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  • What are typical server to client communication patterns?

    - by jagse
    What are the usual patterns for bidirectional communication between a client and a server in a wlan environment. How is it possible for the server to push data to a mobile client over wlan after a connection has been established. Lets say I have a webservice running on a server and the moblie cients in the wlan can use this webservice. Now the question is how can the server invoke methods at the client, or directly send data to the client. How is this handled usually? I would apriciate some links to read about this topic. Is this a common problem or is it not that easy to solve? Cheers

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  • C socket programming: client send() but server select() doesn't see it

    - by Fantastic Fourier
    Hey all, I have a server and a client running on two different machines where the client send()s but the server doesn't seem to receive the message. The server employs select() to monitor sockets for any incoming connections/messages. I can see that when the server accepts a new connection, it updates the fd_set array but always returns 0 despite the client send() messages. The connection is TCP and the machines are separated by like one router so dropping packets are highly unlikely. I have a feeling that it's not select() but perhaps send()/sendto() from client that may be the problem but I'm not sure how to go about localizing the problem area. while(1) { readset = info->read_set; ready = select(info->max_fd+1, &readset, NULL, NULL, &timeout); } above is the server side code where the server has a thread that runs select() indefinitely. rv = connect(sockfd, (struct sockaddr *) &server_address, sizeof(server_address)); printf("rv = %i\n", rv); if (rv < 0) { printf("MAIN: ERROR connect() %i: %s\n", errno, strerror(errno)); exit(1); } else printf("connected\n"); sleep(3); char * somemsg = "is this working yet?\0"; rv = send(sockfd, somemsg, sizeof(somemsg), NULL); if (rv < 0) printf("MAIN: ERROR send() %i: %s\n", errno, strerror(errno)); printf("MAIN: rv is %i\n", rv); rv = sendto(sockfd, somemsg, sizeof(somemsg), NULL, &server_address, sizeof(server_address)); if (rv < 0) printf("MAIN: ERROR sendto() %i: %s\n", errno, strerror(errno)); printf("MAIN: rv is %i\n", rv); and this is the client side where it connects and sends messages and returns connected MAIN: rv is 4 MAIN: rv is 4 any comments or insightful insights are appreciated.

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  • Client server architecture question

    - by Shane Fulmer
    I am working on a client server system, and am running into issues where multiple clients are executing an action at the same time. We are able to solve this by locking on the critical section of code, which ensures that the first client will complete the action before the second client enters the code block. My question is this: our server is also clustered, so multiple instances of the server itself can exist, which recreates the same problem as before. How could we solve this problem? Thanks!

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  • client side spring

    - by Gholi
    I wanna sth like Spring framework to use in client side. Actually I am going to abstract ui from data sources that may be added to system while it is up. An XML will be injected to system and ui will be generated automatically. Client side use would be able to search on new data source while objects are created in client side. Thanks

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  • What approach should be suitable for user authentification in simle client/server app

    - by TerryS
    My previous question was closed so I will be more specific. I need to create an application, desktop one written in C#, that will ask for user credentials and after verification opens the GUI allowing to work with DB (black box for users). It should be used from everywhere, not LAN or SQL domain. I assume I would need to do the following: Create a client and a server applications that will deal with authentification. That would mean a lot of socketing stuff.. Once the user is verified, the client queries would be sent to database (client-server-DB). The server would need to send the DB data sets back to the client. As you can see, this is just my guess but I have no idea whether its too complicated or completely wrong. The main thing is that it must be desktop app (not web based one) and accessible from everywhere. I am interested in main points how to design the system and will be extremely grateful for that.

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  • Change object on client side or on server side

    - by Polina Feterman
    I'm not sure what is the best practice. I have some big and complex objects (NOT flat). In that object I have many related objects - for example Invoice is the main class and one of it's properties is invoiceSupervisor - a big class by it's own called User. User can also be not flat and have department property - also an object called Department. For example I want create new Invoice. First way: I can present to client several fields to fill in. Some of them will be combos that I will need to fill with available values. For example available invoiceSupervisors. Then all the chosen values I can send to server and on server I can create new Invoice and assign all chosen values to that new Invoice. Then I will need to assign new supervisor I will pull the chosen User by id that user picked up on server from combobox. I might do some verification on the User such as does the user applicable to be invoice supervisor. Then I will assign the User object to invoiceSupervisor. Then after filling all properties I will save the new invoice. Second way: In the beginning I can call to server to get a new Invoice. Then on client I can fill all chosen values , for example I can call to server to get new User object and then fill it's id from combobox and assign the User as invoiceSupervisor. After filling the Invoice object on client I can send it to server and then the server will save the new invoice. Before saving server can run some validations as well. So what is the best approach - to make the object on client and send it to server or to collect all values from client and to make a new object on server using those values ?

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  • Client-server application between two computers in the same network (using boost::asio)

    - by Edwin
    I'm trying to set up a basic communication between my desktop PC and my laptop (latter one using wireless connection) both being in the same network, using the boost::asio tutorials: synchronous client and synchronous server (in c++). When I run both the server and client on the same machine (using the localhost and the datetime port as parameters), it works splendidly. But if I try to set up the laptop as server (tested it with netstat -anb from the command prompt, it is indeed running and listening to port 13 as it's supposed to, and I even deactivated the firewall to make sure it doesn't cause any problems), I cannot connect to it with the client (set up on the PC), no matter what IP I tried (localhost, and basically any IPs that ipconfig -all gave me). So no matter what I tried, I cannot find the correct address that which the client can use to connect to the server. Could anyone help me please?

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  • .NET Framework 4 Client Profile vs .NET Framework 3.5 Client Profile

    - by Janusz
    Currently I am targeting .NET Framework 3.5 Client profile. Under certain conditions (when .NET 1.x or 2.x is installed) the client profile is not installed and instead full version of .NET Framework 3.5. is installed. This limitation has been removed from .NET 4.0 profile - therefore its a nice improvement that significantly reduces download size on certain PCs. However, if I target application to .NET 4.0 then all the clients will have to download new framework. I think ideal scenario would be to target .NET 3.5 profile but point installer to .NET 4.0 client profile. This way PCs with 3.5 installed (65% from our tests at the moment) would be fine and the rest would install .NET 4.0. Is my thinking correct or its not feasible? Will .NET 3.5 profile application run with only .NET 4.0 profile installed? Thank you

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  • Challenges in multi-player Android Game Server with RESTful Nature

    - by Kush
    I'm working on an Android Game based on Contract Bridge, as a part of my college Summer Internship project. The game will be multi-player such that 4 Android devices can play it, so there's no BOT or CPU player to be developed. At the time of getting project, I realized that most of the students had already worked on the project but none of their works is reusable now (for variety of reasons like, undocumented code and design architecture, different platform implementation). I have experience working on several open source projects and hence I emphasis to work out on this project such that components I make become reusable as much as possible. Now, as the game is multi-player and entire game progress will be handled on server, I'm currently working on Server's design, since I wanted to make game server reusable such that any client platform can use it, I was previously confused in selecting Socket or REST for Game Server's design, but later finalized to work on REST APIs for the server. Now, since I have to keep all players in-sync while they make movements in game, on server I've planned to use Database which will keep all players' progress, specific for each table (in Bridge, 4 players play on single table, and server will handle many such game tables). I don't know if its an appropriate decision to use database as shared medium to track progress of each game table (let me know if there's an appropriate or better option). Obviously, when game is completed for the table, data for that table on server's database is discarded. Now the problem is that, access to REST service is an HTTP call, so as long as client doesn't make any request, server will remain idle, and consider a situation where A player has played a card on his device and the device requests to apply this change on the server. Now, I need to let rest of the three devices know that the player has played a card, and also update view on their device. AFAIK, REST cannot provide a sort-of Push-notification system, since the connection to the server is not persistent. One solution that I thought was to make each device constantly poll the server for any change (like every 56 ms) and when changes are found, reflect it on the device. But I feel this is not an elegant way, as every HTTP request is expensive. (and I choose REST to make game play experience robust since, a mobile device tends to get disconnected from Internet, and if there's Socket-like persistent connection then entire game progress is subject to lost. Also, portability on client-end is important) Also, imagining a situation where 10 game tables are in progress and 40 players are playing, a server must be capable to handle flooded HTTP requests from all the devices which make it every 56 ms. So I wonder if the situation is assumed as DoS attack. So, explaining the situation, am I going on the right track for the server design? I wanted to be sure before I proceed much further with the code.

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  • Token based Authentication for WCF HTTP/REST Services: The Client

    - by Your DisplayName here!
    If you wondered how a client would have to look like to work with the authentication framework, it is pretty straightfoward: Request a token Put that token on the authorization header (along with a registered scheme) and make the service call e.g.: var oauth2 = new OAuth2Client(_oauth2Address); var swt = oauth2.RequestAccessToken( "username", "password", _baseAddress.AbsoluteUri);   var client = new HttpClient { BaseAddress = _baseAddress }; client.DefaultRequestHeaders.Authorization = new AuthenticationHeaderValue("Bearer", swt); var response = client.Get("identity"); response.EnsureSuccessStatusCode(); HTH

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  • ROA on top of SOA

    - by Vaibhav Pujari
    I already have a stable Service Oriented Architecture for my application which exposes services as API calls. (the verbs) Now, I need to build a Resource Oriented Architecture to expose a RESTful API to interact with the application objects. (the nouns) What are the best practices to reuse the existing services: - without any persistence inside my new code. - without putting unnecessary logic into the REST layer i.e. it should ideally just leverage the services provided by SOA API. I want this layer to be as thin as possible. - without modifying the existing SOA API - allow easy extension of the REST API i.e. it should be easy to add more resources without changing the (yet to be written) core code. (I want to make resource names and their associated actions configurable so more contributors can easily add resources without a need to understand my module) Any advices/suggestions how to achieve this? Edit: Adding more info My Stack: My existing stacks is in Java. But since I plan to just use the services, I don't think that should affect the design of new REST code. I am planning to implement the new REST code in PHP. How well the services map to resources? Some services are mapped well i.e. there are services for creating, updating application objects. But for other application objects, there are no direct services available. More importantly, there are actions beyond just create, update etc. that apply to application objects. And I would like to provide some way for these actions to be exposed through REST. Since these are verbs, how do I deal with them? Where exactly I need help? I would appreciate any help towards high level design to accomplish the task along-with making the framework extendible. For instance, tomorrow there are some new services added to my SOA layer, I want to make sure it is easy for a fresh developer to write a REST call by simply registering a new resource (in a config file/db) and write code for connecting it with SOA calls. Just like plugin.

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  • Would you refactor this and if so, would you charge your client?

    - by Julius
    I am working on a freelance job at home. The client wants me to write some new functionality for his CMS, but it is taking me a lot of time to figure out what the code is doing, because it is written in a very unreadable style. Below is just an example of what I mean. The previous programmer made extensive use of anonymous functions, of eval(), he uses deeply nested ternary operators, he didn't indent code, didn't use comments, and he uses funny constructions like misusing the behaviour of logical operators || and && for creating if/else conditions (the second condition of && only gets tested if the first one is true, opening the possibility to use && as an if/else construction). All in all it's insane code and it's costing me a lot of time to find out how the current code works. return ($this->main->context != "ajax" || in_array($this->type, $this->definition->ajax)) ? eval('return method_exists($this,"Show'.ucfirst($this->type).'") ? $this->Show'.ucfirst($this->type).'('.(count($args) ? join(",",array_map(create_function('$a','return (is_numeric($a) || preg_match("/^array/",$a)) ? $a : "\"".$a."\"";'),$args)) : "").') : null;') : ''; Would you refactor this code and how would you handle this sort of thing with your client, I mean financially?

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  • What decent email client would you recommend (at least better than Thunderbird)?

    - by matteo
    I've used Thunderbird for years. I keep a huge number of emails. I move them to folders to organize or archive them, but I don't delete anything so I have hundreds of thousands of messages. I like the way TB is conceived, and the way it works as long as the volume of data is small. But it just doesn't scale. It has a lot of ridiculous design flaws such that, for example, any time consuming operation blocks the whole UI completely (and you don't even know for how long) as if everything was implemented in a single monolythic all-tasks-are-blocking way. I'm tired of it. So what is the alternative that you would recommend as an email client program with all the usual basic features one expects from any email client program? Important: I mainly use POP3, much much more than IMAP, and my main account is on gmail. This question is not intended to be a rant against TB (I admit it is, as a side effect); I have highlighted its weaknesses BECAUSE the answer I'm looking for is a recomendation for a program that doesn't suffer from these issues.

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  • Sharing business logic between server-side and client-side of web application?

    - by thoughtpunch
    Quick question concerning shared code/logic in back and front ends of a web application. I have a web application (Rails + heavy JS) that parses metadata from HTML pages fetched via a user supplied URL (think Pinterest or Instapaper). Currently this processing takes place exclusively on the client-side. The code that fetches the URL and parses the DOM is in a fairly large set of JS scripts in our Rails app. Occasionally want to do this processing on the server-side of the app. For example, what if a user supplied a URL but they have JS disabled or have a non-standard compliant browser, etc. Ideally I'd like to be able to process these URLS in Ruby on the back-end (in asynchronous background jobs perhaps) using the same logic that our JS parsers use WITHOUT porting the JS to Ruby. I've looked at systems that allow you to execute JS scripts in the backend like execjs as well as Ruby-to-Javascript compilers like OpalRB that would hopefully allow "write-once, execute many", but I'm not sure that either is the right decision. Whats the best way to avoid business logic duplication for apps that need to do both client-side and server-side processing of similar data?

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  • How do you convince the client their application's backend needs a rewrite?

    - by Richard DesLonde
    I have been supporting a LOB winforms application for a client the last 3 years. The application is built with a simple monolithic architecture and uses .NET 2.0. The application is a core part of their operations and its longevity is paramount. It needs to evolve with their evolving business processes, as well as implement improved functionality etc....this brings me to believe that this application needs an overhaul of sorts on the back-end. The problem is changing a back-end is "invisible"...i.e. the user never actually sees it. It's a quality of the system that is changing (stability, maintainability, reliability, longevity), not some functional requirement that will be easily seen...i.e. the ROI is not obvious. There is a lot of new functionality to be added to the front-end as well (user experience). I am considering a strategy of changing the back-end over time...i.e. when making a change or adding a feature to the front-end, change those components in the back-end that are affected, eventually you get to everything. How do I convince the client that we need to rebuild the back-end?

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  • Bi-directional WCF Client-Server Communication

    - by Bill
    I have been working for weeks on creating a client/server to control a music-server application located on the server-side that is controlled by several client apps located across the LAN. I've been successful in getting the client-side to communicate with the Server, sending commands to operate the music-server, and through the use of callbacks, reply to the clients so that all of the client UI's can be appropriately updated. My problem is however, that I unable to figure-out how to broadcast other messages that need to be sent from the server app to the clients. I was hoping to utilize the callback method; however I have not been able to access it from the server side. Do I need to modify or create another contract that provides for communication from the server to the clients? Does the binding require modification? As I mentioned earlier, I have truly been working on this for weeks (which is beginning to feel like 'years'), and hope to get this last piece of the application working. Would someone please steer me in the right direction? Client Side SERVICE REFERENCE: <?xml version="1.0" encoding="utf-8"?> <ServiceReference> <ProxyGenerationParameters ServiceReferenceUri="http://localhost:8001/APService/mex" Name="APGateway" NotifyPropertyChange="True" UseObservableCollection="False"> </ProxyGenerationParameters> <EndPoints> <EndPoint Address="net.tcp://localhost:8000/APService/service" BindingConfiguration="TcpBinding" Contract="APClient.APGateway.APUserService" > </EndPoint> <EndPoint Address="http://localhost:8001/APService/service" BindingConfiguration="HttpBinding" Contract="APClient.APGateway.APUserService" > </EndPoint> </EndPoints> </ServiceReference> Client Side AP CONFIG <?xml version="1.0" encoding="utf-8" ?> <configuration> <configSections> <sectionGroup name="applicationSettings" type="System.Configuration.ApplicationSettingsGroup, System, Version=2.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089" > <section name="APClient.Properties.Settings" type="System.Configuration.ClientSettingsSection, System, Version=2.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089" requirePermission="false" /> </sectionGroup> </configSections> <system.serviceModel> <client> <endpoint address="net.tcp://localhost:8000/APService/service" binding="netTcpBinding" contract="APClient.APGateway.APUserService" name="TcpBinding" /> <endpoint address="http://localhost:8001/APService/service" binding="wsDualHttpBinding" contract="APClient.APGateway.APUserService" name="HttpBinding" /> </client> </system.serviceModel> <applicationSettings> <APClient.Properties.Settings> <setting name="pathToDatabase" serializeAs="String"> <value>C:\Users\Bill\Documents\APData\</value> </setting> </APClient.Properties.Settings> </applicationSettings> Server Side AP.CONFIG <?xml version="1.0" encoding="utf-8" ?> <configuration> <system.serviceModel> <behaviors> <serviceBehaviors> <behavior name="MetadataBehavior"> <serviceMetadata httpGetEnabled="true" httpGetUrl="http://localhost:8001/APService/mex" /> </behavior> </serviceBehaviors> </behaviors> <services> <service behaviorConfiguration="MetadataBehavior" name="APService.APService"> <endpoint address="service" binding="netTcpBinding" name="TcpBinding" contract="APService.IAPServiceInventory" /> <endpoint address="service" binding="wsDualHttpBinding" name="HttpBinding" contract="APService.IAPServiceInventory" /> <endpoint address="mex" binding="mexHttpBinding" name="MexBinding" contract="IMetadataExchange" /> <host> <baseAddresses> <add baseAddress="net.tcp://localhost:8000/APService/" /> <add baseAddress="http://localhost:8001/APService/" /> </baseAddresses> </host> </service> </services> </system.serviceModel> </configuration> Server Side APSERVICE.CS namespace APService { [ServiceBehavior(ConcurrencyMode=ConcurrencyMode.Single,InstanceContextMode=InstanceContextMode.PerCall)] public class APService : IAPServiceInventory { private static List<IClientCallback> _callbackList = new List<IClientCallback>(); private static int _beerInventory = Convert.ToInt32(System.Configuration.ConfigurationManager.AppSettings["InitialBeerInventory"]); public APService() {} public int SubscribeToServer(string guestName) { IClientCallback guest = OperationContext.Current.GetCallbackChannel<IClientCallback>(); if(!_callbackList.Contains(guest)) { _callbackList.Add(guest); } else { Console.WriteLine(guest + " is already logged onto the Server."); } _callbackList.ForEach(delegate(IClientCallback callback) { callback.NotifyGuestJoinedParty(guestName); }); } public void UpdateClients(string guestName,string UpdateInfo) { _callbackList.ForEach(delegate(IClientCallback callback) { callback.NotifyUpdateClients(guestName,UpdateInfo); }); } public void SendRequestToServer(string guestName, string request) { _callbackList.ForEach(delegate(IClientCallback callback) { callback.NotifyRequestMadeToServer(guestName,request); }); if(request == "Play") { APControl.Play(); } else if(request == "Stop") { APControl.Stop(); } else if(request == "Pause") { APControl.PlayPause(); } else if(request == "Next Track") { APControl.NextTrack(); } else if(request == "Previous Track") { APControl.PreviousTrack(); } else if(request == "Mute") { APControl.Mute(); } else if(request == "Volume Up") { APControl.VolumeUp(5); } else if(request == "Volume Down") { APControl.VolumeDown(5); } } public void CancelServerSubscription(string guestName) { IClientCallback guest = OperationContext.Current.GetCallbackChannel<IClientCallback>(); if(_callbackList.Contains(guest)) { _callbackList.Remove(guest); } _callbackList.ForEach(delegate(IClientCallback callback) { callback.NotifyGuestLeftParty(guestName); }); } } Server Side IAPSERVICE.CS namespace APService { [ServiceContract(Name="APUserService",Namespace="http://AP.com/WCFClientServer/",SessionMode=SessionMode.Required, CallbackContract=typeof(IClientCallback))] public interface IAPServiceInventory { [OperationContract()] int SubscribeToServer(string guestName); [OperationContract(IsOneWay=true)] void SendRequestToServer(string guestName,string request); [OperationContract(IsOneWay=true)] void UpdateClients(string guestName,string UpdateInfo); [OperationContract(IsOneWay=true)] void CancelServerSubscription(string guestName); } } Server side - IAPServiceCallback.cs namespace APService { public interface IClientCallback { [OperationContract(IsOneWay=true)] void NotifyGuestJoinedParty(string guestName); [OperationContract(IsOneWay=true)] void NotifyUpdateClients(string guestName,string UpdateInfo); [OperationContract(IsOneWay=true)] void NotifyRequestMadeToServer(string guestName,string request); [OperationContract(IsOneWay=true)] void NotifyGuestLeftParty(string guestName); }

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  • xp vpn client dns issue

    - by David Archer
    Hi All, I have a problem with dns when connected to my work vpn. For ease of explanation I'll use the following in my outline of the problem: - name of my machine on work network is REMOTE_XP (original i know) - ip of my machine on work network is 192.168.2.80 - name of my machine on my local network is LOCAL_XP - ip of my machine on my local network is 10.0.0.3 What I want to be able to do when connected to vpn: - browse the internet from LOCAL_XP - ping by name REMOTE_XP Now it seems I've so far mentioned either 1 but not both of my wishlist. If i go to my vpn network properties (on LOCAL_XP) and uncheck the "use default dns on remote network" then I can browse the internet from my local machine but can't ping REMOTE_XP (though I can ping 192.168.2.80) If I check "use default dns..." then I can ping REMOTE_XP but can't browse the internet from LOCAL_XP. Is there a way I can have my dns cake and eat it, or will I have to accept that it will be an either/or situation? Thanks in advance.

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  • Podcast client for Symbian [closed]

    - by xain
    Hi,does anybody know a podcast application for the XpressMusic 5800 other than the one that comes with the phone ? The main feature I'm looking for is that it remembers where I stop listening so when I go back to that episode it doesn't start playing it all over again - just like the iPod does.

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  • "I/O Error Occurred" in vSphere Client working with ESXi

    - by Chris
    I have a datastore set up in ESXi where I put all my ISOs. Somehow, something broke (I don't know what) and now I can't upload files to that (or any other) datastore. For large, ISO-sized files, the "Uploading..." dialog pops up, hangs for a while, and then the "I/O Error Occurred" displays. For smaller files (10 meg neighborhood), the "Uploading..." dialog comes up, a progress bar starts going, and it estimates a time remaining. Then it hangs at 1 second remaining for a while, and the same "I/O Error Occurred" comes up. Has anyone seen a problem like this?

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  • Any good, free ftp client?

    - by paan
    I've been using the free naggy version of Smart FTP for a while. It's very good, but then it became shareware only. So I was wondering, are there any other good FTP clients for Windows? The ones I tried but didn't like was: CoreFTP FileZilla (this one was especially bad :( )

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  • Sql-server-2008 client Access license

    - by thushya
    Hi, case 1 : i have one user makes 10 connection from single computer, maximum number of connection at a given time = 10, what is the number CAL i need here ? case 2 : i have 10 users have access to only 1 computer, 10 user connect from single computer - maximum connection at any given time = 1, what is the number CAL i need here ? case 3 : i have 10 users using 10 computers, all 10 are making total of 5 connection maximum in any given time, what is the number of CAL i need here ? Thanks.

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  • World's simplest, LIGHTEST email client?

    - by rekindleMyLoveOf
    I do not want the bloat that is outlook, nor do I need exchange server-like nifty features. Most certainly do not want the bloat that is thunderbird. I just want to be able to send and receive email as/with the particular email account I set up on my domain. Pocomail sounded like a nice idea but apparently it does not deal with html and since this is for a tiny fledgling biz, i think I might need to accomodate html... so I didn't investigate further. Too bad gmail won't let me send from my own mail server, really. :o) What do you guys use that simple and nifty? ===edit=== forgot to mention this is going to be on Windows Vista. (Hey, I'm not a "superuser", okay? I got bounced from stackoverflow :-) )

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