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  • Custom rails route problem with 2.3.8 and Mongrel

    - by CHsurfer
    I have a controller called 'exposures' which I created automatically with the script/generate scaffold call. The scaffold pages work fine. I created a custom action called 'test' in the exposures controller. When I try to call the page (http://127.0.0.1:3000/exposures/test/1) I get a blank, white screen with no text at all in the source. I am using Rails 2.3.8 and mongrel in the development environment. There are no entries in development.log and the console that was used to open mongrel has the following error: You might have expected an instance of Array. The error occurred while evaluating nil.split D:/Rails/ruby/lib/ruby/gems/1.8/gems/actionpack-2.3.8/lib/action_controller/cgi_process.rb:52:in dispatch_cgi' D:/Rails/ruby/lib/ruby/gems/1.8/gems/actionpack-2.3.8/lib/action_controller/dispatcher.rb:101:in dispatch_cgi' D:/Rails/ruby/lib/ruby/gems/1.8/gems/actionpack-2.3.8/lib/action_controller/dispatcher.rb:27:in dispatch' D:/Rails/ruby/lib/ruby/gems/1.8/gems/mongrel-1.1.2-x86-mswin32/bin/../lib/mongrel/rails.rb:76:in process' D:/Rails/ruby/lib/ruby/gems/1.8/gems/mongrel-1.1.2-x86-mswin32/bin/../lib/mongrel/rails.rb:74:in synchronize' D:/Rails/ruby/lib/ruby/gems/1.8/gems/mongrel-1.1.2-x86-mswin32/bin/../lib/mongrel/rails.rb:74:in process' D:/Rails/ruby/lib/ruby/gems/1.8/gems/mongrel-1.1.2-x86-mswin32/bin/../lib/mongrel.rb:159:in process_client' D:/Rails/ruby/lib/ruby/gems/1.8/gems/mongrel-1.1.2-x86-mswin32/bin/../lib/mongrel.rb:158:in each' D:/Rails/ruby/lib/ruby/gems/1.8/gems/mongrel-1.1.2-x86-mswin32/bin/../lib/mongrel.rb:158:in process_client' D:/Rails/ruby/lib/ruby/gems/1.8/gems/mongrel-1.1.2-x86-mswin32/bin/../lib/mongrel.rb:285:in run' D:/Rails/ruby/lib/ruby/gems/1.8/gems/mongrel-1.1.2-x86-mswin32/bin/../lib/mongrel.rb:285:in initialize' D:/Rails/ruby/lib/ruby/gems/1.8/gems/mongrel-1.1.2-x86-mswin32/bin/../lib/mongrel.rb:285:in new' D:/Rails/ruby/lib/ruby/gems/1.8/gems/mongrel-1.1.2-x86-mswin32/bin/../lib/mongrel.rb:285:in run' D:/Rails/ruby/lib/ruby/gems/1.8/gems/mongrel-1.1.2-x86-mswin32/bin/../lib/mongrel.rb:268:in initialize' D:/Rails/ruby/lib/ruby/gems/1.8/gems/mongrel-1.1.2-x86-mswin32/bin/../lib/mongrel.rb:268:in new' D:/Rails/ruby/lib/ruby/gems/1.8/gems/mongrel-1.1.2-x86-mswin32/bin/../lib/mongrel.rb:268:in run' D:/Rails/ruby/lib/ruby/gems/1.8/gems/mongrel-1.1.2-x86-mswin32/bin/../lib/mongrel/configurator.rb:282:in run' D:/Rails/ruby/lib/ruby/gems/1.8/gems/mongrel-1.1.2-x86-mswin32/bin/../lib/mongrel/configurator.rb:281:in each' D:/Rails/ruby/lib/ruby/gems/1.8/gems/mongrel-1.1.2-x86-mswin32/bin/../lib/mongrel/configurator.rb:281:in run' D:/Rails/ruby/lib/ruby/gems/1.8/gems/mongrel-1.1.2-x86-mswin32/bin/mongrel_rails:128:in run' D:/Rails/ruby/lib/ruby/gems/1.8/gems/mongrel-1.1.2-x86-mswin32/bin/../lib/mongrel/command.rb:212:in run' D:/Rails/ruby/lib/ruby/gems/1.8/gems/mongrel-1.1.2-x86-mswin32/bin/mongrel_rails:281 D:/Rails/ruby/bin/mongrel_rails:19:in load' D:/Rails/ruby/bin/mongrel_rails:19 Here is the exposures_controller code: class ExposuresController < ApplicationController # GET /exposures # GET /exposures.xml def index @exposures = Exposure.all respond_to do |format| format.html # index.html.erb format.xml { render :xml => @exposures } end end #/exposure/graph/1 def graph @exposure = Exposure.find(params[:id]) project_name = @exposure.tender.project.name group_name = @exposure.tender.user.group.name tender_desc = @exposure.tender.description direction = "Cash Out" direction = "Cash In" if @exposure.supply currency_1_and_2 = "#{@exposure.currency_in} = #{@exposure.currency_out}" title = "#{project_name}:#{group_name}:#{tender_desc}/n" title += "#{direction}:#{currency_1_and_2}" factors = Array.new carrieds = Array.new days = Array.new @exposure.rates.each do |r| factors << r.factor carrieds << r.carried days << r.day.to_s end max = (factors+carrieds).max min = (factors+carrieds).min g = Graph.new g.title(title, '{font-size: 12px;}') g.set_data(factors) g.line_hollow(2, 4, '0x80a033', 'Bounces', 10) g.set_x_labels(days) g.set_x_label_style( 10, '#CC3399', 2 ); g.set_y_min(min*0.9) g.set_y_max(max*1.1) g.set_y_label_steps(5) render :text = g.render end def test render :text = "this works" end # GET /exposures/1 # GET /exposures/1.xml def show @exposure = Exposure.find(params[:id]) @graph = open_flash_chart_object(700,250, "/exposures/graph/#{@exposure.id}") #@graph = "/exposures/graph/#{@exposure.id}" respond_to do |format| format.html # show.html.erb format.xml { render :xml => @exposure } end end # GET /exposures/new # GET /exposures/new.xml def new @exposure = Exposure.new respond_to do |format| format.html # new.html.erb format.xml { render :xml => @exposure } end end # GET /exposures/1/edit def edit @exposure = Exposure.find(params[:id]) end # POST /exposures # POST /exposures.xml def create @exposure = Exposure.new(params[:exposure]) respond_to do |format| if @exposure.save flash[:notice] = 'Exposure was successfully created.' format.html { redirect_to(@exposure) } format.xml { render :xml => @exposure, :status => :created, :location => @exposure } else format.html { render :action => "new" } format.xml { render :xml => @exposure.errors, :status => :unprocessable_entity } end end end # PUT /exposures/1 # PUT /exposures/1.xml def update @exposure = Exposure.find(params[:id]) respond_to do |format| if @exposure.update_attributes(params[:exposure]) flash[:notice] = 'Exposure was successfully updated.' format.html { redirect_to(@exposure) } format.xml { head :ok } else format.html { render :action => "edit" } format.xml { render :xml => @exposure.errors, :status => :unprocessable_entity } end end end # DELETE /exposures/1 # DELETE /exposures/1.xml def destroy @exposure = Exposure.find(params[:id]) @exposure.destroy respond_to do |format| format.html { redirect_to(exposures_url) } format.xml { head :ok } end end end Clever readers will notice the 'graph' action. This is what I really want to work, but if I can't even get the test action working, then I'm sure I have no chance. Any ideas? I have restarted mongrel a few times with no change. Here is the output of Rake routes (but I don't believe this is the problem. The error would be in the form of and HTML error response). D:\Rails\rails_apps\fxrake routes (in D:/Rails/rails_apps/fx) DEPRECATION WARNING: Rake tasks in vendor/plugins/open_flash_chart/tasks are deprecated. Use lib/tasks instead. (called from D:/ by/gems/1.8/gems/rails-2.3.8/lib/tasks/rails.rb:10) rates GET /rates(.:format) {:controller="rates", :action="index"} POST /rates(.:format) {:controller="rates", :action="create"} new_rate GET /rates/new(.:format) {:controller="rates", :action="new"} edit_rate GET /rates/:id/edit(.:format) {:controller="rates", :action="edit"} rate GET /rates/:id(.:format) {:controller="rates", :action="show"} PUT /rates/:id(.:format) {:controller="rates", :action="update"} DELETE /rates/:id(.:format) {:controller="rates", :action="destroy"} tenders GET /tenders(.:format) {:controller="tenders", :action="index"} POST /tenders(.:format) {:controller="tenders", :action="create"} new_tender GET /tenders/new(.:format) {:controller="tenders", :action="new"} edit_tender GET /tenders/:id/edit(.:format) {:controller="tenders", :action="edit"} tender GET /tenders/:id(.:format) {:controller="tenders", :action="show"} PUT /tenders/:id(.:format) {:controller="tenders", :action="update"} DELETE /tenders/:id(.:format) {:controller="tenders", :action="destroy"} exposures GET /exposures(.:format) {:controller="exposures", :action="index"} POST /exposures(.:format) {:controller="exposures", :action="create"} new_exposure GET /exposures/new(.:format) {:controller="exposures", :action="new"} edit_exposure GET /exposures/:id/edit(.:format) {:controller="exposures", :action="edit"} exposure GET /exposures/:id(.:format) {:controller="exposures", :action="show"} PUT /exposures/:id(.:format) {:controller="exposures", :action="update"} DELETE /exposures/:id(.:format) {:controller="exposures", :action="destroy"} currencies GET /currencies(.:format) {:controller="currencies", :action="index"} POST /currencies(.:format) {:controller="currencies", :action="create"} new_currency GET /currencies/new(.:format) {:controller="currencies", :action="new"} edit_currency GET /currencies/:id/edit(.:format) {:controller="currencies", :action="edit"} currency GET /currencies/:id(.:format) {:controller="currencies", :action="show"} PUT /currencies/:id(.:format) {:controller="currencies", :action="update"} DELETE /currencies/:id(.:format) {:controller="currencies", :action="destroy"} projects GET /projects(.:format) {:controller="projects", :action="index"} POST /projects(.:format) {:controller="projects", :action="create"} new_project GET /projects/new(.:format) {:controller="projects", :action="new"} edit_project GET /projects/:id/edit(.:format) {:controller="projects", :action="edit"} project GET /projects/:id(.:format) {:controller="projects", :action="show"} PUT /projects/:id(.:format) {:controller="projects", :action="update"} DELETE /projects/:id(.:format) {:controller="projects", :action="destroy"} groups GET /groups(.:format) {:controller="groups", :action="index"} POST /groups(.:format) {:controller="groups", :action="create"} new_group GET /groups/new(.:format) {:controller="groups", :action="new"} edit_group GET /groups/:id/edit(.:format) {:controller="groups", :action="edit"} group GET /groups/:id(.:format) {:controller="groups", :action="show"} PUT /groups/:id(.:format) {:controller="groups", :action="update"} DELETE /groups/:id(.:format) {:controller="groups", :action="destroy"} users GET /users(.:format) {:controller="users", :action="index"} POST /users(.:format) {:controller="users", :action="create"} new_user GET /users/new(.:format) {:controller="users", :action="new"} edit_user GET /users/:id/edit(.:format) {:controller="users", :action="edit"} user GET /users/:id(.:format) {:controller="users", :action="show"} PUT /users/:id(.:format) {:controller="users", :action="update"} DELETE /users/:id(.:format) {:controller="users", :action="destroy"} /:controller/:action/:id /:controller/:action/:id(.:format) D:\Rails\rails_apps\fxrails -v Rails 2.3.8 Thanks in advance for the help -Jon

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  • Getting ClassCastException with JSF 1.2 Custom Component and BEA 10.3

    - by Tobi
    Im getting a ClassCastException if i use Attributes in my Custom Headline Tag. Without Attributes rendering works fine. Calling <t:headline value="test" /> gives a ClassCastException even before a Method in my HeadlineComponent or HeadlineTag-Class is called. <t:headline /> works fine. I'm using MyFaces-1.2, on BEA 10.3 default.jsp <%@ page language="java" contentType="text/html; charset=ISO-8859-1" pageEncoding="ISO-8859-1"%> <%@ taglib prefix="f" uri="http://java.sun.com/jsf/core"%> <%@ taglib prefix="h" uri="http://java.sun.com/jsf/html"%> <%@ taglib prefix="t" uri="http://www.tobi.de/taglibrary" %> <!DOCTYPE html PUBLIC "-//W3C//DTD HTML 4.01 Transitional//EN" "http://www.w3.org/TR/html4/loose.dtd"> <html> <head> <meta http-equiv="Content-Type" content="text/html; charset=ISO-8859-1"> <title>Tobi Test</title> </head> <body> <f:view> <t:headline value="test" /> </f:view> </body> </html> HeadlineComponent.java package tobi.web.component.headline; import java.io.IOException; import javax.el.ValueExpression; import javax.faces.component.UIOutput; import javax.faces.context.FacesContext; import javax.faces.context.ResponseWriter; public class HeadlineComponent extends UIOutput { private String value; private Integer size; @Override public Object saveState(FacesContext context) { Object values[] = new Object[3]; values[0] = super.saveState(context); values[1] = value; values[2] = size; return ((Object)(values)); } @Override public void restoreState(FacesContext context, Object state) { Object values[] = (Object[])state; super.restoreState(context, values[0]); value = (String)values[1]; size = (Integer)values[2]; } @Override public void encodeBegin(FacesContext context) throws IOException { // Wenn keine Groesse angegeben wurde default 3 String htmlTag = (size == null) ? "h3" : "h"+getSize().toString(); ResponseWriter writer = context.getResponseWriter(); writer.startElement(htmlTag, this); if(value == null) { writer.write(""); } else { writer.write(value); } writer.endElement(htmlTag); writer.flush(); } public String getValue() { if(value != null) { return value; } ValueExpression ve = getValueExpression("value"); if(ve != null) { return (String)ve.getValue(getFacesContext().getELContext()); } return null; } public void setValue(String value) { this.value = value; } public Integer getSize() { if(size != null) { return size; } ValueExpression ve = getValueExpression("size"); if(ve != null) { return (Integer)ve.getValue(getFacesContext().getELContext()); } return null; } public void setSize(Integer size) { if(size>6) size = 6; if(size<1) size = 1; this.size = size; } } HeadlineTag.java package tobi.web.component.headline; import javax.el.ValueExpression; import javax.faces.component.UIComponent; import javax.faces.webapp.UIComponentELTag; public class HeadlineTag extends UIComponentELTag { private ValueExpression value; private ValueExpression size; @Override public String getComponentType() { return "tobi.headline"; } @Override public String getRendererType() { // null, da wir hier keinen eigenen Render benutzen return null; } protected void setProperties(UIComponent component) { super.setProperties(component); HeadlineComponent headline = (HeadlineComponent)component; if(value != null) { if(value.isLiteralText()) { headline.getAttributes().put("value", value.getExpressionString()); } else { headline.setValueExpression("value", value); } } if(size != null) { if(size.isLiteralText()) { headline.getAttributes().put("size", size.getExpressionString()); } else { headline.setValueExpression("size", size); } } } @Override public void release() { super.release(); this.value = null; this.size = null; } public ValueExpression getValue() { return value; } public void setValue(ValueExpression value) { this.value = value; } public ValueExpression getSize() { return size; } public void setSize(ValueExpression size) { this.size = size; } } taglibrary.tld <?xml version="1.0" encoding="UTF-8" ?> <taglib xmlns="http://java.sun.com/xml/ns/javaee" xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:schemaLocation="http://java.sun.com/xml/ns/javaee http://java.sun.com/xml/ns/javaee/web-jsptaglibrary_2_1.xsd" version="2.1"> <description>Tobi Webclient Taglibrary</description> <tlib-version>1.0</tlib-version> <short-name>tobi-taglibrary</short-name> <uri>http://www.tobi.de/taglibrary</uri> <tag> <description>Eine Überschrift im HTML-Stil</description> <name>headline</name> <tag-class>tobi.web.component.headline.HeadlineTag</tag-class> <body-content>empty</body-content> <attribute> <description>Der Text der Überschrift</description> <name>value</name> <required>false</required> <rtexprvalue>true</rtexprvalue> </attribute> <attribute> <description>Die Größe der Überschrift nach HTML (h1 - h6)</description> <name>size</name> <required>false</required> <rtexprvalue>true</rtexprvalue> </attribute> </tag> </taglib> faces-config.xml <?xml version="1.0" encoding="UTF-8"?> <faces-config xmlns="http://java.sun.com/xml/ns/javaee" xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:schemaLocation="http://java.sun.com/xml/ns/javaee http://java.sun.com/xml/ns/javaee/web-facesconfig_1_2.xsd" version="1.2"> <component> <description>Erzeugt eine Überschrift nach HTML-Stil</description> <display-name>headline</display-name> <component-type>tobi.headline</component-type> <component-class>tobi.web.component.headline.HeadlineComponent</component-class> <attribute> <attribute-name>value</attribute-name> <attribute-class>java.lang.String</attribute-class> </attribute> <attribute> <attribute-name>size</attribute-name> <attribute-class>java.lang.Integer</attribute-class> <default-value>3</default-value> </attribute> </component> </faces-config>

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  • ASP.NET MVC2 custom rolemanager (webconfig problem)

    - by ile
    Structure of the web: SAMembershipProvider.cs namespace User.Membership { public class SAMembershipProvider : MembershipProvider { #region - Properties - private int NewPasswordLength { get; set; } private string ConnectionString { get; set; } //private MachineKeySection MachineKey { get; set; } //Used when determining encryption key values. public bool enablePasswordReset { get; set; } public bool enablePasswordRetrieval { get; set; } public bool requiresQuestionAndAnswer { get; set; } public bool requiresUniqueEmail { get; set; } public int maxInvalidPasswordAttempts { get; set; } public int passwordAttemptWindow { get; set; } public MembershipPasswordFormat passwordFormat { get; set; } public int minRequiredNonAlphanumericCharacters { get; set; } public int minRequiredPasswordLength { get; set; } public string passwordStrengthRegularExpression { get; set; } public override string ApplicationName { get; set; } // Indicates whether passwords can be retrieved using the provider's GetPassword method. // This property is read-only. public override bool EnablePasswordRetrieval { get { return enablePasswordRetrieval; } } // Indicates whether passwords can be reset using the provider's ResetPassword method. // This property is read-only. public override bool EnablePasswordReset { get { return enablePasswordReset; } } // Indicates whether a password answer must be supplied when calling the provider's GetPassword and ResetPassword methods. // This property is read-only. public override bool RequiresQuestionAndAnswer { get { return requiresQuestionAndAnswer; } } public override int MaxInvalidPasswordAttempts { get { return maxInvalidPasswordAttempts; } } // For a description, see MaxInvalidPasswordAttempts. // This property is read-only. public override int PasswordAttemptWindow { get { return passwordAttemptWindow; } } // Indicates whether each registered user must have a unique e-mail address. // This property is read-only. public override bool RequiresUniqueEmail { get { return requiresUniqueEmail; } } public override MembershipPasswordFormat PasswordFormat { get { return passwordFormat; } } // The minimum number of characters required in a password. // This property is read-only. public override int MinRequiredPasswordLength { get { return minRequiredPasswordLength; } } // The minimum number of non-alphanumeric characters required in a password. // This property is read-only. public override int MinRequiredNonAlphanumericCharacters { get { return minRequiredNonAlphanumericCharacters; } } // A regular expression specifying a pattern to which passwords must conform. // This property is read-only. public override string PasswordStrengthRegularExpression { get { return passwordStrengthRegularExpression; } } #endregion #region - Methods - public override void Initialize(string name, NameValueCollection config) { throw new NotImplementedException(); } public override bool ChangePassword(string username, string oldPassword, string newPassword) { throw new NotImplementedException(); } public override bool ChangePasswordQuestionAndAnswer(string username, string password, string newPasswordQuestion, string newPasswordAnswer) { throw new NotImplementedException(); } // Takes, as input, a user name, password, e-mail address, and other information and adds a new user // to the membership data source. CreateUser returns a MembershipUser object representing the newly // created user. It also accepts an out parameter (in Visual Basic, ByRef) that returns a // MembershipCreateStatus value indicating whether the user was successfully created or, if the user // was not created, the reason why. If the user was not created, CreateUser returns null. // Before creating a new user, CreateUser calls the provider's virtual OnValidatingPassword method to // validate the supplied password. It then creates the user or cancels the action based on the outcome of the call. public override MembershipUser CreateUser(string username, string password, string email, string passwordQuestion, string passwordAnswer, bool isApproved, object providerUserKey, out MembershipCreateStatus status) { throw new NotImplementedException(); } public override bool DeleteUser(string username, bool deleteAllRelatedData) { throw new NotImplementedException(); } public override MembershipUserCollection FindUsersByEmail(string emailToMatch, int pageIndex, int pageSize, out int totalRecords) { throw new NotImplementedException(); } // Returns a MembershipUserCollection containing MembershipUser objects representing users whose user names // match the usernameToMatch input parameter. Wildcard syntax is data source-dependent. MembershipUser objects // in the MembershipUserCollection are sorted by user name. If FindUsersByName finds no matching users, it // returns an empty MembershipUserCollection. // For an explanation of the pageIndex, pageSize, and totalRecords parameters, see the GetAllUsers method. public override MembershipUserCollection FindUsersByName(string usernameToMatch, int pageIndex, int pageSize, out int totalRecords) { throw new NotImplementedException(); } // Returns a MembershipUserCollection containing MembershipUser objects representing all registered users. If // there are no registered users, GetAllUsers returns an empty MembershipUserCollection // The results returned by GetAllUsers are constrained by the pageIndex and pageSize input parameters. pageSize // specifies the maximum number of MembershipUser objects to return. pageIndex identifies which page of results // to return. Page indexes are 0-based. // // GetAllUsers also takes an out parameter (in Visual Basic, ByRef) named totalRecords that, on return, holds // a count of all registered users. public override MembershipUserCollection GetAllUsers(int pageIndex, int pageSize, out int totalRecords) { throw new NotImplementedException(); } // Returns a count of users that are currently online-that is, whose LastActivityDate is greater than the current // date and time minus the value of the membership service's UserIsOnlineTimeWindow property, which can be read // from Membership.UserIsOnlineTimeWindow. UserIsOnlineTimeWindow specifies a time in minutes and is set using // the <membership> element's userIsOnlineTimeWindow attribute. public override int GetNumberOfUsersOnline() { throw new NotImplementedException(); } // Takes, as input, a user name and a password answer and returns that user's password. If the user name is not // valid, GetPassword throws a ProviderException. // Before retrieving a password, GetPassword verifies that EnablePasswordRetrieval is true. If // EnablePasswordRetrieval is false, GetPassword throws a NotSupportedException. If EnablePasswordRetrieval is // true but the password format is hashed, GetPassword throws a ProviderException since hashed passwords cannot, // by definition, be retrieved. A membership provider should also throw a ProviderException from Initialize if // EnablePasswordRetrieval is true but the password format is hashed. // // GetPassword also checks the value of the RequiresQuestionAndAnswer property before retrieving a password. If // RequiresQuestionAndAnswer is true, GetPassword compares the supplied password answer to the stored password // answer and throws a MembershipPasswordException if the two don't match. GetPassword also throws a // MembershipPasswordException if the user whose password is being retrieved is currently locked out. public override string GetPassword(string username, string answer) { throw new NotImplementedException(); } // Takes, as input, a user name or user ID (the method is overloaded) and a Boolean value indicating whether // to update the user's LastActivityDate to show that the user is currently online. GetUser returns a MembershipUser // object representing the specified user. If the user name or user ID is invalid (that is, if it doesn't represent // a registered user) GetUser returns null (Nothing in Visual Basic). public override MembershipUser GetUser(object providerUserKey, bool userIsOnline) { throw new NotImplementedException(); } // Takes, as input, a user name or user ID (the method is overloaded) and a Boolean value indicating whether to // update the user's LastActivityDate to show that the user is currently online. GetUser returns a MembershipUser // object representing the specified user. If the user name or user ID is invalid (that is, if it doesn't represent // a registered user) GetUser returns null (Nothing in Visual Basic). public override MembershipUser GetUser(string username, bool userIsOnline) { throw new NotImplementedException(); } // Takes, as input, an e-mail address and returns the first registered user name whose e-mail address matches the // one supplied. // If it doesn't find a user with a matching e-mail address, GetUserNameByEmail returns an empty string. public override string GetUserNameByEmail(string email) { throw new NotImplementedException(); } // Virtual method called when a password is created. The default implementation in MembershipProvider fires a // ValidatingPassword event, so be sure to call the base class's OnValidatingPassword method if you override // this method. The ValidatingPassword event allows applications to apply additional tests to passwords by // registering event handlers. // A custom provider's CreateUser, ChangePassword, and ResetPassword methods (in short, all methods that record // new passwords) should call this method. protected override void OnValidatingPassword(ValidatePasswordEventArgs e) { base.OnValidatingPassword(e); } // Takes, as input, a user name and a password answer and replaces the user's current password with a new, random // password. ResetPassword then returns the new password. A convenient mechanism for generating a random password // is the Membership.GeneratePassword method. // If the user name is not valid, ResetPassword throws a ProviderException. ResetPassword also checks the value of // the RequiresQuestionAndAnswer property before resetting a password. If RequiresQuestionAndAnswer is true, // ResetPassword compares the supplied password answer to the stored password answer and throws a // MembershipPasswordException if the two don't match. // // Before resetting a password, ResetPassword verifies that EnablePasswordReset is true. If EnablePasswordReset is // false, ResetPassword throws a NotSupportedException. If the user whose password is being changed is currently // locked out, ResetPassword throws a MembershipPasswordException. // // Before resetting a password, ResetPassword calls the provider's virtual OnValidatingPassword method to validate // the new password. It then resets the password or cancels the action based on the outcome of the call. If the new // password is invalid, ResetPassword throws a ProviderException. // // Following a successful password reset, ResetPassword updates the user's LastPasswordChangedDate. public override string ResetPassword(string username, string answer) { throw new NotImplementedException(); } // Unlocks (that is, restores login privileges for) the specified user. UnlockUser returns true if the user is // successfully unlocked. Otherwise, it returns false. If the user is already unlocked, UnlockUser simply returns true. public override bool UnlockUser(string userName) { throw new NotImplementedException(); } // Takes, as input, a MembershipUser object representing a registered user and updates the information stored for // that user in the membership data source. If any of the input submitted in the MembershipUser object is not valid, // UpdateUser throws a ProviderException. // Note that UpdateUser is not obligated to allow all the data that can be encapsulated in a MembershipUser object to // be updated in the data source. public override void UpdateUser(MembershipUser user) { throw new NotImplementedException(); } // Takes, as input, a user name and a password and verifies that they are valid-that is, that the membership data // source contains a matching user name and password. ValidateUser returns true if the user name and password are // valid, if the user is approved (that is, if MembershipUser.IsApproved is true), and if the user isn't currently // locked out. Otherwise, it returns false. // Following a successful validation, ValidateUser updates the user's LastLoginDate and fires an // AuditMembershipAuthenticationSuccess Web event. Following a failed validation, it fires an // // AuditMembershipAuthenticationFailure Web event. public override bool ValidateUser(string username, string password) { throw new NotImplementedException(); //if (string.IsNullOrEmpty(password.Trim())) return false; //string hash = EncryptPassword(password); //User user = _repository.GetByUserName(username); //if (user == null) return false; //if (user.Password == hash) //{ // User = user; // return true; //} //return false; } #endregion /// <summary> /// Procuses an MD5 hash string of the password /// </summary> /// <param name="password">password to hash</param> /// <returns>MD5 Hash string</returns> protected string EncryptPassword(string password) { //we use codepage 1252 because that is what sql server uses byte[] pwdBytes = Encoding.GetEncoding(1252).GetBytes(password); byte[] hashBytes = System.Security.Cryptography.MD5.Create().ComputeHash(pwdBytes); return Encoding.GetEncoding(1252).GetString(hashBytes); } } // End Class } SARoleProvider.cs namespace User.Membership { public class SARoleProvider : RoleProvider { #region - Properties - // The name of the application using the role provider. ApplicationName is used to scope // role data so that applications can choose whether to share role data with other applications. // This property can be read and written. public override string ApplicationName { get; set; } #endregion #region - Methods - public override void Initialize(string name, NameValueCollection config) { throw new NotImplementedException(); } // Takes, as input, a list of user names and a list of role names and adds the specified users to // the specified roles. // AddUsersToRoles throws a ProviderException if any of the user names or role names do not exist. // If any user name or role name is null (Nothing in Visual Basic), AddUsersToRoles throws an // ArgumentNullException. If any user name or role name is an empty string, AddUsersToRoles throws // an ArgumentException. public override void AddUsersToRoles(string[] usernames, string[] roleNames) { throw new NotImplementedException(); } // Takes, as input, a role name and creates the specified role. // CreateRole throws a ProviderException if the role already exists, the role name contains a comma, // or the role name exceeds the maximum length allowed by the data source. public override void CreateRole(string roleName) { throw new NotImplementedException(); } // Takes, as input, a role name and a Boolean value that indicates whether to throw an exception if there // are users currently associated with the role, and then deletes the specified role. // If the throwOnPopulatedRole input parameter is true and the specified role has one or more members, // DeleteRole throws a ProviderException and does not delete the role. If throwOnPopulatedRole is false, // DeleteRole deletes the role whether it is empty or not. // // When DeleteRole deletes a role and there are users assigned to that role, it also removes users from the role. public override bool DeleteRole(string roleName, bool throwOnPopulatedRole) { throw new NotImplementedException(); } // Takes, as input, a search pattern and a role name and returns a list of users belonging to the specified role // whose user names match the pattern. Wildcard syntax is data-source-dependent and may vary from provider to // provider. User names are returned in alphabetical order. // If the search finds no matches, FindUsersInRole returns an empty string array (a string array with no elements). // If the role does not exist, FindUsersInRole throws a ProviderException. public override string[] FindUsersInRole(string roleName, string usernameToMatch) { throw new NotImplementedException(); } // Returns the names of all existing roles. If no roles exist, GetAllRoles returns an empty string array (a string // array with no elements). public override string[] GetAllRoles() { throw new NotImplementedException(); } // Takes, as input, a user name and returns the names of the roles to which the user belongs. // If the user is not assigned to any roles, GetRolesForUser returns an empty string array // (a string array with no elements). If the user name does not exist, GetRolesForUser throws a // ProviderException. public override string[] GetRolesForUser(string username) { throw new NotImplementedException(); //User user = _repository.GetByUserName(username); //string[] roles = new string[user.Role.Rights.Count + 1]; //roles[0] = user.Role.Description; //int idx = 0; //foreach (Right right in user.Role.Rights) // roles[++idx] = right.Description; //return roles; } public override string[] GetUsersInRole(string roleName) { throw new NotImplementedException(); } // Takes, as input, a role name and returns the names of all users assigned to that role. // If no users are associated with the specified role, GetUserInRole returns an empty string array (a string array with // no elements). If the role does not exist, GetUsersInRole throws a ProviderException. public override bool IsUserInRole(string username, string roleName) { throw new NotImplementedException(); //User user = _repository.GetByUserName(username); //if (user != null) // return user.IsInRole(roleName); //else // return false; } // Takes, as input, a list of user names and a list of role names and removes the specified users from the specified roles. // RemoveUsersFromRoles throws a ProviderException if any of the users or roles do not exist, or if any user specified // in the call does not belong to the role from which he or she is being removed. public override void RemoveUsersFromRoles(string[] usernames, string[] roleNames) { throw new NotImplementedException(); } // Takes, as input, a role name and determines whether the role exists. public override bool RoleExists(string roleName) { throw new NotImplementedException(); } #endregion } // End Class } From Web.config: <membership defaultProvider="SAMembershipProvider" userIsOnlineTimeWindow="15"> <providers> <clear/> <add name="SAMembershipProvider" type="User.Membership.SAMembershipProvider, User" /> </providers> </membership> <roleManager defaultProvider="SARoleProvider" enabled="true" cacheRolesInCookie="true"> <providers> <clear/> <add name="SARoleProvider" type="User.Membership.SARoleProvider" /> </providers> </roleManager> When running project, I get following error: Server Error in '/' Application. Configuration Error Description: An error occurred during the processing of a configuration file required to service this request. Please review the specific error details below and modify your configuration file appropriately. Parser Error Message: The method or operation is not implemented. Source Error: Line 71: <providers> Line 72: <clear/> Line 73: <add name="SARoleProvider" type="User.Membership.SARoleProvider" /> Line 74: </providers> Line 75: </roleManager> I tried: <add name="SARoleProvider" type="User.Membership.SARoleProvider, User" /> and <add name="SARoleProvider" type="User.Membership.SARoleProvider, SARoleProvider" /> and <add name="SARoleProvider" type="User.Membership.SARoleProvider, User.Membership" /> but none works Any idea what's wrong here? Thanks, Ile

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  • Using custom request and custom redirect with Contact Form 7

    - by Scott B
    I have several sites that I want to link back to the main site which hosts the contact form (using contact form 7). I would like to capture the request parameter "site-url" on incoming links to the contact form. Then when the user submits the form, I would like to redirect them back to the site specified in the site-url. Any ideas if this is possible with contact form 7? I would also like to add a special field in the contact form which would insert the site-url into the email that i get so that I know which site they were referred from.

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  • Not getting redirection to custom error page using custom errors - ASP.Net

    - by weevie
    Here's my Application_OnError event sink in global.asax.vb: Sub Application_OnError(ByVal sender As Object, ByVal e As EventArgs) Dim innerMostException As Exception = getInnerMostException(Me.Context.Error) If TypeOf innerMostException Is AccessDeniedException Then Security.LogAccessDeniedOccurrence(DirectCast(innerMostException, AccessDeniedException)) Dim fourOhThree As Integer = DirectCast(HttpStatusCode.Forbidden, Integer) Throw New HttpException(fourOhThree, innerMostException.Message, innerMostException) End If End Sub You'll see that if we've got an innermost Exception of type AccessDeniedException we throw a new HTTPExcpetion with a status code of 403 AKA 'forbidden' Here's the relevant web.config entry: <customErrors defaultRedirect="~/Application/ServerError.aspx" mode="On"> <error statusCode="403" redirect="~/Secure/AccessDenied.aspx" /> </customErrors> So what we're expecting is a redirect to the AccessDenied.aspx page. What we get is a redirect to the ServerError.aspx page. We've also tried this: Sub Application_OnError(ByVal sender As Object, ByVal e As EventArgs) Dim innerMostException As Exception = getInnerMostException(Me.Context.Error) If TypeOf innerMostException Is AccessDeniedException Then Security.LogAccessDeniedOccurrence(DirectCast(innerMostException, AccessDeniedException)) Context.Response.StatusCode = DirectCast(HttpStatusCode.Forbidden, Integer) End If End Sub Which unsuprisingly doesn't work either. Any ideas what we're doing wrong?

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  • What's the deal with URLs for Yandex.Metrica not prepended with "http"?

    - by sharptooth
    The description of Yandex.Metrica explicitly says that URLs like //mc.yandex.ru/metrika/watch.js (no http: in front) that the web site owner has to insert into his pages are not erroneous. So for example this code: <img src="//mc.yandex.ru/watch/00000" style="position:absolute; left:-9999px;" alt="" /> is claimed to be okay. However the code validator thinks such URLs are not okay and I'd rather make the validator happy so that noone breaks the code later trying to "fix" it. Why are these URLs not prepended with http:? What happens if I actually prepend them with http:?

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  • How is technical debt best measured? What metric(s) are most useful?

    - by throp
    If I wanted to help a customer understand the degree of technical debt in his application, what would be the best metric to use? I've stumbled across Erik Doernenburg's code toxicity, and also Sonar's technical debt plugin, but was wondering what others exist. Ideally, I'd like to say "system A has a score of 100 whereas system B has a score of 50, so system A will most likely be more difficult to maintain than system B". Obviously, I understand that boiling down a complex concepts like "technical debt" or "maintainability" into a single number might be misleading or inaccurate (in some cases), however I need a simple way to convey the to a customer (who is not hands-on in the code) roughly how much technical debt is built into their system (relative to other systems), for the goal of building a case for refactoring/unit tests/etc. Again, I'm looking for one single number/graph/visualization, and not a comprehensive list of violations (e.g. CheckStyle, PMD, etc.).

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  • Spotlight: How Scandinavia's Largest Nuclear Power Plant Increased Productivity and Reduced Costs wi

    - by [email protected]
    Ringhals nuclear power plant, which is part of the Vattenfall Group, is located about 60 km south-west of the beautiful coastal city of Gothenburg in Sweden. A deep concern to reduce environmental impact coupled with an effort to increase plant safety and operational efficiency have led to a recent surge in investments and initiatives around plant modification and plant optimization at Ringhals. A multitude of challenges were faced by the users in various groups that were involved in these projects. First, it was very difficult for users to easily access complex and layered asset and engineering information, which was critical to increased productivity and completing projects on time. Moreover, the 20 or so different solutions that were being used to view various document formats, not only resulted in collaboration complexity but also escalated IT administration costs and woes. Finally, there was a considerable non-engineering community comprising non-CAD specialists that needed easy access to plant data in an effort to minimize engineering disruption. Oracle's AutoVue significantly simplified the ability to efficiently view and use digital asset information by providing a standardized visualization solution for the enterprise. The key benefits achieved by Ringhals include: Increased productivity of plant optimization and plant modification by 3% Saved around $ 500 K annually Cut IT maintenance costs by 50% by using a single solution Reduced engineering disruption by allowing non-CAD users easy access to digital plant data The complete case-study can be found here

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  • How can I quantify the amount of technical debt that exists in a project?

    - by Erik Dietrich
    Does anyone know if there is some kind of tool to put a number on technical debt of a code base, as a kind of code metric? If not, is anyone aware of an algorithm or set of heuristics for it? If neither of those things exists so far, I'd be interested in ideas for how to get started with such a thing. That is, how can I quantify the technical debt incurred by a method, a class, a namespace, an assembly, etc. I'm most interested in analyzing and assessing a C# code base, but please feel free to chime in for other languages as well, particularly if the concepts are language transcendent.

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  • Most effective work habit for coding? [on hold]

    - by Cris
    Working on a big solo project (~15,000 LOC), I am encountering the following phenomenon: I seem to work best when I program in short bursts of 10-15 minutes. Right now I am working on a section which is a complete first time for me architecturally and if I have any architectural issues that emerge when doing the implementation, I seem to be able to best serve these by taking a total break. Then, later, sketching out the ideas on some paper. And when I feel I have sufficient clarity, then going back to code. This iterates until that architectural issue for that section is resolved. This seems quite counter intuitive: that I can progress more quickly by coding less, and taking more breaks. I am nearing the end of the sections which are "first times" for me, and about to dive into stuff which I am much more familiar and am wondering if this counter intuitive efficiency will continue. So my question is: even for regular coding of sections one is familiar with, which don't require constant re-clarification of the best architecture, is more progress to be attained by taking more breaks and coding in bursts?

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  • Retrieving snapshots of game statistics

    - by SatheeshJM
    What is a good architecture for storing game statistics, so that I can retrieve snapshots of it at various moments? Say I have a game, and the user's statistics initially are: { hours_played = 0, games_played = 0, no_of_times_killed = 0, } When the user purchases something for the first time from within the game, the stats are { hours_played = 10, games_played = 2, no_of_times_killed = 5, } And when he purchases something for the second time, the stats are { hours_played = 20, games_played = 4, no_of_times_killed = 10, } Let me name the events as "purchase1" and "purchase2" How do I model my statistics, so that at any point in the future, I will be able to retrieve the snapshot of the statistics at the time when "purchase1" was fired. Similarly for "purchase2" and any other event I will add. Hope that made sense..

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  • How much code should I be responsible for?

    - by Mick
    Through colleagues and exit interviews, I have heard that at my small company I am "responsible" for anywhere from 3-10 times more code than I would be at another job. I'm trying to look for some sort of fuzzy metric that I can use to compare my workload with others in my field. By "code responsibility", I don't mean "I'm the only one who knows area X of the code base" (though sadly, it's often true in a startup environment), but rather am referring to a number like "code_base_size/number_of_developers". Are there any resources I can use to help me more accurately measure my work load than just counting lines of code?

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  • What is logical cohesion, and why is it bad or undesirable?

    - by Matt Fenwick
    From the c2wiki page on coupling & cohesion: Cohesion (interdependency within module) strength/level names : (from worse to better, high cohesion is good) Coincidental Cohesion : (Worst) Module elements are unrelated Logical Cohesion : Elements perform similar activities as selected from outside module, i.e. by a flag that selects operation to perform (see also CommandObject). i.e. body of function is one huge if-else/switch on operation flag Temporal Cohesion : operations related only by general time performed (i.e. initialization() or FatalErrorShutdown?()) Procedural Cohesion : Elements involved in different but sequential activities, each on different data (usually could be trivially split into multiple modules along linear sequence boundaries) Communicational Cohesion : unrelated operations except need same data or input Sequential Cohesion : operations on same data in significant order; output from one function is input to next (pipeline) Informational Cohesion: a module performs a number of actions, each with its own entry point, with independent code for each action, all performed on the same data structure. Essentially an implementation of an abstract data type. i.e. define structure of sales_region_table and its operators: init_table(), update_table(), print_table() Functional Cohesion : all elements contribute to a single, well-defined task, i.e. a function that performs exactly one operation get_engine_temperature(), add_sales_tax() (emphasis mine). I don't fully understand the definition of logical cohesion. My questions are: what is logical cohesion? Why does it get such a bad rap (2nd worst kind of cohesion)?

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  • What personal milestones can you use to measure growth in your programming abilities?

    - by GWLlosa
    How can you determine objectively, over time, that you are getting any better at producing code? For example, I may sit here and feel that "I know <language> now, and I use <technique> now, so I must be better." But this does not account for my own bias, or the fact that I may be getting better at a slower rate than intended, or I may actually suck at <technique> and not realize it. What methods are available for one to objectively rate one's own abilities? What about to objectively compare them to their peer groups?

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  • What personal milestones can you use to measure growth in your programming abilities?

    - by GWLlosa
    How can you determine objectively, over time, that you are getting any better at producing code? For example, I may sit here and feel that "I know now, and I use now, so I must be better." But this does not account for my own bias, or the fact that I may be getting better at a slower rate than intended, or I may actually suck at and not realize it. What methods are available for one to objectively rate one's own abilities? What about to objectively compare them to their peer groups?

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  • How much work advanced level developer performs during the day, week or month? [closed]

    - by user1866998
    I have never worked in the large IT-corporations, and it is very interesting for me of how much work advanced level developer has to perform during the period of, for example, a week or month. So what is the average performance and intensity of work of such a high class professionals expected by employers? I understand that the question is a bit abstract and the result depends on the set of different factors in every particular case, but I think that it is possibly to do the average and rough estimation or to give an example.

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  • Applications: How to create a custom dialog box for Windows Mobile 6 (native)

    - by TechTwaddle
    Ashraf, on the MSDN forum, asks, “Is there a way to make a default choice for the messagebox that happens after a period of time if the user doesn't choose (Clicked ) Yes or No buttons.” To elaborate, the requirement is to show a message box to the user with certain options to select, and if the user does not respond within a predefined time limit (say 8 seconds) then the message box must dismiss itself and select a default option. Now such a functionality is not available with the MessageBox() api, you will have to write your own custom dialog box. Surely, creating a dialog box is quite a simple task using the DialogBox() api, and we have been creating full screen dialog boxes all the while. So how will this custom message box be any different? It’s not much different from a regular dialog box except for a few changes in its properties. First, it has a title bar but no buttons on the title bar (no ‘x’ or ‘ok’ button on the title bar), it doesn’t occupy full screen and it contains the controls that you put into it, thus justifying the title ‘custom’. So in this post we create a custom dialog box with two buttons, ‘Black’ and ‘White’. The user is given 8 seconds to select one of those colours, if the user doesn’t make a selection in 8 seconds, the default option ‘Black’ is selected. Before going into the implementation here is a video of how the dialog box works; Custom dialog box To start off, add a new dialog resource into your application, size it appropriately and add whatever controls you need to the dialog. In my case, I added two static text labels and two buttons, as below; Now we need to write up the window procedure for this dialog, here is the complete function; BOOL CALLBACK CustomDialogProc(HWND hDlg, UINT uMessage, WPARAM wParam, LPARAM lParam) {     int wmID, wmEvent;     PAINTSTRUCT ps;     HDC hdc;     static int timeCount = 0;     switch(uMessage)     {         case WM_INITDIALOG:             {                 SHINITDLGINFO shidi;                 memset(&shidi, 0, sizeof(shidi));                 shidi.dwMask = SHIDIM_FLAGS;                 //shidi.dwFlags = SHIDIF_DONEBUTTON | SHIDIF_SIPDOWN | SHIDIF_SIZEDLGFULLSCREEN | SHIDIF_EMPTYMENU;                 shidi.dwFlags = SHIDIF_SIPDOWN | SHIDIF_EMPTYMENU;                 shidi.hDlg = hDlg;                 SHInitDialog(&shidi);                 SHDoneButton(hDlg, SHDB_HIDE);                 timeCount = 0;                 SetWindowText(GetDlgItem(hDlg, IDC_STATIC_TIME_REMAINING), L"Time remaining: 8 second(s)");                 SetTimer(hDlg, MY_TIMER, 1000, NULL);             }             return TRUE;         case WM_COMMAND:             {                 wmID = LOWORD(wParam);                 wmEvent = HIWORD(wParam);                 switch(wmID)                 {                     case IDC_BUTTON_BLACK:                         KillTimer(hDlg, MY_TIMER);                         EndDialog(hDlg, IDC_BUTTON_BLACK);                         break;                     case IDC_BUTTON_WHITE:                         KillTimer(hDlg, MY_TIMER);                         EndDialog(hDlg, IDC_BUTTON_WHITE);                         break;                 }             }             break;         case WM_TIMER:             {                 if (wParam == MY_TIMER)                 {                     WCHAR wszText[128];                     memset(&wszText, 0, sizeof(wszText));                     timeCount++;                     //8 seconds are over, dismiss the dialog, select def value                     if (timeCount >= 8)                     {                         KillTimer(hDlg, MY_TIMER);                         EndDialog(hDlg, IDC_BUTTON_BLACK_DEF);                     }                     wsprintf(wszText, L"Time remaining: %d second(s)", 8-timeCount);                     SetWindowText(GetDlgItem(hDlg, IDC_STATIC_TIME_REMAINING), wszText);                     UpdateWindow(GetDlgItem(hDlg, IDC_STATIC_TIME_REMAINING));                 }             }             break;         case WM_PAINT:             {                 hdc = BeginPaint(hDlg, &ps);                 EndPaint(hDlg, &ps);             }             break;     }     return FALSE; } The MSDN documentation mentions that you need to specify the flag WS_NONAVDONEBUTTON, but I got an error saying that the value could not be found, so we can ignore this for now. Next up, while calling SHInitDialog() for your custom dialog, make sure that you don’t specify SHDIF_DONEBUTTON in the dwFlags member of the SHINITDIALOG structure, this member makes the ‘ok’ button appear on the dialog title bar. Finally, we need to call SHDoneButton() with SHDB_HIDE flag to, well, hide the Done button. The ‘Done’ button is the same as the ‘ok’ button, so this step might seem redundant, and the dialog works fine without calling SHDoneButton() too, but it’s better to stick with the documentation (; So you can see that we have followed all these steps above, under WM_INITDIALOG. We also setup a few things like a variable to keep track of the time, and setting off a one second timer. Every time the timer fires, we receive a WM_TIMER message. We then update the static label displaying the amount of time left to the user. If 8 seconds go by without the user selecting any option, we kill the timer and end the dialog with IDC_BUTTON_BLACK_DEF. This is just a #define’d integer value, make sure it’s unique. You’ll see why this is important. If the user makes a selection, either Black or White, we kill the timer and end the dialog with corresponding selection the user made, that is, either IDC_BUTTON_BLACK or IDC_BUTTON_WHITE. Ok, so now our custom dialog is ready to be used. I invoke the custom dialog from a menu entry in the main windows as below, case IDM_MENU_CUSTOMDLG:     {         int ret = DialogBox(g_hInst, MAKEINTRESOURCE(IDD_CUSTOM_DIALOG), hWnd, CustomDialogProc);         switch(ret)         {             case IDC_BUTTON_BLACK_DEF:                 SetWindowText(g_hStaticSelection, L"You Selected: Black (default)");                 break;             case IDC_BUTTON_BLACK:                 SetWindowText(g_hStaticSelection, L"You Selected: Black");                 break;             case IDC_BUTTON_WHITE:                 SetWindowText(g_hStaticSelection, L"You Selected: White");                 break;         }         UpdateWindow(g_hStaticSelection);     }     break; So you see why ending the dialog with the corresponding value was important, that’s what the DialogBox() api returns with. And in the main window I update a static text label to show which option was selected. I cranked this out in about an hour, and unfortunately don’t have time for a managed C# version. That will have to be another post, if I manage to get it working that is (;

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  • AutoCompleteTextView with custom list: how to set up onClick Listeners and getting the selected item

    - by steff
    Hi everyone, I am working on an app which uses tags. Accessing those should be as simple as possible. Working with an AutoCompleteTextView seems appropriate to me. What I want: existing tags should be displayed in a selectable list with a CheckBox on each item's side existing tags should be displayed UPON FOCUS of AutoCompleteTextView (i.e. not after typing a letter) What I've done so far is storing tags in a dedicated sqlite3 table. Tags are queried resulting in a Cursor. The Cursor is passed to a SimpleCursorAdapter which looks like this: Cursor cursor = dbHelper.getAllTags(); startManagingCursor(cursor); String[] columns = new String[] { TagsDB._TAG}; int[] to = new int[] { R.id.tv_tags}; SimpleCursorAdapter cursAdapt = new SimpleCursorAdapter(this, R.layout.tags_row, cursor, columns, to); actv.setAdapter(cursAdapt); As you can see I created *tags_row.xml* which looks like this: <?xml version="1.0" encoding="utf-8"?> <LinearLayout xmlns:android="http://schemas.android.com/apk/res/android" android:layout_width="fill_parent" android:layout_height="wrap_content" android:paddingLeft="4dip" android:paddingRight="4dip" android:orientation="horizontal"> <TextView android:id="@+id/tv_tags" android:layout_width="fill_parent" android:layout_height="wrap_content" android:layout_weight="1" android:textColor="#000" android:onClick="actv_item_click" /> <CheckBox android:id="@+id/cb_tags" android:layout_width="wrap_content" android:layout_height="wrap_content" android:onClick="actv_item_checked" /> </LinearLayout> It looks like this: So the results are displayed just as I'd want them to. But the TextView's onClick listener does not respond. And I don't have a clue on how to access the data once an item is (de-)selected. Behaviour of the list should be the following: tapping a CheckBox item should insert/append the corresponding tag into the AutoCompleteTextView (tags will be semicolon-seperated) tapping a TextView item should insert/apped the corresponding tag into the AutoCompleteTextView AND close the list. So please help me out. Thanks in advance, steff

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  • Custom Tabcontrol in silverlight 4

    - by Archie
    Hello, I'm trying to design a tab control which will have a tabs on left hane hand side, and will have a text displayed vertically besides it. And will have the Page displayed in the main tab control. For reference you can visit : http://www.nseindia.com/ and click on any tab in the main menu. How can it be designed? I have created a style in App.xaml since it would be applicable to all tabs. But I'm not sure how to get the control's name in the page I would be using. Thanks.

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  • Add a Session Variable or Custom field to the Elmah Error Log table

    - by VJ
    I want to add my own session variable to elmah error log table and display it. I already have modified the source code and added the new fields to Error.cs and other fields but I don't know but when I assign an HttpContext.Current.Session["MyVar"].tostring() value to my field in the constructor it stops logging exceptions and does not log any exception. I just need to get the value of the session variable is there other way for this. I read a post which he added fields for the email but it does not say where exactly should I get the session value.

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  • Symfony 1.4: Custom error message for CSRF in forms

    - by Tom
    Hi, Can anyone tell me where/how to customise the CSRF token error message for forms in Symfony 1.4. I'm using sfDoctrineGuard for logins and in this form particularly, whenever a session runs out and you still have the page open, it throws a very user-unfriendly error: "CSRF attack detected". Something like "This session has expired. Please return to the home page and try again" sounds better. What's the right way to do this in the form class? Thanks.

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  • How to add Custom View +Relative Layout into ViewGroup

    - by TimothyMiller
    Hi I am creating a View where you can draw on the screen, using a view, where I would like to have a button/titlebar drawn at the top of the screen. Here is my current code public class FingerPaint extends Activity implements ColorPickerDialog.OnColorChangedListener { private Paint mPaint; private MyView mView; @Override protected void onCreate(Bundle savedInstanceState) { super.onCreate(savedInstanceState); LinearLayout main = new LinearLayout(this); mView = new MyView(this); main.addView(this.getLayoutInflater().inflate( R.layout.topbar, null )); main.addView(mView); main.bringChildToFront(mView); setContentView(main); // mView.addView(this.getLayoutInflater().inflate( R.layout.topbar, null )); mPaint = new Paint(); mPaint.setAntiAlias(true); mPaint.setDither(true); mPaint.setColor(0xFFFF0000); mPaint.setStyle(Paint.Style.STROKE); mPaint.setStrokeJoin(Paint.Join.ROUND); mPaint.setStrokeCap(Paint.Cap.ROUND); mPaint.setStrokeWidth(12); mBitmaps=new Bitmap[100]; location=0; actualSize=0; mEmboss = new EmbossMaskFilter(new float[] { 1, 1, 1 }, 0.4f, 6, 3.5f); mBlur = new BlurMaskFilter(8, BlurMaskFilter.Blur.NORMAL); setContentView(main); } public class MyView extends View{ ......... } But when run, only the topbar.xml view is shown. I want the status bar from topbar and the rest down to be from the myView (for drawing on the screen like paint). Am I using ViewGroup properly?

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  • Blackberry custom OVERLAY horizontal menu

    - by Dachmt
    Thanks to Max in this post, I made an horizontal menu. But now I'm trying to make an overlay menu, i I don't find how to do that... Let's see what i got first. So, I have a class MapScreen which display my map: public class MapScreen extends MenuScreen Then, I have in the same file the MenuScreen class like this that allows to display the horizontal menu when I press the MENU key: abstract class MenuScreen extends MainScreen { boolean mMenuEnabled = false; CyclicHFManager mMenuManager = null; public MenuScreen() { mMenuManager = new CyclicHFManager(); mMenuManager.setBorder(BorderFactory.createBevelBorder(new XYEdges(4, 0, 0, 0), new XYEdges(Color.DARKBLUE, 0, 0, 0), new XYEdges( Color.WHITE, 0, 0, 0))); mMenuManager.setBackground(BackgroundFactory .createLinearGradientBackground(Color.DARKBLUE, Color.DARKBLUE, Color.LIGHTBLUE, Color.LIGHTBLUE)); for (int i = 0; i < 10; i++) { Bitmap nBitmap = new Bitmap(60, 60); Graphics g = new Graphics(nBitmap); g.setColor(Color.DARKBLUE); g.fillRect(0, 0, 60, 60); g.setColor(Color.WHITE); g.drawRect(0, 0, 60, 60); Font f = g.getFont().derive(Font.BOLD, 40); g.setFont(f); String text = String.valueOf(i); g.drawText(text, (60 - f.getAdvance(text)) >> 1, (60 - f .getHeight()) >> 1); Bitmap fBitmap = new Bitmap(60, 60); g = new Graphics(fBitmap); g.setColor(Color.DARKBLUE); g.fillRect(0, 0, 60, 60); g.setColor(Color.GOLD); g.drawRect(0, 0, 60, 60); g.setFont(f); g.drawText(text, (60 - f.getAdvance(text)) >> 1, (60 - f .getHeight()) >> 1); BitmapButtonField button = new BitmapButtonField(nBitmap, fBitmap); button.setCookie(String.valueOf(i)); button.setPadding(new XYEdges(0, 18, 0, 18)); button.setChangeListener(new FieldChangeListener() { public void fieldChanged(Field field, int context) { Dialog.inform("Button # " + (String) field.getCookie()); } }); mMenuManager.add(button); } } protected boolean keyDown(int keycode, int time) { if (Keypad.KEY_MENU == Keypad.key(keycode)) { if (mMenuManager.getManager() != null) { delete(mMenuManager); mMenuManager.mCyclicTurnedOn = false; } else { add(mMenuManager); mMenuManager.getField(2).setFocus(); mMenuManager.mCyclicTurnedOn = true; } return true; } else { return super.keyDown(keycode, time); } }} And finally my menu manager: public class CyclicHFManager extends HorizontalFieldManager { int mFocusedFieldIndex = 0; public boolean mCyclicTurnedOn = false; public void focusChangeNotify(int arg0) { super.focusChangeNotify(arg0); if (mCyclicTurnedOn) { int focusedFieldIndexNew = getFieldWithFocusIndex(); if (focusedFieldIndexNew != mFocusedFieldIndex) { if (focusedFieldIndexNew - mFocusedFieldIndex > 0) switchField(0, getFieldCount() - 1); else switchField(getFieldCount() - 1, 0); } } else { mFocusedFieldIndex = getFieldWithFocusIndex(); } } private void switchField(int prevIndex, int newIndex) { Field field = getField(prevIndex); delete(field); insert(field, newIndex); }} So as it is like this, it is working: when I press the MENU key, the menu appears, i can navigate between buttons, and it disappear when I press again the same key. The only problem is my menu isn't overlaying my map, it pushes the content up. I tried with the menu manager like in your first response, resizing the content manager but it is the same result. Max gave me the link http://stackoverflow.com/questions/1497073/blackberry-fields-layout-animation to do so, but I really don't know how to use it to make it work in my project... Thank you for your help! UPDATE This works great, it's what I wanted. However, I still have a problem because I'm under 4.5. So first in the MenuHostManager constructor, I deleted the USE_ALL_HEIGHT and change setPositionChild(mMenuManager, 0, Display.getHeight() - mMenuManager.getPreferredHeight()); like this to have the menu at the bottom of the screen. It worked. Then, instead of drawing my bitmaps, I did this: Bitmap nBitmap = EncodedImage.getEncodedImageResource("menu" + i + ".png").getBitmap(); BitmapButtonField button = new BitmapButtonField(nBitmap, nBitmap); And it worked too (no rollover for now, later). So it is great! I also overwrite the Paint method of my CyclicHFManager to have a background color, because I can't use the BorderFactory and BackgroundFactory... My menu bar has a color for now so it's ok. Then, because of these 2 classes missing, in my BitmapButtonField I had to delete the 2 setBorder functions that change the borders. And now i have my buttons pretty big like normal buttons with borders... How can I make the same effect as the setBorder functions under 4.5? (BTW, setBorder is not working under 4.5 too...). Thank you!

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  • Android Custom Dialog NullPointerException

    - by Kyle Hughes
    I cannot for the life of me figure out why I'm getting a NullPointerException. When a user clicks on a particular image, a dialog window is supposed to pop-up and display a larger version of said image: private OnClickListener coverListener = new OnClickListener() { public void onClick(View v) { showDialog(DIALOG_COVER); } }; DIALOG_COVER is set to = 0. The associated onCreateDialog looks like this: protected Dialog onCreateDialog(int id) { Dialog dialog; switch(id) { case DIALOG_COVER: dialog = new Dialog(mContext); dialog.setContentView(R.layout.cover_dialog); dialog.setTitle(book.getTitle()); ImageView coverLarge = (ImageView)findViewById(R.id.coverLarge); coverLarge.setImageBitmap(book.getCover()); break; default: dialog = null; } return dialog; } For reference, this is cover_dialog.xml: <LinearLayout xmlns:android="http://schemas.android.com/apk/res/android" android:id="@+id/coverDialog" android:orientation="horizontal" android:layout_width="fill_parent" android:layout_height="fill_parent" android:padding="10dp"> <ImageView android:id="@+id/coverLarge" android:layout_width="wrap_content" android:layout_height="wrap_content" android:scaleType="fitStart" /></LinearLayout> Now, when the image previously described is clicked, the application immediately crashes and throws the following error through LogCat: 06-08 13:29:17.727: ERROR/AndroidRuntime(2220): Uncaught handler: thread main exiting due to uncaught exception 06-08 13:29:17.757: ERROR/AndroidRuntime(2220): java.lang.NullPointerException 06-08 13:29:17.757: ERROR/AndroidRuntime(2220): at org.kylehughes.android.brarian.AndroidBrarian.onCreateDialog(AndroidBrarian.java:259) The line in question refers to this line inside of onCreateDialog: coverLarge.setImageBitmap(book.getCover()); Basically, I don't get why coverLarge is null at that point. Any help would be much appreciated.

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  • Weird y offset when using custom frag shader (Cocos2d-x)

    - by Mister Guacamole
    I'm trying to mask a sprite so I wrote a simple fragment shader that renders only the pixels that are not hidden under another texture (the mask). The problem is that it seems my texture has its y-coordinate offset after passing through the shader. This is the init method of the sprite (GroundZone) I want to mask: bool GroundZone::initWithSize(Size size) { // [...] // Setup the mask of the sprite m_mask = RenderTexture::create(textureWidth, textureHeight); m_mask->retain(); m_mask->setKeepMatrix(true); Texture2D *maskTexture = m_mask->getSprite()->getTexture(); maskTexture->setAliasTexParameters(); // Disable linear interpolation on the mask // Load the custom frag shader with a default vert shader as the sprite’s program FileUtils *fileUtils = FileUtils::getInstance(); string vertexSource = ccPositionTextureA8Color_vert; string fragmentSource = fileUtils->getStringFromFile( fileUtils->fullPathForFilename("CustomShader_AlphaMask_frag.fsh")); GLProgram *shader = new GLProgram; shader->initWithByteArrays(vertexSource.c_str(), fragmentSource.c_str()); shader->bindAttribLocation(GLProgram::ATTRIBUTE_NAME_POSITION, GLProgram::VERTEX_ATTRIB_POSITION); shader->bindAttribLocation(GLProgram::ATTRIBUTE_NAME_TEX_COORD, GLProgram::VERTEX_ATTRIB_TEX_COORDS); shader->link(); CHECK_GL_ERROR_DEBUG(); shader->updateUniforms(); CHECK_GL_ERROR_DEBUG(); int maskTexUniformLoc = shader->getUniformLocationForName("u_alphaMaskTexture"); shader->setUniformLocationWith1i(maskTexUniformLoc, 1); this->setShaderProgram(shader); shader->release(); // [...] } These are the custom drawing methods for actually drawing the mask over the sprite: You need to know that m_mask is modified externally by another class, the onDraw() method only render it. void GroundZone::draw(Renderer *renderer, const kmMat4 &transform, bool transformUpdated) { m_renderCommand.init(_globalZOrder); m_renderCommand.func = CC_CALLBACK_0(GroundZone::onDraw, this, transform, transformUpdated); renderer->addCommand(&m_renderCommand); Sprite::draw(renderer, transform, transformUpdated); } void GroundZone::onDraw(const kmMat4 &transform, bool transformUpdated) { GLProgram *shader = this->getShaderProgram(); shader->use(); glActiveTexture(GL_TEXTURE1); glBindTexture(GL_TEXTURE_2D, m_mask->getSprite()->getTexture()->getName()); glActiveTexture(GL_TEXTURE0); } Below is the method (located in another class, GroundLayer) that modify the mask by drawing a line from point start to point end. Both points are in Cocos2d coordinates (Point (0,0) is down-left). void GroundLayer::drawTunnel(Point start, Point end) { // To dig a line, we need first to get the texture of the zone we will be digging into. Then we get the // relative position of the start and end point in the zone's node space. Finally we use the custom shader to // draw a mask over the existing texture. for (auto it = _children.begin(); it != _children.end(); it++) { GroundZone *zone = static_cast<GroundZone *>(*it); Point nodeStart = zone->convertToNodeSpace(start); Point nodeEnd = zone->convertToNodeSpace(end); // Now that we have our two points converted to node space, it's easy to draw a mask that contains a line // going from the start point to the end point and that is then applied over the current texture. Size groundZoneSize = zone->getContentSize(); RenderTexture *rt = zone->getMask(); rt->begin(); { // Draw a line going from start and going to end in the texture, the line will act as a mask over the // existing texture DrawNode *line = DrawNode::create(); line->retain(); line->drawSegment(nodeStart, nodeEnd, 20, Color4F::RED); line->visit(); } rt->end(); } } Finally, here's the custom shader I wrote. #ifdef GL_ES precision mediump float; #endif varying vec2 v_texCoord; uniform sampler2D u_texture; uniform sampler2D u_alphaMaskTexture; void main() { float maskAlpha = texture2D(u_alphaMaskTexture, v_texCoord).a; float texAlpha = texture2D(u_texture, v_texCoord).a; float blendAlpha = (1.0 - maskAlpha) * texAlpha; // Show only where mask is invisible vec3 texColor = texture2D(u_texture, v_texCoord).rgb; gl_FragColor = vec4(texColor, blendAlpha); return; } I got a problem with the y coordinates. Indeed, it seems that once it has passed through my custom shader, the sprite's texture is not at the right place: Without custom shader (the sprite is the brown thing): With custom shader: What's going on here? Thanks :) EDIT It looks like after passing through the shader when I set the position of the sprite I set it in points, with (0,0) being in the top-right. Indeed, when I do sprite->setPosition(320, 480), the sprite is perfectly placed at the top of the screen.

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