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  • Can't add libraries to Eclipse Android project

    - by neuromancer
    I'm trying to get the Hackbook for Android project to work in Eclipse. One of the things I need to do is remove that invalid reference and include that project I made. I did this before, but then I started over and now it doesn't work. Here is where I add the project. If I click "Apply" and then "OK" everything seems to be fine, but it isn't, because when I go back to this screen, none of the changes I made are there. Why isn't it saving my changes? How am I supposed to do this?

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  • opengl es transparent fog in android

    - by Sponge
    I was wondering why the fog i use in opengl es on my android phone isn't transparent when i set the colors alpha to 0. I set the background to transparent and it works fine and the Color class or the toFloatBuffer() method are working fine for my meshes but when i set the fog color to transparent then this fact is ignored. here is the basic code i use for fog in the onSurfaceCreated() method of my renderer: gl.glFogf(GL10.GL_FOG_MODE, GL10.GL_LINEAR); gl.glFogf(GL10.GL_FOG_START, 4.0f); gl.glFogf(GL10.GL_FOG_END, 10.0f); gl.glFogfv(GL10.GL_FOG_COLOR, new Color(0,0,0,0).toFloatBuffer()); gl.glEnable(GL10.GL_FOG);

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  • Long key press handling in android 1.5

    - by Kaillash
    Hi, I want to handle key press and long key press for the key code KEYCODE_BACK(back button). can any one suggest me how to do this in android 1.5(API level 3). Here is the code. public boolean onKeyDown(int keyCode, KeyEvent event) { if (keyCode == KeyEvent.KEYCODE_BACK) { if(event.getRepeatCount()==0) { // normal key press // But problem is, this code is hitting for long press also, how to avoid this } else { // Long key press //Do something here } // Always consume back key event by returning true //so that default behavior of back is overrided return true; } return super.onKeyDown(keyCode, event); }

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  • Clicking Elements in Android Doesn't Display the Correct Values

    - by Devin
    I apologize if this code looks a bit like a mess (considering the length); I figured I'd just include everything that goes on in my program at the moment. I'm attempting to create a fairly simple Tic Tac Toe app for Android. I've set up my UI nicely so far so that there are a "grid" of TextViews. As a sort of "debug" right now, I have it so that when one clicks on a TextView, it should display the value of buttonId in a message box. Right now, it displays the correct assigned value for the first element I click, but no matter what I click afterwards, it always just displays the first value buttonID had. I attempted to debug it but couldn't exactly find a point where it would pull the old value (to the best of my knowledge, it reassigned the value). There's a good possibility I'm missing something small, because this is my first Android project (of any note). Can someone help get different values of buttonId to appear or point out the error in my logic? The code: package com.TicTacToe.app; import com.TicTacToe.app.R; //Other import statements public class TicTacToe extends Activity { public String player = "X"; public int ALERT_ID; public int buttonId; /** Called when the activity is first created. */ @Override public void onCreate(Bundle savedInstanceState) { super.onCreate(savedInstanceState); setContentView(R.layout.main); //Sets up instances of UI elements final TextView playerText = (TextView)findViewById(R.id.CurrentPlayerDisp); final Button button = (Button) findViewById(R.id.SetPlayer); final TextView location1 = (TextView)findViewById(R.id.location1); final TextView location2 = (TextView)findViewById(R.id.location2); final TextView location3 = (TextView)findViewById(R.id.location3); final TextView location4 = (TextView)findViewById(R.id.location4); final TextView location5 = (TextView)findViewById(R.id.location5); final TextView location6 = (TextView)findViewById(R.id.location6); final TextView location7 = (TextView)findViewById(R.id.location7); final TextView location8 = (TextView)findViewById(R.id.location8); final TextView location9 = (TextView)findViewById(R.id.location9); playerText.setText(player); //Handlers for events button.setOnClickListener(new View.OnClickListener() { public void onClick(View v) { // Perform action on click if (player.equals("X")){ player = "O"; playerText.setText(player); } else if(player.equals("O")){ player = "X"; playerText.setText(player); } //Sets up the dialog buttonId = 0; ALERT_ID = 0; onCreateDialog(ALERT_ID); showDialog(ALERT_ID); } }); location1.setOnClickListener(new View.OnClickListener() { @Override public void onClick(View v) { //Sets up the dialog buttonId = 1; ALERT_ID = 0; onCreateDialog(ALERT_ID); showDialog(ALERT_ID); } }); location2.setOnClickListener(new View.OnClickListener() { @Override public void onClick(View v) { //Sets up the dialog buttonId = 2; ALERT_ID = 0; onCreateDialog(ALERT_ID); showDialog(ALERT_ID); } }); location3.setOnClickListener(new View.OnClickListener() { @Override public void onClick(View v) { //Sets up the dialog buttonId = 3; ALERT_ID = 0; onCreateDialog(ALERT_ID); showDialog(ALERT_ID); } }); location4.setOnClickListener(new View.OnClickListener() { @Override public void onClick(View v) { //Sets up the dialog buttonId = 4; ALERT_ID = 0; onCreateDialog(ALERT_ID); showDialog(ALERT_ID); } }); location5.setOnClickListener(new View.OnClickListener() { @Override public void onClick(View v) { //Sets up the dialog buttonId = 5; ALERT_ID = 0; onCreateDialog(ALERT_ID); showDialog(ALERT_ID); } }); location6.setOnClickListener(new View.OnClickListener() { @Override public void onClick(View v) { //Sets up the dialog buttonId = 6; ALERT_ID = 0; onCreateDialog(ALERT_ID); showDialog(ALERT_ID); } }); location7.setOnClickListener(new View.OnClickListener() { @Override public void onClick(View v) { //Sets up the dialog buttonId = 7; ALERT_ID = 0; onCreateDialog(ALERT_ID); showDialog(ALERT_ID); } }); location8.setOnClickListener(new View.OnClickListener() { @Override public void onClick(View v) { //Sets up the dialog buttonId = 8; ALERT_ID = 0; onCreateDialog(ALERT_ID); showDialog(ALERT_ID); } }); location9.setOnClickListener(new View.OnClickListener() { @Override public void onClick(View v) { //Sets up the dialog buttonId = 9; ALERT_ID = 0; onCreateDialog(ALERT_ID); showDialog(ALERT_ID); } }); } protected Dialog onCreateDialog(int id){ String msgString = "You are on spot " + buttonId; AlertDialog.Builder builder = new AlertDialog.Builder(this); builder.setMessage(msgString) .setCancelable(false) .setNeutralButton("Ok", new DialogInterface.OnClickListener() { public void onClick(DialogInterface dialog, int id) { dialog.cancel(); } }); AlertDialog alert = builder.create(); return alert; } }

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  • Thread help with Android game

    - by Ciph3rzer0
    I need some help dealing with three Threads in Android One thread is the main thread, the other is the GLThread, and the other is a WorkerThread I created to update the game state. The problem I have is they all need to access the same LinkedList of game objects. Both the GLThread and my WorkerThread only read from the LinkedList, so no problem there, but occasionally I have the main thread adding in another game object to the list. How can I manage this? I tried using synchronized in front of the functions involved but it really slows down the application. For some reason, just catching the errors and not rendering or updating the game state that frame, causes it to start lagging permanently. Anyone have any great ideas?

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  • android: getting rid of "warning: unmappable character for encoding ascii"

    - by Lo'oris
    I'm compiling using android tools without eclipse. I compile launching "ant debug" from command line. I have found many many instructions around the web about how to remove with annoying warning, but I haven't been able to make any of them work. I've tried -D option, I've tried randomly tweaking build.* files, I've tried exporting an environment variable... nothing. I guess some of these methods just don't work, and some others would work but I've been doing them incorrectly. Anything is possible and I can't stand it any more: any advice on how to do it?

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  • Crossplatform development for iPhone & Android

    - by LeonixSolutions
    As far as I can see there doesn't seem to any mature environment for crossplatform development for iPhone & Android slate (but feel free to correct me). I don't know Ipad, I must admit. Any reason why plain Java wouldn't cut it? (maybe underlying things like database (I am not too concerned with hardware)) I am thinking to try to make everything browser based, although that won't get around the d/b & h/w issues, unless there is JS framework that does so. Any advice?

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  • Android Round Button and Spinner inside Activity Group

    - by vaishali
    I have a Spinner and 2 buttons in an Activity Group. I want to apply rounded corner to the buttons. I have created shape xml resource file for round button in Android. I have assigned this resource file as background to the button while creating the button in Layout. But the change is not reflected after executing the application. I have set the ContentView for that screen as : setContentView(LayoutInflater.from(getParent()).inflate(R.layout.textmessage,null)); This has to be done to make spinner work in an Activity Group. How can I make the Button as round corner in an Activity Group having Spinner? Any help would be appreciated. Thanks in Advance.

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  • Android app using 2.x APIs that will also run on 1.x

    - by Adam Haile
    I'm working on an Android app in which I would like to use multi-touch. However, I do not want to completely leave out those still running a 1.x OS phone. How do you program the app so that you can use the 2.x multi-touch APIs (or any other higher level API for that matter) and still allow it to gracefully degrade on 1.x systems. If you create a project in Eclipse for 1.x can you even still access the 2.x APIs? Basically I want it to show up in the marketplace and work on all 1.6 and higher phones and just allow access to the higher level functionality if available. Also, if anyone can point me to any data on the number of 1.x devices vs. 2.x devices in use, it would be greatly appreciated.

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  • Sending a Java object from my Android phone to my Computer

    - by TehGoose
    Hi, I was wondering what the simplest program for sending an object from my Andriod phone to my computer wirelessly (via LAN) would be. I have created Java RMI programs with a server and multiple clients, so I have a grasp of the concept. However with android I'm just not sure where to start. What I am aiming to do is send some sort of information (could simply be text) to my computer and my computer will do an action. I have the GUI interface's and the actions to be carried out all worked out, just the sending of some sort of information is getting me. Could anyone help me out?

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  • Android/ORMLite Insert Row with ID

    - by Joe M
    I'm currently using ORMLite to work with a SQLite database on Android. As part of this I am downloading a bunch of data from a backend server and I'd like to have this data added to the SQLite database in the exact same format it is on the backend server (ie the IDs are the same, etc). So, my question to you is if I populate my database entry object (we'll call it Equipment), including Equipment's generatedId/primary key field via setId(), and I then run a DAO.create() with that Equipment entry will that ID be saved correctly? I tried it this way and it seems to me that this was not the case. If that is the case I will try again and look for other problems, but with the first few passes over the code I was not able to find one. So essentially, if I call DAO.create() on a database object with an ID set will that ID be sent to the database and if it is not, how can I insert a row with a primary key value already filled out? Thanks!

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  • Android - Opening phone deletes app state

    - by Tom G
    Hey everyone, I'm writing an android application that maintains a lot of "state" data...some of it I can save in the form of onSaveInstanceState but some of it is just to complex to save in memory. My problem is that sliding the phone open destroys/recreates the app, and I lose all my application state in the process. The same thing happens with the "back" button, but I overloaded that function on my way. Is there any way to overload the phone opening to prevent it from happening? Thanks in advance.

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  • Android Loading & Playing Sound Based on String

    - by Chance
    I'm currently working on a simple Android app, and right now I am trying to get it to load in and play sounds. The problem I am faced with is that I want the sound it uses to be based on a string (With the same name as the sound file). The reason for this is simplicity in both the code and adding on to it. Now unfortunately I can't just slap a string in place of referencing the actual sound, but is there some way for me to compare a string to the entire raw folder to find the matching sound, or some other alternative short of defining every sound manually? Thank you for your time.

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  • Get the co-ordinates of a touch event on Android

    - by Joe
    Hi, I'm new to Android, I've followed the hello world tutorial through and have a basic idea of what's going on. I'm particularly interested in the touch screen of my T-Mobile Pulse so just to get me started I want to be able to write the co-ordinates of a tocuh event on the screen, so say the user touched the co-ordinate 5,2 - a textview on the screen would display that. At present I have a simple program that just loads an xml file which contains the textview I intend to write the co-ordinates in. Thank you in advance, I did Google for help and searched stackoverflow but everything I found either went way over my head or wasn't suitable for this. Cheers.

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  • Android Contact Picker

    - by user1066398
    I was wondering: Is it possible to customize the Android Contact Picker so that it can also allow adding a new contact as a menu option in the default contact list? At the moment, if I invoke the contact picker from my activity, it only displays the default contact list. I would also like the user to be able to create a new contact if it did not exist already. I have searched this quite a lot but do not find appropriate API to do this. There is nothing in ContactContract as far as I can see.

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  • Android camera being landscaped in some devices

    - by nala4ever
    Im new to Android and I tried a tutorial for camera API. The tutorial works fine. When I use HTC desire I can see the camera view in both portrait and landscape, but when I use Samsung Galaxy I get a the camera view only in a landscaped view. I tried the following code to rotate the camera view as well.. Camera.Parameters parameters = camera.getParameters(); parameters.setRotation(90); then the camera doesn't work as expected. (screen splits into 4 and not clear). Does anyone have an idea for this issue ? Thanks.

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  • Android sql creating database once

    - by semajhan
    One thing i'm not understanding is how to create the database and data just once in an android application. I extend SQLiteOpenHelper and use a DataHelper class that to manipulate data. Now, I have addEvent() and updateEvent() within the DataHelper class. I create an instance of DataHelper in my Activity and addEvent() a couple of times to insert data. Well, now I don't know how to just do that once. If I restart the app, its just going to "addEvent()" again and so the data is being reset every time. Sorry for the probably really REALLY noob question. The only solution I found was not using the DataHelper class and just adding data "manually" within the onCreate() method in SQLiteOpenHelper.

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  • Add Words to Android's UserDictionary

    - by SaulBack
    I want to add an entire medical dictionary to my android (Moto Droid). I would like to be able to send text messages and have the medical words be in the predictable text. I've been trying to write a small app that would accomplish this, but everything I try the app crashes on startup. I've never written an app for a mobile platform so that is a first for me. Here is what is not working properly. public class WordAdd extends Activity { /** Called when the activity is first created. */ public void onCreate(Bundle savedInstanceState) { super.onCreate(savedInstanceState); UserDictionary.Words.addWord( this , "newMedicalWord", 1, UserDictionary.Words.LOCALE_TYPE_CURRENT); } } It seems so simple to do, yet I am so stuck. Thanks for any help you can provide.

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  • Android-USB Connectivity

    - by neoHacker
    Hi all, I'm in the middle of an android app that need to check whether the device is connected to another system or pendrive through usb and if it is connected i need to send a copy of my database file through usb port. This sis for backing up my database. I have no idea how to prompt for usb connections. I searched the net. But no results!.Can anyone please help. Because i'm stuck here at my project. Thanks in advance.

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  • Android GPS app not closing connection

    - by tadywankenobi
    Hi there, Fairly new to Android, so just trying to work out: I have a simple Maps app that plots a couple of locations. It's a demo for a potentially bigger app later. The one thing I would like to do is make it exit correctly. I want to assume that when a user hits the "Home" or "Back" button on the phone, that they have exited the app. I want when this has happened for the GPS process to shut down. I can't seem to find any examples of how to do this correctly. I have an onDestroy() subclass with a super.onDestroy() method but this doesn't seem to cut it. I've tested on my phone and while everything else seems to work fine, this is bugging me. I keep seeing the GPS icon in the notifications bar. To give you an example, this doesn't happen when you leave GoogleMaps. Anyone any ideas or know what I'm missing? T

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  • [Android] Returning to a ListView with a text filter

    - by sosiouxme
    I enabled text filtering on my ListView in the expected way; adding android:textFilterEnabled=”true” in resource definition and (as I'm using a SimpleCursorAdapter) setting a FilterQueryProvider that provides a filtered cursor like so: public Cursor runQuery(CharSequence constraint) { Cursor cur = mDba.fetchTrackers(mCurrentGroupId, constraint.toString()); startManagingCursor(cur); return cur; } My question is this: once the user selects a list item, goes off to another activity, and returns to this one, how can I control the state of the filter previously applied? What I'm seeing right now is that when I return to the activity, the cursor being used is the unfiltered one set on the filter at creation, but the filter text they typed is still shown (and typing keys causes the filter to be applied). What I'd like to do is either clear the filter, or keep the filtered cursor that the activity was left with.

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  • Android how to call a method of MainActivity in SmsReceiver Class

    - by GeneticSmart
    I'm very new to Android Programming, It would be really great if someone can help me in this.My project contains two JAVA files. MainActivity.java extends Activity SMSReceiver.java extends Broadcastreceiver The SMSreceiver.java has the code which displays any incoming SMS in toast. Can you please tell me how to call a function in MainActivity whenever a particular SMS is received. For eg: when I receive sms called as starttemp it should call a function starttemp. I have searched a lot and found that intents are a way to do this and we cannot call these methods directly. Please can anyone help me in this? And it would be really great if someone can send me working code.

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  • Android - Get all sms in phone sent to a peson

    - by satyam
    I'm new to android programming. just to improve my skills, i started with some project in my mind. when app starts, it will show a button. on click of it, it will allow me to select a contact from the address book. then i want to retrieve all the sms sent to that contact (if they are stored in sms outbox). Is it possible. Can some one guide me. If there is some tutorial on these topics, can you let me know the URL or source code? Thanks in Advance.

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  • How to get the number of unread gmail mails (on android)

    - by Lord Otori
    I've been trying to get the number of unread gmail mails with no luck. I've read Gmail.java and gmail4j both links taken out of this site from this question: Android - How can I find out how many unread email the user has? But still after having read all of that and a couple of other sites that talked about this particular subject my question remains: Q: How can I get the Gmail Unread Count? Sorry if it seams a bit insistent but I clearly lack the knowledge to find this out on my own from the source. PS: I would like to clarify that I want to do it without having to ask the user for credentials. Just 2 add some colors to the question let me show you the looks of my app.

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  • Android Login - Best implementation

    - by perdian
    Hi everybody, I'm planning to implement an Android application that requires a login screen. If the user opens the activity something like this should happen: If user is logged in, goto 3 If user is not logged in open the login screen and perfom login Show my application content So, what's the "correct" way of implementing a login? Implement a StartActivity that perfoms the check if the user is logged in, implement a LoginActivity that implements the logging and an ApplicationActivity that actually implements the application logics? Implement just one Activity and handle the login by using multiple views which I show according to the application state? Are there any examples or tutorials for this scenario?

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