPAM - [0:0] :THRU - [0:0] :WEB - [0:0] :fail2ban-dovecot-pop3imap - [0:0] :fail2ban-pureftpd - [0:0] :fail2ban-ssh - [0:0] -A INPUT -p tcp -m multiport --dports 110,995,143,993 -j fail2ban-dovecot-pop3imap -A INPUT -p tcp -m multiport --dports 21,21332 -j fail2ban-pureftpd -A INPUT -p tcp -m multiport --dports 22 -j fail2ban-ssh -A INPUT -p tcp -m multiport --dports 110,995,143,993 -j fail2ban-dovecot-pop3imap -A INPUT -i lo -j ACCEPT -A INPUT -i eth0 -p tcp -m tcp --tcp-flags FIN,SYN,RST,PSH,ACK,URG NONE -j DROP -A INPUT -i eth0 -p tcp -m tcp --tcp-flags FIN,SYN FIN,SYN -j DROP -A INPUT -i eth0 -p tcp -m tcp --tcp-flags SYN,RST SYN,RST -j DROP -A INPUT -i eth0 -p tcp -m tcp --tcp-flags FIN,RST FIN,RST -j DROP -A INPUT -i eth0 -p tcp -m tcp --tcp-flags FIN,ACK FIN -j DROP -A INPUT -i eth0 -p tcp -m tcp --tcp-flags ACK,URG URG -j DROP -A INPUT -m conntrack --ctstate RELATED,ESTABLISHED -j ACCEPT -A INPUT -j BLACKLIST -A INPUT -j THRU -A INPUT -j LOGDROP -A OUTPUT -j ACCEPT -A OUTPUT -s 93.223.38.223/32 -j ACCEPT -A BLACKLIST -s 38.113.165.0/24 -j LOGDROP -A BLACKLIST -s 202.177.216.0/24 -j LOGDROP -A BLACKLIST -s 130.117.190.0/24 -j LOGDROP -A BLACKLIST -s 117.79.92.0/24 -j LOGDROP -A BLACKLIST -s 72.47.228.0/24 -j LOGDROP -A BLACKLIST -s 195.200.70.0/24 -j LOGDROP -A BLACKLIST -s 195.200.71.0/24 -j LOGDROP -A LOGDROP -m limit --limit 5/sec -j LOG --log-prefix drop_packet_ --log-level 7 -A LOGDROP -p tcp -m tcp --dport 25 -m limit --limit 2/sec -j LOG --log-prefix spam_blacklist --log-level 7 -A LOGDROP -p tcp -m tcp --dport 80 -m limit --limit 2/sec -j LOG --log-prefix web_blacklist --log-level 7 -A LOGDROP -p tcp -m tcp --dport 22 -m limit --limit 2/sec -j LOG --log-prefix ssh_blacklist --log-level 7 -A LOGDROP -j REJECT --reject-with icmp-host-prohibited -A THRU -p icmp -m limit --limit 1/sec -m icmp --icmp-type 8 -j ACCEPT -A THRU -i eth0 -p tcp -m tcp --dport 25 -j ACCEPT -A THRU -i eth0 -p udp -m udp --dport 53 -j ACCEPT -A THRU -i eth0 -p tcp -m tcp --dport 80 -j ACCEPT -A THRU -i eth0 -p tcp -m tcp --dport 110 -j ACCEPT -A THRU -i eth0 -p tcp -m tcp --dport 143 -j ACCEPT -A THRU -i eth0 -p tcp -m tcp --dport 465 -j ACCEPT -A THRU -i eth0 -p tcp -m tcp --dport 585 -j ACCEPT -A THRU -i eth0 -p tcp -m tcp --dport 993 -j ACCEPT -A THRU -i eth0 -p tcp -m tcp --dport 995 -j ACCEPT -A THRU -i eth0 -p tcp -m tcp --dport 2008 -m state --state NEW,RELATED,ESTABLISHED -j ACCEPT -A THRU -i eth0 -p tcp -m tcp --dport 10011 -m state --state NEW,RELATED,ESTABLISHED -j ACCEPT -A THRU -i eth0 -p tcp -m tcp --dport 21332 -m state --state NEW,RELATED,ESTABLISHED -j ACCEPT -A THRU -i eth0 -p tcp -m tcp --dport 30033 -m state --state NEW,RELATED,ESTABLISHED -j ACCEPT -A fail2ban-dovecot-pop3imap -j RETURN -A fail2ban-dovecot-pop3imap -j RETURN -A fail2ban-pureftpd -j RETURN -A fail2ban-pureftpd -j RETURN -A fail2ban-ssh -j RETURN -A fail2ban-ssh -j RETURN COMMIT # Completed on Sun Jun 30 03:54:28 2013 So, as I said, I have no problems with connecting when adding my IP to go through..but that's not a solution as noone except me can connect anymore~ If someone got an idea what the problem is, please help me! Thanks Cracky

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  • Noise when I try to convert flac to mp3 using vlc

    - by Josef
    I'd like to convert my flac files to mp3s using vlc and it's Media-Convert/Save function. The destination file is written but only contains awful noise. I've tried most of the predefined profiles (mp4, wav, etc.) and all of them seem to yield the same result. What's wrong?

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  • Why am I having trouble installing Xenserver?

    - by Lee Tickett
    I have two almost identical servers: Supermicro X8SIL-F Intel x3470 16GB RAM 16GB USB Pendrive I have tried installing XenServer 6 on both servers but when the server then attempts to boot it hangs at the loading screen: If I attempt to validate at the beginning of the installation i get the following error(s): Yet i've checked the md5 hash is spot on and i've tried from virtual disc, physical disc, http and nfs all yield the same result! What's going on? Thanks

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  • Can't set up printing from Mac OS X (10.5.7) to an HP PSC 2410 shared from PC running Ubuntu 9.10

    - by Weston C
    I've got an HP PSC 2410 printer shared from a fresh Ubuntu 9.10 installation. I'm able to send documents to this printer over the network from another Ubuntu machine. But so far, I haven't been able to find a setup where I can send documents to that printer from a MacBook running 10.5.7. On the Mac side, when setting things up, I go into System Prefs Print & Fax, click on the "+" mark, select "IP", pick "IPP", enter the IP address of the Ubuntu box, leave the queue blank, enter the Name and location, and I think it's when I get to the "Print Using" (driver selection) part that I'm running into issues. If I use "Auto Select", it defaults to "Generic PostScript Printer", which I doubt the PSC 2410 is (and sure enough, if I print, the jobs don't go through). If I try "Select a driver to use...", there's not an option for an HP PSC 2400. This seems a little odd: I can plug the printer directly into one of our Macs and it immediately figures out the driver and I can print no problem, but that's apparently the way things work. So, that leaves one option: "Other", which, when selected, brings up a dialog apparently for the purpose of manually locating a driver. I've tried visiting HP's web site. They have drivers for earlier versions of Mac OS X, but state that after 10.4, Mac OS X should just come with the relevant drivers. I've also tried setting things up by interacting with the CUPS server on the Mac through a browser: I go to http://localhost:631/, select "Add New Printer", pick "Internet Printing Protocol (http)" for the Device selection, enter "http://ubuntu.machine.ip.address:631/printers/hp-psc-2400-series" for the Device URI, select "HP" for Make, and then on the next screen, we're back to the problem where the PSC 2400 just doesn't show up. There's an option to "provide a PPD file", which I assume would be the printer driver I can't find. A Google search for "HP PSC 2410 ppd Leopard" doesn't seem to yield much other than a reminder that the printer is supposed to just work out of the box on Leopard. A local search for ".ppd" or "2410" on either Mac also doesn't yield anything that looks like a relevant print driver. I'm totally stuck at this point. Any advice?

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  • Rewriting URL for tomcat through an apache AJP connector.

    - by StudentKen
    I've tried several attempts to resolve this, but all have come up naught. Currently I have apache setup to forward all urls at and past the /portal/ tag to tomcat. Unfortunately, tomcat receives these requests through /portal/appName, a subdirectory in webapps rather than the webapps root directory where my wars are deployed. Is there a simple solution to this that I'm not seeing? I've been trying to use mod_rewrite to ^/portal/ $ / but that doesn't yield the expected results (perhaps I'm doing this wrong?).

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  • What to do with ca.crt, name.crt, name.key, name.ovpn files?

    - by tipu
    I was given these four files to access the office's vpn server. I am on ubuntu 12.04, and am unsure how to began using these. I tried using the vpn connection tab under the network connections, but my files didn't specify a username after importing and it forced to me to save one, so attempting to connect to it didn't yield any results. What am I supposed to do with these four files to connect to the vpn?

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  • Is there a plugin for photoshop that lets me write right to left text?

    - by kkaploon
    I know there is a ME version of Photoshop, but I've seen a lot of plugins that do Arabic text on regular Photoshop (which include right to left text). What I'm looking for is just the right to left thing, without all the Arabic support. Is there any out there? Basically, typing typing "HELLO" should yield "OLLEH" exactly. Individual characters should not be reversed.

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  • Postfix server to receive emails for anyonymous user

    - by sachitad
    I have a postfix server configured with imap. Only the recipient with the user account in the system is accepted. For example: rcpt to: test@localhost will yield the following error: 550 5.1.1 <test@localhost>: Recipient address rejected: User unknown in local recipient table What I want to achieve is setup virtual maps which accepts email to all the users (even if the user doesn't accept in the system) then forward all those emails to a specific user mailbox. Is something like this, possible?

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  • Problem installing CanonMF5880dn

    - by Paul
    Just got a CanonMF5880dn and cannot print to it from Suse 11.1 MacBook prints w/o issue ping 192.168.1.103 no problem cups sees it as Canon MF5880/MF5840 PCL at URI socket://192.168.1.103:9100 cups test print appears to submit and complete job but no action from printer Yast also seems to install printer correctly CQue2 also seems to install printer correctly all attempts to print yield same results: Suse indicates job processed correctly and completely but no printing happens. firewall is off http://192.168.1.103 in FF gives me the printer config menus correctly What have I failed to do?

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  • Any way to Sync Google Bookmarks to iPhone OTA?

    - by BenA
    Does anybody know if its possible to sync Google Bookmarks over the air to my iPhone? Either natively or with an App? Googling it only seems to yield solutions involving importing my bookmarks to IE, and then syncing through iTunes. I'd like to skip both of these middlemen if thats at all possible.

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  • The dynamic Type in C# Simplifies COM Member Access from Visual FoxPro

    - by Rick Strahl
    I’ve written quite a bit about Visual FoxPro interoperating with .NET in the past both for ASP.NET interacting with Visual FoxPro COM objects as well as Visual FoxPro calling into .NET code via COM Interop. COM Interop with Visual FoxPro has a number of problems but one of them at least got a lot easier with the introduction of dynamic type support in .NET. One of the biggest problems with COM interop has been that it’s been really difficult to pass dynamic objects from FoxPro to .NET and get them properly typed. The only way that any strong typing can occur in .NET for FoxPro components is via COM type library exports of Visual FoxPro components. Due to limitations in Visual FoxPro’s type library support as well as the dynamic nature of the Visual FoxPro language where few things are or can be described in the form of a COM type library, a lot of useful interaction between FoxPro and .NET required the use of messy Reflection code in .NET. Reflection is .NET’s base interface to runtime type discovery and dynamic execution of code without requiring strong typing. In FoxPro terms it’s similar to EVALUATE() functionality albeit with a much more complex API and corresponiding syntax. The Reflection APIs are fairly powerful, but they are rather awkward to use and require a lot of code. Even with the creation of wrapper utility classes for common EVAL() style Reflection functionality dynamically access COM objects passed to .NET often is pretty tedious and ugly. Let’s look at a simple example. In the following code I use some FoxPro code to dynamically create an object in code and then pass this object to .NET. An alternative to this might also be to create a new object on the fly by using SCATTER NAME on a database record. How the object is created is inconsequential, other than the fact that it’s not defined as a COM object – it’s a pure FoxPro object that is passed to .NET. Here’s the code: *** Create .NET COM InstanceloNet = CREATEOBJECT('DotNetCom.DotNetComPublisher') *** Create a Customer Object Instance (factory method) loCustomer = GetCustomer() loCustomer.Name = "Rick Strahl" loCustomer.Company = "West Wind Technologies" loCustomer.creditLimit = 9999999999.99 loCustomer.Address.StreetAddress = "32 Kaiea Place" loCustomer.Address.Phone = "808 579-8342" loCustomer.Address.Email = "[email protected]" *** Pass Fox Object and echo back values ? loNet.PassRecordObject(loObject) RETURN FUNCTION GetCustomer LOCAL loCustomer, loAddress loCustomer = CREATEOBJECT("EMPTY") ADDPROPERTY(loCustomer,"Name","") ADDPROPERTY(loCustomer,"Company","") ADDPROPERTY(loCUstomer,"CreditLimit",0.00) ADDPROPERTY(loCustomer,"Entered",DATETIME()) loAddress = CREATEOBJECT("Empty") ADDPROPERTY(loAddress,"StreetAddress","") ADDPROPERTY(loAddress,"Phone","") ADDPROPERTY(loAddress,"Email","") ADDPROPERTY(loCustomer,"Address",loAddress) RETURN loCustomer ENDFUNC Now prior to .NET 4.0 you’d have to access this object passed to .NET via Reflection and the method code to do this would looks something like this in the .NET component: public string PassRecordObject(object FoxObject) { // *** using raw Reflection string Company = (string) FoxObject.GetType().InvokeMember( "Company", BindingFlags.GetProperty,null, FoxObject,null); // using the easier ComUtils wrappers string Name = (string) ComUtils.GetProperty(FoxObject,"Name"); // Getting Address object – then getting child properties object Address = ComUtils.GetProperty(FoxObject,"Address");    string Street = (string) ComUtils.GetProperty(FoxObject,"StreetAddress"); // using ComUtils 'Ex' functions you can use . Syntax     string StreetAddress = (string) ComUtils.GetPropertyEx(FoxObject,"AddressStreetAddress"); return Name + Environment.NewLine + Company + Environment.NewLine + StreetAddress + Environment.NewLine + " FOX"; } Note that the FoxObject is passed in as type object which has no specific type. Since the object doesn’t exist in .NET as a type signature the object is passed without any specific type information as plain non-descript object. To retrieve a property the Reflection APIs like Type.InvokeMember or Type.GetProperty().GetValue() etc. need to be used. I made this code a little simpler by using the Reflection Wrappers I mentioned earlier but even with those ComUtils calls the code is pretty ugly requiring passing the objects for each call and casting each element. Using .NET 4.0 Dynamic Typing makes this Code a lot cleaner Enter .NET 4.0 and the dynamic type. Replacing the input parameter to the .NET method from type object to dynamic makes the code to access the FoxPro component inside of .NET much more natural: public string PassRecordObjectDynamic(dynamic FoxObject) { // *** using raw Reflection string Company = FoxObject.Company; // *** using the easier ComUtils class string Name = FoxObject.Name; // *** using ComUtils 'ex' functions to use . Syntax string Address = FoxObject.Address.StreetAddress; return Name + Environment.NewLine + Company + Environment.NewLine + Address + Environment.NewLine + " FOX"; } As you can see the parameter is of type dynamic which as the name implies performs Reflection lookups and evaluation on the fly so all the Reflection code in the last example goes away. The code can use regular object ‘.’ syntax to reference each of the members of the object. You can access properties and call methods this way using natural object language. Also note that all the type casts that were required in the Reflection code go away – dynamic types like var can infer the type to cast to based on the target assignment. As long as the type can be inferred by the compiler at compile time (ie. the left side of the expression is strongly typed) no explicit casts are required. Note that although you get to use plain object syntax in the code above you don’t get Intellisense in Visual Studio because the type is dynamic and thus has no hard type definition in .NET . The above example calls a .NET Component from VFP, but it also works the other way around. Another frequent scenario is an .NET code calling into a FoxPro COM object that returns a dynamic result. Assume you have a FoxPro COM object returns a FoxPro Cursor Record as an object: DEFINE CLASS FoxData AS SESSION OlePublic cAppStartPath = "" FUNCTION INIT THIS.cAppStartPath = ADDBS( JustPath(Application.ServerName) ) SET PATH TO ( THIS.cAppStartpath ) ENDFUNC FUNCTION GetRecord(lnPk) LOCAL loCustomer SELECT * FROM tt_Cust WHERE pk = lnPk ; INTO CURSOR TCustomer IF _TALLY < 1 RETURN NULL ENDIF SCATTER NAME loCustomer MEMO RETURN loCustomer ENDFUNC ENDDEFINE If you call this from a .NET application you can now retrieve this data via COM Interop and cast the result as dynamic to simplify the data access of the dynamic FoxPro type that was created on the fly: int pk = 0; int.TryParse(Request.QueryString["id"],out pk); // Create Fox COM Object with Com Callable Wrapper FoxData foxData = new FoxData(); dynamic foxRecord = foxData.GetRecord(pk); string company = foxRecord.Company; DateTime entered = foxRecord.Entered; This code looks simple and natural as it should be – heck you could write code like this in days long gone by in scripting languages like ASP classic for example. Compared to the Reflection code that previously was necessary to run similar code this is much easier to write, understand and maintain. For COM interop and Visual FoxPro operation dynamic type support in .NET 4.0 is a huge improvement and certainly makes it much easier to deal with FoxPro code that calls into .NET. Regardless of whether you’re using COM for calling Visual FoxPro objects from .NET (ASP.NET calling a COM component and getting a dynamic result returned) or whether FoxPro code is calling into a .NET COM component from a FoxPro desktop application. At one point or another FoxPro likely ends up passing complex dynamic data to .NET and for this the dynamic typing makes coding much cleaner and more readable without having to create custom Reflection wrappers. As a bonus the dynamic runtime that underlies the dynamic type is fairly efficient in terms of making Reflection calls especially if members are repeatedly accessed. © Rick Strahl, West Wind Technologies, 2005-2010Posted in COM  FoxPro  .NET  CSharp  

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  • ASP.NET MVC 3 Hosting :: New Features in ASP.NET MVC 3

    - by mbridge
    Razor View Engine The Razor view engine is a new view engine option for ASP.NET MVC that supports the Razor templating syntax. The Razor syntax is a streamlined approach to HTML templating designed with the goal of being a code driven minimalist templating approach that builds on existing C#, VB.NET and HTML knowledge. The result of this approach is that Razor views are very lean and do not contain unnecessary constructs that get in the way of you and your code. ASP.NET MVC 3 Preview 1 only supports C# Razor views which use the .cshtml file extension. VB.NET support will be enabled in later releases of ASP.NET MVC 3. For more information and examples, see Introducing “Razor” – a new view engine for ASP.NET on Scott Guthrie’s blog. Dynamic View and ViewModel Properties A new dynamic View property is available in views, which provides access to the ViewData object using a simpler syntax. For example, imagine two items are added to the ViewData dictionary in the Index controller action using code like the following: public ActionResult Index() {          ViewData["Title"] = "The Title";          ViewData["Message"] = "Hello World!"; } Those properties can be accessed in the Index view using code like this: <h2>View.Title</h2> <p>View.Message</p> There is also a new dynamic ViewModel property in the Controller class that lets you add items to the ViewData dictionary using a simpler syntax. Using the previous controller example, the two values added to the ViewData dictionary can be rewritten using the following code: public ActionResult Index() {     ViewModel.Title = "The Title";     ViewModel.Message = "Hello World!"; } “Add View” Dialog Box Supports Multiple View Engines The Add View dialog box in Visual Studio includes extensibility hooks that allow it to support multiple view engines, as shown in the following figure: Service Location and Dependency Injection Support ASP.NET MVC 3 introduces improved support for applying Dependency Injection (DI) via Inversion of Control (IoC) containers. ASP.NET MVC 3 Preview 1 provides the following hooks for locating services and injecting dependencies: - Creating controller factories. - Creating controllers and setting dependencies. - Setting dependencies on view pages for both the Web Form view engine and the Razor view engine (for types that derive from ViewPage, ViewUserControl, ViewMasterPage, WebViewPage). - Setting dependencies on action filters. Using a Dependency Injection container is not required in order for ASP.NET MVC 3 to function properly. Global Filters ASP.NET MVC 3 allows you to register filters that apply globally to all controller action methods. Adding a filter to the global filters collection ensures that the filter runs for all controller requests. To register an action filter globally, you can make the following call in the Application_Start method in the Global.asax file: GlobalFilters.Filters.Add(new MyActionFilter()); The source of global action filters is abstracted by the new IFilterProvider interface, which can be registered manually or by using Dependency Injection. This allows you to provide your own source of action filters and choose at run time whether to apply a filter to an action in a particular request. New JsonValueProviderFactory Class The new JsonValueProviderFactory class allows action methods to receive JSON-encoded data and model-bind it to an action-method parameter. This is useful in scenarios such as client templating. Client templates enable you to format and display a single data item or set of data items by using a fragment of HTML. ASP.NET MVC 3 lets you connect client templates easily with an action method that both returns and receives JSON data. Support for .NET Framework 4 Validation Attributes and IvalidatableObject The ValidationAttribute class was improved in the .NET Framework 4 to enable richer support for validation. When you write a custom validation attribute, you can use a new IsValid overload that provides a ValidationContext instance. This instance provides information about the current validation context, such as what object is being validated. This change enables scenarios such as validating the current value based on another property of the model. The following example shows a sample custom attribute that ensures that the value of PropertyOne is always larger than the value of PropertyTwo: public class CompareValidationAttribute : ValidationAttribute {     protected override ValidationResult IsValid(object value,              ValidationContext validationContext) {         var model = validationContext.ObjectInstance as SomeModel;         if (model.PropertyOne > model.PropertyTwo) {            return ValidationResult.Success;         }         return new ValidationResult("PropertyOne must be larger than PropertyTwo");     } } Validation in ASP.NET MVC also supports the .NET Framework 4 IValidatableObject interface. This interface allows your model to perform model-level validation, as in the following example: public class SomeModel : IValidatableObject {     public int PropertyOne { get; set; }     public int PropertyTwo { get; set; }     public IEnumerable<ValidationResult> Validate(ValidationContext validationContext) {         if (PropertyOne <= PropertyTwo) {            yield return new ValidationResult(                "PropertyOne must be larger than PropertyTwo");         }     } } New IClientValidatable Interface The new IClientValidatable interface allows the validation framework to discover at run time whether a validator has support for client validation. This interface is designed to be independent of the underlying implementation; therefore, where you implement the interface depends on the validation framework in use. For example, for the default data annotations-based validator, the interface would be applied on the validation attribute. Support for .NET Framework 4 Metadata Attributes ASP.NET MVC 3 now supports .NET Framework 4 metadata attributes such as DisplayAttribute. New IMetadataAware Interface The new IMetadataAware interface allows you to write attributes that simplify how you can contribute to the ModelMetadata creation process. Before this interface was available, you needed to write a custom metadata provider in order to have an attribute provide extra metadata. This interface is consumed by the AssociatedMetadataProvider class, so support for the IMetadataAware interface is automatically inherited by all classes that derive from that class (notably, the DataAnnotationsModelMetadataProvider class). New Action Result Types In ASP.NET MVC 3, the Controller class includes two new action result types and corresponding helper methods. HttpNotFoundResult Action The new HttpNotFoundResult action result is used to indicate that a resource requested by the current URL was not found. The status code is 404. This class derives from HttpStatusCodeResult. The Controller class includes an HttpNotFound method that returns an instance of this action result type, as shown in the following example: public ActionResult List(int id) {     if (id < 0) {                 return HttpNotFound();     }     return View(); } HttpStatusCodeResult Action The new HttpStatusCodeResult action result is used to set the response status code and description. Permanent Redirect The HttpRedirectResult class has a new Boolean Permanent property that is used to indicate whether a permanent redirect should occur. A permanent redirect uses the HTTP 301 status code. Corresponding to this change, the Controller class now has several methods for performing permanent redirects: - RedirectPermanent - RedirectToRoutePermanent - RedirectToActionPermanent These methods return an instance of HttpRedirectResult with the Permanent property set to true. Breaking Changes The order of execution for exception filters has changed for exception filters that have the same Order value. In ASP.NET MVC 2 and earlier, exception filters on the controller with the same Order as those on an action method were executed before the exception filters on the action method. This would typically be the case when exception filters were applied without a specified order Order value. In MVC 3, this order has been reversed in order to allow the most specific exception handler to execute first. As in earlier versions, if the Order property is explicitly specified, the filters are run in the specified order. Known Issues When you are editing a Razor view (CSHTML file), the Go To Controller menu item in Visual Studio will not be available, and there are no code snippets.

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  • NLog Exception Details Renderer

    - by jtimperley
    Originally posted on: http://geekswithblogs.net/jtimperley/archive/2013/07/28/nlog-exception-details-renderer.aspxI recently switch from Microsoft's Enterprise Library Logging block to NLog.  In my opinion, NLog offers a simpler and much cleaner configuration section with better use of placeholders, complemented by custom variables. Despite this, I found one deficiency in my migration; I had lost the ability to simply render all details of an exception into our logs and notification emails. This is easily remedied by implementing a custom layout renderer. Start by extending 'NLog.LayoutRenderers.LayoutRenderer' and overriding the 'Append' method. using System.Text; using NLog; using NLog.Config; using NLog.LayoutRenderers;   [ThreadAgnostic] [LayoutRenderer(Name)] public class ExceptionDetailsRenderer : LayoutRenderer { public const string Name = "exceptiondetails";   protected override void Append(StringBuilder builder, LogEventInfo logEvent) { // Todo: Append details to StringBuilder } }   Now that we have a base layout renderer, we simply need to add the formatting logic to add exception details as well as inner exception details. This is done using reflection with some simple filtering for the properties that are already being rendered. I have added an additional 'Register' method, allowing the definition to be registered in code, rather than in configuration files. This complements by 'LogWrapper' class which standardizes writing log entries throughout my applications. using System; using System.Collections.Generic; using System.Linq; using System.Reflection; using System.Text; using NLog; using NLog.Config; using NLog.LayoutRenderers;   [ThreadAgnostic] [LayoutRenderer(Name)] public sealed class ExceptionDetailsRenderer : LayoutRenderer { public const string Name = "exceptiondetails"; private const string _Spacer = "======================================"; private List<string> _FilteredProperties;   private List<string> FilteredProperties { get { if (_FilteredProperties == null) { _FilteredProperties = new List<string> { "StackTrace", "HResult", "InnerException", "Data" }; }   return _FilteredProperties; } }   public bool LogNulls { get; set; }   protected override void Append(StringBuilder builder, LogEventInfo logEvent) { Append(builder, logEvent.Exception, false); }   private void Append(StringBuilder builder, Exception exception, bool isInnerException) { if (exception == null) { return; }   builder.AppendLine();   var type = exception.GetType(); if (isInnerException) { builder.Append("Inner "); }   builder.AppendLine("Exception Details:") .AppendLine(_Spacer) .Append("Exception Type: ") .AppendLine(type.ToString());   var bindingFlags = BindingFlags.Instance | BindingFlags.Public; var properties = type.GetProperties(bindingFlags); foreach (var property in properties) { var propertyName = property.Name; var isFiltered = FilteredProperties.Any(filter => String.Equals(propertyName, filter, StringComparison.InvariantCultureIgnoreCase)); if (isFiltered) { continue; }   var propertyValue = property.GetValue(exception, bindingFlags, null, null, null); if (propertyValue == null && !LogNulls) { continue; }   var valueText = propertyValue != null ? propertyValue.ToString() : "NULL"; builder.Append(propertyName) .Append(": ") .AppendLine(valueText); }   AppendStackTrace(builder, exception.StackTrace, isInnerException); Append(builder, exception.InnerException, true); }   private void AppendStackTrace(StringBuilder builder, string stackTrace, bool isInnerException) { if (String.IsNullOrEmpty(stackTrace)) { return; }   builder.AppendLine();   if (isInnerException) { builder.Append("Inner "); }   builder.AppendLine("Exception StackTrace:") .AppendLine(_Spacer) .AppendLine(stackTrace); }   public static void Register() { Type definitionType; var layoutRenderers = ConfigurationItemFactory.Default.LayoutRenderers; if (layoutRenderers.TryGetDefinition(Name, out definitionType)) { return; }   layoutRenderers.RegisterDefinition(Name, typeof(ExceptionDetailsRenderer)); LogManager.ReconfigExistingLoggers(); } } For brevity I have removed the Trace, Debug, Warn, and Fatal methods. They are modelled after the Info methods. As mentioned above, note how the log wrapper automatically registers our custom layout renderer reducing the amount of application configuration required. using System; using NLog;   public static class LogWrapper { static LogWrapper() { ExceptionDetailsRenderer.Register(); }   #region Log Methods   public static void Info(object toLog) { Log(toLog, LogLevel.Info); }   public static void Info(string messageFormat, params object[] parameters) { Log(messageFormat, parameters, LogLevel.Info); }   public static void Error(object toLog) { Log(toLog, LogLevel.Error); }   public static void Error(string message, Exception exception) { Log(message, exception, LogLevel.Error); }   private static void Log(string messageFormat, object[] parameters, LogLevel logLevel) { string message = parameters.Length == 0 ? messageFormat : string.Format(messageFormat, parameters); Log(message, (Exception)null, logLevel); }   private static void Log(object toLog, LogLevel logLevel, LogType logType = LogType.General) { if (toLog == null) { throw new ArgumentNullException("toLog"); }   if (toLog is Exception) { var exception = toLog as Exception; Log(exception.Message, exception, logLevel, logType); } else { var message = toLog.ToString(); Log(message, null, logLevel, logType); } }   private static void Log(string message, Exception exception, LogLevel logLevel, LogType logType = LogType.General) { if (exception == null && String.IsNullOrEmpty(message)) { return; }   var logger = GetLogger(logType); // Note: Using the default constructor doesn't set the current date/time var logInfo = new LogEventInfo(logLevel, logger.Name, message); logInfo.Exception = exception; logger.Log(logInfo); }   private static Logger GetLogger(LogType logType) { var loggerName = logType.ToString(); return LogManager.GetLogger(loggerName); }   #endregion   #region LogType private enum LogType { General } #endregion } The following configuration is similar to what is provided for each of my applications. The 'application' variable is all that differentiates the various applications in all of my environments, the rest has been standardized. Depending on your needs to tweak this configuration while developing and debugging, this section could easily be pushed back into code similar to the registering of our custom layout renderer.   <?xml version="1.0"?>   <configuration> <configSections> <section name="nlog" type="NLog.Config.ConfigSectionHandler, NLog"/> </configSections> <nlog xmlns="http://www.nlog-project.org/schemas/NLog.xsd" xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance"> <variable name="application" value="Example"/> <targets> <target type="EventLog" name="EventLog" source="${application}" log="${application}" layout="${message}${onexception: ${newline}${exceptiondetails}}"/> <target type="Mail" name="Email" smtpServer="smtp.example.local" from="[email protected]" to="[email protected]" subject="(${machinename}) ${application}: ${level}" body="Machine: ${machinename}${newline}Timestamp: ${longdate}${newline}Level: ${level}${newline}Message: ${message}${onexception: ${newline}${exceptiondetails}}"/> </targets> <rules> <logger name="*" minlevel="Debug" writeTo="EventLog" /> <logger name="*" minlevel="Error" writeTo="Email" /> </rules> </nlog> </configuration>   Now go forward, create your custom exceptions without concern for including their custom properties in your exception logs and notifications.

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  • Mulit-tenant ASP.NET MVC – Controllers

    - by zowens
    Part I – Introduction Part II – Foundation   The time has come to talk about controllers in a multi-tenant ASP.NET MVC architecture. This is actually the most critical design decision you will make when dealing with multi-tenancy with MVC. In my design, I took into account the design goals I mentioned in the introduction about inversion of control and what a tenant is to my design. Be aware that this is only one way to achieve multi-tenant controllers.   The Premise MvcEx (which is a sample written by Rob Ashton) utilizes dynamic controllers. Essentially a controller is “dynamic” in that multiple action results can be placed in different “controllers” with the same name. This approach is a bit too complicated for my design. I wanted to stick with plain old inheritance when dealing with controllers. The basic premise of my controller design is that my main host defines a set of universal controllers. It is the responsibility of the tenant to decide if the tenant would like to utilize these core controllers. This can be done either by straight usage of the controller or inheritance for extension of the functionality defined by the controller. The controller is resolved by a StructureMap container that is attached to the tenant, as discussed in Part II.   Controller Resolution I have been thinking about two different ways to resolve controllers with StructureMap. One way is to use named instances. This is a really easy way to simply pull the controller right out of the container without a lot of fuss. I ultimately chose not to use this approach. The reason for this decision is to ensure that the controllers are named properly. If a controller has a different named instance that the controller type, then the resolution has a significant disconnect and there are no guarantees. The final approach, the one utilized by the sample, is to simply pull all controller types and correlate the type with a controller name. This has a bit of a application start performance disadvantage, but is significantly more approachable for maintainability. For example, if I wanted to go back and add a “ControllerName” attribute, I would just have to change the ControllerFactory to suit my needs.   The Code The container factory that I have built is actually pretty simple. That’s really all we need. The most significant method is the GetControllersFor method. This method makes the model from the Container and determines all the concrete types for IController.  The thing you might notice is that this doesn’t depend on tenants, but rather containers. You could easily use this controller factory for an application that doesn’t utilize multi-tenancy. public class ContainerControllerFactory : IControllerFactory { private readonly ThreadSafeDictionary<IContainer, IDictionary<string, Type>> typeCache; public ContainerControllerFactory(IContainerResolver resolver) { Ensure.Argument.NotNull(resolver, "resolver"); this.ContainerResolver = resolver; this.typeCache = new ThreadSafeDictionary<IContainer, IDictionary<string, Type>>(); } public IContainerResolver ContainerResolver { get; private set; } public virtual IController CreateController(RequestContext requestContext, string controllerName) { var controllerType = this.GetControllerType(requestContext, controllerName); if (controllerType == null) return null; var controller = this.ContainerResolver.Resolve(requestContext).GetInstance(controllerType) as IController; // ensure the action invoker is a ContainerControllerActionInvoker if (controller != null && controller is Controller && !((controller as Controller).ActionInvoker is ContainerControllerActionInvoker)) (controller as Controller).ActionInvoker = new ContainerControllerActionInvoker(this.ContainerResolver); return controller; } public void ReleaseController(IController controller) { if (controller != null && controller is IDisposable) ((IDisposable)controller).Dispose(); } internal static IEnumerable<Type> GetControllersFor(IContainer container) { Ensure.Argument.NotNull(container); return container.Model.InstancesOf<IController>().Select(x => x.ConcreteType).Distinct(); } protected virtual Type GetControllerType(RequestContext requestContext, string controllerName) { Ensure.Argument.NotNull(requestContext, "requestContext"); Ensure.Argument.NotNullOrEmpty(controllerName, "controllerName"); var container = this.ContainerResolver.Resolve(requestContext); var typeDictionary = this.typeCache.GetOrAdd(container, () => GetControllersFor(container).ToDictionary(x => ControllerFriendlyName(x.Name))); Type found = null; if (typeDictionary.TryGetValue(ControllerFriendlyName(controllerName), out found)) return found; return null; } private static string ControllerFriendlyName(string value) { return (value ?? string.Empty).ToLowerInvariant().Without("controller"); } } One thing to note about my implementation is that we do not use namespaces that can be utilized in the default ASP.NET MVC controller factory. This is something that I don’t use and have no desire to implement and test. The reason I am not using namespaces in this situation is because each tenant has its own namespaces and the routing would not make sense in this case.   Because we are using IoC, dependencies are automatically injected into the constructor. For example, a tenant container could implement it’s own IRepository and a controller could be defined in the “main” project. The IRepository from the tenant would be injected into the main project’s controller. This is quite a useful feature.   Again, the source code is on GitHub here.   Up Next Up next is the view resolution. This is a complicated issue, so be prepared. I hope that you have found this series useful. If you have any questions about my implementation so far, send me an email or DM me on Twitter. I have had a lot of great conversations about multi-tenancy so far and I greatly appreciate the feedback!

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  • Rendering ASP.NET MVC Views to String

    - by Rick Strahl
    It's not uncommon in my applications that I require longish text output that does not have to be rendered into the HTTP output stream. The most common scenario I have for 'template driven' non-Web text is for emails of all sorts. Logon confirmations and verifications, email confirmations for things like orders, status updates or scheduler notifications - all of which require merged text output both within and sometimes outside of Web applications. On other occasions I also need to capture the output from certain views for logging purposes. Rather than creating text output in code, it's much nicer to use the rendering mechanism that ASP.NET MVC already provides by way of it's ViewEngines - using Razor or WebForms views - to render output to a string. This is nice because it uses the same familiar rendering mechanism that I already use for my HTTP output and it also solves the problem of where to store the templates for rendering this content in nothing more than perhaps a separate view folder. The good news is that ASP.NET MVC's rendering engine is much more modular than the full ASP.NET runtime engine which was a real pain in the butt to coerce into rendering output to string. With MVC the rendering engine has been separated out from core ASP.NET runtime, so it's actually a lot easier to get View output into a string. Getting View Output from within an MVC Application If you need to generate string output from an MVC and pass some model data to it, the process to capture this output is fairly straight forward and involves only a handful of lines of code. The catch is that this particular approach requires that you have an active ControllerContext that can be passed to the view. This means that the following approach is limited to access from within Controller methods. Here's a class that wraps the process and provides both instance and static methods to handle the rendering:/// <summary> /// Class that renders MVC views to a string using the /// standard MVC View Engine to render the view. /// /// Note: This class can only be used within MVC /// applications that have an active ControllerContext. /// </summary> public class ViewRenderer { /// <summary> /// Required Controller Context /// </summary> protected ControllerContext Context { get; set; } public ViewRenderer(ControllerContext controllerContext) { Context = controllerContext; } /// <summary> /// Renders a full MVC view to a string. Will render with the full MVC /// View engine including running _ViewStart and merging into _Layout /// </summary> /// <param name="viewPath"> /// The path to the view to render. Either in same controller, shared by /// name or as fully qualified ~/ path including extension /// </param> /// <param name="model">The model to render the view with</param> /// <returns>String of the rendered view or null on error</returns> public string RenderView(string viewPath, object model) { return RenderViewToStringInternal(viewPath, model, false); } /// <summary> /// Renders a partial MVC view to string. Use this method to render /// a partial view that doesn't merge with _Layout and doesn't fire /// _ViewStart. /// </summary> /// <param name="viewPath"> /// The path to the view to render. Either in same controller, shared by /// name or as fully qualified ~/ path including extension /// </param> /// <param name="model">The model to pass to the viewRenderer</param> /// <returns>String of the rendered view or null on error</returns> public string RenderPartialView(string viewPath, object model) { return RenderViewToStringInternal(viewPath, model, true); } public static string RenderView(string viewPath, object model, ControllerContext controllerContext) { ViewRenderer renderer = new ViewRenderer(controllerContext); return renderer.RenderView(viewPath, model); } public static string RenderPartialView(string viewPath, object model, ControllerContext controllerContext) { ViewRenderer renderer = new ViewRenderer(controllerContext); return renderer.RenderPartialView(viewPath, model); } protected string RenderViewToStringInternal(string viewPath, object model, bool partial = false) { // first find the ViewEngine for this view ViewEngineResult viewEngineResult = null; if (partial) viewEngineResult = ViewEngines.Engines.FindPartialView(Context, viewPath); else viewEngineResult = ViewEngines.Engines.FindView(Context, viewPath, null); if (viewEngineResult == null) throw new FileNotFoundException(Properties.Resources.ViewCouldNotBeFound); // get the view and attach the model to view data var view = viewEngineResult.View; Context.Controller.ViewData.Model = model; string result = null; using (var sw = new StringWriter()) { var ctx = new ViewContext(Context, view, Context.Controller.ViewData, Context.Controller.TempData, sw); view.Render(ctx, sw); result = sw.ToString(); } return result; } } The key is the RenderViewToStringInternal method. The method first tries to find the view to render based on its path which can either be in the current controller's view path or the shared view path using its simple name (PasswordRecovery) or alternately by its full virtual path (~/Views/Templates/PasswordRecovery.cshtml). This code should work both for Razor and WebForms views although I've only tried it with Razor Views. Note that WebForms Views might actually be better for plain text as Razor adds all sorts of white space into its output when there are code blocks in the template. The Web Forms engine provides more accurate rendering for raw text scenarios. Once a view engine is found the view to render can be retrieved. Views in MVC render based on data that comes off the controller like the ViewData which contains the model along with the actual ViewData and ViewBag. From the View and some of the Context data a ViewContext is created which is then used to render the view with. The View picks up the Model and other data from the ViewContext internally and processes the View the same it would be processed if it were to send its output into the HTTP output stream. The difference is that we can override the ViewContext's output stream which we provide and capture into a StringWriter(). After rendering completes the result holds the output string. If an error occurs the error behavior is similar what you see with regular MVC errors - you get a full yellow screen of death including the view error information with the line of error highlighted. It's your responsibility to handle the error - or let it bubble up to your regular Controller Error filter if you have one. To use the simple class you only need a single line of code if you call the static methods. Here's an example of some Controller code that is used to send a user notification to a customer via email in one of my applications:[HttpPost] public ActionResult ContactSeller(ContactSellerViewModel model) { InitializeViewModel(model); var entryBus = new busEntry(); var entry = entryBus.LoadByDisplayId(model.EntryId); if ( string.IsNullOrEmpty(model.Email) ) entryBus.ValidationErrors.Add("Email address can't be empty.","Email"); if ( string.IsNullOrEmpty(model.Message)) entryBus.ValidationErrors.Add("Message can't be empty.","Message"); model.EntryId = entry.DisplayId; model.EntryTitle = entry.Title; if (entryBus.ValidationErrors.Count > 0) { ErrorDisplay.AddMessages(entryBus.ValidationErrors); ErrorDisplay.ShowError("Please correct the following:"); } else { string message = ViewRenderer.RenderView("~/views/template/ContactSellerEmail.cshtml",model, ControllerContext); string title = entry.Title + " (" + entry.DisplayId + ") - " + App.Configuration.ApplicationName; AppUtils.SendEmail(title, message, model.Email, entry.User.Email, false, false)) } return View(model); } Simple! The view in this case is just a plain MVC view and in this case it's a very simple plain text email message (edited for brevity here) that is created and sent off:@model ContactSellerViewModel @{ Layout = null; }re: @Model.EntryTitle @Model.ListingUrl @Model.Message ** SECURITY ADVISORY - AVOID SCAMS ** Avoid: wiring money, cross-border deals, work-at-home ** Beware: cashier checks, money orders, escrow, shipping ** More Info: @(App.Configuration.ApplicationBaseUrl)scams.html Obviously this is a very simple view (I edited out more from this page to keep it brief) -  but other template views are much more complex HTML documents or long messages that are occasionally updated and they are a perfect fit for Razor rendering. It even works with nested partial views and _layout pages. Partial Rendering Notice that I'm rendering a full View here. In the view I explicitly set the Layout=null to avoid pulling in _layout.cshtml for this view. This can also be controlled externally by calling the RenderPartial method instead: string message = ViewRenderer.RenderPartialView("~/views/template/ContactSellerEmail.cshtml",model, ControllerContext); with this line of code no layout page (or _viewstart) will be loaded, so the output generated is just what's in the view. I find myself using Partials most of the time when rendering templates, since the target of templates usually tend to be emails or other HTML fragment like output, so the RenderPartialView() method is definitely useful to me. Rendering without a ControllerContext The preceding class is great when you're need template rendering from within MVC controller actions or anywhere where you have access to the request Controller. But if you don't have a controller context handy - maybe inside a utility function that is static, a non-Web application, or an operation that runs asynchronously in ASP.NET - which makes using the above code impossible. I haven't found a way to manually create a Controller context to provide the ViewContext() what it needs from outside of the MVC infrastructure. However, there are ways to accomplish this,  but they are a bit more complex. It's possible to host the RazorEngine on your own, which side steps all of the MVC framework and HTTP and just deals with the raw rendering engine. I wrote about this process in Hosting the Razor Engine in Non-Web Applications a long while back. It's quite a process to create a custom Razor engine and runtime, but it allows for all sorts of flexibility. There's also a RazorEngine CodePlex project that does something similar. I've been meaning to check out the latter but haven't gotten around to it since I have my own code to do this. The trick to hosting the RazorEngine to have it behave properly inside of an ASP.NET application and properly cache content so templates aren't constantly rebuild and reparsed. Anyway, in the same app as above I have one scenario where no ControllerContext is available: I have a background scheduler running inside of the app that fires on timed intervals. This process could be external but because it's lightweight we decided to fire it right inside of the ASP.NET app on a separate thread. In my app the code that renders these templates does something like this:var model = new SearchNotificationViewModel() { Entries = entries, Notification = notification, User = user }; // TODO: Need logging for errors sending string razorError = null; var result = AppUtils.RenderRazorTemplate("~/views/template/SearchNotificationTemplate.cshtml", model, razorError); which references a couple of helper functions that set up my RazorFolderHostContainer class:public static string RenderRazorTemplate(string virtualPath, object model,string errorMessage = null) { var razor = AppUtils.CreateRazorHost(); var path = virtualPath.Replace("~/", "").Replace("~", "").Replace("/", "\\"); var merged = razor.RenderTemplateToString(path, model); if (merged == null) errorMessage = razor.ErrorMessage; return merged; } /// <summary> /// Creates a RazorStringHostContainer and starts it /// Call .Stop() when you're done with it. /// /// This is a static instance /// </summary> /// <param name="virtualPath"></param> /// <param name="binBasePath"></param> /// <param name="forceLoad"></param> /// <returns></returns> public static RazorFolderHostContainer CreateRazorHost(string binBasePath = null, bool forceLoad = false) { if (binBasePath == null) { if (HttpContext.Current != null) binBasePath = HttpContext.Current.Server.MapPath("~/"); else binBasePath = AppDomain.CurrentDomain.BaseDirectory; } if (_RazorHost == null || forceLoad) { if (!binBasePath.EndsWith("\\")) binBasePath += "\\"; //var razor = new RazorStringHostContainer(); var razor = new RazorFolderHostContainer(); razor.TemplatePath = binBasePath; binBasePath += "bin\\"; razor.BaseBinaryFolder = binBasePath; razor.UseAppDomain = false; razor.ReferencedAssemblies.Add(binBasePath + "ClassifiedsBusiness.dll"); razor.ReferencedAssemblies.Add(binBasePath + "ClassifiedsWeb.dll"); razor.ReferencedAssemblies.Add(binBasePath + "Westwind.Utilities.dll"); razor.ReferencedAssemblies.Add(binBasePath + "Westwind.Web.dll"); razor.ReferencedAssemblies.Add(binBasePath + "Westwind.Web.Mvc.dll"); razor.ReferencedAssemblies.Add("System.Web.dll"); razor.ReferencedNamespaces.Add("System.Web"); razor.ReferencedNamespaces.Add("ClassifiedsBusiness"); razor.ReferencedNamespaces.Add("ClassifiedsWeb"); razor.ReferencedNamespaces.Add("Westwind.Web"); razor.ReferencedNamespaces.Add("Westwind.Utilities"); _RazorHost = razor; _RazorHost.Start(); //_RazorHost.Engine.Configuration.CompileToMemory = false; } return _RazorHost; } The RazorFolderHostContainer essentially is a full runtime that mimics a folder structure like a typical Web app does including caching semantics and compiling code only if code changes on disk. It maps a folder hierarchy to views using the ~/ path syntax. The host is then configured to add assemblies and namespaces. Unfortunately the engine is not exactly like MVC's Razor - the expression expansion and code execution are the same, but some of the support methods like sections, helpers etc. are not all there so templates have to be a bit simpler. There are other folder hosts provided as well to directly execute templates from strings (using RazorStringHostContainer). The following is an example of an HTML email template @inherits RazorHosting.RazorTemplateFolderHost <ClassifiedsWeb.SearchNotificationViewModel> <html> <head> <title>Search Notifications</title> <style> body { margin: 5px;font-family: Verdana, Arial; font-size: 10pt;} h3 { color: SteelBlue; } .entry-item { border-bottom: 1px solid grey; padding: 8px; margin-bottom: 5px; } </style> </head> <body> Hello @Model.User.Name,<br /> <p>Below are your Search Results for the search phrase:</p> <h3>@Model.Notification.SearchPhrase</h3> <small>since @TimeUtils.ShortDateString(Model.Notification.LastSearch)</small> <hr /> You can see that the syntax is a little different. Instead of the familiar @model header the raw Razor  @inherits tag is used to specify the template base class (which you can extend). I took a quick look through the feature set of RazorEngine on CodePlex (now Github I guess) and the template implementation they use is closer to MVC's razor but there are other differences. In the end don't expect exact behavior like MVC templates if you use an external Razor rendering engine. This is not what I would consider an ideal solution, but it works well enough for this project. My biggest concern is the overhead of hosting a second razor engine in a Web app and the fact that here the differences in template rendering between 'real' MVC Razor views and another RazorEngine really are noticeable. You win some, you lose some It's extremely nice to see that if you have a ControllerContext handy (which probably addresses 99% of Web app scenarios) rendering a view to string using the native MVC Razor engine is pretty simple. Kudos on making that happen - as it solves a problem I see in just about every Web application I work on. But it is a bummer that a ControllerContext is required to make this simple code work. It'd be really sweet if there was a way to render views without being so closely coupled to the ASP.NET or MVC infrastructure that requires a ControllerContext. Alternately it'd be nice to have a way for an MVC based application to create a minimal ControllerContext from scratch - maybe somebody's been down that path. I tried for a few hours to come up with a way to make that work but gave up in the soup of nested contexts (MVC/Controller/View/Http). I suspect going down this path would be similar to hosting the ASP.NET runtime requiring a WorkerRequest. Brrr…. The sad part is that it seems to me that a View should really not require much 'context' of any kind to render output to string. Yes there are a few things that clearly are required like paths to the virtual and possibly the disk paths to the root of the app, but beyond that view rendering should not require much. But, no such luck. For now custom RazorHosting seems to be the only way to make Razor rendering go outside of the MVC context… Resources Full ViewRenderer.cs source code from Westwind.Web.Mvc library Hosting the Razor Engine for Non-Web Applications RazorEngine on GitHub© Rick Strahl, West Wind Technologies, 2005-2012Posted in ASP.NET   ASP.NET  MVC   Tweet !function(d,s,id){var js,fjs=d.getElementsByTagName(s)[0];if(!d.getElementById(id)){js=d.createElement(s);js.id=id;js.src="//platform.twitter.com/widgets.js";fjs.parentNode.insertBefore(js,fjs);}}(document,"script","twitter-wjs"); (function() { var po = document.createElement('script'); po.type = 'text/javascript'; po.async = true; po.src = 'https://apis.google.com/js/plusone.js'; var s = document.getElementsByTagName('script')[0]; s.parentNode.insertBefore(po, s); })();

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  • DropDownList and SelectListItem Array Item Updates in MVC

    - by Rick Strahl
    So I ran into an interesting behavior today as I deployed my first MVC 4 app tonight. I have a list form that has a filter drop down that allows selection of categories. This list is static and rarely changes so rather than loading these items from the database each time I load the items once and then cache the actual SelectListItem[] array in a static property. However, when we put the site online tonight we immediately noticed that the drop down list was coming up with pre-set values that randomly changed. Didn't take me long to trace this back to the cached list of SelectListItem[]. Clearly the list was getting updated - apparently through the model binding process in the selection postback. To clarify the scenario here's the drop down list definition in the Razor View:@Html.DropDownListFor(mod => mod.QueryParameters.Category, Model.CategoryList, "All Categories") where Model.CategoryList gets set with:[HttpPost] [CompressContent] public ActionResult List(MessageListViewModel model) { InitializeViewModel(model); busEntry entryBus = new busEntry(); var entries = entryBus.GetEntryList(model.QueryParameters); model.Entries = entries; model.DisplayMode = ApplicationDisplayModes.Standard; model.CategoryList = AppUtils.GetCachedCategoryList(); return View(model); } The AppUtils.GetCachedCategoryList() method gets the cached list or loads the list on the first access. The code to load up the list is housed in a Web utility class. The method looks like this:/// <summary> /// Returns a static category list that is cached /// </summary> /// <returns></returns> public static SelectListItem[] GetCachedCategoryList() { if (_CategoryList != null) return _CategoryList; lock (_SyncLock) { if (_CategoryList != null) return _CategoryList; var catBus = new busCategory(); var categories = catBus.GetCategories().ToList(); // Turn list into a SelectItem list var catList= categories .Select(cat => new SelectListItem() { Text = cat.Name, Value = cat.Id.ToString() }) .ToList(); catList.Insert(0, new SelectListItem() { Value = ((int)SpecialCategories.AllCategoriesButRealEstate).ToString(), Text = "All Categories except Real Estate" }); catList.Insert(1, new SelectListItem() { Value = "-1", Text = "--------------------------------" }); _CategoryList = catList.ToArray(); } return _CategoryList; } private static SelectListItem[] _CategoryList ; This seemed normal enough to me - I've been doing stuff like this forever caching smallish lists in memory to avoid an extra trip to the database. This list is used in various places throughout the application - for the list display and also when adding new items and setting up for notifications etc.. Watch that ModelBinder! However, it turns out that this code is clearly causing a problem. It appears that the model binder on the [HttpPost] method is actually updating the list that's bound to and changing the actual entry item in the list and setting its selected value. If you look at the code above I'm not setting the SelectListItem.Selected value anywhere - the only place this value can get set is through ModelBinding. Sure enough when stepping through the code I see that when an item is selected the actual model - model.CategoryList[x].Selected - reflects that. This is bad on several levels: First it's obviously affecting the application behavior - nobody wants to see their drop down list values jump all over the place randomly. But it's also a problem because the array is getting updated by multiple ASP.NET threads which likely would lead to odd crashes from time to time. Not good! In retrospect the modelbinding behavior makes perfect sense. The actual items and the Selected property is the ModelBinder's way of keeping track of one or more selected values. So while I assumed the list to be read-only, the ModelBinder is actually updating it on a post back producing the rather surprising results. Totally missed this during testing and is another one of those little - "Did you know?" moments. So, is there a way around this? Yes but it's maybe not quite obvious. I can't change the behavior of the ModelBinder, but I can certainly change the way that the list is generated. Rather than returning the cached list, I can return a brand new cloned list from the cached items like this:/// <summary> /// Returns a static category list that is cached /// </summary> /// <returns></returns> public static SelectListItem[] GetCachedCategoryList() { if (_CategoryList != null) { // Have to create new instances via projection // to avoid ModelBinding updates to affect this // globally return _CategoryList .Select(cat => new SelectListItem() { Value = cat.Value, Text = cat.Text }) .ToArray(); } …}  The key is that newly created instances of SelectListItems are returned not just filtered instances of the original list. The key here is 'new instances' so that the ModelBinding updates do not update the actual static instance. The code above uses LINQ and a projection into new SelectListItem instances to create this array of fresh instances. And this code works correctly - no more cross-talk between users. Unfortunately this code is also less efficient - it has to reselect the items and uses extra memory for the new array. Knowing what I know now I probably would have not cached the list and just take the hit to read from the database. If there is even a possibility of thread clashes I'm very wary of creating code like this. But since the method already exists and handles this load in one place this fix was easy enough to put in. Live and learn. It's little things like this that can cause some interesting head scratchers sometimes…© Rick Strahl, West Wind Technologies, 2005-2012Posted in MVC  ASP.NET  .NET   Tweet !function(d,s,id){var js,fjs=d.getElementsByTagName(s)[0];if(!d.getElementById(id)){js=d.createElement(s);js.id=id;js.src="//platform.twitter.com/widgets.js";fjs.parentNode.insertBefore(js,fjs);}}(document,"script","twitter-wjs"); (function() { var po = document.createElement('script'); po.type = 'text/javascript'; po.async = true; po.src = 'https://apis.google.com/js/plusone.js'; var s = document.getElementsByTagName('script')[0]; s.parentNode.insertBefore(po, s); })();

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  • Securing an ASP.NET MVC 2 Application

    - by rajbk
    This post attempts to look at some of the methods that can be used to secure an ASP.NET MVC 2 Application called Northwind Traders Human Resources.  The sample code for the project is attached at the bottom of this post. We are going to use a slightly modified Northwind database. The screen capture from SQL server management studio shows the change. I added a new column called Salary, inserted some random salaries for the employees and then turned off AllowNulls.   The reporting relationship for Northwind Employees is shown below.   The requirements for our application are as follows: Employees can see their LastName, FirstName, Title, Address and Salary Employees are allowed to edit only their Address information Employees can see the LastName, FirstName, Title, Address and Salary of their immediate reports Employees cannot see records of non immediate reports.  Employees are allowed to edit only the Salary and Title information of their immediate reports. Employees are not allowed to edit the Address of an immediate report Employees should be authenticated into the system. Employees by default get the “Employee” role. If a user has direct reports, they will also get assigned a “Manager” role. We use a very basic empId/pwd scheme of EmployeeID (1-9) and password test$1. You should never do this in an actual application. The application should protect from Cross Site Request Forgery (CSRF). For example, Michael could trick Steven, who is already logged on to the HR website, to load a page which contains a malicious request. where without Steven’s knowledge, a form on the site posts information back to the Northwind HR website using Steven’s credentials. Michael could use this technique to give himself a raise :-) UI Notes The layout of our app looks like so: When Nancy (EmpID 1) signs on, she sees the default page with her details and is allowed to edit her address. If Nancy attempts to view the record of employee Andrew who has an employeeID of 2 (Employees/Edit/2), she will get a “Not Authorized” error page. When Andrew (EmpID 2) signs on, he can edit the address field of his record and change the title and salary of employees that directly report to him. Implementation Notes All controllers inherit from a BaseController. The BaseController currently only has error handling code. When a user signs on, we check to see if they are in a Manager role. We then create a FormsAuthenticationTicket, encrypt it (including the roles that the employee belongs to) and add it to a cookie. private void SetAuthenticationCookie(int employeeID, List<string> roles) { HttpCookiesSection cookieSection = (HttpCookiesSection) ConfigurationManager.GetSection("system.web/httpCookies"); AuthenticationSection authenticationSection = (AuthenticationSection) ConfigurationManager.GetSection("system.web/authentication"); FormsAuthenticationTicket authTicket = new FormsAuthenticationTicket( 1, employeeID.ToString(), DateTime.Now, DateTime.Now.AddMinutes(authenticationSection.Forms.Timeout.TotalMinutes), false, string.Join("|", roles.ToArray())); String encryptedTicket = FormsAuthentication.Encrypt(authTicket); HttpCookie authCookie = new HttpCookie(FormsAuthentication.FormsCookieName, encryptedTicket); if (cookieSection.RequireSSL || authenticationSection.Forms.RequireSSL) { authCookie.Secure = true; } HttpContext.Current.Response.Cookies.Add(authCookie); } We read this cookie back in Global.asax and set the Context.User to be a new GenericPrincipal with the roles we assigned earlier. protected void Application_AuthenticateRequest(Object sender, EventArgs e){ if (Context.User != null) { string cookieName = FormsAuthentication.FormsCookieName; HttpCookie authCookie = Context.Request.Cookies[cookieName]; if (authCookie == null) return; FormsAuthenticationTicket authTicket = FormsAuthentication.Decrypt(authCookie.Value); string[] roles = authTicket.UserData.Split(new char[] { '|' }); FormsIdentity fi = (FormsIdentity)(Context.User.Identity); Context.User = new System.Security.Principal.GenericPrincipal(fi, roles); }} We ensure that a user has permissions to view a record by creating a custom attribute AuthorizeToViewID that inherits from ActionFilterAttribute. public class AuthorizeToViewIDAttribute : ActionFilterAttribute{ IEmployeeRepository employeeRepository = new EmployeeRepository(); public override void OnActionExecuting(ActionExecutingContext filterContext) { if (filterContext.ActionParameters.ContainsKey("id") && filterContext.ActionParameters["id"] != null) { if (employeeRepository.IsAuthorizedToView((int)filterContext.ActionParameters["id"])) { return; } } throw new UnauthorizedAccessException("The record does not exist or you do not have permission to access it"); }} We add the AuthorizeToView attribute to any Action method that requires authorization. [HttpPost][Authorize(Order = 1)]//To prevent CSRF[ValidateAntiForgeryToken(Salt = Globals.EditSalt, Order = 2)]//See AuthorizeToViewIDAttribute class[AuthorizeToViewID(Order = 3)] [ActionName("Edit")]public ActionResult Update(int id){ var employeeToEdit = employeeRepository.GetEmployee(id); if (employeeToEdit != null) { //Employees can edit only their address //A manager can edit the title and salary of their subordinate string[] whiteList = (employeeToEdit.IsSubordinate) ? new string[] { "Title", "Salary" } : new string[] { "Address" }; if (TryUpdateModel(employeeToEdit, whiteList)) { employeeRepository.Save(employeeToEdit); return RedirectToAction("Details", new { id = id }); } else { ModelState.AddModelError("", "Please correct the following errors."); } } return View(employeeToEdit);} The Authorize attribute is added to ensure that only authorized users can execute that Action. We use the TryUpdateModel with a white list to ensure that (a) an employee is able to edit only their Address and (b) that a manager is able to edit only the Title and Salary of a subordinate. This works in conjunction with the AuthorizeToViewIDAttribute. The ValidateAntiForgeryToken attribute is added (with a salt) to avoid CSRF. The Order on the attributes specify the order in which the attributes are executed. The Edit View uses the AntiForgeryToken helper to render the hidden token: ......<% using (Html.BeginForm()) {%><%=Html.AntiForgeryToken(NorthwindHR.Models.Globals.EditSalt)%><%= Html.ValidationSummary(true, "Please correct the errors and try again.") %><div class="editor-label"> <%= Html.LabelFor(model => model.LastName) %></div><div class="editor-field">...... The application uses View specific models for ease of model binding. public class EmployeeViewModel{ public int EmployeeID; [Required] [DisplayName("Last Name")] public string LastName { get; set; } [Required] [DisplayName("First Name")] public string FirstName { get; set; } [Required] [DisplayName("Title")] public string Title { get; set; } [Required] [DisplayName("Address")] public string Address { get; set; } [Required] [DisplayName("Salary")] [Range(500, double.MaxValue)] public decimal Salary { get; set; } public bool IsSubordinate { get; set; }} To help with displaying readonly/editable fields, we use a helper method. //Simple extension method to display a TextboxFor or DisplayFor based on the isEditable variablepublic static MvcHtmlString TextBoxOrLabelFor<TModel, TProperty>(this HtmlHelper<TModel> htmlHelper, Expression<Func<TModel, TProperty>> expression, bool isEditable){ if (isEditable) { return htmlHelper.TextBoxFor(expression); } else { return htmlHelper.DisplayFor(expression); }} The helper method is used in the view like so: <%=Html.TextBoxOrLabelFor(model => model.Title, Model.IsSubordinate)%> As mentioned in this post, there is a much easier way to update properties on an object. Download Demo Project VS 2008, ASP.NET MVC 2 RTM Remember to change the connectionString to point to your Northwind DB NorthwindHR.zip Feedback and bugs are always welcome :-)

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