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  • Mobile opera have background sound support?

    - by Mark
    I make browser/html/js games. One of my biggest pains in the arse is the lack of background sound support in mobile safari. This lack of support makes high value games pretty much impossible. Does anyone know if opera mini supports html5 audio, or any mobile browser for that matter. If not, what are some alternatives methods.

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  • Mocking ISession.Query<T>() for testing consumer

    - by TheCloudlessSky
    I'm trying to avoid using an in memory database for testing (though I might have to do this if the following is impossible). I'm using NHibernate 3.0 with LINQ. I'd like to be able to mock session.Query<T>() to return some dummy values but I can't since it's an extension method and these are pretty much impossible to test. Does anyone have any suggestions (other than using an in memory database) for testing session queries with LINQ?

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  • How to "scan" a website (or page) for info, and bring it into my program?

    - by James
    Well, I'm pretty much trying to figure out how to pull information from a webpage, and bring it into my program (in Java). For example, if I know the exact page I want info from, for the sake of simplicity a Best Buy item page, how would I get the appropriate info I need off of that page? Like the title, price, description? What would this process even be called? I have no idea were to even begin researching this.

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  • Check string for link

    - by Mike
    I have rather long entries being submitted to a database. How can I create a function to see if this entry has a link within it? Can someone get me started? Pretty much, I want the function to find any I'd prefer not to throw the entry into an array. Are there any other ways to accomplish this?

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  • good practice for string.partition in python

    - by user1544915
    some case i write code like these: a,temp,b = s.partition('-') i just need to pick the first and 3rd element. temp would never be used. is there a better way to do this? the common case is ,a better way to pick separted element to make a new list? for example i want to make a new list use old list 0,1,3,7 element code would be this: newlist = [oldlist[0],oldlist[1],oldlist[3],oldlist[7]] it's pretty ugly,isn't it?

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  • MVC can't find my Areas page

    - by Steven
    I created an Area in my application named Admin. It's pretty basic, looks like this: Areas Admin Controllers CompaniesController.cs Models Views Companies Index.aspx AdminAreaRegistration.cs When I try to view my Index page by going to /Admin/Companies, I get a "The resource cannot be found" message. I find it weird that I don't get any sort of error message. I'm not sure what's going on here, has anyone come across this?

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  • How do I detect a text input's value and set a class with jQuery?

    - by Zander
    I would like to make sure if a textbox has any content at all, that jQuery can show it's parent (an <li class="hidden_dedication") element and set add a class of 'shown'. I'm pretty sure that it should be something like this, but cannot get it to work: if ($('li.hidden_dedication input').val() !== null) { $(this).parent().show().addClass('shown'); } I cannot figure it out.. any ideas? Many thanks

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  • c# - online classes

    - by I__
    my company is sponsoring me to take some online c# classes. i have a pretty good background in vb.net but im not so string in OOP can someone please recommend some c# classes online that i can take?

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  • Sending NSMutableArray on AsycSocket

    - by user200654
    Any one knows how to write and read NSMutableArray or Dictionary data using AsycSocket Library ? Clarification: I want a way to archive NSMuatbleArray and write this on the stream. seemed pretty forward but running in simulator I get this wierd error [NSKeyedUnarchiver initForReadingWithData:]: incomprehensible archive

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  • x-code cannot see my class

    - by dubbeat
    This is pretty strange. I have a class in Classes folder of my project (a .h file and a .m file). When I try to import it like so #import <myClass.h> I get an error saying "no such file or directory". It is definitely there. What could be going on?

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  • List component to bring up InputText boxes

    - by user1760403
    I'm creating a list component with different numbers on each label ranging from 1 to 10. When clicked on a number I need it to bring up that many inputtext boxes one after another.. It's pretty much a multiplayer game that you select how many players are playing, then you input each name.. I'm so stuck it's ridiculous.. if anyone has a solution, or a different idea please help me out, thank you so much in advance.

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  • NetBeans disappearing code problem

    - by user445714
    Hi, Dont know if this is the best place but im using NetBeans 4.1 at the moment and if for example i type in the following code private static final Character firstChar = 'A'; On the IDE i can see the following private static final Character firstChar = ; As you can guess its pretty annoying when you see things missing and its only when you highlight over the missing text you can see it, any idea on what is wrong and if i can fix it changing any of the settings

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  • @"%@ in Objective C?

    - by doo
    I was following a tut and found a line of code like @"%@ button pressed.". I'm pretty sure the relevant part is the %@, but is the first @ an escape sequence or what? Anyways, searching symbols doesn't go well in any search engine so I thought I'd ask. I think the %@ is like {0} in C#?

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  • C compiler producing lightweight executeables

    - by samuel
    I'm currently using MSVC for C++ but as I'm switching to C to write a very performance-intensive program (interpreter) I have to search for a fitting C compiler. I've looked at some binaries produced by Turbo-C and even if its old they seem pretty straigthforward and optimized. Now I don't know what the best compiler for building an interpreter is, but maybe you can help me. I've considered GCC but as I don't know much about it, I can't be really sure.

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  • Red Gate Coder interviews: Alex Davies

    - by Michael Williamson
    Alex Davies has been a software engineer at Red Gate since graduating from university, and is currently busy working on .NET Demon. We talked about tackling parallel programming with his actors framework, a scientific approach to debugging, and how JavaScript is going to affect the programming languages we use in years to come. So, if we start at the start, how did you get started in programming? When I was seven or eight, I was given a BBC Micro for Christmas. I had asked for a Game Boy, but my dad thought it would be better to give me a proper computer. For a year or so, I only played games on it, but then I found the user guide for writing programs in it. I gradually started doing more stuff on it and found it fun. I liked creating. As I went into senior school I continued to write stuff on there, trying to write games that weren’t very good. I got a real computer when I was fourteen and found ways to write BASIC on it. Visual Basic to start with, and then something more interesting than that. How did you learn to program? Was there someone helping you out? Absolutely not! I learnt out of a book, or by experimenting. I remember the first time I found a loop, I was like “Oh my God! I don’t have to write out the same line over and over and over again any more. It’s amazing!” When did you think this might be something that you actually wanted to do as a career? For a long time, I thought it wasn’t something that you would do as a career, because it was too much fun to be a career. I thought I’d do chemistry at university and some kind of career based on chemical engineering. And then I went to a careers fair at school when I was seventeen or eighteen, and it just didn’t interest me whatsoever. I thought “I could be a programmer, and there’s loads of money there, and I’m good at it, and it’s fun”, but also that I shouldn’t spoil my hobby. Now I don’t really program in my spare time any more, which is a bit of a shame, but I program all the rest of the time, so I can live with it. Do you think you learnt much about programming at university? Yes, definitely! I went into university knowing how to make computers do anything I wanted them to do. However, I didn’t have the language to talk about algorithms, so the algorithms course in my first year was massively important. Learning other language paradigms like functional programming was really good for breadth of understanding. Functional programming influences normal programming through design rather than actually using it all the time. I draw inspiration from it to write imperative programs which I think is actually becoming really fashionable now, but I’ve been doing it for ages. I did it first! There were also some courses on really odd programming languages, a bit of Prolog, a little bit of C. Having a little bit of each of those is something that I would have never done on my own, so it was important. And then there are knowledge-based courses which are about not programming itself but things that have been programmed like TCP. Those are really important for examples for how to approach things. Did you do any internships while you were at university? Yeah, I spent both of my summers at the same company. I thought I could code well before I went there. Looking back at the crap that I produced, it was only surpassed in its crappiness by all of the other code already in that company. I’m so much better at writing nice code now than I used to be back then. Was there just not a culture of looking after your code? There was, they just didn’t hire people for their abilities in that area. They hired people for raw IQ. The first indicator of it going wrong was that they didn’t have any computer scientists, which is a bit odd in a programming company. But even beyond that they didn’t have people who learnt architecture from anyone else. Most of them had started straight out of university, so never really had experience or mentors to learn from. There wasn’t the experience to draw from to teach each other. In the second half of my second internship, I was being given tasks like looking at new technologies and teaching people stuff. Interns shouldn’t be teaching people how to do their jobs! All interns are going to have little nuggets of things that you don’t know about, but they shouldn’t consistently be the ones who know the most. It’s not a good environment to learn. I was going to ask how you found working with people who were more experienced than you… When I reached Red Gate, I found some people who were more experienced programmers than me, and that was difficult. I’ve been coding since I was tiny. At university there were people who were cleverer than me, but there weren’t very many who were more experienced programmers than me. During my internship, I didn’t find anyone who I classed as being a noticeably more experienced programmer than me. So, it was a shock to the system to have valid criticisms rather than just formatting criticisms. However, Red Gate’s not so big on the actual code review, at least it wasn’t when I started. We did an entire product release and then somebody looked over all of the UI of that product which I’d written and say what they didn’t like. By that point, it was way too late and I’d disagree with them. Do you think the lack of code reviews was a bad thing? I think if there’s going to be any oversight of new people, then it should be continuous rather than chunky. For me I don’t mind too much, I could go out and get oversight if I wanted it, and in those situations I felt comfortable without it. If I was managing the new person, then maybe I’d be keener on oversight and then the right way to do it is continuously and in very, very small chunks. Have you had any significant projects you’ve worked on outside of a job? When I was a teenager I wrote all sorts of stuff. I used to write games, I derived how to do isomorphic projections myself once. I didn’t know what the word was so I couldn’t Google for it, so I worked it out myself. It was horrifically complicated. But it sort of tailed off when I started at university, and is now basically zero. If I do side-projects now, they tend to be work-related side projects like my actors framework, NAct, which I started in a down tools week. Could you explain a little more about NAct? It is a little C# framework for writing parallel code more easily. Parallel programming is difficult when you need to write to shared data. Sometimes parallel programming is easy because you don’t need to write to shared data. When you do need to access shared data, you could just have your threads pile in and do their work, but then you would screw up the data because the threads would trample on each other’s toes. You could lock, but locks are really dangerous if you’re using more than one of them. You get interactions like deadlocks, and that’s just nasty. Actors instead allows you to say this piece of data belongs to this thread of execution, and nobody else can read it. If you want to read it, then ask that thread of execution for a piece of it by sending a message, and it will send the data back by a message. And that avoids deadlocks as long as you follow some obvious rules about not making your actors sit around waiting for other actors to do something. There are lots of ways to write actors, NAct allows you to do it as if it was method calls on other objects, which means you get all the strong type-safety that C# programmers like. Do you think that this is suitable for the majority of parallel programming, or do you think it’s only suitable for specific cases? It’s suitable for most difficult parallel programming. If you’ve just got a hundred web requests which are all independent of each other, then I wouldn’t bother because it’s easier to just spin them up in separate threads and they can proceed independently of each other. But where you’ve got difficult parallel programming, where you’ve got multiple threads accessing multiple bits of data in multiple ways at different times, then actors is at least as good as all other ways, and is, I reckon, easier to think about. When you’re using actors, you presumably still have to write your code in a different way from you would otherwise using single-threaded code. You can’t use actors with any methods that have return types, because you’re not allowed to call into another actor and wait for it. If you want to get a piece of data out of another actor, then you’ve got to use tasks so that you can use “async” and “await” to await asynchronously for it. But other than that, you can still stick things in classes so it’s not too different really. Rather than having thousands of objects with mutable state, you can use component-orientated design, where there are only a few mutable classes which each have a small number of instances. Then there can be thousands of immutable objects. If you tend to do that anyway, then actors isn’t much of a jump. If I’ve already built my system without any parallelism, how hard is it to add actors to exploit all eight cores on my desktop? Usually pretty easy. If you can identify even one boundary where things look like messages and you have components where some objects live on one side and these other objects live on the other side, then you can have a granddaddy object on one side be an actor and it will parallelise as it goes across that boundary. Not too difficult. If we do get 1000-core desktop PCs, do you think actors will scale up? It’s hard. There are always in the order of twenty to fifty actors in my whole program because I tend to write each component as actors, and I tend to have one instance of each component. So this won’t scale to a thousand cores. What you can do is write data structures out of actors. I use dictionaries all over the place, and if you need a dictionary that is going to be accessed concurrently, then you could build one of those out of actors in no time. You can use queuing to marshal requests between different slices of the dictionary which are living on different threads. So it’s like a distributed hash table but all of the chunks of it are on the same machine. That means that each of these thousand processors has cached one small piece of the dictionary. I reckon it wouldn’t be too big a leap to start doing proper parallelism. Do you think it helps if actors get baked into the language, similarly to Erlang? Erlang is excellent in that it has thread-local garbage collection. C# doesn’t, so there’s a limit to how well C# actors can possibly scale because there’s a single garbage collected heap shared between all of them. When you do a global garbage collection, you’ve got to stop all of the actors, which is seriously expensive, whereas in Erlang garbage collections happen per-actor, so they’re insanely cheap. However, Erlang deviated from all the sensible language design that people have used recently and has just come up with crazy stuff. You can definitely retrofit thread-local garbage collection to .NET, and then it’s quite well-suited to support actors, even if it’s not baked into the language. Speaking of language design, do you have a favourite programming language? I’ll choose a language which I’ve never written before. I like the idea of Scala. It sounds like C#, only with some of the niggles gone. I enjoy writing static types. It means you don’t have to writing tests so much. When you say it doesn’t have some of the niggles? C# doesn’t allow the use of a property as a method group. It doesn’t have Scala case classes, or sum types, where you can do a switch statement and the compiler checks that you’ve checked all the cases, which is really useful in functional-style programming. Pattern-matching, in other words. That’s actually the major niggle. C# is pretty good, and I’m quite happy with C#. And what about going even further with the type system to remove the need for tests to something like Haskell? Or is that a step too far? I’m quite a pragmatist, I don’t think I could deal with trying to write big systems in languages with too few other users, especially when learning how to structure things. I just don’t know anyone who can teach me, and the Internet won’t teach me. That’s the main reason I wouldn’t use it. If I turned up at a company that writes big systems in Haskell, I would have no objection to that, but I wouldn’t instigate it. What about things in C#? For instance, there’s contracts in C#, so you can try to statically verify a bit more about your code. Do you think that’s useful, or just not worthwhile? I’ve not really tried it. My hunch is that it needs to be built into the language and be quite mathematical for it to work in real life, and that doesn’t seem to have ended up true for C# contracts. I don’t think anyone who’s tried them thinks they’re any good. I might be wrong. On a slightly different note, how do you like to debug code? I think I’m quite an odd debugger. I use guesswork extremely rarely, especially if something seems quite difficult to debug. I’ve been bitten spending hours and hours on guesswork and not being scientific about debugging in the past, so now I’m scientific to a fault. What I want is to see the bug happening in the debugger, to step through the bug happening. To watch the program going from a valid state to an invalid state. When there’s a bug and I can’t work out why it’s happening, I try to find some piece of evidence which places the bug in one section of the code. From that experiment, I binary chop on the possible causes of the bug. I suppose that means binary chopping on places in the code, or binary chopping on a stage through a processing cycle. Basically, I’m very stupid about how I debug. I won’t make any guesses, I won’t use any intuition, I will only identify the experiment that’s going to binary chop most effectively and repeat rather than trying to guess anything. I suppose it’s quite top-down. Is most of the time then spent in the debugger? Absolutely, if at all possible I will never debug using print statements or logs. I don’t really hold much stock in outputting logs. If there’s any bug which can be reproduced locally, I’d rather do it in the debugger than outputting logs. And with SmartAssembly error reporting, there’s not a lot that can’t be either observed in an error report and just fixed, or reproduced locally. And in those other situations, maybe I’ll use logs. But I hate using logs. You stare at the log, trying to guess what’s going on, and that’s exactly what I don’t like doing. You have to just look at it and see does this look right or wrong. We’ve covered how you get to grip with bugs. How do you get to grips with an entire codebase? I watch it in the debugger. I find little bugs and then try to fix them, and mostly do it by watching them in the debugger and gradually getting an understanding of how the code works using my process of binary chopping. I have to do a lot of reading and watching code to choose where my slicing-in-half experiment is going to be. The last time I did it was SmartAssembly. The old code was a complete mess, but at least it did things top to bottom. There wasn’t too much of some of the big abstractions where flow of control goes all over the place, into a base class and back again. Code’s really hard to understand when that happens. So I like to choose a little bug and try to fix it, and choose a bigger bug and try to fix it. Definitely learn by doing. I want to always have an aim so that I get a little achievement after every few hours of debugging. Once I’ve learnt the codebase I might be able to fix all the bugs in an hour, but I’d rather be using them as an aim while I’m learning the codebase. If I was a maintainer of a codebase, what should I do to make it as easy as possible for you to understand? Keep distinct concepts in different places. And name your stuff so that it’s obvious which concepts live there. You shouldn’t have some variable that gets set miles up the top of somewhere, and then is read miles down to choose some later behaviour. I’m talking from a very much SmartAssembly point of view because the old SmartAssembly codebase had tons and tons of these things, where it would read some property of the code and then deal with it later. Just thousands of variables in scope. Loads of things to think about. If you can keep concepts separate, then it aids me in my process of fixing bugs one at a time, because each bug is going to more or less be understandable in the one place where it is. And what about tests? Do you think they help at all? I’ve never had the opportunity to learn a codebase which has had tests, I don’t know what it’s like! What about when you’re actually developing? How useful do you find tests in finding bugs or regressions? Finding regressions, absolutely. Running bits of code that would be quite hard to run otherwise, definitely. It doesn’t happen very often that a test finds a bug in the first place. I don’t really buy nebulous promises like tests being a good way to think about the spec of the code. My thinking goes something like “This code works at the moment, great, ship it! Ah, there’s a way that this code doesn’t work. Okay, write a test, demonstrate that it doesn’t work, fix it, use the test to demonstrate that it’s now fixed, and keep the test for future regressions.” The most valuable tests are for bugs that have actually happened at some point, because bugs that have actually happened at some point, despite the fact that you think you’ve fixed them, are way more likely to appear again than new bugs are. Does that mean that when you write your code the first time, there are no tests? Often. The chance of there being a bug in a new feature is relatively unaffected by whether I’ve written a test for that new feature because I’m not good enough at writing tests to think of bugs that I would have written into the code. So not writing regression tests for all of your code hasn’t affected you too badly? There are different kinds of features. Some of them just always work, and are just not flaky, they just continue working whatever you throw at them. Maybe because the type-checker is particularly effective around them. Writing tests for those features which just tend to always work is a waste of time. And because it’s a waste of time I’ll tend to wait until a feature has demonstrated its flakiness by having bugs in it before I start trying to test it. You can get a feel for whether it’s going to be flaky code as you’re writing it. I try to write it to make it not flaky, but there are some things that are just inherently flaky. And very occasionally, I’ll think “this is going to be flaky” as I’m writing, and then maybe do a test, but not most of the time. How do you think your programming style has changed over time? I’ve got clearer about what the right way of doing things is. I used to flip-flop a lot between different ideas. Five years ago I came up with some really good ideas and some really terrible ideas. All of them seemed great when I thought of them, but they were quite diverse ideas, whereas now I have a smaller set of reliable ideas that are actually good for structuring code. So my code is probably more similar to itself than it used to be back in the day, when I was trying stuff out. I’ve got more disciplined about encapsulation, I think. There are operational things like I use actors more now than I used to, and that forces me to use immutability more than I used to. The first code that I wrote in Red Gate was the memory profiler UI, and that was an actor, I just didn’t know the name of it at the time. I don’t really use object-orientation. By object-orientation, I mean having n objects of the same type which are mutable. I want a constant number of objects that are mutable, and they should be different types. I stick stuff in dictionaries and then have one thing that owns the dictionary and puts stuff in and out of it. That’s definitely a pattern that I’ve seen recently. I think maybe I’m doing functional programming. Possibly. It’s plausible. If you had to summarise the essence of programming in a pithy sentence, how would you do it? Programming is the form of art that, without losing any of the beauty of architecture or fine art, allows you to produce things that people love and you make money from. So you think it’s an art rather than a science? It’s a little bit of engineering, a smidgeon of maths, but it’s not science. Like architecture, programming is on that boundary between art and engineering. If you want to do it really nicely, it’s mostly art. You can get away with doing architecture and programming entirely by having a good engineering mind, but you’re not going to produce anything nice. You’re not going to have joy doing it if you’re an engineering mind. Architects who are just engineering minds are not going to enjoy their job. I suppose engineering is the foundation on which you build the art. Exactly. How do you think programming is going to change over the next ten years? There will be an unfortunate shift towards dynamically-typed languages, because of JavaScript. JavaScript has an unfair advantage. JavaScript’s unfair advantage will cause more people to be exposed to dynamically-typed languages, which means other dynamically-typed languages crop up and the best features go into dynamically-typed languages. Then people conflate the good features with the fact that it’s dynamically-typed, and more investment goes into dynamically-typed languages. They end up better, so people use them. What about the idea of compiling other languages, possibly statically-typed, to JavaScript? It’s a reasonable idea. I would like to do it, but I don’t think enough people in the world are going to do it to make it pick up. The hordes of beginners are the lifeblood of a language community. They are what makes there be good tools and what makes there be vibrant community websites. And any particular thing which is the same as JavaScript only with extra stuff added to it, although it might be technically great, is not going to have the hordes of beginners. JavaScript is always to be quickest and easiest way for a beginner to start programming in the browser. And dynamically-typed languages are great for beginners. Compilers are pretty scary and beginners don’t write big code. And having your errors come up in the same place, whether they’re statically checkable errors or not, is quite nice for a beginner. If someone asked me to teach them some programming, I’d teach them JavaScript. If dynamically-typed languages are great for beginners, when do you think the benefits of static typing start to kick in? The value of having a statically typed program is in the tools that rely on the static types to produce a smooth IDE experience rather than actually telling me my compile errors. And only once you’re experienced enough a programmer that having a really smooth IDE experience makes a blind bit of difference, does static typing make a blind bit of difference. So it’s not really about size of codebase. If I go and write up a tiny program, I’m still going to get value out of writing it in C# using ReSharper because I’m experienced with C# and ReSharper enough to be able to write code five times faster if I have that help. Any other visions of the future? Nobody’s going to use actors. Because everyone’s going to be running on single-core VMs connected over network-ready protocols like JSON over HTTP. So, parallelism within one operating system is going to die. But until then, you should use actors. More Red Gater Coder interviews

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  • disk-to-disk backup without costly backup redundancy?

    - by AaronLS
    A good backup strategy involves a combination of 1) disconnected backups/snapshots that will not be affected by bugs, viruses, and/or security breaches 2) geographically distributed backups to protect against local disasters 3) testing backups to ensure that they can be restored as needed Generally I take an onsite backup daily, and an offsite backup weekly, and do test restores periodically. In the rare circumstance that I need to restore files, I do some from the local backup. Should a catastrophic event destroy the servers and local backups, then the offsite weekly tape backup would be used to restore the files. I don't need multiple offsite backups with redundancy. I ALREADY HAVE REDUNDANCY THROUGH THE USE OF BOTH LOCAL AND REMOTE BACKUPS. I have recovery blocks and par files with the backups, so I already have protection against a small percentage of corrupt bits. I perform test restores to ensure the backups function properly. Should the remote backups experience a dataloss, I can replace them with one of the local backups. There are historical offsite backups as well, so if a dataloss was not noticed for a few weeks(such as a bug/security breach/virus), the data could be restored from an older backup. By doing this, the only scenario that poses a risk to complete data loss would be one where both the local, remote, and servers all experienced a data loss in the same time period. I'm willing to risk that happening since the odds of that trifecta negligibly small, and the data isn't THAT valuable to me. So I hope I have emphasized that I don't need redundancy in my offsite backups because I have covered all the bases. I know this exact technique is employed by numerous businesses. Of course there are some that take multiple offsite backups, because the data is so incredibly valuable that they don't even want to risk that trifecta disaster, but in the majority of cases the trifecta disaster is an accepted risk. I HAD TO COVER ALL THIS BECAUSE SOME PEOPLE DON'T READ!!! I think I have justified my backup strategy and the majority of businesses who use offsite tape backups do not have any additional redundancy beyond what is mentioned above(recovery blocks, par files, historical snapshots). Now I would like to eliminate the use of tapes for offsite backups, and instead use a backup service. Most however are extremely costly for $/gb/month storage. I don't mind paying for transfer bandwidth, but the cost of storage is way to high. All of them advertise that they maintain backups of the data, and I imagine they use RAID as well. Obviously if you were using them to host servers this would all be necessary, but for my scenario, I am simply replacing my offsite backups with such a service. So there is no need for RAID, and absolutely no value in another layer of backups of backups. My one and only question: "Are there online data-storage/backup services that do not use redundancy or offer backups(backups of my backups) as part of their packages, and thus are more reasonably priced?" NOT my question: "Is this a flawed strategy?" I don't care if you think this is a good strategy or not. I know it pretty standard. Very few people make an extra copy of their offsite backups. They already have local backups that they can use to replace the remote backups if something catastrophic happens at the remote site. Please limit your responses to the question posed. Sorry if I seem a little abrasive, but I had some trolls in my last post who didn't read my requirements nor my question, and were trying to go off answering a totally different question. I made it pretty clear, but didn't try to justify my strategy, because I didn't ask about whether my strategy was justifyable. So I apologize if this was lengthy, as it really didn't need to be, but since there are so many trolls here who try to sidetrack questions by responding without addressing the question at hand.

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  • Cannot connect to MySQL over TCP locally - Connection Timeout - Ubuntu 9.04

    - by gav
    I am running Ubuntu and am ultimately trying to connect Tomcat to my MySQL database using JDBC. It has worked previously but after a reboot the instance now fails to connect. Both Tomcat 6 and MySQL 5.0.75 are on the same machine Connection string: jdbc:mysql:///localhost:3306 I can connect to MySQL on the command line using the mysql command The my.cnf file is pretty standard (Available on request) has bind address: 127.0.0.1 I cannot Telnet to the MySQL port despite netstat saying MySQL is listening I have one IpTables rule to forward 80 - 8080 and no firewall I'm aware of. I'm pretty new to this and I'm not sure what else to test. I don't know whether I should be looking in etc/interfaces and if I did what to look for. It's weird because it used to work but after a reboot it's down so I must have changed something.... :). I realise a timeout indicates the server is not responding and I assume it's because the request isn't actually getting through. I installed MySQL via apt-get and Tomcat manually. MySqld processes root@88:/var/log/mysql# ps -ef | grep mysqld root 21753 1 0 May27 ? 00:00:00 /bin/sh /usr/bin/mysqld_safe mysql 21792 21753 0 May27 ? 00:00:00 /usr/sbin/mysqld --basedir=/usr --datadir=/var/lib/mysql --user=mysql --pid-file=/var/run/mysqld/mysqld.pid --skip-external-locking --port=3306 --socket=/var/run/mysqld/mysqld.sock root 21793 21753 0 May27 ? 00:00:00 logger -p daemon.err -t mysqld_safe -i -t mysqld root 21888 13676 0 11:23 pts/1 00:00:00 grep mysqld Netstat root@88:/var/log/mysql# netstat -lnp | grep mysql tcp 0 0 0.0.0.0:3306 0.0.0.0:* LISTEN 21792/mysqld unix 2 [ ACC ] STREAM LISTENING 1926205077 21792/mysqld /var/run/mysqld/mysqld.sock Toy Connection Class root@88:~# cat TestConnect/TestConnection.java import java.sql.Connection; import java.sql.DriverManager; import java.sql.SQLException; public class TestConnection { public static void main(String args[]) throws Exception { Connection con = null; try { Class.forName("com.mysql.jdbc.Driver").newInstance(); System.out.println("Got driver"); con = DriverManager.getConnection( "jdbc:mysql:///localhost:3306", "uname", "pass"); System.out.println("Got connection"); if(!con.isClosed()) System.out.println("Successfully connected to " + "MySQL server using TCP/IP..."); } finally { if(con != null) con.close(); } } } Toy Connection Class Output Note: This is the same error I get from Tomcat. root@88:~/TestConnect# java -cp mysql-connector-java-5.1.12-bin.jar:. TestConnection Got driver Exception in thread "main" com.mysql.jdbc.exceptions.jdbc4.CommunicationsException: Communications link failure The last packet sent successfully to the server was 1 milliseconds ago. The driver has not received any packets from the server. at sun.reflect.NativeConstructorAccessorImpl.newInstance0(Native Method) at sun.reflect.NativeConstructorAccessorImpl.newInstance(NativeConstructorAccessorImpl.java:39) at sun.reflect.DelegatingConstructorAccessorImpl.newInstance(DelegatingConstructorAccessorImpl.java:27) at java.lang.reflect.Constructor.newInstance(Constructor.java:513) at com.mysql.jdbc.Util.handleNewInstance(Util.java:409) at com.mysql.jdbc.SQLError.createCommunicationsException(SQLError.java:1122) at TestConnection.main(TestConnection.java:14) Caused by: com.mysql.jdbc.exceptions.jdbc4.CommunicationsException: Communications link failure The last packet sent successfully to the server was 0 milliseconds ago. The driver has not received any packets from the server. at sun.reflect.NativeConstructorAccessorImpl.newInstance0(Native Method) at sun.reflect.NativeConstructorAccessorImpl.newInstance(NativeConstructorAccessorImpl.java:39) at sun.reflect.DelegatingConstructorAccessorImpl.newInstance(DelegatingConstructorAccessorImpl.java:27) at java.lang.reflect.Constructor.newInstance(Constructor.java:513) at com.mysql.jdbc.Util.handleNewInstance(Util.java:409) at com.mysql.jdbc.SQLError.createCommunicationsException(SQLError.java:1122) at com.mysql.jdbc.MysqlIO.<init>(MysqlIO.java:344) at com.mysql.jdbc.ConnectionImpl.createNewIO(ConnectionImpl.java:2181) ... 12 more Caused by: java.net.ConnectException: Connection timed out at java.net.PlainSocketImpl.socketConnect(Native Method) ... 13 more Telnet Output root@88:~/TestConnect# telnet localhost 3306 Trying 127.0.0.1... telnet: Unable to connect to remote host: Connection timed out

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