Search Results

Search found 5072 results on 203 pages for 'graph drawing'.

Page 170/203 | < Previous Page | 166 167 168 169 170 171 172 173 174 175 176 177  | Next Page >

  • iphone cannot rotate views in TabBar controller

    - by Luc
    Hello, I am working on an application that consists of a TabBar controller. Within on of its tab, I have a subclass of UITableViewController, within this list I have a Core-plot graph in the first cell and some other data in the 4 following cells. When I return YES in the shouldAutorotateToInterfaceOrientation method, I would expect the autoresizing of the list view to happen, but... nothing. When I add some log in the willRotateToInterfaceOrientation method, they are not displayed. Is there something I missed ? Thanks a lot, Luc // Override to allow orientations other than the default portrait orientation. - (BOOL)shouldAutorotateToInterfaceOrientation:(UIInterfaceOrientation)interfaceOrientation { // Return YES for supported orientations //return (interfaceOrientation == UIInterfaceOrientationPortrait); NSLog(@"Orientation"); return YES; } - (void)willRotateToInterfaceOrientation:(UIInterfaceOrientation)toInterfaceOrientation duration:(NSTimeInterval)duration { [super willRotateToInterfaceOrientation:toInterfaceOrientation duration:duration]; NSLog(@"Rotating"); if (toInterfaceOrientation == UIInterfaceOrientationLandscapeRight) { NSLog(@"view land:%@", self.view); } if (toInterfaceOrientation == UIInterfaceOrientationPortrait) { NSLog(@"view portrait:%@", self.view); } }

    Read the article

  • C# winforms: graphics.DrawImage problem

    - by Tony
    Hi, I have a really strange problem with Graphics.DrawImage method. I have the PictureBox control in the Panel control with AllowScroll property = true. The program cuts the image on small parts basing on the area selected by the user. I load the image 300x547 and select the area (the red rectangle): program properly cuts the image: then, I load another image 427x640: and then, as the result I see that the image is not cut properly. Each img.jpg file has properly width & height but the drawn image is too small: here's the code snippet - it saves the bitmap area selected by the user: Bitmap bmp = new Bitmap(selectedAreaRECT.Width, selectedAreaRECT.Height); Graphics g = Graphics.FromImage(bmp); g.DrawImage(OriginalIMG, 0,0, selectedAreaRECT, GraphicsUnit.Pixel); g.Save(); g.Dispose(); bmp.Save(AppDomain.CurrentDomain.BaseDirectory + @"\Temp\" + "img1.jpg", System.Drawing.Imaging.ImageFormat.Jpeg); As You see, the code is the same for the img1.jpg from image A and from Image B. I'm trying to resolve that stupid problem for too long, I don't know what's the reason of that problem. I tried diffrent constructors of the DrawImage method, with no success

    Read the article

  • COMException in System.WIndows.Forms.dll with Interactive Brokers TWS API

    - by Lirik
    Hi, I've been trying to run the sample project provided with the tutorial at stockbotprogramming http://www.stockbotprogramming.com/sharpcibtutorial1.php , but I keep getting a COMException every time I run the application. I have the TWS Client running and the sample VB projects provided with the API are able to connect just fine, but when I try to use the C# sample provided by the tutorial then I get the following exception: An unhandled exception of type 'System.Runtime.InteropServices.COMException' occurred in System.Windows.Forms.dll Th exception happens when I try to add the TWS ActiveX control: namespace CSharpTutorial1 { public partial class Form1 : Form { private AxTWSLib.AxTws tws; public Form1() { InitializeComponent(); } private void Form1_Load(object sender, EventArgs e) { tws = new AxTWSLib.AxTws(); tws.BeginInit(); tws.Enabled = true; tws.Location = new System.Drawing.Point(32, 664); tws.Name = "tws"; Controls.Add(tws); // <-- EXCEPTION HERE! tws.EndInit(); tws.connect("127.0.0.1", 7496, 0); String msg = "Connected to TWS server version " + tws.serverVersion + "at " + tws.TwsConnectionTime; MessageBox.Show(msg); } } } Does anybody know what could be causing this exception? Any ideas on how to fix it?

    Read the article

  • Silverlight performance with a large number of Objects Org Chart.

    - by KC
    Hello, I’m working on a org chart project(SL 3) and I’m seeing the UI thread hang when the chart is building around 2,000 nodes and when it renders it takes about a min and then FPS drop to a crawl. Here is the code flow. Page.xaml.cs calls a wcf service that returns a list of AD users. Then we use Linq to build a collection of nodes to bind to the Orgchart.cs OrgChart.cs is a canvas and displays a collection of nodes and connecting lines. Node.cs is a canvas and has user data can contain children nodes. NodeContent.xaml is a user control that has borders so I can set the background, textblocks to display user's data, Events that handle the selected and expaned nodes, and storyboards that resize the nodes when they are selected or expanded.I noticed during hours of debugging , here in the InitializeComponent(); section where it loads the xaml it seems to be where the preformance hit is happening. System.Windows.Application.LoadComponent(this, new System.Uri("/Silverlight.Custom;component/NodeContent.xaml", System.UriKind.Relative)); So I guess I have two questions. Can threading help in any way with the UI thread hanging while drawing the nodes? How can I avoid the hit when calling this user control? Any advice or direction anyone can lend would be greatly appreciated. Thanks, KC

    Read the article

  • Texture2D problem

    - by Anders Karlsson
    I have a problem that is driving me crazy, I want to write a number of texts on the screen using Texture2D however I only seem to be able to write the first one. If I individually write one of the labels it works but not if I write all of them, only the first label is displayed. Let me show some code: -(void)drawText:(NSString*)theString AtX:(float)X Y:(float)Y withFont:(UIFont*)aFont { // set color glColor4f(1, 0, 0, 1.0); // Enable modes needed for drawing glEnableClientState(GL_TEXTURE_COORD_ARRAY); Texture2D* textTexture = [[Texture2D alloc] initWithString:theString dimensions:viewSize // 320x480 alignment:UITextAlignmentLeft font:aFont]; glBlendFunc(GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA); [textTexture drawInRect:CGRectMake(X,Y,1,1)]; glDisableClientState(GL_TEXTURE_COORD_ARRAY); [textTexture release]; } When I call this drawText once it seems to display the text properly, but if I call it a second time nothing seems to be displayed. Somebody has an idea what it could be? The states like GL_BLEND and GL_TEXTURE_2D have been enabled in the view setup function. In the Texture2D the dimensions are 512x512 as I pass the whole screen to function. If I don't pass that the text gets enlarged and fuzzy. I am a bit uncertain about that parameter. TIA for any help.

    Read the article

  • iPhone programming - problem with CoreFoundation forking, PLEASE for the love of god help! lol

    - by Tom
    Hello all, I've been working on an iPhone for several months. It's a 2d shooting game akin to the old Smash TV type games. I'm doing everything alone and it has come out well so far, but now I am getting unpredictable crashes which seem to be related to CoreFoundation forking and not exec()ing, as the message THE_PROCESS_HAS_FORKED_AND_YOU_CANNOT_USE_THIS_COREFOUNDATION_FUNCTIONA LITY_YOU_MUST_EXEC__ always shows up somewhere in the debugger. Usually it shows up around a CFRunLoopRunSpecific and is related to either a timer firing or _InitializeTouchTapCount. I cannot figure out exactly what is causing the fork to occur. My main game loop is running on a timer, first updating all the logic and then drawing everything with openGL. There is nothing highly complex or unusual. I understand you cannot make CF calls on the childside of a fork, or access shared memory and things like that. I am not explicitly trying to fork anything. My question is: can anyone tell me what type of activity might cause CoreFoundation to randomly fork like this? I'd really like to finish this game and I don't know how to solve this problem. Thanks for any help.

    Read the article

  • ASP.NET MVC Image refreshing

    - by user295541
    Hi, I have an Employee object which has an image property. Image class contains image metadata as image caption, and image file name. If I upload a new image for an employee on async way without full post back the new image is not appeared on the page. I use GUID to name the image file to avoid the page caching. I do the image modifying the following way: ctrEmployee employee = Repository.Get(PassedItemID); if (employee.ctrImage != null) { string fullFileName = serverFolder + employee.ctrImage.FileName; FileInfo TheFile = new FileInfo(fullFileName); if (TheFile.Exists) { TheFile.Delete(); } fileName = Guid.NewGuid() + ".jpg"; employee.ctrImage.FileName = fileName; } resizedBmp.Save(string.Format("{0}{1}", serverFolder, fileName), System.Drawing.Imaging.ImageFormat.Jpeg); Repository.Edit<ctrEmployee>(employee); ImageID = employee.Image.Value; return PartialView(UserControlPaths.Thumbnail, new ThumbnailDataModel(employee.Image.Value, 150, 150)); The partial view has an image tag which gets the saved image url string which is a GUID. Anybody has an idea what I do wrong?

    Read the article

  • ASP.NET Applications Requests/Sec suddenly jumps to a value of about 70 million/sec. on 8 core web

    - by Subhrajit Roy
    We are doing performance testing of an ASP.NET web application with VSTS 2008. We start with 2000 users and slowly ramp up to 5000 users (reaches this user load at around 2.5 hours after the tests start, after this we stay at this user load). The total test duration is of about 6 hours During these runs we have found that the counter Requests/Sec (under category ASP.NET applications) suddenly spikes to a values of 36-72 millions !!!. This keeps on happening intermittently i.e we see this issue once in every 3 performance runs that we give on the same application. In our testing environment we have 4 web servers and interestingly enough we have found that this issue occurs only in the 8 core web servers. Summarizing ... Issue : The counter Requests/Sec (under category ASP.NET Applications) suddenly jumps to a value of about 70 million/sec. on 8 core web servers. This results in an increase in SQL server connections opened by the application. Response time goes for a toss. Error rates also show similar behaviour. However the counter ISAPI Extention Requests/sec does not show any abnormal increase. The graph of this counter almost overlaps with that of counter Requests/Sec till the time of the appearance of the spike.When the spike appears , this counter (ISAPI Extention Requests/sec) actually shows a drop. Test Settings : Performance test run with Visual Studio Team System 2008. Soak test run for 6 hours. Maximum user load 5000 users. This is load is attained at about 2.5 hours into the run and mainted for remaining duration.(i.e for around 3.5 more hrs) This issue is reproducible though happens intermittently. (i.e occurs one in three or four runs) Test Environment : Web site deployed on 4 Web Servers (Windows Server 2003). Of these 2 are 4 core machines and the remaining 2 are 8 core ones. .NET Framework 3.5 SP1 installed on all 4 web servers. Application hosted on IIS 6.0 run in Worker process isolation mode.

    Read the article

  • StackOverFlowException - but oviously NO recursion/endless loop

    - by user567706
    Hi there, I'm now blocked by this problem the entire day, read thousands of google results, but nothing seems to reflect my problem or even come near to it... i hope any of you has a push into the right direction for me. I wrote a client-server-application (so more like 2 applications) - the client collects data about his system, as well as a screenshot, serializes all this into a XML stream (the picture as a byte[]-array]) and sends this to the server in regular intervals. The server receives the stream (via tcp), deserializes the xml to an information-object and shows the information on a windows form. This process is running stable for about 20-25 minutes at a submission interval of 3 seconds. When observing the memory usage there's nothing significant to see, also kinda stable. But after these 20-25 mins the server throws a StackOverflowException at the point where it deserializes the tcp-stream, especially when setting the Image property from the byte[]-array. I thoroughly searched for recursive or endless loops, and regarding the fact that it occurs after thousands of sucessfull intervals, i could hardly imagine that. public byte[] ImageBase { get { MemoryStream ms = new MemoryStream(); _screen.Save(ms, System.Drawing.Imaging.ImageFormat.Jpeg); return ms.GetBuffer(); } set { if (_screen != null) _screen.Dispose(); //preventing well-known image memory leak MemoryStream ms = new MemoryStream(value); try { _screen = Image.FromStream(ms); //<< EXCEPTION THROWING HERE } catch (StackOverflowException ex) //thx to new CLR management this wont work anymore -.- { Console.WriteLine(ex.Message + Environment.NewLine + ex.StackTrace); } ms.Dispose(); ms = null; } } I hope that more code would be unnecessary, or it could get very complex... Please help, i have no clue at all anymore thx Chris

    Read the article

  • Python: combining making two scripts into one

    - by Alex
    I have two separately made python scripts one that makes a sine wave sound based off time, and another that produces a sine wave graph that is based off the same time factors. I need help combining them into one running file. Here's the first: from struct import pack from math import sin, pi import time def au_file(name, freq, freq1, dur, vol): fout = open(name, 'wb') # header needs size, encoding=2, sampling_rate=8000, channel=1 fout.write('.snd' + pack('>5L', 24, 8*dur, 2, 8000, 1)) factor = 2 * pi * freq/8000 factor1 = 2 * pi * freq1/8000 # write data for seg in range(8 * dur): # sine wave calculations sin_seg = sin(seg * factor) + sin(seg * factor1) fout.write(pack('b', vol * 64 * sin_seg)) fout.close() t = time.strftime("%S", time.localtime()) ti = time.strftime("%M", time.localtime()) tis = float(t) tis = tis * 100 tim = float(ti) tim = tim * 100 if __name__ == '__main__': au_file(name='timeSound.au', freq=tim, freq1=tis, dur=1000, vol=1.0) import os os.startfile('timeSound.au') and the second is this: from Tkinter import * import math import time t = time.strftime("%S", time.localtime()) ti = time.strftime("%M", time.localtime()) tis = float(t) tis = tis / 100 tim = float(ti) tim = tim / 100 root = Tk() root.title("This very moment") width = 400 height = 300 center = height//2 x_increment = 1 # width stretch x_factor1 = tis x_factor2 = tim # height stretch y_amplitude = 50 c = Canvas(width=width, height=height, bg='black') c.pack() str1 = "sin(x)=white" c.create_text(10, 20, anchor=SW, text=str1) center_line = c.create_line(0, center, width, center, fill='red') # create the coordinate list for the sin() curve, have to be integers xy1 = [] xy2 = [] for x in range(400): # x coordinates xy1.append(x * x_increment) xy2.append(x * x_increment) # y coordinates xy1.append(int(math.sin(x * x_factor1) * y_amplitude) + center) xy2.append(int(math.sin(x * x_factor2) * y_amplitude) + center) sinS_line = c.create_line(xy1, fill='white') sinM_line = c.create_line(xy2, fill='yellow') root.mainloop()

    Read the article

  • Determing size of visible area of a ScrollingGraphicalViewer in Eclipse GEF

    - by Simon
    I am attempting to create a simple application using Eclipse GEF that displays a diagram inside a ScrollingGraphicalViewer. On start-up I want the diagram to be centered inside the viewer (imagine a star layout where the center of the star is in the center of the view). Here are what I think are the relevant code sections: My view: public class View extends ViewPart { public static final String ID = "GEFProofOfConcept.view"; ... public void createPartControl(Composite parent) { viewer.createControl(parent); viewer.setRootEditPart(rootEditPart); viewer.setEditPartFactory(editPartFactory); viewer.setContents(DummyModelCreator.generateModel()); } The edit part code: @Override protected void refreshVisuals() { Project project = (Project) getModel(); // This is where the actual drawing is done, // Simply a rectangle with text Rectangle bounds = new Rectangle(50, 50, 75, 50); getFigure().setBounds(bounds); Label label = new Label(project.getName()); projectFont = new Font(null, "Arial", 6, SWT.NORMAL); label.setFont(projectFont); label.setTextAlignment(PositionConstants.CENTER); label.setBounds(bounds.crop(IFigure.NO_INSETS)); getFigure().add(label); setLocation(); } private void setLocation() { Project project = (Project) getModel(); if (project.isRoot()) { // Place in centre of the layout Point centrePoint = new Point(0, 0); // This is where I need the center of the view getFigure().setLocation(centrePoint); } else { ... } } And the parent of the above edit part: public class ProjectDependencyModelEditPart extends AbstractGraphicalEditPart { @Override protected IFigure createFigure() { Figure f = new FreeformLayer(); f.setLayoutManager(new XYLayout()); return f; } ... Alternative solutions to the problem also welcome, I am most certainly a GEF (and Eclipse in general) newbie.

    Read the article

  • Windows Programming: ID2D1Bitmap Interface - Getting the Bitmap Data

    - by LostInBrackets
    I've been writing my own library of functions to access some of the new Direct2D Windows libraries. In particular, I've been working on the ID2D1Bitmap interface. I wanted to write a function to return a pointer to the start of the bitmap data (for the editing of particular pixels, or custom encoding or whatever else I might wish for in the future). Unfortunately... problem ahead... I can't seem to find a way to get access to the raw pixel data from the ID2D1Bitmap Interface. Does anyone have an idea how to access this? One of my friends suggested drawing the bitmap to a surface and extracting the bitmap data from there. I don't know if this would work. It definitely seems inefficient and I wouldn't know which kind of surface to use. Any help is appreciated. (c++ in particular, but I assume the code won't be tooo different between languages) (I know I could just read in the data direct from the file, but I'm using the WIC decoders which means it could be in any number of indecipherable formats)

    Read the article

  • Problem with a chart with a polyline and a LinearGradientBrush

    - by Maurizio Reginelli
    I have a graph with a polyline contained into a canvas. I would like to set the stroke of the polyline starting from a color at the bottom and ending to another color on top. I tried with this xaml: <Polyline StrokeThickness="2"> <Polyline.Stroke> <LinearGradientBrush StartPoint="0.5,1" EndPoint="0.5,0"> <GradientStop Color="Blue" Offset="0" /> <GradientStop Color="Cyan" Offset="1" /> </LinearGradientBrush> </Polyline.Stroke> </Polyline> In this way it works but the height of the gradient is equal to the height of the polyline. I mean, if I have a polyline which goes from the bottom of the canvas to its top, the gradient is applied over the entire height of the canvas. If I have instead a horizontal polyline, the gradient is applied to its thickness. I would like to have a gradient height equal to the canvas height, independently from the polyline height. How can I achieve this?

    Read the article

  • How to explain to someone that a data structure should not draw itself, explaining separation of con

    - by leeand00
    I have another programmer who I'm trying to explain why it is that a UI component should not also be a data-structure. For instance say that you get a data-structure that contains a record-set from the "database", and you wish to display that record-set in a UI component within your application. According to this programmer (who will remain nameless, he's young and I'm teaching him...), we should subclass the data-structure into a class that will draw the UI component within our application!!!!!! And thus according to this logic, the record-set should manage the drawing of the UI. **Head Desk*** I know that asking a record-set to draw itself is wrong, because, if you wish to render the same data-structure on more than one type of component on your UI, you are going to have a real mess on your hands; you'll need to extend yet another class for each and every UI component that you render from the base-class of your record-set; I am well aware of the "cleanliness" of the of the MVC pattern (and by that what I really mean is you don't confuse your data (the Model) with your UI (the view) or the actions that take place on the data (the Controller more or less...okay not really the API should really handle that...and the Controller should just make as few calls to it as it can, telling it which view to render)) But it's certainly alot cleaner than using data-structures to render UI components! Is there any other advice I could send his way other than the example above? I understand that when you first learn OOP you go through "a stage" where you where just want to extend everything. Followed by a stage when you think that Design Patterns are the solution every single problem...which isn't entirely correct either...thanks Jeff. Is there a way that I can gently nudge this kid in the right direction? Do you have any more examples that might help explain my point to him?

    Read the article

  • iPhone: TableView inside UIScrollview, show vaccillating scrollbars around

    - by karim
    Hi, I have added some table and other vies in a scrollview. scrolling in tables are working fine. But in the parent scrollview, when scrolling, a vacillating vertical scrollbars are shown, sometimes it even come to the middle of the screen. sometime show at the left side of the screen. and not limited to the vertical scrollbar region. When I set tje showsVerticalScrollIndicator = NO, it is not shown. But do you know why the scrollbar is moving around. DashboardView is a subclass of UIScrollView. dashboard=[[DashboardView alloc] initWithFrame:fullScreenRect]; dashboard.contentSize = CGSizeMake(320,700); // must do! dashboard.showsVerticalScrollIndicator = YES; dashboard.bounces = YES; self.view = dashboard; @implementation DashboardView (id)initWithFrame:(CGRect)frame { if (self = [super initWithFrame:frame]) { // Initialization code } return self; } (void)drawRect:(CGRect)rect { // Drawing code } (void) layoutSubviews{ NSArray *views = self.subviews; [UIView beginAnimations:@"CollapseExpand" context:nil]; [UIView setAnimationDuration:0.5]; [UIView setAnimationBeginsFromCurrentState:YES]; [UIView setAnimationCurve:UIViewAnimationCurveEaseIn]; UIView *view = [views objectAtIndex: 0]; CGRect rect = view.frame; for (int i = 1; i < [views count]; i++ ) { view = [views objectAtIndex:i]; view.frame = CGRectMake(rect.origin.x, rect.origin.y + rect.size.height, view.frame.size.width, view.frame.size.height); rect = view.frame; } [UIView commitAnimations]; }

    Read the article

  • The name capture does not exist in the current context ERROR

    - by Haxed
    Hi I am developing a campera capture application. I am currently using EmguCV 2.0. I get an error with the following line of code : Image image = capture.QueryFrame(); I have added all the required references of EmguCV like Emgu.CV,Emgu.CV.UI, Emgu.CV.ML, Emgu.Util, but still it gives a error saying : Error 1 The name 'capture' does not exist in the current context C:\Documents and Settings\TLNA\my documents\visual studio 2010\Projects\webcamcapture\webcamcapture\Form1.cs 27 38 webcamcapture I got this code from here. The full program code is given below:- using System; using System.Collections.Generic; using System.ComponentModel; using System.Data; using System.Drawing; using System.Linq; using System.Text; using System.Windows.Forms; using Emgu.CV; using Emgu.CV.UI; using Emgu.CV.Structure; using Emgu.CV.ML; namespace webcamcapture { public partial class Form1 : Form { public Form1() { InitializeComponent(); } private void timer1_Tick(object sender, EventArgs e) { Image<Bgr, Byte> image = capture.QueryFrame(); pictureBox1.Image = image.ToBitmap(pictureBox1.Width, pictureBox1.Height); } } }

    Read the article

  • Modify coverflow component ,add backview ?

    - by hib
    Hi all , I am developing an iPhone application in which I needs to implement a Coverflow component. I got a good library from here It is working nicely . Now I want to show a different back view with 6 buttons when a user double taps on the image in the coverflow . For that the tapkulibrary author has implemented a delegate method called which is : - (void) coverflowView:(TKCoverflowView*)coverflowView coverAtIndexWasDoubleTapped:(int)index{ TKCoverView *cover = [coverflowView coverAtIndex:index]; //if(cover == nil) return; // [UIView beginAnimations:nil context:nil]; // [UIView setAnimationDuration:1]; // [UIView setAnimationTransition:UIViewAnimationTransitionFlipFromLeft forView:cover cache:YES]; // [UIView commitAnimations]; *********************MY BACK View ******************************* UIView *c; NSArray *array = [[NSBundle mainBundle] loadNibNamed:@"TestMine" owner:nil options:nil]; c = [array objectAtIndex:0]; [cover addSubview:c]; [UIView beginAnimations:nil context:NULL]; [UIView setAnimationDuration:1.0]; [UIView setAnimationTransition:UIViewAnimationTransitionFlipFromLeft forView:cover cache:YES]; [UIView setAnimationDuration:1.0]; CGAffineTransform transform = CGAffineTransformMakeScale(1.2, 1.2); cover.transform = transform; [UIView commitAnimations]; NSLog(@"Index: %d",index); } I am not much aware about the drawing code used in this example my back view is not working perfectly . So can anyone modify me this method or code to push my back view when double tapping the image and again double tapping shows the real image again . I need help .

    Read the article

  • Identifying and Resolving Oracle ITL Deadlock

    - by Allan
    I have an Oracle DB package that is routinely causing what I believe is an ITL (Interested Transaction List) deadlock. The relevant portion of a trace file is below. Deadlock graph: ---------Blocker(s)-------- ---------Waiter(s)--------- Resource Name process session holds waits process session holds waits TM-0000cb52-00000000 22 131 S 23 143 SS TM-0000ceec-00000000 23 143 SX 32 138 SX SSX TM-0000cb52-00000000 30 138 SX 22 131 S session 131: DID 0001-0016-00000D1C session 143: DID 0001-0017-000055D5 session 143: DID 0001-0017-000055D5 session 138: DID 0001-001E-000067A0 session 138: DID 0001-001E-000067A0 session 131: DID 0001-0016-00000D1C Rows waited on: Session 143: no row Session 138: no row Session 131: no row There are no bit-map indexes on this table, so that's not the cause. As far as I can tell, the lack of "Rows waited on" plus the "S" in the Waiter waits column likely indicates that this is an ITL deadlock. Also, the table is written to quite often (roughly 8 insert or updates concurrently, as often as 240 times a minute), so and ITL deadlock seems like a strong possibility. I've increased the INITRANS parameter of the table and it's indexes to 100 and increased the PCT_FREE on the table from 10 to 20 (then rebuilt the indexes), but the deadlocks are still occurring. The deadlock seems to happen most often during an update, but that could just be a coincidence, as I've only traced it a couple of times. My questions are two-fold: 1) Is this actually an ITL deadlock? 2) If it is an ITL deadlock, what else can be done to avoid it?

    Read the article

  • WPF: Same line drawn different?

    - by stefan.at.wpf
    Hello, I have a canvas and in it I'm drawing some lines: for (int i = 1; i >= 100; i++) { // Line LineGeometry line = new LineGeometry(); line.StartPoint = new Point(i * 100, 0); line.EndPoint = new Point(i * 100, 100 * 100); // Path Path myPath = new Path(); myPath.Stroke = Brushes.Black; myPath.StrokeThickness = 1; // Add to canvas myPath.Data = line; canvas1.Children.Add(myPath); } Well, nothing special, but it makes problems - the lines are drawn different! The canvas is inside a scrollviewer, the following image shows different positions of the canvas, however the lines should look the same? Hell, how is this possible? The code above is the only code I've written by hand and it's the only content in the canvas. Anyone knows why this happens and how to prevent this? Thank you very much! Screenshot: http://www.imagebanana.com/view/c01nrd6i/lines.png

    Read the article

  • how to handle an asymptote/discontinuity with Matplotlib

    - by Geddes
    Hello all. Firstly - thanks again for all your help. Sorry not to have accepted the responses to my previous questions as I did not know how the system worked (thanks to Mark for pointing that out!). I have since been back and gratefully acknowledged the kind help I have received. My question: when plotting a graph with a discontinuity/asymptote/singularity/whatever, is there any automatic way to prevent Matplotlib from 'joining the dots' across the 'break'? (please see code/image below). I read that Sage has a [detect_poles] facility that looked good, but I really want it to work with Matplotlib. Thanks and best wishes, Geddes import matplotlib.pyplot as plt import numpy as np from sympy import sympify, lambdify from sympy.abc import x fig = plt.figure(1) ax = fig.add_subplot(111) # set up axis ax.spines['left'].set_position('zero') ax.spines['right'].set_color('none') ax.spines['bottom'].set_position('zero') ax.spines['top'].set_color('none') ax.xaxis.set_ticks_position('bottom') ax.yaxis.set_ticks_position('left') # setup x and y ranges and precision xx = np.arange(-0.5,5.5,0.01) # draw my curve myfunction=sympify(1/(x-2)) mylambdifiedfunction=lambdify(x,myfunction,'numpy') ax.plot(xx, mylambdifiedfunction(xx),zorder=100,linewidth=3,color='red') #set bounds ax.set_xbound(-1,6) ax.set_ybound(-4,4) plt.show()

    Read the article

  • How can I process an image in .NET for a full-page print with a quality like Windows Photo Gallery d

    - by Triynko
    I'm writing a printing routing in C#, using the .NET PrintDocument class, handling the OnPrintPage event. I've managed to maximize the margins and print the Image in landscape mode, but it simply does not look as good as when I print the same image file from Windows Photo Gallery (formerly Windows Picture and Fax Viewer), the default image preview program in Windows Vista. I noticed an option there for selecting "Sharpen Image for Printing", but what does that do? I've thought about printing copies of the image from Windows Photo Gallery first, then sending the sheets through the printer a second time to print the custom overlays I need, but it's hard to make it line up every time, since the printer sucks the sheet in without the kind of precision I need... so I really need to do ALL the drawing commands within C#, including the image. Does anyone know how to perform pre-processing on the bitmap so that it prints as nicely as Windows Photo Gallery does it? Are there any simple print drivers that can intercept Photo Gallery printing output as a standard image file (bmp, png, etc.) that can be read by the .NET Image class? I'm all for creativity here.

    Read the article

  • Silverlight: how to use a scroll viewer to wrap a list view without specifying height?

    - by John Nicholas
    I have a control that has a list that varies in length greatly. This control appears in various places meaning that i cannot calculate its position and desired height easily. Moreover all I want is for the scrollviewer to simply size itself according to its parent. currently it insists on sizing itself according to the content. currently when i have a list that exceeds the height of the screen the whole control extends off the bottom and the scrollviewer shows no bar (because it has stretched to the heigth of the contents and so thinks it is not required). I've not included code as the object graph is fairly deep. What i am looking for is a set of conditions that would cause the scrollviewer to resize itself according to its content rather than its parent. I have it working in a similar situation involving grids and datagrids, the unique part of this control is that there is a list containing controls. Any ideas? I would prefer solutions that don't require use of code behind - but im really not in a position to be choosey.

    Read the article

  • Don't Allow link generates a 500 Internal Error

    - by jstawski
    I'm developing an application for Facebook using the iframe mode and ASP.NET. I'm able to use the new OAuth method that combines the allow and the extended permissions. When I click on the Allow everything works as expected, but when I click on the "Don't Allow" I get a 500 internal error. The Request For Permission url is: http://www.facebook.com/connect/uiserver.php?client_id=389845102120&scope=publish_stream%2Cuser_birthday%2Cemail&redirect_uri=http%3A%2F%2Fapps.facebook.com%2Fplumreward%2FDefault.aspx%3Fpid%3D124733857540930&display=page&next=http%3A%2F%2Fgraph.facebook.com%2Foauth%2Fauthorize_success%3Fclient_id%3D389845102120%26scope%3Dpublish_stream%252Cuser_birthday%252Cemail%26redirect_uri%3Dhttp%253A%252F%252Fapps.facebook.com%252Fplumreward%252FDefault.aspx%253Fpid%253D124733857540930%26type%3Dweb_server&cancel_url=http%3A%2F%2Fgraph.facebook.com%2Foauth%2Fauthorize_cancel%3Fclient_id%3D389845102120%26scope%3Dpublish_stream%252Cuser_birthday%252Cemail%26redirect_uri%3Dhttp%253A%252F%252Fapps.facebook.com%252Fplumreward%252FDefault.aspx%253Fpid%253D124733857540930%26type%3Dweb_server&app_id=389845102120&method=permissions.request&return_session=1&perms=publish_stream%2Cuser_birthday%2Cemail When I click don't allow it goes to http://www.facebook.com/connect/uiserver.php and then to http://graph.facebook.com/oauth/authorize_success?client_id=389845102120&scope=publish_stream%2Cuser_birthday%2Cemail&redirect_uri=http%3A%2F%2Fapps.facebook.com%2Fplumreward%2FDefault.aspx%3Fpid%3D124733857540930&type=web_server&perms&selected_profiles=567961887 with a HTTP 500 Internal Server Error. What am I doing wrong? Am I missing a setting, parameter? Is this a FB bug?

    Read the article

  • No acceleration for OpenGL and ImportError for modules that exist

    - by Aku
    I'm writing a program using wxPython and OpenGL. The program works, but without any antialiasing, and I get these error messages: (I'm using ArchLinux) INFO:OpenGL.acceleratesupport:No OpenGL_accelerate module loaded: No module named OpenGL_accelerate INFO:OpenGL.formathandler:Unable to load registered array format handler numpy: Traceback (most recent call last): File "/usr/lib/python2.6/site-packages/OpenGL/arrays/formathandler.py", line 44, in loadPlugin plugin_class = entrypoint.load() File "/usr/lib/python2.6/site-packages/OpenGL/plugins.py", line 14, in load return importByName( self.import_path ) File "/usr/lib/python2.6/site-packages/OpenGL/plugins.py", line 28, in importByName module = __import__( ".".join(moduleName), {}, {}, moduleName) File "/usr/lib/python2.6/site-packages/OpenGL/arrays/numpymodule.py", line 11, in <module> raise ImportError( """No numpy module present: %s"""%(err)) ImportError: No numpy module present: No module named numpy INFO:OpenGL.formathandler:Unable to load registered array format handler numeric: Traceback (most recent call last): File "/usr/lib/python2.6/site-packages/OpenGL/arrays/formathandler.py", line 44, in loadPlugin plugin_class = entrypoint.load() File "/usr/lib/python2.6/site-packages/OpenGL/plugins.py", line 14, in load return importByName( self.import_path ) File "/usr/lib/python2.6/site-packages/OpenGL/plugins.py", line 28, in importByName module = __import__( ".".join(moduleName), {}, {}, moduleName) File "/usr/lib/python2.6/site-packages/OpenGL/arrays/numeric.py", line 15, in <module> raise ImportError( """No Numeric module present: %s"""%(err)) ImportError: No Numeric module present: No module named Numeric However, when I look into my site-packages folder, I see those modules present there. I have a wxPython demo program that uses GLCanvas, and it works fine, without any errors. My program is quite similar to the GLCanvas demo, involving just translations, rotations, drawing quads and some basic lighting. What am I doing wrong here? (The code is over 200 lines, if necessary I'll edit this and put it here.)

    Read the article

  • SQL deadlock on delete then bulk insert

    - by StarLite
    I have an issue with a deadlock in SQL Server that I haven't been able to resolve. Basically I have a large number of concurrent connections (from many machines) that are executing transactions where they first delete a range of entries and then re-insert entries within the same range with a bulk insert. Essentially, the transaction looks like this BEGIN TRANSACTION T1 DELETE FROM [TableName] WITH( XLOCK HOLDLOCK ) WHERE [Id]=@Id AND [SubId]=@SubId INSERT BULK [TableName] ( [Id] Int , [SubId] Int , [Text] VarChar(max) COLLATE SQL_Latin1_General_CP1_CI_AS ) WITH(CHECK_CONSTRAINTS, FIRE_TRIGGERS) COMMIT TRANSACTION T1 The bulk insert only inserts items matching the Id and SubId of the deletion in the same transaction. Furthermore, these Id and SubId entries should never overlap. When I have enough concurrent transaction of this form, I start to see a significant number of deadlocks between these statements. I added the locking hints XLOCK HOLDLOCK to attempt to deal with the issue, but they don't seem to be helpling. The canonical deadlock graph for this error shows: Connection 1: Holds RangeX-X on PK_TableName Holds IX Page lock on the table Requesting X Page lock on the table Connection 2: Holds IX Page lock on the table Requests RangeX-X lock on the table What do I need to do in order to ensure that these deadlocks don't occur. I have been doing some reading on the RangeX-X locks and I'm not sure I fully understand what is going on with these. Do I have any options short of locking the entire table here?

    Read the article

< Previous Page | 166 167 168 169 170 171 172 173 174 175 176 177  | Next Page >