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  • UITextView in UITableViewCell scrolling problems.

    - by jrtc27
    Ok. I have made a custom cell for my table, and it contains a text view. When I have multiple lines in the text view, I can scroll up and down, but in doing this the table also scrolls. How can I stop this behaviour? If anyone needs parts of my code or further details, please just ask. I am more than willing. Thank you for your help

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  • jQuery scrolling UL with hidden overflow

    - by papermate
    I have a UL with LI's set to display horizontally. The UL has a fixed width and it's set to hide the overflow. This is so I can display my images, which are to be used in a gallery, neatly. It works and looks nice. I want to, however, use jQuery to scroll the contents of the UL rather than set the overflow property to auto and be presented with those ugly scroll bars. I recycled some code I used to do the same thing a few weeks back but, back then, I was doing it in DIV's. Much easier, apparently. $('.gallery_container span').hover( function() { if ($(this).attr('class') == 'up') direction = '-='; else direction = '+='; var divOffset = $('ul.gallery').offset().top; $('ul.gallery').animate({scrollTop: direction + divOffset}, 5000); }, function() { $('ul.gallery').stop(); }); I saw a site that says the scrollTop property can be applied to UL's. So I'm not sure what exactly is causing this not to work. Any ideas? EDIT: Found what was causing it to not work at all but not it scrolls vertically - Kind of expected that. Is there any way to scroll it horizontally?

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  • CSS: Horizontal scrolling with overflow-x

    - by ams
    Hello fellow programmers, I was wondering if there still isn't a good way to get a div to stretch and scroll horizontally, according to the images inside. -After all, it is 2011 now! The mega-width does the trick, but leaves an empty mega-space if not filled with images. If filled too much, images don't display. Same for the jQuery. The situation below is the best I can do after hours of Googling, but it isn't reliable enough. Thanks for your time. Ams * { margin:0; padding:0; } #one { width:200px; height:250px; overflow-x:auto; overflow-y:hidden; } #two { width:10000em; } #two img { float:left; } $(document).ready(function(){ var total=0; $(".calc").each(function(){ total += $(this).outerWidth(true); }); $("#two").css('width',total); alert(total); }); <div id="one"> <div id="two"> <img src="images/testimage3.jpg" width="480" height="192" class="calc"> <img src="images/testimage3.jpg" width="480" height="192" class="calc"> <img src="images/testimage3.jpg" width="480" height="192" class="calc"> <img src="images/testimage3.jpg" width="480" height="192" class="calc"> </div> </div>

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  • Jquery scrolling image top to bottom direction

    - by Geetha
    Hi, I have the following code to scroll images in vertical direction (uses jCarouselLite) Code: $('#image').jCarouselLite({ speed: 1000, visible: 1, circular: true, auto: 5000, scroll: 1, vertical: true }); Needs: This code allows the image to scroll bottom to top direction. I want to scroll image in reverse direction.[Top to Bottom] Geetha.

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  • UITableView in popover doesn't stop scrolling

    - by igul222
    I have a UITableView being shown in a popover. One cell in my table view has a UITextField in it. When the text field is being edited (the keyboard is visible) and I rotate the device from portrait to landscape and then try to scroll the table view, it keeps going past its bounds, instead of stopping and "bouncing". Does anyone know how to fix this?

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  • SparkDataContainer Scroller not scrolling to bottom of container

    - by AZSL
    I am using a scroller component within a custom skin for a SkinnableDataContainer. I am running into an issue in that the thumbbar of the scroller stops at about the 50% point, however this is actually the end of the scrollable area. In actuality, the thumbbar should be at the bottom of the scroll track. Here's the code for the scroller: <s:SparkSkin xmlns:fx="http://ns.adobe.com/mxml/2009" xmlns:s="library://ns.adobe.com/flex/spark" xmlns:mx="library://ns.adobe.com/flex/halo" bottom="150" > <!-- Properties of the parent ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ --> <s:states> <s:State name="normal" /> <s:State name="disabled" /> </s:states> <!-- Metadata ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ --> <fx:Metadata> [HostComponent("spark.components.SkinnableDataContainer")] </fx:Metadata> <!-- UI components ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ --> <s:Rect left="0" right="0" bottom="0" top="0" radiusX="4" radiusY="4" > <s:fill> <s:SolidColor id="fillColor" color="0xEFEFEF"/> </s:fill> </s:Rect> <s:Group width="905" height="395" id="mainGroup"> <s:Scroller left="10" right="10" top="4" bottom="10" > <s:DataGroup id="dataGroup" /> </s:Scroller> <s:Rect left="0" right="0" top="0" bottom="0"> <s:stroke> <s:SolidColorStroke weight="1" color="0xD8D8D8"/> </s:stroke> </s:Rect> </s:Group>

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  • Smooth scrolling and syntax highlighting in MacVim

    - by mitjak
    Is there any way to get MacVim to scroll more smoothly TextMate style? While I'm here, is there a syntax file I can edit to add syntax highlighting to files? I have Velocity .vhtml files which are largely regular HTML with a bit of VTL thrown in. If I could just add .vhtml as an extension to the HTML syntax highlighter that would already make things 10x better.

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  • SL3 TreeView Not Programmatically Scrolling

    - by Chris
    I have a treeview in Silverlight 3. The treeview is bound to a observable collection - which contains a list of hierarchical data. When the page loads initially, all nodes, by default, in the treeview, are collapsed. I have functionality that allows a certain item in the treeview to be selected programmatically. The problem that I am running into is when an item is selected that isn't immediately visible (i.e. one or more parent nodes are collapsed). I programmatically expand them, but, when I try to programmatically scroll into view, so the user can see the selected item, it doesn't work. I looked into this further, and I believe that it has to do with the calculated viewport height for the scroll viewer. It almost seems like a timing issue, as, if the item's parent node is expanded, and then the item is programmatically selected, the code that scrolls the treeview into view for that selected treeview item works perfectly. Please refer to the extension method below that I am using to scroll the treeview into view. Any help or suggestions on how to correct this would be greatly appreciated. Thanks. public static void BringIntoViewForScrollViewer(this FrameworkElement frameworkElement, ScrollViewer scrollViewer) { var transform = frameworkElement.TransformToVisual(scrollViewer); var positionInScrollViewer = transform.Transform(new Point(0, 0)); if (positionInScrollViewer.Y < 0 || positionInScrollViewer.Y > scrollViewer.ViewportHeight) scrollViewer.ScrollToVerticalOffset(scrollViewer.VerticalOffset + positionInScrollViewer.Y - ScrollPadding); }

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  • How to create an "endless" scrolling slideshow?

    - by Andrew
    I know a good bit of JS and I'm familiar with jQuery, and I'm trying to create an "endless" slideshow (like the one on http://thisismedium.com/), where the images scroll -- one right behind the other -- and when it reaches the end it loops. I don't really know how to start, so I was hoping someone could point me in the right direction. I created a slideshow before that automatically switched images and let you click Next and Previous, but I'm stuck here. =/.

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  • NSOperation for animation loop causes strange scrolling behaviour

    - by Tricky
    Hi, I've created an animation loop which I run as an operation in order to keep the rest of my interface responsive. Whilst almost there, there is still one remaining issue. My UIScrollViews don't seem to be reliably picking up when a user touch ends. What this means is, for example, if a user drags down on a scroll view, when they lift their fingers the scrollview doesn't bounce back into place and the scrollbar remains visible. As if the finger hasn't left the screen. It takes another tap on the scrollview for it to snap to its correct position and the scrollbar to fade away... Here's the loop I created in a subclassed NSOperation: (void)main { NSAutoreleasePool *pool = [[NSAutoreleasePool alloc] init]; NSRunLoop *runLoop = [NSRunLoop currentRunLoop]; _displayLink = [[CADisplayLink displayLinkWithTarget: self selector: @selector(animationLoop:)] retain]; [_displayLink setFrameInterval: 1.0f]; [_displayLink addToRunLoop:[NSRunLoop currentRunLoop] forMode: NSRunLoopCommonModes]; while (![self isCancelled]) { NSAutoreleasePool *loopPool = [[NSAutoreleasePool alloc] init]; [runLoop runMode:NSDefaultRunLoopMode beforeDate:[NSDate distantFuture]]; [loopPool drain]; } [_displayLink invalidate]; [pool release]; } DOes anyone have any idea what might be going on here, and even better how to fix it... Thanks!

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  • Smooth Div Scroll jquery not scrolling

    - by Razor
    The Smooth Div Scroll is great but for some reason the area no longer scrolls when I edit or remove the #makeMeScrollable or #makeMeScrollable div.scrollableArea * When I leave it as is it works. Which is a problem for customization. and it won't work after I take the "*" out of div.scrollableArea * If I edit the part with the It's been frustrating figuring out why that part which is supposed to be editable not work at all. Any help with this jquery would be helpful! Thanks in advance! /* You can alter this CSS in order to give SmoothDivScroll your own look'n'feel */ /* Invisible left hotspot */ div.scrollingHotSpotLeft { /* The hotspots have a minimum width of 75 pixels and if there is room the will grow and occupy 10% of the scrollable area (20% combined). Adjust it to your own taste. */ min-width: 75px; width: 10%; height: 100%; /* There is a big background image and it's used to solve some problems I experienced in Internet Explorer 6. */ background-image: url(../images/big_transparent.gif); background-repeat: repeat; background-position: center center; position: absolute; z-index: 200; left: 0; /* The first cursor url is for Firefox and other browsers, the second is for Internet Explorer */ cursor: url(../images/cursors/cursor_arrow_left.cur), url(images/cursors/cursor_arrow_left.cur),w-resize; } /* Visible left hotspot */ div.scrollingHotSpotLeftVisible { background-image: url(../images/arrow_left.gif); background-color: #fff; background-repeat: no-repeat; /* Standard CSS3 opacity setting */ opacity: 0.35; /* Opacity for really old versions of Mozilla Firefox (0.9 or older) */ -moz-opacity: 0.35; /* Opacity for Internet Explorer. */ filter: alpha(opacity = 35); /* Use zoom to Trigger "hasLayout" in Internet Explorer 6 or older versions */ zoom: 1; } /* Invisible right hotspot */ div.scrollingHotSpotRight { min-width: 75px; width: 10%; height: 100%; background-image: url(../images/big_transparent.gif); background-repeat: repeat; background-position: center center; position: absolute; z-index: 200; right: 0; cursor: url(../images/cursors/cursor_arrow_right.cur), url(images/cursors/cursor_arrow_right.cur),e-resize; } /* Visible right hotspot */ div.scrollingHotSpotRightVisible { background-image: url(../images/arrow_right.gif); background-color: #fff; background-repeat: no-repeat; opacity: 0.35; filter: alpha(opacity = 35); -moz-opacity: 0.35; zoom: 1; } /* The scroll wrapper is always the same width and height as the containing element (div). Overflow is hidden because you don't want to show all of the scrollable area. */ div.scrollWrapper { position: relative; overflow: hidden; width: 100%; height: 100%; } div.scrollableArea { position: relative; width: auto; height: 100%; } #makeMeScrollable { width:100%; height: 330px; position: relative; } #makeMeScrollable div.scrollableArea * { position: relative; float: left; margin: 0; padding: 0; } http://www.smoothdivscroll.com/ //^above link to the jquery I am talking about

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  • jQuery - resizable + draggable, the scrolling(left,top) is not added

    - by CezarisLT
    I have a problem with a dragging and resizable box. It works fine, drags and rezises fine, but i have a container that holds these elements and as soon as I trigger an overflow and attempt to rezise the div it fails and resets backs to container width. http://jsfiddle.net/JTTYM/26/ It seams as the this.scrollLeft and this.scrollTop are not included on drag. Can someone please help me with this? Thank you in advance.

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  • CABasicAnimation not scrolling with rest of View

    - by morgman
    All, I'm working on reproducing the pulsing Blue circle effect that the map uses to show your own location... I layered a UIView over a MKMapView. The UIView contains the pulsing animation. I ended up using the following code gleaned from numerous answers here on stackoverflow: CABasicAnimation* pulseAnimation = [CABasicAnimation animationWithKeyPath:@"opacity"]; pulseAnimation.toValue = [NSNumber numberWithFloat: 0.0]; pulseAnimation.duration = 1.0; pulseAnimation.repeatCount = HUGE_VALF; pulseAnimation.autoreverses = YES; pulseAnimation.timingFunction = [CAMediaTimingFunction functionWithName:kCAMediaTimingFunctionEaseInEaseOut]; [self.layer addAnimation:pulseAnimation forKey:@"pulseAnimation"]; CABasicAnimation* resizeAnimation = [CABasicAnimation animationWithKeyPath:@"bounds.size"]; resizeAnimation.toValue = [NSValue valueWithCGSize:CGSizeMake(0.0f, 0.0f)]; resizeAnimation.fillMode = kCAFillModeBoth; resizeAnimation.duration = 1.0; resizeAnimation.repeatCount = HUGE_VALF; resizeAnimation.autoreverses = YES; resizeAnimation.timingFunction = [CAMediaTimingFunction functionWithName:kCAMediaTimingFunctionEaseInEaseOut]; [self.layer addAnimation:resizeAnimation forKey:@"resizeAnimation"]; This does an acceptable job of pulsing/fading a circle I drew in the UIView using: CGContextRef context = UIGraphicsGetCurrentContext(); CGContextSetRGBStrokeColor(context, 1.0, 0.0, 0.0, 0.4); // And draw with a blue fill color CGContextSetRGBFillColor(context, 1.0, 0.0, 0.0, 0.1); // Draw them with a 2.0 stroke width so they are a bit more visible. CGContextSetLineWidth(context, 2.0); CGContextAddEllipseInRect(context, CGRectMake(x-30, y-30, 60.0, 60.0)); CGContextDrawPath(context, kCGPathFillStroke); But I soon found that while this appears to work, as soon as I drag the underlying map to another position the animation screws up... While the position I want highlighted is centered on the screen the animation works ok, once I've dragged the position so it's no longer centered the animation now pulses starting at the center of the screen scaling up to center on the position dragged off center, and back again... A humorous and cool effect, but not what I was looking for. I realize I may have been lucky on several fronts. I'm not sure what I misunderstood. I think the animation is scaling the entire layer which just happens to have my circle drawn in the middle of it. So it works when centered but not when off center. I tried the following gleaned from one of the questions suggested by stackoverflow when I started this question: CABasicAnimation* translateAnimation = [CABasicAnimation animationWithKeyPath:@"position"]; translateAnimation.fromValue = [NSValue valueWithCGPoint:CGPointMake(oldx, oldy )]; translateAnimation.toValue = [NSValue valueWithCGPoint:CGPointMake(x, y )]; // translateAnimation.fillMode = kCAFillModeBoth; translateAnimation.duration = 1.0; translateAnimation.timingFunction = [CAMediaTimingFunction functionWithName:kCAMediaTimingFunctionEaseInEaseOut]; [self.layer addAnimation:translateAnimation forKey:@"translateAnimation"]; But it doesn't help much, when I play with it sometimes it looks like once time it animates in the correct spot after I've moved it offcenter, but then it switches back to the animating from the center point to the new location. Sooo, any suggestions or do I need to provide additional information.

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  • EXC_BAD_ACCESS when scrolling table after json data is imported

    - by Michael Robinson
    Hello, I'm having a bear of a time trying to figure out why I'm getting a EXC_BAD ACCESS error. The console is giving me this eror: " -[CFArray objectAtIndex:]: message sent to deallocated instance 0x3b14110", I Can't figure it out...Thanks in advance. // Customize the number of rows in the table view. - (NSInteger)tableView:(UITableView *)tableView numberOfRowsInSection:(NSInteger)section { return [rows count]; } // Customize the appearance of table view cells. - (UITableViewCell *)tableView:(UITableView *)tableView cellForRowAtIndexPath:(NSIndexPath *)indexPath { static NSString *CellIdentifier = @"Cell"; UITableViewCell *cell = [tableView dequeueReusableCellWithIdentifier:CellIdentifier]; if (cell == nil) { cell = [[[UITableViewCell alloc] initWithStyle:UITableViewCellStyleSubtitle reuseIdentifier:CellIdentifier] autorelease]; } // Configure the cell. NSDictionary *dict = [rows objectAtIndex: indexPath.row]; cell.textLabel.text = [dict objectForKey:@"name"]; cell.detailTextLabel.text = [dict objectForKey:@"age"]; return cell; } // Implement viewDidLoad to do additional setup after loading the view, typically from a nib. - (void)viewDidLoad { [super viewDidLoad]; self.navigationController.navigationBar.tintColor = [UIColor colorWithRed:0.0/255.0 green:207.0/255.0 blue:255.0/255.0 alpha:1.0]; self.title = NSLocalizedString(@"How Big Now", @"How Big Now"); NSURL *url = [NSURL URLWithString:@"http://10.0.1.8/~imac/iphone/jsontest.php"]; NSString *jsonreturn = [[NSString alloc] initWithContentsOfURL:url]; // NSLog(jsonreturn); // Look at the console and you can see what the restults are NSData *jsonData = [jsonreturn dataUsingEncoding:NSUTF32BigEndianStringEncoding]; NSError *error = nil; // In "real" code you should surround this with try and catch NSDictionary * dict = [[CJSONDeserializer deserializer] deserializeAsDictionary:jsonData error:&error]; if (dict) { rows = [dict objectForKey:@"member"]; } NSLog(@"Array: %@",rows); [jsonreturn release]; } - (void)didReceiveMemoryWarning { // Releases the view if it doesn't have a superview. [super didReceiveMemoryWarning]; // Release any cached data, images, etc that aren't in use. } - (void)viewDidUnload { // Release any retained subviews of the main view. // e.g. self.myOutlet = nil; } - (void)dealloc { [super dealloc]; } @end

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  • Scrolling to the bottom of a div on page load: issue with syntaxhighlighter

    - by Rayne
    I've been using this code: var objDiv = document.getElementById("code"); objDiv.scrollTop = objDiv.scrollHeight; to scroll to the very bottom of the div. It worked perfectly in FF and Chrome (I asked a question about it not working in Chrome a few days ago, but it appears the guy who was testing it on Chrome was incorrect, so I tested it myself) until I started syntax highlighting the code that I put in the div with SyntaxHighlighter. Before, I was putting the code in a <p> and breaking lines with <br />, but the <br /> stuff doesn't fly with SyntaxHighlighter, so I replaced all of those with newlines (not entirely certain if this is important, but it's worth mentioning). Now, when the page loads, it does scroll, but not all the way down. It scrolls nearly to the bottom. I've tried all the methods listed in the other question I mentioned but they all do the same thing, or nothing at all. Is there anything else I can try? Here is the relevant piece of the generated HTML. Forgive the poor formatting, I'm not writing the HTML by hand, but rather using Hiccup with Clojure, and it doesn't bother with formatting. <div class="scroll" id="code"><pre class="brush: clojure">=> (doseq [x (range 1 100)] (println x)) 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60 61 62 63 64 65 66 67 68 69 70 71 72 73 74 75 76 77 78 79 80 81 82 83 84 85 86 87 88 89 90 91 92 93 94 95 96 97 98 99 nil </pre></div><script type="text/javascript">var objDiv = document.getElementById("code"); objDiv.scrollTop = objDiv.scrollHeight;</script>

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  • Play sound when UIScrollView is scrolling

    - by Chonch
    Hey, I have a scroll view that can be scrolled to the sides (only left and right, not up and down). I want to play a short sound (less than a second) whenever the scroll view is moved X pixels to either side. How can this be done? Code samples will be greatly appreciated... Thanks,

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  • Flex 4.6 Mobile - Scrolling to the last added item in a dataGrid with variableRowHeight

    - by user1305331
    I'm trying to set the scroll vertical position of a spark dataGrid to show the items as I add them to the grid. I know you can set the scroll position like this: dataGrid.scroller.viewport.verticalScrollPosition = itemPosition*rowHeight; The problem is that the dataGrid have variableRowHeight, as each row word wraps their name labels, and I don't know how to get each row height. I though of getting the itemRenderer associated with every item as I add it to the grid, and keep the total row height value in a variable, but don't know how to achieve that. Is there any way to set the scroll position of a dataGrid with variableRowHeight to show the last added item?

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  • which function to use for jquery while scrolling sidebars

    - by Mirage
    I have one image. i want that when someone scrolls the browser window then by jquery i should also change the image position from top as well I want to use jquery only . Is there function like that. I don't want to use position:fixed or something like that. I want something like onScroll(){ var x = getScrollDIstance(); moveImageDown(x); }

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  • Lightbox scrolling issue with IE7 & 8

    - by BlazeK
    The lightbox that i am using works great with all browsers except for IE. In IE, its giving me triple scrolls. http://obliqueinteractive.com/demo/monster/ CSS code for the iframe: #wrap { float:left; width:800px; height:500px; overflow-x: hidden; overflow-y: scroll; } #content-wrap { float:left; width:700px; padding-left:50px; } Why is IE adding additional scrolls to the lightbox window? any suggestions?

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  • UITableView scrolling for very large cells

    - by Mike
    I have UITableView with very large cells with lots of content (more than one screen height). I need to scroll UITableView to a certain position within those cells. I've found method scrollToRowAtIndexPath:atScrollPosition:animated: which works just fine if you got small cells (less than one screen), then you can just command UITableView to scroll, so the needed cell appears at the top of the screen (for example). But this doesn't help at all when you got very large cells. I need UITableView to scroll to a certain position within my large cell, something like scrollToRowAtIndexPath but what accepts pixel offset in addition to cell number. Someone got any ideas? Or maybe ready solution... Would appreciate any help.

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