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  • Web Services for Info Explorer Zones

    - by Anthony Shorten
    One of the most interesting uses for XAI and Configurable objects is the exposure of a query portal as a Web Service. Let me illustrate this with an example. Say you have an interface that requires a list of data from a number of product tables. In the past you would have to build a java program to do this with SQL then use an application service but it is now possible with just configuration. The first step in the process is to create the SQL you want to use for the interface. It can be any valid static SQL or use host variables for the WHERE clause (we call that filtered). Once you are happy with the SQL (and it performs acceptably) you can incorporate that SQL into a Info-Explorer Zone. You can use any of the explorer zone types but I typically recommend F1-DE-SINGLE as it supports a single SQL statement with multiple filters (up to 15) as well as hidden filters (up to 5). Hidden filters are typically not displayed in the UI for criteria (remember explorer zones can be used on the user Interface as well) but for web services they can be used as normal filters (this means you can use up to 20 filters all up). Once you are happy with the zone, you now need to define it as a Business Service. We have a generic service called FWLZDEXP which allows a explorer zone to be defined as a Business Service. If you open any Business Service based upon FWLZDEXP you will see some examples. The schema is standard and pretty self explanatory in terms of the structure. The schema pattern looks like this: Zone element - maps to the ZONE_CD element and the default value is the zone name you just created. This links the business service to the zone. Filter elements - You name the filters as you like but the mapField is set to Fx_VALUE where x is the filter number corresponding to the filter element in the zone definition. Hidden filter elements - You name the filters as you like but the mapField is set to Hx_VALUE where x is the filter number corresponding to the hidden filter element in the zone definition. results group - this holds the elements of the result set. Each element in your result set has a tagname and is linked to the COL_VALUE mapField and the row element is lists the SEQNO of the column. This corresponds to the column number in the results set in the zone. An example schema is shown below for the F1-USGRACML zone, which returns the access modes for a user group and application service filters. In the example, the userGroup and applicationService elements are the filters and the rows would contain a list of accessModeDescr. This is just a simple example to illustrate the point. There are lots of examples in the product that you can investigate. One recommendation, to save time, is that you copy the schema from one of the examples to save you typing it from scratch. You can simply modify the tags and other elements to suit your needs. Once the Business Service is defined it can simply be defined as a Web Service by registering an XAI Inbound Service using the Business Service definition as a basis. You now have a Web Service based upon a Info Explorer Zone. This is one of my favorite components as it allows interfaces to be simplified. This will be my last blog entry for this year. I hope you all have a great and safe Christmas and an even greater new year. Next year promises to be an exciting year and I look forward to communicating exciting developments we are working on at the moment as they are released.

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  • In-Application Support Made Easier

    - by matt.hicks
    With the availability of Oracle UPK 3.6.1 and Enablement Service Pack 1 for Oracle UPK 3.6.1 (Oracle Support login required for both), there are quite a few changes for content admins to absorb. In addition to the support added for dozens of application releases, patches and new target applications, we've also added features to make implementing and using In-Application Support even easier. First, the old Help Menu Integration Guides have been updated and combined into a single In-Application Support Guide. If you integrate UPK content for user assistance, or if you're interested in doing so, read the new guide! It covers all the integration steps, including a section on the new In-Application Support Configuration Utility. If you've integrated content in multiple languages, or if you've ever had to make configuration changes for UPK Help Integration, then you know how cumbersome it was to manually edit javascript files. No longer! The Player now includes a configuration utility that provides a web browser interface for setting all In-Application Support options. From the main screen, you see a list of applications covered by the published content. Clicking on an application name takes you to the edit configuration screen where you can set all Player options for that application. No more digging through the Player folders to find the right javascript file to edit. No complicated javascript syntax to make changes. And with Enablement Service Pack 1 we've added a new feature we're calling the Tabbed Gateway. The Tabbed Gateway is a top-level navigation bar for Help Integration. And all tabs, links, and text are controlled with the Configuration Utility... I think the Tabbed Gateway is a really cool and exciting feature for content launch. I can't wait to hear how your ideas for how to use it for your content. Let me know in comments or email!

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  • How to write PowerShell code part 1 (Using external xml configuration file)

    - by ybbest
    In this post, I will show you how to use external xml file with PowerShell. The advantage for doing so is that you can avoid other people to open up your PowerShell code to make the configuration changes; instead all they need to do is to change the xml file. I will refactor my site creation script as an example; you can download the script here and refactored code here. 1. As you can see below, I hard code all the variables in the script itself. $url = "http://ybbest" $WebsiteName = "Ybbest" $WebsiteDesc = "Ybbest test site" $Template = "STS#0" $PrimaryLogin = "contoso\administrator" $PrimaryDisplay = "administrator" $PrimaryEmail = "[email protected]" $MembersGroup = "$WebsiteName Members" $ViewersGroup = "$WebsiteName Viewers" 2. Next, I will show you how to manipulate xml file using PowerShell. You can use the get-content to grab the content of the file. [xml] $xmlconfigurations=get-content .\SiteCollection.xml 3. Then you can set it to variable (the variable has to be typed [xml] after that you can read the content of the xml content, PowerShell also give you nice IntelliSense by press the Tab key. [xml] $xmlconfigurations=get-content .\SiteCollection.xml $xmlconfigurations.SiteCollection $xmlconfigurations.SiteCollection.SiteName 4. After refactoring my code, I can set the variables using the xml file as below. #Set the parameters $siteInformation=$xmlinput.SiteCollection $url = $siteInformation.URL $siteName = $siteInformation.SiteName $siteDesc = $siteInformation.SiteDescription $Template = $siteInformation.SiteTemplate $PrimaryLogin = $siteInformation.PrimaryLogin $PrimaryDisplay = $siteInformation.PrimaryDisplayName $PrimaryEmail = $siteInformation.PrimaryLoginEmail $MembersGroup = "$WebsiteName Members" $ViewersGroup = "$WebsiteName Viewers"

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  • How to write PowerShell code part 1 (Using external xml configuration file)

    - by ybbest
    In this post, I will show you how to use external xml file with PowerShell. The advantage for doing so is that you can avoid other people to open up your PowerShell code to make the configuration changes; instead all they need to do is to change the xml file. I will refactor my site creation script as an example; you can download the script here and refactored code here. 1. As you can see below, I hard code all the variables in the script itself. $url = "http://ybbest" $WebsiteName = "Ybbest" $WebsiteDesc = "Ybbest test site" $Template = "STS#0" $PrimaryLogin = "contoso\administrator" $PrimaryDisplay = "administrator" $PrimaryEmail = "[email protected]" $MembersGroup = "$WebsiteName Members" $ViewersGroup = "$WebsiteName Viewers" 2. Next, I will show you how to manipulate xml file using PowerShell. You can use the get-content to grab the content of the file. [xml] $xmlconfigurations=get-content .\SiteCollection.xml 3. Then you can set it to variable (the variable has to be typed [xml] after that you can read the content of the xml content, PowerShell also give you nice IntelliSense by press the Tab key. [xml] $xmlconfigurations=get-content .\SiteCollection.xml $xmlconfigurations.SiteCollection $xmlconfigurations.SiteCollection.SiteName 4. After refactoring my code, I can set the variables using the xml file as below. #Set the parameters $siteInformation=$xmlinput.SiteCollection $url = $siteInformation.URL $siteName = $siteInformation.SiteName $siteDesc = $siteInformation.SiteDescription $Template = $siteInformation.SiteTemplate $PrimaryLogin = $siteInformation.PrimaryLogin $PrimaryDisplay = $siteInformation.PrimaryDisplayName $PrimaryEmail = $siteInformation.PrimaryLoginEmail $MembersGroup = "$WebsiteName Members" $ViewersGroup = "$WebsiteName Viewers"

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  • Time Travel 101

    - by Jim Duffy
    I’m thinking maybe I should have used Time Crunching 101 as the title instead… or maybe ‘Duh Duffy, where have you been? Everyone knows that!” Ok, so maybe you won’t actually learn how to travel through time from this post but you will learn how to cram more learning into one day. We all know you can’t make it to every conference, every presentation, or every training session. The good news is that many of those events make their content available to either watch online or to download for off-line viewing. The problem is who has time to sit and watch all those presentations in real time? Not me. One trick I use is to view the content at an increased play rate. Why listen to a boring speaker like me drone on for the entire length of the session when you can listen to them drone on in almost half the time. :-) I view nearly all off-line content with Windows Media Player though I’m sure you can implement this idea with any media playback software. The idea is changing the playback speed you view the content at. With Windows Media Player you can change the play speed from the menu system. Once you have the Play Speed Setting panel open you can specify the playback speed. Depending on the content and the presenter I can typically listen between 1.6 and 2.0 times normal speed. My Florida edumacation taught me that playing the video back at twice the speed means I’ll listen to it twice as fast and that means I can view it in almost 1/2 the time.  Too bad it won’t make me twice as smart. :-) I hope this helps you speed your way through more training content. Have a day. :-|

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  • Copy wrongs and Copyright

    - by Tony Davis
    Recently, a Chinese blog website copied, wholesale and without permission, a Simple-Talk article on troubleshooting locking and blocking. Our initial reaction was exasperation and anger, tempered slightly by the fact that there was, at the top, a clear link to the original, and the book from which it was extracted. On the day the copy was posted, our original article saw a 30K spike in visits, so the site clearly has a substantial following! This made us pause for thought. Indeed, we wondered whether it might not be more profitable, and certainly more enjoyable, to notify the offender of similar content and serve a "put up" notice, rather than the usual DMCA "take down" . The DMCA request, issued to protect our and our authors' assets, is a necessary but tiresome, chore. So often, simple communication and negotiation could have averted the need for it. We are, after all, in the business of presenting knowledge, information and help to the SQL Server Community. If only they had asked! Of course, one's attitude changes according to the motivation behind the copying of content. One of the motivations seems to be pure vanity; they do it to try to enhance their CV, or their company's expertise, by pretending to expertise they don't possess. There is a class of plagiariser, however, that is doing it purely for money, getting advertising revenue by attracting hapless readers to their site. Not content with stealing content, sites can invest in services that provide 'load-testing' for websites that is so realistic that even the search engines can be fooled. Stolen content, fake visitors, swindled advertisers. Zero-tolerance is really the only way of dealing with plagiarism, and action will only be completely effective once Bing, Google, and the other search engines strike out from their listings the rogue sites that refuse to take down plagiarised content. It is, after all in everyone else's interests. Cheers, Tony.

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  • Partner Spotlight

    - by rituchhibber
    FADATA   Fadata officially became a WebCenter Content Specialized partner in the Adriatic region upon the successful completion of the corresponding Oracle specialization tests. ''Being recognized by Oracle and customers will greatly help our company in maintaining a high level of implementation services related to Oracle Web Center Content, as one of strategic products we are focused on. This certification, that our team is very proud of, will certainly help our company FADATA to gain additional advantage, competitiveness, and integrity in implementing Oracle Web Center Content solutions, both on current and future projects in the region'' according to Velimir Corovic and Marjan Nikolic from Fadata. Please put link www.fadata.bg, under Fadata Please also include logo after 1st sentence FISHBOWL SOLUTIONS Google Search Appliance Connector for Oracle WebCenter Content The Google Search Appliance (GSA) provides fast search for your intranet or website. Fishbowl Solutions provides a connector for the Google Search Appliance to integrate it with the Oracle WebCenter Content Server while retaining the security benefits of Oracle WebCenter Content. For more information and real customer example click here Fairview Health Services Case Study or Webinar recording SIGNUM Signum TTE, from Turkey and a Gold member of Oracle® PartnerNetwork (OPN), recently announced it has achieved OPN Specialized status for Oracle WebCenter Portal. Signum TTE which began operations in the IT sector in 2005, is an innovative software solution house focusing on two main issues. Signum TTE presents services and solutions on Oracle Middleware products and technologies and its own product "WinDesk Service Management".

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  • SEHException throw using Microsoft XACT Audio Framework (XACT3)

    - by Sweta Dwivedi
    I have been developing a game using Kinect + XNA and using Microsoft Audio Creation tool (XACT3) for managing my sound files and music, however in the code an SEHException is thrown whenever it tries to get the wave file from the wave Bank . . Sometimes the code works magically and all of a sudden it will start throwing this exception randomly ..I need a help on solving this exception /*Declaring Audio Engine for music*/ AudioEngine engine; SoundBank soundBank; WaveBank waveBank; Cue cue; /*Declaring Audio engine for sound effects*/ AudioEngine engine1; SoundBank soundbank; WaveBank wavebank; Cue effect; engine = new AudioEngine(@"Content\therapy.xgs"); soundBank = new SoundBank(engine, @"Content\Sound Bank.xsb"); **waveBank = new WaveBank(engine, @"Content\Wave Bank.xwb");** cue = null; engine1 = new AudioEngine(@"Content\Music_Manager\Sound_effects.xgs"); soundbank = new SoundBank(engine1, @"Content\Music_Manager\Sound1.xsb"); **wavebank = new WaveBank(engine1, @"Content\Music_Manager\Wave1.xwb");** effect = null; cue = soundBank.GetCue("hypnotizing"); cue.Play();

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  • My approach towards SEO implementation needs improvements. [closed]

    - by Eritrea
    I have always copy/paste this below code as a template for meta tags on project, but I think they are not effective as they could possible be. So, I need to know if there is anyway I can improve it. suppose I have a site called coop.com for a company called Coopm and we do import and export as a business in France. <!DOCTYPE html PUBLIC "-//W3C//DTD XHTML 1.0 Transitional//EN" "http://www.w3.org/TR/xhtml1/DTD/xhtml1-transitional.dtd"> <html xmlns="http://www.w3.org/1999/xhtml"> <head> <meta http-equiv="Content-Type" content="text/html;charset=utf-8" /> <meta name="rpbots" content="index, follow" /> <meta name="description" content="ccop is a major import and export company" /> <meta name="keywords" content="coop, coop.com coop company, import export, import export france, " /> <meta name='REVISIT-AFTER' content='30 DAYS'> <title>coop is an import and export company located in France</title> </head> The reason I am asking, is because I want to know if there are better ways of constructing your SEO tags, and construction.

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  • 500 INTERNAL SERVER ERROR

    - by jude
    Hi, I have and old content database which i restored in my sharepoint 2007. But whenver i try to access web sites in my sharepoint i get error : 500 INTERNAL SERVER ERROR. I can see the old content database at :- Sharepoint Centre Admin-Application Management-Content databases. There is no difference in the version of the old content database. My current content database is working fine.Its just the old content database is not. What could be the reason? Thanks, Jude Aloysius.

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  • Snake Game Help

    - by MuhammadA
    I am making a snake game and learning XNA at the same time. I have 3 classes : Game.cs, Snake.cs and Apple.cs My problem is more of a conceptual problem, I want to know which class is really responsible for ... detecting collision of snake head on apple/itself/wall? which class should increase the snakes speed, size? It seems to me that however much I try and put the snake stuff into snake.cs that game.cs has to know a lot about the snake, like : -- I want to increase the score depending on size of snake, the score variable is inside game.cs, which means now I have to ask the snake its size on every hit of the apple... seems a bit unclean all this highly coupled code. or -- I DO NOT want to place the apple under the snake... now the apple suddenly has to know about all the snake parts, my head hurts when I think of that. Maybe there should be some sort of AppleLayer.cs class that should know about the snake... Whats the best approach in such a simple scenario? Any tips welcome. Game.cs : using System; using System.Collections.Generic; using System.Linq; using Microsoft.Xna.Framework; using Microsoft.Xna.Framework.Audio; using Microsoft.Xna.Framework.Content; using Microsoft.Xna.Framework.GamerServices; using Microsoft.Xna.Framework.Graphics; using Microsoft.Xna.Framework.Input; using Microsoft.Xna.Framework.Media; using Microsoft.Xna.Framework.Design; namespace Snakez { public enum CurrentGameState { Playing, Paused, NotPlaying } public class Game1 : Microsoft.Xna.Framework.Game { private GraphicsDeviceManager _graphics; private SpriteBatch _spriteBatch; private readonly Color _niceGreenColour = new Color(167, 255, 124); private KeyboardState _oldKeyboardState; private SpriteFont _scoreFont; private SoundEffect _biteSound, _crashSound; private Vector2 _scoreLocation = new Vector2(10, 10); private Apple _apple; private Snake _snake; private int _score = 0; private int _speed = 1; public Game1() { _graphics = new GraphicsDeviceManager(this); Content.RootDirectory = "Content"; } /// <summary> /// Allows the game to perform any initialization it needs to before starting to run. /// This is where it can query for any required services and load any non-graphic /// related content. Calling base.Initialize will enumerate through any components /// and initialize them as well. /// </summary> protected override void Initialize() { base.Initialize(); } /// <summary> /// LoadContent will be called once per game and is the place to load /// all of your content. /// </summary> protected override void LoadContent() { _spriteBatch = new SpriteBatch(GraphicsDevice); _scoreFont = Content.Load<SpriteFont>("Score"); _apple = new Apple(800, 480, Content.Load<Texture2D>("Apple")); _snake = new Snake(Content.Load<Texture2D>("BodyBlock")); _biteSound = Content.Load<SoundEffect>("Bite"); _crashSound = Content.Load<SoundEffect>("Crash"); } /// <summary> /// UnloadContent will be called once per game and is the place to unload /// all content. /// </summary> protected override void UnloadContent() { Content.Unload(); } /// <summary> /// Allows the game to run logic such as updating the world, /// checking for collisions, gathering input, and playing audio. /// </summary> /// <param name="gameTime">Provides a snapshot of timing values.</param> protected override void Update(GameTime gameTime) { KeyboardState newKeyboardState = Keyboard.GetState(); if (newKeyboardState.IsKeyDown(Keys.Escape)) { this.Exit(); // Allows the game to exit } else if (newKeyboardState.IsKeyDown(Keys.Up) && !_oldKeyboardState.IsKeyDown(Keys.Up)) { _snake.SetDirection(Direction.Up); } else if (newKeyboardState.IsKeyDown(Keys.Down) && !_oldKeyboardState.IsKeyDown(Keys.Down)) { _snake.SetDirection(Direction.Down); } else if (newKeyboardState.IsKeyDown(Keys.Left) && !_oldKeyboardState.IsKeyDown(Keys.Left)) { _snake.SetDirection(Direction.Left); } else if (newKeyboardState.IsKeyDown(Keys.Right) && !_oldKeyboardState.IsKeyDown(Keys.Right)) { _snake.SetDirection(Direction.Right); } _oldKeyboardState = newKeyboardState; _snake.Update(); if (_snake.IsEating(_apple)) { _biteSound.Play(); _score += 10; _apple.Place(); } base.Update(gameTime); } /// <summary> /// This is called when the game should draw itself. /// </summary> /// <param name="gameTime">Provides a snapshot of timing values.</param> protected override void Draw(GameTime gameTime) { GraphicsDevice.Clear(_niceGreenColour); float frameRate = 1 / (float)gameTime.ElapsedGameTime.TotalSeconds; _spriteBatch.Begin(); _spriteBatch.DrawString(_scoreFont, "Score : " + _score, _scoreLocation, Color.Red); _apple.Draw(_spriteBatch); _snake.Draw(_spriteBatch); _spriteBatch.End(); base.Draw(gameTime); } } } Snake.cs : using System; using System.Collections.Generic; using System.Linq; using System.Text; using Microsoft.Xna.Framework.Graphics; using Microsoft.Xna.Framework; namespace Snakez { public enum Direction { Up, Down, Left, Right } public class Snake { private List<Rectangle> _parts; private readonly Texture2D _bodyBlock; private readonly int _startX = 160; private readonly int _startY = 120; private int _moveDelay = 100; private DateTime _lastUpdatedAt; private Direction _direction; private Rectangle _lastTail; public Snake(Texture2D bodyBlock) { _bodyBlock = bodyBlock; _parts = new List<Rectangle>(); _parts.Add(new Rectangle(_startX, _startY, _bodyBlock.Width, _bodyBlock.Height)); _parts.Add(new Rectangle(_startX + bodyBlock.Width, _startY, _bodyBlock.Width, _bodyBlock.Height)); _parts.Add(new Rectangle(_startX + (bodyBlock.Width) * 2, _startY, _bodyBlock.Width, _bodyBlock.Height)); _parts.Add(new Rectangle(_startX + (bodyBlock.Width) * 3, _startY, _bodyBlock.Width, _bodyBlock.Height)); _direction = Direction.Right; _lastUpdatedAt = DateTime.Now; } public void Draw(SpriteBatch spriteBatch) { foreach (var p in _parts) { spriteBatch.Draw(_bodyBlock, new Vector2(p.X, p.Y), Color.White); } } public void Update() { if (DateTime.Now.Subtract(_lastUpdatedAt).TotalMilliseconds > _moveDelay) { //DateTime.Now.Ticks _lastTail = _parts.First(); _parts.Remove(_lastTail); /* add new head in right direction */ var lastHead = _parts.Last(); var newHead = new Rectangle(0, 0, _bodyBlock.Width, _bodyBlock.Height); switch (_direction) { case Direction.Up: newHead.X = lastHead.X; newHead.Y = lastHead.Y - _bodyBlock.Width; break; case Direction.Down: newHead.X = lastHead.X; newHead.Y = lastHead.Y + _bodyBlock.Width; break; case Direction.Left: newHead.X = lastHead.X - _bodyBlock.Width; newHead.Y = lastHead.Y; break; case Direction.Right: newHead.X = lastHead.X + _bodyBlock.Width; newHead.Y = lastHead.Y; break; } _parts.Add(newHead); _lastUpdatedAt = DateTime.Now; } } public void SetDirection(Direction newDirection) { if (_direction == Direction.Up && newDirection == Direction.Down) { return; } else if (_direction == Direction.Down && newDirection == Direction.Up) { return; } else if (_direction == Direction.Left && newDirection == Direction.Right) { return; } else if (_direction == Direction.Right && newDirection == Direction.Left) { return; } _direction = newDirection; } public bool IsEating(Apple apple) { if (_parts.Last().Intersects(apple.Location)) { GrowBiggerAndFaster(); return true; } return false; } private void GrowBiggerAndFaster() { _parts.Insert(0, _lastTail); _moveDelay -= (_moveDelay / 100)*2; } } } Apple.cs : using System; using System.Collections.Generic; using System.Linq; using System.Text; using Microsoft.Xna.Framework.Graphics; using Microsoft.Xna.Framework; namespace Snakez { public class Apple { private readonly int _maxWidth, _maxHeight; private readonly Texture2D _texture; private readonly Random random = new Random(); public Rectangle Location { get; private set; } public Apple(int screenWidth, int screenHeight, Texture2D texture) { _maxWidth = (screenWidth + 1) - texture.Width; _maxHeight = (screenHeight + 1) - texture.Height; _texture = texture; Place(); } public void Place() { Location = GetRandomLocation(_maxWidth, _maxHeight); } private Rectangle GetRandomLocation(int maxWidth, int maxHeight) { // x and y -- multiple of 20 int x = random.Next(1, maxWidth); var leftOver = x % 20; x = x - leftOver; int y = random.Next(1, maxHeight); leftOver = y % 20; y = y - leftOver; return new Rectangle(x, y, _texture.Width, _texture.Height); } public void Draw(SpriteBatch spriteBatch) { spriteBatch.Draw(_texture, Location, Color.White); } } }

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  • How can I get cross-browser consistent behavior for TR heights within a table with a set height? [migrated]

    - by Dan
    I have an arbitrary number of tables with an arbitrary number of rows in each, and all tables are the same height. My initial approach was to just set the overall height of the table and hope the rows were smart enough to distribute themselves appropriately. That's not the case. I have 4 different behaviors going on with 4 browsers, but I need them to all render at the very least in a similar way. Safari & Chrome (WebKit): All rows are equal height, creating scroll bars as needed and fitting within table height. Firefox: All rows are the height necessary to fit their content, with the remaining rows overflowing out of the table. Additionally, If the content of the rows does not take up all of the height, only the part of the table with content in it takes the background (though it seems, through use of Firebug, that the actual table [and TR] extend to the bottom of the proper table height). IE: All rows are the height necessary to fit their content, with the remaining rows overflowing out of the table. Obviously this only includes one version of each browser and additional variation would likely appear with more being tested. Ideally, a solution where the browser renders TRs with less content smaller than those with larger content, while still using scrolling within the variable height TRs when the overall height of the table is not enough would be optimum. I could potentially see a solution to achieve that with JS, but can it be done with CSS? Or, if not, can the behavior that WebKit displays be made to work across the browsers? Thanks! PS: Example can be found here.

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  • Can Mailchimp APIs be used to send templated transaction email triggered by actions on my website?

    - by HenryW
    I am currently playing around with Mailchimp's APIs, but the documentation to me is not very clear. Here is what I actually want: Have the templates I created on Mailchimp, be visible on my own server. Assign each template I made to a specific action (logged in,subscribed, created order, or new password). This is functionality that I already tested with Mandrill, but the template exists on mandrill's account. If option 1 is not possible, can I still make my own template in my own environment, and send that template out over Mailchimp or Mandrill? Should I use Mailchimps services for this or send the email directly from my own server? Curent used function: function tep_mandrill_mail($to_name, $to_email_address, $email_subject, $email_text, $from_email_name, $from_email_address) { if (SEND_EMAILS != 'true') return false; $uri = 'https://mandrillapp.com/api/1.0/messages/send-template.json'; $postString = '{ "key": "xxxxxxxxxxx", "template_name": "sometemplatename", "template_content": [ { "name": "header", "content": "*|HEADERSTUFF|*" }, { "name": "main", "content": "*|CONTENTSTUFF|*" }, { "name": "footer", "content": "*|FOOTERSTUFF|*" } ], "message": { "subject": "'.$email_subject.'", "from_email": "'.$from_email_adress.'", "from_name": "'.$from_email_name.'", "to": [ { "email": "'.$to_email_address.'", "name": "'.$to_name.'" } ], "important": false, "track_opens": true, "merge": true, "merge_vars": [ { "rcpt": "'.$to_email_address.'", "vars": [ { "name": "HEADERSTUFF", "content": "'.$email_subject.'" }, { "name": "CONTENTSTUFF", "content": "'.$email_text.'" }, { "name": "FOOTERSTUFF", "content": "paulvale-foot" } ] } ], "tags": [ "password_forgotten" ] }, "async": false, "ip_pool": "Main Pool" }'; $ch = curl_init(); curl_setopt($ch, CURLOPT_URL, $uri); curl_setopt($ch, CURLOPT_FOLLOWLOCATION, true ); curl_setopt($ch, CURLOPT_RETURNTRANSFER, true ); curl_setopt($ch, CURLOPT_SSL_VERIFYPEER, false); curl_setopt($ch, CURLOPT_POST, true); curl_setopt($ch, CURLOPT_POSTFIELDS, $postString); curl_exec($ch); }

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  • would it be bad to put <span> tags within the <head>, for grouping meta data in schema.org format?

    - by hdavis84
    Alright, I'm currently practicing schema.org microdata, and trying to find the best route for every site I build. I have found that i can piggyback itemprops on open graph meta tags. I would like to piggyback more itemprops on opengraph meta tags. However, schema.org requires you to change itemtypes to define all aspects of a "thing". Say I'm defining a LocalBusiness. Open graph has street address, locality, and region i'd like to piggyback on. I'd have to do something like: <html lang="en" itemscope itemtype="http://schema.org/LocalBusiness"> <head> ... <meta itemprop="name" content="Business Name" /> <meta property="og:url" itemprop="url" content="http://example.com" /> <meta property="og:image" itemprop="image" content="http://example.com/logo.png" /> <span itemprop="address" itemscope itemtype="http://schema.org/PostalAddress"> <meta property="og:street-address" itemprop="streetAddress" content="1234 Amazing Rd." /> <meta property="og:locality" itemprop="addressLocality" content="Greenfield" /> <meta property="og:region" itemprop="addressRegion" content="IN" /> </span> </head> Although there's more that can be added in, this is enough of an example to show what I'm trying to achieve. I've searched the web to see if it is an issue to use spans in the head or not, because I don't want invalid markup. I know I can mark up the address information in the body of the pages, but the route above would be more efficient. Does anyone have an answer for this?

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  • strange 404 errors

    - by user1400532
    i have this website thinkmovie.in recently i enabled cloudfare along with maxcdn. When i look at my server logs, i see these strange 404 errors for many of the files. for eg: http://thinkmovie.in/img/content/15062012faith/thumbs/model_fai12e8th_latest_photoshoot_10.jpg But the actual url is http://thinkmovie.in/img/content/15062012faith/thumbs/model_faith_latest_photoshoot_10.jpg refer_url: http://www.thinkmovie.in/gallery/ It means the term "model_faith" is replaced by "model_fai12e8th" and one more http://thinkmovie.in/image.php/?offset=1&height=120&width=144&cropratio=1.2:1%E2%84%91=/img/content/07052012pranitha/pranitha_hot_in_saguni_movie_press_meet_0.jpg?offset=1&height=120&width=144&cropratio=1.2:1%E2%84%91=/img/content/07052012pranitha/pranitha_hot_in_saguni_movie_press_meet_0.jpg actual url http://thinkmovie.finalytics.in/image.php/?offset=1&height=120&width=144&cropratio=1.2:1%E2%84%91=/img/content/07052012pranitha/pranitha_hot_in_saguni_movie_press_meet_0.jpg?offset=1&height=120&width=144&cropratio=1.2:1&image=/img/content/07052012pranitha/pranitha_hot_in_saguni_movie_press_meet_0.jpg refer_url: http://www.thinkmovie.in/gallery/hotactress/album/pranitha_hot_stills_19012012pranitha/ {&image replaced by %E2%84%91} I'm not able to understand how this is happening. I checked my code server times. And I am not able to replicate this problem from my browser. Please help me.

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  • using apple-mobile-web-app-capable and cache.manifest issue [migrated]

    - by LocoMike
    So I have this simple html file <!DOCTYPE HTML> <html manifest="cache.manifest"><head> <meta name="apple-mobile-web-app-capable" content="yes"> <meta name="apple-mobile-web-app-status-bar-style" content="black"> <title>Test</title> <meta http-equiv="content-type" content="text/html"> <meta name="HandheldFriendly" content="true"> <meta name="viewport" content="width=320; initial-scale=1.0; maximum-scale=1.0; user-scalable=0;"> <style type="text/css"></style></head> <body marginwidth="0" marginheight="0" topmargin="0" leftmargin="0"> <h1>hello</h1> </body> </html> My cache.manifest is simply CACHE MANIFEST I run this website on my local server (localhost). I load it from iphone safari and it works fine. I then stop the server and load it again, and it works, because the offline cache is doing its job. However... if I save the website as a start icon in the iphone dashboard, and then I try to open it with the server stopped it won't load. However... if I open it with the server running at least once (it will work) then I can open it later without problem. It looks like even though the page was cached in safari, it is not cached in this saved app. Anybody knows how to get around this? Thank you!

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  • TFS 2012 API Create Alert Subscriptions

    - by Bob Hardister
    Originally posted on: http://geekswithblogs.net/BobHardister/archive/2013/07/24/tfs-2012-api-create-alert-subscriptions.aspxThere were only a few post on this and I felt like really important information was left out: What the defaults are How to create the filter string Here’s the code to create the subscription. Get the Collection public TfsTeamProjectCollection GetCollection(string collectionUrl) { try { //connect to the TFS collection using the active user TfsTeamProjectCollection tpc = new TfsTeamProjectCollection(new Uri(collectionUrl)); tpc.EnsureAuthenticated(); return tpc; } catch (Exception) { return null; } } Use Impersonation Because my app is used to create “support tickets” as stories in TFS, I use impersonation so the subscription is setup for the “requester.”  That way I can take all the defaults for the subscription delivery preferences. public TfsTeamProjectCollection GetCollectionImpersonation(string collectionUrl, string impersonatingUserAccount) { // see: http://blogs.msdn.com/b/taylaf/archive/2009/12/04/introducing-tfs-impersonation.aspx try { TfsTeamProjectCollection tpc = GetCollection(collectionUrl); if (!(tpc == null)) { //get the TFS identity management service (v2 is 2012 only) IIdentityManagementService2 ims = tpc.GetService<IIdentityManagementService2>(); //look up the user we want to impersonate TeamFoundationIdentity identity = ims.ReadIdentity(IdentitySearchFactor.AccountName, impersonatingUserAccount, MembershipQuery.None, ReadIdentityOptions.None); //create a new connection using the impersonated user account //note: do not ensure authentication because the impersonated user may not have //windows authentication at execution if (!(identity == null)) { TfsTeamProjectCollection itpc = new TfsTeamProjectCollection(tpc.Uri, identity.Descriptor); return itpc; } else { //the user account is not found return null; } } else { return null; } } catch (Exception) { return null; } } Create the Alert Subscription public bool SetWiAlert(string collectionUrl, string projectName, int wiId, string emailAddress, string userAccount) { bool setSuccessful = false; try { //use impersonation so the event service creating the subscription will default to //the correct account: otherwise domain ambiguity could be a problem TfsTeamProjectCollection itpc = GetCollectionImpersonation(collectionUrl, userAccount); if (!(itpc == null)) { IEventService es = itpc.GetService(typeof(IEventService)) as IEventService; DeliveryPreference deliveryPreference = new DeliveryPreference(); //deliveryPreference.Address = emailAddress; deliveryPreference.Schedule = DeliverySchedule.Immediate; deliveryPreference.Type = DeliveryType.EmailHtml; //the following line does not work for two reasons: //string filter = string.Format("\"ID\" = '{0}' AND \"Authorized As\" <> '[Me]'", wiId); //1. the create fails because there is a space between Authorized As //2. the explicit query criteria are all incorrect anyway // see uncommented line for what does work: you have to create the subscription mannually // and then get it to view what the filter string needs to be (see following commented code) //this works string filter = string.Format("\"CoreFields/IntegerFields/Field[Name='ID']/NewValue\" = '12175'" + " AND \"CoreFields/StringFields/Field[Name='Authorized As']/NewValue\"" + " <> '@@MyDisplayName@@'", projectName, wiId); string eventName = string.Format("<PT N=\"ALM Ticket for Work Item {0}\"/>", wiId); es.SubscribeEvent("WorkItemChangedEvent", filter, deliveryPreference, eventName); ////use this code to get existing subscriptions: you can look at manually created ////subscriptions to see what the filter string needs to be //IIdentityManagementService2 ims = itpc.GetService<IIdentityManagementService2>(); //TeamFoundationIdentity identity = ims.ReadIdentity(IdentitySearchFactor.AccountName, // userAccount, // MembershipQuery.None, // ReadIdentityOptions.None); //var existingsubscriptions = es.GetEventSubscriptions(identity.Descriptor); setSuccessful = true; return setSuccessful; } else { return setSuccessful; } } catch (Exception) { return setSuccessful; } }

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  • jQuery JSON encode set of input values

    - by gurun8
    I need tp serialize a group of input elements but I can't for the life of me figure out this simple task. I can successfully iterate through the targeted inputs using: $("#tr_Features :input").each(function() { ... } Here's my code, that doesn't work: var features = new Array(); $("#tr_Features :input").each(function() { features += {$(this).attr("name"): $(this).val()}; } Serializing the entire form won't give me what I need. The form has much more than this subset of inputs. This seems like it should be a pretty straightforward task but apparently programming late into a Friday afternoon isn't a good thing. If it's helpful, here's the form inputs I'm targeting: <table cellspacing="0" border="0" id="TblGrid_list" class="EditTable" cellpading="0"> <tbody><tr id="tr_Features" class="FormData" rowpos="1"> <td class="CaptionTD ui-widget-content">Cable Family</td> <td id="td_Features" class="DataTD ui-widget-content" style="white-space: pre;">&nbsp;<input type="text" value="" id="feature_id:8" name="feature_id:8"></td> </tr> <tr id="tr_Features" class="FormData" rowpos="1"> <td class="CaptionTD ui-widget-content">Material</td> <td id="td_Features" class="DataTD ui-widget-content" style="white-space: pre;">&nbsp;<input type="text" value="" id="feature_id:9" name="feature_id:9"></td> </tr> <tr id="tr_Features" class="FormData" rowpos="1"> <td class="CaptionTD ui-widget-content">Thread Size</td> <td id="td_Features" class="DataTD ui-widget-content" style="white-space: pre;">&nbsp;<input type="text" value="" id="feature_id:10" name="feature_id:10"></td> </tr> <tr id="tr_Features" class="FormData" rowpos="1"> <td class="CaptionTD ui-widget-content">Attachment Style</td> <td id="td_Features" class="DataTD ui-widget-content" style="white-space: pre;">&nbsp;<input type="text" value="" id="feature_id:11" name="feature_id:11"></td> </tr> <tr id="tr_Features" class="FormData" rowpos="1"> <td class="CaptionTD ui-widget-content">Feature</td> <td id="td_Features" class="DataTD ui-widget-content" style="white-space: pre;">&nbsp;<input type="text" value="" id="feature_id:12" name="feature_id:12"></td> </tr> <tr id="tr_Features" class="FormData" rowpos="1"> <td class="CaptionTD ui-widget-content">Comments</td> <td id="td_Features" class="DataTD ui-widget-content" style="white-space: pre;">&nbsp;<input type="text" value="" id="feature_id:13" name="feature_id:13"></td> </tr> </tbody></table>

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  • In C, during step by step debugging in a function, how can i view the content of an array in the "Autos?" window along with the other variables?

    - by AppsAndGo
    I'm using VS 2012, and I'm working on a bubble sort. After searching I found a nifty trick to see the content of the array in the "Watch 1" tab, (How to view contents of an array while debugging in Code Blocks?), but going from "watch 1" to "Autos" every step to see what's changing in the array isn't practical at all. How can i see the array content within "Autos" along side my other changing variables, where i need it to show?

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  • ASP.NET MVC - dropdown list post handling problem

    - by ile
    I've had troubles for a few days already with handling form that contains dropdown list. I tried all that I've learned so far but nothing helps. This is my code: using System; using System.Collections.Generic; using System.Linq; using System.Web; using CMS; using CMS.Model; using System.ComponentModel.DataAnnotations; namespace Portal.Models { public class ArticleDisplay { public ArticleDisplay() { } public int CategoryID { set; get; } public string CategoryTitle { set; get; } public int ArticleID { set; get; } public string ArticleTitle { set; get; } public DateTime ArticleDate; public string ArticleContent { set; get; } } public class HomePageViewModel { public HomePageViewModel(IEnumerable<ArticleDisplay> summaries, Article article) { this.ArticleSummaries = summaries; this.NewArticle = article; } public IEnumerable<ArticleDisplay> ArticleSummaries { get; private set; } public Article NewArticle { get; private set; } } public class ArticleRepository { private DB db = new DB(); // // Query Methods public IQueryable<ArticleDisplay> FindAllArticles() { var result = from category in db.ArticleCategories join article in db.Articles on category.CategoryID equals article.CategoryID orderby article.Date descending select new ArticleDisplay { CategoryID = category.CategoryID, CategoryTitle = category.Title, ArticleID = article.ArticleID, ArticleTitle = article.Title, ArticleDate = article.Date, ArticleContent = article.Content }; return result; } public IQueryable<ArticleDisplay> FindTodayArticles() { var result = from category in db.ArticleCategories join article in db.Articles on category.CategoryID equals article.CategoryID where article.Date == DateTime.Today select new ArticleDisplay { CategoryID = category.CategoryID, CategoryTitle = category.Title, ArticleID = article.ArticleID, ArticleTitle = article.Title, ArticleDate = article.Date, ArticleContent = article.Content }; return result; } public Article GetArticle(int id) { return db.Articles.SingleOrDefault(d => d.ArticleID == id); } public IQueryable<ArticleDisplay> DetailsArticle(int id) { var result = from category in db.ArticleCategories join article in db.Articles on category.CategoryID equals article.CategoryID where id == article.ArticleID select new ArticleDisplay { CategoryID = category.CategoryID, CategoryTitle = category.Title, ArticleID = article.ArticleID, ArticleTitle = article.Title, ArticleDate = article.Date, ArticleContent = article.Content }; return result; } // // Insert/Delete Methods public void Add(Article article) { db.Articles.InsertOnSubmit(article); } public void Delete(Article article) { db.Articles.DeleteOnSubmit(article); } // // Persistence public void Save() { db.SubmitChanges(); } } } using System; using System.Collections.Generic; using System.Linq; using System.Web; using System.Web.Mvc; using Portal.Models; using CMS.Model; namespace Portal.Areas.CMS.Controllers { public class ArticleController : Controller { ArticleRepository articleRepository = new ArticleRepository(); ArticleCategoryRepository articleCategoryRepository = new ArticleCategoryRepository(); // // GET: /Article/ public ActionResult Index() { ViewData["categories"] = new SelectList ( articleCategoryRepository.FindAllCategories().ToList(), "CategoryId", "Title" ); Article article = new Article() { Date = DateTime.Now, CategoryID = 1 }; HomePageViewModel homeData = new HomePageViewModel(articleRepository.FindAllArticles().ToList(), article); return View(homeData); } // // GET: /Article/Details/5 public ActionResult Details(int id) { var article = articleRepository.DetailsArticle(id).Single(); if (article == null) return View("NotFound"); return View(article); } // // GET: /Article/Create //public ActionResult Create() //{ // ViewData["categories"] = new SelectList // ( // articleCategoryRepository.FindAllCategories().ToList(), "CategoryId", "Title" // ); // Article article = new Article() // { // Date = DateTime.Now, // CategoryID = 1 // }; // return View(article); //} // // POST: /Article/Create [ValidateInput(false)] [AcceptVerbs(HttpVerbs.Post)] public ActionResult Create(Article article) { if (ModelState.IsValid) { try { // TODO: Add insert logic here articleRepository.Add(article); articleRepository.Save(); return RedirectToAction("Index"); } catch { return View(article); } } else { return View(article); } } // // GET: /Article/Edit/5 public ActionResult Edit(int id) { ViewData["categories"] = new SelectList ( articleCategoryRepository.FindAllCategories().ToList(), "CategoryId", "Title" ); var article = articleRepository.GetArticle(id); return View(article); } // // POST: /Article/Edit/5 [ValidateInput(false)] [AcceptVerbs(HttpVerbs.Post)] public ActionResult Edit(int id, FormCollection collection) { Article article = articleRepository.GetArticle(id); try { // TODO: Add update logic here UpdateModel(article, collection.ToValueProvider()); articleRepository.Save(); return RedirectToAction("Details", new { id = article.ArticleID }); } catch { return View(article); } } // // HTTP GET: /Article/Delete/1 public ActionResult Delete(int id) { Article article = articleRepository.GetArticle(id); if (article == null) return View("NotFound"); else return View(article); } // // HTTP POST: /Article/Delete/1 [AcceptVerbs(HttpVerbs.Post)] public ActionResult Delete(int id, string confirmButton) { Article article = articleRepository.GetArticle(id); if (article == null) return View("NotFound"); articleRepository.Delete(article); articleRepository.Save(); return View("Deleted"); } [ValidateInput(false)] public ActionResult UpdateSettings(int id, string value, string field) { // This highly-specific example is from the original coder's blog system, // but you can substitute your own code here. I assume you can pick out // which text field it is from the id. Article article = articleRepository.GetArticle(id); if (article == null) return Content("Error"); if (field == "Title") { article.Title = value; UpdateModel(article, new[] { "Title" }); articleRepository.Save(); } if (field == "Content") { article.Content = value; UpdateModel(article, new[] { "Content" }); articleRepository.Save(); } if (field == "Date") { article.Date = Convert.ToDateTime(value); UpdateModel(article, new[] { "Date" }); articleRepository.Save(); } return Content(value); } } } and view: <%@ Page Title="" Language="C#" MasterPageFile="~/Areas/CMS/Views/Shared/Site.Master" Inherits="System.Web.Mvc.ViewPage<Portal.Models.HomePageViewModel>" %> <asp:Content ID="Content1" ContentPlaceHolderID="TitleContent" runat="server"> Index </asp:Content> <asp:Content ID="Content2" ContentPlaceHolderID="MainContent" runat="server"> <div class="naslov_poglavlja_main">Articles Administration</div> <%= Html.ValidationSummary("Create was unsuccessful. Please correct the errors and try again.") %> <% using (Html.BeginForm("Create","Article")) {%> <div class="news_forma"> <label for="Title" class="news">Title:</label> <%= Html.TextBox("Title", "", new { @class = "news" })%> <%= Html.ValidationMessage("Title", "*") %> <label for="Content" class="news">Content:</label> <div class="textarea_okvir"> <%= Html.TextArea("Content", "", new { @class = "news" })%> <%= Html.ValidationMessage("Content", "*")%> </div> <label for="CategoryID" class="news">Category:</label> <%= Html.DropDownList("CategoryId", (IEnumerable<SelectListItem>)ViewData["categories"], new { @class = "news" })%> <p> <input type="submit" value="Publish" class="form_submit" /> </p> </div> <% } %> <div class="naslov_poglavlja_main"><%= Html.ActionLink("Write new article...", "Create") %></div> <div id="articles"> <% foreach (var item in Model.ArticleSummaries) { %> <div> <div class="naslov_vijesti" id="<%= item.ArticleID %>"><%= Html.Encode(item.ArticleTitle) %></div> <div class="okvir_vijesti"> <div class="sadrzaj_vijesti" id="<%= item.ArticleID %>"><%= item.ArticleContent %></div> <div class="datum_vijesti" id="<%= item.ArticleID %>"><%= Html.Encode(String.Format("{0:g}", item.ArticleDate)) %></div> <a class="news_delete" href="#" id="<%= item.ArticleID %>">Delete</a> </div> <div class="dno"></div> </div> <% } %> </div> </asp:Content> When trying to post new article I get following error: System.InvalidOperationException: The ViewData item that has the key 'CategoryId' is of type 'System.Int32' but must be of type 'IEnumerable'. I really don't know what to do cause I'm pretty new to .net and mvc Any help appreciated! Ile EDIT: I found where I made mistake. I didn't include date. If in view form I add this line I'm able to add article: <%=Html.Hidden("Date", String.Format("{0:g}", Model.NewArticle.Date)) %> But, if I enter wrong datetype or leave title and content empty then I get the same error. In this eample there is no need for date edit, but I will need it for some other forms and validation will be necessary. EDIT 2: Error happens when posting! Call stack: App_Web_of9beco9.dll!ASP.areas_cms_views_article_create_aspx.__RenderContent2(System.Web.UI.HtmlTextWriter __w = {System.Web.UI.HtmlTextWriter}, System.Web.UI.Control parameterContainer = {System.Web.UI.WebControls.ContentPlaceHolder}) Line 31 + 0x9f bytes C#

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  • Problem with cometd and jetty 6 / 7

    - by Ceilingfish
    Hi chaps, I'm trying to get started with cometd (http://cometd.org/) and jetty 6 or 7, but I seem to be having problems. I've got an ant script that packages my code up into a war with the cometd 1.1.1 binaries and jetty binaries that are appropriate to the version of jetty I deploy the war to (so 7.1.2.v20100523 binaries when I deploy to jetty 7.1.2.v20100523 and 6.1.24 when I deploy to 6.1.24). I first tried getting a setup with version 7.1.2.v20100523, but when I tried to deploy I got a very long stack trace sample of which is: 2010-05-26 15:32:12.906:WARN::Problem processing jar entry org/eclipse/jetty/util/MultiPartOutputStream.class java.io.IOException: Invalid resource at org.eclipse.jetty.util.resource.URLResource.getInputStream(URLResource.java:204) at org.eclipse.jetty.util.resource.JarResource.getInputStream(JarResource.java:113) at org.eclipse.jetty.annotations.AnnotationParser$2.processEntry(AnnotationParser.java:575) at org.eclipse.jetty.webapp.JarScanner.matched(JarScanner.java:152) at org.eclipse.jetty.util.PatternMatcher.matchPatterns(PatternMatcher.java:82) at org.eclipse.jetty.util.PatternMatcher.match(PatternMatcher.java:64) at org.eclipse.jetty.webapp.JarScanner.scan(JarScanner.java:75) at org.eclipse.jetty.annotations.AnnotationParser.parse(AnnotationParser.java:587) at org.eclipse.jetty.annotations.AbstractConfiguration.parseWebInfLib(AbstractConfiguration.java:107) at org.eclipse.jetty.annotations.AnnotationConfiguration.configure(AnnotationConfiguration.java:68) at org.eclipse.jetty.webapp.WebAppContext.startContext(WebAppContext.java:992) at org.eclipse.jetty.server.handler.ContextHandler.doStart(ContextHandler.java:579) at org.eclipse.jetty.webapp.WebAppContext.doStart(WebAppContext.java:381) at org.eclipse.jetty.util.component.AbstractLifeCycle.start(AbstractLifeCycle.java:55) at org.eclipse.jetty.deploy.bindings.StandardStarter.processBinding(StandardStarter.java:36) at org.eclipse.jetty.deploy.AppLifeCycle.runBindings(AppLifeCycle.java:182) at org.eclipse.jetty.deploy.DeploymentManager.requestAppGoal(DeploymentManager.java:497) at org.eclipse.jetty.deploy.DeploymentManager.addApp(DeploymentManager.java:135) at org.eclipse.jetty.deploy.providers.ScanningAppProvider$1.fileChanged(ScanningAppProvider.java:77) at org.eclipse.jetty.util.Scanner.reportChange(Scanner.java:490) at org.eclipse.jetty.util.Scanner.reportDifferences(Scanner.java:355) at org.eclipse.jetty.util.Scanner.scan(Scanner.java:306) at org.eclipse.jetty.util.Scanner$1.run(Scanner.java:258) at java.util.TimerThread.mainLoop(Timer.java:512) at java.util.TimerThread.run(Timer.java:462) 2010-05-26 15:32:12.907:WARN::Problem processing jar entry org/eclipse/jetty/util/MultiPartWriter.class java.io.IOException: Invalid resource at org.eclipse.jetty.util.resource.URLResource.getInputStream(URLResource.java:204) at org.eclipse.jetty.util.resource.JarResource.getInputStream(JarResource.java:113) at org.eclipse.jetty.annotations.AnnotationParser$2.processEntry(AnnotationParser.java:575) at org.eclipse.jetty.webapp.JarScanner.matched(JarScanner.java:152) at org.eclipse.jetty.util.PatternMatcher.matchPatterns(PatternMatcher.java:82) at org.eclipse.jetty.util.PatternMatcher.match(PatternMatcher.java:64) at org.eclipse.jetty.webapp.JarScanner.scan(JarScanner.java:75) at org.eclipse.jetty.annotations.AnnotationParser.parse(AnnotationParser.java:587) at org.eclipse.jetty.annotations.AbstractConfiguration.parseWebInfLib(AbstractConfiguration.java:107) at org.eclipse.jetty.annotations.AnnotationConfiguration.configure(AnnotationConfiguration.java:68) at org.eclipse.jetty.webapp.WebAppContext.startContext(WebAppContext.java:992) at org.eclipse.jetty.server.handler.ContextHandler.doStart(ContextHandler.java:579) at org.eclipse.jetty.webapp.WebAppContext.doStart(WebAppContext.java:381) at org.eclipse.jetty.util.component.AbstractLifeCycle.start(AbstractLifeCycle.java:55) at org.eclipse.jetty.deploy.bindings.StandardStarter.processBinding(StandardStarter.java:36) at org.eclipse.jetty.deploy.AppLifeCycle.runBindings(AppLifeCycle.java:182) at org.eclipse.jetty.deploy.DeploymentManager.requestAppGoal(DeploymentManager.java:497) at org.eclipse.jetty.deploy.DeploymentManager.addApp(DeploymentManager.java:135) at org.eclipse.jetty.deploy.providers.ScanningAppProvider$1.fileChanged(ScanningAppProvider.java:77) at org.eclipse.jetty.util.Scanner.reportChange(Scanner.java:490) at org.eclipse.jetty.util.Scanner.reportDifferences(Scanner.java:355) at org.eclipse.jetty.util.Scanner.scan(Scanner.java:306) at org.eclipse.jetty.util.Scanner$1.run(Scanner.java:258) at java.util.TimerThread.mainLoop(Timer.java:512) at java.util.TimerThread.run(Timer.java:462) 2010-05-26 15:32:12.907:WARN::Problem processing jar entry org/eclipse/jetty/util/Attributes.class java.io.IOException: Invalid resource at org.eclipse.jetty.util.resource.URLResource.getInputStream(URLResource.java:204) at org.eclipse.jetty.util.resource.JarResource.getInputStream(JarResource.java:113) at org.eclipse.jetty.annotations.AnnotationParser$2.processEntry(AnnotationParser.java:575) at org.eclipse.jetty.webapp.JarScanner.matched(JarScanner.java:152) at org.eclipse.jetty.util.PatternMatcher.matchPatterns(PatternMatcher.java:82) at org.eclipse.jetty.util.PatternMatcher.match(PatternMatcher.java:64) at org.eclipse.jetty.webapp.JarScanner.scan(JarScanner.java:75) at org.eclipse.jetty.annotations.AnnotationParser.parse(AnnotationParser.java:587) at org.eclipse.jetty.annotations.AbstractConfiguration.parseWebInfLib(AbstractConfiguration.java:107) at org.eclipse.jetty.annotations.AnnotationConfiguration.configure(AnnotationConfiguration.java:68) at org.eclipse.jetty.webapp.WebAppContext.startContext(WebAppContext.java:992) at org.eclipse.jetty.server.handler.ContextHandler.doStart(ContextHandler.java:579) at org.eclipse.jetty.webapp.WebAppContext.doStart(WebAppContext.java:381) at org.eclipse.jetty.util.component.AbstractLifeCycle.start(AbstractLifeCycle.java:55) at org.eclipse.jetty.deploy.bindings.StandardStarter.processBinding(StandardStarter.java:36) at org.eclipse.jetty.deploy.AppLifeCycle.runBindings(AppLifeCycle.java:182) at org.eclipse.jetty.deploy.DeploymentManager.requestAppGoal(DeploymentManager.java:497) at org.eclipse.jetty.deploy.DeploymentManager.addApp(DeploymentManager.java:135) at org.eclipse.jetty.deploy.providers.ScanningAppProvider$1.fileChanged(ScanningAppProvider.java:77) at org.eclipse.jetty.util.Scanner.reportChange(Scanner.java:490) at org.eclipse.jetty.util.Scanner.reportDifferences(Scanner.java:355) at org.eclipse.jetty.util.Scanner.scan(Scanner.java:306) at org.eclipse.jetty.util.Scanner$1.run(Scanner.java:258) at java.util.TimerThread.mainLoop(Timer.java:512) at java.util.TimerThread.run(Timer.java:462) Seemed to go through all the jetty binaries and complain about each class file. When I tried to deploy to 6.1.24 I got org.mortbay.util.MultiException[java.lang.NoClassDefFoundError: org/eclipse/jetty/util/ajax/JSON$Source, java.lang.NoClassDefFoundError: org/eclipse/jetty/util/thread/ThreadPool] at org.mortbay.jetty.servlet.ServletHandler.initialize(ServletHandler.java:656) at org.mortbay.jetty.servlet.Context.startContext(Context.java:140) at org.mortbay.jetty.webapp.WebAppContext.startContext(WebAppContext.java:1250) at org.mortbay.jetty.handler.ContextHandler.doStart(ContextHandler.java:517) at org.mortbay.jetty.webapp.WebAppContext.doStart(WebAppContext.java:467) at org.mortbay.component.AbstractLifeCycle.start(AbstractLifeCycle.java:50) at org.mortbay.jetty.handler.HandlerCollection.doStart(HandlerCollection.java:152) at org.mortbay.jetty.handler.ContextHandlerCollection.doStart(ContextHandlerCollection.java:156) at org.mortbay.component.AbstractLifeCycle.start(AbstractLifeCycle.java:50) at org.mortbay.jetty.handler.HandlerCollection.doStart(HandlerCollection.java:152) at org.mortbay.component.AbstractLifeCycle.start(AbstractLifeCycle.java:50) at org.mortbay.jetty.handler.HandlerWrapper.doStart(HandlerWrapper.java:130) at org.mortbay.jetty.Server.doStart(Server.java:224) at org.mortbay.component.AbstractLifeCycle.start(AbstractLifeCycle.java:50) at org.mortbay.xml.XmlConfiguration.main(XmlConfiguration.java:985) at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method) at sun.reflect.NativeMethodAccessorImpl.invoke(NativeMethodAccessorImpl.java:39) at sun.reflect.DelegatingMethodAccessorImpl.invoke(DelegatingMethodAccessorImpl.java:25) at java.lang.reflect.Method.invoke(Method.java:597) at org.mortbay.start.Main.invokeMain(Main.java:194) at org.mortbay.start.Main.start(Main.java:534) at org.mortbay.start.Main.start(Main.java:441) at org.mortbay.start.Main.main(Main.java:119) My web.xml looks like this: <?xml version="1.0" encoding="UTF-8"?> <web-app xmlns="http://java.sun.com/xml/ns/javaee" xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:schemaLocation="http://java.sun.com/xml/ns/javaee http://java.sun.com/xml/ns/javaee/web-app_2_5.xsd" version="2.5"> <servlet> <servlet-name>cometd</servlet-name> <servlet-class>org.cometd.server.continuation.ContinuationCometdServlet</servlet-class> <load-on-startup>1</load-on-startup> </servlet> <servlet-mapping> <servlet-name>cometd</servlet-name> <url-pattern>/cometd/*</url-pattern> </servlet-mapping> <servlet> <servlet-name>initializer</servlet-name> <servlet-class>uk.co.dubit.nexus.comet.BayeuxInitializer</servlet-class> <load-on-startup>2</load-on-startup> </servlet> <!-- <filter> <filter-name>cross-origin</filter-name> <filter-class>org.eclipse.jetty.servlets.CrossOriginFilter</filter-class> </filter> <filter-mapping> <filter-name>cross-origin</filter-name> <url-pattern>/cometd/*</url-pattern> </filter-mapping> --> </web-app> note cross origin filter is commented out. The class didn't seem to exist when I tried to run on 6.1.24 (which as far as I understand is the correct behaviour, yes?). Sorry for the noob question but does anyone know what I'm doing wrong here? Regards, Tom

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  • Asynchronous Webcrawling F#, something wrong ?

    - by jlezard
    Not quite sure if it is ok to do this but, my question is: Is there something wrong with my code ? It doesn't go as fast as I would like, and since I am using lots of async workflows maybe I am doing something wrong. The goal here is to build something that can crawl 20 000 pages in less than an hour. open System open System.Text open System.Net open System.IO open System.Text.RegularExpressions open System.Collections.Generic open System.ComponentModel open Microsoft.FSharp open System.Threading //This is the Parallel.Fs file type ComparableUri ( uri: string ) = inherit System.Uri( uri ) let elts (uri:System.Uri) = uri.Scheme, uri.Host, uri.Port, uri.Segments interface System.IComparable with member this.CompareTo( uri2 ) = compare (elts this) (elts(uri2 :?> ComparableUri)) override this.Equals(uri2) = compare this (uri2 :?> ComparableUri ) = 0 override this.GetHashCode() = 0 ///////////////////////////////////////////////Funtions to retreive html string////////////////////////////// let mutable error = Set.empty<ComparableUri> let mutable visited = Set.empty<ComparableUri> let getHtmlPrimitiveAsyncDelay (delay:int) (uri : ComparableUri) = async{ try let req = (WebRequest.Create(uri)) :?> HttpWebRequest // 'use' is equivalent to ‘using’ in C# for an IDisposable req.UserAgent<-"Mozilla" //Console.WriteLine("Waiting") do! Async.Sleep(delay * 250) let! resp = (req.AsyncGetResponse()) Console.WriteLine(uri.AbsoluteUri+" got response after delay "+string delay) use stream = resp.GetResponseStream() use reader = new StreamReader(stream) let html = reader.ReadToEnd() return html with | _ as ex -> Console.WriteLine( ex.ToString() ) lock error (fun () -> error<- error.Add uri ) lock visited (fun () -> visited<-visited.Add uri ) return "BadUri" } ///////////////////////////////////////////////Active Pattern Matching to retreive href////////////////////////////// let (|Matches|_|) (pat:string) (inp:string) = let m = Regex.Matches(inp, pat) // Note the List.tl, since the first group is always the entirety of the matched string. if m.Count > 0 then Some (List.tail [ for g in m -> g.Value ]) else None let (|Match|_|) (pat:string) (inp:string) = let m = Regex.Match(inp, pat) // Note the List.tl, since the first group is always the entirety of the matched string. if m.Success then Some (List.tail [ for g in m.Groups -> g.Value ]) else None ///////////////////////////////////////////////Find Bad href////////////////////////////// let isEmail (link:string) = link.Contains("@") let isMailto (link:string) = if Seq.length link >=6 then link.[0..5] = "mailto" else false let isJavascript (link:string) = if Seq.length link >=10 then link.[0..9] = "javascript" else false let isBadUri (link:string) = link="BadUri" let isEmptyHttp (link:string) = link="http://" let isFile (link:string)= if Seq.length link >=6 then link.[0..5] = "file:/" else false let containsPipe (link:string) = link.Contains("|") let isAdLink (link:string) = if Seq.length link >=6 then link.[0..5] = "adlink" elif Seq.length link >=9 then link.[0..8] = "http://adLink" else false ///////////////////////////////////////////////Find Bad href////////////////////////////// let getHref (htmlString:string) = let urlPat = "href=\"([^\"]+)" match htmlString with | Matches urlPat urls -> urls |> List.map( fun href -> match href with | Match (urlPat) (link::[]) -> link | _ -> failwith "The href was not in correct format, there was more than one match" ) | _ -> Console.WriteLine( "No links for this page" );[] |> List.filter( fun link -> not(isEmail link) ) |> List.filter( fun link -> not(isMailto link) ) |> List.filter( fun link -> not(isJavascript link) ) |> List.filter( fun link -> not(isBadUri link) ) |> List.filter( fun link -> not(isEmptyHttp link) ) |> List.filter( fun link -> not(isFile link) ) |> List.filter( fun link -> not(containsPipe link) ) |> List.filter( fun link -> not(isAdLink link) ) let treatAjax (href:System.Uri) = let link = href.ToString() let firstPart = (link.Split([|"#"|],System.StringSplitOptions.None)).[0] new Uri(firstPart) //only follow pages with certain extnsion or ones with no exensions let followHref (href:System.Uri) = let valid2 = set[".py"] let valid3 = set[".php";".htm";".asp"] let valid4 = set[".php3";".php4";".php5";".html";".aspx"] let arrLength = href.Segments |> Array.length let lastExtension = (href.Segments).[arrLength-1] let lengthLastExtension = Seq.length lastExtension if (lengthLastExtension <= 3) then not( lastExtension.Contains(".") ) else //test for the 2 case let last4 = lastExtension.[(lengthLastExtension-1)-3..(lengthLastExtension-1)] let isValid2 = valid2|>Seq.exists(fun validEnd -> last4.EndsWith( validEnd) ) if isValid2 then true else if lengthLastExtension <= 4 then not( last4.Contains(".") ) else let last5 = lastExtension.[(lengthLastExtension-1)-4..(lengthLastExtension-1)] let isValid3 = valid3|>Seq.exists(fun validEnd -> last5.EndsWith( validEnd) ) if isValid3 then true else if lengthLastExtension <= 5 then not( last5.Contains(".") ) else let last6 = lastExtension.[(lengthLastExtension-1)-5..(lengthLastExtension-1)] let isValid4 = valid4|>Seq.exists(fun validEnd -> last6.EndsWith( validEnd) ) if isValid4 then true else not( last6.Contains(".") ) && not(lastExtension.[0..5] = "mailto") //Create the correct links / -> add the homepage , make them a comparabel Uri let hrefLinksToUri ( uri:ComparableUri ) (hrefLinks:string list) = hrefLinks |> List.map( fun link -> try if Seq.length link <4 then Some(new Uri( uri, link )) else if link.[0..3] = "http" then Some(new Uri(link)) else Some(new Uri( uri, link )) with | _ as ex -> Console.WriteLine(link); lock error (fun () ->error<-error.Add uri) None ) |> List.filter( fun link -> link.IsSome ) |> List.map( fun o -> o.Value) |> List.map( fun uri -> new ComparableUri( string uri ) ) //Treat uri , removing ajax last part , and only following links specified b Benoit let linksToFollow (hrefUris:ComparableUri list) = hrefUris |>List.map( treatAjax ) |>List.filter( fun link -> followHref link ) |>List.map( fun uri -> new ComparableUri( string uri ) ) |>Set.ofList let needToVisit uri = ( lock visited (fun () -> not( visited.Contains uri) ) ) && (lock error (fun () -> not( error.Contains uri) )) let getLinksToFollowAsyncDelay (delay:int) ( uri: ComparableUri ) = async{ let! links = getHtmlPrimitiveAsyncDelay delay uri lock visited (fun () ->visited<-visited.Add uri) let linksToFollow = getHref links |> hrefLinksToUri uri |> linksToFollow |> Set.filter( needToVisit ) |> Set.map( fun link -> if uri.Authority=link.Authority then link else link ) return linksToFollow } //Add delays if visitng same authority let getDelay(uri:ComparableUri) (authorityDelay:Dictionary<string,int>) = let uriAuthority = uri.Authority let hasAuthority,delay = authorityDelay.TryGetValue(uriAuthority) if hasAuthority then authorityDelay.[uriAuthority] <-delay+1 delay else authorityDelay.Add(uriAuthority,1) 0 let rec getLinksToFollowFromSetAsync maxIteration ( uris: seq<ComparableUri> ) = let authorityDelay = Dictionary<string,int>() if maxIteration = 100 then Console.WriteLine("Finished") else //Unite by authority add delay for those we same authority others ignore let stopwatch= System.Diagnostics.Stopwatch() stopwatch.Start() let newLinks = uris |> Seq.map( fun uri -> let delay = lock authorityDelay (fun () -> getDelay uri authorityDelay ) getLinksToFollowAsyncDelay delay uri ) |> Async.Parallel |> Async.RunSynchronously |> Seq.concat stopwatch.Stop() Console.WriteLine("\n\n\n\n\n\n\nTimeElapse : "+string stopwatch.Elapsed+"\n\n\n\n\n\n\n\n\n") getLinksToFollowFromSetAsync (maxIteration+1) newLinks getLinksToFollowFromSetAsync 0 (seq[ComparableUri( "http://twitter.com/" )]) Console.WriteLine("Finished") Some feedBack would be great ! Thank you (note this is just something I am doing for fun)

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  • makefile pathing issues on OSX

    - by Justin808
    OK, I thought I would try one last update and see if it gets me anywhere. I've created a very small test case. This should not build anything, it just tests the path settings. Also I've setup the path so there are no spaces. The is the smallest, simplest test case I could come up with. This makefile will set the path, echo the path, run avr-gcc -v with the full path specified and then try to run it without the full path specified. It should find avr-gcc in the path on the second try, but does not. makefile TOOLCHAIN := /Users/justinzaun/Desktop/AVRBuilder.app/Contents/Resources/avrchain PATH := ${TOOLCHAIN}/bin:${PATH} export PATH all: @echo ${PATH} @echo -------- "${TOOLCHAIN}/bin/avr-gcc" -v @echo -------- avr-gcc -v output JUSTINs-MacBook-Air:Untitled justinzaun$ make /Users/justinzaun/Desktop/AVRBuilder.app/Contents/Resources/avrchain/bin:/usr/bin:/bin:/usr/sbin:/sbin:/usr/local/bin:/usr/X11/bin -------- "/Users/justinzaun/Desktop/AVRBuilder.app/Contents/Resources/avrchain/bin/avr-gcc" -v Using built-in specs. COLLECT_GCC=/Users/justinzaun/Desktop/AVRBuilder.app/Contents/Resources/avrchain/bin/avr-gcc COLLECT_LTO_WRAPPER=/Users/justinzaun/Desktop/AVRBuilder.app/Contents/Resources/avrchain/bin/../libexec/gcc/avr/4.6.3/lto-wrapper Target: avr Configured with: /Users/justinzaun/Development/AVRBuilder/Packages/gccobj/../gcc/configure --prefix=/Users/justinzaun/Development/AVRBuilder/Packages/gccobj/../build/ --exec-prefix=/Users/justinzaun/Development/AVRBuilder/Packages/gccobj/../build/ --datadir=/Users/justinzaun/Development/AVRBuilder/Packages/gccobj/../build/ --target=avr --enable-languages=c,objc,c++ --disable-libssp --disable-lto --disable-nls --disable-libgomp --disable-gdbtk --disable-threads --enable-poison-system-directories Thread model: single gcc version 4.6.3 (GCC) -------- avr-gcc -v make: avr-gcc: No such file or directory make: *** [all] Error 1 JUSTINs-MacBook-Air:Untitled justinzaun$ Original Question I'm trying to set the path from within the makefile. I can't seem to do this on OSX. Setting the path with PATH := /new/bin/:$(PATH) does not work. See my makefile below. makefile PROJECTNAME = Untitled # Name of target controller # (e.g. 'at90s8515', see the available avr-gcc mmcu # options for possible values) MCU = atmega640 # id to use with programmer # default: PROGRAMMER_MCU=$(MCU) # In case the programer used, e.g avrdude, doesn't # accept the same MCU name as avr-gcc (for example # for ATmega8s, avr-gcc expects 'atmega8' and # avrdude requires 'm8') PROGRAMMER_MCU = $(MCU) # Source files # List C/C++/Assembly source files: # (list all files to compile, e.g. 'a.c b.cpp as.S'): # Use .cc, .cpp or .C suffix for C++ files, use .S # (NOT .s !!!) for assembly source code files. PRJSRC = main.c \ utils.c # additional includes (e.g. -I/path/to/mydir) INC = # libraries to link in (e.g. -lmylib) LIBS = # Optimization level, # use s (size opt), 1, 2, 3 or 0 (off) OPTLEVEL = s ### You should not have to touch anything below this line ### PATH := /Users/justinzaun/Library/Developer/Xcode/DerivedData/AVR_Builder-gxiykwiwjywvoagykxvmotvncbyd/Build/Products/Debug/AVR\ Builder.app/Contents/Resources/avrchain/bin:/usr/bin:/bin:$(PATH) CPATH := /Users/justinzaun/Library/Developer/Xcode/DerivedData/AVR_Builder-gxiykwiwjywvoagykxvmotvncbyd/Build/Products/Debug/AVR\ Builder.app/Contents/Resources/avrchain/include # HEXFORMAT -- format for .hex file output HEXFORMAT = ihex # compiler CFLAGS = -I. $(INC) -g -mmcu=$(MCU) -O$(OPTLEVEL) \ -fpack-struct -fshort-enums \ -funsigned-bitfields -funsigned-char \ -Wall -Wstrict-prototypes \ -Wa,-ahlms=$(firstword \ $(filter %.lst, $(<:.c=.lst))) # c++ specific flags CPPFLAGS = -fno-exceptions \ -Wa,-ahlms=$(firstword \ $(filter %.lst, $(<:.cpp=.lst)) \ $(filter %.lst, $(<:.cc=.lst)) \ $(filter %.lst, $(<:.C=.lst))) # assembler ASMFLAGS = -I. $(INC) -mmcu=$(MCU) \ -x assembler-with-cpp \ -Wa,-gstabs,-ahlms=$(firstword \ $(<:.S=.lst) $(<.s=.lst)) # linker LDFLAGS = -Wl,-Map,$(TRG).map -mmcu=$(MCU) \ -lm $(LIBS) ##### executables #### CC=avr-gcc OBJCOPY=avr-objcopy OBJDUMP=avr-objdump SIZE=avr-size AVRDUDE=avrdude REMOVE=rm -f ##### automatic target names #### TRG=$(PROJECTNAME).out DUMPTRG=$(PROJECTNAME).s HEXROMTRG=$(PROJECTNAME).hex HEXTRG=$(HEXROMTRG) $(PROJECTNAME).ee.hex # Start by splitting source files by type # C++ CPPFILES=$(filter %.cpp, $(PRJSRC)) CCFILES=$(filter %.cc, $(PRJSRC)) BIGCFILES=$(filter %.C, $(PRJSRC)) # C CFILES=$(filter %.c, $(PRJSRC)) # Assembly ASMFILES=$(filter %.S, $(PRJSRC)) # List all object files we need to create OBJDEPS=$(CFILES:.c=.o) \ $(CPPFILES:.cpp=.o) \ $(BIGCFILES:.C=.o) \ $(CCFILES:.cc=.o) \ $(ASMFILES:.S=.o) # Define all lst files. LST=$(filter %.lst, $(OBJDEPS:.o=.lst)) # All the possible generated assembly # files (.s files) GENASMFILES=$(filter %.s, $(OBJDEPS:.o=.s)) .SUFFIXES : .c .cc .cpp .C .o .out .s .S \ .hex .ee.hex .h .hh .hpp # Make targets: # all, disasm, stats, hex, writeflash/install, clean all: $(TRG) $(TRG): $(OBJDEPS) $(CC) $(LDFLAGS) -o $(TRG) $(OBJDEPS) #### Generating assembly #### # asm from C %.s: %.c $(CC) -S $(CFLAGS) $< -o $@ # asm from (hand coded) asm %.s: %.S $(CC) -S $(ASMFLAGS) $< > $@ # asm from C++ .cpp.s .cc.s .C.s : $(CC) -S $(CFLAGS) $(CPPFLAGS) $< -o $@ #### Generating object files #### # object from C .c.o: $(CC) $(CFLAGS) -c $< -o $@ # object from C++ (.cc, .cpp, .C files) .cc.o .cpp.o .C.o : $(CC) $(CFLAGS) $(CPPFLAGS) -c $< -o $@ # object from asm .S.o : $(CC) $(ASMFLAGS) -c $< -o $@ #### Generating hex files #### # hex files from elf .out.hex: $(OBJCOPY) -j .text \ -j .data \ -O $(HEXFORMAT) $< $@ .out.ee.hex: $(OBJCOPY) -j .eeprom \ --change-section-lma .eeprom=0 \ -O $(HEXFORMAT) $< $@ #### Information #### info: @echo PATH: @echo "$(PATH)" $(CC) -v which $(CC) #### Cleanup #### clean: $(REMOVE) $(TRG) $(TRG).map $(DUMPTRG) $(REMOVE) $(OBJDEPS) $(REMOVE) $(LST) $(REMOVE) $(GENASMFILES) $(REMOVE) $(HEXTRG) error JUSTINs-MacBook-Air:Untitled justinzaun$ make avr-gcc -I. -g -mmcu=atmega640 -Os -fpack-struct -fshort-enums -funsigned-bitfields -funsigned-char -Wall -Wstrict-prototypes -Wa,-ahlms=main.lst -c main.c -o main.o make: avr-gcc: No such file or directory make: *** [main.o] Error 1 JUSTINs-MacBook-Air:Untitled justinzaun$ If I change my CC= to include the full path: CC=/Users/justinzaun/Library/Developer/Xcode/DerivedData/AVR_Builder-gxiykwiwjywvoagykxvmotvncbyd/Build/Products/Debug/AVR\ Builder.app/Contents/Resources/avrchain/bin/avr-gcc then it finds it, but this doesn't seem the correct way to do things. For instance its trying to use the system as not the one in the correct path. update - Just to be sure, I'm adding the output of my ls command too so everyone knows the file exist. Also I've added a make info target to the makefile and showing that output as well. JUSTINs-MacBook-Air:Untitled justinzaun$ ls /Users/justinzaun/Library/Developer/Xcode/DerivedData/AVR_Builder-gxiykwiwjywvoagykxvmotvncbyd/Build/Products/Debug/AVR\ Builder.app/Contents/Resources/avrchain/bin ar avr-elfedit avr-man avr-strip objcopy as avr-g++ avr-nm avrdude objdump avr-addr2line avr-gcc avr-objcopy c++ ranlib avr-ar avr-gcc-4.6.3 avr-objdump g++ strip avr-as avr-gcov avr-ranlib gcc avr-c++ avr-gprof avr-readelf ld avr-c++filt avr-ld avr-size ld.bfd avr-cpp avr-ld.bfd avr-strings nm JUSTINs-MacBook-Air:Untitled justinzaun$ Output of make info with the \ in my path JUSTINs-MacBook-Air:Untitled justinzaun$ make info PATH: /Users/justinzaun/Library/Developer/Xcode/DerivedData/AVR_Builder-gxiykwiwjywvoagykxvmotvncbyd/Build/Products/Debug/AVR\ Builder.app/Contents/Resources/avrchain/bin:/usr/bin:/bin:/usr/sbin:/sbin:/usr/local/bin:/usr/X11/bin avr-gcc -v make: avr-gcc: No such file or directory make: *** [info] Error 1 JUSTINs-MacBook-Air:Untitled justinzaun$ Output of make info with the \ not in my path JUSTINs-MacBook-Air:Untitled justinzaun$ make info PATH: /Users/justinzaun/Library/Developer/Xcode/DerivedData/AVR_Builder-gxiykwiwjywvoagykxvmotvncbyd/Build/Products/Debug/AVR Builder.app/Contents/Resources/avrchain/bin:/usr/bin:/bin:/usr/sbin:/sbin:/usr/local/bin:/usr/X11/bin avr-gcc -v make: avr-gcc: No such file or directory make: *** [info] Error 1 JUSTINs-MacBook-Air:Untitled justinzaun$ update - When I have my CC set to include the full path as described above, this is the result of make info. JUSTINs-MacBook-Air:Untitled justinzaun$ make info PATH: /Users/justinzaun/Library/Developer/Xcode/DerivedData/AVR_Builder-gxiykwiwjywvoagykxvmotvncbyd/Build/Products/Debug/AVR Builder.app/Contents/Resources/avrchain/bin:/usr/bin:/bin:/usr/sbin:/sbin:/usr/local/bin:/usr/X11/bin /Users/justinzaun/Library/Developer/Xcode/DerivedData/AVR_Builder-gxiykwiwjywvoagykxvmotvncbyd/Build/Products/Debug/AVR\ Builder.app/Contents/Resources/avrchain/bin/avr-gcc -v Using built-in specs. COLLECT_GCC=/Users/justinzaun/Library/Developer/Xcode/DerivedData/AVR_Builder-gxiykwiwjywvoagykxvmotvncbyd/Build/Products/Debug/AVR Builder.app/Contents/Resources/avrchain/bin/avr-gcc COLLECT_LTO_WRAPPER=/Users/justinzaun/Library/Developer/Xcode/DerivedData/AVR_Builder-gxiykwiwjywvoagykxvmotvncbyd/Build/Products/Debug/AVR Builder.app/Contents/Resources/avrchain/bin/../libexec/gcc/avr/4.6.3/lto-wrapper Target: avr Configured with: /Users/justinzaun/Development/AVRBuilder/Packages/gccobj/../gcc/configure --prefix=/Users/justinzaun/Development/AVRBuilder/Packages/gccobj/../build/ --exec-prefix=/Users/justinzaun/Development/AVRBuilder/Packages/gccobj/../build/ --datadir=/Users/justinzaun/Development/AVRBuilder/Packages/gccobj/../build/ --target=avr --enable-languages=c,objc,c++ --disable-libssp --disable-lto --disable-nls --disable-libgomp --disable-gdbtk --disable-threads --enable-poison-system-directories Thread model: single gcc version 4.6.3 (GCC) which /Users/justinzaun/Library/Developer/Xcode/DerivedData/AVR_Builder-gxiykwiwjywvoagykxvmotvncbyd/Build/Products/Debug/AVR\ Builder.app/Contents/Resources/avrchain/bin/avr-gcc /Users/justinzaun/Library/Developer/Xcode/DerivedData/AVR_Builder-gxiykwiwjywvoagykxvmotvncbyd/Build/Products/Debug/AVR Builder.app/Contents/Resources/avrchain/bin/avr-gcc JUSTINs-MacBook-Air:Untitled justinzaun$

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  • XNA 3D model collision is inaccurate

    - by Daniel Lopez
    I am creating a classic game in 3d that deals with asteriods and you have to shoot them and avoid being hit from them. I can generate the asteroids just fine and the ship can shoot bullets just fine. But the asteroids always hit the ship even it doesn't look they are even close. I know 2D collision very well but not 3D so can someone please shed some light to my problem. Thanks in advance. Code For ModelRenderer: using System; using System.Collections.Generic; using System.Linq; using Microsoft.Xna.Framework; using Microsoft.Xna.Framework.Audio; using Microsoft.Xna.Framework.Content; using Microsoft.Xna.Framework.GamerServices; using Microsoft.Xna.Framework.Graphics; using Microsoft.Xna.Framework.Input; using Microsoft.Xna.Framework.Media; namespace _3D_Asteroids { class ModelRenderer { private float aspectratio; private Model model; private Vector3 camerapos; private Vector3 modelpos; private Matrix rotationy; float radiansy = 0; private bool isalive; public ModelRenderer(Model m, float AspectRatio, Vector3 initial_pos, Vector3 initialcamerapos) { isalive = true; model = m; if (model.Meshes.Count == 0) { throw new Exception("Invalid model because it contains zero meshes!"); } modelpos = initial_pos; camerapos = initialcamerapos; aspectratio = AspectRatio; return; } public float RadiusOfSphere { get { return model.Meshes[0].BoundingSphere.Radius; } } public BoundingBox BoxBounds { get { return BoundingBox.CreateFromSphere(model.Meshes[0].BoundingSphere); } } public BoundingSphere SphereBounds { get { return model.Meshes[0].BoundingSphere; } } public Vector3 CameraPosition { set { camerapos = value; } get { return camerapos; } } public bool IsAlive { get { return isalive; } } public Vector3 ModelPosition { set { modelpos = value; } get { return modelpos; } } public void RotateY(float radians) { radiansy += radians; rotationy = Matrix.CreateRotationY(radiansy); } public Matrix RotationY { set { rotationy = value; } get { return rotationy; } } public float AspectRatio { set { aspectratio = value; } get { return aspectratio; } } public void Kill() { isalive = false; } public void Draw(float scale) { Matrix world; if (rotationy == new Matrix(0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)) { world = Matrix.CreateScale(scale) * Matrix.CreateTranslation(modelpos); } else { world = rotationy * Matrix.CreateScale(scale) * Matrix.CreateTranslation(modelpos); } Matrix view = Matrix.CreateLookAt(camerapos, Vector3.Zero, Vector3.Up); Matrix projection = Matrix.CreatePerspectiveFieldOfView(MathHelper.ToRadians(45.0f), this.AspectRatio, 1f, 100000f); foreach (ModelMesh mesh in model.Meshes) { foreach (BasicEffect effect in mesh.Effects) { effect.World = world; effect.View = view; effect.Projection = projection; } mesh.Draw(); } } public void Draw() { Matrix world; if (rotationy == new Matrix(0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)) { world = Matrix.CreateTranslation(modelpos); } else { world = rotationy * Matrix.CreateTranslation(modelpos); } Matrix view = Matrix.CreateLookAt(camerapos, Vector3.Zero, Vector3.Up); Matrix projection = Matrix.CreatePerspectiveFieldOfView(MathHelper.ToRadians(45.0f), this.AspectRatio, 1f, 100000f); foreach (ModelMesh mesh in model.Meshes) { foreach (BasicEffect effect in mesh.Effects) { effect.World = world; effect.View = view; effect.Projection = projection; } mesh.Draw(); } } } Code For Game1: using System; using System.Collections.Generic; using System.Linq; using Microsoft.Xna.Framework; using Microsoft.Xna.Framework.Audio; using Microsoft.Xna.Framework.Content; using Microsoft.Xna.Framework.GamerServices; using Microsoft.Xna.Framework.Graphics; using Microsoft.Xna.Framework.Input; using Microsoft.Xna.Framework.Media; namespace _3D_Asteroids { /// <summary> /// This is the main type for your game /// </summary> public class Game1 : Microsoft.Xna.Framework.Game { GraphicsDeviceManager graphics; int score = 0, lives = 5; SpriteBatch spriteBatch; GameState gstate = GameState.OnMenuScreen; Menu menu = new Menu(Color.Yellow, Color.White); SpriteFont font; Texture2D background; ModelRenderer ship; Model b, a; List<ModelRenderer> bullets = new List<ModelRenderer>(); List<ModelRenderer> asteriods = new List<ModelRenderer>(); float time = 0.0f; int framecount = 0; SoundEffect effect; public Game1() { graphics = new GraphicsDeviceManager(this); graphics.PreferredBackBufferWidth = 1280; graphics.PreferredBackBufferHeight = 796; graphics.ApplyChanges(); Content.RootDirectory = "Content"; } /// <summary> /// Allows the game to perform any initialization it needs to before starting to run. /// This is where it can query for any required services and load any non-graphic /// related content. Calling base.Initialize will enumerate through any components /// and initialize them as well. /// </summary> protected override void Initialize() { // TODO: Add your initialization logic here base.Initialize(); } /// <summary> /// LoadContent will be called once per game and is the place to load /// all of your content. /// </summary> protected override void LoadContent() { // Create a new SpriteBatch, which can be used to draw textures. spriteBatch = new SpriteBatch(GraphicsDevice); font = Content.Load<SpriteFont>("Fonts\\Lucida Console"); background = Content.Load<Texture2D>("Textures\\B1_stars"); Model p1 = Content.Load<Model>("Models\\p1_wedge"); b = Content.Load<Model>("Models\\pea_proj"); a = Content.Load<Model>("Models\\asteroid1"); effect = Content.Load<SoundEffect>("Audio\\tx0_fire1"); ship = new ModelRenderer(p1, GraphicsDevice.Viewport.AspectRatio, new Vector3(0, 0, 0), new Vector3(0, 0, 9000)); } /// <summary> /// UnloadContent will be called once per game and is the place to unload /// all content. /// </summary> protected override void UnloadContent() { } /// <summary> /// Allows the game to run logic such as updating the world, /// checking for collisions, gathering input, and playing audio. /// </summary> /// <param name="gameTime">Provides a snapshot of timing values.</param> protected override void Update(GameTime gameTime) { KeyboardState state = Keyboard.GetState(PlayerIndex.One); switch (gstate) { case GameState.OnMenuScreen: { if (state.IsKeyDown(Keys.Enter)) { switch (menu.SelectedChoice) { case MenuChoices.Play: { gstate = GameState.GameStarted; break; } case MenuChoices.Exit: { this.Exit(); break; } } } if (state.IsKeyDown(Keys.Down)) { menu.MoveSelectedMenuChoiceDown(gameTime); } else if(state.IsKeyDown(Keys.Up)) { menu.MoveSelectedMenuChoiceUp(gameTime); } else { menu.KeysReleased(); } break; } case GameState.GameStarted: { foreach (ModelRenderer bullet in bullets) { if (bullet.ModelPosition.X < (ship.ModelPosition.X + 4000) && bullet.ModelPosition.Z < (ship.ModelPosition.X + 4000) && bullet.ModelPosition.X > (ship.ModelPosition.Z - 4000) && bullet.ModelPosition.Z > (ship.ModelPosition.Z - 4000)) { bullet.ModelPosition += (bullet.RotationY.Forward * 120); } else if (collidedwithasteriod(bullet)) { bullet.Kill(); } else { bullet.Kill(); } } foreach (ModelRenderer asteroid in asteriods) { if (ship.SphereBounds.Intersects(asteroid.BoxBounds)) { lives -= 1; asteroid.Kill(); // This always hits no matter where the ship goes. } else { asteroid.ModelPosition -= (asteroid.RotationY.Forward * 50); } } for (int index = 0; index < asteriods.Count; index++) { if (asteriods[index].IsAlive == false) { asteriods.RemoveAt(index); } } for (int index = 0; index < bullets.Count; index++) { if (bullets[index].IsAlive == false) { bullets.RemoveAt(index); } } if (state.IsKeyDown(Keys.Left)) { ship.RotateY(0.1f); if (state.IsKeyDown(Keys.Space)) { if (time < 17) { firebullet(); //effect.Play(); } } else { time = 0; } } else if (state.IsKeyDown(Keys.Right)) { ship.RotateY(-0.1f); if (state.IsKeyDown(Keys.Space)) { if (time < 17) { firebullet(); //effect.Play(); } } else { time = 0; } } else if (state.IsKeyDown(Keys.Up)) { ship.ModelPosition += (ship.RotationY.Forward * 50); if (state.IsKeyDown(Keys.Space)) { if (time < 17) { firebullet(); //effect.Play(); } } else { time = 0; } } else if (state.IsKeyDown(Keys.Space)) { time += gameTime.ElapsedGameTime.Milliseconds; if (time < 17) { firebullet(); //effect.Play(); } } else { time = 0.0f; } if ((framecount % 60) == 0) { createasteroid(); framecount = 0; } framecount++; break; } } base.Update(gameTime); } void firebullet() { if (bullets.Count < 3) { ModelRenderer bullet = new ModelRenderer(b, GraphicsDevice.Viewport.AspectRatio, ship.ModelPosition, new Vector3(0, 0, 9000)); bullet.RotationY = ship.RotationY; bullets.Add(bullet); } } void createasteroid() { if (asteriods.Count < 2) { Random random = new Random(); float z = random.Next(-13000, -11000); float x = random.Next(-9000, -8000); Random random2 = new Random(); int degrees = random.Next(0, 45); float radians = MathHelper.ToRadians(degrees); ModelRenderer asteroid = new ModelRenderer(a, GraphicsDevice.Viewport.AspectRatio, new Vector3(x, 0, z), new Vector3(0,0, 9000)); asteroid.RotateY(radians); asteriods.Add(asteroid); } } /// <summary> /// This is called when the game should draw itself. /// </summary> /// <param name="gameTime">Provides a snapshot of timing values.</param> protected override void Draw(GameTime gameTime) { GraphicsDevice.Clear(Color.CornflowerBlue); switch (gstate) { case GameState.OnMenuScreen: { spriteBatch.Begin(); spriteBatch.Draw(background, Vector2.Zero, Color.White); menu.DrawMenu(ref spriteBatch, font, new Vector2(GraphicsDevice.Viewport.Width / 2, GraphicsDevice.Viewport.Height / 2) - new Vector2(50f), 100f); spriteBatch.End(); break; } case GameState.GameStarted: { spriteBatch.Begin(); spriteBatch.Draw(background, Vector2.Zero, Color.White); spriteBatch.DrawString(font, "Score: " + score.ToString() + "\nLives: " + lives.ToString(), Vector2.Zero, Color.White); spriteBatch.End(); ship.Draw(); foreach (ModelRenderer bullet in bullets) { bullet.Draw(); } foreach (ModelRenderer asteroid in asteriods) { asteroid.Draw(0.1f); } break; } } base.Draw(gameTime); } bool collidedwithasteriod(ModelRenderer bullet) { foreach (ModelRenderer asteroid in asteriods) { if (bullet.SphereBounds.Intersects(asteroid.BoxBounds)) { score += 10; asteroid.Kill(); return true; } } return false; } } } }

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  • App cannot start at all in Android 2.2 (Froyo)

    - by Roland Lim
    Dear fellow Android developers & Google Engineers, My app has been running okay until the recent Froyo update. After installing the Android 2.2 SDK, I can compile my code without any errors. However, when I run it, it just force closes: Here's the log: 05-23 10:15:13.463: DEBUG/AndroidRuntime(423): >>>>>>>>>>>>>> AndroidRuntime START <<<<<<<<<<<<<< 05-23 10:15:13.463: DEBUG/AndroidRuntime(423): CheckJNI is ON 05-23 10:15:14.193: DEBUG/AndroidRuntime(423): --- registering native functions --- 05-23 10:15:15.293: DEBUG/AndroidRuntime(423): Shutting down VM 05-23 10:15:15.303: DEBUG/dalvikvm(423): Debugger has detached; object registry had 1 entries 05-23 10:15:15.333: INFO/AndroidRuntime(423): NOTE: attach of thread 'Binder Thread #3' failed 05-23 10:15:16.003: DEBUG/AndroidRuntime(431): >>>>>>>>>>>>>> AndroidRuntime START <<<<<<<<<<<<<< 05-23 10:15:16.013: DEBUG/AndroidRuntime(431): CheckJNI is ON 05-23 10:15:16.273: DEBUG/AndroidRuntime(431): --- registering native functions --- 05-23 10:15:17.392: INFO/ActivityManager(59): Starting activity: Intent { act=android.intent.action.MAIN cat= [android.intent.category.LAUNCHER] flg=0x10000000 cmp=com.handyapps.easymoney/.EasyMoney } 05-23 10:15:17.602: DEBUG/AndroidRuntime(431): Shutting down VM 05-23 10:15:17.662: DEBUG/dalvikvm(431): Debugger has detached; object registry had 1 entries 05-23 10:15:17.742: INFO/AndroidRuntime(431): NOTE: attach of thread 'Binder Thread #3' failed 05-23 10:15:17.912: INFO/ActivityManager(59): Start proc com.handyapps.easymoney for activity com.handyapps.easymoney/.EasyMoney: pid=438 uid=10035 gids={1006, 1015} 05-23 10:15:19.032: DEBUG/AndroidRuntime(438): Shutting down VM 05-23 10:15:19.032: WARN/dalvikvm(438): threadid=1: thread exiting with uncaught exception (group=0x4001d800) 05-23 10:15:19.062: ERROR/AndroidRuntime(438): FATAL EXCEPTION: main 05-23 10:15:19.062: ERROR/AndroidRuntime(438): java.lang.RuntimeException: Unable to instantiate application com.handyapps.easymoney.EasyMoney: java.lang.ClassCastException: com.handyapps.easymoney.EasyMoney 05-23 10:15:19.062: ERROR/AndroidRuntime(438): at android.app.ActivityThread$PackageInfo.makeApplication (ActivityThread.java:649) 05-23 10:15:19.062: ERROR/AndroidRuntime(438): at android.app.ActivityThread.handleBindApplication (ActivityThread.java:4232) 05-23 10:15:19.062: ERROR/AndroidRuntime(438): at android.app.ActivityThread.access$3000(ActivityThread.java:125) 05-23 10:15:19.062: ERROR/AndroidRuntime(438): at android.app.ActivityThread$H.handleMessage(ActivityThread.java:2071) 05-23 10:15:19.062: ERROR/AndroidRuntime(438): at android.os.Handler.dispatchMessage(Handler.java:99) 05-23 10:15:19.062: ERROR/AndroidRuntime(438): at android.os.Looper.loop(Looper.java:123) 05-23 10:15:19.062: ERROR/AndroidRuntime(438): at android.app.ActivityThread.main(ActivityThread.java:4627) 05-23 10:15:19.062: ERROR/AndroidRuntime(438): at java.lang.reflect.Method.invokeNative(Native Method) 05-23 10:15:19.062: ERROR/AndroidRuntime(438): at java.lang.reflect.Method.invoke(Method.java:521) 05-23 10:15:19.062: ERROR/AndroidRuntime(438): at com.android.internal.os.ZygoteInit$MethodAndArgsCaller.run (ZygoteInit.java:868) 05-23 10:15:19.062: ERROR/AndroidRuntime(438): at com.android.internal.os.ZygoteInit.main(ZygoteInit.java:626) 05-23 10:15:19.062: ERROR/AndroidRuntime(438): at dalvik.system.NativeStart.main(Native Method) 05-23 10:15:19.062: ERROR/AndroidRuntime(438): Caused by: java.lang.ClassCastException: com.handyapps.easymoney.EasyMoney 05-23 10:15:19.062: ERROR/AndroidRuntime(438): at android.app.Instrumentation.newApplication(Instrumentation.java:957) 05-23 10:15:19.062: ERROR/AndroidRuntime(438): at android.app.Instrumentation.newApplication(Instrumentation.java:942) 05-23 10:15:19.062: ERROR/AndroidRuntime(438): at android.app.ActivityThread$PackageInfo.makeApplication (ActivityThread.java:644) 05-23 10:15:19.062: ERROR/AndroidRuntime(438): ... 11 more 05-23 10:15:19.082: WARN/ActivityManager(59): Force finishing activity com.handyapps.easymoney/.EasyMoney 05-23 10:15:19.592: WARN/ActivityManager(59): Activity pause timeout for HistoryRecord{450018f0 com.handyapps.easymoney/.EasyMoney} //////////////THE ANDROID MANIFEST FILE//// <uses-permission android:name="android.permission.READ_PHONE_STATE"/> <uses-permission android:name="android.permission.CAMERA"/> <uses-permission android:name="android.permission.WRITE_EXTERNAL_STORAGE" /> <uses-feature android:name="android.hardware.camera" /> <uses-sdk android:minSdkVersion="3" android:targetSdkVersion="4" /> <application android:icon="@drawable/icon" android:name="@string/app_name" android:label="@string/app_name" android:debuggable="false"> <activity android:name=".EasyMoney" android:label="@string/app_name" android:theme="@android:style/Theme.NoTitleBar" android:launchMode="singleTask" android:clearTaskOnLaunch="true"> <intent-filter> <action android:name="android.intent.action.MAIN" /> <category android:name="android.intent.category.LAUNCHER" /> </intent-filter> </activity> <activity android:name=".TranList" android:label="@string/app_name" android:theme="@android:style/Theme.Light.NoTitleBar"/> <activity android:name=".TranEdit" android:theme="@android:style/Theme.Light.NoTitleBar" android:windowSoftInputMode="stateAlwaysHidden"/> <activity android:name=".BillReminderEdit" android:theme="@android:style/Theme.Light.NoTitleBar" android:windowSoftInputMode="stateAlwaysHidden"/> <activity android:name=".BillReminderList" android:launchMode="singleTop" android:theme="@android:style/Theme.Light.NoTitleBar"/> <activity android:name=".BudgetList" android:theme="@android:style/Theme.Light.NoTitleBar"/> <activity android:name=".BudgetEdit" android:theme="@android:style/Theme.Light.NoTitleBar" android:windowSoftInputMode="stateAlwaysHidden"/> <activity android:name=".Search" android:theme="@style/CustomDialogTheme" android:windowSoftInputMode="stateAlwaysHidden"/> <activity android:name=".PasscodeEntry" android:theme="@style/CustomDialogTheme" android:windowSoftInputMode="stateAlwaysHidden" android:screenOrientation="portrait"/> <activity android:name=".AccountList" android:theme="@android:style/Theme.Light.NoTitleBar"> </activity> <activity android:name=".AccountEdit" android:theme="@android:style/Theme.Light.NoTitleBar" android:windowSoftInputMode="stateAlwaysHidden"/> <activity android:name=".UserSettingsEdit" android:theme="@android:style/Theme.Light.NoTitleBar" android:windowSoftInputMode="stateAlwaysHidden"/> <activity android:name=".CurrencySettingsEdit" android:theme="@android:style/Theme.Light.NoTitleBar" android:windowSoftInputMode="stateAlwaysHidden"/> <activity android:name=".DisplaySettingsEdit" android:theme="@android:style/Theme.Light.NoTitleBar" android:windowSoftInputMode="stateAlwaysHidden"/> <activity android:name=".BackupSettingsEdit" android:theme="@android:style/Theme.Light.NoTitleBar" android:windowSoftInputMode="stateAlwaysHidden"/> <activity android:name=".CategoryList" android:theme="@android:style/Theme.Light.NoTitleBar" /> <activity android:name=".CategoryEdit" android:theme="@android:style/Theme.Light.NoTitleBar" android:windowSoftInputMode="stateAlwaysHidden"/> <activity android:name=".ExpenseByCategory" android:theme="@android:style/Theme.Light.NoTitleBar"/> <activity android:name=".BalanceReport" android:theme="@android:style/Theme.Light.NoTitleBar"/> <activity android:name=".MonthlyExpenseReport" android:theme="@android:style/Theme.Light.NoTitleBar"/> <activity android:name=".MonthlyIncomeReport" android:theme="@android:style/Theme.Light.NoTitleBar"/> <activity android:name=".MonthlyCashflowReport" android:theme="@android:style/Theme.Light.NoTitleBar"/> <activity android:name=".PhotoList" android:theme="@android:style/Theme.Light.NoTitleBar" /> <activity android:name=".ExpenseByPayee" android:theme="@android:style/Theme.Light.NoTitleBar"/> <activity android:name=".ExpenseBySubCategory" android:theme="@android:style/Theme.Light.NoTitleBar"/> <service android:name="StartAlarm_Service"> <intent-filter> <action android:name="com.handyapps.easymoney.StartAlarm_Service" /> </intent-filter> </service> <service android:name=".AlarmService_Service" android:process=":remote" /> <receiver android:name="StartupIntentReceiver"> <intent-filter> <action android:name="android.intent.action.BOOT_COMPLETED" /> <category android:name="android.intent.category.HOME" /> </intent-filter> </receiver> <receiver android:name=".WidgetProvider" android:label="@string/widget_name"> <intent-filter> <action android:name="android.appwidget.action.APPWIDGET_UPDATE" /> </intent-filter> <meta-data android:name="android.appwidget.provider" android:resource="@xml/widget" /> </receiver> <receiver android:name=".WidgetProvider" android:label="@string/widget_name"> <intent-filter> <action android:name="android.appwidget.action.APPWIDGET_UPDATE" /> <data android:scheme="easymoney_widget" /> </intent-filter> <meta-data android:name="android.appwidget.provider" android:resource="@xml/widget" /> </receiver> <receiver android:name=".WidgetProvider"> <intent-filter> <action android:name="com.handyapps.easymoney.WIDGET_CONTROL" /> <data android:scheme="easymoney_widget" /> </intent-filter> </receiver> </application> The main startup class is com.handyapps.easymoney.EasyMoney. I placed a breakpoint at the start of the onCreate() method but I discovered it didn't even reach there. Somehow, the application just couldn't be loaded in Android 2.2... but it works perfectly fine for all the previous Android versions. Been trying to find the cause for the past 2 days but am totally stumped!! Any help will be greatly appreciated!!!! Thanks!! Roland

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