Search Results

Search found 5086 results on 204 pages for 'compiler constants'.

Page 178/204 | < Previous Page | 174 175 176 177 178 179 180 181 182 183 184 185  | Next Page >

  • Preprocessor "macro function" vs. function pointer - best practice?

    - by Dustin
    I recently started a small personal project (RGB value to BGR value conversion program) in C, and I realised that a function that converts from RGB to BGR can not only perform the conversion but also the inversion. Obviously that means I don't really need two functions rgb2bgr and bgr2rgb. However, does it matter whether I use a function pointer instead of a macro? For example: int rgb2bgr (const int rgb); /* * Should I do this because it allows the compiler to issue * appropriate error messages using the proper function name, * not to mention possible debugging benefits? */ int (*bgr2rgb) (const int bgr) = rgb2bgr; /* * Or should I do this since it is merely a convenience * and they're really the same function anyway? */ #define bgr2rgb(bgr) (rgb2bgr (bgr)) I'm not necessarily looking for a change in execution efficiency as it's more of a subjective question out of curiosity. I am well aware of the fact that type safety is neither lost nor gained using either method. Would the function pointer merely be a convenience or are there more practical benefits to be gained of which I am unaware?

    Read the article

  • Freestanding ARM C++ Code - empty .ctors section

    - by Matthew Iselin
    I'm writing C++ code to run in a freestanding environment (basically an ARM board). It's been going well except I've run into a stumbling block - global static constructors. To my understanding the .ctors section contains a list of addresses to each static constructor, and my code simply needs to iterate this list and make calls to each function as it goes. However, I've found that this section in my binary is in fact completely empty! Google pointed towards using ".init_array" instead of ".ctors" (an EABI thing), but that has not changed anything. Any ideas as to why my static constructors don't exist? Relevant linker script and objdump output follows: .ctors : { . = ALIGN(4096); start_ctors = .; *(.init_array); *(.ctors); end_ctors = .; } .dtors : { . = ALIGN(4096); start_dtors = .; *(.fini_array); *(.dtors); end_dtors = .; } -- 2 .ctors 00001000 8014c000 8014c000 00054000 2**2 CONTENTS, ALLOC, LOAD, DATA <snip> 8014d000 g O .ctors 00000004 start_ctors <snip> 8014d000 g O .ctors 00000004 end_ctors I'm using an arm-elf targeted GCC compiler (4.4.1).

    Read the article

  • Problem with Boost::Asio for C++

    - by Martin Lauridsen
    Hi there, For my bachelors thesis, I am implementing a distributed version of an algorithm for factoring large integers (finding the prime factorisation). This has applications in e.g. security of the RSA cryptosystem. My vision is, that clients (linux or windows) will download an application and compute some numbers (these are independant, thus suited for parallelization). The numbers (not found very often), will be sent to a master server, to collect these numbers. Once enough numbers have been collected by the master server, it will do the rest of the computation, which cannot be easily parallelized. Anyhow, to the technicalities. I was thinking to use Boost::Asio to do a socket client/server implementation, for the clients communication with the master server. Since I want to compile for both linux and windows, I thought windows would be as good a place to start as any. So I downloaded the Boost library and compiled it, as it said on the Boost Getting Started page: bootstrap .\bjam It all compiled just fine. Then I try to compile one of the tutorial examples, client.cpp, from Asio, found (here.. edit: cant post link because of restrictions). I am using the Visual C++ compiler from Microsoft Visual Studio 2008, like this: cl /EHsc /I D:\Downloads\boost_1_42_0 client.cpp But I get this error: /out:client.exe client.obj LINK : fatal error LNK1104: cannot open file 'libboost_system-vc90-mt-s-1_42.lib' Anyone have any idea what could be wrong, or how I could move forward? I have been trying pretty much all week, to get a simple client/server socket program for c++ working, but with no luck. Serious frustration kicking in. Thank you in advance.

    Read the article

  • Are you using C++0x today? [closed]

    - by Roger Pate
    This is a question in two parts, the first is the most important and concerns now: Are you following the design and evolution of C++0x? What blogs, newsgroups, committee papers, and other resources do you follow? Even where you're not using any new features, how have they affected your current choices? What new features are you using now, either in production or otherwise? The second part is a follow-up, concerning the new standard once it is final: Do you expect to use it immediately? What are you doing to prepare for C++0x, other than as listed for the previous questions? Obviously, compiler support must be there, but there's still co-workers, ancillary tools, and other factors to consider. What will most affect your adoption? Edit: The original really was too argumentative; however, I'm still interested in the underlying question, so I've tried to clean it up and hopefully make it acceptable. This seems a much better avenue than duplicating—even though some answers responded to the argumentative tone, they still apply to the extent that they addressed the questions, and all answers are community property to be cleaned up as appropriate, too.

    Read the article

  • Some questions about special operators i've never seen in C++ code.

    - by toto
    I have downloaded the Phoenix SDK June 2008 (Tools for compilers) and when I'm reading the code of the Hello sample, I really feel lost. public ref class Hello { //-------------------------------------------------------------------------- // // Description: // // Class Variables. // // Remarks: // // A normal compiler would have more flexible means for holding // on to all this information, but in our case it's simplest (if // somewhat inelegant) if we just keep references to all the // structures we'll need to access as classstatic variables. // //-------------------------------------------------------------------------- static Phx::ModuleUnit ^ module; static Phx::Targets::Runtimes::Runtime ^ runtime; static Phx::Targets::Architectures::Architecture ^ architecture; static Phx::Lifetime ^ lifetime; static Phx::Types::Table ^ typeTable; static Phx::Symbols::Table ^ symbolTable; static Phx::Phases::PhaseConfiguration ^ phaseConfiguration; 2 Questions : What's that ref keyword? What is that sign ^ ? What is it doing protected: virtual void Execute ( Phx::Unit ^ unit ) override; }; override is a C++ keyword too? It's colored as such in my Visual Studio. I really want to play with this framework, but this advanced C++ is really an obstacle right now. Thank you.

    Read the article

  • Android : Providing auto autosuggestion in android places Api?

    - by user1787493
    I am very new to android Google maps i write the following program for displaying the auto sugesstion in the android when i am type the text in the Autocomplete text box it is going the input to the url but the out put is not showing in the program .please see once and let me know where i am doing the mistake. package com.example.exampleplaces; import java.util.ArrayList; import org.json.JSONArray; import org.json.JSONObject; import org.json.JSONTokener; import android.app.Activity; import android.os.AsyncTask; import android.os.Bundle; import android.provider.SyncStateContract.Constants; import android.text.Editable; import android.text.TextWatcher; import android.util.Log; import android.view.View; import android.widget.AutoCompleteTextView; import android.widget.ProgressBar; public class Place extends Activity { private AutoCompleteTextView mAtv_DestinationLocaiton; public ArrayList<String> autocompletePlaceList; public boolean DestiClick2; private ProgressBar destinationProgBar; private static final String GOOGLE_PLACE_API_KEY = ""; private static final String GOOGLE_PLACE_AUTOCOMPLETE_URL = "https://maps.googleapis.com/maps/api/place/autocomplete/json?"; //https://maps.googleapis.com/maps/api/place/autocomplete/output?parameters @Override public void onCreate(Bundle savedInstanceState) { super.onCreate(savedInstanceState); setContentView(R.layout.main); autocompletePlaceList = new ArrayList<String>(); destinationProgBar=(ProgressBar)findViewById(R.id.progressBar1); mAtv_DestinationLocaiton = (AutoCompleteTextView) findViewById(R.id.et_govia_destination_location); mAtv_DestinationLocaiton.addTextChangedListener(new TextWatcher() { public void onTextChanged(CharSequence s, int start, int before, int count) { Log.i("Count", "" + count); if (!mAtv_DestinationLocaiton.isPerformingCompletion()) { autocompletePlaceList.clear(); DestiClick2 = false; new loadDestinationDropList().execute(s.toString()); } } public void beforeTextChanged(CharSequence s, int start, int count, int after) { // TODO Auto-generated method stub } public void afterTextChanged(Editable s) { // TODO Auto-generated method stub } }); } private class loadDestinationDropList extends AsyncTask<String, Void, ArrayList<String>> { @Override protected void onPreExecute() { // Showing progress dialog before sending http request destinationProgBar.setVisibility(View.INVISIBLE); } protected ArrayList<String> doInBackground(String... unused) { try { Thread.sleep(3000); } catch (InterruptedException e) { // TODO Auto-generated catch block e.printStackTrace(); } autocompletePlaceList = getAutocompletePlaces(mAtv_DestinationLocaiton.getText().toString()); return autocompletePlaceList; } public ArrayList<String> getAutocompletePlaces(String placeName) { String response2 = ""; ArrayList<String> autocompletPlaceList = new ArrayList<String>(); String url = GOOGLE_PLACE_AUTOCOMPLETE_URL + "input=" + placeName + "&sensor=false&key=" + GOOGLE_PLACE_API_KEY; Log.e("MyAutocompleteURL", "" + url); try { //response2 = httpCall.connectToGoogleServer(url); JSONObject jsonObj = (JSONObject) new JSONTokener(response2.trim() .toString()).nextValue(); JSONArray results = (JSONArray) jsonObj.getJSONArray("predictions"); for (int i = 0; i < results.length(); i++) { Log.e("RESULTS", "" + results.getJSONObject(i).getString("description")); autocompletPlaceList.add(results.getJSONObject(i).getString( "description")); } } catch (Exception e) { // TODO Auto-generated catch block e.printStackTrace(); } return autocompletPlaceList; } } }

    Read the article

  • Enumeration trouble: redeclared as different kind of symbol

    - by Matt
    Hello all. I am writing a program that is supposed to help me learn about enumeration data types in C++. The current trouble is that the compiler doesn't like my enum usage when trying to use the new data type as I would other data types. I am getting the error "redeclared as different kind of symbol" when compiling my trangleShape function. Take a look at the relevant code. Any insight is appreciated! Thanks! (All functions are their own .cpp files.) header file #ifndef HEADER_H_INCLUDED #define HEADER_H_INCLUDED #include <iostream> #include <iomanip> using namespace std; enum triangleType {noTriangle, scalene, isoceles, equilateral}; //prototypes void extern input(float&, float&, float&); triangleType extern triangleShape(float, float, float); /*void extern output (float, float, float);*/ void extern myLabel(const char *, const char *); #endif // HEADER_H_INCLUDED main function //8.1 main // this progam... #include "header.h" int main() { float sideLength1, sideLength2, sideLength3; char response; do //main loop { input (sideLength1, sideLength2, sideLength3); triangleShape (sideLength1, sideLength2, sideLength3); //output (sideLength1, sideLength2, sideLength3); cout << "\nAny more triangles to analyze? (y,n) "; cin >> response; } while (response == 'Y' || response == 'y'); myLabel ("8.1", "2/11/2011"); return 0; } triangleShape shape # include "header.h" triangleType triangleShape(sideLenght1, sideLength2, sideLength3) { triangleType triangle; return triangle; }

    Read the article

  • Why do I get this strange output behavior?

    - by WilliamKF
    I have the following program test.cc: #include <iostream> unsigned char bogus1[] = { // Changing # of periods (0x2e) changes output after periods. 0x2e, 0x2e, 0x2e, 0x2e }; unsigned int bogus2 = 1816; // Changing this value changes output. int main() { std::clog << bogus1; } I build it with: g++ -g -c -o test.o test.cc; g++ -static-libgcc -o test test.o Using g++ version 3.4.6 I run it through valgrind and nothing is reported wrong. However the output has two extra control characters and looks like this: .... Thats a control-X and a control-G at the end. If you change the value of bogus2 you get different control characters. If you change the number of periods in the array the issue goes away or changes. I suspect it is a memory corruption bug in the compiler or iostream package. What is going on here?

    Read the article

  • Syntax Error? When parsing XML value

    - by Ace Munim
    I don't know if I'm having a syntax error but the compiler is giving me TypeError: 'undefined' is not an object (evaluating 'xmlDoc.getElementsByTagName("icon")[i].childNodes') Its me giving me this problem when im parsing the XML from my server, my actual javascript code is like this var xmlDoc = Obj.responseXML; var count = 0; if(xmlDoc){ while(count <= xmlDoc.getElementsByTagName("item").length){ document.getElementById("flow").innerHTML += "<div class='item'><img class='content' src='" + xmlDoc.getElementsByTagName("icon")[i].childNodes[0].nodeValue.replace(/\s+$/g,' ') +"' /></div>"; count++; } }else{ alert("Unable to parse!"); } and my XML goes like this. <feed> <item> <title>Given Title</title> <icon> http://i178.photobucket.com/albums/w255/ace003_album/Logo-ETC-RGB-e1353503652739.jpg </icon> </item> <item>...</item> <item>...</item> <item>...</item> <item>...</item> <item>...</item> <item>...</item> </feed> i just want to parse the image link and to show it.

    Read the article

  • `enable_shared_from_this` has a non-virtual destructor

    - by Shtééf
    I have a pet project with which I experiment with new features of the upcoming C++0x standard. While I have experience with C, I'm fairly new to C++. To train myself into best practices, (besides reading a lot), I have enabled some strict compiler parameters (using GCC 4.4.1): -std=c++0x -Werror -Wall -Winline -Weffc++ -pedantic-errors This has worked fine for me. Until now, I have been able to resolve all obstacles. However, I have a need for enable_shared_from_this, and this is causing me problems. I get the following warning (error, in my case) when compiling my code (probably triggered by -Weffc++): base class ‘class std::enable_shared_from_this<Package>’ has a non-virtual destructor So basically, I'm a bit bugged by this implementation of enable_shared_from_this, because: A destructor of a class that is intended for subclassing should always be virtual, IMHO. The destructor is empty, why have it at all? I can't imagine anyone would want to delete their instance by reference to enable_shared_from_this. But I'm looking for ways to deal with this, so my question is really, is there a proper way to deal with this? And: am I correct in thinking that this destructor is bogus, or is there a real purpose to it?

    Read the article

  • Please help with C++ syntax for const accessor by reference.

    - by Hamish Grubijan
    Right not my implementation returns the thing by value. The member m_MyObj itself is not const - it's value changes depending on what the user selects with a Combo Box. I am no C++ guru, but I want to do this right. If I simply stick a & in front of GetChosenSourceSystem in both decl. and impl., I get one sort of compiler error. If I do one but not another - another error. If I do return &m_MyObj;. I will not list the errors here for now, unless there is a strong demand for it. I assume that an experienced C++ coder can tell what is going on here. I could omit constness or reference, but I want to make it tight and learn in the process as well. Thanks! // In header file MyObj GetChosenThingy() const; // In Implementation file. MyObj MyDlg::GetChosenThingy() const { return m_MyObj; }

    Read the article

  • Creating an object in the loop

    - by Jacob
    std::vector<double> C(4); for(int i = 0; i < 1000;++i) for(int j = 0; j < 2000; ++j) { C[0] = 1.0; C[1] = 1.0; C[2] = 1.0; C[3] = 1.0; } is much faster than for(int i = 0; i < 1000;++i) for(int j = 0; j < 2000; ++j) { std::vector<double> C(4); C[0] = 1.0; C[1] = 1.0; C[2] = 1.0; C[3] = 1.0; } I realize this happens because std::vector is repeatedly being created and instantiated in the loop, but I was under the impression this would be optimized away. Is it completely wrong to keep variables local in a loop whenever possible? I was under the (perhaps false) impression that this would provide optimization opportunities for the compiler. EDIT: I use VC++2005 (release mode) with full optimization (/Ox)

    Read the article

  • Disable ARC with Xcode 5

    - by user2187565
    First, sorry for my bad english, I'm french and had 15years old but StackOverFlow is for me the best forum for developers. So, in the previous versions of Xcode, we can disable ARC (Automatic Reference Counting) in the project settings when we create the project. Not now with Xcode 5 and ARC to pose me a problem: with an property list file, for the reading step, Xcode send me an error: "implicit conversion of 'int' to 'id' is disallowed with ARC". I had not the problem with the same code with Xcode 4. In my property list file, The keys are numbers and also in my viewController.m . NIKOS M.: No problem, but I don't see how I can add compiler flag with the 5th version of Xcode. The code (with french string...): NSString *error; NSString *rootPath = [NSSearchPathForDirectoriesInDomains(NSDocumentDirectory, NSUserDomainMask, YES) objectAtIndex:0]; NSString *plistPath = [rootPath stringByAppendingPathComponent:@"Save.plist"]; NSArray *keys = [NSArray arrayWithObjects:@"valeurCompteur1", @"valeurCompteur2", @"valeurCompteur3", @"valeurCompteur4", @"valeurCompteur5", @"nomCompteur1", @"nomCompteur2", @"nomCompteur3", @"nomCompteur4", @"nomCompteur5", nil]; NSArray *objs = [NSArray arrayWithObjects: compteur1, compteur2, compteur3, compteur4, compteur5, nameC1, nameC2, nameC3, nameC4, nameC5, nil]; REVIEW: When I disallow ARC for the target, an warning persist. How I can resolve that please ? Thank you very much.

    Read the article

  • C++ ambiguous template instantiation

    - by aaa
    the following gives me ambiguous template instantiation with nvcc (combination of EDG front-end and g++). Is it really ambiguous, or is compiler wrong? I also post workaround à la boost::enable_if template<typename T> struct disable_if_serial { typedef void type; }; template<> struct disable_if_serial<serial_tag> { }; template<int M, int N, typename T> __device__ //static typename disable_if_serial<T>::type void add_evaluate_polynomial1(double *R, const double (&C)[M][N], double x, const T &thread) { // ... } template<size_t M, size_t N> __device__ static void add_evaluate_polynomial1(double *R, const double (&C)[M][N], double x, const serial_tag&) { for (size_t i = 0; i < M; ++i) add_evaluate_polynomial1(R, C, x, i); } // ambiguous template instantiation here. add_evaluate_polynomial1(R, C, x, serial_tag());

    Read the article

  • Fill container with template parameters

    - by phlipsy
    I want to fill the template parameters passed to a variadic template into an array with fixed length. For that purpose I wrote the following helper function templates template<typename ForwardIterator, typename T> void fill(ForwardIterator i) { } template<typename ForwardIterator, typename T, T head, T... tail> void fill(ForwardIterator i) { *i = head; fill<ForwardIterator, T, tail...>(++i); } the following class template template<typename T, T... args> struct params_to_array; template<typename T, T last> struct params_to_array<T, last> { static const std::size_t SIZE = 1; typedef std::array<T, SIZE> array_type; static const array_type params; private: void init_params() { array_type result; fill<typename array_type::iterator, T, head, tail...>(result.begin()); return result; } }; template<typename T, T head, T... tail> struct params_to_array<T, head, tail...> { static const std::size_t SIZE = params_to_array<T, tail...>::SIZE + 1; typedef std::array<T, SIZE> array_type; static const array_type params; private: void init_params() { array_type result; fill<typename array_type::iterator, T, last>(result.begin()); return result; } }; and initialized the static constants via template<typename T, T last> const typename param_to_array<T, last>::array_type param_to_array<T, last>::params = param_to_array<T, last>::init_params(); and template<typename T, T head, T... tail> const typename param_to_array<T, head, tail...>::array_type param_to_array<T, head, tail...>::params = param_to_array<T, head, tail...>::init_params(); Now the array param_to_array<int, 1, 3, 4>::params is a std::array<int, 3> and contains the values 1, 3 and 4. I think there must be a simpler way to achieve this behavior. Any suggestions? Edit: As Noah Roberts suggested in his answer I modified my program like the following: I wrote a new struct counting the elements in a parameter list: template<typename T, T... args> struct count; template<typename T, T head, T... tail> struct count<T, head, tail...> { static const std::size_t value = count<T, tail...>::value + 1; }; template<typename T, T last> stuct count<T, last> { static const std::size_t value = 1; }; and wrote the following function template<typename T, T... args> std::array<T, count<T, args...>::value> params_to_array() { std::array<T, count<T, args...>::value> result; fill<typename std::array<T, count<T, args...>::value>::iterator, T, args...>(result.begin()); return result; } Now I get with params_to_array<int, 10, 20, 30>() a std::array<int, 3> with the content 10, 20 and 30. Any further suggestions?

    Read the article

  • Scala path dependent return type from parameter

    - by Rich Oliver
    In the following code using 2.10.0M3 in Eclipse plugin 2.1.0 for 2.10M3. I'm using the default setting which is targeting JVM 1.5 class GeomBase[T <: DTypes] { abstract class NewObjs { def newHex(gridR: GridBase, coodI: Cood): gridR.HexRT } class GridBase { selfGrid => type HexRT = HexG with T#HexTr def uniformRect (init: NewObjs) { val hexCood = Cood(2 ,2) val hex: HexRT = init.newHex(selfGrid, hexCood)// won't compile } } } Error message: Description Resource Path Location Type type mismatch; found: GeomBase.this.GridBase#HexG with T#HexTr required: GridBase.this.HexRT (which expands to) GridBase.this.HexG with T#HexTr GeomBase.scala Why does the compiler think the method returns the type projection GridBase#HexG when it should be this specific instance of GridBase? Edit transferred to a simpler code class in responce to comments now getting a different error message. package rStrat class TestClass { abstract class NewObjs { def newHex(gridR: GridBase): gridR.HexG } class GridBase { selfGrid => def uniformRect (init: NewObjs) { val hex: HexG = init.newHex(this) //error here } class HexG { val test12 = 5 } } } . Error line 11:Description Resource Path Location Type type mismatch; found : gridR.HexG required: GridBase.this.HexG possible cause: missing arguments for method or constructor TestClass.scala /SStrat/src/rStrat line 11 Scala Problem Update I've switched to 2.10.0M4 and updated the plug-in to the M4 version on a fresh version of Eclipse and switched to JVM 1.6 (and 1.7) but the problems are unchanged.

    Read the article

  • Can't get node.js built on cygwin

    - by mwt
    Following the instructions here: https://github.com/ry/node/wiki/Building-node.js-on-Cygwin-(Windows) I've tried installing on two machines, either of which I'd be happy to get up and running. WinXP On 'make', I get: Build failed: -> task failed <err #2>: {task: libv8.a SConstruct -> libv8.a} According to the instructions, this is caused by having $SHELL set to a Windows style path, but I've set it to /bin/bash and get the same error. Win7 On './configure', I get: $ ./configure Checking for program g++ or c++ : /usr/bin/g++ Checking for program cpp : /usr/bin/cpp Checking for program ar : /usr/bin/ar Checking for program ranlib : /usr/bin/ranlib Checking for g++ : ok Checking for program gcc or cc : /usr/bin/gcc 0 [main] python 1092 C:\bin\python.exe: *** fatal error - unable to remap \\?\C:\lib\python2.6\lib-dynload\_functools.dll to same address as parent: 0x360000 != 0x3E0000 Stack trace: Frame Function Args 002891E8 6102749B (002891E8, 00000000, 00000000, 00000000) 002894D8 6102749B (61177B80, 00008000, 00000000, 61179977) 0028A508 61004AFB (611A136C, 61241CF4, 00360000, 003E0000) End of stack trace 0 [main] python 3536 fork: child 1092 - died waiting for dll loading, errno 11 /Users/Michael/Desktop/node/wscript:177: error: could not configure a c compiler! I've run 'rebaseall' and restarted the machine but still get that error. Edit: Ok, rebaseall was apparently erroring on some mingw stuff, so I edited the rebaseall script to fix that, and now it configures on Win7. The new problem is that it emits the exact same error as my XP machine now when I try to make. This is on tag v0.3.5.

    Read the article

  • Sharepoint fails to load a C++ dll on windows 2008

    - by Nathan
    I have a sharepoint DLL that does some licensing things and as part of the code it uses an external C++ DLL to get the serial number of the hardisk. When i run this application on windows server 2003 it works fine, but on 2008 the whole site (loaded on load) crashes and resets continually. This is not 2008 R2 and is the same in 64 or 32 bits. If i put a debugger.break before the dll execution then I see the code get to the point of the break then never come back into the dll again. I do get some debug assertion warnings from within the function, again only in 2008, but im not sure this is related. I created a console app that runs the c# dll, which in turn loads the c++ dll, and this works perfectly on 2008 (although does show the assertion errors, but I have suppressed these now). The assertion errors are not in my code but within ICtypes.c and not something I can debug. If i put a breakpoint in the DLL it is never hit and the compiler says : "step in: Stepping over non user code" if i try to debug into the DLL using VS. I have tried wrapping the code used to call the DLL in: SPSecurity.RunWithElevatedPrivileges(delegate() but this also does not help. I have the sourcecode for this DLL so that is not a problem. If i delete the DLL from the directory I get an error about a missing DLL, if i replace it back to no error or warning just a complete failure. If i replace this code with a hardcoded string the whole application works fine. Any advice would be much appreciated, I can't understand why it works as a console app yet not when run by sharepoint, this is with the same user account, on the same machine... This is the code used to call the DLL: [DllImport("idDll.dll", EntryPoint = "GetMachineId", SetLastError = true)] extern static string GetComponentId([MarshalAs(UnmanagedType.LPStr)]String s); public static string GetComponentId() { Debugger.Break(); if (_machine == string.Empty) { string temp = ""; id= ComponentId.GetComponentId(temp); } return id; }

    Read the article

  • How to call implemented method of generic enum in Java?

    - by Justin Wiseman
    I am trying pass an enum into a method, iterate over that enums values, and call the method that that enum implements on all of those values. I am getting compiler errors on the part "value.getAlias()". It says "The method getAlias() is undefined for the type E" I have attempted to indicate that E implements the HasAlias interface, but it does not seem to work. Is this possible, and if so, how do I fix the code below to do what I want? The code below is only meant to show my process, it is not my intention to just print the names of the values in an enum, but to demonstate my problem. public interface HasAlias{ String getAlias(); }; public enum Letters implements HasAlias { A("The letter A"), B("The letter B"); private final String alias; public String getAlias(){return alias;} public Letters(String alias) { this.alias = alias; } } public enum Numbers implements HasAlias { ONE("The number one"), TWO("The number two"); private final String alias; public String getAlias(){return alias;} public Letters(String alias) { this.alias = alias; } } public class Identifier { public <E extends Enum<? extends HasAlias>> void identify(Class<E> enumClass) { for(E value : enumClass.getEnumConstants()) { System.out.println(value.getAlias()); } } }

    Read the article

  • Commenting out portions of code in Scala

    - by akauppi
    I am looking for a C(++) #if 0 -like way of being able to comment out whole pieces of Scala source code, for keeping around experimental or expired code for a while. I tried out a couple of alternatives and would like to hear what you use, and if you have come up with something better? // Simply block-marking N lines by '//' is one way... // <tags> """ anything My editor makes this easy, but it's not really The Thing. It gets easily mixed with actual one-line comments. Then I figured there's native XML support, so: <!-- ... did not work --> Wrapping in XML works, unless you have <tags> within the block: class none { val a= <ignore> ... cannot have //<tags> <here> (not even in end-of-line comments!) </ignore> } The same for multi-line strings seems kind of best, but there's an awful lot of boilerplate (not fashionable in Scala) to please the compiler (less if you're doing this within a class or an object): object none { val ignore= """ This seems like ... <truly> <anything goes> but three "'s of course """ } The 'right' way to do this might be: /*** /* ... works but not properly syntax highlighed in SubEthaEdit (or StackOverflow) */ ***/ ..but that matches the /* and */ only, not i.e. /*** to ***/. This means the comments within the block need to be balanced. And - the current Scala syntax highlighting mode for SubEthaEdit fails miserably on this. As a comparison, Lua has --[==[ matching ]==] and so forth. I think I'm spoilt? So - is there some useful trick I'm overseeing?

    Read the article

  • Problem with inner classes of the same name in Visual C++

    - by starblue
    I have a problem with Visual C++, where apparently inner classes with the same name but in different outer classes are confused. The problem occurs for two layers, where each layer has a listener interface as an inner class. B is a listener of A, and has its own listener in a third layer above it (not shown). The structure of the code looks like this: A.h class A { class Listener { Listener(); virtual ~Listener() = 0; } [...] } B.h class B : public A::Listener { class Listener { Listener(); virtual ~Listener() = 0; } [...] } B.cpp B::Listener::Listener() {} B::Listener::~Listener() {} I get the error B.cpp(49) : error C2509: '{ctor}' : member function not declared in 'B' The C++ compiler for Renesas sh2a has no problem with this, but then it is more liberal than Visual C++ in some other respects, too. If I rename the listener interfaces to have different names the problem goes away, but I'd like to avoid that (the real class names instead of A or B are rather long). Is what I'm doing correct C++, or is the complaint by Visual C++ justified? Is there a way to work around this problem without renaming the listener interfaces?

    Read the article

  • What is wrong with this Fortran '77 snippet?

    - by notJim
    I've been tasked with maintaing some legacy fortran code, and I'm having trouble getting it to compile with gfortran. I've written a fair amount of Fortran 95, but this is my first experience with Fortran 77. This snippet of code is the problematic one: CHARACTER*22 IFILE, OFILE IFILE='TEST.IN' OFILE='TEST.OUT' OPEN(5,FILE=IFILE,STATUS='NEW') OPEN(6,FILE=OFILE,STATUS='NEW') common/pabcde/nfghi When I compile with gfortran file.FOR, all lines starting with the common statement are errors (e.g. Error: Unexpected COMMON statement at (1) for each following line until it hits the 25 error limit). I compiled with -Wall -pedantic, but fixing the warnings did not fix this problem. The crazy thing is that if I comment out all 4 lines starting with IF='TEST.IN', the program compiles and works as expected, but I must comment out all of them. Leaving any of them uncommented gives me the same errors starting with the common statement. If I comment out the common statement, I get the same errors, just starting on the following line. I am on OS X Leopard (not Snow Leopard) using gfortran. I've used this very system with gfortran extensively to write Fortran 95 programs, so in theory the compiler itself is sane. What the hell is going on with this code?

    Read the article

  • Segmentation Fault when trying to push a string to the back of a list.

    - by user308012
    I am trying to write a logger class for my C++ calculator, but I'm experiencing a problem while trying to push a string into a list. I have tried researching this issue and have found some information on this, but nothing that seems to help with my problem. I am using a rather basic C++ compiler, with little debugging utilities and I've not used C++ in quite some time (even then it was only a small amount). My code: #ifndef _LOGGER_H_ #define _LOGGER_H_ #include <iostream> #include <list> #include <string> using std::cout; using std::cin; using std::endl; using std::list; using std::string; class Logger { private: list<string> *mEntries; public: Logger() { // Initialize the entries list mEntries = new list<string>(); } ~Logger() { // Release the list mEntries->clear(); delete mEntries; } // Public Methods void WriteEntry(string entry) { // *** BELOW LINE IS MARKED WITH THE ERROR *** mEntries->push_back(string(entryData)); } void DisplayEntries() { cout << endl << "**********************" << endl << "* Logger Entries *" << endl << "**********************" << endl << endl; for(list<string>::iterator it = mEntries->begin(); it != mEntries->end(); it++) { cout << *it << endl; } } }; #endif I am calling the WriteEntry method by simply passing in a string, like so: mLogger->WriteEntry("Testing"); Any advice on this would be greatly appreciated.

    Read the article

  • Pointers and Addresses in C

    - by Mohit
    #include "stdio.h" main() { int i=3,*x; float j=1.5,*y; char k='c',*z; x=&i; y=&j; z=&k; printf("\nAddress of x= %u",x); printf("\nAddress of y= %u",y); printf("\nAddress of z= %u",z); x++; y++;y++;y++;y++; z++; printf("\nNew Address of x= %u",x); printf("\nNew Address of y= %u",y); printf("\nNew Address of z= %u",z); printf("\nNew Value of i= %d",i); printf("\nNew Value of j= %f",j); printf("\nNew Value of k= %c\n",k); } Output: Address of x= 3219901868 Address of y= 3219901860 Address of z= 3219901875 New Address of x= 3219901872 New Address of y= 3219901876 New Address of z= 3219901876 New Value of i= 3 New Value of j= 1.500000 New Value of k= c The new address of variable y and z are same. How can two variables have same address and et have different values? Note: I used gcc compiler on Ubuntu 9.04

    Read the article

  • On C++ global operator new: why it can be replaced

    - by Jimmy
    I wrote a small program in VS2005 to test whether C++ global operator new can be overloaded. It can. #include "stdafx.h" #include "iostream" #include "iomanip" #include "string" #include "new" using namespace std; class C { public: C() { cout<<"CTOR"<<endl; } }; void * operator new(size_t size) { cout<<"my overload of global plain old new"<<endl; // try to allocate size bytes void *p = malloc(size); return (p); } int main() { C* pc1 = new C; cin.get(); return 0; } In the above, my definition of operator new is called. If I remove that function from the code, then operator new in C:\Program Files (x86)\Microsoft Visual Studio 8\VC\crt\src\new.cpp gets called. All is good. However, in my opinion, my implementations of operator new does NOT overload the new in new.cpp, it CONFLICTS with it and violates the one-definition rule. Why doesn't the compiler complain about it? Or does the standard say since operator new is so special, one-definition rule does not apply here? Thanks.

    Read the article

< Previous Page | 174 175 176 177 178 179 180 181 182 183 184 185  | Next Page >