Search Results

Search found 31582 results on 1264 pages for 'software design'.

Page 179/1264 | < Previous Page | 175 176 177 178 179 180 181 182 183 184 185 186  | Next Page >

  • How can I implement a database TableView like thing in C++?

    - by Industrial-antidepressant
    How can I implement a TableView like thing in C++? I want to emulating a tiny relation database like thing in C++. I have data tables, and I want to transform it somehow, so I need a TableView like class. I want filtering, sorting, freely add and remove items and transforming (ex. view as UPPERCASE and so on). The whole thing is inside a GUI application, so datatables and views are attached to a GUI (or HTML or something). So how can I identify an item in the view? How can I signal it when the table is changed? Is there some design pattern for this? Here is a simple table, and a simple data item: #include <string> #include <boost/multi_index_container.hpp> #include <boost/multi_index/member.hpp> #include <boost/multi_index/ordered_index.hpp> #include <boost/multi_index/random_access_index.hpp> using boost::multi_index_container; using namespace boost::multi_index; struct Data { Data() {} int id; std::string name; }; struct row{}; struct id{}; struct name{}; typedef boost::multi_index_container< Data, indexed_by< random_access<tag<row> >, ordered_unique<tag<id>, member<Data, int, &Data::id> >, ordered_unique<tag<name>, member<Data, std::string, &Data::name> > > > TDataTable; class DataTable { public: typedef Data item_type; typedef TDataTable::value_type value_type; typedef TDataTable::const_reference const_reference; typedef TDataTable::index<row>::type TRowIndex; typedef TDataTable::index<id>::type TIdIndex; typedef TDataTable::index<name>::type TNameIndex; typedef TRowIndex::iterator iterator; DataTable() : row_index(rule_table.get<row>()), id_index(rule_table.get<id>()), name_index(rule_table.get<name>()), row_index_writeable(rule_table.get<row>()) { } TDataTable::const_reference operator[](TDataTable::size_type n) const { return rule_table[n]; } std::pair<iterator,bool> push_back(const value_type& x) { return row_index_writeable.push_back(x); } iterator erase(iterator position) { return row_index_writeable.erase(position); } bool replace(iterator position,const value_type& x) { return row_index_writeable.replace(position, x); } template<typename InputIterator> void rearrange(InputIterator first) { return row_index_writeable.rearrange(first); } void print_table() const; unsigned size() const { return row_index.size(); } TDataTable rule_table; const TRowIndex& row_index; const TIdIndex& id_index; const TNameIndex& name_index; private: TRowIndex& row_index_writeable; }; class DataTableView { DataTableView(const DataTable& source_table) {} // How can I implement this? // I want filtering, sorting, signaling upper GUI layer, and sorting, and ... }; int main() { Data data1; data1.id = 1; data1.name = "name1"; Data data2; data2.id = 2; data2.name = "name2"; DataTable table; table.push_back(data1); DataTable::iterator it1 = table.row_index.iterator_to(table[0]); table.erase(it1); table.push_back(data1); Data new_data(table[0]); new_data.name = "new_name"; table.replace(table.row_index.iterator_to(table[0]), new_data); for (unsigned i = 0; i < table.size(); ++i) std::cout << table[i].name << std::endl; #if 0 // using scenarios: DataTableView table_view(table); table_view.fill_from_source(); // synchronization with source table_view.remove(data_item1); // remove item from view table_view.add(data_item2); // add item from source table table_view.filter(filterfunc); // filtering table_view.sort(sortfunc); // sorting // modifying from source_able, hot to signal the table_view? // FYI: Table view is atteched to a GUI item table.erase(data); table.replace(data); #endif return 0; }

    Read the article

  • Develop a small size software using C only for copying same data to multiple external drives simultaneously [on hold]

    - by VSP
    I want to develop a software that can copy the same data to multiple external drives, simultaneously. For example, consider a file Movie and I have 3 external drives to copy it to, and I want to copy Movie to all these 3 drives(these drives can be flash storage or external hard-disk or pen-drive etc. but have one thing in common, i.e. they are all external drives) at the same time, means when I right-click on Movie there has to be 1 option saying Copy to All Drives. It's a sort of mini-project and I want to use C language only. For starting I would like it to work only on Windows OS. What are the requirements of developing this software (not the system requirements but what will I need to develop such a software, like editor,compiler etc.)? I know this type of software must have already been developed but I want to use C language and C Language only. So, is it possible to develop such a software?

    Read the article

  • A debugging experience with "highly compatible" ASP.NET 4.5

    - by Jeff
    I have to admit that I will pretty much upgrade software for no reason other than being on the latest version. I won't do it if it's super expensive (Adobe gets money from me about once every three or four years at best), but particularly with frameworks and stuff generally available as part of my MSDN subscription, I'll be bleeding edge. CoasterBuzz was running on the MVC 4 framework pretty much as soon as they did a "go live" license for it. I didn't really jump in head-first with Windows 8 and Visual Studio 2012, in part because I just wasn't interested in doing the reinstalls for each new version. Turns out there weren't that many revisions anyway. But when the final versions were released a week and a half ago, I jumped in. I saw on one of the Microsoft sites that .Net 4.5 was a "highly compatible in-place update" to the framework. Good enough for me. I was obviously running it by default in Windows 8, and installed it on my production server. I suppose it's "highly compatible," except when it isn't. Three of my sites are running with various flavors of the MVC version of POP Forums. All of them stopped working under ASP.NET 4.5. It was not immediately obvious what the problem might be beyond an exception indicating that there were no repository classes registered with Ninject, which I use for dependency injection in the forums. This was made all the more weird by the fact that it ran fine locally in the dev Web host. My first instinct was to spin up a Windows Server VM on my local box and put the remote debugger on it. (Side note: running multiple VM's on a Retina MacBook Pro with 16 gigs of RAM is pretty much the most awesome thing ever. I can't believe this computer is for real, and not a 50-pound tower under my desk.) What might have been going on in IIS that doesn't happen in Visual Studio? In the debugging process, I realized that I might be looking in the wrong place. POP Forums creates a Ninject container using a method called from a PreApplicationStartMethod attribute, and at that time registers a module (what Ninject uses to map interfaces to implementations) that maps all of the core dependencies. It also creates an instance of an HttpModule that originally hosted the "services" (search indexing, mailer, etc.), but now just records errors. That's all well and good, but the actual repository mapping, where data is actually read or persisted, happens in Application_Start() in global.asax. The idea there is that you can swap out the SqlSingleWebServer repos for something tuned for multiple servers, Oracle or something else. Of course, if I used something like StructureMap, which does convention-based mapping for dependency injection (a class implementing ISettingsRepository called SettingsRepository is automagically mapped), I wouldn't have to worry about it. In any case, the HttpModule, being instantiated before Application_Start() gets to run, would throw because there was no repo mapped where it could get settings from the database. This makes total sense. The fix is sort of a hack, where I don't setup the innards of the HttpModule until a call to its BeginRequest is made. I say it's a hack, because its primary function, logging exceptions, won't work until the app has warmed up. Still, this brings up an interesting question about the race condition, and what changed in 4.5 when it's running in IIS. In ASP.NET 4, it would appear that the code called via the PreApplicationStartMethod was either failing silently, and running again later, or it was getting to that code after Application_Start was called. In any case, weird thing. The real pain point I'm experiencing now is a bug in MVC 4 that is extremely serious because it renders the mobile/alternate view functionality very much broken.

    Read the article

  • Adobe Photoshop CS5 vs Photoshop CS5 extended

    - by Edward
    Adobe Photoshop has been an industry standard for most web designers & photographers worldwide. Photoshop CS5 has made photography editing much more refined and the composition process has become much easier than ever before.  To study the advantage of Photoshop CS5 extended over Photoshop CS5 we have written this comparison article, with both a Designer’s & Photographer’s perspective. Hopefully it shall help you in your buying/upgrade decision. Photoshop CS5 Photoshop CS5 has refining feature with powerful photography tools. It made editing process easy as fewer steps are involved to remove noise, add grain, create vignettes, correct lens distortions, sharpen, and create HDR images. It has quick image correction and color and tone control for professional purpose. Intelligent image editing and enhancement , extraordinary advanced compositing has made it a better tool than earlier versions for photographers. It allows users to accelerate workflow with fast performance on 64-bit Windows® and Mac hardware systems and smoother interactions due to more GPU-accelerated features. It also boasts of a state-of-the-art processing with Adobe Photoshop Camera Raw 6 and helps to maximize creative impact. It provides for tremendous precision and freedom. It allows user to easily select intricate image elements, such as hair and create realistic painting effects. It also allows to remove any image element and see the space fill in almost magically. It has easy access to core editing and streamlined work flow and flexible work ambience. It has creative tools and contents. Photoshop CS5 Extended Photoshop CS5 extended is quite innovative and has incorporated 3D elements to 2D artwork directly within digital imaging application, which enables user to do an easy on-ramp to 3D image creation. It also provides for 3D editing. It has intelligent image editing and enhancement. It offers advance composing and has extraordinary painting and drawing toolset. It provides for video and animation designing. It helps to work with specialized images for architecture, manufacturing, engineering, science, and medicine. Where CS5 extended scores over CS5 CS5 extended has many features, which were not included in CS5. These features make it score more over CS5. These features are: Technology for creating 3D extrusion 3D material library and picker Field depth for 3D 3D merging and scene composition improvements 3D workflow improvement Customization of 3D features Image based light source Shadow catcher for shadow creation Enhanced ray tracer Context sensitive widgets, which allows easy control of objects, lights and cameras. Overlays for materials and mesh boundaries Photoshop CS5 extended is far better than CS5 as it incorporates all the features of CS5 and have more advanced features. It allows 3D creation and editing and has other advanced tools to make it better. Redefining the Image-Editing Experience  : A Photographer’s point of View Photoshop CS5 delivers amazing features and creative options so even new users can perform advanced image manipulations and compositions. Breath taking image intelligence behind Content-Aware Fill magically removes any image detail or object, examines the surroundings and seamlessly fills in the space left behind. Lighting, tone and noise of the surrounding area can be matched. New Refine Edge makes nearly-impossible image selections possible. Masking was never easier, the toughest types of edges, such as hair and foliage seem easier to fix. To sum up following are few advantages of CS5 extended over previous versions 64-bit processing Content Aware Fill Refine Edge, “makes nearly-impossible image selections impossible” HDR Pro, including ghost artifact removal and HDR toning, which gives the look of HDR with a single exposure New brush options Improved image management with enhanced Adobe Bridge Lens corrections Improved black-and-white conversions Puppet Warp: Precisely reposition or warp any image element Adobe Camera Raw 6 Upgrade Buy Online Pricing and Availability Adobe Photoshop CS5 and CS5 Extended are available through Adobe Authorized Resellers & the Adobe Store. Estimated street price for Adobe Photoshop CS5 is US$699 and US$999 for Photoshop CS5 Extended. Upgrade pricing and volume licensing are also available. Related posts:10 Free Alternatives for Adobe Photoshop Software Web based Alternatives to Photoshop 15 Useful Adobe Illustrator Tutorials For Designers

    Read the article

  • Is there a way to install i386 packages w/ it's i386 dependencies?

    - by foh1981
    I'm using Ubuntu 11.10 64-bit and I wish to install the CAD application DraftSight, which as of now only come in a 32-bit .deb file. I have installed this with some success before, but since 11.10 supports multiarch I would like to install the i386 versions of DraftSights dependencies. Ubuntu Software Center cannot handle the file, nor gdebi-gtk ('wrong architecture'). I can use dpkg with --force-architecture but there's A LOT of dependencies which I need to manually install afterward. Is there a way to automatically install these? Or semi-automatically with a script of some sort? (I'm thinking something along the lines of extracting the dependencies and adding :i386 and then feed that to apt-get or something...) Below is the output of dpkg-deb --info of the package in question. Package: dassault-systemes-draftsight Version: 2011.7.1198 Section: applications Priority: extra Architecture: i386 Pre-Depends: libexpat1 (>=2.0.1-4), libglib2.0-0 (>=2.22.3-0), libpcre3 (>=7.8-3), libselinux1 (>=2.0.85-2), zlib1g (>=1:1.2.3.3.dfsg-13), libc6 (>=2.10.1-0), libx11-6 (>=2:1.2.2-1), libxau6 (>=1:1.0.4-2), libxcomposite1 (>=1:0.4.0-4), libxcursor1 (>=1:1.1.9-1build1), libxdamage1 (>=1:1.1.1-4), libxdmcp6 (>=1:1.0.2-3), libxext6 (>=2:1.0.99.1-0), libxfixes3 (>=1:4.0.3-2build1), libxi6 (>=2:1.2.1-2), libxinerama1 (>=2:1.0.3-2), libxrandr2 (>=2:1.3.0-2), libxrender1 (>=1:0.9.4-2), libatk1.0-0 (>=1.28.0-0), libcairo2 (>=1.8.8-2), libdirectfb-extra (>=1.2.7-2), libfontconfig1 (>=2.6.0-1), libfreetype6 (>=2.3.9-5), libgtk2.0-0 (>=2.18.3-1), libpango1.0-0 (>=1.26.0-1), libpixman-1-0 (>=0.14.0-1), libpng12-0 (>=1.2.37-1), libxcb-render-util0 (>=0.3.6-1), libxcb-render0 (>=1.4-1), libxcb1 (>=1.4-1), debconf (>= 1.1) | debconf-2.0 Depends: libcomerr2 (>=1.41.9-1), libdbus-1-3 (>=1.2.16-0), libexpat1 (>=2.0.1-4), libgcc1 (>=1:4.4.1-4), libgcrypt11 (>=1.4.4-2), libglib2.0-0 (>=2.22.3-0), libgpg-error0 (>=1.6-1), libkeyutils1 (>=1.2-10), libpcre3 (>=7.8-3), libuuid1 (>=2.16-1), zlib1g (>=1:1.2.3.3.dfsg-13), libc6 (>=2.10.1-0), libgl1-mesa-glx (>=7.6.0-1), libglu1-mesa (>=7.6.0-1), libice6 (>=2:1.0.5-1), libsm6 (>=2:1.1.0-2), libx11-6 (>=2:1.2.2-1), libxau6 (>=1:1.0.4-2), libxdamage1 (>=1:1.1.1-4), libxdmcp6 (>=1:1.0.2-3), libxext6 (>=2:1.0.99.1-0), libxfixes3 (>=1:4.0.3-2build1), libxrender1 (>=1:0.9.4-2), libxt6 (>=1:1.0.5-3), libxxf86vm1 (>=1:1.0.2-1), libaudio2 (>=1.9.2-1), libavahi-client3 (>=0.6.25-1), libavahi-common3 (>=0.6.25-1), libcups2 (>=1.4.1-5), libdrm2 (>=2.4.14-1), libfontconfig1 (>=2.6.0-1), libgnutls26 (>=2.8.3-2), libgssapi-krb5-2 (>=1.7dfsg~beta3-1), libk5crypto3 (>=1.7dfsg~beta3-1), libkrb5-3 (>=1.7dfsg~beta3-1), libkrb5support0 (>=1.7dfsg~beta3-1), libstdc++6 (>=4.4.1-4), libtasn1-3 (>=2.2-1), libxcb1 (>=1.4-1), sendmail Installed-Size: 284948 Maintainer: Dassault Systemes <[email protected]> Homepage: www.3ds.com Description: With DraftSight, you can easily create professional CAD drawings. Supported file formats are DWT, DXF and DWG.

    Read the article

  • C#. Struct design. Why 16 byte is recommended size?

    - by maxima120
    I read Cwalina book (recommendations on development and design of .NET apps). He says that good designed struct has to be less than 16 bytes in size (for performance purpose). My questions is - why exactly is this? And (more important) can I have larger struct with same efficiency if I run my .NET 3.5 (soon to be .NET 4.0) 64-bit application on i7 under Win7 x64 (is this limitation CPU / OS based)? Just to stress again - I need as efficient struct as it is possible. I try to keep it in stack all the time, the application is heavily multi-threaded and runs on sub-millisecond intervals, the current size of the struct is 64 byte.

    Read the article

  • DDD North 3 Presentation and source code &ndash; &lsquo;Event Store - an introduction to a DSD for event sourcing and notifications&rsquo;

    - by Liam Westley
    Originally posted on: http://geekswithblogs.net/twickers/archive/2013/10/15/ddd-north-3-presentation-and-source-code-ndash-lsquoevent-store.aspxThank you everyone at DDD North Thanks to all the people who helped organise the cracking conference that is DDD North 3, returning to Sunderland, and the great facilities at the University of Sunderland, and the fine drinks reception at Sunderland Software City.  The whole event wouldn’t be possible without the sponsors who ensured over 400 people were kept fed and watered so they could enjoy the impressive range of sessions. And lastly, a thank you to all those delegates who gave up their free time on a Saturday to spend a day dashing between lecture rooms, including a late change to my room which saw 40 people having to brave a journey between buildings in the fine drizzle. The enthusiasm from the delegates always helps recharge my geek batteries. Presentation and source code My presentation, source code, Event Store runners and text files containing the various command line parameters used for curl is now available on GitHub; https://github.com/westleyl/DDDNorth3-EventStore. Don’t worry if you don’t have a GitHub account, you don’t need one, you can just click on the Download Zip button on the right hand menu to download all the files as a single ZIP file.  If all you want is the PowerPoint presentation, go to https://github.com/westleyl/DDDNorth3-EventStore/blob/master/Powerpoint/DDDNorth-EventStore.pptx, and click on the View Raw button. Downloading and installing Event Store and Tools Download Event Store http://download.geteventstore.com – I unzipped these files into C:\EventStore\v2.0.1 Download Curl from http://curl.haxx.se/download.html – I downloaded Win64 Generic (with SSL) and unzipped these files into C:\curl version 7.31.0 Running the tools I used in my presentation Demonstration 1 (running Event Store) You can use one of my Event Store runner command files to run the single node version of Event Store, using default ports of 2213 for HTTP and 1113  for TCP, and with a wildcard HTTP pattern.  Both take a single command line parameter to specify the location of the data and log files.  The runners assume the single node executable is located in C:\EventStore\v2.0.1, and will placed data files and logs beneath C:\EventStore\Data, i.e. RunEventStore.cmd TestData1 This will create data files in C:\EventStore\Data\TestData1\Data and log files in C:\EventStore\Data\TestData1\logs. If, when running Event Store you may see the following message, [03288,15,06:23:00.622] Failed to start http server Access is denied You will either need to run Event Store in an administrator console window, or you can use the netsh command to create a firewall permission to allow HTTP listening (this will need to be run, once, in an administrator console window), netsh http add urlacl url=http://*:2213/ user=liam You can always delete this later by running the delete; netsh http delete urlacl url=http://*:2213/ If you want to confirm that everything is running OK, open the management console in a browser by navigating to http://127.0.0.1:2213. If at any point you are asked for a user name and password use the default of ‘admin’/‘changeit’.   Demonstration 2 (reading and adding data, curl) In my second demonstration I used curl directly from the console to read streams, write events and then read back those events. On GitHub I have included is a set of curl commands, CurlCommandLine.txt, and a sample data file, SampleData.json, to load an event into a DDDNorth3 stream. As there is not much data in the Event Store at this point I used the $stats-127.0.0.1:2113 which is a stream containing performance statistics for Event Store and is updated every 30 seconds (default). Demonstration 3 (projections) On GitHub I have included a sample projection, Projection-ByRoom.txt, which will create streams based on the room on which a session was held on the DDDNorth3 agenda. Browse to the management console, http://127.0.0.1:2213.  Click on Projections, New Projection, give it a name, Sessions-ByRoom, and copy in the JavaScript in the Projection-ByRoom.txt file.  Select Continuous, tick Emit Enabled and then click on Post. It should run immediately. You may by challenged for the administration login for the management console, if so use the default user name and password; 'admin'/'changeit'.   Demonstration 4 (C# client) The final demonstration was the Visual Studio 2012 project using the Event Store client – referenced directly as C:\EventStore\v2.0.1\EventStore.ClientAPI.dll, although you can switch this to the latest Event Store client NuGet package. The source code provides a console app for viewing projections with the projection manager (HTTP connection), as well as containing a full set of data for the entire DDDNorth3 agenda.  It also deals with the strategy for reading newest events backwards to older events and ignoring older events that have been superseded. Resources Event Store home page: http://www.geteventstore.com/ Event Store source code on GitHub: https://github.com/eventstore/eventstore Event Store documentation on GitHub: https://github.com/eventstore/eventstore/wiki (includes index to @RobAshton’s blog series on Event Store at https://github.com/eventstore/eventstore/wiki#rob-ashton---projections-series) Event Store forum in Google Groups: https://groups.google.com/forum/?fromgroups#!forum/event-store TopShelf Windows service wrapper is available on github: https://gist.github.com/trbngr/5083266

    Read the article

  • Code Contracts: Hiding ContractException

    - by DigiMortal
    It’s time to move on and improve my randomizer I wrote for an example of static checking of code contracts. In this posting I will modify contracts and give some explanations about pre-conditions and post-conditions. Also I will show you how to avoid ContractExceptions and how to replace them with your own exceptions. As a first thing let’s take a look at my randomizer. public class Randomizer {     public static int GetRandomFromRange(int min, int max)     {         var rnd = new Random();         return rnd.Next(min, max);     }       public static int GetRandomFromRangeContracted(int min, int max)     {         Contract.Requires(min < max, "Min must be less than max");           var rnd = new Random();         return rnd.Next(min, max);     } } We have some problems here. We need contract for method output and we also need some better exception handling mechanism. As ContractException as type is hidden from us we have to switch from ContractException to some other Exception type that we can catch. Adding post-condition Pre-conditions are contracts for method’s input interface. Read it as follows: pre-conditions make sure that all conditions for method’s successful run are met. Post-conditions are contracts for output interface of method. So, post-conditions are for output arguments and return value. My code misses the post-condition that checks return value. Return value in this case must be greater or equal to minimum value and less or equal to maximum value. To make sure that method can run only the correct value I added call to Contract.Ensures() method. public static int GetRandomFromRangeContracted(int min, int max) {     Contract.Requires(min < max, "Min must be less than max");       Contract.Ensures(         Contract.Result<int>() >= min &&         Contract.Result<int>() <= max,         "Return value is out of range"     );       var rnd = new Random();     return rnd.Next(min, max); } I think that the line I added does not need any further comments. Avoiding ContractException for input interface ContractException lives in hidden namespace and we cannot see it at design time. But it is common exception type for all contract exceptions that we do not switch over to some other type. The case of Contract.Requires() method is simple: we can tell it what kind of exception we need if something goes wrong with contract it ensures. public static int GetRandomFromRangeContracted(int min, int max) {     Contract.Requires<ArgumentOutOfRangeException>(         min < max,         "Min must be less than max"     );       Contract.Ensures(         Contract.Result<int>() >= min &&         Contract.Result<int>() <= max,         "Return value is out of range"     );       var rnd = new Random();     return rnd.Next(min, max); } Now, if we violate the input interface contract giving min value that is not less than max value we get ArgumentOutOfRangeException. Avoiding ContractException for output interface Output interface is more complex to control. We cannot give exception type there and hope that this type of exception will be thrown if something goes wrong. Instead we have to use delegate that gathers information about problem and throws the exception we expect to be thrown. From documentation you can find the following example about the delegate I mentioned. Contract.ContractFailed += (sender, e) => {     e.SetHandled();     e.SetUnwind(); // cause code to abort after event     Assert.Fail(e.FailureKind.ToString() + ":" + e.DebugMessage); }; We can use this delegate to throw the Exception. Let’s move the code to separate method too. Here is our method that uses now ContractException hiding. public static int GetRandomFromRangeContracted(int min, int max) {     Contract.Requires(min < max, "Min must be less than max");       Contract.Ensures(         Contract.Result<int>() >= min &&         Contract.Result<int>() <= max,         "Return value is out of range"     );     Contract.ContractFailed += Contract_ContractFailed;       var rnd = new Random();     return rnd.Next(min, max)+1000; } And here is the delegate that creates exception. public static void Contract_ContractFailed(object sender,     ContractFailedEventArgs e) {     e.SetHandled();     e.SetUnwind();       throw new Exception(e.FailureKind.ToString() + ":" + e.Message); } Basically we can do in this delegate whatever we like to do with output interface errors. We can even introduce our own contract exception type. As you can see later then ContractFailed event is very useful at unit testing.

    Read the article

  • How to build the Darling projrct on Ubuntu 13.10?

    - by mirror27
    The Darling project is an open source Darwin/OS X emulation layer for Linux. I downloaded the source code with git and tried to build it with cmake but it failed. The document says I need these packages: clang 3.1+ GCC 4.6+ (yes, you still need GCC for header files) libkqueue libbsd gnustep-base ("Foundation") gnustep-gui ("Cocoa") gnustep-corebase ("CoreFoundation") libobjc2 libudev openssl libasound libav libgc but I could not find them on apt or in software center. Also cmake showed this result: No build type selected, default to Debug This is a 64-bit build Building ObjC ABI 2 You have called ADD_LIBRARY for library Carbon without any source files. This typically indicates a problem with your CMakeLists.txt file You have called ADD_LIBRARY for library AppKit without any source files. This typically indicates a problem with your CMakeLists.txt file You have called ADD_LIBRARY for library auto without any source files. This typically indicates a problem with your CMakeLists.txt file CMake Error: The following variables are used in this project, but they are set to NOTFOUND. Please set them or make sure they are set and tested correctly in the CMake files: LIBGNUSTEPCOREBASE_INCLUDE_DIR used as include directory in directory /home/mirror/work/darling/darling/src/motool used as include directory in directory /home/mirror/work/darling/darling/src/util used as include directory in directory /home/mirror/work/darling/darling/src/libmach-o used as include directory in directory /home/mirror/work/darling/darling/src/libdyld used as include directory in directory /home/mirror/work/darling/darling/src/dyld used as include directory in directory /home/mirror/work/darling/darling/src/dyld used as include directory in directory /home/mirror/work/darling/darling/src/libSystem used as include directory in directory /home/mirror/work/darling/darling/src/libltdl used as include directory in directory /home/mirror/work/darling/darling/src/Cocoa used as include directory in directory /home/mirror/work/darling/darling/src/libobjcdarwin used as include directory in directory /home/mirror/work/darling/darling/src/CoreFoundation used as include directory in directory /home/mirror/work/darling/darling/src/libncurses used as include directory in directory /home/mirror/work/darling/darling/src/CoreSecurity used as include directory in directory /home/mirror/work/darling/darling/src/CoreServices used as include directory in directory /home/mirror/work/darling/darling/src/ExceptionHandling used as include directory in directory /home/mirror/work/darling/darling/src/IOKit used as include directory in directory /home/mirror/work/darling/darling/src/Foundation used as include directory in directory /home/mirror/work/darling/darling/src/Carbon used as include directory in directory /home/mirror/work/darling/darling/src/CoreVideo used as include directory in directory /home/mirror/work/darling/darling/src/OpenGL used as include directory in directory /home/mirror/work/darling/darling/src/thin used as include directory in directory /home/mirror/work/darling/darling/src/thin used as include directory in directory /home/mirror/work/darling/darling/src/libstdc++darwin LIBKQUEUE_INCLUDE_DIR used as include directory in directory /home/mirror/work/darling/darling/src/motool used as include directory in directory /home/mirror/work/darling/darling/src/util used as include directory in directory /home/mirror/work/darling/darling/src/libmach-o used as include directory in directory /home/mirror/work/darling/darling/src/libdyld used as include directory in directory /home/mirror/work/darling/darling/src/dyld used as include directory in directory /home/mirror/work/darling/darling/src/dyld used as include directory in directory /home/mirror/work/darling/darling/src/libSystem used as include directory in directory /home/mirror/work/darling/darling/src/libltdl used as include directory in directory /home/mirror/work/darling/darling/src/Cocoa used as include directory in directory /home/mirror/work/darling/darling/src/libobjcdarwin used as include directory in directory /home/mirror/work/darling/darling/src/CoreFoundation used as include directory in directory /home/mirror/work/darling/darling/src/libncurses used as include directory in directory /home/mirror/work/darling/darling/src/CoreSecurity used as include directory in directory /home/mirror/work/darling/darling/src/CoreServices used as include directory in directory /home/mirror/work/darling/darling/src/ExceptionHandling used as include directory in directory /home/mirror/work/darling/darling/src/IOKit used as include directory in directory /home/mirror/work/darling/darling/src/Foundation used as include directory in directory /home/mirror/work/darling/darling/src/Carbon used as include directory in directory /home/mirror/work/darling/darling/src/CoreVideo used as include directory in directory /home/mirror/work/darling/darling/src/OpenGL used as include directory in directory /home/mirror/work/darling/darling/src/thin used as include directory in directory /home/mirror/work/darling/darling/src/thin used as include directory in directory /home/mirror/work/darling/darling/src/libstdc++darwin LIBOBJC2_INCLUDE_DIR used as include directory in directory /home/mirror/work/darling/darling/src/motool used as include directory in directory /home/mirror/work/darling/darling/src/util used as include directory in directory /home/mirror/work/darling/darling/src/libmach-o used as include directory in directory /home/mirror/work/darling/darling/src/libdyld used as include directory in directory /home/mirror/work/darling/darling/src/dyld used as include directory in directory /home/mirror/work/darling/darling/src/dyld used as include directory in directory /home/mirror/work/darling/darling/src/libSystem used as include directory in directory /home/mirror/work/darling/darling/src/libltdl used as include directory in directory /home/mirror/work/darling/darling/src/Cocoa used as include directory in directory /home/mirror/work/darling/darling/src/libobjcdarwin used as include directory in directory /home/mirror/work/darling/darling/src/CoreFoundation used as include directory in directory /home/mirror/work/darling/darling/src/libncurses used as include directory in directory /home/mirror/work/darling/darling/src/CoreSecurity used as include directory in directory /home/mirror/work/darling/darling/src/CoreServices used as include directory in directory /home/mirror/work/darling/darling/src/ExceptionHandling used as include directory in directory /home/mirror/work/darling/darling/src/IOKit used as include directory in directory /home/mirror/work/darling/darling/src/Foundation used as include directory in directory /home/mirror/work/darling/darling/src/Carbon used as include directory in directory /home/mirror/work/darling/darling/src/CoreVideo used as include directory in directory /home/mirror/work/darling/darling/src/OpenGL used as include directory in directory /home/mirror/work/darling/darling/src/thin used as include directory in directory /home/mirror/work/darling/darling/src/thin used as include directory in directory /home/mirror/work/darling/darling/src/libstdc++darwin Configuring incomplete, errors occurred! How can I build the Darling project?

    Read the article

  • I am receiving a message saying I have duplicate sources but I can't seem to find a duplicate of the line described, any ideas?

    - by David Griffiths
    I receive this meassage when I run sudo apt-get update in the terminal:- Duplicate sources.list entry http://archive.canonical.com/ubuntu/ precise/partner i386 Packages (/var/lib/apt/lists/archive.canonical.com_ubuntu_dists_precise_partner_binary-i386_Packages) So i ran the command gksu gedit /etc/apt/sources.list and checked the source to find there was no duplicate, not that I can see anyway. Here is the source:- # deb cdrom:[Ubuntu 12.04 LTS _Precise Pangolin_ - Release i386 (20120423)]/ precise main restricted deb-src http://archive.ubuntu.com/ubuntu precise main restricted #Added by software-properties # See http://help.ubuntu.com/community/UpgradeNotes for how to upgrade to # newer versions of the distribution. deb http://gb.archive.ubuntu.com/ubuntu/ precise main restricted deb-src http://gb.archive.ubuntu.com/ubuntu/ precise restricted main multiverse universe #Added by software-properties ## Major bug fix updates produced after the final release of the ## distribution. deb http://gb.archive.ubuntu.com/ubuntu/ precise-updates main restricted deb-src http://gb.archive.ubuntu.com/ubuntu/ precise-updates restricted main multiverse universe #Added by software-properties ## N.B. software from this repository is ENTIRELY UNSUPPORTED by the Ubuntu ## team. Also, please note that software in universe WILL NOT receive any ## review or updates from the Ubuntu security team. deb http://gb.archive.ubuntu.com/ubuntu/ precise universe deb http://gb.archive.ubuntu.com/ubuntu/ precise-updates universe ## N.B. software from this repository is ENTIRELY UNSUPPORTED by the Ubuntu ## team, and may not be under a free licence. Please satisfy yourself as to ## your rights to use the software. Also, please note that software in ## multiverse WILL NOT receive any review or updates from the Ubuntu ## security team. deb http://gb.archive.ubuntu.com/ubuntu/ precise multiverse deb http://gb.archive.ubuntu.com/ubuntu/ precise-updates multiverse ## N.B. software from this repository may not have been tested as ## extensively as that contained in the main release, although it includes ## newer versions of some applications which may provide useful features. ## Also, please note that software in backports WILL NOT receive any review ## or updates from the Ubuntu security team. deb http://gb.archive.ubuntu.com/ubuntu/ precise-backports main restricted universe multiverse deb-src http://gb.archive.ubuntu.com/ubuntu/ precise-backports main restricted universe multiverse #Added by software-properties deb http://security.ubuntu.com/ubuntu precise-security main restricted deb-src http://security.ubuntu.com/ubuntu precise-security restricted main multiverse universe #Added by software-properties deb http://security.ubuntu.com/ubuntu precise-security universe deb http://security.ubuntu.com/ubuntu precise-security multiverse ## Uncomment the following two lines to add software from Canonical's ## 'partner' repository. ## This software is not part of Ubuntu, but is offered by Canonical and the ## respective vendors as a service to Ubuntu users. deb http://archive.canonical.com/ubuntu precise partner # deb-src http://archive.canonical.com/ubuntu precise partner ## Uncomment the following two lines to add software from Ubuntu's ## 'extras' repository. ## This software is not part of Ubuntu, but is offered by third-party ## developers who want to ship their latest software. # deb http://extras.ubuntu.com/ubuntu precise main # deb-src http://extras.ubuntu.com/ubuntu precise main deb http://repository.spotify.com stable non-free I can see there are two lines of deb http://archive.canonical.com/ubuntu precise partner but one has #deb-src at the beginning of it. Hashed out no? I'm quite new to linux OS and have little to none sourced editing skills so any help would be most appreciated. Thank you:)

    Read the article

  • Options for PCI-DSS 11.5 - Deploy file integrity monitoring software

    - by dialt0ne
    I'm looking for options to be compliant with PCI-DSS section 11.5 for some servers I manage at the datacenter. There are several servers (less than 20) and they are mostly CentOS5, but there are some RHEL4 and Solaris9 Sparc. I believe Tripwire, Inc. is the leader in this area, but I am looking for additional options, both commercial and FOSS. Please include your experience reasons for using the software you recommend.

    Read the article

  • How to set up a mini call center?

    - by Ralph
    I'm trying to figure out how to set up a miniature call center for a small business. Like, for 1-4 people to take calls, but hopefully expandable to more. We want to accept nation-wide calls, and then I guess distribute the calls among the available agents. If no one is available, I guess it should either put them in a queue and play some annoying music for them, or forward to call to an agent who has least-recently taken a call who can then quickly answer and say "please hold" until they're done their call. We want to have one phone number that customers can call. I guess we then need some kind of ACD system which would take each call and forward it to an agent based on some algorithm? Then we would need to purchase a separate phone line for each agent, plus one just for the distributor? Or do we need several "extra" lines to maintain a queue (one for each customer waiting too)? This "ACD" thing, is it just a device that you would plug a phone line into (or several?), and maybe connect to a computer, aided by some software? Or is a subscription thing that I would need from my local telephone provider? Next, the business we're running, the callers will be repeat customers. It would be helpful to automatically pull up their profile based on the incoming number. The "software" our agents will be running will just be a website where they can log in (preferably from home) and then enter some information they would obtain through the call. So, the system would have to somehow interface with the website if possible. If not, we'll just have to ask each customer for an identifier (phone number, username, customer number, or something). Is this possible? I guess each computer would need a device that the call would pass through, and then if I can somehow hook into that, then I can write some software that will interface with the site. So, where do I start? What hardware do we need to buy? What subscriptions do we need? We were thinking this magicJack might help us in accepting long-distance calls for cheaper, but my understanding is that they provide you with some weird-looking number, is there a way we could "mask" it with our toll-free number? And then pass the incoming calls through the distributor system, which would then get passed to the call-accepting device which would both allow an agent to answer the call and have a software hook? (I realize this might be partially out of the scope of SU, but I wasn't sure where else to ask. It is about computer(-aided) hardware and software anyway.) P.S.: I don't need any of that "press 1 to talk to..." or "say xyz to..." junk. Just a straight-forward, connect-to-next-available-agent system.

    Read the article

  • Acer Aspire One AOA 150 netbook health monitoring software

    - by iceman
    I have a Acer Aspire One AOA 150 with Windows Xp Home. I want to monitor the voltages from the power supply, the temperature of the system, the CPU and fan speeds. Much like the functionality of GKrellM(though I haven't used this on the netbook yet) , a GTK applet designed to make an impressive panel of monitors or xsensors in Linux. Is this possible with the netbook? I want a software for Windows 7 and Windows Xp.

    Read the article

  • Fan speed monitor Software for Macbook Pro Unibody on Windows

    - by dtmunir
    I've tried multiple temperature monitor and fan speed software on my Macbook Pro Unibody under Windows 7 64-bit RC. None of them can report the fan speed. Currently I'm using SpeedFan which reports the CPU temperature of each of the two cores, but is not able to detect or interface with the Fans. Has anyone had any luck with this?

    Read the article

  • Good infrastructure design questions for software developers?

    - by JakeRobinson
    Building on Jeff's blog post titled Vampires (Programmers) versus Werewolves (Sysadmins) From my perspective, the whole point of the company is to talk about what we're doing. Getting things done is important, of course, but we have to stop occasionally to write up what we're doing, how we're doing it, and why we're even doing it in the first place -- including all our doubts and misgivings and concerns. So, what are some questions you ask your software developers when they request a server?

    Read the article

  • Video Editing Software

    - by stanigator
    I would like to add some text labels certain segments of a video. I have had a lot of trouble using Windows Movie Maker for video editing. I know a friend of mine who uses adobe premiere and adobe after effects, but I don't know what's the easiest software to use to achieve my goal. What are your thoughts?

    Read the article

  • BES - BlackBerry exception to policy Disable Third Party Software Downloads

    - by ICTdesk.net
    Hi everybody, Running BES 5.0, with an Salesforce Mobile application push. Works fine. We don't want the users to download and install other applications, so we disable this by a BES policy (disable Third Party Software Downloads). But when we disable this, the application push does not work anymore. Does anybody know/have experience with making an exception for certain applications or an exception for applications that are provided by application push from the BES? Thank you, kindest regards, Marcel

    Read the article

  • Software included in Adobe Partner Connection Solution Partner Program

    - by ymasood
    Hi, I'd like to know what software is available in the Adobe Partner Connection Solution Partner Program at the Bronze level. The linked page above states, 'Not for Resale (NFR) downloads for Adobe enterprise products — Limited Use licenses' however, what are the contents here? I've tried a lot but couldn't hit any page in Google that would help. Any help in this regard is much appreciated, thanks! Yasser

    Read the article

  • Vislization Software for Live Audio?

    - by Fogest
    Currently I have been using WinAmp, with MilkDrop visulization plugins to disply visulizations that go with the music. This works fine for normal music files, but now I am in a situation where I require visulizations for a live audio in feed. Is there currently any software out there that can be used to show visulizations for live audio, or even if nothing good exists, is there anyway to still use WinAmp for live audio ?

    Read the article

< Previous Page | 175 176 177 178 179 180 181 182 183 184 185 186  | Next Page >