Search Results

Search found 2166 results on 87 pages for 'html5'.

Page 17/87 | < Previous Page | 13 14 15 16 17 18 19 20 21 22 23 24  | Next Page >

  • Does video tag (HTML 5) injection via JavaScript work in any browsers?

    - by JoshNaro
    I'm trying to dynamically spawn a video element on a page using JavaScript. JavaScript <script type="text/javascript"> $(document).ready(function() { var video = $(document.createElement('video')) .attr('id', 'VideoElement') .attr('controls', 'controls') .attr('src', 'videopath.mp4') // Changed 'href' attribute to 'src' .css({ width: 640, height: 360 }); $('#VideoContainer').append(video); }); HTML <body> <div id="VideoContainer"></div> </body> In Firefox I get the video harness, but the actual video doesn't load. In IE8 the video harness doesn't even appear. Is HTML 5 just not supported enough to accomplish this yet? Edit: Got this to work with Artiom's fix. Looks like this works fine with Chrome and Safari. I'm using a codec Firefox doesn't support, so it doesn't work there; although I suspect it will work with a supported codec. IE8 sure enough doesn't work (high five IE).

    Read the article

  • html5media library doesn't work on FF 3.6.3

    - by Alex
    Hi. Am I the only one experiencing this issue? I'm using the html5media library and the test page they provide no longer plays in Firefox 3.6.3, though it plays on the latest Safari, Chrome, Opera, and IE. On FF 3.6.3, it shows the video and the audio with large X through them. I'm using this library on my site and noticed the issue as well. I'm not seeing any errors in the error console.

    Read the article

  • Does Android 2.1's Browser Support HTML 5 and What Video Format Does It Play?

    - by John Giotta
    The company I work for produces allot of video and we want to target as many devices as possible, but the question came up of what does the Android do? I personally own an Android based phone running 2.1, but I can't seem to get the HTML 5 tag to work. Even when I can trigger the browser to playback the video it just throws a notification error that it can't. Are there guidelines to producing Android/HTML 5 compatible videos? Is it truly supported?

    Read the article

  • How do I disable auto- poster image generation on the video tag?

    - by ekallevig
    I'm using the 'poster' attribute on a video tag and the way it seems to work at least in webkit browsers is that it loads the poster image and then once enough of the video has loaded, it replaces that poster with an auto-generated poster from the video file itself. However, my poster images don't match the auto-generated posters which results in a weird experience of one image loading, then being replaced in a few seconds by the auto-generated image. Is there any way to prevent the auto-generated image from being used?

    Read the article

  • How can I disable HTML5 content in popular browsers like Firefox and Chrome?

    - by HRJ
    The bad thing about Flash video was that it required a third-party plugin to play the content. The good thing was I could select which content to play; using the click-to-play feature in Firefox and Chrome. But now that HTML5 video is getting popular, I see a lot of ads popping into view again. They are not only a distraction, they hog resources on my computer and make the fans spin full speed. Is there a way to disable HTML5 audio/video content by default, and enable it only selectively?

    Read the article

  • Building an HTML5 App with ASP.NET

    - by Stephen Walther
    I’m teaching several JavaScript and ASP.NET workshops over the next couple of months (thanks everyone!) and I thought it would be useful for my students to have a really easy to use JavaScript reference. I wanted a simple interactive JavaScript reference and I could not find one so I decided to put together one of my own. I decided to use the latest features of JavaScript, HTML5 and jQuery such as local storage, offline manifests, and jQuery templates. What could be more appropriate than building a JavaScript Reference with JavaScript? You can try out the application by visiting: http://Superexpert.com/JavaScriptReference Because the app takes advantage of several advanced features of HTML5, it won’t work with Internet Explorer 6 (but really, you should stop using that browser). I have tested it with IE 8, Chrome 8, Firefox 3.6, and Safari 5. You can download the source for the JavaScript Reference application at the end of this article. Superexpert JavaScript Reference Let me provide you with a brief walkthrough of the app. When you first open the application, you see the following lookup screen: As you type the name of something from the JavaScript language, matching results are displayed: You can click the details link for any entry to view details for an entry in a modal dialog: Alternatively, you can click on any of the tabs -- Objects, Functions, Properties, Statements, Operators, Comments, or Directives -- to filter results by type of syntax. For example, you might want to see a list of all JavaScript built-in objects: You can login to the application to make modification to the application: After you login, you can add, update, or delete entries in the reference database: HTML5 Local Storage The application takes advantage of HTML5 local storage to store all of the reference entries on the local browser. IE 8, Chrome 8, Firefox 3.6, and Safari 5 all support local storage. When you open the application for the first time, all of the reference entries are transferred to the browser. The data is stored persistently. Even if you shutdown your computer and return to the application many days later, the data does not need to be transferred again. Whenever you open the application, the app checks with the server to see if any of the entries have been updated on the server. If there have been updates, then only the updates are transferred to the browser and the updates are merged with the existing entries in local storage. After the reference database has been transferred to your browser once, only changes are transferred in the future. You get two benefits from using local storage. First, the application loads very fast and works very fast after the data has been loaded once. The application does not query the server whenever you filter or view entries. All of the data is persisted in the browser. Second, you can browse the JavaScript reference even when you are not connected to the Internet (when you are on the proverbial airplane). The JavaScript Reference works as an offline application for browsers that support offline applications (unfortunately, not IE). When using Google Chrome, you can easily view the contents of local storage by selecting Tools, Developer Tools (CTRL-SHIFT I) and selecting Storage, Local Storage: The JavaScript Reference app stores two items in local storage: entriesLastUpdated and entries. HTML5 Offline App For browsers that support HTML5 offline applications – Chrome 8 and Firefox 3.6 but not Internet Explorer – you do not need to be connected to the Internet to use the JavaScript Reference. The JavaScript Reference can execute entirely on your machine just like any other desktop application. When you first open the application with Firefox, you are presented with the following warning: Notice the notification bar that asks whether you want to accept offline content. If you click the Allow button then all of the files (generated ASPX, images, CSS, JavaScript) needed for the JavaScript Reference will be stored on your local computer. Automatic Script Minification and Combination All of the custom JavaScript files are combined and minified automatically whenever the application is built with Visual Studio. All of the custom scripts are contained in a folder named App_Scripts: When you perform a build, the combine.js and combine.debug.js files are generated. The Combine.config file contains the list of files that should be combined (importantly, it specifies the order in which the files should be combined). Here’s the contents of the Combine.config file:   <?xml version="1.0"?> <combine> <scripts> <file path="compat.js" /> <file path="storage.js" /> <file path="serverData.js" /> <file path="entriesHelper.js" /> <file path="authentication.js" /> <file path="default.js" /> </scripts> </combine>   jQuery and jQuery UI The JavaScript Reference application takes heavy advantage of jQuery and jQuery UI. In particular, the application uses jQuery templates to format and display the reference entries. Each of the separate templates is stored in a separate ASP.NET user control in a folder named Templates: The contents of the user controls (and therefore the templates) are combined in the default.aspx page: <!-- Templates --> <user:EntryTemplate runat="server" /> <user:EntryDetailsTemplate runat="server" /> <user:BrowsersTemplate runat="server" /> <user:EditEntryTemplate runat="server" /> <user:EntryDetailsCloudTemplate runat="server" /> When the default.aspx page is requested, all of the templates are retrieved in a single page. WCF Data Services The JavaScript Reference application uses WCF Data Services to retrieve and modify database data. The application exposes a server-side WCF Data Service named EntryService.svc that supports querying, adding, updating, and deleting entries. jQuery Ajax calls are made against the WCF Data Service to perform the database operations from the browser. The OData protocol makes this easy. Authentication is handled on the server with a ChangeInterceptor. Only authenticated users are allowed to update the JavaScript Reference entry database. JavaScript Unit Tests In order to build the JavaScript Reference application, I depended on JavaScript unit tests. I needed the unit tests, in particular, to write the JavaScript merge functions which merge entry change sets from the server with existing entries in browser local storage. In order for unit tests to be useful, they need to run fast. I ran my unit tests after each build. For this reason, I did not want to run the unit tests within the context of a browser. Instead, I ran the unit tests using server-side JavaScript (the Microsoft Script Control). The source code that you can download at the end of this blog entry includes a project named JavaScriptReference.UnitTests that contains all of the JavaScripts unit tests. JavaScript Integration Tests Because not every feature of an application can be tested by unit tests, the JavaScript Reference application also includes integration tests. I wrote the integration tests using Selenium RC in combination with ASP.NET Unit Tests. The Selenium tests run against all of the target browsers for the JavaScript Reference application: IE 8, Chrome 8, Firefox 3.6, and Safari 5. For example, here is the Selenium test that checks whether authenticating with a valid user name and password correctly switches the application to Admin Mode: [TestMethod] [HostType("ASP.NET")] [UrlToTest("http://localhost:26303/JavaScriptReference")] [AspNetDevelopmentServerHost(@"C:\Users\Stephen\Documents\Repos\JavaScriptReference\JavaScriptReference\JavaScriptReference", "/JavaScriptReference")] public void TestValidLogin() { // Run test for each controller foreach (var controller in this.Controllers) { var selenium = controller.Value; var browserName = controller.Key; // Open reference page. selenium.Open("http://localhost:26303/JavaScriptReference/default.aspx"); // Click login button displays login form selenium.Click("btnLogin"); Assert.IsTrue(selenium.IsVisible("loginForm"), "Login form appears after clicking btnLogin"); // Enter user name and password selenium.Type("userName", "Admin"); selenium.Type("password", "secret"); selenium.Click("btnDoLogin"); // Should set adminMode == true selenium.WaitForCondition("selenium.browserbot.getCurrentWindow().adminMode==true", "30000"); } }   The results for running the Selenium tests appear in the Test Results window just like the unit tests: The Selenium tests take much longer to execute than the unit tests. However, they provide test coverage for actual browsers. Furthermore, if you are using Visual Studio ALM, you can run the tests automatically every night as part of your standard nightly build. You can view the Selenium tests by opening the JavaScriptReference.QATests project. Summary I plan to write more detailed blog entries about this application over the next week. I want to discuss each of the features – HTML5 local storage, HTML5 offline apps, jQuery templates, automatic script combining and minification, JavaScript unit tests, Selenium tests -- in more detail. You can download the source control for the JavaScript Reference Application by clicking the following link: Download You need Visual Studio 2010 and ASP.NET 4 to build the application. Before running the JavaScript unit tests, install the Microsoft Script Control. Before running the Selenium tests, start the Selenium server by running the StartSeleniumServer.bat file located in the JavaScriptReference.QATests project.

    Read the article

  • How can I get Hpricot to play nice with HTML5?

    - by Adam Singer
    I am using Hpricot to parse a theme file. I have noticed, however, that if I feed a valid HTML5 document into Hpricot(), it auto-closes HTML5 tags (like <section>), and messes with the DOCTYPE. Are there any extensions to Hpricot, or perhaps a flag I need to set, that will allow HTML5 documents to be parsed correctly?

    Read the article

  • Which is the future of web development: HTML5 or Silverlight(or other RIA framework)?

    - by Morgan Cheng
    My colleagues have a heated debate on what is the future of web development. One side is supporting HTML5 and the other is supporting Silverlight. There is no conclusion of the debate yet. In my humble opinion as a programmer, HTML5 will not improve programming productivity, while Silverlight will. In my understanding, programmers still need to program in JavaScript to take advantage of HTML5. For Silverlight, we can use C# which is static-type language. A lot of coding defects can be found in compilation time. For HTML5, different browsers might still have different behavior even though there is spec. For Silverlight, generally what works in IE will work the same way in other browsers. Just my thoughts. Any idea on how to choose future direction of web development?

    Read the article

  • Learning HTML5 & CSS3. Do I need javascript too?

    - by samfu_1
    I'm familiar with the way html & css work together. Recently I was previewing some html5 content demo'd by apple and saw they used a html5/css/javascript. I'm at the point where I need to know whether or not javascript is a must-learn; or if I can find similar workarounds with CSS3 & HTML5. Do I need to learn javascript?

    Read the article

  • HTML5 : Microsoft sort deux modules Websocket et IndexedDB pour IE9 et tester ces standards "encore instables"

    HTML5 : Microsoft propose des modules pour Websocket et IndexedDB Installables sur la bêta d'Internet Explorer 9 Microsoft vient de lancer un site dédié aux standards HTML5 ouverts, une manière de permettre aux développeurs d'expérimenter des standards qui ne seront pas intégrés à Internet Explorer avant leur finalisation par le W3C. Une approche qui se veut plus prudente et pragmatique que celles de ces concurrents, qui n'hésitent pas, eux, à implémenter - au moins partiellement - des standards en gestation dans les versions grand public de leurs navigateurs. Appelé HTML5 Labs, ce nouveau site propose, pour ses débuts, deux modules. Le premier est le...

    Read the article

  • Internet Explorer 10 Platform Preview 2 disponible, support accru du HTML5, CSS3

    Internet Explorer 10 Platform Preview 2 disponible Support accru du HTML5, CSS3 Mise à jour du 30/06/11, par Hinault Romaric Microsoft vient de publier la seconde Platform Preview d'Internet Explorer 10, et ce moins de trois mois après la présentation de la première lors de conférence Mix 10 de Las Vegas (lire ci-avant). Cette version embarque en natif le « moteur HTML5», déjà présenté dans une démonstration sur Windows 8, qui améliore encore le support du standard avec notamment la prise en charge du HTML5 Drag-drop et la validation HTML 5 Forms. On notera également le soutien de plusieurs technologies comme le ...

    Read the article

  • Mozilla reproche à Apple et Google de vouloir s'approprier le HTML5, tandis que Microsoft est félici

    Mozilla reproche à Apple et Google de vouloir s'approprier le HTML5, tandis que Microsoft est félicité pour son soutien de la technologie Christopher Blizzard, évangéliste Open Source chez Mozilla, tire à boulets rouges sur Apple et Google. Il accuse les deux firmes d'essayer de s'approprier le format HTML5 de manière déloyale, alors qu'elles ne sont pas les seuls à travailler à son développement. Apple d'abord, qui à publié sur son site des démonstrations des capacités de l'HTML5 réservées aux utilisateurs de Safari (il faut passer par l'onglet "développeurs" pour les visionner depuis un autre navigateur). "Tous les navigateurs ne les supportent pas", indique en bas de page le groupe à la pomme, ce qui laissera...

    Read the article

  • Application Migration: Windows/VB6 Apps to ASP.NET HTML5

    - by Webgui
    I would like to invite you to a fascinating webinar on extending applications to HTML5 and Mobile that we are doing in collaboration with Jeffrey S. Hammond, Principal Analyst serving Application Development & Delivery Professionals at Forrester Research.The webinar is free and it will will introduce the substantial changes brought on by the move to Web Applications and Open Web architectures, and the challenges it places on application development shops. We’ll also introduce how we at Gizmox are helping client navigate this mobile shift and evolve existing Windows applications with a new set of Transposition tools called Instant CloudMove. We will discuss the alternatives in the market to evolve your existing applications and focus on our transposition tools that reduce migration risk, minimize costs, and accelerate your time to market. So if you have locally installed Windows, VB6 or ASP applications that you are looking to enable as SaaS, offer over private or public Cloud platforms or allow end users with mobile accessibility then you shouldn't miss this webinar. Extending Windows Applications to HTML5 and Mobile Has Never Been Easier Tuesday, April 24, 2012 1:00 PM - 2:00 PM EST Free registration:http://www.visualwebgui.com/Gizmox/Landing/tabid/674/articleType/ArticleView/articleId/987/Extending-Windows-Applications-to-HTML5-and-Mobile-Has-Never-Been-Easier.aspx

    Read the article

  • Microsoft Surface versus iPad 4 : comparaison au niveau du HTML5 par l'équipe Sencha

    Microsoft Surface versus iPad 4 : comparaison au niveau du HTML5 par l'équipe Sencha. [IMG]http://cdn.sencha.io/img/20121119-surface-vs-ipad-preview.png[/IMG] Sencha fournit des outils de développement pour bureau et mobile. Son équipe a mis l'iPad 4 et la tablette Surface de Microsoft à l'épreuve pour voir comment ils se débrouillent en tant que plates-formes HTML5. Le HTML5 est la prochaine génération de technologies Web qui est adoptée de plus en plus pour développer des applications qui peuvent être rédigées en une seule fois et exécutées sur plusieurs systèmes d'exploitation, les navigateurs et les périphériques. Les tests révèlent que l...

    Read the article

  • Google I/O 2010 - GWT Linkers target HTML5 WebWorkers & more

    Google I/O 2010 - GWT Linkers target HTML5 WebWorkers & more Google I/O 2010 - GWT Linkers target HTML5 Web Workers, Chrome Extensions, and more GWT 301 Matt Mastracci At its core GWT has a well-defined and customizable mechanism -- called Linkers -- that controls exactly how GWT's compiled JavaScript should be packaged, served, and run. This session will describe how to create linkers and explains some of the linkers we've created, including a linker that turns a GWT module into an HTML5 Web Worker and one that generates an HTML App Cache manifest automatically. For all I/O 2010 sessions, please go to code.google.com From: GoogleDevelopers Views: 6 1 ratings Time: 59:59 More in Science & Technology

    Read the article

  • HappyEdit : un bon remake de l'éditeur Vim, développé en HTML5

    HappyEdit : un bon remake de l'éditeur Vim Développé en HTML5 Les remakes ne sont pas tous bons, mais celui-ci vaut le coup d'oeil ! Per Thulin, fervent utilisateur de Vim, nous propose un remake de l'éditeur qu'on ne présente plus, développé en HTML5. Jaloux des fonctionnalités des nouveaux éditeurs de ses collègues comme SublimeText ou encore TextMake, Per Thulin a décidé de se lancer dans un projet de taille : développer une version "améliorée" de Vim pour intégrer toutes les nouvelles fonctionnalités qu'offre l'HTML5. C'est ainsi qu'est née une première version de HappyEdit, éditeur open source et basé sur le projet Ace. Foncti...

    Read the article

  • HTML5 : Microsoft propose des modules pour Websocket et IndexedDB installables sur la bêta d'Internet Explorer 9

    HTML5 : Microsoft propose des modules pour Websocket et IndexedDB Installables sur la bêta d'Internet Explorer 9 Microsoft vient de lancer un site dédié aux standards HTML5 ouverts, une manière de permettre aux développeurs d'expérimenter des standards qui ne seront pas intégrés à Internet Explorer avant leur finalisation par le W3C. Une approche qui se veut plus prudente et pragmatique que celles de ces concurrents, qui n'hésitent pas, eux, à implémenter - au moins partiellement - des standards en gestation dans les versions grand public de leurs navigateurs. Appelé HTML5 Labs, ce nouveau site propose, pour ses débuts, deux modules. Le premier est le...

    Read the article

  • Choosing a (browser) game environment [closed]

    - by Iain
    I apologise in advance if this post is something you've heard a million times already or seems like a trolling attempt. I just want some advice and I'm coming up short with my own Google searches. Basically, I would like to start learning some game development in my own free time (nothing serious, just purely as a hobbyist for fun). I'd like to know what the communities opinions are on the old HTML5/Javascript v Flash argument but purely from a game development perspective. I know people say Flash is dying because of issues like SEO, memory/bandwidth usage and Apple dropping it on tablet and mobile devices, so is it worth me dedicating my free time to learning to use Flash/AS3 for game development or should I focus on HTML5/Javascript? At the moment, I'm not sure HTML5/Javascript is mature enough or has the support tools that Flash does (framework, IDE, etc) and there seems to be a lot more resources online for beginner Flash/AS3 programming. When I'm reading tutorials online for Flash/AS3 I always have it in the back of my head that I'm wasting my time because it won't be around in a few years and I should be investing that time learning HTML5/Javascript. Thoughts? Disclaimer: I'm not trying to spark a flame war or troll anyone - I believe in the right tools for the job and I don't want to waste my time learning something that won't be around in a few years.

    Read the article

  • What is the best HTML specification to be used as of Q1 2011?

    - by Rob McKinnon
    While developing a web application, what is the best spec to use? HTML4.01 HTML5 XHTML trans XHTML1.1 I was taught to use XHTML1.0 strict in uni and to avoid applet/iframe/tables(except in forms). I noticed that some deprecated tags are available in HTML5. Is it safe to code in HTML5? If so should I use target='', and the aforementioned tags? I have noticed that there are many alternatives to choose from including canvas, object. I have no preference, although Iframe tags are being dispensed from sources like Facebook/Google/etc. What would be the best avenue to take for Spec as of now(Feb 2011)?

    Read the article

  • HTML 5, Fluid Pages and Google Mobile Index

    - by Bob
    I am currently migrating my site to HTML5, at the same time designing pages so that they are "fluid" and are equally presentable for a mobile or a large screen. I took the fluid approach so as not to have to develop a separate application for mobile devices and I'm pleasantly surprised with the results that look equally as good on an iPhone as they do on a large screen. Then I went into the Google Webmaster Tools facility and became aware of the Google Mobile Index. I'm confused now as HTML5 doesn't seem to be supported by Google Mobile Indexing. Does this mean that when I go live with my new "pride and joy" HTML5 site on a mobile it won't appear on any Google searches as it's not in the Google Mobile Index?

    Read the article

  • Code and Slides from my Fall 2012 DevConnections Talks

    - by dwahlin
    Thanks to everyone who attended my sessions at the Fall 2012 DevConnections conference in Las Vegas. There was a ton of interest in different JavaScript and HTML5 topics. Here’s a picture taken after finishing up my first talk. The second one was packed (standing room only…forgot to take a picture though unfortunately) – thanks to everyone for the great questions and interest in the sessions! I really enjoyed talking with everyone that came up afterward.   As promised, here’s where you can find the code and slides I demonstrated during my talks on building an HTML5 application with a variety of technologies and structuring JavaScript code. Building the Account at a Glance ASP.NET MVC, HTML5 and jQuery Application Structuring JavaScript Code - Techniques, Strategies and Patterns If you’re on Twitter keep in touch with me through my DanWahlin alias.

    Read the article

  • HTML5 Audio: Which formats? Ditch Ogg Vorbis in favor of Ogg Opus? Is MP3 still needed?

    - by phoibos
    I'm currently working on a website which has to stream audio files. Since bandwidth is always an issue, the file size should be as small as possible. I wonder what audio formats I should provide. MP3 - Most common format but low quality, I don't know if it's even required, since AAC is well supported by the browsers incapable of playing free codecs MP4 AAC - Nice quality / small filesize, supported by Safari / Mobile Devices / IE9 / Flash / Chrome A free codec - well, until recently, there only was Ogg Vorbis, but Ogg Opus is standardized now and it's really good! Questions: Is it time yet to use Opus instead if Vorbis? Firefox supports Opus since version 15, and Opera has support on its roadmap - I guess Chrome will follow in the future too. Do I still have to provide an MP3 file?

    Read the article

  • HTML5 et CSS3/WebGL - Coffret de 2 livres, critiqués par Julien Plu

    Je viens de terminer ce coffret de 2 livres, l'un sur HTML5 et CSS3 et l'autre sur WebGL qui étaient tout deux très bon. Voici d'ailleurs ma critique pour ceux que ça intéresserait d'en savoir plus à propos de ce coffret. Ce livre sur le HTML5 et CSS3 s'adresse à toute personne appelée à développer, mettre en place, faire vivre un site Web. En effet, pour débuter mais surtout pour progresser dans la conception de sites, il faut inévitablement passer par une bonne compréhension et une...

    Read the article

< Previous Page | 13 14 15 16 17 18 19 20 21 22 23 24  | Next Page >