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  • Custom button with property as StaticResource

    - by alin
    I am trying to achieve the following thing: use an svg image into a custom button. In order to do this I created a Custom button: public class MainButton : Button { static MainButton() { DefaultStyleKeyProperty.OverrideMetadata(typeof(MainButton), new FrameworkPropertyMetadata(typeof(MainButton))); } public string Text { get { return (string)GetValue(TextProperty); } set { SetValue(TextProperty, value); } } public static readonly DependencyProperty TextProperty = DependencyProperty.Register("Text", typeof(string), typeof(MainButton), new UIPropertyMetadata("")); public object Image { get { return (object)GetValue(ImageProperty); } set { SetValue(ImageProperty, value); } } public static readonly DependencyProperty ImageProperty = DependencyProperty.Register("Image", typeof(object), typeof(MainButton), new UIPropertyMetadata("")); } I took a svg file, opened it in inkscape and saved it as xaml file. I opened Themes.xaml and added the created xaml image as a ControlTemplate And the button style is: Style TargetType="{x:Type local:MainButton}" <StackPanel Canvas.Top="12" Canvas.Left="0" Canvas.ZIndex="2" Width="80"> <ContentControl x:Name="Img" Template="{StaticResource Home}" /> </StackPanel> <StackPanel x:Name="spText" Canvas.Top="45" Canvas.Left="1" Canvas.ZIndex="1" Width="80"> <TextBlock x:Name="Txt" Text="{Binding Path=(local:MainButton.Text), RelativeSource ={RelativeSource FindAncestor, AncestorType ={x:Type Button}}}" VerticalAlignment="Center" HorizontalAlignment="Center" Foreground="White" FontSize="14"/> </StackPanel> ... As you can see I have hardcoded the StaticResource name I want to be able to have a binding with property Image on this Template, something like So that I can set the Image property of the button with the name of the StaticResource I want. For example, having beside "Home" image, another one "Back" I would have two buttons in MainWindow declared like this: Any advice is kindly taken. Thank you for your time.

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  • Custom Controls Properties - C# , Forms - :(

    - by user353600
    Hi I m adding custom control to my flowlayoutpanel , its a sort of forex data , refresh every second , so on each timer tick , i m adding a control , changing controls button text , then adding it to flowlayout panel , i m doing it at each 100ms timer tick , it takeing tooo much CPU , here is my custom Control . public partial class UserControl1 : UserControl { public UserControl1() { InitializeComponent(); } private void UserControl1_Load(object sender, EventArgs e) { } public void displaydata(string name , string back3price , string back3 , string back2price , string back2 , string back1price , string back1 , string lay3price , string lay3 , string lay2price , string lay2 , string lay1price , string lay1 ) { lblrunnerName.Text = name.ToString(); btnback3.Text = back3.ToString() + "\n" + back3price.ToString(); btnback2.Text = back2.ToString() + "\n" + back2price.ToString(); btnback1.Text = back1.ToString() + "\n" + back1price.ToString(); btnlay1.Text = lay1.ToString() + "\n" + lay1price.ToString(); btnlay2.Text = lay2.ToString() + "\n" + lay2price.ToString(); btnlay3.Text = lay3.ToString() + "\n" + lay3price.ToString(); } and here is how i m adding control; private void timer1_Tick(object sender, EventArgs e) { localhost.marketData[] md; md = ser.getM1(); flowLayoutPanel1.Controls.Clear(); foreach (localhost.marketData item in md) { UserControl1 ur = new UserControl1(); ur.Name = item.runnerName + item.runnerID; ur.displaydata(item.runnerName, item.back3price, item.back3, item.back2price, item.back2, item.back1price, item.back1, item.lay3price, item.lay3, item.lay2price, item.lay2, item.lay1price, item.lay1); flowLayoutPanel1.SuspendLayout(); flowLayoutPanel1.Controls.Add(ur); flowLayoutPanel1.ResumeLayout(); } } now its happing on 10 times on each send , taking 60% of my Core2Duo cpu . is there any other way , i can just add contols first time , and then change the text of cutom controls buttons on runtime on each refresh or timer tick i m using c# .Net

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  • Custom Server to communicate with my software?

    - by Zachary Brown
    I am working on a major project that I need for work. I am working on a project that requires software validation. I would like this to be handled by a custom server I will write in Python, this server will be the "gateway" between the user and product activation. The software program will be purchased from other companies in volume licensing. So this is what I need the server to do: 1). The user clicks to activate their software. (easy, all is good so far) 2). The software gets the distributor's id from another online server. ( this is also easy, and already coded.) 3). Then, the software asks my custom server if the distributor is allowed to activate anymore copies of the software. 4). The server will then check ( an online encoded text file ) to see if the distributor can or can't. If they can, it will tell the software that registration can proceede, at which point the software will pass the software serial number to the server. I have done my best to explain what I am trying to accomplish, but if something is not quite sensible, please let me know. Thanks to all members of Stackoverflow.com for the help in the past, and those who will help me now. I am using Python 2.6 Win. XP Home Edition

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  • How can I theme custom form(drupal 6.x)

    - by Andrew
    DRUPAL 6.X I have this custom form constructor inside my custom module which is invoke through ajax request. I’m attempting to theme this form with the template file reside in my theme directory. For that matter, I’ve registered my theme inside template.php file which reside in my theme folder. Here’s how this file looks – function my_theme() { return array( 'searchdb' => array( 'arguments' => array('form' => NULL), 'template' => 'searchform', ) ); } And the following is the excerpt of module code – function test_menu() { $my_form['searchdb'] = array( 'title' => 'Search db', 'page callback' => 'get_form', 'page arguments' => array(0), 'access arguments' => array('access content'), 'type' => MENU_CALLBACK, ); return $my_form; } function get_form($formtype){ switch($formtype){ case 'searchdb' : echo drupal_get_form('searchdb'); break; } } function searchdb(){ $form['customer_name'] = array( '#type' => 'textfield', '#title' => t('Customer Name'), '#size' => 50, '#attributes' => array('class' => 'name-textbox'), ); return $form; } As you can imagine, this is not working at all. Just to test if my theme is even registered, I’ve also tested with theme function but, it’s not called. I've checked template file name and form-id(through the outputted html source) and everything seems ok. I would be glad if anyone could point me to the right direction.

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  • How to dynamically change the content of a facet in a custom component?

    - by romaintaz
    Hello, Let's consider that I want to extend an existing JSF component, such as the <rich:datatable/>. My main requirement is to dynamically modify the content of a <f:facet>, to change its content. What is the best way to achieve that? Or where is the best place in the code to achieve that? In my faces-config.xml, I have the following declaration: <faces-config> ... <component> <component-type>my.component.dataTable</component-type> <component-class>my.project.component.table.MyHtmlDataTable</component-class> </component> ... <render-kit> <render-kit-id>HTML_BASIC</render-kit-id> <renderer> <component-family>org.richfaces.DataTable</component-family> <renderer-type>my.renderkit.dataTable</renderer-type> <renderer-class>my.project.component.table.MyDataTableRenderer</renderer-class> </renderer> ... Also, my my-project.taglib.xml file (as I use Facelets) looks like: <facelet-taglib> <namespace>http://my.project/jsf</namespace> <tag> <tag-name>dataTable</tag-name> <component> <component-type>my.component.dataTable</component-type> <renderer-type>my.renderkit.dataTable</renderer-type> </component> </tag> So as you can see, I have two classes in my project for my custom datatable: MyHtmlDataTable and MyDataTableRenderer. One of my idea is to modify the content of the <f:facet> directly in the doEncodeBegin() method of my renderer. This is working (in fact almost working), but I don't really think that's the better place to achieve my modification. What do you think? Technical information: JSF 1.2, Facelets, Richfaces 3.3.2, Java 1.6

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  • Rendering MXML component only after actionscript is finished

    - by basicblock
    In my mxml file, I'm doing some calculations in the script tag, and binding them to a custom component. <fx:Script> <![CDATA[ [Bindable] public var calc1:Number; [Bindable] public var calc2:Number; private function init():void { calc1 = //calculation; calc2 = //calculation; } ]]> </fx:Script> <mycomp:Ball compfield1="{calc1}" compfield2="{calc2}"/> The problem is that the mxml component is being created before the actionscript is run. So when the component is created, it actually doesn't get calc1 and calc2 and it fails from that point. I know that binding happens after that, but the component and its functions have already started and have run with the null or 0 initial values. My solution was to create the component also in actionscript right after calc1 and calc2 have been created. This way I get to control precisely when it's created <fx:Script> <![CDATA[ [Bindable] public var calc1:Number; [Bindable] public var calc2:Number; private function init():void { calc1 = //calculation; calc2 = //calculation; var Ball:Ball = new Ball(calc1, calc2); } ]]> </fx:Script> but this is creating all kinds of other problems due to the way I've set up the component. Is there a way I can still use mxml to create the component, yet control that it the <myComp:Ball> gets created only after init() is run and calc1 calc2 evaluated?

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  • CakePHP: Why does adding 'Security' component break my app?

    - by Steve
    I have a strange problem -- of my own making -- that's cropped up, and is driving me crazy. At some point, I inadvertently destroyed a file in the app/tmp directory...I'm not sure which file. But now my app breaks when I include the "Security" component, and works just fine when it's not included. I'm thinking it might be related to the Security.salt value somehow, or possibly to the saved session info, but I don't really have a deep enough knowledge of CakePHP to figure it out. Can anyone offer any insight here?

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  • Where to define a filter function for a form field in my Joomla component's preferences

    - by Herman
    I am creating a component in Joomla 2.5. This component has some options that are defined in its config.xml, so they can be set in the preferences of the component. Now I would like to apply a filter to one of these option fields, using the attribute filter="my_filter". In the source code of JForm I saw the following lines at the very end of the implementation of JForm::filterField(): if (strpos($filter, '::') !== false && is_callable(explode('::', $filter))) { $return = call_user_func(explode('::', $filter), $value); } elseif (function_exists($filter)) { $return = call_user_func($filter, $value); } That's what I needed for using a filter function defined by myself! I managed to do this for form fields used in the views of my component. I defined the filter function as MyComponentHelper::my_filter(), where MyComponentHelper is a helper class which I always load in the very base of my component. And in the form's xml I added filter="MyComponentHelper::my_filter" to the fields that have to be filtered. However... when I am trying to apply the filter function to a form field in my component's preferences, I am not in my own component, but in com_config instead, so my helper class is not available! So, therefore, my question: where to define my own filter function in such a way that it can be found and called by JForm::filterField() in com_config?? Help is very much appreciated.

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  • Flex component setActualSize

    - by dlots
    I am a little confused about the setActualSize method. It appears from what I've read, that if it is not called on a component by its parent, the component will not be rendered. So it appears that setActualSize is a critical method that is directly bound to rendering the UIComponent. It also appears that the width and height properties of UIComponent override the functionality of the width and height properties of flash.display.DisplayObject, in that they are not directly bound to the rendering of the object but are virtual values that are mainly used by the getExplicitOrMeasured when the parent of the component calls the component's setActualSize method. So the question are: 1) Why isn't the default behavior of every component to just call setActualSize(getExplicitOrMeasuredWidth(),getExplicitOrMeasuredHeight()) on itself? 2) I guess this question stems from the above question and the behavior as I understand it as described above: does setActualSize change the visibility of the component? It appears that that the behavior is that a component is not rendered until setActualSize is called, but if it contains display object children itself (expected behavior as it can calculate measure on itself) and is added to the display list, the only reason why flash isn't rendering it, is because its not visible. 3) Relating to question #1, does updateDisplayList of UIComponent have a method that goes through its children calling setActualSize on each of them?

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  • Flex: How to create a floating notification message of sorts for a custom component?

    - by aberrant80
    I have a custom TextInput-based component for date and time with certain restrictions on what's considered "within range". But it's still fine to insert dates that are outside the range. When a user types in a date, on valueCommit, I'd like to be able to display a hovering notification to the user, to inform/warn them that the date is outside the accepted range. I'm thinking of notifications ala the Validators, but I'd rather not use the Validator mechanism because it's really not validation, just notification. Something like a tooltip, but it will only appear if the user changed the value. Maybe an effect of some sort? If anyone has any ideas or if anyone has done something like this, I'm all ears!

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  • How to know the order of component rendering in Flex

    - by Tam
    I have a component that has a sub-component they both use a shared variable from the model. The shared variable needs to be set by the parent component before it can be used by the child component. I did like this in the parent component: <mx:Canvas xmlns:mx="library://ns.adobe.com/flex/mx" ... creationComplete="group1_completeHandler(event)" > .... protected function group1_activateHandler(event:Event):void { model.myVariable = something; } .... <components:myCustomComponent> ... <components:myCustomComponent> ... </mx:Canvas> But for some reason when the code inside myCustomComponent tries to use myVariable for the first time I get a "null" object error. This means I guess that the child component gets rendered before the group1_activateHandler gets called and consequently myVariable gets set. What should I do to ensure that the parent container initializes the variable before the child component gets created?

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  • State changes in entities or components

    - by GriffinHeart
    I'm having some trouble figuring how to deal with state management in my entities. I don't have trouble with Game state management, like pause and menus, since these are not handled as an entity component system; just with state in entities/components. Drawing from Orcs Must Die as an example, I have my MainCharacter and Trap entities which only have their components like PositionComponent, RenderComponent, PhysicsComponent. On each update the Entity will call update on its components. I also have a generic EventManager with listeners for different event types. Now I need to be able to place the traps: first select the trap and trap position then place the trap. When placing a trap it should appear in front of the MainCharacter, rendered in a different way and following it around. When placed it should just respond to collisions and be rendered in the normal way. How is this usually handled in component based systems? (This example is specific but can help figure out the general way to deal with entities states.)

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  • How to prioritize related game entity components?

    - by Paul Manta
    I want to make a game where you have to run over a bunch of zombies with your car. When moving around, the zombies have a few things to take into consideration: When there's no player around they might just roam about randomly. And even when some other component dictates a specific direction, they should wobble to the left and right randomly (like drunk people). This implies a small, random, deviation in their movement. They should avoid static obstacles. When they see they are headed towards a wall, they should reorient themselves. They should avoid the car. They should try to predict where the car will be based on its velocity and try to move out of the way. When they can, they should try to get near the player. All these types of decisions they have to do seem like they should be implemented in different components. But how should I manage them? How can I give different components different weights that reflect the importance of each decision (in a given situation)? I would need some other component that acts as a manager, but do you have any tips on how I should implement it? Or maybe there's a better solution?...

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  • Custom UIViewController is not responsive to device rotation

    - by Wayne Lo
    I have a custom UIViewController, which is the only subView of UIView. The UIViewController contains delegate function: (BOOL)shouldAutorotateToInterfaceOrientation:(UIInterfaceOrientation)interfaceOrientation { return YES; } This function is called once when the application starts and is never called again when the device is rotated. I also notice that the willRotateToInterfaceOrientation function is never called. I pretty much commented out all the content in the UIViewController but it is still not responding to device rotation.

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  • iPhone SDK / Facebook Connect: Using a custom login dialog

    - by boliva
    Exactly what the title says. Is it possible to use Facebook Connect (or any other means of FB integration) in a native iPhone app without resorting to the built in login dialog (which looks awful)? Something where I could create my own custom login screen asking for the facebook login username and password and then using the fbconnect native methods to validate that info and retrieve a valid session?

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  • Wordpress, WP_Query with custom taxonomy and custom post type

    - by Chris
    This code gets 10 posts of all types that are linked to the term_name; global $wp_query; query_posts( array( "taxonomy_name" => "term_name", 'showposts' => 10 ) ); This code gets 10 posts of custom post type "message"; global $wp_query; query_posts( array( 'post_type' => 'message' 'showposts' => 10 ) ); This code however always ignores the post_type requirement but still selects all post types linked to the term_name; global $wp_query; query_posts( array( 'post_type' => 'message' , "taxonomy_name" => "term_name", 'showposts' => 10 ) ); I can't see how both can work individually but together they don't unless it might be a bug - any thoughts?

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  • Insert custom TypeConverter on a property at runtime, from inside a custom UITypeEditor

    - by Pedery
    I've created a custom UITypeEditor. Can I possibly insert an attribute that also attaches a TypeConverter to my property from inside the UITypeEditor class? I've tried the following, but nothing happens, no matter how I twist and turn it: Attribute[] newAttributes = new Attribute[1]; newAttributes[0] = new TypeConverterAttribute(typeof(BooleanConverter)); Now, the above needs to have the following attached to it somehow: TypeDescriptor.AddAttributes(context.Instance.PROPERTYNAME, newAttributes); ...but first of all I don't know how to get to the property in question in a generic way, and all code I try just fails. Even if I try to assign the TypeConverter in this manner globally, it fails. (Setting it as an attribute on the property itself works though, just to rule out that the bug is in that part.)

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  • C#: Insert custom TypeConverter on a property at runtime, from inside a custom UITypeEditor

    - by Pedery
    I've created a custom UITypeEditor. Can I possibly insert an attribute that also attaches a TypeConverter to my property from inside the UITypeEditor class? I've tried the following, but nothing happens, no matter how I twist and turn it: Attribute[] newAttributes = new Attribute[1]; newAttributes[0] = new TypeConverterAttribute(typeof(BooleanConverter)); Now, the above needs to have the following attached to it somehow: TypeDescriptor.AddAttributes(context.Instance.PROPERTYNAME, newAttributes); ...but first of all I don't know how to get to the property in question in a generic way, and all code I try just fails. Even if I try to assign the TypeConverter in this manner globally, it fails. (Setting it as an attribute on the property itself works though, just to rule out that the bug is in that part.)

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  • Custom UITableViewCell rounded corners (grouped style)

    - by Urizen
    When creating a custom UITableViewCell I notice that it looks as expected in 'plain' style but that the corners of the cells are not rounded if the table view is displayed in 'grouped' style: i.e. the corners are square. I have searched but cannot find any real explanation of why this happens and, more importantly, how to remedy this effect.

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  • Custom Tracking with Google Analytics

    - by matthewb
    I am trying to figure out how to use my google analytics account, and do custom tracking on certain links and such, but following the technical information on the help site on google isn't getting me anywhere. Has anyone done something like this? Point me in the right direction.

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