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  • Send MIME-encoded file as e-mail in C#

    - by Matthias
    Hi folks, I've got the problem that I have a MIME-encoded file with all relevant mail information (subject, from, to, ...) and want to send it over a defined SMTP server via C#. I've looked at the MailMessage class and searched for a solution, but I couldn't find something fitting. Are you able to help me? Thanks, Matthias

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  • postfix mail server and spam

    - by darko petreski
    Hi, I have a postfix mail server for our firm. The mails sent from this server to gmail and yahoo goes in spam. The postfix is configured on our server and it has never been used for spamming. Everything is configured as is should. The server works fine, the headers are as they should be. What should I do in order the messages not to go in spam ? Regards

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  • pear mail queue report script?

    - by robr
    Is there a pear mail queue reporting script that builds pretty charts and graphs from your MQ database? I have MQ set up on a cron job and I want to tie some reporting into my admin console.

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  • Auto attach file in php mail

    - by Russell Kinch
    I am wanting to send a pdf file in php mail. I know the name and location of the file (an invoice printed in cup-pdf) and would like to sent this automatically in php when i click a button in my website. How can this be done? Thanks

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  • sending +-200 emails using php mail() function in a loop

    - by Glenn
    Note: It is worth noting that the mail() function is not suitable for larger volumes of email in a loop. This function opens and closes an SMTP socket for each email, which is not very efficient. Source: PHP manual What are larger volumes? A 100 or a 1000?? Can I safely make it loop 200 times without much problems? (I can't install pear)

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  • iphone - UIViewController header view errors

    - by Fiona
    Hi there, So to give a little background: I've an app that has a UITableViewController- (ContactDetailViewController) In this view at the top, I require a few labels and buttons, followed by a group style tableview. So I've created a nib file containing these elements. (ContactHeaderView.xib) Then in the viewDidLoad of ContactDetailViewController I've loaded this nib as the headerView. See implementation file below: #import "ContactDetailViewController.h" #import "DisplayInfoViewController.h" #import "ActionViewController.h" @implementation ContactDetailViewController @synthesize name; @synthesize date; @synthesize nextAction; @synthesize nameLabel; @synthesize usernameLabel; @synthesize nextActionTextField; @synthesize dateLabel; @synthesize contactInfoButton; @synthesize backgroundInfoButton; @synthesize actionDoneButton; - (void)viewDidLoad { [super viewDidLoad]; } - (void)didReceiveMemoryWarning { // Releases the view if it doesn't have a superview. [super didReceiveMemoryWarning]; // Release any cached data, images, etc that aren't in use. } - (void)viewDidUnload { // Release any retained subviews of the main view. // e.g. self.myOutlet = nil; } #pragma mark Table view methods - (NSInteger)numberOfSectionsInTableView:(UITableView *)tableView { return 1; } // Customize the number of rows in the table view. - (NSInteger)tableView:(UITableView *)tableView numberOfRowsInSection:(NSInteger)section { return 3; } - (UIView *) tableView:(UITableView *)tableView viewForHeaderInSection:(NSInteger)section { if (section == 0){ UIViewController *chv = [[[UIViewController alloc] initWithNibName:@"ContactHeaderView" bundle:nil] autorelease]; // self.nameLabel.text = self.name; return chv.view; }else{ return nil; } } - (CGFloat)tableView:(UITableView *)tableView heightForHeaderInSection:(NSInteger)section{ return 300.0; } // Customize the appearance of table view cells. - (UITableViewCell *)tableView:(UITableView *)tableView cellForRowAtIndexPath:(NSIndexPath *)indexPath { static NSString *CellIdentifier = @"Cell"; UITableViewCell *cell = [tableView dequeueReusableCellWithIdentifier:CellIdentifier]; if (cell == nil) { cell = [[[UITableViewCell alloc] initWithStyle:UITableViewCellStyleDefault reuseIdentifier:CellIdentifier] autorelease]; } // Set up the cell... return cell; } - (void)tableView:(UITableView *)tableView didSelectRowAtIndexPath:(NSIndexPath *)indexPath { // Navigation logic may go here. Create and push another view controller. // AnotherViewController *anotherViewController = [[AnotherViewController alloc] initWithNibName:@"AnotherView" bundle:nil]; // [self.navigationController pushViewController:anotherViewController]; // [anotherViewController release]; } /* // Override to support conditional editing of the table view. - (BOOL)tableView:(UITableView *)tableView canEditRowAtIndexPath:(NSIndexPath *)indexPath { // Return NO if you do not want the specified item to be editable. return YES; } */ - (void)dealloc { [name release]; [date release]; [nextAction release]; [nameLabel release]; [usernameLabel release]; [nextActionTextField release]; [dateLabel release]; [contactInfoButton release]; [backgroundInfoButton release]; [actionDoneButton release]; [super dealloc]; } -(IBAction)displayContactInfo:(id)sender{ DisplayInfoViewController *divc = [[DisplayInfoViewController alloc] init]; divc.textView = self.nextAction; divc.title = @"Contact Info"; [self.navigationController pushViewController:divc animated:YES]; [divc release]; } -(IBAction)displayBackgroundInfo:(id)sender{ DisplayInfoViewController *divc = [[DisplayInfoViewController alloc] init]; divc.textView = self.nextAction; divc.title = @"Background Info"; [self.navigationController pushViewController:divc animated:YES]; [divc release]; } -(IBAction)actionDone:(id)sender{ ActionViewController *avc = [[ActionViewController alloc] init]; avc.title = @"Action"; avc.nextAction = self.nextAction; [self.navigationController pushViewController:avc animated:YES]; [avc release]; } @end Here's the Header File: #import <UIKit/UIKit.h> @interface ContactDetailViewController : UITableViewController { NSString *name; NSString *date; NSString *nextAction; IBOutlet UILabel *nameLabel; IBOutlet UILabel *usernameLabel; IBOutlet UITextField *nextActionTextField; IBOutlet UILabel *dateLabel; IBOutlet UIButton *contactInfoButton; IBOutlet UIButton *backgroundInfoButton; IBOutlet UIButton *actionDoneButton; } @property (nonatomic, retain) NSString *name; @property (nonatomic, retain) NSString *date; @property (nonatomic, retain) NSString *nextAction; @property (nonatomic, retain) IBOutlet UILabel *nameLabel; @property (nonatomic, retain) IBOutlet UILabel *usernameLabel; @property (nonatomic, retain) IBOutlet UITextField *nextActionTextField; @property (nonatomic, retain) IBOutlet UILabel *dateLabel; @property (nonatomic, retain) IBOutlet UIButton *contactInfoButton; @property (nonatomic, retain) IBOutlet UIButton *backgroundInfoButton; @property (nonatomic, retain) IBOutlet UIButton *actionDoneButton; -(IBAction)displayContactInfo: (id)sender; -(IBAction)displayBackgroundInfo: (id)sender; -(IBAction)actionDone: (id)sender; @end However when I run it, I get the following error message: * Terminating app due to uncaught exception 'NSUnknownKeyException', reason: '[ setValue:forUndefinedKey:]: this class is not key value coding-compliant for the key nameLabel.' In IB I've hooked up the labels/buttons/textbox to the File's Owner (set the File's Owner Class to: ContactDetailViewController) Anyone any idea what I'm doing wrong? Regards, Fiona

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  • Send Mail through Jsp page.

    - by sourabhtaletiya
    hi friends ,i have tried alot to send mail via jsp page but i am not succeded. A error is coming javax.servlet.ServletException: 530 5.7.0 Must issue a STARTTLS command first. x1sm5029316wbx.19 <html> <head> <title>JSP JavaMail Example </title> </head> <body> <%@ page import="java.util.*" %> <%@ page import="javax.mail.*" %> <%@ page import="javax.mail.internet.*" %> <%@ page import="javax.activation.*" %> <% java.security.Security.addProvider(new com.sun.net.ssl.internal.ssl.Provider()); Properties props = System.getProperties(); props.put("mail.smtp.starttls.enable","true"); props.put("mail.smtp.starttls.required","true"); String host = "smtp.gmail.com"; String to = request.getParameter("to"); String from = request.getParameter("from"); String subject = request.getParameter("subject"); String messageText = request.getParameter("body"); boolean sessionDebug = false; props.put("mail.smtp.host", "smtp.gmail.com"); props.put("mail.transport.protocol", "smtp"); props.put("mail.smtp.port", "25"); props.put("mail.smtp.auth", "true"); props.put("mail.debug", "true"); props.put("mail.smtp.socketFactory.port","25"); props.put("mail.smtp.starttls.enable","true"); Session mailSession = Session.getDefaultInstance(props, null); mailSession.setDebug(sessionDebug); Message msg = new MimeMessage(mailSession); props.put("mail.smtp.starttls.enable","true"); msg.setFrom(new InternetAddress(from)); InternetAddress[] address = {new InternetAddress(to)}; msg.setRecipients(Message.RecipientType.TO, address); msg.setSubject(subject); msg.setSentDate(new Date()); msg.setText(messageText); props.put("mail.smtp.starttls.enable","true"); Transport tr = mailSession.getTransport("smtp"); tr.connect(host, "sourabh.web7", "june251989"); msg.saveChanges(); // don't forget this props.put("mail.smtp.starttls.enable","true"); tr.sendMessage(msg, msg.getAllRecipients()); tr.close(); // Transport.send(msg); /* out.println("Mail was sent to " + to); out.println(" from " + from); out.println(" using host " + host + ".");*/ %> </table> </body> </html>

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  • Google Apps e-mail being rejected from some domains

    - by Paul J. Lucas
    I'm migrating e-mail for my domains to Google Apps' e-mail. Most everything seems to work except e-mail sent to any user at (at least) sonic.net is rejected with a message of the form (where any-address has been substituted for my friend's address): From: Mail Delivery Subsystem <[email protected]> Date: March 11, 2010 10:04:48 AM PST To: [email protected] Subject: Delivery Status Notification (Failure) Delivered-To: [email protected] Received: by 10.229.194.26 with SMTP id dw26cs8717qcb; Thu, 11 Mar 2010 10:04:48 -0800 (PST) Received: by 10.223.68.143 with SMTP id v15mr3841599fai.62.1268330688325; Thu, 11 Mar 2010 10:04:48 -0800 (PST) Received: by 10.223.68.143 with SMTP id v15mr5119424fai.62; Thu, 11 Mar 2010 10:04:48 -0800 (PST) Mime-Version: 1.0 Return-Path: <> X-Failed-Recipients: [email protected] Message-Id: <[email protected]> Content-Type: text/plain; charset=ISO-8859-1 Content-Transfer-Encoding: quoted-printable Delivery to the following recipient failed permanently: [email protected] Technical details of permanent failure: Google tried to deliver your message, but it was rejected by the recipient domain. We recommend contacting the other email provider for further information about the cause of this error. The error that the other server returned was: 550 550 5.1.1 <[email protected]>... No such user here (state 13). And here are the headers from the message it bounces back: Received: by 10.101.90.7 with SMTP id s7mr2515885anl.176.1267979929490; Sun, 07 Mar 2010 08:38:49 -0800 (PST) Return-Path: <[email protected]> Received: from [10.0.1.203] (adsl-76-201-171-194.dsl.pltn13.sbcglobal.net [76.201.171.194]) by mx.google.com with ESMTPS id 4sm1046550yxd.70.2010.03.07.08.38.48 (version=TLSv1/SSLv3 cipher=RC4-MD5); Sun, 07 Mar 2010 08:38:49 -0800 (PST) From: "Paul J. Lucas" <[email protected]> Content-Type: text/plain; charset=us-ascii Content-Transfer-Encoding: quoted-printable Subject: Some fascinating subject Date: Sun, 7 Mar 2010 08:38:46 -0800 References: <[email protected]> To: [email protected] Message-Id: <[email protected]> Mime-Version: 1.0 (Apple Message framework v1077) X-Mailer: Apple Mail (2.1077) However, I am able to send mail to a user at sonic.net using my old e-mail account. Also, my company uses Google Apps for e-mail and I can send e-mail to a user at sonic.net from my company. The differences between my personal e-mail and my company's are: My company's domain has no SPF record whereas mine does. My company's domain has an A record whereas mine does not. My SPF record initially was as prescribed by Google here. However, this guy claims Google is wrong and gives a fix. I've tried it both ways with no difference. My SPF record is currently: v=spf1 mx include:aspmx.googlemail.com include:_spf.google.com ~all As for the lack of an A record, you wouldn't think that a mail host would care about that so long as mx records are defined. However, the funny thing is that if you look at the error message, why does Google state that the recipient's domain stated that there is "No such user here" for my address? That makes no sense. Of course there is no user having my address at sonic.net. Also, I assume that I just discovered that I can't send mail to users at sonic.net by accident and that there are probably other domains I can't send e-mail to. So... anybody have any idea what's going on? And how I can get mail to users at sonic.net?

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  • DKIM error: dkim=neutral (bad version) header.i=

    - by GBC
    Ive been struggling the last couple of hours with setting up DKIM on my Postfix/CentOS 5.3 server. It finally sends and signs the emails, but apparently Google still does not like it. The errors I'm getting are: dkim=neutral (bad version) header[email protected] from googles "show original" interface. This is what my DKIM-signature header look like: v=1; a=rsa-sha1; c=simple/simple; d=mydomain.com.au; s=default; t=1267326852; bh=0wHpkjkf7ZEiP2VZXAse+46PC1c=; h=Date:From:Message-Id:To:Subject; b=IFBaqfXmFjEojWXI/WQk4OzqglNjBWYk3jlFC8sHLLRAcADj6ScX3bzd+No7zos6i KppG9ifwYmvrudgEF+n1VviBnel7vcVT6dg5cxOTu7y31kUApR59dRU5nPR/to0E9l dXMaBoYPG8edyiM+soXo7rYNtlzk+0wd5glgFP1I= Very appreciative of any suggestions as to how I can solve this problem! Btw, here is exactly how I installed dkim-milter in CentOS 5.3 for postfix, if anyone is interested (based on this guide): mkdir dkim-milter cd dkim-milter wget http://www.topdog-software.com/oss/dkim-milter/dkim-milter-2.8.3-1.x86_64.rpm ======S====== Newest version: http://www.topdog-software.com/oss/dkim-milter/ ======E====== rpm -Uvh dkim-milter-2.8.3-1.x86_64.rpm /usr/bin/dkim-genkey -r -d mydomain.com.au ======S====== add contents of default.txt to DNS as TXT _ssp._domainkey TXT dkim=unknown _adsp._domainkey TXT dkim=unknown default._domainkey TXT v=DKIM1; g=*; k=rsa; p=MIGfMA0GCSqGSIb3DQEBAQUAA4GWETBNiQKBgQC5KT1eN2lqCRQGDX+20I4liM2mktrtjWkV6mW9WX7q46cZAYgNrus53vgfl2z1Y/95mBv6Bx9WOS56OAVBQw62+ksXPT5cRUAUN9GkENPdOoPdpvrU1KdAMW5c3zmGOvEOa4jAlB4/wYTV5RkLq/1XLxXfTKNy58v+CKETLQS/eQIDAQAB ======E====== mv default.private default mkdir /etc/mail/dkim/keys/mydomain.com.au mv default /etc/mail/dkim/keys/mydomain.com.au chmod 600 /etc/mail/dkim/keys/mydomain.com.au/default chown dkim-milt.dkim-milt /etc/mail/dkim/keys/mydomain.com.au/default vim /etc/dkim-filter.conf ======S====== ADSPDiscard yes ADSPNoSuchDomain yes AllowSHA1Only no AlwaysAddARHeader no AutoRestart yes AutoRestartRate 10/1h BaseDirectory /var/run/dkim-milter Canonicalization simple/simple Domain mydomain.com.au #add all your domains here and seperate them with comma ExternalIgnoreList /etc/mail/dkim/trusted-hosts InternalHosts /etc/mail/dkim/trusted-hosts KeyList /etc/mail/dkim/keylist LocalADSP /etc/mail/dkim/local-adsp-rules Mode sv MTA MSA On-Default reject On-BadSignature reject On-DNSError tempfail On-InternalError accept On-NoSignature accept On-Security discard PidFile /var/run/dkim-milter/dkim-milter.pid QueryCache yes RemoveOldSignatures yes Selector default SignatureAlgorithm rsa-sha1 Socket inet:20209@localhost Syslog yes SyslogSuccess yes TemporaryDirectory /var/tmp UMask 022 UserID dkim-milt:dkim-milt X-Header yes ======E====== vim /etc/mail/dkim/keylist ======S====== *@mydomain.com.au:mydomain.com.au:/etc/mail/dkim/keys/mydomain.com.au/default ======E====== vim /etc/postfix/main.cf ======S====== Add: smtpd_milters = inet:localhost:20209 non_smtpd_milters = inet:localhost:20209 milter_protocol = 2 milter_default_action = accept ======E====== vim /etc/mail/dkim/trusted-hosts ======S====== localhost 127.0.0.1 ======E====== /etc/mail/local-host-names ======S====== localhost 127.0.0.1 ======E====== /sbin/chkconfig dkim-milter on /etc/init.d/dkim-milter start /etc/init.d/postfix restart

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  • Sending mail through asp.net to SMTP server

    - by nitin
    Actually I have make it for sending mail. It is sending mail to all Yahoo, Gmail, Hotmail. But when we send it to our company mail address it does not work. It does not give an error but mail not received, but when we send mail from Yahoo to our address that is working fine. It does not work for my code. When I sending mail to company webmail, for exmaple [email protected], from my yahoo mail I got this mail on my sending ID. Got delaying msg ----- Forwarded Message ----- This is an automatically generated Delivery Status Notification. THIS IS A WARNING MESSAGE ONLY. YOU DO NOT NEED TO RESEND YOUR MESSAGE. Delivery to the following recipients has been delayed. [email protected]

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  • Make the Windows 8 Mail app sync and notify Gmail labels

    - by Matsemann
    My Windows 8 Mail app is connected with Gmail, and is set to sync emails and download emails on arrival. Most of my mail isn't going to the inbox, but is going straight to different labels. Say, all work related mail is going straight to the label Work. The problem is that when I have unread email in Work, the Mail app will not tell me. It will only display a label, Work, I can click on, not Work (1) indicating unread mails. When clicking the label, I will need to wait for some time for it to actually download and sync the mail before anything shows. Even if I tried force syncing just before. So: The Mail app is not syncing my labels, and will not give any visuals that a label contains unread mail. Is there any way to achieve this? Without it, the Mail app is unfortunately pretty useless to me.

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  • How to make Thunderbird play nice with Google mail

    - by Christi
    Thunderbird and gmail aren't exactly the best of friends. Gmail's tags mean that Thunderbird often downloads multiple copies of a single mail. Anything tagged in gmail will appear in a folder related to that tag, the "all mail" folder, and possibly the "inbox" and "sent mail" folders too. Thus a mail with multiple tags could potentially be stored more than four times in a local Thunderbird cache. This can make searching difficult, and is obviously wasteful of disk space. The best solution I have come up with is as follows. Operate a zero inbox policy (i.e. use the inbox for processing live mail only and archive everything else) which eliminates an extra copy in the inbox. Secondly, configure Thunderbird not to sync the "Sent Mail" folder - this is a bit of a pain, since I actually find it quite useful to be able to look through just the mails I've sent, but a search can duplicate this functionality. In this way, most of the duplicates are removed, and only mail with tags is stored locally more than once. Ideally, however, I'd only like one copy of each mail to be stored locally. I am surprised Thunderbird doesn't store mail by some sort of hashing algorithm to prevent precisely this problem - but it wouldn't be compatible with the way the folders are mirrored in a local directory structure, I suppose. Can anyone think of a better way to get Thunderbird to cache a Google mail account locally efficiently.

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  • Header Guard Issues - Getting Swallowed Alive

    - by gjnave
    I'm totally at wit's end: I can't figure out how my dependency issues. I've read countless posts and blogs and reworked my code so many times that I can't even remember what almost worked and what didnt. I continually get not only redefinition errors, but class not defined errors. I rework the header guards and remove some errors simply to find others. I somehow got everything down to one error but then even that got broke while trying to fix it. Would you please help me figure out the problem? card.cpp #include <iostream> #include <cctype> #include "card.h" using namespace std; // ====DECL====== Card::Card() { abilities = 0; flavorText = 0; keywords = 0; artifact = 0; classType = new char[strlen("Card") + 1]; classType = "Card"; } Card::~Card (){ delete name; delete abilities; delete flavorText; artifact = NULL; } // ------------ Card::Card(const Card & to_copy) { name = new char[strlen(to_copy.name) +1]; // creating dynamic array strcpy(to_copy.name, name); type = to_copy.type; color = to_copy.color; manaCost = to_copy.manaCost; abilities = new char[strlen(to_copy.abilities) +1]; strcpy(abilities, to_copy.abilities); flavorText = new char[strlen(to_copy.flavorText) +1]; strcpy(flavorText, to_copy.flavorText); keywords = new char[strlen(to_copy.keywords) +1]; strcpy(keywords, to_copy.keywords); inPlay = to_copy.inPlay; tapped = to_copy.tapped; enchanted = to_copy.enchanted; cursed = to_copy.cursed; if (to_copy.type != ARTIFACT) artifact = to_copy.artifact; } // ====DECL===== int Card::equipArtifact(Artifact* to_equip){ artifact = to_equip; } Artifact * Card::unequipArtifact(Card * unequip_from){ Artifact * to_remove = artifact; artifact = NULL; return to_remove; // put card in hand or in graveyard } int Card::enchant( Card * to_enchant){ to_enchant->enchanted = true; cout << "enchanted" << endl; } int Card::disenchant( Card * to_disenchant){ to_disenchant->enchanted = false; cout << "Enchantment Removed" << endl; } // ========DECL===== Spell::Spell() { currPower = basePower; currToughness = baseToughness; classType = new char[strlen("Spell") + 1]; classType = "Spell"; } Spell::~Spell(){} // --------------- Spell::Spell(const Spell & to_copy){ currPower = to_copy.currPower; basePower = to_copy.basePower; currToughness = to_copy.currToughness; baseToughness = to_copy.baseToughness; } // ========= int Spell::attack( Spell *& blocker ){ blocker->currToughness -= currPower; currToughness -= blocker->currToughness; } //========== int Spell::counter (Spell *& to_counter){ cout << to_counter->name << " was countered by " << name << endl; } // ============ int Spell::heal (Spell *& to_heal, int amountOfHealth){ to_heal->currToughness += amountOfHealth; } // ------- Creature::Creature(){ summoningSick = true; } // =====DECL====== Land::Land(){ color = NON; classType = new char[strlen("Land") + 1]; classType = "Land"; } // ------ int Land::generateMana(int mana){ // ... // } card.h #ifndef CARD_H #define CARD_H #include <cctype> #include <iostream> #include "conception.h" class Artifact; class Spell; class Card : public Conception { public: Card(); Card(const Card &); ~Card(); protected: char* name; enum CardType { INSTANT, CREATURE, LAND, ENCHANTMENT, ARTIFACT, PLANESWALKER}; enum CardColor { WHITE, BLUE, BLACK, RED, GREEN, NON }; CardType type; CardColor color; int manaCost; char* abilities; char* flavorText; char* keywords; bool inPlay; bool tapped; bool cursed; bool enchanted; Artifact* artifact; virtual int enchant( Card * ); virtual int disenchant (Card * ); virtual int equipArtifact( Artifact* ); virtual Artifact* unequipArtifact(Card * ); }; // ------------ class Spell: public Card { public: Spell(); ~Spell(); Spell(const Spell &); protected: virtual int heal( Spell *&, int ); virtual int attack( Spell *& ); virtual int counter( Spell*& ); int currToughness; int baseToughness; int currPower; int basePower; }; class Land: public Card { public: Land(); ~Land(); protected: virtual int generateMana(int); }; class Forest: public Land { public: Forest(); ~Forest(); protected: int generateMana(); }; class Creature: public Spell { public: Creature(); ~Creature(); protected: bool summoningSick; }; class Sorcery: public Spell { public: Sorcery(); ~Sorcery(); protected: }; #endif conception.h -- this is an "uber class" from which everything derives class Conception{ public: Conception(); ~Conception(); protected: char* classType; }; conception.cpp Conception::Conception{ Conception(){ classType = new char[11]; char = "Conception"; } game.cpp -- this is an incomplete class as of this code #include <iostream> #include <cctype> #include "game.h" #include "player.h" Battlefield::Battlefield(){ card = 0; } Battlefield::~Battlefield(){ delete card; } Battlefield::Battlefield(const Battlefield & to_copy){ } // =========== /* class Game(){ public: Game(); ~Game(); protected: Player** player; // for multiple players Battlefield* root; // for battlefield getPlayerMove(); // ask player what to do addToBattlefield(); removeFromBattlefield(); sendAttack(); } */ #endif game.h #ifndef GAME_H #define GAME_H #include "list.h" class CardList(); class Battlefield : CardList{ public: Battlefield(); ~Battlefield(); protected: Card* card; // make an array }; class Game : Conception{ public: Game(); ~Game(); protected: Player** player; // for multiple players Battlefield* root; // for battlefield getPlayerMove(); // ask player what to do addToBattlefield(); removeFromBattlefield(); sendAttack(); Battlefield* field; }; list.cpp #include <iostream> #include <cctype> #include "list.h" // ========== LinkedList::LinkedList(){ root = new Node; classType = new char[strlen("LinkedList") + 1]; classType = "LinkedList"; }; LinkedList::~LinkedList(){ delete root; } LinkedList::LinkedList(const LinkedList & obj) { // code to copy } // --------- // ========= int LinkedList::delete_all(Node* root){ if (root = 0) return 0; delete_all(root->next); root = 0; } int LinkedList::add( Conception*& is){ if (root == 0){ root = new Node; root->next = 0; } else { Node * curr = root; root = new Node; root->next=curr; root->it = is; } } int LinkedList::remove(Node * root, Node * prev, Conception* is){ if (root = 0) return -1; if (root->it == is){ root->next = root->next; return 0; } remove(root->next, root, is); return 0; } Conception* LinkedList::find(Node*& root, const Conception* is, Conception* holder = NULL) { if (root==0) return NULL; if (root->it == is){ return root-> it; } holder = find(root->next, is); return holder; } Node* LinkedList::goForward(Node * root){ if (root==0) return root; if (root->next == 0) return root; else return root->next; } // ============ Node* LinkedList::goBackward(Node * root){ root = root->prev; } list.h #ifndef LIST_H #define LIST_H #include <iostream> #include "conception.h" class Node : public Conception { public: Node() : next(0), prev(0), it(0) { it = 0; classType = new char[strlen("Node") + 1]; classType = "Node"; }; ~Node(){ delete it; delete next; delete prev; } Node* next; Node* prev; Conception* it; // generic object }; // ---------------------- class LinkedList : public Conception { public: LinkedList(); ~LinkedList(); LinkedList(const LinkedList&); friend bool operator== (Conception& thing_1, Conception& thing_2 ); protected: virtual int delete_all(Node*); virtual int add( Conception*& ); // virtual Conception* find(Node *&, const Conception*, Conception* ); // virtual int remove( Node *, Node *, Conception* ); // removes question with keyword int display_all(node*& ); virtual Node* goForward(Node *); virtual Node* goBackward(Node *); Node* root; // write copy constrcutor }; // ============= class CircularLinkedList : public LinkedList { public: // CircularLinkedList(); // ~CircularLinkedList(); // CircularLinkedList(const CircularLinkedList &); }; class DoubleLinkedList : public LinkedList { public: // DoubleLinkedList(); // ~DoubleLinkedList(); // DoubleLinkedList(const DoubleLinkedList &); protected: }; // END OF LIST Hierarchy #endif player.cpp #include <iostream> #include "player.h" #include "list.h" using namespace std; Library::Library(){ root = 0; } Library::~Library(){ delete card; } // ====DECL========= Player::~Player(){ delete fname; delete lname; delete deck; } Wizard::~Wizard(){ delete mana; delete rootL; delete rootH; } // =====Player====== void Player::changeName(const char[] first, const char[] last){ char* backup1 = new char[strlen(fname) + 1]; strcpy(backup1, fname); char* backup2 = new char[strlen(lname) + 1]; strcpy(backup1, lname); if (first != NULL){ fname = new char[strlen(first) +1]; strcpy(fname, first); } if (last != NULL){ lname = new char[strlen(last) +1]; strcpy(lname, last); } return 0; } // ========== void Player::seeStats(Stats*& to_put){ to_put->wins = stats->wins; to_put->losses = stats->losses; to_put->winRatio = stats->winRatio; } // ---------- void Player::displayDeck(const LinkedList* deck){ } // ================ void CardList::findCard(Node* root, int id, NodeCard*& is){ if (root == NULL) return; if (root->it.id == id){ copyCard(root->it, is); return; } else findCard(root->next, id, is); } // -------- void CardList::deleteAll(Node* root){ if (root == NULL) return; deleteAll(root->next); root->next = NULL; } // --------- void CardList::removeCard(Node* root, int id){ if (root == NULL) return; if (root->id = id){ root->prev->next = root->next; // the prev link of root, looks back to next of prev node, and sets to where root next is pointing } return; } // --------- void CardList::addCard(Card* to_add){ if (!root){ root = new Node; root->next = NULL; root->prev = NULL; root->it = &to_add; return; } else { Node* original = root; root = new Node; root->next = original; root->prev = NULL; original->prev = root; } } // ----------- void CardList::displayAll(Node*& root){ if (root == NULL) return; cout << "Card Name: " << root->it.cardName; cout << " || Type: " << root->it.type << endl; cout << " --------------- " << endl; if (root->classType == "Spell"){ cout << "Base Power: " << root->it.basePower; cout << " || Current Power: " << root->it.currPower << endl; cout << "Base Toughness: " << root->it.baseToughness; cout << " || Current Toughness: " << root->it.currToughness << endl; } cout << "Card Type: " << root->it.currPower; cout << " || Card Color: " << root->it.color << endl; cout << "Mana Cost" << root->it.manaCost << endl; cout << "Keywords: " << root->it.keywords << endl; cout << "Flavor Text: " << root->it.flavorText << endl; cout << " ----- Class Type: " << root->it.classType << " || ID: " << root->it.id << " ----- " << endl; cout << " ******************************************" << endl; cout << endl; // ------- void CardList::copyCard(const Card& to_get, Card& put_to){ put_to.type = to_get.type; put_to.color = to_get.color; put_to.manaCost = to_get.manaCost; put_to.inPlay = to_get.inPlay; put_to.tapped = to_get.tapped; put_to.class = to_get.class; put_to.id = to_get.id; put_to.enchanted = to_get.enchanted; put_to.artifact = to_get.artifact; put_to.class = to_get.class; put.to.abilities = new char[strlen(to_get.abilities) +1]; strcpy(put_to.abilities, to_get.abilities); put.to.keywords = new char[strlen(to_get.keywords) +1]; strcpy(put_to.keywords, to_get.keywords); put.to.flavorText = new char[strlen(to_get.flavorText) +1]; strcpy(put_to.flavorText, to_get.flavorText); if (to_get.class = "Spell"){ put_to.baseToughness = to_get.baseToughness; put_to.basePower = to_get.basePower; put_to.currToughness = to_get.currToughness; put_to.currPower = to_get.currPower; } } // ---------- player.h #ifndef player.h #define player.h #include "list.h" // ============ class CardList() : public LinkedList(){ public: CardList(); ~CardList(); protected: virtual void findCard(Card&); virtual void addCard(Card* ); virtual void removeCard(Node* root, int id); virtual void deleteAll(); virtual void displayAll(); virtual void copyCard(const Conception*, Node*&); Node* root; } // --------- class Library() : public CardList(){ public: Library(); ~Library(); protected: Card* card; int numCards; findCard(Card&); // get Card and fill empty template } // ----------- class Deck() : public CardList(){ public: Deck(); ~Deck(); protected: enum deckColor { WHITE, BLUE, BLACK, RED, GREEN, MIXED }; char* deckName; } // =============== class Mana(int amount) : public Conception { public: Mana() : displayTotal(0), classType(0) { displayTotal = 0; classType = new char[strlen("Mana") + 1]; classType = "Mana"; }; protected: int accrued; void add(); void remove(); int displayTotal(); } inline Mana::add(){ accrued += 1; } inline Mana::remove(){ accrued -= 1; } inline Mana::displayTotal(){ return accrued; } // ================ class Stats() : public Conception { public: friend class Player; friend class Game; Stats() : wins(0), losses(0), winRatio(0) { wins = 0; losses = 0; if ( (wins + losses != 0) winRatio = wins / (wins + losses); else winRatio = 0; classType = new char[strlen("Stats") + 1]; classType = "Stats"; } protected: int wins; int losses; float winRatio; void int getStats(Stats*& ); } // ================== class Player() : public Conception{ public: Player() : wins(0), losses(0), winRatio(0) { fname = NULL; lname = NULL; stats = NULL; CardList = NULL; classType = new char[strlen("Player") + 1]; classType = "Player"; }; ~Player(); Player(const Player & obj); protected: // member variables char* fname; char* lname; Stats stats; // holds previous game statistics CardList* deck[]; // hold multiple decks that player might use - put ll in this private: // member functions void changeName(const char[], const char[]); void shuffleDeck(int); void seeStats(Stats*& ); void displayDeck(int); chooseDeck(); } // -------------------- class Wizard(Card) : public Player(){ public: Wizard() : { mana = NULL; rootL = NULL; rootH = NULL}; ~Wizard(); protected: playCard(const Card &); removeCard(Card &); attackWithCard(Card &); enchantWithCard(Card &); disenchantWithCard(Card &); healWithCard(Card &); equipWithCard(Card &); Mana* mana[]; Library* rootL; // Library Library* rootH; // Hand } #endif

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  • Should I use php mail function or phpmailer?

    - by bbtang
    Well, so far, I have been using php built in function, mail(), and I have no problems with it, even I sent a blast to 1000+ users. But then, lately I found this phpmailer, which is specially design to send email. Q1: Should I change to this phpmailer? Q2: What are the advantages of using phpmailer? Q3: I found other products on phpmailer website, i.e phpmailer FE, ML etc. What are those? Which one you guys is using? Q4: Have anyone tried sending blast email to 2000+ users with phpmailer? If yes, does it cause any problems? Thanks in advanced for answering the questions

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  • Mail merge from Java

    - by Mike Q
    Hi all, Does anyone have any experience with doing mail merge from Java on a word document? I need to support both doc and docx formats. I have heard of Apache POI and docx4j. However, from reading around I'm sure how good the word support is in POI. docx4j only supports docx format as far as I can see. Can any suggest either one of the above (and correct my knowledge on support) or another appropriate library. If necessary I would be willing to use one lib for doc and another for docx. Thanks.

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  • Sending mail via sendmail from python

    - by Nate
    If I want to send mail not via SMTP, but rather via sendmail, is there a library for python that encapsulates this process? Better yet, is there a good library that abstracts the whole 'sendmail -versus- smtp' choice? I'll be running this script on a bunch of unix hosts, only some of which are listening on localhost:25; a few of these are part of embedded systems and can't be set up to accept SMTP. As part of Good Practice, I'd really like to have the library take care of header injection vulnerabilities itself -- so just dumping a string to popen('/usr/bin/sendmail', 'w') is a little closer to the metal than I'd like. If the answer is 'go write a library,' so be it ;-)

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  • HTTP Header - ntCoent-Length

    - by DMcKenna
    I get the following HTTP response headers in a particular response. All looks okay. However I have noticed that the content-length appears twice... Content-Length: 2424 ntCoent-Length: 2424 Is there a particular reason why the content-length is returned a second time as ntCoent-Length? HTTP/1.0 200 OK Date: Wed, 26 May 2010 09:38:19 GMT Server: Apache P3P: CP="NOI DSP COR CURa ADMa TA1a OUR BUS IND UNI COM NAV INT" Accept-Charset: iso-8859-1, unicode-1-1;q=0.8 Expires: Sun, 15 Jul 1990 00:00:00 GMT Pragma: no-cache Cache-Control: no-cache Content-Language: en ntCoent-Length: 2424 Connection: close Content-Type: text/html;charset=iso-8859-1 Content-Length: 2424

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  • Get HTTP header fields only on iPhone

    - by amit
    I want to get only the headers of an URL request. I have been using stringWithContentsOfURL() for all downloading so far, but now I am only interested in the headers and downloading the entire file is not feasible as it is too large. I have found solutions which show how to read the headers after the response has been receieved, but how do I specify in the request that I only wish to download headers. Skip the body! Thanks.

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  • Intellisense in header files

    - by David
    I just right now "migrated" from C# to C++/CLR. First I was annoyed, that I had to write all class' declarations twice (into .h and .cpp). Then I figured out, that I could place the code also into the h-files - it compiles at least. Well, I deleted all cpp's of my classes and now I realized, VS won't give me any Intellisense when I work on my h-files. I guess I should not place my code in the hfiles (the code won't be reused in other projects for sure), but I find it terrible to adjust all method declarations at two places... Plus I have to switch back and forth to see what modifier my method etc. and it is not nicely all in one place like in C# (with it's pros and cons). I'm sorry this is a newbie question, but I just wanted to make sure that there isn't any possibility to enable intellisense for hfiles. Or at least to learn, that I am completely on the wrong path... Thanks, David

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  • Making sure a web page is not cached, across all browsers.

    - by Edward Wilde
    Our investigations have shown us that not all browsers respect the http cache directives in a uniform manner. For security reasons we do not want certain pages in our application to cached, ever, by the web browser. This must work for at least the following browsers: Internet Explorer versions 6-8 FireFox versions 1.5 - 3.0 Safari version 3 Opera 9 Our requirement came from a security test. After logging out from our website you could press the back button and view cached pages.

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  • Weird bug in header in IE7

    - by Luuk
    Hi all, I have a weird bug in IE7. http://www.luukratief-design.nl/dump/simplefolio/ the navigation has to be centered. same goes for the background. Now every browser does it perfectly. even IE6! (didnt do pngfix yet). The only one who is having problems is IE7 who shifts the whole navbar element to the right. Anyone knows how this is possible?

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